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23 lines
611 B
23 lines
611 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Pingban : MonoBehaviour
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{
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public GameObject pb;
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public GameObject jt;
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private void OnTriggerStay(Collider other)
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{
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if (other.gameObject.tag=="Player") {
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print("进入范围");
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if (Input.GetKeyDown(KeyCode.F)) {
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print("按下F");
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GameManager.GetInstance().IsHasIpad = true;
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pb.SetActive(false);
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jt.SetActive(false);
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TaskCenter.GetInstance().FinishTask(0);
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}
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}
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}
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}
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