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// qsgabstractrenderer.sip generated by MetaSIP
//
// This file is part of the QtQuick Python extension module.
//
// Copyright (c) 2023 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt5.
//
// This file may be used under the terms of the GNU General Public License
// version 3.0 as published by the Free Software Foundation and appearing in
// the file LICENSE included in the packaging of this file. Please review the
// following information to ensure the GNU General Public License version 3.0
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
//
// If you do not wish to use this file under the terms of the GPL version 3.0
// then you may purchase a commercial license. For more information contact
// info@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
%If (Qt_5_4_0 -)
class QSGAbstractRenderer : QObject /NoDefaultCtors/
{
%TypeHeaderCode
#include <qsgabstractrenderer.h>
%End
public:
enum ClearModeBit
{
ClearColorBuffer,
ClearDepthBuffer,
ClearStencilBuffer,
};
typedef QFlags<QSGAbstractRenderer::ClearModeBit> ClearMode;
%If (Qt_5_14_0 -)
enum MatrixTransformFlag
{
MatrixTransformFlipY,
};
%End
%If (Qt_5_14_0 -)
typedef QFlags<QSGAbstractRenderer::MatrixTransformFlag> MatrixTransformFlags;
%End
virtual ~QSGAbstractRenderer();
void setDeviceRect(const QRect &rect);
void setDeviceRect(const QSize &size);
QRect deviceRect() const;
void setViewportRect(const QRect &rect);
void setViewportRect(const QSize &size);
QRect viewportRect() const;
void setProjectionMatrixToRect(const QRectF &rect);
%If (Qt_5_14_0 -)
void setProjectionMatrixToRect(const QRectF &rect, QSGAbstractRenderer::MatrixTransformFlags flags);
%End
void setProjectionMatrix(const QMatrix4x4 &matrix);
QMatrix4x4 projectionMatrix() const;
void setClearColor(const QColor &color);
QColor clearColor() const;
void setClearMode(QSGAbstractRenderer::ClearMode mode);
QSGAbstractRenderer::ClearMode clearMode() const;
virtual void renderScene(uint fboId = 0) = 0;
signals:
void sceneGraphChanged();
};
%End
%If (Qt_5_4_0 -)
QFlags<QSGAbstractRenderer::ClearModeBit> operator|(QSGAbstractRenderer::ClearModeBit f1, QFlags<QSGAbstractRenderer::ClearModeBit> f2);
%End