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import pygame
from .. import tools,setup
from .. import constants as C
class Brick(pygame.sprite.Sprite):
def __init__(self, x, y,brick_type,color=1):
pygame.sprite.Sprite.__init__(self)
self.x = x
self.y = y
self.type = brick_type
bright_rect_frames = [(16,0,16,16),(48,0,16,16)]
dark_rect_frames = [(16,32,16,16),(48,32,16,16)] # 抠图
if not color:
self.frame_rects = bright_rect_frames
else:
self.frame_rects = dark_rect_frames
self.frames = []
for frame_rect in self.frame_rects:
self.frames.append(tools.get_image(setup.GRAPHICS['tile_set'],*frame_rect,(0,0,0),C.BG_MULTI)) # 遍历加载图片
self.frame_index = 0
self.image = self.frames[self.frame_index]
self.rect = self.image.get_rect()
self.rect.x = self.x
self.rect.y = self.y # 设置坐标与图片