"use strict"; (self["webpackChunk"] = self["webpackChunk"] || []).push([[83550],{ /***/ 98119: /*!*******************************************************!*\ !*** ./node_modules/_xterm@4.8.1@xterm/css/xterm.css ***! \*******************************************************/ /***/ (function() { // extracted by mini-css-extract-plugin /***/ }), /***/ 57128: /*!*************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/base64.js ***! \*************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var Log = _interopRequireWildcard(__webpack_require__(/*! ./util/logging.js */ 73520)); function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // From: http://hg.mozilla.org/mozilla-central/raw-file/ec10630b1a54/js/src/devtools/jint/sunspider/string-base64.js var _default = { /* Convert data (an array of integers) to a Base64 string. */ toBase64Table: 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/='.split(''), base64Pad: '=', encode: function encode(data) { "use strict"; var result = ''; var length = data.length; var lengthpad = length % 3; // Convert every three bytes to 4 ascii characters. for (var i = 0; i < length - 2; i += 3) { result += this.toBase64Table[data[i] >> 2]; result += this.toBase64Table[((data[i] & 0x03) << 4) + (data[i + 1] >> 4)]; result += this.toBase64Table[((data[i + 1] & 0x0f) << 2) + (data[i + 2] >> 6)]; result += this.toBase64Table[data[i + 2] & 0x3f]; } // Convert the remaining 1 or 2 bytes, pad out to 4 characters. var j = length - lengthpad; if (lengthpad === 2) { result += this.toBase64Table[data[j] >> 2]; result += this.toBase64Table[((data[j] & 0x03) << 4) + (data[j + 1] >> 4)]; result += this.toBase64Table[(data[j + 1] & 0x0f) << 2]; result += this.toBase64Table[64]; } else if (lengthpad === 1) { result += this.toBase64Table[data[j] >> 2]; result += this.toBase64Table[(data[j] & 0x03) << 4]; result += this.toBase64Table[64]; result += this.toBase64Table[64]; } return result; }, /* Convert Base64 data to a string */ /* eslint-disable comma-spacing */ toBinaryTable: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62, -1, -1, -1, 63, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, 0, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, -1, -1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, -1, -1, -1, -1, -1], /* eslint-enable comma-spacing */ decode: function decode(data) { var offset = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0; var dataLength = data.indexOf('=') - offset; if (dataLength < 0) { dataLength = data.length - offset; } /* Every four characters is 3 resulting numbers */ var resultLength = (dataLength >> 2) * 3 + Math.floor(dataLength % 4 / 1.5); var result = new Array(resultLength); // Convert one by one. var leftbits = 0; // number of bits decoded, but yet to be appended var leftdata = 0; // bits decoded, but yet to be appended for (var idx = 0, i = offset; i < data.length; i++) { var c = this.toBinaryTable[data.charCodeAt(i) & 0x7f]; var padding = data.charAt(i) === this.base64Pad; // Skip illegal characters and whitespace if (c === -1) { Log.Error("Illegal character code " + data.charCodeAt(i) + " at position " + i); continue; } // Collect data into leftdata, update bitcount leftdata = leftdata << 6 | c; leftbits += 6; // If we have 8 or more bits, append 8 bits to the result if (leftbits >= 8) { leftbits -= 8; // Append if not padding. if (!padding) { result[idx++] = leftdata >> leftbits & 0xff; } leftdata &= (1 << leftbits) - 1; } } // If there are any bits left, the base64 string was corrupted if (leftbits) { var err = new Error('Corrupted base64 string'); err.name = 'Base64-Error'; throw err; } return result; } }; /* End of Base64 namespace */ exports["default"] = _default; /***/ }), /***/ 17852: /*!************************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/decoders/copyrect.js ***! \************************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } /* * noVNC: HTML5 VNC client * Copyright (C) 2019 The noVNC Authors * Licensed under MPL 2.0 (see LICENSE.txt) * * See README.md for usage and integration instructions. * */ var CopyRectDecoder = /*#__PURE__*/function () { function CopyRectDecoder() { _classCallCheck(this, CopyRectDecoder); } _createClass(CopyRectDecoder, [{ key: "decodeRect", value: function decodeRect(x, y, width, height, sock, display, depth) { if (sock.rQwait("COPYRECT", 4)) { return false; } var deltaX = sock.rQshift16(); var deltaY = sock.rQshift16(); display.copyImage(deltaX, deltaY, x, y, width, height); return true; } }]); return CopyRectDecoder; }(); exports["default"] = CopyRectDecoder; /***/ }), /***/ 18330: /*!***********************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/decoders/hextile.js ***! \***********************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var Log = _interopRequireWildcard(__webpack_require__(/*! ../util/logging.js */ 73520)); function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } var HextileDecoder = /*#__PURE__*/function () { function HextileDecoder() { _classCallCheck(this, HextileDecoder); this._tiles = 0; this._lastsubencoding = 0; } _createClass(HextileDecoder, [{ key: "decodeRect", value: function decodeRect(x, y, width, height, sock, display, depth) { if (this._tiles === 0) { this._tilesX = Math.ceil(width / 16); this._tilesY = Math.ceil(height / 16); this._totalTiles = this._tilesX * this._tilesY; this._tiles = this._totalTiles; } while (this._tiles > 0) { var bytes = 1; if (sock.rQwait("HEXTILE", bytes)) { return false; } var rQ = sock.rQ; var rQi = sock.rQi; var subencoding = rQ[rQi]; // Peek if (subencoding > 30) { // Raw throw new Error("Illegal hextile subencoding (subencoding: " + subencoding + ")"); } var currTile = this._totalTiles - this._tiles; var tileX = currTile % this._tilesX; var tileY = Math.floor(currTile / this._tilesX); var tx = x + tileX * 16; var ty = y + tileY * 16; var tw = Math.min(16, x + width - tx); var th = Math.min(16, y + height - ty); // Figure out how much we are expecting if (subencoding & 0x01) { // Raw bytes += tw * th * 4; } else { if (subencoding & 0x02) { // Background bytes += 4; } if (subencoding & 0x04) { // Foreground bytes += 4; } if (subencoding & 0x08) { // AnySubrects bytes++; // Since we aren't shifting it off if (sock.rQwait("HEXTILE", bytes)) { return false; } var subrects = rQ[rQi + bytes - 1]; // Peek if (subencoding & 0x10) { // SubrectsColoured bytes += subrects * (4 + 2); } else { bytes += subrects * 2; } } } if (sock.rQwait("HEXTILE", bytes)) { return false; } // We know the encoding and have a whole tile rQi++; if (subencoding === 0) { if (this._lastsubencoding & 0x01) { // Weird: ignore blanks are RAW Log.Debug(" Ignoring blank after RAW"); } else { display.fillRect(tx, ty, tw, th, this._background); } } else if (subencoding & 0x01) { // Raw display.blitImage(tx, ty, tw, th, rQ, rQi); rQi += bytes - 1; } else { if (subencoding & 0x02) { // Background this._background = [rQ[rQi], rQ[rQi + 1], rQ[rQi + 2], rQ[rQi + 3]]; rQi += 4; } if (subencoding & 0x04) { // Foreground this._foreground = [rQ[rQi], rQ[rQi + 1], rQ[rQi + 2], rQ[rQi + 3]]; rQi += 4; } display.startTile(tx, ty, tw, th, this._background); if (subencoding & 0x08) { // AnySubrects var _subrects = rQ[rQi]; rQi++; for (var s = 0; s < _subrects; s++) { var color = void 0; if (subencoding & 0x10) { // SubrectsColoured color = [rQ[rQi], rQ[rQi + 1], rQ[rQi + 2], rQ[rQi + 3]]; rQi += 4; } else { color = this._foreground; } var xy = rQ[rQi]; rQi++; var sx = xy >> 4; var sy = xy & 0x0f; var wh = rQ[rQi]; rQi++; var sw = (wh >> 4) + 1; var sh = (wh & 0x0f) + 1; display.subTile(sx, sy, sw, sh, color); } } display.finishTile(); } sock.rQi = rQi; this._lastsubencoding = subencoding; this._tiles--; } return true; } }]); return HextileDecoder; }(); exports["default"] = HextileDecoder; /***/ }), /***/ 11231: /*!*******************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/decoders/raw.js ***! \*******************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } /* * noVNC: HTML5 VNC client * Copyright (C) 2019 The noVNC Authors * Licensed under MPL 2.0 (see LICENSE.txt) * * See README.md for usage and integration instructions. * */ var RawDecoder = /*#__PURE__*/function () { function RawDecoder() { _classCallCheck(this, RawDecoder); this._lines = 0; } _createClass(RawDecoder, [{ key: "decodeRect", value: function decodeRect(x, y, width, height, sock, display, depth) { if (this._lines === 0) { this._lines = height; } var pixelSize = depth == 8 ? 