You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
TrafficRoad/Unity.Timeline.Editor.csproj

898 lines
69 KiB

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<RootNamespace></RootNamespace>
<ProjectGuid>{0208E0DD-0BF5-E45D-B72B-78AE7AFB4BB0}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>Unity.Timeline.Editor</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<BaseDirectory>.</BaseDirectory>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_17;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>Temp\bin\Release\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup>
<NoConfig>true</NoConfig>
<NoStdLib>true</NoStdLib>
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
</PropertyGroup>
<PropertyGroup>
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<UnityProjectGenerator>Unity/VSTU</UnityProjectGenerator>
<UnityProjectGeneratorVersion>4.11.4.0</UnityProjectGeneratorVersion>
<UnityProjectType>Editor:5</UnityProjectType>
<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
<UnityVersion>2019.4.17f1c1</UnityVersion>
</PropertyGroup>
<ItemGroup>
<Analyzer Include="C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Analyzers\Microsoft.Unity.Analyzers.dll" />
</ItemGroup>
<ItemGroup>
<Reference Include="UnityEngine">
<HintPath>D:\UnityHub\2019.4.17f1c1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEditor">
<HintPath>D:\UnityHub\2019.4.17f1c1\Editor\Data\Managed/UnityEditor.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Actions\ClipsActions.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Actions\ItemAction.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Actions\MarkerActions.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Actions\Menus\MenuItemActionBase.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Actions\Menus\TimelineContextMenu.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Actions\TimelineActions.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Actions\TrackActions.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Activation\ActivationTrackEditor.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Activation\ActivationTrackInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Analytics\TimelineAnalytics.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Animation\AnimationClipActions.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Animation\AnimationClipCurveCache.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Animation\AnimationOffsetMenu.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Animation\AnimationPlayableAssetEditor.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Animation\AnimationTrackActions.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Animation\BindingSelector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Animation\BindingTreeViewDataSource.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Animation\BindingTreeViewDataSourceGUI.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Animation\ClipCurveEditor.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Animation\CurveDataSource.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Animation\CurvesProxy.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Animation\TimelineAnimationUtilities.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Attributes\ActiveInModeAttribute.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Attributes\MenuEntryAttribute.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Attributes\ShortcutAttribute.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Audio\AudioClipPropertiesDrawer.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Audio\AudioPlayableAssetEditor.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Audio\AudioPlayableAssetInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Audio\AudioTrackInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\ControlTrack\ControlPlayableAssetEditor.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\CurveEditUtility.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\CustomEditors\ClipEditor.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\CustomEditors\CustomTimelineEditorCache.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\CustomEditors\MarkerEditor.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\CustomEditors\MarkerTrackEditor.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\CustomEditors\TrackEditor.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\DirectorNamedColor.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\DirectorStyles.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Extensions\AnimatedParameterExtensions.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Extensions\AnimationTrackExtensions.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Extensions\TrackExtensions.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Items\ClipItem.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Items\ITimelineItem.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Items\ItemsGroup.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Items\ItemsPerTrack.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Items\ItemsUtils.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Items\MarkerItem.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\AddDelete\AddDeleteItemModeMix.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\AddDelete\AddDeleteItemModeReplace.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\AddDelete\AddDeleteItemModeRipple.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\AddDelete\IAddDeleteItemMode.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Cursors\TimelineCursors.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\EditMode.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\EditModeInputHandler.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Move\IMoveItemMode.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Move\MoveItemHandler.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Move\MoveItemModeMix.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Move\MoveItemModeReplace.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Move\MoveItemModeRipple.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Move\MovingItems.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Sequence\EaseClip.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Sequence\Jog.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Sequence\MarkerHeaderContextMenu.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Sequence\RectangleSelect.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Sequence\RectangleTool.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Sequence\RectangleZoom.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Sequence\SelectAndMoveItem.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Sequence\TrackZoom.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Sequence\TrimClip.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\TimeAreaAutoPanner.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\TimeIndicator.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\TimelineClipGroup.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Trim\ITrimItemMode.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Trim\TrimItemModeMix.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Trim\TrimItemModeReplace.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Trim\TrimItemModeRipple.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Utils\EditModeGUIUtils.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Utils\EditModeMixUtils.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Utils\EditModeReplaceUtils.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Utils\EditModeRippleUtils.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Utils\EditModeUtils.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Utils\ManipulatorsUtils.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Manipulators\Utils\PlacementValidity.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\MenuOrder.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Playables\ControlPlayableInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Properties\AssemblyInfo.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Recording\AnimationTrackRecorder.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Recording\TimelineRecording.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Recording\TimelineRecordingContextualResponder.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Recording\TimelineRecording_Monobehaviour.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Recording\TimelineRecording_PlayableAsset.