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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.TextMeshPro", "Unity.TextMeshPro.csproj", "{F7B3E6BF-16E3-F76F-F4EC-82555B8B1B8E}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Timeline", "Unity.Timeline.csproj", "{1B978CEB-9420-93DD-AF13-79A29DF9AAAF}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{C6E6723E-A5F7-9A64-18AB-B8249A8327F7}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-firstpass", "Assembly-CSharp-firstpass.csproj", "{7E23A1F0-00E8-6FD5-EC86-EA8590258ECD}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.TextMeshPro.Editor", "Unity.TextMeshPro.Editor.csproj", "{C141577B-87CC-861C-D92A-E5C5985C0661}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Timeline.Editor", "Unity.Timeline.Editor.csproj", "{0208E0DD-0BF5-E45D-B72B-78AE7AFB4BB0}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Rider.Editor", "Unity.Rider.Editor.csproj", "{CAF9B1DD-6B3A-1B1F-F546-E6464A7CD216}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.CollabProxy.Editor", "Unity.CollabProxy.Editor.csproj", "{F36C3E96-DB30-D801-057D-D45C443047C2}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.VSCode.Editor", "Unity.VSCode.Editor.csproj", "{FC42199C-6477-644A-A4E0-9E786FBFD410}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp.Player", "Assembly-CSharp.Player.csproj", "{6066E543-6188-A440-E372-875A7F02E00F}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-firstpass.Player", "Assembly-CSharp-firstpass.Player.csproj", "{364C0DD2-A082-40DD-CC05-0AB4FD19B1DE}"
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