using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; public class RenderRawImg : MonoBehaviour, IPointerClickHandler { public Transform renderGrid; bool isBig = false; public void OnPointerClick(PointerEventData eventData) { if (!isBig) { transform.SetParent(FindObjectOfType().transform); transform.GetComponent().position = new Vector2(1920 * 0.5f, 1080 * 0.5f); transform.GetComponent().sizeDelta = new Vector2(1920 * 0.8f, 1080 * 0.8f); } else{ transform.SetParent(renderGrid); } isBig = !isBig; } }