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Recording\TrackAssetRecordingExtensions.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Shortcuts.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Signals\SignalAssetInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Signals\SignalEmitterEditor.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Signals\SignalEmitterInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Signals\SignalEventDrawer.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Signals\SignalManager.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Signals\SignalReceiverHeader.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Signals\SignalReceiverInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Signals\SignalUtility.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Signals\Styles.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Signals\TreeView\SignalListFactory.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Signals\TreeView\SignalReceiverItem.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Signals\TreeView\SignalReceiverTreeView.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\State\ISequenceState.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\State\SequenceHierarchy.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\State\SequencePath.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\State\SequenceState.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\State\WindowState.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\TimelineEditor.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\TimelineHelpers.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\TimelineSelection.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\TimelineUtility.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Tooltip.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Trackhead.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\UnityEditorInternals.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\AnimatedParameterCache.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\AnimatedParameterUtility.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\BindingUtility.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\BreadcrumbDrawer.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\ClipModifier.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\Clipboard.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\ControlPlayableUtility.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\CustomTrackDrawerAttribute.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\DisplayNameHelper.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\GUIColorOverride.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\GUIGroupScope.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\GUIMixedValueScope.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\GUIViewportScope.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\Graphics.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\KeyTraverser.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\MarkerModifier.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\ObjectExtension.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\ObjectReferenceField.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\PropertyCollector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\Range.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\SequenceSelectorNameFormater.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\SpacePartitioner.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\StyleManager.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\StyleNormalColorOverride.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\TimeReferenceUtility.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\TimelineKeyboardNavigation.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\TrackModifier.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\TrackResourceCache.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Utilities\TypeUtility.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\Modes\TimeReferenceMode.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\Modes\TimelineActiveMode.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\Modes\TimelineAssetEditionMode.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\Modes\TimelineDisabledMode.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\Modes\TimelineInactiveMode.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\Modes\TimelineMode.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\Modes\TimelineReadOnlyMode.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\PlaybackScroller.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineMarkerHeaderGUI.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindowTimeControl.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow_ActiveTimeline.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow_Breadcrumbs.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow_Duration.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow_EditorCallbacks.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow_Gui.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow_HeaderGui.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow_Manipulators.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow_PlayRange.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow_PlayableLookup.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow_PreviewPlayMode.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow_Selection.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow_StateChange.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow_TimeArea.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow_TimeCursor.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\TimelineWindow_TrackGui.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\ViewModel\ScriptableObjectViewPrefs.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\ViewModel\TimelineAssetViewModel.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\ViewModel\TimelineWindowViewPrefs.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Window\WindowConstants.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\AnimationPlayableAssetInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\AnimationTrackInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\BasicAssetInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\BuiltInCurvePresets.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\ClipInspector\ClipInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\ClipInspector\ClipInspectorCurveEditor.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\ClipInspector\ClipInspectorSelectionInfo.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\CurvesOwner\CurvesOwnerInspectorHelper.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\CurvesOwner\ICurvesOwnerInspectorWrapper.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\DirectorNamedColorInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\EditorClip.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\EditorClipFactory.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\GroupTrackInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\MarkerInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\TimeFieldDrawer.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\TimelineAssetInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\TimelineInspectorUtility.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\inspectors\TrackAssetInspector.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\AnimationTrackKeyDataSource.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\Control.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\Drawers\AnimationTrackDrawer.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\Drawers\ClipDrawer.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\Drawers\InfiniteTrackDrawer.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\Drawers\Layers\ClipsLayer.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\Drawers\Layers\ItemsLayer.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\Drawers\Layers\MarkersLayer.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\Drawers\TrackDrawer.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\Drawers\TrackItemsDrawer.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\IPropertyKeyDataSource.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\IRowGUI.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\InlineCurveEditor.