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csharp/ProjectSettings/EditorBuildSettings.asset

27 lines
740 B

2 months ago
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1045 &1
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
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path: Assets/Scenes/SampleScene.unity
guid: 2cda990e2423bbf4892e6590ba056729
- enabled: 1
path: Assets/Scenes/Start.unity
guid: 5257944b7d120d64ab4d2a4934ce69ab
- enabled: 1
path: Assets/Scenes/BuildDeck.unity
guid: dad896b31904d594d916b3f39c1e0048
- enabled: 1
path: Assets/Scenes/BattleScene.unity
guid: f5aabf74ae30c134dbb094f25d439189
- enabled: 0
path: Assets/Scenes/CardStore.unity
guid: 628b3df7dbb224a42a11ceccd65c09d2
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path: Assets/Scenes/Rule.unity
guid: f7502460c8875ef4499b4a4ac2031b27
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