# PeaBullet.py import pygame from Constant import scrrr_width # 豌豆子弹类 class PeaBullet(pygame.sprite.Sprite): def __init__(self, peashooter, damage): self.live = True self.image = pygame.image.load("imgs/peabullet.png") self.damage = damage self.speed = 10 self.rect = self.image.get_rect() self.rect.x = peashooter.rect.x + 60 self.rect.y = peashooter.rect.y + 15 def move_bullet(self): # 在屏幕范围内,实现往右移动 if self.rect.x < scrrr_width: self.rect.x += self.speed else: self.live = False