import pygame from .. import tools,setup from .. import constants as C class Box(pygame.sprite.Sprite): def __init__(self, x, y,box_type): pygame.sprite.Sprite.__init__(self) self.x = x self.y = y self.box_type = box_type self.frame_rects = [ (384,0,16,16), (400,0,16,16), (416,0,16,16), (432,0,16,16), ] self.frames = [] for frame_rect in self.frame_rects: self.frames.append(tools.get_image(setup.GRAPHICS['tile_set'],*frame_rect,(0,0,0),C.BRICK_MULTI)) # 遍历加载图片 self.frame_index = 0 self.image = self.frames[self.frame_index] self.rect = self.image.get_rect() self.rect.x = self.x self.rect.y = self.y # 设置坐标与图片