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\ItemGui\ISelectable.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\ItemGui\TimelineClipGUI.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\ItemGui\TimelineItemGUI.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\ItemGui\TimelineMarkerClusterGUI.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\ItemGui\TimelineMarkerGUI.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\ManipulationsClips.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\ManipulationsTimeline.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\ManipulationsTracks.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\Manipulator.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\PickerUtils.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\Snapping\IAttractable.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\Snapping\ISnappable.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\Snapping\SnapEngine.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\TimelineClipHandle.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\TimelineClipUnion.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\TimelineDataSource.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\TimelineDragging.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\TimelineGroupGUI.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\TimelineTrackBaseGUI.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\TimelineTrackErrorGUI.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\TimelineTrackGUI.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\TimelineTreeView.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\TimelineTreeViewGUI.cs" />
<Compile Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\treeview\TrackPropertyCurvesDataSource.cs" />
<None Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\Unity.Timeline.Editor.asmdef" />
<None Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\StyleSheets\res\Timeline_LightSkin.txt" />
<None Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\StyleSheets\Extensions\dark.uss" />
<None Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\StyleSheets\res\Timeline_DarkSkin.txt" />
<None Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\StyleSheets\Extensions\light.uss" />
<None Include="Library\PackageCache\com.unity.timeline@1.2.17\Editor\StyleSheets\Extensions\common.uss" />
<Reference Include="UnityEngine">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AIModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ARModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AccessibilityModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AndroidJNIModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AnimationModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AssetBundleModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AudioModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ClothModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ClusterInputModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ClusterRendererModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CrashReportingModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.DSPGraphModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.DirectorModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.GameCenterModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.GridModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.HotReloadModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ImageConversionModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.JSONSerializeModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.LocalizationModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ParticleSystemModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PerformanceReportingModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Physics2DModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ProfilerModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ScreenCaptureModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SharedInternalsModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpriteMaskModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpriteShapeModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.StreamingModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SubstanceModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SubsystemsModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TLSModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TerrainModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TerrainPhysicsModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextCoreModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TilemapModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIElementsModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UNETModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UmbraModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityAnalyticsModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityConnectModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityTestProtocolModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VFXModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VRModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VehiclesModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VideoModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.WindModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.XRModule">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
</Reference>
<Reference Include="UnityEditor">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEditor.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.VR">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Graphs">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.WebGL.Extensions">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
</Reference>
<Reference Include="SyntaxTree.VisualStudio.Unity.Bridge">
<HintPath>C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/16.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>D:/UnityProject/Project/xf/Place/Assets/Common/Plugin/JsonDotNet/Assemblies/Standalone/Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="DOTween">
<HintPath>D:/UnityProject/Project/xf/Place/Assets/Plugins/Demigiant/DOTween/DOTween.dll</HintPath>
</Reference>
<Reference Include="DOTweenEditor">
<HintPath>D:/UnityProject/Project/xf/Place/Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
</Reference>
<Reference Include="nunit.framework">
<HintPath>D:/UnityProject/Project/xf/Place/Library/PackageCache/com.unity.ext.nunit@1.0.5/net35/unity-custom/nunit.framework.dll</HintPath>
</Reference>
<Reference Include="mscorlib">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
</Reference>
<Reference Include="System">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
</Reference>
<Reference Include="System.Core">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
</Reference>
<Reference Include="System.Xml">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Linq">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
</Reference>
<Reference Include="System.Numerics">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
</Reference>
<Reference Include="System.Numerics.Vectors">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
</Reference>
<Reference Include="System.Net.Http">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
</Reference>
<Reference Include="Microsoft.CSharp">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
</Reference>
<Reference Include="System.Data">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Win32.Primitives">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
</Reference>
<Reference Include="netstandard">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
</Reference>
<Reference Include="System.AppContext">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
</Reference>
<Reference Include="System.Collections.Concurrent">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
</Reference>
<Reference Include="System.Collections">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
</Reference>
<Reference Include="System.Collections.NonGeneric">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
</Reference>
<Reference Include="System.Collections.Specialized">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.Annotations">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.EventBasedAsync">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.Primitives">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.TypeConverter">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
