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15 lines
395 B
15 lines
395 B
8 months ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Playables;
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public class TimeLineManager : MonoSingleton<TimeLineManager>
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{
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public List<PlayableDirector> pds;
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public PlayableDirector openComputer;
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public PlayableDirector closeComputer;
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public PlayableDirector gq;
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public PlayableDirector xk;
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public PlayableDirector yp;
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}
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