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221 lines
7.7 KiB
221 lines
7.7 KiB
import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
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import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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import _slicedToArray from "@babel/runtime/helpers/esm/slicedToArray";
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import * as React from 'react';
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import { useRef, useEffect } from 'react';
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import { STATUS_APPEAR, STATUS_NONE, STATUS_LEAVE, STATUS_ENTER, STEP_PREPARE, STEP_START, STEP_ACTIVE } from '../interface';
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import useState from './useState';
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import useIsomorphicLayoutEffect from './useIsomorphicLayoutEffect';
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import useStepQueue, { DoStep, SkipStep, isActive } from './useStepQueue';
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import useDomMotionEvents from './useDomMotionEvents';
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export default function useStatus(supportMotion, visible, getElement, _ref) {
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var _ref$motionEnter = _ref.motionEnter,
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motionEnter = _ref$motionEnter === void 0 ? true : _ref$motionEnter,
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_ref$motionAppear = _ref.motionAppear,
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motionAppear = _ref$motionAppear === void 0 ? true : _ref$motionAppear,
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_ref$motionLeave = _ref.motionLeave,
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motionLeave = _ref$motionLeave === void 0 ? true : _ref$motionLeave,
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motionDeadline = _ref.motionDeadline,
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motionLeaveImmediately = _ref.motionLeaveImmediately,
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onAppearPrepare = _ref.onAppearPrepare,
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onEnterPrepare = _ref.onEnterPrepare,
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onLeavePrepare = _ref.onLeavePrepare,
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onAppearStart = _ref.onAppearStart,
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onEnterStart = _ref.onEnterStart,
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onLeaveStart = _ref.onLeaveStart,
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onAppearActive = _ref.onAppearActive,
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onEnterActive = _ref.onEnterActive,
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onLeaveActive = _ref.onLeaveActive,
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onAppearEnd = _ref.onAppearEnd,
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onEnterEnd = _ref.onEnterEnd,
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onLeaveEnd = _ref.onLeaveEnd,
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onVisibleChanged = _ref.onVisibleChanged;
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// Used for outer render usage to avoid `visible: false & status: none` to render nothing
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var _useState = useState(),
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_useState2 = _slicedToArray(_useState, 2),
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asyncVisible = _useState2[0],
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setAsyncVisible = _useState2[1];
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var _useState3 = useState(STATUS_NONE),
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_useState4 = _slicedToArray(_useState3, 2),
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status = _useState4[0],
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setStatus = _useState4[1];
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var _useState5 = useState(null),
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_useState6 = _slicedToArray(_useState5, 2),
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style = _useState6[0],
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setStyle = _useState6[1];
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var mountedRef = useRef(false);
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var deadlineRef = useRef(null);
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var destroyedRef = useRef(false); // =========================== Dom Node ===========================
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var cacheElementRef = useRef(null);
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function getDomElement() {
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var element = getElement();
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return element || cacheElementRef.current;
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} // ========================== Motion End ==========================
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var activeRef = useRef(false);
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function onInternalMotionEnd(event) {
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var element = getDomElement();
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if (event && !event.deadline && event.target !== element) {
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// event exists
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// not initiated by deadline
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// transitionEnd not fired by inner elements
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return;
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}
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var canEnd;
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if (status === STATUS_APPEAR && activeRef.current) {
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canEnd = onAppearEnd === null || onAppearEnd === void 0 ? void 0 : onAppearEnd(element, event);
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} else if (status === STATUS_ENTER && activeRef.current) {
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canEnd = onEnterEnd === null || onEnterEnd === void 0 ? void 0 : onEnterEnd(element, event);
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} else if (status === STATUS_LEAVE && activeRef.current) {
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canEnd = onLeaveEnd === null || onLeaveEnd === void 0 ? void 0 : onLeaveEnd(element, event);
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} // Only update status when `canEnd` and not destroyed
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if (canEnd !== false && !destroyedRef.current) {
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setStatus(STATUS_NONE);
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setStyle(null);
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}
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}
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var _useDomMotionEvents = useDomMotionEvents(onInternalMotionEnd),
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_useDomMotionEvents2 = _slicedToArray(_useDomMotionEvents, 1),
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patchMotionEvents = _useDomMotionEvents2[0]; // ============================= Step =============================
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var eventHandlers = React.useMemo(function () {
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var _ref2, _ref3, _ref4;
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switch (status) {
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case STATUS_APPEAR:
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return _ref2 = {}, _defineProperty(_ref2, STEP_PREPARE, onAppearPrepare), _defineProperty(_ref2, STEP_START, onAppearStart), _defineProperty(_ref2, STEP_ACTIVE, onAppearActive), _ref2;