</Reference>
<Reference Include="System.Console">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
</Reference>
<Reference Include="System.Data.Common">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Contracts">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Debug">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.FileVersionInfo">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Process">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.StackTrace">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.TextWriterTraceListener">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Tools">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.TraceSource">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
</Reference>
<Reference Include="System.Drawing.Primitives">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Dynamic.Runtime">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
</Reference>
<Reference Include="System.Globalization.Calendars">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
</Reference>
<Reference Include="System.Globalization">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
</Reference>
<Reference Include="System.Globalization.Extensions">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.IO.Compression.ZipFile">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
</Reference>
<Reference Include="System.IO">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem.DriveInfo">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem.Primitives">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem.Watcher">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
</Reference>
<Reference Include="System.IO.IsolatedStorage">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
</Reference>
<Reference Include="System.IO.MemoryMappedFiles">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
</Reference>
<Reference Include="System.IO.Pipes">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
</Reference>
<Reference Include="System.IO.UnmanagedMemoryStream">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
</Reference>
<Reference Include="System.Linq">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
</Reference>
<Reference Include="System.Linq.Expressions">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
</Reference>
<Reference Include="System.Linq.Parallel">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
</Reference>
<Reference Include="System.Linq.Queryable">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
</Reference>
<Reference Include="System.Net.Http.Rtc">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
</Reference>
<Reference Include="System.Net.NameResolution">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
</Reference>
<Reference Include="System.Net.NetworkInformation">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
</Reference>
<Reference Include="System.Net.Ping">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
</Reference>
<Reference Include="System.Net.Primitives">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Net.Requests">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
</Reference>
<Reference Include="System.Net.Security">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
</Reference>
<Reference Include="System.Net.Sockets">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
</Reference>
<Reference Include="System.Net.WebHeaderCollection">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
</Reference>
<Reference Include="System.Net.WebSockets.Client">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
</Reference>
<Reference Include="System.Net.WebSockets">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
</Reference>
<Reference Include="System.ObjectModel">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
</Reference>
<Reference Include="System.Reflection">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Emit">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Emit.ILGeneration">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Emit.Lightweight">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Extensions">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Primitives">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Resources.Reader">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
</Reference>
<Reference Include="System.Resources.ResourceManager">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
</Reference>
<Reference Include="System.Resources.Writer">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.VisualC">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
</Reference>
<Reference Include="System.Runtime">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Extensions">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Handles">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.InteropServices">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Numerics">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Formatters">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Json">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Primitives">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Xml">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
</Reference>
<Reference Include="System.Security.Claims">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Algorithms">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Csp">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Encoding">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Primitives">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.X509Certificates">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
</Reference>
<Reference Include="System.Security.Principal">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
</Reference>
<Reference Include="System.Security.SecureString">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.Duplex">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.Http">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.NetTcp">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.Primitives">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.Security">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encoding">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encoding.Extensions">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.Text.RegularExpressions">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
</Reference>
<Reference Include="System.Threading">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Overlapped">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Tasks">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Tasks.Parallel">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Thread">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
</Reference>
<Reference Include="System.Threading.ThreadPool">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Timer">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
</Reference>
<Reference Include="System.ValueTuple">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
</Reference>
<Reference Include="System.Xml.ReaderWriter">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XDocument">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XmlDocument">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XmlSerializer">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XPath">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XPath.XDocument">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
</Reference>
<Reference Include="UnityScript">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
</Reference>
<Reference Include="UnityScript.Lang">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
</Reference>
<Reference Include="Boo.Lang">
<HintPath>D:/UnityHub/2019.4.17f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI">
<HintPath>D:/UnityProject/Project/xf/Place/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:/UnityProject/Project/xf/Place/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="Unity.Timeline.csproj">
<Project>{1B978CEB-9420-93DD-AF13-79A29DF9AAAF}</Project>
<Name>Unity.Timeline</Name>
</ProjectReference>
<ProjectReference Include="UnityEditor.TestRunner.csproj">
<Project>{55187D02-AF66-3ADF-5B79-8AB7D5426380}</Project>
<Name>UnityEditor.TestRunner</Name>
</ProjectReference>
<ProjectReference Include="UnityEngine.TestRunner.csproj">
<Project>{725FDBA1-D00B-FF46-CB40-9A984A4B50C8}</Project>
<Name>UnityEngine.TestRunner</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>