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Spyder_python/controller/UIController.py

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from tkinter import ttk
import tkinter as tk
import controller.SpyderController as SC
from entity.BilibiliVideo import BilibiliVideo
from service.IFileService import IFileService
from service.CsvService import CsvService
from service.ExcelService import ExcelService
class UIController:
scRuslt_data=None
def main(self):
"""
UI的主进程启动UI界面并保持当return时表示UI界面已经被关闭。
:return: void
"""
print("zzr1")
#一些属性
##csv文件路径
csv_path=".\csv_file"
##
excel_path=".\excel_file"
# 创建主窗口
root = tk.Tk()
root.title("Python UI")
# 设置窗口的初始大小为800x600
root.geometry('800x400')
# 定义按钮点击事件处理函数
def on_start_button_click():
# 这里可以添加按钮点击事件的逻辑
print("start_Button clicked!")
videoCount=entry1.get()
threadCount=entry2.get()
waitTime=entry3.get()
#创建 SpyderController对象调用其函数
SpyderController=SC.SpyderController()
global scRuslt_data
scRuslt_data=SpyderController.getBilibiliVideoList(videoCount,threadCount,waitTime)
print("爬取完成")
def on_stop_button_click():
# 这里可以添加按钮点击事件的逻辑
##测试数据
# data1 = BilibiliVideo(2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1)
# data2 = BilibiliVideo(2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1)
# text_date = [data1, data2]
# self.scRuslt_data=text_date
if self.scRuslt_data is None:
return print("爬取数据实体类为空")
for data in self.scRuslt_data:
theList = []
theList.append(data.bvId)
theList.append(data.title)
theList.append(data.url)
theList.append(data.topNo)
theList.append(data.viewCount)
theList.append(data.likeCount)
theList.append(data.coinCount)
theList.append(data.favoriteCount)
theList.append(data.commentCount)
theList.append(data.bulletCount)
theList.append(data.creatorId)
theList.append(data.creatorName)
theList.append(data.creatorFanCount)
tree.insert("", "end", values=theList)
def button_save_to_exce_click():
# 这里可以添加按钮点击事件的逻辑
#print("Button clicked!")
EXL = ExcelService()
if (self.scRuslt_data != None):
EXL.save(excel_path,self.scRuslt_data)
else:
print("爬取数据实体类为空")
def button_save_to_csv_click():
# 这里可以添加按钮点击事件的逻辑
# print("Button clicked!")
CS=CsvService()
if(self.scRuslt_data!=None):
CS.save(csv_path,self.scRuslt_data)
else:
print("爬取数据实体类为空")
# 创建带有标签的输入框
# 创建带有标签的输入框
def add_labeled_entry(parent, label_text, row):
label = tk.Label(parent, text=label_text)
label.grid(row=row, column=0, sticky=tk.E) # 使用sticky参数使标签右对齐
entry = tk.Entry(parent)
entry.grid(row=row, column=1, sticky=tk.W) # 使用sticky参数使输入框左对齐
return entry
entry1 = add_labeled_entry(root, "爬取热门视频的总条目数:",0)
entry2 = add_labeled_entry(root, "线程数量:",1)
entry3 = add_labeled_entry(root, "每次待爬取时间:",2)
# 创建一个按钮,点击时调用上面定义的事件处理函数
button_start = tk.Button(root, text="Start", command=on_start_button_click)
button_start.grid(row=3, column=1, sticky=tk.W)
button_stop = tk.Button(root, text="Stop", command=on_stop_button_click)
button_stop.grid(row=4, column=1,sticky=tk.W)
button_save_to_excel = tk.Button(root, text="save to excel", command=button_save_to_exce_click)
button_save_to_excel.grid(row=5, column=1, sticky=tk.W)
button_save_to_csv = tk.Button(root, text="save to excel", command=button_save_to_csv_click)
button_save_to_csv.grid(row=6, column=1,sticky=tk.W)
# 创建一个带展示框
tree = ttk.Treeview(root, columns=("bvid", "title","url","upload","topNo","viewCount","likeCount","coinCount","favorite","commentCount","bolletCount","creatorld","creatorName","createFanCount"))
tree.heading("#1", text="bvid")
tree.heading("#2", text="title")
tree.heading('#3', text="url")
tree.heading('#4', text="upload")
tree.heading('#5', text="topNo")
tree.heading('#6', text="ViewCount")
tree.heading('#7', text="likeCount")
tree.heading('#8', text="coinCount")
tree.heading('#9', text="favorite")
tree.heading('#10', text="commentCount")
tree.heading('#11', text="bulletCount")
tree.heading('#12', text="creadtorId")
tree.heading('#13', text="creatorName")
tree.heading('#14', text="createFanCount")
# 向展示框添加数据
# 显示表格和滚动条
tree.grid(row=7, column=0,columnspan=10,rowspan=10)
# 创建一个水平滚动条
scrollbar_x = tk.Scrollbar(root, orient='horizontal', command=tree.xview)
scrollbar_x.grid(row=8, column=0, columnspan=2, sticky='ew')
tree.configure(xscrollcommand=scrollbar_x.set)
scrollbar_y = tk.Scrollbar(root, orient='vertical', command=tree.yview)
scrollbar_y.grid(row=7, column=11, sticky='ns')
tree.configure(yscrollcommand=scrollbar_y.set)
root.grid_rowconfigure(7, weight=1)
root.grid_columnconfigure(1, weight=1)
# 运行应用程序
root.mainloop()
if __name__ == '__main__':
UI = UIController()
UI.main()