You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
HJSGProject/Computer/Assembly-CSharp-firstpass.P...

677 lines
46 KiB

5 months ago
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LangVersion>9.0</LangVersion>
<_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
<_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
<DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
</PropertyGroup>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<RootNamespace></RootNamespace>
<ProjectGuid>{89d5decf-cfa4-55ea-2b12-be0103d29ffb}</ProjectGuid>
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>Assembly-CSharp-firstpass</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<BaseDirectory>.</BaseDirectory>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\Bin\Debug\Assembly-CSharp-firstpass\Player\</OutputPath>
<DefineConstants>UNITY_2021_3_34;UNITY_2021_3;UNITY_2021;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_2021_1_OR_NEWER;UNITY_2021_2_OR_NEWER;UNITY_2021_3_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_ENGINE_CODE_STRIPPING;ENABLE_MANAGED_UNITYTLS;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;ENABLE_ACCELERATOR_CLIENT_DEBUGGING;PLATFORM_WEBGL;TEXTCORE_1_0_OR_NEWER;UNITY_WEBGL;UNITY_WEBGL_API;UNITY_DISABLE_WEB_VERIFICATION;UNITY_GFX_USE_PLATFORM_VSYNC;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_SPATIALTRACKING;ENABLE_IL2CPP;NET_STANDARD_2_0;NET_STANDARD;NET_STANDARD_2_1;NETSTANDARD;NETSTANDARD2_1;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;TEXTCORE_FONT_ENGINE_1_5_OR_NEWER;DOTWEEN;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169,0649</NoWarn>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup>
<NoConfig>true</NoConfig>
<NoStdLib>true</NoStdLib>
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
</PropertyGroup>
<ItemGroup>
<Compile Include="Assets\Plugins\Demigiant\DOTween\Modules\DOTweenModulePhysics2D.cs" />
<Compile Include="Assets\Plugins\Demigiant\DOTween\Modules\DOTweenModuleUnityVersion.cs" />
<Compile Include="Assets\Plugins\Demigiant\DOTween\Modules\DOTweenModuleEPOOutline.cs" />
<Compile Include="Assets\Plugins\Demigiant\DOTween\Modules\DOTweenModuleUtils.cs" />
<Compile Include="Assets\Plugins\Demigiant\DOTween\Modules\DOTweenModulePhysics.cs" />
<Compile Include="Assets\Plugins\Demigiant\DOTween\Modules\DOTweenModuleSprite.cs" />
<Compile Include="Assets\Plugins\Demigiant\DOTween\Modules\DOTweenModuleUI.cs" />
<Compile Include="Assets\Plugins\Demigiant\DOTween\Modules\DOTweenModuleAudio.cs" />
<Reference Include="UnityEngine">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AIModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.AIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AccessibilityModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AndroidJNIModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.AndroidJNIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AnimationModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.AnimationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AssetBundleModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AudioModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.AudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ClothModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.ClothModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CrashReportingModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.CrashReportingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.DSPGraphModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.DSPGraphModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.DirectorModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.DirectorModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.GIModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.GIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.GameCenterModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.GameCenterModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.GridModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.GridModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.HotReloadModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.HotReloadModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ImageConversionModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.InputModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.JSONSerializeModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.LocalizationModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.LocalizationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ParticleSystemModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.ParticleSystemModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PerformanceReportingModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Physics2DModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.Physics2DModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ProfilerModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.ProfilerModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ScreenCaptureModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SharedInternalsModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.SharedInternalsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpriteMaskModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.SpriteMaskModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpriteShapeModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.SpriteShapeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.StreamingModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.StreamingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SubstanceModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.SubstanceModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SubsystemsModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.SubsystemsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TLSModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.TLSModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TerrainModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.TerrainModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TerrainPhysicsModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.TerrainPhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextCoreFontEngineModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.TextCoreFontEngineModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextCoreTextEngineModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.TextCoreTextEngineModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TilemapModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.TilemapModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIElementsModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UIElementsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIElementsNativeModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UIElementsNativeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIWidgetsModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UIWidgetsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UNETModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UNETModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UmbraModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UmbraModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityAnalyticsModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityAnalyticsCommonModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UnityAnalyticsCommonModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityConnectModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UnityConnectModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityCurlModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UnityCurlModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityTestProtocolModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VFXModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.VFXModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VRModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.VRModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VehiclesModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.VehiclesModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VideoModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.VideoModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.WebGLModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.WebGLModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.WindModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.WindModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.XRModule">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.XRModule.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>D:\UnityProject\Project\xf\Computer\Assets\Common\Plugin\JsonDotNet\Assemblies\AOT\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="DOTween">
