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29 lines
521 B
29 lines
521 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MonoSingleton<T> : MonoBehaviour where T : MonoBehaviour
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{
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private static T instance;
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public static T Instance
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{
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get
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{
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if (instance == null)
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{
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instance = FindObjectOfType<T>();
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}
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return instance;
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}
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}
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private void Awake()
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{
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if (instance != null)
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{
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Destroy(gameObject);
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}
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}
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}
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