1 : 4; var bytesPerLine = width * pixelSize; if (sock.rQwait("RAW", bytesPerLine)) { return false; } var curY = y + (height - this._lines); var currHeight = Math.min(this._lines, Math.floor(sock.rQlen / bytesPerLine)); var data = sock.rQ; var index = sock.rQi; // Convert data if needed if (depth == 8) { var pixels = width * currHeight; var newdata = new Uint8Array(pixels * 4); for (var i = 0; i < pixels; i++) { newdata[i * 4 + 0] = (data[index + i] >> 0 & 0x3) * 255 / 3; newdata[i * 4 + 1] = (data[index + i] >> 2 & 0x3) * 255 / 3; newdata[i * 4 + 2] = (data[index + i] >> 4 & 0x3) * 255 / 3; newdata[i * 4 + 4] = 0; } data = newdata; index = 0; } display.blitImage(x, curY, width, currHeight, data, index); sock.rQskipBytes(currHeight * bytesPerLine); this._lines -= currHeight; if (this._lines > 0) { return false; } return true; } }]); return RawDecoder; }(); exports["default"] = RawDecoder; /***/ }), /***/ 57507: /*!*******************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/decoders/rre.js ***! \*******************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } /* * noVNC: HTML5 VNC client * Copyright (C) 2019 The noVNC Authors * Licensed under MPL 2.0 (see LICENSE.txt) * * See README.md for usage and integration instructions. * */ var RREDecoder = /*#__PURE__*/function () { function RREDecoder() { _classCallCheck(this, RREDecoder); this._subrects = 0; } _createClass(RREDecoder, [{ key: "decodeRect", value: function decodeRect(x, y, width, height, sock, display, depth) { if (this._subrects === 0) { if (sock.rQwait("RRE", 4 + 4)) { return false; } this._subrects = sock.rQshift32(); var color = sock.rQshiftBytes(4); // Background display.fillRect(x, y, width, height, color); } while (this._subrects > 0) { if (sock.rQwait("RRE", 4 + 8)) { return false; } var _color = sock.rQshiftBytes(4); var sx = sock.rQshift16(); var sy = sock.rQshift16(); var swidth = sock.rQshift16(); var sheight = sock.rQshift16(); display.fillRect(x + sx, y + sy, swidth, sheight, _color); this._subrects--; } return true; } }]); return RREDecoder; }(); exports["default"] = RREDecoder; /***/ }), /***/ 21330: /*!*********************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/decoders/tight.js ***! \*********************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var Log = _interopRequireWildcard(__webpack_require__(/*! ../util/logging.js */ 73520)); var _inflator = _interopRequireDefault(__webpack_require__(/*! ../inflator.js */ 48831)); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } var TightDecoder = /*#__PURE__*/function () { function TightDecoder() { _classCallCheck(this, TightDecoder); this._ctl = null; this._filter = null; this._numColors = 0; this._palette = new Uint8Array(1024); // 256 * 4 (max palette size * max bytes-per-pixel) this._len = 0; this._zlibs = []; for (var i = 0; i < 4; i++) { this._zlibs[i] = new _inflator.default(); } } _createClass(TightDecoder, [{ key: "decodeRect", value: function decodeRect(x, y, width, height, sock, display, depth) { if (this._ctl === null) { if (sock.rQwait("TIGHT compression-control", 1)) { return false; } this._ctl = sock.rQshift8(); // Reset streams if the server requests it for (var i = 0; i < 4; i++) { if (this._ctl >> i & 1) { this._zlibs[i].reset(); Log.Info("Reset zlib stream " + i); } } // Figure out filter this._ctl = this._ctl >> 4; } var ret; if (this._ctl === 0x08) { ret = this._fillRect(x, y, width, height, sock, display, depth); } else if (this._ctl === 0x09) { ret = this._jpegRect(x, y, width, height, sock, display, depth); } else if (this._ctl === 0x0A) { ret = this._pngRect(x, y, width, height, sock, display, depth); } else if ((this._ctl & 0x80) == 0) { ret = this._basicRect(this._ctl, x, y, width, height, sock, display, depth); } else { throw new Error("Illegal tight compression received (ctl: " + this._ctl + ")"); } if (ret) { this._ctl = null; } return ret; } }, { key: "_fillRect", value: function _fillRect(x, y, width, height, sock, display, depth) { if (sock.rQwait("TIGHT", 3)) { return false; } var rQi = sock.rQi; var rQ = sock.rQ; display.fillRect(x, y, width, height, [rQ[rQi + 2], rQ[rQi + 1], rQ[rQi]], false); sock.rQskipBytes(3); return true; } }, { key: "_jpegRect", value: function _jpegRect(x, y, width, height, sock, display, depth) { var data = this._readData(sock); if (data === null) { return false; } display.imageRect(x, y, width, height, "image/jpeg", data); return true; } }, { key: "_pngRect", value: function _pngRect(x, y, width, height, sock, display, depth) { throw new Error("PNG received in standard Tight rect"); } }, { key: "_basicRect", value: function _basicRect(ctl, x, y, width, height, sock, display, depth) { if (this._filter === null) { if (ctl & 0x4) { if (sock.rQwait("TIGHT", 1)) { return false; } this._filter = sock.rQshift8(); } else { // Implicit CopyFilter this._filter = 0; } } var streamId = ctl & 0x3; var ret; switch (this._filter) { case 0: // CopyFilter ret = this._copyFilter(streamId, x, y, width, height, sock, display, depth); break; case 1: // PaletteFilter ret = this._paletteFilter(streamId, x, y, width, height, sock, display, depth); break; case 2: // GradientFilter ret = this._gradientFilter(streamId, x, y, width, height, sock, display, depth); break; default: throw new Error("Illegal tight filter received (ctl: " + this._filter + ")"); } if (ret) { this._filter = null; } return ret; } }, { key: "_copyFilter", value: function _copyFilter(streamId, x, y, width, height, sock, display, depth) { var uncompressedSize = width * height * 3; var data; if (uncompressedSize < 12) { if (sock.rQwait("TIGHT", uncompressedSize)) { return false; } data = sock.rQshiftBytes(uncompressedSize); } else { data = this._readData(sock); if (data === null) { return false; } this._zlibs[streamId].setInput(data); data = this._zlibs[streamId].inflate(uncompressedSize); this._zlibs[streamId].setInput(null); } display.blitRgbImage(x, y, width, height, data, 0, false); return true; } }, { key: "_paletteFilter", value: function _paletteFilter(streamId, x, y, width, height, sock, display, depth) { if (this._numColors === 0) { if (sock.rQwait("TIGHT palette", 1)) { return false; } var numColors = sock.rQpeek8() + 1; var paletteSize = numColors * 3; if (sock.rQwait("TIGHT palette", 1 + paletteSize)) { return false; } this._numColors = numColors; sock.rQskipBytes(1); sock.rQshiftTo(this._palette, paletteSize); } var bpp = this._numColors <= 2 ? 1 : 8; var rowSize = Math.floor((width * bpp + 7) / 8); var uncompressedSize = rowSize * height; var data; if (uncompressedSize < 12) { if (sock.rQwait("TIGHT", uncompressedSize)) { return false; } data = sock.rQshiftBytes(uncompressedSize); } else { data = this._readData(sock); if (data === null) { return false; } this._zlibs[streamId].setInput(data); data = this._zlibs[streamId].inflate(uncompressedSize); this._zlibs[streamId].setInput(null); } // Convert indexed (palette based) image data to RGB if (this._numColors == 2) { this._monoRect(x, y, width, height, data, this._palette, display); } else { this._paletteRect(x, y, width, height, data, this._palette, display); } this._numColors = 0; return true; } }, { key: "_monoRect", value: function _monoRect(x, y, width, height, data, palette, display) { // Convert indexed (palette based) image data to RGB // TODO: reduce number of calculations inside loop var dest = this._getScratchBuffer(width * height * 4); var w = Math.floor((width + 7) / 8); var w1 = Math.floor(width / 8); for (var _y = 0; _y < height; _y++) { var dp = void 0, sp = void 0, _x = void 0; for (_x = 0; _x < w1; _x++) { for (var b = 7; b >= 0; b--) { dp = (_y * width + _x * 8 + 7 - b) * 4; sp = (data[_y * w + _x] >> b & 1) * 3; dest[dp] = palette[sp]; dest[dp + 1] = palette[sp + 1]; dest[dp + 2] = palette[sp + 2]; dest[dp + 3] = 255; } } for (var _b = 7; _b >= 8 - width % 8; _b--) { dp = (_y * width + _x * 8 + 7 - _b) * 4; sp = (data[_y * w + _x] >> _b & 1) * 3; dest[dp] = palette[sp]; dest[dp + 1] = palette[sp + 1]; dest[dp + 2] = palette[sp + 2]; dest[dp + 3] = 255; } } display.blitRgbxImage(x, y, width, height, dest, 0, false); } }, { key: "_paletteRect", value: function _paletteRect(x, y, width, height, data, palette, display) { // Convert indexed (palette based) image data to RGB var dest = this._getScratchBuffer(width * height * 4); var total = width * height * 4; for (var i = 0, j = 0; i < total; i += 4, j++) { var sp = data[j] * 3; dest[i] = palette[sp]; dest[i + 1] = palette[sp + 1]; dest[i + 2] = palette[sp + 2]; dest[i + 3] = 255; } display.blitRgbxImage(x, y, width, height, dest, 0, false); } }, { key: "_gradientFilter", value: function _gradientFilter(streamId, x, y, width, height, sock, display, depth) { throw new Error("Gradient filter not implemented"); } }, { key: "_readData", value: function _readData(sock) { if (this._len === 0) { if (sock.rQwait("TIGHT", 3)) { return null; } var byte; byte = sock.rQshift8(); this._len = byte & 0x7f; if (byte & 0x80) { byte = sock.rQshift8(); this._len |= (byte & 0x7f) << 7; if (byte & 0x80) { byte = sock.rQshift8(); this._len |= byte << 14; } } } if (sock.rQwait("TIGHT", this._len)) { return null; } var data = sock.rQshiftBytes(this._len); this._len = 0; return data; } }, { key: "_getScratchBuffer", value: function _getScratchBuffer(size) { if (!this._scratchBuffer || this._scratchBuffer.length < size) { this._scratchBuffer = new Uint8Array(size); } return this._scratchBuffer; } }]); return TightDecoder; }(); exports["default"] = TightDecoder; /***/ }), /***/ 91649: /*!