-- NetHack Healer Hea-goal.lua $NHDT-Date: 1652196003 2022/05/10 15:20:03 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.2 $ -- Copyright (c) 1989 by Jean-Christophe Collet -- Copyright (c) 1991, 1993 by M. Stephenson, P. Winner -- NetHack may be freely redistributed. See license for details. -- des.level_init({ style = "solidfill", fg = "P" }); des.level_flags("mazelevel"); -- des.level_init({ style="mines", fg=".", bg="P", smoothed=false, joined=true, lit=1, walled=false }) des.map([[ .P....................................PP. PP.......PPPPPPP....PPPPPPP....PPPP...PP. ...PPPPPPP....PPPPPPP.....PPPPPP..PPP...P ...PP..............................PPP... ..PP..............................PP..... ..PP..............................PPP.... ..PPP..............................PP.... .PPP..............................PPPP... ...PP............................PPP...PP ..PPPP...PPPPP..PPPP...PPPPP.....PP...PP. P....PPPPP...PPPP..PPPPP...PPPPPPP...PP.. PPP..................................PPP. ]]); -- Dungeon Description des.region(selection.area(00,00,40,11), "lit") -- Stairs des.stair("up", 39,10) -- Non diggable walls des.non_diggable(selection.area(00,00,40,11)) -- Objects des.object({ id = "quarterstaff", x=20, y=06, buc="blessed", spe=0, name="The Staff of Aesculapius" }) des.object("wand of lightning", 20, 06) des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() -- Random traps des.trap() des.trap() des.trap() des.trap() des.trap() des.trap() -- Random monsters. des.monster({ id = "Cyclops", x=20, y=06, peaceful=0 }) des.monster("rabid rat") des.monster("rabid rat") des.monster("rabid rat") des.monster({ class = "r", peaceful=0 }) des.monster({ class = "r", peaceful=0 }) des.monster("giant eel") des.monster("giant eel") des.monster("giant eel") des.monster("giant eel") des.monster("giant eel") des.monster("giant eel") des.monster("electric eel") des.monster("electric eel") des.monster("shark") des.monster("shark") des.monster({ class = ";", peaceful=0 }) des.monster({ class = "D", peaceful=0 }) des.monster({ class = "D", peaceful=0 }) des.monster({ class = "D", peaceful=0 }) des.monster({ class = "D", peaceful=0 }) des.monster({ class = "D", peaceful=0 }) des.monster({ class = "S", peaceful=0 }) des.monster({ class = "S", peaceful=0 }) des.monster({ class = "S", peaceful=0 }) des.monster({ class = "S", peaceful=0 }) des.monster({ class = "S", peaceful=0 }) des.monster({ class = "S", peaceful=0 }) des.monster({ class = "S", peaceful=0 }) des.monster({ class = "S", peaceful=0 }) des.monster({ class = "S", peaceful=0 }) des.monster({ class = "S", peaceful=0 })