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21 lines
520 B
21 lines
520 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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public class ZoomUI : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
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{
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public float zoomSize;//让卡片放大的尺寸
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public void OnPointerEnter(PointerEventData pointerEventData)
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{
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transform.localScale = new Vector3(zoomSize, zoomSize, 1.0f);
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}
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public void OnPointerExit(PointerEventData pointerEventData)
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{
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transform.localScale = Vector3.one;
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}
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}
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