using System;
using System.Collections;
using System.Collections.Generic;
using DG.Tweening;
using UnityEngine;
using UnityEngine.UI;
using DG.Tweening;
///
/// 进度条加载
///
public class JDTLoad : MonoBehaviour
{
public void Load()
{
DOTween.To(() => GetComponent().fillAmount,
value => GetComponent().fillAmount = (float)value,
1.0, 1);
}
}