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#import "ViewController.h"
@interface ViewController()
@property (nonatomic,strong)MTKView* metalView;
@end;
@implementation ViewController
-(void)viewDidLoad{
[super viewDidLoad];
self.metalView=[[MTKView alloc] initWithFrame:self.view.bounds];
self.metalView.device=MTLCreateSystemDefaultDevice();
self.metalView.clearColor=MTLClearColorMake(0.1, 0.1, 0.1, 1.0);
self.metalView.colorPixelFormat=MTLPixelFormatBGRA8Unorm;
self.metalView.enableSetNeedsDisplay=NO;
self.metalView.paused=NO;
self.metalView.preferredFramesPerSecond=60;
[self.view addSubview:self.metalView];
}
-(void)viewDidLayout{
[super viewDidLayout];
self.metalView.frame=self.view.bounds;
}
-(void)loadView{
self.view=[[NSView alloc] init];
self.view.wantsLayer=YES;
}
-(void)viewWillDisappear{
[super viewWillDisappear];
}
-(void)viewDidAppear{
[super viewDidAppear];
}
/*
#pragma mark - MTKViewDelegate
-(void)drawInMTKView:(MTKView *)view{
}
-(void)mtkView:(MTKView *)view drawableSizeWillChange:(CGSize)size{
auto renderer=
}
*/
-(MTKView*)getMetalView{
return self.metalView;
}
@end