// qpainterpath.sip generated by MetaSIP // // This file is part of the QtGui Python extension module. // // Copyright (c) 2023 Riverbank Computing Limited // // This file is part of PyQt5. // // This file may be used under the terms of the GNU General Public License // version 3.0 as published by the Free Software Foundation and appearing in // the file LICENSE included in the packaging of this file. Please review the // following information to ensure the GNU General Public License version 3.0 // requirements will be met: http://www.gnu.org/copyleft/gpl.html. // // If you do not wish to use this file under the terms of the GPL version 3.0 // then you may purchase a commercial license. For more information contact // info@riverbankcomputing.com. // // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. class QPainterPath { %TypeHeaderCode #include %End public: enum ElementType { MoveToElement, LineToElement, CurveToElement, CurveToDataElement, }; class Element { %TypeHeaderCode #include %End public: qreal x; qreal y; QPainterPath::ElementType type; bool isMoveTo() const; bool isLineTo() const; bool isCurveTo() const; bool operator==(const QPainterPath::Element &e) const; bool operator!=(const QPainterPath::Element &e) const; operator QPointF() const; }; QPainterPath(); explicit QPainterPath(const QPointF &startPoint); QPainterPath(const QPainterPath &other); ~QPainterPath(); void closeSubpath(); void moveTo(const QPointF &p); void lineTo(const QPointF &p); void arcTo(const QRectF &rect, qreal startAngle, qreal arcLength); void cubicTo(const QPointF &ctrlPt1, const QPointF &ctrlPt2, const QPointF &endPt); void quadTo(const QPointF &ctrlPt, const QPointF &endPt); QPointF currentPosition() const; void addRect(const QRectF &rect); void addEllipse(const QRectF &rect); void addPolygon(const QPolygonF &polygon); void addText(const QPointF &point, const QFont &f, const QString &text); void addPath(const QPainterPath &path); void addRegion(const QRegion ®ion); void connectPath(const QPainterPath &path); bool contains(const QPointF &pt) const; bool contains(const QRectF &rect) const; bool intersects(const QRectF &rect) const; QRectF boundingRect() const; QRectF controlPointRect() const; Qt::FillRule fillRule() const; void setFillRule(Qt::FillRule fillRule); QPainterPath toReversed() const; QList toSubpathPolygons() const; %MethodCode sipRes = new QList(sipCpp->toSubpathPolygons()); %End QList toFillPolygons() const; %MethodCode sipRes = new QList(sipCpp->toFillPolygons()); %End QPolygonF toFillPolygon() const; %MethodCode sipRes = new QPolygonF(sipCpp->toFillPolygon()); %End bool operator==(const QPainterPath &other) const; bool operator!=(const QPainterPath &other) const; void moveTo(qreal x, qreal y); void arcMoveTo(const QRectF &rect, qreal angle); void arcMoveTo(qreal x, qreal y, qreal w, qreal h, qreal angle); void arcTo(qreal x, qreal y, qreal w, qreal h, qreal startAngle, qreal arcLenght); void lineTo(qreal x, qreal y); void cubicTo(qreal ctrlPt1x, qreal ctrlPt1y, qreal ctrlPt2x, qreal ctrlPt2y, qreal endPtx, qreal endPty); void quadTo(qreal ctrlPtx, qreal ctrlPty, qreal endPtx, qreal endPty); void addEllipse(qreal x, qreal y, qreal w, qreal h); void addRect(qreal x, qreal y, qreal w, qreal h); void addText(qreal x, qreal y, const QFont &f, const QString &text); bool isEmpty() const; int elementCount() const; QPainterPath::Element elementAt(int i) const; void setElementPositionAt(int i, qreal x, qreal y); QList toSubpathPolygons(const QTransform &matrix) const; QList toFillPolygons(const QTransform &matrix) const; QPolygonF toFillPolygon(const QTransform &matrix) const; qreal length() const; qreal percentAtLength(qreal t) const; QPointF pointAtPercent(qreal t) const; qreal angleAtPercent(qreal t) const; qreal slopeAtPercent(qreal t) const; bool intersects(const QPainterPath &p) const; bool contains(const QPainterPath &p) const; QPainterPath united(const QPainterPath &r) const; QPainterPath intersected(const QPainterPath &r) const; QPainterPath subtracted(const QPainterPath &r) const; void addRoundedRect(const QRectF &rect, qreal xRadius, qreal yRadius, Qt::SizeMode mode = Qt::AbsoluteSize); void addRoundedRect(qreal x, qreal y, qreal w, qreal h, qreal xRadius, qreal yRadius, Qt::SizeMode mode = Qt::AbsoluteSize); void addEllipse(const QPointF ¢er, qreal rx, qreal ry); QPainterPath simplified() const; QPainterPath operator&(const QPainterPath &other) const; QPainterPath operator|(const QPainterPath &other) const; QPainterPath operator+(const QPainterPath &other) const; QPainterPath operator-(const QPainterPath &other) const; QPainterPath &operator&=(const QPainterPath &other); QPainterPath &operator|=(const QPainterPath &other); QPainterPath &operator+=(const QPainterPath &other); QPainterPath &operator-=(const QPainterPath &other); void translate(qreal dx, qreal dy); QPainterPath translated(qreal dx, qreal dy) const; void translate(const QPointF &offset); QPainterPath translated(const QPointF &offset) const; void swap(QPainterPath &other /Constrained/); %If (Qt_5_13_0 -) void clear(); %End %If (Qt_5_13_0 -) void reserve(int size); %End %If (Qt_5_13_0 -) int capacity() const; %End }; QDataStream &operator<<(QDataStream &, const QPainterPath & /Constrained/) /ReleaseGIL/; QDataStream &operator>>(QDataStream &, QPainterPath & /Constrained/) /ReleaseGIL/; class QPainterPathStroker { %TypeHeaderCode #include %End public: QPainterPathStroker(); %If (Qt_5_3_0 -) explicit QPainterPathStroker(const QPen &pen); %End ~QPainterPathStroker(); void setWidth(qreal width); qreal width() const; void setCapStyle(Qt::PenCapStyle style); Qt::PenCapStyle capStyle() const; void setJoinStyle(Qt::PenJoinStyle style); Qt::PenJoinStyle joinStyle() const; void setMiterLimit(qreal length); qreal miterLimit() const; void setCurveThreshold(qreal threshold); qreal curveThreshold() const; void setDashPattern(Qt::PenStyle); void setDashPattern(const QVector &dashPattern); QVector dashPattern() const; QPainterPath createStroke(const QPainterPath &path) const; void setDashOffset(qreal offset); qreal dashOffset() const; private: QPainterPathStroker(const QPainterPathStroker &); };