using System; using System.Collections; using System.Collections.Generic; using DG.Tweening; using UnityEngine; using UnityEngine.UI; using DG.Tweening; /// /// 进度条加载 /// public class JDTLoad : MonoBehaviour { public void Load() { DOTween.To(() => GetComponent().fillAmount, value => GetComponent().fillAmount = (float)value, 1.0, 1); } }