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using System;
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using UnityEngine;
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using UnityEngine.UI;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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public class JsonNetSample : MonoBehaviour
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{
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public Text Output;
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void Start()
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{
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Output.text = "Start!\n\n";
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TestJson();
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SerailizeJson();
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DeserializeJson();
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LinqToJson();
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JsonPath();
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WriteLine("\nDone!");
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}
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void WriteLine(string msg)
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{
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Output.text = Output.text + msg + "\n";
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}
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public class Product
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{
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public string Name;
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public DateTime ExpiryDate = new DateTime(2000, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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public decimal Price;
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public string[] Sizes;
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public override bool Equals(object obj)
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{
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if (obj is Product)
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{
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Product p = (Product)obj;
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return (p.Name == Name && p.ExpiryDate == ExpiryDate && p.Price == Price);
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}
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return base.Equals(obj);
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}
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public override int GetHashCode()
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{
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return (Name ?? string.Empty).GetHashCode();
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}
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}
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[System.Serializable]
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public class CharacterListItem
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{
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public int Id { get; set; }
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public string Name { get; set; }
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public int Level { get; set; }
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public string Class { get; set; }
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public string Sex { get; set; }
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}
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void TestJson()
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{
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WriteLine("* TestJson");
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var json = "{\"Id\":51, \"Name\":\"padre\", \"Level\":0, \"Class\":\"Vampire\", \"Sex\":\"F\"}";
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var c = JsonConvert.DeserializeObject<CharacterListItem>(json);
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WriteLine(c.Id + " " + c.Name);
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}
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void SerailizeJson()
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{
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WriteLine("* SerailizeJson");
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Product product = new Product();
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product.Name = "Apple";
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product.ExpiryDate = new DateTime(2008, 12, 28);
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product.Sizes = new string[] { "Small" };
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string json = JsonConvert.SerializeObject(product);
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WriteLine(json);
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}
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public class Movie
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{
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public string Name { get; set; }
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public string Description { get; set; }
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public string Classification { get; set; }
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public string Studio { get; set; }
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public DateTime? ReleaseDate { get; set; }
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public List<string> ReleaseCountries { get; set; }
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}
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void DeserializeJson()
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{
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WriteLine("* DeserializeJson");
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string json = @"{
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'Name': 'Bad Boys',
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'ReleaseDate': '1995-4-7T00:00:00',
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'Genres': [
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'Action',
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'Comedy'
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]
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}";
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Movie m = JsonConvert.DeserializeObject<Movie>(json);
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string name = m.Name;
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WriteLine(name);
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}
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void LinqToJson()
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{
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WriteLine("* LinqToJson");
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JArray array = new JArray();
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array.Add("Manual text");
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array.Add(new DateTime(2000, 5, 23));
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JObject o = new JObject();
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o["MyArray"] = array;
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string json = o.ToString();
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WriteLine(json);
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}
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private void JsonPath()
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{
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WriteLine("* JsonPath");
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var o = JObject.Parse(@"{
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'Stores': [
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'Lambton Quay',
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'Willis Street'
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],
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'Manufacturers': [
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{
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'Name': 'Acme Co',
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'Products': [
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{
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'Name': 'Anvil',
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'Price': 50
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}
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]
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},
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{
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'Name': 'Contoso',
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'Products': [
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{
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'Name': 'Elbow Grease',
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'Price': 99.95
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},
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{
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'Name': 'Headlight Fluid',
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'Price': 4
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}
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]
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}
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]
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}");
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JToken acme = o.SelectToken("$.Manufacturers[?(@.Name == 'Acme Co')]");
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WriteLine(acme.ToString());
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IEnumerable<JToken> pricyProducts = o.SelectTokens("$..Products[?(@.Price >= 50)].Name");
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foreach (var item in pricyProducts)
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{
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WriteLine(item.ToString());
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}
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}
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}
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