import random from typing import Any import pygame from pygame.sprite import Sprite # 道具类 class PowerBase(Sprite): def __init__(self, ai_game): super().__init__() # 获取屏幕设置 self.screen = ai_game.screen self.screen_rect = ai_game.screen.get_rect() self.settings = ai_game.settings def update(self, *args: Any, **kwargs: Any) -> None: pass class Prop(PowerBase): # 道具 def __init__(self, ai_game): super().__init__(ai_game) # 导入图片 self.type = random.choice(self.settings.prop_images_list) self.image = self.settings.prop_images[self.type].convert() self.image.set_colorkey(self.settings.BLACK) self.rect = self.image.get_rect() self.speed = 5 def update(self, *args: Any, **kwargs: Any) -> None: self.rect.y += self.speed if self.rect.top > self.screen_rect.height: self.kill()