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case STATUS_ENTER:
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return _ref3 = {}, _defineProperty(_ref3, STEP_PREPARE, onEnterPrepare), _defineProperty(_ref3, STEP_START, onEnterStart), _defineProperty(_ref3, STEP_ACTIVE, onEnterActive), _ref3;
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case STATUS_LEAVE:
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return _ref4 = {}, _defineProperty(_ref4, STEP_PREPARE, onLeavePrepare), _defineProperty(_ref4, STEP_START, onLeaveStart), _defineProperty(_ref4, STEP_ACTIVE, onLeaveActive), _ref4;
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default:
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return {};
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}
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}, [status]);
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var _useStepQueue = useStepQueue(status, function (newStep) {
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// Only prepare step can be skip
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if (newStep === STEP_PREPARE) {
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var onPrepare = eventHandlers[STEP_PREPARE];
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if (!onPrepare) {
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return SkipStep;
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}
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return onPrepare(getDomElement());
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} // Rest step is sync update
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// Rest step is sync update
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if (step in eventHandlers) {
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var _eventHandlers$step;
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setStyle(((_eventHandlers$step = eventHandlers[step]) === null || _eventHandlers$step === void 0 ? void 0 : _eventHandlers$step.call(eventHandlers, getDomElement(), null)) || null);
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}
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if (step === STEP_ACTIVE) {
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// Patch events when motion needed
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patchMotionEvents(getDomElement());
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if (motionDeadline > 0) {
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clearTimeout(deadlineRef.current);
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deadlineRef.current = setTimeout(function () {
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onInternalMotionEnd({
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deadline: true
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});
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}, motionDeadline);
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}
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}
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return DoStep;
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}),
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_useStepQueue2 = _slicedToArray(_useStepQueue, 2),
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startStep = _useStepQueue2[0],
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step = _useStepQueue2[1];
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var active = isActive(step);
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activeRef.current = active; // ============================ Status ============================
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// Update with new status
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useIsomorphicLayoutEffect(function () {
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setAsyncVisible(visible);
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var isMounted = mountedRef.current;
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mountedRef.current = true;
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if (!supportMotion) {
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return;
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}
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var nextStatus; // Appear
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if (!isMounted && visible && motionAppear) {
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nextStatus = STATUS_APPEAR;
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} // Enter
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if (isMounted && visible && motionEnter) {
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nextStatus = STATUS_ENTER;
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} // Leave
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if (isMounted && !visible && motionLeave || !isMounted && motionLeaveImmediately && !visible && motionLeave) {
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nextStatus = STATUS_LEAVE;
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} // Update to next status
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if (nextStatus) {
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setStatus(nextStatus);
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startStep();
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}
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}, [visible]); // ============================ Effect ============================
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// Reset when motion changed
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useEffect(function () {
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if ( // Cancel appear
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status === STATUS_APPEAR && !motionAppear || // Cancel enter
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status === STATUS_ENTER && !motionEnter || // Cancel leave
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status === STATUS_LEAVE && !motionLeave) {
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setStatus(STATUS_NONE);
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}
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}, [motionAppear, motionEnter, motionLeave]);
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useEffect(function () {
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return function () {
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clearTimeout(deadlineRef.current);
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destroyedRef.current = true;
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};
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}, []); // Trigger `onVisibleChanged`
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useEffect(function () {
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if (asyncVisible !== undefined && status === STATUS_NONE) {
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onVisibleChanged === null || onVisibleChanged === void 0 ? void 0 : onVisibleChanged(asyncVisible);
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}
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}, [asyncVisible, status]); // ============================ Styles ============================
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var mergedStyle = style;
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if (eventHandlers[STEP_PREPARE] && step === STEP_START) {
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mergedStyle = _objectSpread({
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transition: 'none'
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}, mergedStyle);
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}
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return [status, step, mergedStyle, asyncVisible !== null && asyncVisible !== void 0 ? asyncVisible : visible];
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} |