#include #include #include #include void output(int board[9][9]){ int i; for(i = 0;i < 9 ;i++){ if(i %3 == 0){ printf("|-----------------------|\n"); } printf("| %d %d %d | %d %d %d | %d %d %d |\n", board[i][0],board[i][1],board[i][2],board[i][3],board[i][4],board[i][5],board[i][6],board[i][7],board[i][8]); } printf("|-----------------------|\n"); } void shuffleArray(int array[], int size) { for (int i = size - 1; i > 0; i--) { int j = rand() % (i + 1); int temp = array[i]; array[i] = array[j]; array[j] = temp; } } void create(int board[9][9]){ srand(time(NULL)); int index = 0; for (int r = 0; r < 9; r+=3){ int nums[9] = {1, 2, 3, 4, 5, 6, 7, 8, 9}; shuffleArray(nums, 9); for (int i = r; i < r+3; i++) { for (int j = 0; j < 9; j += 3) { board[i][j] = nums[index++]; if (index >= 9) { index = 0; } } } } for(int j = 0;j < 9;j++){ shuffleArray(board[j], 9); } } void check(int matrix[9][9]) { for (int i = 0; i < 9; i++) { int count[10] = {0}; for (int j = 0; j < 9; j++) { int num = matrix[i][j]; if (num != 0) { count[num]++; if (count[num] > 1) { printf("False: The number %d in the row %d has been used!\n", num, i + 1); return; } } } } for (int j = 0; j < 9; j++) { int count[10] = {0}; for (int i = 0; i < 9; i++) { int num = matrix[i][j]; if (num != 0) { count[num]++; if (count[num] > 1) { printf("False: The number %d in the col %d has been used!\n", num, j + 1); return; } } } } for (int block = 0; block < 9; block++) { int count[10] = {0}; int startRow = (block / 3) * 3; int startCol = (block % 3) * 3; for (int i = startRow; i < startRow + 3; i++) { for (int j = startCol; j < startCol + 3; j++) { int num = matrix[i][j]; if (num != 0) { count[num]++; if (count[num] > 1) { printf("False: The number %d in the block %d has been used!\n", num, block + 1); return; } } } } } printf("True: Valid initial Sudoku matrix!\n"); } int main() { int matrix[9][9] = {0}; create(matrix); printf("The original Sudoku matrix: \n"); output(matrix); check(matrix); return 0; }