************************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/decoders/tightpng.js ***! \************************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _tight = _interopRequireDefault(__webpack_require__(/*! ./tight.js */ 21330)); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); } function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); } function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; } function _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === "object" || typeof call === "function")) { return call; } return _assertThisInitialized(self); } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Date.prototype.toString.call(Reflect.construct(Date, [], function () {})); return true; } catch (e) { return false; } } function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); } var TightPNGDecoder = /*#__PURE__*/function (_TightDecoder) { _inherits(TightPNGDecoder, _TightDecoder); var _super = _createSuper(TightPNGDecoder); function TightPNGDecoder() { _classCallCheck(this, TightPNGDecoder); return _super.apply(this, arguments); } _createClass(TightPNGDecoder, [{ key: "_pngRect", value: function _pngRect(x, y, width, height, sock, display, depth) { var data = this._readData(sock); if (data === null) { return false; } display.imageRect(x, y, width, height, "image/png", data); return true; } }, { key: "_basicRect", value: function _basicRect(ctl, x, y, width, height, sock, display, depth) { throw new Error("BasicCompression received in TightPNG rect"); } }]); return TightPNGDecoder; }(_tight.default); exports["default"] = TightPNGDecoder; /***/ }), /***/ 17834: /*!***************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/deflator.js ***! \***************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _deflate2 = __webpack_require__(/*! ../lib/vendor/pako/lib/zlib/deflate.js */ 25805); var _zstream = _interopRequireDefault(__webpack_require__(/*! ../lib/vendor/pako/lib/zlib/zstream.js */ 27589)); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } var Deflator = /*#__PURE__*/function () { function Deflator() { _classCallCheck(this, Deflator); this.strm = new _zstream.default(); this.chunkSize = 1024 * 10 * 10; this.outputBuffer = new Uint8Array(this.chunkSize); this.windowBits = 5; (0, _deflate2.deflateInit)(this.strm, this.windowBits); } _createClass(Deflator, [{ key: "deflate", value: function deflate(inData) { /* eslint-disable camelcase */ this.strm.input = inData; this.strm.avail_in = this.strm.input.length; this.strm.next_in = 0; this.strm.output = this.outputBuffer; this.strm.avail_out = this.chunkSize; this.strm.next_out = 0; /* eslint-enable camelcase */ var lastRet = (0, _deflate2.deflate)(this.strm, _deflate2.Z_FULL_FLUSH); var outData = new Uint8Array(this.strm.output.buffer, 0, this.strm.next_out); if (lastRet < 0) { throw new Error("zlib deflate failed"); } if (this.strm.avail_in > 0) { // Read chunks until done var chunks = [outData]; var totalLen = outData.length; do { /* eslint-disable camelcase */ this.strm.output = new Uint8Array(this.chunkSize); this.strm.next_out = 0; this.strm.avail_out = this.chunkSize; /* eslint-enable camelcase */ lastRet = (0, _deflate2.deflate)(this.strm, _deflate2.Z_FULL_FLUSH); if (lastRet < 0) { throw new Error("zlib deflate failed"); } var chunk = new Uint8Array(this.strm.output.buffer, 0, this.strm.next_out); totalLen += chunk.length; chunks.push(chunk); } while (this.strm.avail_in > 0); // Combine chunks into a single data var newData = new Uint8Array(totalLen); var offset = 0; for (var i = 0; i < chunks.length; i++) { newData.set(chunks[i], offset); offset += chunks[i].length; } outData = newData; } /* eslint-disable camelcase */ this.strm.input = null; this.strm.avail_in = 0; this.strm.next_in = 0; /* eslint-enable camelcase */ return outData; } }]); return Deflator; }(); exports["default"] = Deflator; /***/ }), /***/ 64966: /*!**********************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/des.js ***! \**********************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } /* * Ported from Flashlight VNC ActionScript implementation: * http://www.wizhelp.com/flashlight-vnc/ * * Full attribution follows: * * ------------------------------------------------------------------------- * * This DES class has been extracted from package Acme.Crypto for use in VNC. * The unnecessary odd parity code has been removed. * * These changes are: * Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * DesCipher - the DES encryption method * * The meat of this code is by Dave Zimmerman , and is: * * Copyright (c) 1996 Widget Workshop, Inc. All Rights Reserved. * * Permission to use, copy, modify, and distribute this software * and its documentation for NON-COMMERCIAL or COMMERCIAL purposes and * without fee is hereby granted, provided that this copyright notice is kept * intact. * * WIDGET WORKSHOP MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY * OF THE SOFTWARE, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED * TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE, OR NON-INFRINGEMENT. WIDGET WORKSHOP SHALL NOT BE LIABLE * FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. * * THIS SOFTWARE IS NOT DESIGNED OR INTENDED FOR USE OR RESALE AS ON-LINE * CONTROL EQUIPMENT IN HAZARDOUS ENVIRONMENTS REQUIRING FAIL-SAFE * PERFORMANCE, SUCH AS IN THE OPERATION OF NUCLEAR FACILITIES, AIRCRAFT * NAVIGATION OR COMMUNICATION SYSTEMS, AIR TRAFFIC CONTROL, DIRECT LIFE * SUPPORT MACHINES, OR WEAPONS SYSTEMS, IN WHICH THE FAILURE OF THE * SOFTWARE COULD LEAD DIRECTLY TO DEATH, PERSONAL INJURY, OR SEVERE * PHYSICAL OR ENVIRONMENTAL DAMAGE ("HIGH RISK ACTIVITIES"). WIDGET WORKSHOP * SPECIFICALLY DISCLAIMS ANY EXPRESS OR IMPLIED WARRANTY OF FITNESS FOR * HIGH RISK ACTIVITIES. * * * The rest is: * * Copyright (C) 1996 by Jef Poskanzer . All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * Visit the ACME Labs Java page for up-to-date versions of this and other * fine Java utilities: http://www.acme.com/java/ */ /* eslint-disable comma-spacing */ // Tables, permutations, S-boxes, etc. var PC2 = [13, 16, 10, 23, 0, 4, 2, 27, 14, 5, 20, 9, 22, 18, 11, 3, 25, 7, 15, 6, 26, 19, 12, 1, 40, 51, 30, 36, 46, 54, 29, 39, 50, 44, 32, 47, 43, 48, 38, 55, 33, 52, 45, 41, 49, 35, 28, 31], totrot = [1, 2, 4, 6, 8, 10, 12, 14, 15, 17, 19, 21, 23, 25, 27, 28]; var z = 0x0; var a, b, c, d, e, f; a = 1 << 16; b = 1 << 24; c = a | b; d = 1 << 2; e = 1 << 10; f = d | e; var SP1 = [c | e, z | z, a | z, c | f, c | d, a | f, z | d, a | z, z | e, c | e, c | f, z | e, b | f, c | d, b | z, z | d, z | f, b | e, b | e, a | e, a | e, c | z, c | z, b | f, a | d, b | d, b | d, a | d, z | z, z | f, a | f, b | z, a | z, c | f, z | d, c | z, c | e, b | z, b | z, z | e, c | d, a | z, a | e, b | d, z | e, z | d, b | f, a | f, c | f, a | d, c | z, b | f, b | d, z | f, a | f, c | e, z | f, b | e, b | e, z | z, a | d, a | e, z | z, c | d]; a = 1 << 20; b = 1 << 31; c = a | b; d = 1 << 5; e = 1 << 15; f = d | e; var SP2 = [c | f, b | e, z | e, a | f, a | z, z | d, c | d, b | f, b | d, c | f, c | e, b | z, b | e, a | z, z | d, c | d, a | e, a | d, b | f, z | z, b | z, z | e, a | f, c | z, a | d, b | d, z | z, a | e, z | f, c | e, c | z, z | f, z | z, a | f, c | d, a | z, b | f, c | z, c | e, z | e, c | z, b | e, z | d, c | f, a | f, z | d, z | e, b | z, z | f, c | e, a | z, b | d, a | d, b | f, b | d, a | d, a | e, z | z, b | e, z | f, b | z, c | d, c | f, a | e]; a = 1 << 17; b = 1 << 27; c = a | b; d = 1 << 3; e = 1 << 9; f = d | e; var SP3 = [z | f, c | e, z | z, c | d, b | e, z | z, a | f, b | e, a | d, b | d, b | d, a | z, c | f, a | d, c | z, z | f, b | z, z | d, c | e, z | e, a | e, c | z, c | d, a | f, b | f, a | e, a | z, b | f, z | d, c | f, z | e, b | z, c | e, b | z, a | d, z | f, a | z, c | e, b | e, z | z, z | e, a | d, c | f, b | e, b | d, z | e, z | z, c | d, b | f, a | z, b | z, c | f, z | d, a | f, a | e, b | d, c | z, b | f, z | f, c | z, a | f, z | d, c | d, a | e]; a = 1 << 13; b = 1 << 23; c = a | b; d = 1 << 0; e = 1 << 7; f = d | e; var SP4 = [c | d, a | f, a | f, z | e, c | e, b | f, b | d, a | d, z | z, c | z, c | z, c | f, z | f, z | z, b | e, b | d, z | d, a | z, b | z, c | d, z | e, b | z, a | d, a | e, b | f, z | d, a | e, b | e, a | z, c | e, c | f, z | f, b | e, b | d, c | z, c | f, z | f, z | z, z | z, c | z, a | e, b | e, b | f, z | d, c | d, a | f, a | f, z | e, c | f, z | f, z | d, a | z, b | d, a | d, c | e, b | f, a | d, a | e, b | z, c | d, z | e, b | z, a | z, c | e]; a = 1 << 25; b = 1 << 30; c = a | b; d = 1 << 8; e = 1 << 19; f = d | e; var SP5 = [z | d, a | f, a | e, c | d, z | e, z | d, b | z, a | e, b | f, z | e, a | d, b | f, c | d, c | e, z | f, b | z, a | z, b | e, b | e, z | z, b | d, c | f, c | f, a | d, c | e, b | d, z | z, c | z, a | f, a | z, c | z, z | f, z | e, c | d, z | d, a | z, b | z, a | e, c | d, b | f, a | d, b | z, c | e, a | f, b | f, z | d, a | z, c | e, c | f, z | f, c | z, c | f, a | e, z | z, b | e, c | z, z | f, a | d, b | d, z | e, z | z, b | e, a | f, b | d]; a = 1 << 22; b = 1 << 29; c = a | b; d = 1 << 4; e = 1 << 14; f = d | e; var SP6 = [b | d, c | z, z | e, c | f, c | z, z | d, c | f, a | z, b | e, a | f, a | z, b | d, a | d, b | e, b | z, z | f, z | z, a | d, b | f, z | e, a | e, b | f, z | d, c | d, c | d, z | z, a | f, c | e, z | f, a | e, c | e, b | z, b | e, z | d, c | d, a | e, c | f, a | z, z | f, b | d, a | z, b | e, b | z, z | f, b | d, c | f, a | e, c | z, a | f, c | e, z | z, c | d, z | d, z | e, c | z, a | f, z | e, a | d, b | f, z | z, c | e, b | z, a | d, b | f]; a = 1 << 21; b = 1 << 26; c = a | b; d = 1 << 1; e = 1 << 11; f = d | e; var SP7 = [a | z, c | d, b | f, z | z, z | e, b | f, a | f, c | e, c | f, a | z, z | z, b | d, z | d, b | z, c | d, z | f, b | e, a | f, a | d, b | e, b | d, c | z, c | e, a | d, c | z, z | e, z | f, c | f, a | e, z | d, b | z, a | e, b | z, a | e, a | z, b | f, b | f, c | d, c | d, z | d, a | d, b | z, b | e, a | z, c | e, z | f, a | f, c | e, z | f, b | d, c | f, c | z, a | e, z | z, z | d, c | f, z | z, a | f, c | z, z | e, b | d, b | e, z | e, a | d]; a = 1 << 18; b = 1 << 28; c = a | b; d = 1 << 6; e = 1 << 12; f = d | e; var SP8 = [b | f, z | e, a | z, c | f, b | z, b | f, z | d, b | z, a | d, c | z, c | f, a | e, c | e, a | f, z | e, z | d, c | z, b | d, b | e, z | f, a | e, a | d, c | d, c | e, z | f, z | z, z | z, c | d, b | d, b | e, a | f, a | z, a | f, a | z, c | e, z | e, z | d, c | d, z | e, a | f, b | e, z | d, b | d, c | z, c | d, b | z, a | z, b | f, z | z, c | f, a | d, b | d, c | z, b | e, b | f, z | z, c | f, a | e, a | e, z | f, z | f, a | d, b | z, c | e]; /* eslint-enable comma-spacing */ var DES = /*#__PURE__*/function () { function DES(password) { _classCallCheck(this, DES); this.keys = []; // Set the key. var pc1m = [], pcr = [], kn = []; for (var j = 0, l = 56; j < 56; ++j, l -= 8) { l += l < -5 ? 65 : l < -3 ? 31 : l < -1 ? 63 : l === 27 ? 35 : 0; // PC1 var m = l & 0x7; pc1m[j] = (password[l >>> 3] & 1 << m) !== 0 ? 1 : 0; } for (var i = 0; i < 16; ++i) { var _m = i << 1; var n = _m + 1; kn[_m] = kn[n] = 0; for (var o = 28; o < 59; o += 28) { for (var _j = o - 28; _j < o; ++_j) { var _l = _j + totrot[i]; pcr[_j] = _l < o ? pc1m[_l] : pc1m[_l - 28]; } } for (var _j2 = 0; _j2 < 24; ++_j2) { if (pcr[PC2[_j2]] !== 0) { kn[_m] |= 1 << 23 - _j2; } if (pcr[PC2[_j2 + 24]] !== 0) { kn[n] |= 1 << 23 - _j2; } } } // cookey for (var _i = 0, rawi = 0, KnLi = 0; _i < 16; ++_i) { var raw0 = kn[rawi++]; var raw1 = kn[rawi++]; this.keys[KnLi] = (raw0 & 0x00fc0000) << 6; this.keys[KnLi] |= (raw0 & 0x00000fc0) << 10; this.keys[KnLi] |= (raw1 & 0x00fc0000) >>> 10; this.keys[KnLi] |= (raw1 & 0x00000fc0) >>> 6; ++KnLi; this.keys[KnLi] = (raw0 & 0x0003f000) << 12; this.keys[KnLi] |= (raw0 & 0x0000003f) << 16; this.keys[KnLi] |= (raw1 & 0x0003f000) >>> 4; this.keys[KnLi] |= raw1 & 0x0000003f; ++KnLi; } } // Encrypt 8 bytes of text _createClass(DES, [{ key: "enc8", value: function enc8(text) { var b = text.slice(); var i = 0, l, r, x; // left, right, accumulator // Squash 8 bytes to 2 ints l = b[i++] << 24 | b[i++] << 16 | b[i++] << 8 | b[i++]; r = b[i++] << 24 | b[i++] << 16 | b[i++] << 8 | b[i++]; x = (l >>> 4 ^ r) & 0x0f0f0f0f; r ^= x; l ^= x << 4; x = (l >>> 16 ^ r) & 0x0000ffff; r ^= x; l ^= x << 16; x = (r >>> 2 ^ l) & 0x33333333; l ^= x; r ^= x << 2; x = (r >>> 8 ^ l) & 0x00ff00ff; l ^= x; r ^= x << 8; r = r << 1 | r >>> 31 & 1; x = (l ^ r) & 0xaaaaaaaa; l ^= x; r ^= x; l = l << 1 | l >>> 31 & 1; for (var _i2 = 0, keysi = 0; _i2 < 8; ++_i2) { x = r << 28 | r >>> 4; x ^= this.keys[keysi++]; var fval = SP7[x & 0x3f]; fval |= SP5[x >>> 8 & 0x3f]; fval |= SP3[x >>> 16 & 0x3f]; fval |= SP1[x >>> 24 & 0x3f]; x = r ^ this.keys[keysi++]; fval |= SP8[x & 0x3f]; fval |= SP6[x >>> 8 & 0x3f]; fval |= SP4[x >>> 16 & 0x3f]; fval |= SP2[x >>> 24 & 0x3f]; l ^= fval; x = l << 28 | l >>> 4; x ^= this.keys[keysi++]; fval = SP7[x & 0x3f]; fval |= SP5[x >>> 8 & 0x3f]; fval |= SP3[x >>> 16 & 0x3f]; fval |= SP1[x >>> 24 & 0x3f]; x = l ^ this.keys[keysi++]; fval |= SP8[x & 0x0000003f]; fval |= SP6[x >>> 8 & 0x3f]; fval |= SP4[x >>> 16 & 0x3f]; fval |= SP2[x >>> 24 & 0x3f]; r ^= fval; } r = r << 31 | r >>> 1; x = (l ^ r) & 0xaaaaaaaa; l ^= x; r ^= x; l = l << 31 | l >>> 1; x = (l >>> 8 ^ r) & 0x00ff00ff; r ^= x; l ^= x << 8; x = (l >>> 2 ^ r) & 0x33333333; r ^= x; l ^= x << 2; x = (r >>> 16 ^ l) & 0x0000ffff; l ^= x; r ^= x << 16; x = (r >>> 4 ^ l) & 0x0f0f0f0f; l ^= x; r ^= x << 4; // Spread ints to bytes x = [r, l]; for (i = 0; i < 8; i++) { b[i] = (x[i >>> 2] >>> 8 * (3 - i % 4)) % 256; if (b[i] < 0) { b[i] += 256; } // unsigned } return b; } // Encrypt 16 bytes of text using passwd as key }, { key: "encrypt", value: function encrypt(t) { return this.enc8(t.slice(0, 8)).concat(this.enc8(t.slice(8, 16))); } }]); return DES; }(); exports["default"] = DES; /***/ }), /***/ 22814: /*!**************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/display.js ***! \**************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var Log = _interopRequireWildcard(__webpack_require__(/*! ./util/logging.js */ 73520)); var _base = _interopRequireDefault(__webpack_require__(/*! ./base64.js */ 57128)); var _browser = __webpack_require__(/*! ./util/browser.js */ 41895); var _int = __webpack_require__(/*! ./util/int.js */ 20860); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } var Display = /*#__PURE__*/function () { function Display(target) { _classCallCheck(this, Display); this._drawCtx = null; this._renderQ = []; // queue drawing actions for in-oder rendering this._flushing = false; // the full frame buffer (logical canvas) size this._fbWidth = 0; this._fbHeight = 0; this._prevDrawStyle = ""; this._tile = null; this._tile16x16 = null; this._tileX = 0; this._tileY = 0; Log.Debug(">> Display.constructor"); // The visible canvas this._target = target; if (!this._target) { throw new Error("Target must be set"); } if (typeof this._target === 'string') { throw new Error('target must be a DOM element'); } if (!this._target.getContext) { throw new Error("no getContext method"); } this._targetCtx = this._target.getContext('2d'); // the visible canvas viewport (i.e. what actually gets seen) this._viewportLoc = { 'x': 0, 'y': 0, 'w': this._target.width, 'h': this._target.height }; // The hidden canvas, where we do the actual rendering this._backbuffer = document.createElement('canvas'); this._drawCtx = this._backbuffer.getContext('2d'); this._damageBounds = { left: 0, top: 0, right: this._backbuffer.width, bottom: this._backbuffer.height }; Log.Debug("User Agent: " + navigator.userAgent); // Check canvas features if (!('createImageData' in this._drawCtx)) { throw new Error("Canvas does not support createImageData"); } this._tile16x16 = this._drawCtx.createImageData(16, 16); Log.Debug("<< Display.constructor"); // ===== PROPERTIES ===== this._scale = 1.0; this._clipViewport = false; // ===== EVENT HANDLERS ===== this.onflush = function () {}; // A flush request has finished } // ===== PROPERTIES ===== _createClass(Display, [{ key: "viewportChangePos", // ===== PUBLIC METHODS ===== value: function viewportChangePos(deltaX, deltaY) { var vp = this._viewportLoc; deltaX = Math.floor(deltaX); deltaY = Math.floor(deltaY); if (!this._clipViewport) { deltaX = -vp.w; // clamped later of out of bounds deltaY = -vp.h; } var vx2 = vp.x + vp.w - 1; var vy2 = vp.y + vp.h - 1; // Position change if (deltaX < 0 && vp.x + deltaX < 0) { deltaX = -vp.x; } if (vx2 + deltaX >= this._fbWidth) { deltaX -= vx2 + deltaX - this._fbWidth + 1; } if (vp.y + deltaY < 0) { deltaY = -vp.y; } if (vy2 + deltaY >= this._fbHeight) { deltaY -= vy2 + deltaY - this._fbHeight + 1; } if (deltaX === 0 && deltaY === 0) { return; } Log.Debug("viewportChange deltaX: " + deltaX + ", deltaY: " + deltaY); vp.x += deltaX; vp.y += deltaY; this._damage(vp.x, vp.y, vp.w, vp.h); this.flip(); } }, { key: "viewportChangeSize", value: function viewportChangeSize(width, height) { if (!this._clipViewport || typeof width === "undefined" || typeof height === "undefined") { Log.Debug("Setting viewport to full display region"); width = this._fbWidth; height = this._fbHeight; } width = Math.floor(width); height = Math.floor(height); if (width > this._fbWidth) { width = this._fbWidth; } if (height > this._fbHeight) { height = this._fbHeight; } var vp = this._viewportLoc; if (vp.w !