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520 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class ZoomUI : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
{
public float zoomSize;//让卡片放大的尺寸
public void OnPointerEnter(PointerEventData pointerEventData)
{
transform.localScale = new Vector3(zoomSize, zoomSize, 1.0f);
}
public void OnPointerExit(PointerEventData pointerEventData)
{
transform.localScale = Vector3.one;
}
}