using System.Collections; using System.Collections.Generic; using UnityEngine; public class Jiaoshuibtn : MonoBehaviour { public GameObject JXB1; public GameObject JXB2; public GameObject JXB3; public int DP; public int Area; public void clickbtn() { if (DataCenter.Instance.isStart) return; DataCenter.Instance.isStart = true; if (DP == 0) { if (Area == 0) { JXB1.GetComponent().SetTrigger("jiaoshui4"); } else if (Area == 1) { JXB1.GetComponent().SetTrigger("jiaoshui2"); } else if (Area == 2) { JXB1.GetComponent().SetTrigger("jiaoshui1"); } else if (Area == 3) { JXB1.GetComponent().SetTrigger("jiaoshui3"); } } else if (DP == 1) { if (Area == 0) { JXB2.GetComponent().SetTrigger("jiaoshui4"); } else if (Area == 1) { JXB2.GetComponent().SetTrigger("jiaoshui2"); } else if (Area == 2) { JXB2.GetComponent().SetTrigger("jiaoshui1"); } else if (Area == 3) { JXB2.GetComponent().Play("jiaoshui3"); } } else if (DP==2) { if (Area == 0) { JXB3.GetComponent().SetTrigger("jiaoshui4"); } else if (Area == 1) { JXB3.GetComponent().SetTrigger("jiaoshui2"); } else if (Area == 2) { JXB3.GetComponent().SetTrigger("jiaoshui1"); } else if (Area == 3) { JXB3.GetComponent().SetTrigger("jiaoshui3"); } } } }