<HintPath>D:\UnityProject\Project\xf\Computer\Assets\Plugins\Demigiant\DOTween\DOTween.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
<HintPath>D:\UnityProject\Project\xf\Computer\Library\PackageCache\com.unity.visualscripting@1.9.1\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
</Reference>
<Reference Include="netstandard">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\ref\2.1.0\netstandard.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Win32.Primitives">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\Microsoft.Win32.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.AppContext">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.AppContext.dll</HintPath>
</Reference>
<Reference Include="System.Buffers">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Buffers.dll</HintPath>
</Reference>
<Reference Include="System.Collections.Concurrent">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.Concurrent.dll</HintPath>
</Reference>
<Reference Include="System.Collections">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.dll</HintPath>
</Reference>
<Reference Include="System.Collections.NonGeneric">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.NonGeneric.dll</HintPath>
</Reference>
<Reference Include="System.Collections.Specialized">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.Specialized.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.EventBasedAsync">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.EventBasedAsync.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.Primitives">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.TypeConverter">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.TypeConverter.dll</HintPath>
</Reference>
<Reference Include="System.Console">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Console.dll</HintPath>
</Reference>
<Reference Include="System.Data.Common">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Data.Common.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Contracts">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Contracts.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Debug">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Debug.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.FileVersionInfo">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.FileVersionInfo.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Process">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Process.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.StackTrace">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.StackTrace.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.TextWriterTraceListener">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.TextWriterTraceListener.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Tools">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Tools.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.TraceSource">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.TraceSource.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Tracing">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Tracing.dll</HintPath>
</Reference>
<Reference Include="System.Drawing.Primitives">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Drawing.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Dynamic.Runtime">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Dynamic.Runtime.dll</HintPath>
</Reference>
<Reference Include="System.Globalization.Calendars">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Globalization.Calendars.dll</HintPath>
</Reference>
<Reference Include="System.Globalization">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Globalization.dll</HintPath>
</Reference>
<Reference Include="System.Globalization.Extensions">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Globalization.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.IO.Compression">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.Compression.dll</HintPath>
</Reference>
<Reference Include="System.IO.Compression.ZipFile">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.Compression.ZipFile.dll</HintPath>
</Reference>
<Reference Include="System.IO">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem.DriveInfo">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.DriveInfo.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem.Primitives">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem.Watcher">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.Watcher.dll</HintPath>
</Reference>
<Reference Include="System.IO.IsolatedStorage">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.IsolatedStorage.dll</HintPath>
</Reference>
<Reference Include="System.IO.MemoryMappedFiles">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.MemoryMappedFiles.dll</HintPath>
</Reference>
<Reference Include="System.IO.Pipes">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.Pipes.dll</HintPath>
</Reference>
<Reference Include="System.IO.UnmanagedMemoryStream">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.UnmanagedMemoryStream.dll</HintPath>
</Reference>
<Reference Include="System.Linq">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.dll</HintPath>
</Reference>
<Reference Include="System.Linq.Expressions">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.Expressions.dll</HintPath>
</Reference>
<Reference Include="System.Linq.Parallel">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.Parallel.dll</HintPath>
</Reference>
<Reference Include="System.Linq.Queryable">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.Queryable.dll</HintPath>
</Reference>
<Reference Include="System.Memory">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Memory.dll</HintPath>
</Reference>
<Reference Include="System.Net.Http">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll</HintPath>
</Reference>
<Reference Include="System.Net.NameResolution">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.NameResolution.dll</HintPath>
</Reference>
<Reference Include="System.Net.NetworkInformation">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.NetworkInformation.dll</HintPath>
</Reference>
<Reference Include="System.Net.Ping">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Ping.dll</HintPath>
</Reference>
<Reference Include="System.Net.Primitives">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Net.Requests">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Requests.dll</HintPath>
</Reference>
<Reference Include="System.Net.Security">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Security.dll</HintPath>
</Reference>
<Reference Include="System.Net.Sockets">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Sockets.dll</HintPath>
</Reference>
<Reference Include="System.Net.WebHeaderCollection">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.WebHeaderCollection.dll</HintPath>
</Reference>
<Reference Include="System.Net.WebSockets.Client">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.WebSockets.Client.dll</HintPath>
</Reference>
<Reference Include="System.Net.WebSockets">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.WebSockets.dll</HintPath>
</Reference>
<Reference Include="System.Numerics.Vectors">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Numerics.Vectors.dll</HintPath>
</Reference>
<Reference Include="System.ObjectModel">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ObjectModel.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.DispatchProxy">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.DispatchProxy.dll</HintPath>
</Reference>
<Reference Include="System.Reflection">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Emit">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Emit.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Emit.ILGeneration">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Emit.ILGeneration.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Emit.Lightweight">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Emit.Lightweight.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Extensions">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Primitives">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Resources.Reader">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Resources.Reader.dll</HintPath>
