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import pygame
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from .. import tools,setup
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from .. import constants as C
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def create_powerup(centerx,centery,type): # 根据状态出现道具
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"""create powerup based on type and mario state"""
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return Mushroom(centerx,centery)
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class PowerUp(pygame.sprite.Sprite):
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def __init__(self,centerx,rentery,frame_rects):
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pygame.sprite.Sprite.__init__(self)
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self.frames = []
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self.frame_index = 0
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for frame_rect in frame_rects:
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self.frames.append(tools.get_image(setup.GRAPHICS['item_objects'],*frame_rect,(0,0,0),2.5))
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self.image = self.frames[self.frame_index]
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self.rect = self.image.get_rect()
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self.rect.centerx = centerx
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self.rect.centery = rentery
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class Mushroom(PowerUp):
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def __init__(self,centerx,centery):
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PowerUp.__init__(self,centerx,centery,[(0,0,16,16)])
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