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using Unity.UIWidgets.animation;
using Unity.UIWidgets.painting;
namespace Unity.UIWidgets.rendering {
public class AlignmentTween : Tween<Alignment> {
public AlignmentTween(
Alignment begin = null,
Alignment end = null)
: base(begin: begin, end: end) {
}
public override Alignment lerp(float t) {
return Alignment.lerp(this.begin, this.end, t);
}
}
}