liguanwei_branch
liguanwei 3 months ago
parent db96a2c87d
commit 682a63d5fc

@ -9,96 +9,114 @@ See the file 'LICENSE' for copying permission
import os
import sys
import wave
import wave # 用于处理 WAV 文件格式
# 指定蜂鸣音频文件的路径
BEEP_WAV_FILENAME = os.path.join(os.path.dirname(__file__), "beep.wav")
def beep():
"""根据操作系统播放蜂鸣声。"""
try:
# 检测操作系统并调用相应的播放方法
if sys.platform.startswith("win"):
_win_wav_play(BEEP_WAV_FILENAME)
_win_wav_play(BEEP_WAV_FILENAME) # Windows 系统使用 WAV 播放
elif sys.platform.startswith("darwin"):
_mac_beep()
_mac_beep() # macOS 系统使用系统蜂鸣
elif sys.platform.startswith("cygwin"):
_cygwin_beep(BEEP_WAV_FILENAME)
_cygwin_beep(BEEP_WAV_FILENAME) # Cygwin 使用音频文件播放
elif any(sys.platform.startswith(_) for _ in ("linux", "freebsd")):
_linux_wav_play(BEEP_WAV_FILENAME)
_linux_wav_play(BEEP_WAV_FILENAME) # Linux 和 FreeBSD 系统使用 WAV 播放
else:
_speaker_beep()
_speaker_beep() # 其他系统使用控制台蜂鸣
except:
# 捕获异常并使用控制台蜂鸣
_speaker_beep()
def _speaker_beep():
sys.stdout.write('\a') # doesn't work on modern Linux systems
"""在控制台播放蜂鸣声(警报声)。"""
sys.stdout.write('\a') # 在现代 Linux 系统上可能无效
try:
sys.stdout.flush()
sys.stdout.flush() # 尝试刷新标准输出
except IOError:
pass
pass # 忽略任何 I/O 错误
# Reference: https://lists.gnu.org/archive/html/emacs-devel/2014-09/msg00815.html
# Cygwin 使用系统命令播放音频文件
def _cygwin_beep(filename):
os.system("play-sound-file '%s' 2>/dev/null" % filename)
# macOS 系统使用 Carbon 库的 SysBeep 函数
def _mac_beep():
import Carbon.Snd
Carbon.Snd.SysBeep(1)
import Carbon.Snd # 导入 Carbon 库
Carbon.Snd.SysBeep(1) # 播放系统蜂鸣声
# Windows 系统播放 WAV 文件
def _win_wav_play(filename):
import winsound
import winsound # 导入 winsound 库
winsound.PlaySound(filename, winsound.SND_FILENAME)
winsound.PlaySound(filename, winsound.SND_FILENAME) # 播放指定的 WAV 文件
# Linux 系统播放 WAV 文件的实现
def _linux_wav_play(filename):
# 尝试使用不同的命令播放音频文件
for _ in ("aplay", "paplay", "play"):
if not os.system("%s '%s' 2>/dev/null" % (_, filename)):
return
return # 成功播放音乐后返回
import ctypes
import ctypes # 导入 ctypes 库以调用 C 函数
# PulseAudio 的相关常量定义
PA_STREAM_PLAYBACK = 1
PA_SAMPLE_S16LE = 3
BUFFSIZE = 1024
BUFFSIZE = 1024 # 缓冲区大小
# 定义 PulseAudio 样本规格的结构
class struct_pa_sample_spec(ctypes.Structure):
_fields_ = [("format", ctypes.c_int), ("rate", ctypes.c_uint32), ("channels", ctypes.c_uint8)]
try:
pa = ctypes.cdll.LoadLibrary("libpulse-simple.so.0")
pa = ctypes.cdll.LoadLibrary("libpulse-simple.so.0") # 加载 PulseAudio 库
except OSError:
return
return # 如果加载失败,则返回
# 打开 WAV 文件
wave_file = wave.open(filename, "rb")
# 设置 PulseAudio 样本规格
pa_sample_spec = struct_pa_sample_spec()
pa_sample_spec.rate = wave_file.getframerate()
pa_sample_spec.channels = wave_file.getnchannels()
pa_sample_spec.format = PA_SAMPLE_S16LE
pa_sample_spec.rate = wave_file.getframerate() # 获取采样频率
pa_sample_spec.channels = wave_file.getnchannels() # 获取声道数
pa_sample_spec.format = PA_SAMPLE_S16LE # 设置样本格式
error = ctypes.c_int(0)
pa_stream = pa.pa_simple_new(None, filename, PA_STREAM_PLAYBACK, None, "playback", ctypes.byref(pa_sample_spec), None, None, ctypes.byref(error))
# 创建 PulseAudio 流
pa_stream = pa.pa_simple_new(None, filename, PA_STREAM_PLAYBACK, None,
"playback", ctypes.byref(pa_sample_spec), None, None, ctypes.byref(error))
if not pa_stream:
raise Exception("Could not create pulse audio stream: %s" % pa.strerror(ctypes.byref(error)))
while True:
# 获取延迟
latency = pa.pa_simple_get_latency(pa_stream, ctypes.byref(error))
if latency == -1:
raise Exception("Getting latency failed")
buf = wave_file.readframes(BUFFSIZE)
buf = wave_file.readframes(BUFFSIZE) # 从 WAV 文件读取帧
if not buf:
break
break # 如果没有更多帧可读,退出循环
# 播放读取的帧
if pa.pa_simple_write(pa_stream, buf, len(buf), ctypes.byref(error)):
raise Exception("Could not play file")
wave_file.close()
wave_file.close() # 关闭 WAV 文件
# 确保所有数据都已播放完成
if pa.pa_simple_drain(pa_stream, ctypes.byref(error)):
raise Exception("Could not simple drain")
pa.pa_simple_free(pa_stream)
pa.pa_simple_free(pa_stream) # 释放 PulseAudio 流资源
if __name__ == "__main__":
beep()
beep() # 调用蜂鸣函数
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