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#include <stdio.h>
#include <math.h>
#include <time.h>
#include <arm_neon.h>
void applySeparableGaussianBlur(float src[5][5], float dst[5][5], int h, int w, float kx[3], float ky[3]) {
float buf[5][5] = {0};
// 将卷积核加载到 Neon 寄存器
float32x4_t kx_vec = vld1q_f32(kx); // 加载 kx
float32x4_t ky_vec = vld1q_f32(ky); // 加载 ky
// 水平卷积
for (int i = 1; i < h - 1; i++) {
for (int j = 1; j < w - 1; j += 4) {
float32x4_t left = vld1q_f32(&src[i][j-1]);
float32x4_t mid = vld1q_f32(&src[i][j]);
float32x4_t right = vld1q_f32(&src[i][j+1]);
float32x4_t result = vmulq_lane_f32(left, vget_low_f32(kx_vec), 0); // kx[0] * left
result = vmlaq_lane_f32(result, mid, vget_low_f32(kx_vec), 1); // + kx[1] * mid
result = vmlaq_lane_f32(result, right, vget_high_f32(kx_vec), 0); // + kx[2] * right
vst1q_f32(&buf[i][j], result);
}
}
// 垂直卷积
for (int i = 1; i < h - 1; i++) {
for (int j = 1; j < w - 1; j++) {
// 加载垂直方向上的 3 个点
float top = buf[i - 1][j];
float mid = buf[i][j];
float bottom = buf[i + 1][j];
// 垂直方向卷积
float result = ky[0] * top + ky[1] * mid + ky[2] * bottom;
dst[i][j] = result; // 存储到 dst 矩阵
}
}
}
int main() {
float src[5][5] = {
{0, 0, 0, 0, 0},
{0, 1, 2, 3, 0},
{0, 4, 5, 6, 0},
{0, 7, 8, 9, 0},
{0, 0, 0, 0, 0}
};
float dst[5][5] = {0};
float kx[3] = {0.25, 0.5, 0.25};
float ky[3] = {0.25, 0.5, 0.25};
clock_t start = clock();
applySeparableGaussianBlur(src, dst, 5, 5, kx, ky);
clock_t end = clock();
printf("矩阵结果:\n");
for (int i = 0; i < 5; i++) {
for (int j = 0; j < 5; j++) {
printf("%.2f ", dst[i][j]);
}
printf("\n");
}
printf("步骤3运行时间%f秒\n", (double)(end - start) / CLOCKS_PER_SEC);
return 0;
}