using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Playables; using UnityEngine.UI; using DG.Tweening; public class GZUI : MonoBehaviour { public GameObject uiPanel; public GameObject tip; public Button gz; public QuestionPanel question; public bool quesFlag = false; public PlayableDirector open; public List operation; public Transform cameraPos; public List