import pygame from .. import tools,setup from .. import constants as C class Brick(pygame.sprite.Sprite): def __init__(self, x, y,brick_type,color=None): pygame.sprite.Sprite.__init__(self) self.x = x self.y = y self.type = brick_type bright_frame_rects = [(16,0,16,16),(48,0,16,16)] dark_frame_rects = [(16,32,16,16),(48,32,16,16)] # 抠图 if not color: self.frame_rects = bright_frame_rects else: self.frame_rects = dark_frame_rects self.frames = [] for frame_rect in self.frame_rects: self.frames.append(tools.get_image(setup.GRAPHICS['tile_set'],*frame_rect,(0,0,0),C.BRICK_MULTI)) # 遍历加载图片 self.frame_index = 0 self.image = self.frames[self.frame_index] self.rect = self.image.get_rect() self.rect.x = self.x self.rect.y = self.y # 设置坐标与图片