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from dinosaur import *
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class Bullet:
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def __init__(self, game_speed, dinosaur):
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self.game_speed = game_speed
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self.image = BULLET
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self.rect = self.image.get_rect()
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self.rect.x = dinosaur.dino_rect.x + dinosaur.dino_rect[2] + 10
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self.rect.y = dinosaur.dino_rect.y + dinosaur.dino_rect[3] / 2
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def update(self):
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self.rect.x += self.game_speed
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def draw(self, SCREEN):
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SCREEN.blit(self.image, (self.rect.x, self.rect.y))
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