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1061 lines
57 KiB

Using pre-set license
Built from '2021.3/china_unity/release' branch; Version is '2021.3.34f1c1 (9b1d5b08fe8a) revision 10165595'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 15773 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
D:\UnityHub\2021.3.34f1c1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker4
-projectPath
D:/UnityProject/Project/xf/Computer
-logFile
Logs/AssetImportWorker4.log
-srvPort
54994
Successfully changed project path to: D:/UnityProject/Project/xf/Computer
D:/UnityProject/Project/xf/Computer
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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Player connection [41956] Host "[IP] 169.254.6.109 [Port] 0 [Flags] 2 [Guid] 1978985097 [EditorId] 1978985097 [Version] 1048832 [Id] WindowsEditor(7,<2C><><EFBFBD><EFBFBD>Ϊ) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [41956] Host "[IP] 169.254.6.109 [Port] 0 [Flags] 2 [Guid] 1978985097 [EditorId] 1978985097 [Version] 1048832 [Id] WindowsEditor(7,<2C><><EFBFBD><EFBFBD>Ϊ) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
AS: AutoStreaming module initializing.
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Initialize engine version: 2021.3.34f1c1 (9b1d5b08fe8a)
[Subsystems] Discovering subsystems at path D:/UnityHub/2021.3.34f1c1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/UnityProject/Project/xf/Computer/Assets
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Driver: 30.0.14.9649
Initialize mono
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Mono path[1] = 'D:/UnityHub/2021.3.34f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/UnityHub/2021.3.34f1c1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56812
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Mono: successfully reloaded assembly
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Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Cannot connect to Unity Package Manager local server
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========================================================================
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
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Unloading 3333 Unused Serialized files (Serialized files now loaded: 0)
Unloading 117 unused Assets / (448.3 KB). Loaded Objects now: 3716.
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========================================================================
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Registering precompiled user dll's ...
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 1.28 ms, found 6 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Cannot connect to Unity Package Manager local server
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Refreshing native plugins compatible for Editor in 2.10 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3277 Unused Serialized files (Serialized files now loaded: 0)
Unloading 112 unused Assets / (422.2 KB). Loaded Objects now: 3719.
Memory consumption went from 126.3 MB to 125.9 MB.
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
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Registering precompiled user dll's ...
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Begin MonoManager ReloadAssembly
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 1.16 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Cannot connect to Unity Package Manager local server
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AwakeInstancesAfterBackupRestoration (9ms)
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Unloading 3277 Unused Serialized files (Serialized files now loaded: 0)
Unloading 112 unused Assets / (422.1 KB). Loaded Objects now: 3722.
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========================================================================
Received Import Request.
Time since last request: 243469.503123 seconds.
path: Assets/Scenes/计算机故障检测.unity
artifactKey: Guid(a8712c1297f7b45428beccb07efad213) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Number of updated assets reloaded before import = 0
Start importing Assets/Scenes/计算机故障检测.unity using Guid(a8712c1297f7b45428beccb07efad213) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f69b7c1a00e751b2c177153227e5edc5') in 0.034797 seconds
Number of asset objects unloaded after import = 0
========================================================================
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Cannot connect to Unity Package Manager local server
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Domain Reload Profiling:
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Platform modules already initialized, skipping
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3277 Unused Serialized files (Serialized files now loaded: 0)
Unloading 112 unused Assets / (414.5 KB). Loaded Objects now: 3725.
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========================================================================
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Registering precompiled user dll's ...
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Cannot connect to Unity Package Manager local server
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3277 Unused Serialized files (Serialized files now loaded: 0)
Unloading 112 unused Assets / (422.4 KB). Loaded Objects now: 3728.
Memory consumption went from 126.3 MB to 125.9 MB.
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========================================================================
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Registering precompiled user dll's ...
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Begin MonoManager ReloadAssembly
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
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Preloading 0 native plugins for Editor in 0.00 ms.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Cannot connect to Unity Package Manager local server
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 2.76 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3277 Unused Serialized files (Serialized files now loaded: 0)
Unloading 112 unused Assets / (422.4 KB). Loaded Objects now: 3731.
Memory consumption went from 126.3 MB to 125.9 MB.
Total: 8.507400 ms (FindLiveObjects: 0.597200 ms CreateObjectMapping: 0.237800 ms MarkObjects: 7.041100 ms DeleteObjects: 0.629200 ms)
AssetImportParameters requested are different than current active one (requested -> active):
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path: Assets/Scenes/计算机故障检测.unity
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Start importing Assets/Scenes/计算机故障检测.unity using Guid(a8712c1297f7b45428beccb07efad213) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ce96bf6e41a4996b7f1abf7ea5a9bf4f') in 0.002402 seconds
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 5.630128 seconds.
path: Assets/Scenes/计算机故障检测.unity
artifactKey: Guid(a8712c1297f7b45428beccb07efad213) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Number of updated assets reloaded before import = 0
Start importing Assets/Scenes/计算机故障检测.unity using Guid(a8712c1297f7b45428beccb07efad213) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2c5d207c849bba14d0015e85af8cd6e5') in 0.002351 seconds
Number of asset objects unloaded after import = 0
========================================================================
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Unloading 110 Unused Serialized files (Serialized files now loaded: 0)
Unloading 110 unused Assets / (415.1 KB). Loaded Objects now: 3755.
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Registering precompiled user dll's ...
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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Unloading 3277 Unused Serialized files (Serialized files now loaded: 0)
Unloading 112 unused Assets / (414.7 KB). Loaded Objects now: 3758.
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========================================================================
Received Prepare
Registering precompiled user dll's ...
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Begin MonoManager ReloadAssembly
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Preloading 0 native plugins for Editor in 0.00 ms.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Unloading 3277 Unused Serialized files (Serialized files now loaded: 0)
Unloading 112 unused Assets / (414.5 KB). Loaded Objects now: 3761.
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========================================================================
Received Prepare
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 110 Unused Serialized files (Serialized files now loaded: 0)
Unloading 110 unused Assets / (422.5 KB). Loaded Objects now: 3761.
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