// qgraphicstransform.sip generated by MetaSIP // // This file is part of the QtWidgets Python extension module. // // Copyright (c) 2023 Riverbank Computing Limited // // This file is part of PyQt5. // // This file may be used under the terms of the GNU General Public License // version 3.0 as published by the Free Software Foundation and appearing in // the file LICENSE included in the packaging of this file. Please review the // following information to ensure the GNU General Public License version 3.0 // requirements will be met: http://www.gnu.org/copyleft/gpl.html. // // If you do not wish to use this file under the terms of the GPL version 3.0 // then you may purchase a commercial license. For more information contact // info@riverbankcomputing.com. // // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. class QGraphicsTransform : QObject { %TypeHeaderCode #include %End public: QGraphicsTransform(QObject *parent /TransferThis/ = 0); virtual ~QGraphicsTransform(); virtual void applyTo(QMatrix4x4 *matrix) const = 0; protected slots: void update(); }; class QGraphicsScale : QGraphicsTransform { %TypeHeaderCode #include %End public: QGraphicsScale(QObject *parent /TransferThis/ = 0); virtual ~QGraphicsScale(); QVector3D origin() const; void setOrigin(const QVector3D &point); qreal xScale() const; void setXScale(qreal); qreal yScale() const; void setYScale(qreal); qreal zScale() const; void setZScale(qreal); virtual void applyTo(QMatrix4x4 *matrix) const; signals: void originChanged(); void scaleChanged(); void xScaleChanged(); void yScaleChanged(); void zScaleChanged(); }; class QGraphicsRotation : QGraphicsTransform { %TypeHeaderCode #include %End public: QGraphicsRotation(QObject *parent /TransferThis/ = 0); virtual ~QGraphicsRotation(); QVector3D origin() const; void setOrigin(const QVector3D &point); qreal angle() const; void setAngle(qreal); QVector3D axis() const; void setAxis(const QVector3D &axis); void setAxis(Qt::Axis axis); virtual void applyTo(QMatrix4x4 *matrix) const; signals: void originChanged(); void angleChanged(); void axisChanged(); };