__all__: list[str] = [] # Enumerations POINTS: int LINES: int LINE_LOOP: int LINE_STRIP: int TRIANGLES: int TRIANGLE_STRIP: int TRIANGLE_FAN: int QUADS: int QUAD_STRIP: int POLYGON: int RenderModes = int """One of [POINTS, LINES, LINE_LOOP, LINE_STRIP, TRIANGLES, TRIANGLE_STRIP, TRIANGLE_FAN, QUADS, QUAD_STRIP, POLYGON]""" Buffer_ARRAY_BUFFER: int BUFFER_ARRAY_BUFFER: int Buffer_ELEMENT_ARRAY_BUFFER: int BUFFER_ELEMENT_ARRAY_BUFFER: int Buffer_PIXEL_PACK_BUFFER: int BUFFER_PIXEL_PACK_BUFFER: int Buffer_PIXEL_UNPACK_BUFFER: int BUFFER_PIXEL_UNPACK_BUFFER: int Buffer_Target = int """One of [Buffer_ARRAY_BUFFER, BUFFER_ARRAY_BUFFER, Buffer_ELEMENT_ARRAY_BUFFER, BUFFER_ELEMENT_ARRAY_BUFFER, Buffer_PIXEL_PACK_BUFFER, BUFFER_PIXEL_PACK_BUFFER, Buffer_PIXEL_UNPACK_BUFFER, BUFFER_PIXEL_UNPACK_BUFFER]""" Buffer_READ_ONLY: int BUFFER_READ_ONLY: int Buffer_WRITE_ONLY: int BUFFER_WRITE_ONLY: int Buffer_READ_WRITE: int BUFFER_READ_WRITE: int Buffer_Access = int """One of [Buffer_READ_ONLY, BUFFER_READ_ONLY, Buffer_WRITE_ONLY, BUFFER_WRITE_ONLY, Buffer_READ_WRITE, BUFFER_READ_WRITE]""" Texture2D_NONE: int TEXTURE2D_NONE: int Texture2D_DEPTH_COMPONENT: int TEXTURE2D_DEPTH_COMPONENT: int Texture2D_RGB: int TEXTURE2D_RGB: int Texture2D_RGBA: int TEXTURE2D_RGBA: int Texture2D_Format = int """One of [Texture2D_NONE, TEXTURE2D_NONE, Texture2D_DEPTH_COMPONENT, TEXTURE2D_DEPTH_COMPONENT, Texture2D_RGB, TEXTURE2D_RGB, Texture2D_RGBA, TEXTURE2D_RGBA]""" # Classes