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#include <arm_neon.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define SIZE 1024
void matmul(float** A, float** B, float** C, int n) {
int i, j, k;
for (i = 0; i < n; ++i) {
for (j = 0; j < n; ++j) {
C[i][j] = 0;
for (k = 0; k < n; ++k) {
C[i][j] += A[i][k] * B[k][j];
}
}
}
}
void matmulNEON(float** A, float** B, float** C, int n) {
for (int i = 0; i < n; i++) {
for (int j = 0; j < n; j++) {
float32x4_t vecC = vmovq_n_f32(0);
for (int k = 0; k < n; k += 4) {
float32x4_t vecA = vld1q_f32(&A[i][k]);
float32x4_t vecB = vld1q_f32(&B[k][j]);
vecC = vmlaq_f32(vecC, vecA, vecB);
}
C[i][j] = vgetq_lane_f32(vecC, 0) + vgetq_lane_f32(vecC, 1) +
vgetq_lane_f32(vecC, 2) + vgetq_lane_f32(vecC, 3);
}
}
}
int main() {
float** A = (float**)malloc(SIZE * sizeof(float*));
float** B = (float**)malloc(SIZE * sizeof(float*));
float** C = (float**)malloc(SIZE * sizeof(float*));
int i, j;
for (i = 0; i < SIZE; ++i) {
A[i] = (float*)malloc(SIZE * sizeof(float));
B[i] = (float*)malloc(SIZE * sizeof(float));
C[i] = (float*)malloc(SIZE * sizeof(float));
}
srand(time(0));
for (i = 0; i < SIZE; ++i) {
for (j = 0; j < SIZE; ++j) {
A[i][j] = rand() % 100;
B[i][j] = rand() % 100;
}
}
clock_t start1 = clock();
matmul(A, B, C, SIZE);
clock_t end1 = clock();
double time1 = (double)(end1 - start1) / CLOCKS_PER_SEC;
printf("tradition %f\n", time1);
clock_t start2 = clock();
matmulNEON(A, B, C, SIZE);
clock_t end2 = clock();
double time2 = (double)(end2 - start2) / CLOCKS_PER_SEC;
printf("NEON %f\n", time2);
for (i = 0; i < SIZE; i++) {
free(A[i]);
free(B[i]);
free(C[i]);
}
free(A);
free(B);
free(C);
return 0;
}