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189 lines
4.5 KiB
189 lines
4.5 KiB
5 months ago
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try:
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from ctypes import c_float, c_int, c_double
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except ImportError:
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pass
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import pyglet.gl as pgl
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from sympy.core import S
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def get_model_matrix(array_type=c_float, glGetMethod=pgl.glGetFloatv):
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"""
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Returns the current modelview matrix.
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"""
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m = (array_type*16)()
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glGetMethod(pgl.GL_MODELVIEW_MATRIX, m)
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return m
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def get_projection_matrix(array_type=c_float, glGetMethod=pgl.glGetFloatv):
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"""
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Returns the current modelview matrix.
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"""
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m = (array_type*16)()
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glGetMethod(pgl.GL_PROJECTION_MATRIX, m)
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return m
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def get_viewport():
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"""
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Returns the current viewport.
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"""
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m = (c_int*4)()
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pgl.glGetIntegerv(pgl.GL_VIEWPORT, m)
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return m
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def get_direction_vectors():
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m = get_model_matrix()
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return ((m[0], m[4], m[8]),
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(m[1], m[5], m[9]),
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(m[2], m[6], m[10]))
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def get_view_direction_vectors():
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m = get_model_matrix()
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return ((m[0], m[1], m[2]),
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(m[4], m[5], m[6]),
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(m[8], m[9], m[10]))
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def get_basis_vectors():
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return ((1, 0, 0), (0, 1, 0), (0, 0, 1))
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def screen_to_model(x, y, z):
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m = get_model_matrix(c_double, pgl.glGetDoublev)
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p = get_projection_matrix(c_double, pgl.glGetDoublev)
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w = get_viewport()
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mx, my, mz = c_double(), c_double(), c_double()
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pgl.gluUnProject(x, y, z, m, p, w, mx, my, mz)
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return float(mx.value), float(my.value), float(mz.value)
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def model_to_screen(x, y, z):
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m = get_model_matrix(c_double, pgl.glGetDoublev)
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p = get_projection_matrix(c_double, pgl.glGetDoublev)
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w = get_viewport()
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mx, my, mz = c_double(), c_double(), c_double()
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pgl.gluProject(x, y, z, m, p, w, mx, my, mz)
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return float(mx.value), float(my.value), float(mz.value)
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def vec_subs(a, b):
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return tuple(a[i] - b[i] for i in range(len(a)))
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def billboard_matrix():
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"""
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Removes rotational components of
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current matrix so that primitives
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are always drawn facing the viewer.
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|1|0|0|x|
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|0|1|0|x|
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|0|0|1|x| (x means left unchanged)
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|x|x|x|x|
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"""
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m = get_model_matrix()
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# XXX: for i in range(11): m[i] = i ?
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m[0] = 1
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m[1] = 0
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m[2] = 0
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m[4] = 0
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m[5] = 1
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m[6] = 0
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m[8] = 0
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m[9] = 0
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m[10] = 1
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pgl.glLoadMatrixf(m)
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def create_bounds():
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return [[S.Infinity, S.NegativeInfinity, 0],
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[S.Infinity, S.NegativeInfinity, 0],
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[S.Infinity, S.NegativeInfinity, 0]]
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def update_bounds(b, v):
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if v is None:
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return
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for axis in range(3):
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b[axis][0] = min([b[axis][0], v[axis]])
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b[axis][1] = max([b[axis][1], v[axis]])
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def interpolate(a_min, a_max, a_ratio):
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return a_min + a_ratio * (a_max - a_min)
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def rinterpolate(a_min, a_max, a_value):
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a_range = a_max - a_min
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if a_max == a_min:
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a_range = 1.0
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return (a_value - a_min) / float(a_range)
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def interpolate_color(color1, color2, ratio):
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return tuple(interpolate(color1[i], color2[i], ratio) for i in range(3))
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def scale_value(v, v_min, v_len):
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return (v - v_min) / v_len
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def scale_value_list(flist):
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v_min, v_max = min(flist), max(flist)
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v_len = v_max - v_min
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return [scale_value(f, v_min, v_len) for f in flist]
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def strided_range(r_min, r_max, stride, max_steps=50):
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o_min, o_max = r_min, r_max
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if abs(r_min - r_max) < 0.001:
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return []
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try:
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range(int(r_min - r_max))
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except (TypeError, OverflowError):
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return []
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if r_min > r_max:
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raise ValueError("r_min cannot be greater than r_max")
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r_min_s = (r_min % stride)
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r_max_s = stride - (r_max % stride)
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if abs(r_max_s - stride) < 0.001:
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r_max_s = 0.0
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r_min -= r_min_s
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r_max += r_max_s
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r_steps = int((r_max - r_min)/stride)
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if max_steps and r_steps > max_steps:
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return strided_range(o_min, o_max, stride*2)
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return [r_min] + [r_min + e*stride for e in range(1, r_steps + 1)] + [r_max]
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def parse_option_string(s):
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if not isinstance(s, str):
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return None
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options = {}
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for token in s.split(';'):
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pieces = token.split('=')
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if len(pieces) == 1:
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option, value = pieces[0], ""
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elif len(pieces) == 2:
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option, value = pieces
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else:
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raise ValueError("Plot option string '%s' is malformed." % (s))
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options[option.strip()] = value.strip()
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return options
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def dot_product(v1, v2):
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return sum(v1[i]*v2[i] for i in range(3))
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def vec_sub(v1, v2):
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return tuple(v1[i] - v2[i] for i in range(3))
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def vec_mag(v):
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return sum(v[i]**2 for i in range(3))**(0.5)
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