# The PEP 484 type hints stub file for the QtTest module. # # Generated by SIP 6.7.12 # # Copyright (c) 2023 Riverbank Computing Limited # # This file is part of PyQt5. # # This file may be used under the terms of the GNU General Public License # version 3.0 as published by the Free Software Foundation and appearing in # the file LICENSE included in the packaging of this file. Please review the # following information to ensure the GNU General Public License version 3.0 # requirements will be met: http://www.gnu.org/copyleft/gpl.html. # # If you do not wish to use this file under the terms of the GPL version 3.0 # then you may purchase a commercial license. For more information contact # info@riverbankcomputing.com. # # This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE # WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. import typing import PyQt5.sip from PyQt5 import QtCore from PyQt5 import QtGui from PyQt5 import QtWidgets # Support for QDate, QDateTime and QTime. import datetime # Convenient type aliases. PYQT_SIGNAL = typing.Union[QtCore.pyqtSignal, QtCore.pyqtBoundSignal] PYQT_SLOT = typing.Union[typing.Callable[..., Any], QtCore.pyqtBoundSignal] # Convenient aliases for complicated OpenGL types. PYQT_OPENGL_ARRAY = typing.Union[typing.Sequence[int], typing.Sequence[float], PyQt5.sip.Buffer, None] PYQT_OPENGL_BOUND_ARRAY = typing.Union[typing.Sequence[int], typing.Sequence[float], PyQt5.sip.Buffer, int, None] class QAbstractItemModelTester(QtCore.QObject): class FailureReportingMode(int): QtTest = ... # type: QAbstractItemModelTester.FailureReportingMode Warning = ... # type: QAbstractItemModelTester.FailureReportingMode Fatal = ... # type: QAbstractItemModelTester.FailureReportingMode @typing.overload def __init__(self, model: typing.Optional[QtCore.QAbstractItemModel], parent: typing.Optional[QtCore.QObject] = ...) -> None: ... @typing.overload def __init__(self, model: typing.Optional[QtCore.QAbstractItemModel], mode: 'QAbstractItemModelTester.FailureReportingMode', parent: typing.Optional[QtCore.QObject] = ...) -> None: ... def failureReportingMode(self) -> 'QAbstractItemModelTester.FailureReportingMode': ... def model(self) -> typing.Optional[QtCore.QAbstractItemModel]: ... class QSignalSpy(QtCore.QObject): @typing.overload def __init__(self, signal: pyqtBoundSignal) -> None: ... @typing.overload def __init__(self, obj: typing.Optional[QtCore.QObject], signal: QtCore.QMetaMethod) -> None: ... def __delitem__(self, i: int) -> None: ... def __setitem__(self, i: int, value: typing.Iterable[typing.Any]) -> None: ... def __getitem__(self, i: int) -> typing.List[typing.Any]: ... def __len__(self) -> int: ... def wait(self, timeout: int = ...) -> bool: ... def signal(self) -> QtCore.QByteArray: ... def isValid(self) -> bool: ... class QTest(PyQt5.sip.simplewrapper): class KeyAction(int): Press = ... # type: QTest.KeyAction Release = ... # type: QTest.KeyAction Click = ... # type: QTest.KeyAction Shortcut = ... # type: QTest.KeyAction class QTouchEventSequence(PyQt5.sipsimplewrapper): def __init__(self, a0: 'QTest.QTouchEventSequence') -> None: ... def commit(self, processEvents: bool = ...) -> None: ... def stationary(self, touchId: int) -> 'QTest.QTouchEventSequence': ... @typing.overload def release(self, touchId: int, pt: QtCore.QPoint, window: typing.Optional[QtGui.QWindow] = ...) -> 'QTest.QTouchEventSequence': ... @typing.overload def release(self, touchId: int, pt: QtCore.QPoint, widget: typing.Optional[QtWidgets.QWidget]) -> 'QTest.QTouchEventSequence': ... @typing.overload def move(self, touchId: int, pt: QtCore.QPoint, window: typing.Optional[QtGui.QWindow] = ...) -> 'QTest.QTouchEventSequence': ... @typing.overload def move(self, touchId: int, pt: QtCore.QPoint, widget: typing.Optional[QtWidgets.QWidget]) -> 'QTest.QTouchEventSequence': ... @typing.overload def press(self, touchId: int, pt: QtCore.QPoint, window: typing.Optional[QtGui.QWindow] = ...) -> 'QTest.QTouchEventSequence': ... @typing.overload def press(self, touchId: int, pt: QtCore.QPoint, widget: typing.Optional[QtWidgets.QWidget]) -> 'QTest.QTouchEventSequence': ... @typing.overload def touchEvent(self, widget: typing.Optional[QtWidgets.QWidget], device: typing.Optional[QtGui.QTouchDevice]) -> 'QTest.QTouchEventSequence': ... @typing.overload def touchEvent(self, window: typing.Optional[QtGui.QWindow], device: typing.Optional[QtGui.QTouchDevice]) -> 'QTest.QTouchEventSequence': ... @typing.overload def qWaitForWindowExposed(self, window: typing.Optional[QtGui.QWindow], timeout: int = ...) -> bool: ... @typing.overload def qWaitForWindowExposed(self, widget: typing.Optional[QtWidgets.QWidget], timeout: