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# PeaBullet.py
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import pygame
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from Constant import scrrr_width
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# 豌豆子弹类
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class PeaBullet(pygame.sprite.Sprite):
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def __init__(self, peashooter, damage):
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self.live = True
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self.image = pygame.image.load("imgs/peabullet.png")
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self.damage = damage
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self.speed = 10
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self.rect = self.image.get_rect()
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self.rect.x = peashooter.rect.x + 60
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self.rect.y = peashooter.rect.y + 15
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def move_bullet(self):
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# 在屏幕范围内,实现往右移动
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if self.rect.x < scrrr_width:
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self.rect.x += self.speed
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else:
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self.live = False
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