</Reference>
<Reference Include="System.Resources.ResourceManager">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Resources.ResourceManager.dll</HintPath>
</Reference>
<Reference Include="System.Resources.Writer">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Resources.Writer.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.VisualC">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.CompilerServices.VisualC.dll</HintPath>
</Reference>
<Reference Include="System.Runtime">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Extensions">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Handles">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Handles.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.InteropServices">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.InteropServices.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Numerics">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Numerics.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Formatters">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Formatters.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Json">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Json.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Primitives">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Xml">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Xml.dll</HintPath>
</Reference>
<Reference Include="System.Security.Claims">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Claims.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Algorithms">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Algorithms.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Csp">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Csp.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Encoding">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Encoding.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Primitives">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.X509Certificates">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.X509Certificates.dll</HintPath>
</Reference>
<Reference Include="System.Security.Principal">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Principal.dll</HintPath>
</Reference>
<Reference Include="System.Security.SecureString">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.SecureString.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encoding">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Text.Encoding.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encoding.Extensions">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Text.Encoding.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.Text.RegularExpressions">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Text.RegularExpressions.dll</HintPath>
</Reference>
<Reference Include="System.Threading">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Overlapped">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Overlapped.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Tasks">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Tasks.Extensions">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Tasks.Parallel">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.Parallel.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Thread">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Thread.dll</HintPath>
</Reference>
<Reference Include="System.Threading.ThreadPool">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.ThreadPool.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Timer">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Timer.dll</HintPath>
</Reference>
<Reference Include="System.ValueTuple">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ValueTuple.dll</HintPath>
</Reference>
<Reference Include="System.Xml.ReaderWriter">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.ReaderWriter.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XDocument">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XDocument.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XmlDocument">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlDocument.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XmlSerializer">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlSerializer.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XPath">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XPath.XDocument">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.XDocument.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
</Reference>
<Reference Include="mscorlib">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\mscorlib.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.Composition">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll</HintPath>
</Reference>
<Reference Include="System.Core">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Core.dll</HintPath>
</Reference>
<Reference Include="System.Data">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Data.dll</HintPath>
</Reference>
<Reference Include="System">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.dll</HintPath>
</Reference>
<Reference Include="System.Drawing">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Drawing.dll</HintPath>
</Reference>
<Reference Include="System.IO.Compression.FileSystem">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.IO.Compression.FileSystem.dll</HintPath>
</Reference>
<Reference Include="System.Net">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Net.dll</HintPath>
</Reference>
<Reference Include="System.Numerics">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Numerics.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Runtime.Serialization.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.Web">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ServiceModel.Web.dll</HintPath>
</Reference>
<Reference Include="System.Transactions">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Transactions.dll</HintPath>
</Reference>
<Reference Include="System.Web">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Web.dll</HintPath>
</Reference>
<Reference Include="System.Windows">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Windows.dll</HintPath>
</Reference>
<Reference Include="System.Xml">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Linq">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Linq.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Serialization">
<HintPath>D:\UnityHub\2021.3.34f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\UnityProject\Project\xf\Computer\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="AVProVideo.Runtime.Player.csproj">
<Project>{8873b478-5c13-85a1-eabf-ee1665cff7a7}</Project>
<Name>AVProVideo.Runtime.Player</Name>
</ProjectReference>
<ProjectReference Include="Unity.Postprocessing.Runtime.Player.csproj">
<Project>{6dc93745-d0d7-fbd0-0ad0-1b95e9e3e067}</Project>
<Name>Unity.Postprocessing.Runtime.Player</Name>
</ProjectReference>
<ProjectReference Include="Unity.Timeline.Player.csproj">
<Project>{97576723-d61c-e3c7-a361-fcf97c063bbf}</Project>
<Name>Unity.Timeline.Player</Name>
</ProjectReference>
<ProjectReference Include="AVProVideo.Extensions.VisualEffectGraph.Player.csproj">
<Project>{db2a599b-7ab9-762d-45e8-2205c44cf4fa}</Project>
<Name>AVProVideo.Extensions.VisualEffectGraph.Player</Name>
</ProjectReference>
<ProjectReference Include="AVProVideo.Demos.Player.csproj">
<Project>{d786b346-8737-afbe-3990-bf2a94c780b3}</Project>
<Name>AVProVideo.Demos.Player</Name>
</ProjectReference>
<ProjectReference Include="AVProVideo.Extensions.Timeline.Player.csproj">
<Project>{d4c95906-7b97-4b39-b503-45bfcc3d876d}</Project>
<Name>AVProVideo.Extensions.Timeline.Player</Name>
</ProjectReference>
<ProjectReference Include="AVProVideo.Extensions.UnityUI.Player.csproj">
<Project>{6a771eed-0763-a5ab-20f5-8b536bea3cfc}</Project>
<Name>AVProVideo.Extensions.UnityUI.Player</Name>
</ProjectReference>
<ProjectReference Include="Unity.VisualScripting.Flow.Player.csproj">
<Project>{a732d1f9-6433-e8eb-81cc-b09906d8dc49}</Project>
<Name>Unity.VisualScripting.Flow.Player</Name>
</ProjectReference>
<ProjectReference Include="Unity.VisualScripting.State.Player.csproj">
<Project>{3f0e9436-de6b-ad2b-7939-e78fc7306934}</Project>
<Name>Unity.VisualScripting.State.Player</Name>
</ProjectReference>
<ProjectReference Include="Unity.VisualScripting.Core.Player.csproj">
<Project>{322d4f32-8b56-0c5b-b5db-49f8be127710}</Project>
<Name>Unity.VisualScripting.Core.Player</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>