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// qgraphicseffect.sip generated by MetaSIP
//
// This file is part of the QtWidgets Python extension module.
//
// Copyright (c) 2023 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt5.
//
// This file may be used under the terms of the GNU General Public License
// version 3.0 as published by the Free Software Foundation and appearing in
// the file LICENSE included in the packaging of this file. Please review the
// following information to ensure the GNU General Public License version 3.0
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
//
// If you do not wish to use this file under the terms of the GPL version 3.0
// then you may purchase a commercial license. For more information contact
// info@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
class QGraphicsEffect : QObject
{
%TypeHeaderCode
#include <qgraphicseffect.h>
%End
public:
enum ChangeFlag
{
SourceAttached,
SourceDetached,
SourceBoundingRectChanged,
SourceInvalidated,
};
typedef QFlags<QGraphicsEffect::ChangeFlag> ChangeFlags;
enum PixmapPadMode
{
NoPad,
PadToTransparentBorder,
PadToEffectiveBoundingRect,
};
QGraphicsEffect(QObject *parent /TransferThis/ = 0);
virtual ~QGraphicsEffect();
virtual QRectF boundingRectFor(const QRectF &sourceRect) const;
QRectF boundingRect() const;
bool isEnabled() const;
public slots:
void setEnabled(bool enable);
void update();
signals:
void enabledChanged(bool enabled);
protected:
virtual void draw(QPainter *painter) = 0;
virtual void sourceChanged(QGraphicsEffect::ChangeFlags flags);
void updateBoundingRect();
bool sourceIsPixmap() const;
QRectF sourceBoundingRect(Qt::CoordinateSystem system = Qt::LogicalCoordinates) const;
void drawSource(QPainter *painter);
QPixmap sourcePixmap(Qt::CoordinateSystem system = Qt::LogicalCoordinates, QPoint *offset /Out/ = 0, QGraphicsEffect::PixmapPadMode mode = QGraphicsEffect::PadToEffectiveBoundingRect) const;
};
QFlags<QGraphicsEffect::ChangeFlag> operator|(QGraphicsEffect::ChangeFlag f1, QFlags<QGraphicsEffect::ChangeFlag> f2);
class QGraphicsColorizeEffect : QGraphicsEffect
{
%TypeHeaderCode
#include <qgraphicseffect.h>
%End
public:
QGraphicsColorizeEffect(QObject *parent /TransferThis/ = 0);
virtual ~QGraphicsColorizeEffect();
QColor color() const;
qreal strength() const;
public slots:
void setColor(const QColor &c);
void setStrength(qreal strength);
signals:
void colorChanged(const QColor &color);
void strengthChanged(qreal strength);
protected:
virtual void draw(QPainter *painter);
};
class QGraphicsBlurEffect : QGraphicsEffect
{
%TypeHeaderCode
#include <qgraphicseffect.h>
%End
public:
enum BlurHint
{
PerformanceHint,
QualityHint,
AnimationHint,
};
typedef QFlags<QGraphicsBlurEffect::BlurHint> BlurHints;
QGraphicsBlurEffect(QObject *parent /TransferThis/ = 0);
virtual ~QGraphicsBlurEffect();
virtual QRectF boundingRectFor(const QRectF &rect) const;
qreal blurRadius() const;
QGraphicsBlurEffect::BlurHints blurHints() const;
public slots:
void setBlurRadius(qreal blurRadius);
void setBlurHints(QGraphicsBlurEffect::BlurHints hints);
signals:
void blurRadiusChanged(qreal blurRadius);
void blurHintsChanged(QGraphicsBlurEffect::BlurHints hints /ScopesStripped=1/);
protected:
virtual void draw(QPainter *painter);
};
QFlags<QGraphicsBlurEffect::BlurHint> operator|(QGraphicsBlurEffect::BlurHint f1, QFlags<QGraphicsBlurEffect::BlurHint> f2);
class QGraphicsDropShadowEffect : QGraphicsEffect
{
%TypeHeaderCode
#include <qgraphicseffect.h>
%End
public:
QGraphicsDropShadowEffect(QObject *parent /TransferThis/ = 0);
virtual ~QGraphicsDropShadowEffect();
virtual QRectF boundingRectFor(const QRectF &rect) const;
QPointF offset() const;
qreal xOffset() const;
qreal yOffset() const;
qreal blurRadius() const;
QColor color() const;
public slots:
void setOffset(const QPointF &ofs);
void setOffset(qreal dx, qreal dy);
void setOffset(qreal d);
void setXOffset(qreal dx);
void setYOffset(qreal dy);
void setBlurRadius(qreal blurRadius);
void setColor(const QColor &color);
signals:
void offsetChanged(const QPointF &offset);
void blurRadiusChanged(qreal blurRadius);
void colorChanged(const QColor &color);
protected:
virtual void draw(QPainter *painter);
};
class QGraphicsOpacityEffect : QGraphicsEffect
{
%TypeHeaderCode
#include <qgraphicseffect.h>
%End
public:
QGraphicsOpacityEffect(QObject *parent /TransferThis/ = 0);
virtual ~QGraphicsOpacityEffect();
qreal opacity() const;
QBrush opacityMask() const;
public slots:
void setOpacity(qreal opacity);
void setOpacityMask(const QBrush &mask);
signals:
void opacityChanged(qreal opacity);
void opacityMaskChanged(const QBrush &mask);
protected:
virtual void draw(QPainter *painter);
};