== width || vp.h !== height) { vp.w = width; vp.h = height; var canvas = this._target; canvas.width = width; canvas.height = height; // The position might need to be updated if we've grown this.viewportChangePos(0, 0); this._damage(vp.x, vp.y, vp.w, vp.h); this.flip(); // Update the visible size of the target canvas this._rescale(this._scale); } } }, { key: "absX", value: function absX(x) { if (this._scale === 0) { return 0; } return (0, _int.toSigned32bit)(x / this._scale + this._viewportLoc.x); } }, { key: "absY", value: function absY(y) { if (this._scale === 0) { return 0; } return (0, _int.toSigned32bit)(y / this._scale + this._viewportLoc.y); } }, { key: "resize", value: function resize(width, height) { this._prevDrawStyle = ""; this._fbWidth = width; this._fbHeight = height; var canvas = this._backbuffer; if (canvas.width !== width || canvas.height !== height) { // We have to save the canvas data since changing the size will clear it var saveImg = null; if (canvas.width > 0 && canvas.height > 0) { saveImg = this._drawCtx.getImageData(0, 0, canvas.width, canvas.height); } if (canvas.width !== width) { canvas.width = width; } if (canvas.height !== height) { canvas.height = height; } if (saveImg) { this._drawCtx.putImageData(saveImg, 0, 0); } } // Readjust the viewport as it may be incorrectly sized // and positioned var vp = this._viewportLoc; this.viewportChangeSize(vp.w, vp.h); this.viewportChangePos(0, 0); } // Track what parts of the visible canvas that need updating }, { key: "_damage", value: function _damage(x, y, w, h) { if (x < this._damageBounds.left) { this._damageBounds.left = x; } if (y < this._damageBounds.top) { this._damageBounds.top = y; } if (x + w > this._damageBounds.right) { this._damageBounds.right = x + w; } if (y + h > this._damageBounds.bottom) { this._damageBounds.bottom = y + h; } } // Update the visible canvas with the contents of the // rendering canvas }, { key: "flip", value: function flip(fromQueue) { if (this._renderQ.length !== 0 && !fromQueue) { this._renderQPush({ 'type': 'flip' }); } else { var x = this._damageBounds.left; var y = this._damageBounds.top; var w = this._damageBounds.right - x; var h = this._damageBounds.bottom - y; var vx = x - this._viewportLoc.x; var vy = y - this._viewportLoc.y; if (vx < 0) { w += vx; x -= vx; vx = 0; } if (vy < 0) { h += vy; y -= vy; vy = 0; } if (vx + w > this._viewportLoc.w) { w = this._viewportLoc.w - vx; } if (vy + h > this._viewportLoc.h) { h = this._viewportLoc.h - vy; } if (w > 0 && h > 0) { // FIXME: We may need to disable image smoothing here // as well (see copyImage()), but we haven't // noticed any problem yet. this._targetCtx.drawImage(this._backbuffer, x, y, w, h, vx, vy, w, h); } this._damageBounds.left = this._damageBounds.top = 65535; this._damageBounds.right = this._damageBounds.bottom = 0; } } }, { key: "pending", value: function pending() { return this._renderQ.length > 0; } }, { key: "flush", value: function flush() { if (this._renderQ.length === 0) { this.onflush(); } else { this._flushing = true; } } }, { key: "fillRect", value: function fillRect(x, y, width, height, color, fromQueue) { if (this._renderQ.length !== 0 && !fromQueue) { this._renderQPush({ 'type': 'fill', 'x': x, 'y': y, 'width': width, 'height': height, 'color': color }); } else { this._setFillColor(color); this._drawCtx.fillRect(x, y, width, height); this._damage(x, y, width, height); } } }, { key: "copyImage", value: function copyImage(oldX, oldY, newX, newY, w, h, fromQueue) { if (this._renderQ.length !== 0 && !fromQueue) { this._renderQPush({ 'type': 'copy', 'oldX': oldX, 'oldY': oldY, 'x': newX, 'y': newY, 'width': w, 'height': h }); } else { // Due to this bug among others [1] we need to disable the image-smoothing to // avoid getting a blur effect when copying data. // // 1. https://bugzilla.mozilla.org/show_bug.cgi?id=1194719 // // We need to set these every time since all properties are reset // when the the size is changed this._drawCtx.mozImageSmoothingEnabled = false; this._drawCtx.webkitImageSmoothingEnabled = false; this._drawCtx.msImageSmoothingEnabled = false; this._drawCtx.imageSmoothingEnabled = false; this._drawCtx.drawImage(this._backbuffer, oldX, oldY, w, h, newX, newY, w, h); this._damage(newX, newY, w, h); } } }, { key: "imageRect", value: function imageRect(x, y, width, height, mime, arr) { /* The internal logic cannot handle empty images, so bail early */ if (width === 0 || height === 0) { return; } var img = new Image(); img.src = "data: " + mime + ";base64," + _base.default.encode(arr); this._renderQPush({ 'type': 'img', 'img': img, 'x': x, 'y': y, 'width': width, 'height': height }); } // start updating a tile }, { key: "startTile", value: function startTile(x, y, width, height, color) { this._tileX = x; this._tileY = y; if (width === 16 && height === 16) { this._tile = this._tile16x16; } else { this._tile = this._drawCtx.createImageData(width, height); } var red = color[2]; var green = color[1]; var blue = color[0]; var data = this._tile.data; for (var i = 0; i < width * height * 4; i += 4) { data[i] = red; data[i + 1] = green; data[i + 2] = blue; data[i + 3] = 255; } } // update sub-rectangle of the current tile }, { key: "subTile", value: function subTile(x, y, w, h, color) { var red = color[2]; var green = color[1]; var blue = color[0]; var xend = x + w; var yend = y + h; var data = this._tile.data; var width = this._tile.width; for (var j = y; j < yend; j++) { for (var i = x; i < xend; i++) { var p = (i + j * width) * 4; data[p] = red; data[p + 1] = green; data[p + 2] = blue; data[p + 3] = 255; } } } // draw the current tile to the screen }, { key: "finishTile", value: function finishTile() { this._drawCtx.putImageData(this._tile, this._tileX, this._tileY); this._damage(this._tileX, this._tileY, this._tile.width, this._tile.height); } }, { key: "blitImage", value: function blitImage(x, y, width, height, arr, offset, fromQueue) { if (this._renderQ.length !== 0 && !fromQueue) { // NB(directxman12): it's technically more performant here to use preallocated arrays, // but it's a lot of extra work for not a lot of payoff -- if we're using the render queue, // this probably isn't getting called *nearly* as much var newArr = new Uint8Array(width * height * 4); newArr.set(new Uint8Array(arr.buffer, 0, newArr.length)); this._renderQPush({ 'type': 'blit', 'data': newArr, 'x': x, 'y': y, 'width': width, 'height': height }); } else { this._bgrxImageData(x, y, width, height, arr, offset); } } }, { key: "blitRgbImage", value: function blitRgbImage(x, y, width, height, arr, offset, fromQueue) { if (this._renderQ.length !== 0 && !fromQueue) { // NB(directxman12): it's technically more performant here to use preallocated arrays, // but it's a lot of extra work for not a lot of payoff -- if we're using the render queue, // this probably isn't getting called *nearly* as much var newArr = new Uint8Array(width * height * 3); newArr.set(new Uint8Array(arr.buffer, 0, newArr.length)); this._renderQPush({ 'type': 'blitRgb', 'data': newArr, 'x': x, 'y': y, 'width': width, 'height': height }); } else { this._rgbImageData(x, y, width, height, arr, offset); } } }, { key: "blitRgbxImage", value: function blitRgbxImage(x, y, width, height, arr, offset, fromQueue) { if (this._renderQ.length !