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20 lines
422 B
20 lines
422 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FollowUI : MonoBehaviour
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{
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public Vector3 offset = Vector3.zero;
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public Transform trans;
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void Update()
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{
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if (Camera.main.WorldToScreenPoint(trans.position).z<0)
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{
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return;
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}
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transform.position = Camera.main.WorldToScreenPoint(trans.position) + offset;
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}
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}
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