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176 lines
8.9 KiB

Using pre-set license
Built from '2021.3/china_unity/release' branch; Version is '2021.3.34f1c1 (9b1d5b08fe8a) revision 10165595'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 15773 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
D:\UnityHub\2021.3.34f1c1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker7
-projectPath
C:/Users/20217/Desktop/FWQJF
-logFile
Logs/AssetImportWorker7.log
-srvPort
60341
Successfully changed project path to: C:/Users/20217/Desktop/FWQJF
C:/Users/20217/Desktop/FWQJF
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [36072] Host "[IP] 169.254.6.109 [Port] 0 [Flags] 2 [Guid] 2359597066 [EditorId] 2359597066 [Version] 1048832 [Id] WindowsEditor(7,<2C><><EFBFBD><EFBFBD>Ϊ) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [36072] Host "[IP] 169.254.6.109 [Port] 0 [Flags] 2 [Guid] 2359597066 [EditorId] 2359597066 [Version] 1048832 [Id] WindowsEditor(7,<2C><><EFBFBD><EFBFBD>Ϊ) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
AS: AutoStreaming module initializing.
[Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers.
Refreshing native plugins compatible for Editor in 120.71 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.34f1c1 (9b1d5b08fe8a)
[Subsystems] Discovering subsystems at path D:/UnityHub/2021.3.34f1c1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/20217/Desktop/FWQJF/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3070 Laptop GPU (ID=0x249d)
Vendor: NVIDIA
VRAM: 8044 MB
Driver: 30.0.14.9649
Initialize mono
Mono path[0] = 'D:/UnityHub/2021.3.34f1c1/Editor/Data/Managed'
Mono path[1] = 'D:/UnityHub/2021.3.34f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/UnityHub/2021.3.34f1c1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56796
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: D:/UnityHub/2021.3.34f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: D:/UnityHub/2021.3.34f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.004727 seconds.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 75.27 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 0.691 seconds
Domain Reload Profiling:
ReloadAssembly (692ms)
BeginReloadAssembly (125ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
EndReloadAssembly (463ms)
LoadAssemblies (120ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (102ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (30ms)
SetupLoadedEditorAssemblies (278ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (75ms)
BeforeProcessingInitializeOnLoad (1ms)
ProcessInitializeOnLoadAttributes (133ms)
ProcessInitializeOnLoadMethodAttributes (61ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.036014 seconds.
Begin MonoManager ReloadAssembly
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 1.04 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Completed reload, in 1.532 seconds
Domain Reload Profiling:
ReloadAssembly (1533ms)
BeginReloadAssembly (130ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (21ms)
EndReloadAssembly (1291ms)
LoadAssemblies (115ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (280ms)
ReleaseScriptCaches (1ms)
RebuildScriptCaches (57ms)
SetupLoadedEditorAssemblies (806ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (6ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (1ms)
BeforeProcessingInitializeOnLoad (82ms)
ProcessInitializeOnLoadAttributes (681ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds
Refreshing native plugins compatible for Editor in 1.90 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3305 Unused Serialized files (Serialized files now loaded: 0)
Unloading 102 unused Assets / (310.1 KB). Loaded Objects now: 3700.
Memory consumption went from 123.8 MB to 123.5 MB.
Total: 5.517800 ms (FindLiveObjects: 0.349900 ms CreateObjectMapping: 0.122800 ms MarkObjects: 4.689900 ms DeleteObjects: 0.353200 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0