== 0 && !fromQueue) { // NB(directxman12): it's technically more performant here to use preallocated arrays, // but it's a lot of extra work for not a lot of payoff -- if we're using the render queue, // this probably isn't getting called *nearly* as much var newArr = new Uint8Array(width * height * 4); newArr.set(new Uint8Array(arr.buffer, 0, newArr.length)); this._renderQPush({ 'type': 'blitRgbx', 'data': newArr, 'x': x, 'y': y, 'width': width, 'height': height }); } else { this._rgbxImageData(x, y, width, height, arr, offset); } } }, { key: "drawImage", value: function drawImage(img, x, y) { this._drawCtx.drawImage(img, x, y); this._damage(x, y, img.width, img.height); } }, { key: "autoscale", value: function autoscale(containerWidth, containerHeight) { var scaleRatio; if (containerWidth === 0 || containerHeight === 0) { scaleRatio = 0; } else { var vp = this._viewportLoc; var targetAspectRatio = containerWidth / containerHeight; var fbAspectRatio = vp.w / vp.h; if (fbAspectRatio >= targetAspectRatio) { scaleRatio = containerWidth / vp.w; } else { scaleRatio = containerHeight / vp.h; } } this._rescale(scaleRatio); } // ===== PRIVATE METHODS ===== }, { key: "_rescale", value: function _rescale(factor) { this._scale = factor; var vp = this._viewportLoc; // NB(directxman12): If you set the width directly, or set the // style width to a number, the canvas is cleared. // However, if you set the style width to a string // ('NNNpx'), the canvas is scaled without clearing. var width = factor * vp.w + 'px'; var height = factor * vp.h + 'px'; if (this._target.style.width !== width || this._target.style.height !== height) { this._target.style.width = width; this._target.style.height = height; } } }, { key: "_setFillColor", value: function _setFillColor(color) { var newStyle = 'rgb(' + color[2] + ',' + color[1] + ',' + color[0] + ')'; if (newStyle !== this._prevDrawStyle) { this._drawCtx.fillStyle = newStyle; this._prevDrawStyle = newStyle; } } }, { key: "_rgbImageData", value: function _rgbImageData(x, y, width, height, arr, offset) { var img = this._drawCtx.createImageData(width, height); var data = img.data; for (var i = 0, j = offset; i < width * height * 4; i += 4, j += 3) { data[i] = arr[j]; data[i + 1] = arr[j + 1]; data[i + 2] = arr[j + 2]; data[i + 3] = 255; // Alpha } this._drawCtx.putImageData(img, x, y); this._damage(x, y, img.width, img.height); } }, { key: "_bgrxImageData", value: function _bgrxImageData(x, y, width, height, arr, offset) { var img = this._drawCtx.createImageData(width, height); var data = img.data; for (var i = 0, j = offset; i < width * height * 4; i += 4, j += 4) { data[i] = arr[j + 2]; data[i + 1] = arr[j + 1]; data[i + 2] = arr[j]; data[i + 3] = 255; // Alpha } this._drawCtx.putImageData(img, x, y); this._damage(x, y, img.width, img.height); } }, { key: "_rgbxImageData", value: function _rgbxImageData(x, y, width, height, arr, offset) { // NB(directxman12): arr must be an Type Array view var img; if (_browser.supportsImageMetadata) { img = new ImageData(new Uint8ClampedArray(arr.buffer, arr.byteOffset, width * height * 4), width, height); } else { img = this._drawCtx.createImageData(width, height); img.data.set(new Uint8ClampedArray(arr.buffer, arr.byteOffset, width * height * 4)); } this._drawCtx.putImageData(img, x, y); this._damage(x, y, img.width, img.height); } }, { key: "_renderQPush", value: function _renderQPush(action) { this._renderQ.push(action); if (this._renderQ.length === 1) { // If this can be rendered immediately it will be, otherwise // the scanner will wait for the relevant event this._scanRenderQ(); } } }, { key: "_resumeRenderQ", value: function _resumeRenderQ() { // "this" is the object that is ready, not the // display object this.removeEventListener('load', this._noVNCDisplay._resumeRenderQ); this._noVNCDisplay._scanRenderQ(); } }, { key: "_scanRenderQ", value: function _scanRenderQ() { var ready = true; while (ready && this._renderQ.length > 0) { var a = this._renderQ[0]; switch (a.type) { case 'flip': this.flip(true); break; case 'copy': this.copyImage(a.oldX, a.oldY, a.x, a.y, a.width, a.height, true); break; case 'fill': this.fillRect(a.x, a.y, a.width, a.height, a.color, true); break; case 'blit': this.blitImage(a.x, a.y, a.width, a.height, a.data, 0, true); break; case 'blitRgb': this.blitRgbImage(a.x, a.y, a.width, a.height, a.data, 0, true); break; case 'blitRgbx': this.blitRgbxImage(a.x, a.y, a.width, a.height, a.data, 0, true); break; case 'img': /* IE tends to set "complete" prematurely, so check dimensions */ if (a.img.complete && a.img.width !== 0 && a.img.height !== 0) { if (a.img.width !== a.width || a.img.height !== a.height) { Log.Error("Decoded image has incorrect dimensions. Got " + a.img.width + "x" + a.img.height + ". Expected " + a.width + "x" + a.height + "."); return; } this.drawImage(a.img, a.x, a.y); } else { a.img._noVNCDisplay = this; a.img.addEventListener('load', this._resumeRenderQ); // We need to wait for this image to 'load' // to keep things in-order ready = false; } break; } if (ready) { this._renderQ.shift(); } } if (this._renderQ.length === 0 && this._flushing) { this._flushing = false; this.onflush(); } } }, { key: "scale", get: function get() { return this._scale; }, set: function set(scale) { this._rescale(scale); } }, { key: "clipViewport", get: function get() { return this._clipViewport; }, set: function set(viewport) { this._clipViewport = viewport; // May need to readjust the viewport dimensions var vp = this._viewportLoc; this.viewportChangeSize(vp.w, vp.h); this.viewportChangePos(0, 0); } }, { key: "width", get: function get() { return this._fbWidth; } }, { key: "height", get: function get() { return this._fbHeight; } }]); return Display; }(); exports["default"] = Display; /***/ }), /***/ 31729: /*!****************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/encodings.js ***! \****************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports.encodingName = encodingName; exports.encodings = void 0; /* * noVNC: HTML5 VNC client * Copyright (C) 2019 The noVNC Authors * Licensed under MPL 2.0 (see LICENSE.txt) * * See README.md for usage and integration instructions. */ var encodings = { encodingRaw: 0, encodingCopyRect: 1, encodingRRE: 2, encodingHextile: 5, encodingTight: 7, encodingTightPNG: -260, pseudoEncodingQualityLevel9: -23, pseudoEncodingQualityLevel0: -32, pseudoEncodingDesktopSize: -223, pseudoEncodingLastRect: -224, pseudoEncodingCursor: -239, pseudoEncodingQEMUExtendedKeyEvent: -258, pseudoEncodingDesktopName: -307, pseudoEncodingExtendedDesktopSize: -308, pseudoEncodingXvp: -309, pseudoEncodingFence: -312, pseudoEncodingContinuousUpdates: -313, pseudoEncodingCompressLevel9: -247, pseudoEncodingCompressLevel0: -256, pseudoEncodingVMwareCursor: 0x574d5664, pseudoEncodingExtendedClipboard: 0xc0a1e5ce }; exports.encodings = encodings; function encodingName(num) { switch (num) { case encodings.encodingRaw: return "Raw"; case encodings.encodingCopyRect: return "CopyRect"; case encodings.encodingRRE: return "RRE"; case encodings.encodingHextile: return "Hextile"; case encodings.encodingTight: return "Tight"; case encodings.encodingTightPNG: return "TightPNG"; default: return "[unknown encoding " + num + "]"; } } /***/ }), /***/ 48831: /*!***************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/inflator.js ***! \***************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _inflate2 = __webpack_require__(/*! ../lib/vendor/pako/lib/zlib/inflate.js */ 95766); var _zstream = _interopRequireDefault(__webpack_require__(/*! ../lib/vendor/pako/lib/zlib/zstream.js */ 27589)); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } var Inflate = /*#__PURE__*/function () { function Inflate() { _classCallCheck(this, Inflate); this.strm = new _zstream.default(); this.chunkSize = 1024 * 10 * 10; this.strm.output = new Uint8Array(this.chunkSize); this.windowBits = 5; (0, _inflate2.inflateInit)(this.strm, this.windowBits); } _createClass(Inflate, [{ key: "setInput", value: function setInput(data) { if (!data) { //FIXME: flush remaining data. /* eslint-disable camelcase */ this.strm.input = null; this.strm.avail_in = 0; this.strm.next_in = 0; } else { this.strm.input = data; this.strm.avail_in = this.strm.input.length; this.strm.next_in = 0; /* eslint-enable camelcase */ } } }, { key: "inflate", value: function inflate(expected) { // resize our output buffer if it's too small // (we could just use multiple chunks, but that would cause an extra // allocation each time to flatten the chunks) if (expected > this.chunkSize) { this.chunkSize = expected; this.strm.output = new Uint8Array(this.chunkSize); } /* eslint-disable camelcase */ this.strm.next_out = 0; this.strm.avail_out = expected; /* eslint-enable camelcase */ var ret = (0, _inflate2.inflate)(this.strm, 0); // Flush argument not used. if (ret < 0) { throw new Error("zlib inflate failed"); } if (this.strm.next_out != expected) { throw new Error("Incomplete zlib block"); } return new Uint8Array(this.strm.output.buffer, 0, this.strm.next_out); } }, { key: "reset", value: function reset() { (0, _inflate2.inflateReset)(this.strm); } }]); return Inflate; }(); exports["default"] = Inflate; /***/ }), /***/ 18280: /*!