diff --git a/src/PowerEditor/src/WinControls/Window.h b/src/PowerEditor/src/WinControls/Window.h
index 57a45c7..aa8f6e3 100644
--- a/src/PowerEditor/src/WinControls/Window.h
+++ b/src/PowerEditor/src/WinControls/Window.h
@@ -15,48 +15,51 @@
// along with this program. If not, see .
+//代码整体实现了一个创建和销毁窗口的功能
+//在VerticalFileSwitcherListView.h、URLCtrl.h、TreeView.h、ToolTip.h等文件里都引用了Window.h
+//基本上只要是会弹出窗口的功能都需要引用此头文件
#pragma once
#include
-class Window
+class Window//定义了一个窗口类,包括了窗口的初始化、销毁、显示、重绘等操作
{
public:
//! \name Constructors & Destructor
//@{
- Window() = default;
- Window(const Window&) = delete;
- virtual ~Window() = default;
+ Window() = default;// 默认构造函数
+ Window(const Window&) = delete;// 禁用拷贝构造函数
+ virtual ~Window() = default;// 默认析构函数
//@}
-
+ // 初始化窗口
virtual void init(HINSTANCE hInst, HWND parent)
{
_hInst = hInst;
_hParent = parent;
}
- virtual void destroy() = 0;
+ virtual void destroy() = 0;// 销毁窗口
- virtual void display(bool toShow = true) const
+ virtual void display(bool toShow = true) const// 显示或隐藏窗口
{
::ShowWindow(_hSelf, toShow ? SW_SHOW : SW_HIDE);
}
-
+ // 调整窗口大小并重绘窗口内容
virtual void reSizeTo(RECT & rc) // should NEVER be const !!!
{
::MoveWindow(_hSelf, rc.left, rc.top, rc.right, rc.bottom, TRUE);
redraw();
}
-
+ // 调整窗口大小(传入宽度和高度)并重绘窗口内容
virtual void reSizeToWH(RECT& rc) // should NEVER be const !!!
{
::MoveWindow(_hSelf, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, TRUE);
redraw();
}
-
+ // 重绘窗口内容
virtual void redraw(bool forceUpdate = false) const
{
::InvalidateRect(_hSelf, nullptr, TRUE);
@@ -64,24 +67,24 @@ public:
::UpdateWindow(_hSelf);
}
-
+ // 获取窗口客户区矩形
virtual void getClientRect(RECT & rc) const
{
::GetClientRect(_hSelf, &rc);
}
-
+ // 获取窗口矩形
virtual void getWindowRect(RECT & rc) const
{
::GetWindowRect(_hSelf, &rc);
}
-
+ // 获取窗口宽度
virtual int getWidth() const
{
RECT rc;
::GetClientRect(_hSelf, &rc);
return (rc.right - rc.left);
}
-
+ // 获取窗口高度
virtual int getHeight() const
{
RECT rc;
@@ -90,7 +93,7 @@ public:
return (rc.bottom - rc.top);
return 0;
}
-
+ // 判断窗口是否可见
virtual bool isVisible() const
{
return (::IsWindowVisible(_hSelf)?true:false);