// qopengltextureblitter.sip generated by MetaSIP // // This file is part of the QtGui Python extension module. // // Copyright (c) 2023 Riverbank Computing Limited // // This file is part of PyQt5. // // This file may be used under the terms of the GNU General Public License // version 3.0 as published by the Free Software Foundation and appearing in // the file LICENSE included in the packaging of this file. Please review the // following information to ensure the GNU General Public License version 3.0 // requirements will be met: http://www.gnu.org/copyleft/gpl.html. // // If you do not wish to use this file under the terms of the GPL version 3.0 // then you may purchase a commercial license. For more information contact // info@riverbankcomputing.com. // // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. %If (Qt_5_8_0 -) %If (PyQt_OpenGL) class QOpenGLTextureBlitter { %TypeHeaderCode #include %End public: QOpenGLTextureBlitter(); ~QOpenGLTextureBlitter(); enum Origin { OriginBottomLeft, OriginTopLeft, }; bool create(); bool isCreated() const; void destroy(); bool supportsExternalOESTarget() const; void bind(GLenum target = GL_TEXTURE_2D); void release(); void setRedBlueSwizzle(bool swizzle); void setOpacity(float opacity); void blit(GLuint texture, const QMatrix4x4 &targetTransform, QOpenGLTextureBlitter::Origin sourceOrigin); void blit(GLuint texture, const QMatrix4x4 &targetTransform, const QMatrix3x3 &sourceTransform); static QMatrix4x4 targetTransform(const QRectF &target, const QRect &viewport); static QMatrix3x3 sourceTransform(const QRectF &subTexture, const QSize &textureSize, QOpenGLTextureBlitter::Origin origin); private: QOpenGLTextureBlitter(const QOpenGLTextureBlitter &); }; %End %End