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28 lines
635 B
28 lines
635 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class JDT : MonoBehaviour
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{
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Image image;
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public float timescalx = 3;
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public float max=1;
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public float min = 0;
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float time = 0;
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private void Start()
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{
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image=transform.GetChild(0).GetComponent<Image>();
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image.fillAmount = 0;
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}
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// Update is called once per frame
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void Update()
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{
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if (image.fillAmount >= 1f) return;
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time += Time.deltaTime;
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if (time >= timescalx) {
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time = 0;
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image.fillAmount += 0.01f;
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}
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}
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}
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