************************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/input/domkeytable.js ***! \************************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _keysym = _interopRequireDefault(__webpack_require__(/*! ./keysym.js */ 69314)); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } /* * noVNC: HTML5 VNC client * Copyright (C) 2018 The noVNC Authors * Licensed under MPL 2.0 or any later version (see LICENSE.txt) */ /* * Mapping between HTML key values and VNC/X11 keysyms for "special" * keys that cannot be handled via their Unicode codepoint. * * See https://www.w3.org/TR/uievents-key/ for possible values. */ var DOMKeyTable = {}; function addStandard(key, standard) { if (standard === undefined) throw new Error("Undefined keysym for key \"" + key + "\""); if (key in DOMKeyTable) throw new Error("Duplicate entry for key \"" + key + "\""); DOMKeyTable[key] = [standard, standard, standard, standard]; } function addLeftRight(key, left, right) { if (left === undefined) throw new Error("Undefined keysym for key \"" + key + "\""); if (right === undefined) throw new Error("Undefined keysym for key \"" + key + "\""); if (key in DOMKeyTable) throw new Error("Duplicate entry for key \"" + key + "\""); DOMKeyTable[key] = [left, left, right, left]; } function addNumpad(key, standard, numpad) { if (standard === undefined) throw new Error("Undefined keysym for key \"" + key + "\""); if (numpad === undefined) throw new Error("Undefined keysym for key \"" + key + "\""); if (key in DOMKeyTable) throw new Error("Duplicate entry for key \"" + key + "\""); DOMKeyTable[key] = [standard, standard, standard, numpad]; } // 2.2. Modifier Keys addLeftRight("Alt", _keysym.default.XK_Alt_L, _keysym.default.XK_Alt_R); addStandard("AltGraph", _keysym.default.XK_ISO_Level3_Shift); addStandard("CapsLock", _keysym.default.XK_Caps_Lock); addLeftRight("Control", _keysym.default.XK_Control_L, _keysym.default.XK_Control_R); // - Fn // - FnLock addLeftRight("Meta", _keysym.default.XK_Super_L, _keysym.default.XK_Super_R); addStandard("NumLock", _keysym.default.XK_Num_Lock); addStandard("ScrollLock", _keysym.default.XK_Scroll_Lock); addLeftRight("Shift", _keysym.default.XK_Shift_L, _keysym.default.XK_Shift_R); // - Symbol // - SymbolLock // 2.3. Whitespace Keys addNumpad("Enter", _keysym.default.XK_Return, _keysym.default.XK_KP_Enter); addStandard("Tab", _keysym.default.XK_Tab); addNumpad(" ", _keysym.default.XK_space, _keysym.default.XK_KP_Space); // 2.4. Navigation Keys addNumpad("ArrowDown", _keysym.default.XK_Down, _keysym.default.XK_KP_Down); addNumpad("ArrowUp", _keysym.default.XK_Up, _keysym.default.XK_KP_Up); addNumpad("ArrowLeft", _keysym.default.XK_Left, _keysym.default.XK_KP_Left); addNumpad("ArrowRight", _keysym.default.XK_Right, _keysym.default.XK_KP_Right); addNumpad("End", _keysym.default.XK_End, _keysym.default.XK_KP_End); addNumpad("Home", _keysym.default.XK_Home, _keysym.default.XK_KP_Home); addNumpad("PageDown", _keysym.default.XK_Next, _keysym.default.XK_KP_Next); addNumpad("PageUp", _keysym.default.XK_Prior, _keysym.default.XK_KP_Prior); // 2.5. Editing Keys addStandard("Backspace", _keysym.default.XK_BackSpace); // Browsers send "Clear" for the numpad 5 without NumLock because // Windows uses VK_Clear for that key. But Unix expects KP_Begin for // that scenario. addNumpad("Clear", _keysym.default.XK_Clear, _keysym.default.XK_KP_Begin); addStandard("Copy", _keysym.default.XF86XK_Copy); // - CrSel addStandard("Cut", _keysym.default.XF86XK_Cut); addNumpad("Delete", _keysym.default.XK_Delete, _keysym.default.XK_KP_Delete); // - EraseEof // - ExSel addNumpad("Insert", _keysym.default.XK_Insert, _keysym.default.XK_KP_Insert); addStandard("Paste", _keysym.default.XF86XK_Paste); addStandard("Redo", _keysym.default.XK_Redo); addStandard("Undo", _keysym.default.XK_Undo); // 2.6. UI Keys // - Accept // - Again (could just be XK_Redo) // - Attn addStandard("Cancel", _keysym.default.XK_Cancel); addStandard("ContextMenu", _keysym.default.XK_Menu); addStandard("Escape", _keysym.default.XK_Escape); addStandard("Execute", _keysym.default.XK_Execute); addStandard("Find", _keysym.default.XK_Find); addStandard("Help", _keysym.default.XK_Help); addStandard("Pause", _keysym.default.XK_Pause); // - Play // - Props addStandard("Select", _keysym.default.XK_Select); addStandard("ZoomIn", _keysym.default.XF86XK_ZoomIn); addStandard("ZoomOut", _keysym.default.XF86XK_ZoomOut); // 2.7. Device Keys addStandard("BrightnessDown", _keysym.default.XF86XK_MonBrightnessDown); addStandard("BrightnessUp", _keysym.default.XF86XK_MonBrightnessUp); addStandard("Eject", _keysym.default.XF86XK_Eject); addStandard("LogOff", _keysym.default.XF86XK_LogOff); addStandard("Power", _keysym.default.XF86XK_PowerOff); addStandard("PowerOff", _keysym.default.XF86XK_PowerDown); addStandard("PrintScreen", _keysym.default.XK_Print); addStandard("Hibernate", _keysym.default.XF86XK_Hibernate); addStandard("Standby", _keysym.default.XF86XK_Standby); addStandard("WakeUp", _keysym.default.XF86XK_WakeUp); // 2.8. IME and Composition Keys addStandard("AllCandidates", _keysym.default.XK_MultipleCandidate); addStandard("Alphanumeric", _keysym.default.XK_Eisu_Shift); // could also be _Eisu_Toggle addStandard("CodeInput", _keysym.default.XK_Codeinput); addStandard("Compose", _keysym.default.XK_Multi_key); addStandard("Convert", _keysym.default.XK_Henkan); // - Dead // - FinalMode addStandard("GroupFirst", _keysym.default.XK_ISO_First_Group); addStandard("GroupLast", _keysym.default.XK_ISO_Last_Group); addStandard("GroupNext", _keysym.default.XK_ISO_Next_Group); addStandard("GroupPrevious", _keysym.default.XK_ISO_Prev_Group); // - ModeChange (XK_Mode_switch is often used for AltGr) // - NextCandidate addStandard("NonConvert", _keysym.default.XK_Muhenkan); addStandard("PreviousCandidate", _keysym.default.XK_PreviousCandidate); // - Process addStandard("SingleCandidate", _keysym.default.XK_SingleCandidate); addStandard("HangulMode", _keysym.default.XK_Hangul); addStandard("HanjaMode", _keysym.default.XK_Hangul_Hanja); addStandard("JunjuaMode", _keysym.default.XK_Hangul_Jeonja); addStandard("Eisu", _keysym.default.XK_Eisu_toggle); addStandard("Hankaku", _keysym.default.XK_Hankaku); addStandard("Hiragana", _keysym.default.XK_Hiragana); addStandard("HiraganaKatakana", _keysym.default.XK_Hiragana_Katakana); addStandard("KanaMode", _keysym.default.XK_Kana_Shift); // could also be _Kana_Lock addStandard("KanjiMode", _keysym.default.XK_Kanji); addStandard("Katakana", _keysym.default.XK_Katakana); addStandard("Romaji", _keysym.default.XK_Romaji); addStandard("Zenkaku", _keysym.default.XK_Zenkaku); addStandard("ZenkakuHanaku", _keysym.default.XK_Zenkaku_Hankaku); // 2.9. General-Purpose Function Keys addStandard("F1", _keysym.default.XK_F1); addStandard("F2", _keysym.default.XK_F2); addStandard("F3", _keysym.default.XK_F3); addStandard("F4", _keysym.default.XK_F4); addStandard("F5", _keysym.default.XK_F5); addStandard("F6", _keysym.default.XK_F6); addStandard("F7", _keysym.default.XK_F7); addStandard("F8", _keysym.default.XK_F8); addStandard("F9", _keysym.default.XK_F9); addStandard("F10", _keysym.default.XK_F10); addStandard("F11", _keysym.default.XK_F11); addStandard("F12", _keysym.default.XK_F12); addStandard("F13", _keysym.default.XK_F13); addStandard("F14", _keysym.default.XK_F14); addStandard("F15", _keysym.default.XK_F15); addStandard("F16", _keysym.default.XK_F16); addStandard("F17", _keysym.default.XK_F17); addStandard("F18", _keysym.default.XK_F18); addStandard("F19", _keysym.default.XK_F19); addStandard("F20", _keysym.default.XK_F20); addStandard("F21", _keysym.default.XK_F21); addStandard("F22", _keysym.default.XK_F22); addStandard("F23", _keysym.default.XK_F23); addStandard("F24", _keysym.default.XK_F24); addStandard("F25", _keysym.default.XK_F25); addStandard("F26", _keysym.default.XK_F26); addStandard("F27", _keysym.default.XK_F27); addStandard("F28", _keysym.default.XK_F28); addStandard("F29", _keysym.default.XK_F29); addStandard("F30", _keysym.default.XK_F30); addStandard("F31", _keysym.default.XK_F31); addStandard("F32", _keysym.default.XK_F32); addStandard("F33", _keysym.default.XK_F33); addStandard("F34", _keysym.default.XK_F34); addStandard("F35", _keysym.default.XK_F35); // - Soft1... // 2.10. Multimedia Keys // - ChannelDown // - ChannelUp addStandard("Close", _keysym.default.XF86XK_Close); addStandard("MailForward", _keysym.default.XF86XK_MailForward); addStandard("MailReply", _keysym.default.XF86XK_Reply); addStandard("MailSend", _keysym.default.XF86XK_Send); // - MediaClose