int = ...) -> bool: ... @typing.overload def qWaitForWindowActive(self, window: typing.Optional[QtGui.QWindow], timeout: int = ...) -> bool: ... @typing.overload def qWaitForWindowActive(self, widget: typing.Optional[QtWidgets.QWidget], timeout: int = ...) -> bool: ... def qWait(self, ms: int) -> None: ... @typing.overload def mouseRelease(self, widget: typing.Optional[QtWidgets.QWidget], button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ... @typing.overload def mouseRelease(self, window: typing.Optional[QtGui.QWindow], button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ... @typing.overload def mousePress(self, widget: typing.Optional[QtWidgets.QWidget], button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ... @typing.overload def mousePress(self, window: typing.Optional[QtGui.QWindow], button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ... @typing.overload def mouseMove(self, widget: typing.Optional[QtWidgets.QWidget], pos: QtCore.QPoint = ..., delay: int = ...) -> None: ... @typing.overload def mouseMove(self, window: typing.Optional[QtGui.QWindow], pos: QtCore.QPoint = ..., delay: int = ...) -> None: ... @typing.overload def mouseDClick(self, widget: typing.Optional[QtWidgets.QWidget], button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ... @typing.overload def mouseDClick(self, window: typing.Optional[QtGui.QWindow], button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ... @typing.overload def mouseClick(self, widget: typing.Optional[QtWidgets.QWidget], button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ... @typing.overload def mouseClick(self, window: typing.Optional[QtGui.QWindow], button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ... @typing.overload def keySequence(self, widget: typing.Optional[QtWidgets.QWidget], keySequence: typing.Union[QtGui.QKeySequence, QtGui.QKeySequence.StandardKey, typing.Optional[str], int]) -> None: ... @typing.overload def keySequence(self, window: typing.Optional[QtGui.QWindow], keySequence: typing.Union[QtGui.QKeySequence, QtGui.QKeySequence.StandardKey, typing.Optional[str], int]) -> None: ... @typing.overload def keyRelease(self, widget: typing.Optional[QtWidgets.QWidget], key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... @typing.overload def keyRelease(self, widget: typing.Optional[QtWidgets.QWidget], key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... @typing.overload def keyRelease(self, window: typing.Optional[QtGui.QWindow], key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... @typing.overload def keyRelease(self, window: typing.Optional[QtGui.QWindow], key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... @typing.overload def keyPress(self, widget: typing.Optional[QtWidgets.QWidget], key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... @typing.overload def keyPress(self, widget: typing.Optional[QtWidgets.QWidget], key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... @typing.overload def keyPress(self, window: typing.Optional[QtGui.QWindow], key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... @typing.overload def keyPress(self, window: typing.Optional[QtGui.QWindow], key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... @typing.overload def keyEvent(self, action: 'QTest.KeyAction', widget: typing.Optional[QtWidgets.QWidget], key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... @typing.overload def keyEvent(self, action: 'QTest.KeyAction', widget: typing.Optional[QtWidgets.QWidget], ascii: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... @typing.overload def keyEvent(self, action: 'QTest.KeyAction', window: typing.Optional[QtGui.QWindow], key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... @typing.overload def keyEvent(self, action: 'QTest.KeyAction', window: typing.Optional[QtGui.QWindow], ascii: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... def keyClicks(self, widget: typing.Optional[QtWidgets.QWidget], sequence: typing.Optional[str], modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... @typing.overload def keyClick(self, widget: typing.Optional[QtWidgets.QWidget], key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... @typing.overload def keyClick(self, widget: typing.Optional[QtWidgets.QWidget], key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... @typing.overload def keyClick(self, window: typing.Optional[QtGui.QWindow], key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... @typing.overload def keyClick(self, window: typing.Optional[QtGui.QWindow], key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ... def qSleep(self, ms: int) -> None: ...