addStandard("MediaFastForward", _keysym.default.XF86XK_AudioForward); addStandard("MediaPause", _keysym.default.XF86XK_AudioPause); addStandard("MediaPlay", _keysym.default.XF86XK_AudioPlay); addStandard("MediaRecord", _keysym.default.XF86XK_AudioRecord); addStandard("MediaRewind", _keysym.default.XF86XK_AudioRewind); addStandard("MediaStop", _keysym.default.XF86XK_AudioStop); addStandard("MediaTrackNext", _keysym.default.XF86XK_AudioNext); addStandard("MediaTrackPrevious", _keysym.default.XF86XK_AudioPrev); addStandard("New", _keysym.default.XF86XK_New); addStandard("Open", _keysym.default.XF86XK_Open); addStandard("Print", _keysym.default.XK_Print); addStandard("Save", _keysym.default.XF86XK_Save); addStandard("SpellCheck", _keysym.default.XF86XK_Spell); // 2.11. Multimedia Numpad Keys // - Key11 // - Key12 // 2.12. Audio Keys // - AudioBalanceLeft // - AudioBalanceRight // - AudioBassBoostDown // - AudioBassBoostToggle // - AudioBassBoostUp // - AudioFaderFront // - AudioFaderRear // - AudioSurroundModeNext // - AudioTrebleDown // - AudioTrebleUp addStandard("AudioVolumeDown", _keysym.default.XF86XK_AudioLowerVolume); addStandard("AudioVolumeUp", _keysym.default.XF86XK_AudioRaiseVolume); addStandard("AudioVolumeMute", _keysym.default.XF86XK_AudioMute); // - MicrophoneToggle // - MicrophoneVolumeDown // - MicrophoneVolumeUp addStandard("MicrophoneVolumeMute", _keysym.default.XF86XK_AudioMicMute); // 2.13. Speech Keys // - SpeechCorrectionList // - SpeechInputToggle // 2.14. Application Keys addStandard("LaunchApplication1", _keysym.default.XF86XK_MyComputer); addStandard("LaunchApplication2", _keysym.default.XF86XK_Calculator); addStandard("LaunchCalendar", _keysym.default.XF86XK_Calendar); addStandard("LaunchMail", _keysym.default.XF86XK_Mail); addStandard("LaunchMediaPlayer", _keysym.default.XF86XK_AudioMedia); addStandard("LaunchMusicPlayer", _keysym.default.XF86XK_Music); addStandard("LaunchPhone", _keysym.default.XF86XK_Phone); addStandard("LaunchScreenSaver", _keysym.default.XF86XK_ScreenSaver); addStandard("LaunchSpreadsheet", _keysym.default.XF86XK_Excel); addStandard("LaunchWebBrowser", _keysym.default.XF86XK_WWW); addStandard("LaunchWebCam", _keysym.default.XF86XK_WebCam); addStandard("LaunchWordProcessor", _keysym.default.XF86XK_Word); // 2.15. Browser Keys addStandard("BrowserBack", _keysym.default.XF86XK_Back); addStandard("BrowserFavorites", _keysym.default.XF86XK_Favorites); addStandard("BrowserForward", _keysym.default.XF86XK_Forward); addStandard("BrowserHome", _keysym.default.XF86XK_HomePage); addStandard("BrowserRefresh", _keysym.default.XF86XK_Refresh); addStandard("BrowserSearch", _keysym.default.XF86XK_Search); addStandard("BrowserStop", _keysym.default.XF86XK_Stop); // 2.16. Mobile Phone Keys // - A whole bunch... // 2.17. TV Keys // - A whole bunch... // 2.18. Media Controller Keys // - A whole bunch... addStandard("Dimmer", _keysym.default.XF86XK_BrightnessAdjust); addStandard("MediaAudioTrack", _keysym.default.XF86XK_AudioCycleTrack); addStandard("RandomToggle", _keysym.default.XF86XK_AudioRandomPlay); addStandard("SplitScreenToggle", _keysym.default.XF86XK_SplitScreen); addStandard("Subtitle", _keysym.default.XF86XK_Subtitle); addStandard("VideoModeNext", _keysym.default.XF86XK_Next_VMode); // Extra: Numpad addNumpad("=", _keysym.default.XK_equal, _keysym.default.XK_KP_Equal); addNumpad("+", _keysym.default.XK_plus, _keysym.default.XK_KP_Add); addNumpad("-", _keysym.default.XK_minus, _keysym.default.XK_KP_Subtract); addNumpad("*", _keysym.default.XK_asterisk, _keysym.default.XK_KP_Multiply); addNumpad("/", _keysym.default.XK_slash, _keysym.default.XK_KP_Divide); addNumpad(".", _keysym.default.XK_period, _keysym.default.XK_KP_Decimal); addNumpad(",", _keysym.default.XK_comma, _keysym.default.XK_KP_Separator); addNumpad("0", _keysym.default.XK_0, _keysym.default.XK_KP_0); addNumpad("1", _keysym.default.XK_1, _keysym.default.XK_KP_1); addNumpad("2", _keysym.default.XK_2, _keysym.default.XK_KP_2); addNumpad("3", _keysym.default.XK_3, _keysym.default.XK_KP_3); addNumpad("4", _keysym.default.XK_4, _keysym.default.XK_KP_4); addNumpad("5", _keysym.default.XK_5, _keysym.default.XK_KP_5); addNumpad("6", _keysym.default.XK_6, _keysym.default.XK_KP_6); addNumpad("7", _keysym.default.XK_7, _keysym.default.XK_KP_7); addNumpad("8", _keysym.default.XK_8, _keysym.default.XK_KP_8); addNumpad("9", _keysym.default.XK_9, _keysym.default.XK_KP_9); var _default = DOMKeyTable; exports["default"] = _default; /***/ }), /***/ 15311: /*!**********************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/input/fixedkeys.js ***! \**********************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; /* * noVNC: HTML5 VNC client * Copyright (C) 2018 The noVNC Authors * Licensed under MPL 2.0 or any later version (see LICENSE.txt) */ /* * Fallback mapping between HTML key codes (physical keys) and * HTML key values. This only works for keys that don't vary * between layouts. We also omit those who manage fine by mapping the * Unicode representation. * * See https://www.w3.org/TR/uievents-code/ for possible codes. * See https://www.w3.org/TR/uievents-key/ for possible values. */ /* eslint-disable key-spacing */ var _default = { // 3.1.1.1. Writing System Keys 'Backspace': 'Backspace', // 3.1.1.2. Functional Keys 'AltLeft': 'Alt', 'AltRight': 'Alt', // This could also be 'AltGraph' 'CapsLock': 'CapsLock', 'ContextMenu': 'ContextMenu', 'ControlLeft': 'Control', 'ControlRight': 'Control', 'Enter': 'Enter', 'MetaLeft': 'Meta', 'MetaRight': 'Meta', 'ShiftLeft': 'Shift', 'ShiftRight': 'Shift', 'Tab': 'Tab', // FIXME: Japanese/Korean keys // 3.1.2. Control Pad Section 'Delete': 'Delete', 'End': 'End', 'Help': 'Help', 'Home': 'Home', 'Insert': 'Insert', 'PageDown': 'PageDown', 'PageUp': 'PageUp', // 3.1.3. Arrow Pad Section 'ArrowDown': 'ArrowDown', 'ArrowLeft': 'ArrowLeft', 'ArrowRight': 'ArrowRight', 'ArrowUp': 'ArrowUp', // 3.1.4. Numpad Section 'NumLock': 'NumLock', 'NumpadBackspace': 'Backspace', 'NumpadClear': 'Clear', // 3.1.5. Function Section 'Escape': 'Escape', 'F1': 'F1', 'F2': 'F2', 'F3': 'F3', 'F4': 'F4', 'F5': 'F5', 'F6': 'F6', 'F7': 'F7', 'F8': 'F8', 'F9': 'F9', 'F10': 'F10', 'F11': 'F11', 'F12': 'F12', 'F13': 'F13', 'F14': 'F14', 'F15': 'F15', 'F16': 'F16', 'F17': 'F17', 'F18': 'F18', 'F19': 'F19', 'F20': 'F20', 'F21': 'F21', 'F22': 'F22', 'F23': 'F23', 'F24': 'F24', 'F25': 'F25', 'F26': 'F26', 'F27': 'F27', 'F28': 'F28', 'F29': 'F29', 'F30': 'F30', 'F31': 'F31', 'F32': 'F32', 'F33': 'F33', 'F34': 'F34', 'F35': 'F35', 'PrintScreen': 'PrintScreen', 'ScrollLock': 'ScrollLock', 'Pause': 'Pause', // 3.1.6. Media Keys 'BrowserBack': 'BrowserBack', 'BrowserFavorites': 'BrowserFavorites', 'BrowserForward': 'BrowserForward', 'BrowserHome': 'BrowserHome', 'BrowserRefresh': 'BrowserRefresh', 'BrowserSearch': 'BrowserSearch', 'BrowserStop': 'BrowserStop', 'Eject': 'Eject', 'LaunchApp1': 'LaunchMyComputer', 'LaunchApp2': 'LaunchCalendar', 'LaunchMail': 'LaunchMail', 'MediaPlayPause': 'MediaPlay', 'MediaStop': 'MediaStop', 'MediaTrackNext': 'MediaTrackNext', 'MediaTrackPrevious': 'MediaTrackPrevious', 'Power': 'Power', 'Sleep': 'Sleep', 'AudioVolumeDown': 'AudioVolumeDown', 'AudioVolumeMute': 'AudioVolumeMute', 'AudioVolumeUp': 'AudioVolumeUp', 'WakeUp': 'WakeUp' }; exports["default"] = _default; /***/ }), /***/ 91584: /*!***************************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/input/gesturehandler.js ***! \***************************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } /* * noVNC: HTML5 VNC client * Copyright (C) 2020 The noVNC Authors * Licensed under MPL 2.0 (see LICENSE.txt) * * See README.md for usage and integration instructions. * */ var GH_NOGESTURE = 0; var GH_ONETAP = 1; var GH_TWOTAP = 2; var GH_THREETAP = 4; var GH_DRAG = 8; var GH_LONGPRESS = 16; var GH_TWODRAG = 32; var GH_PINCH = 64; var GH_INITSTATE = 127; var GH_MOVE_THRESHOLD = 50; var GH_ANGLE_THRESHOLD = 90; // Degrees // Timeout when waiting for gestures (ms) var GH_MULTITOUCH_TIMEOUT = 250; // Maximum time between press and release for a tap (ms) var GH_TAP_TIMEOUT = 1000; // Timeout when waiting for longpress (ms) var GH_LONGPRESS_TIMEOUT = 1000; // Timeout when waiting to decide between PINCH and TWODRAG (ms) var GH_TWOTOUCH_TIMEOUT = 50; var GestureHandler = /*#__PURE__*/function () { function GestureHandler() { _classCallCheck(this, GestureHandler); this._target = null; this._state = GH_INITSTATE; this._tracked = []; this._ignored = []; this._waitingRelease = false; this._releaseStart = 0.0; this._longpressTimeoutId = null; this._twoTouchTimeoutId = null; this._boundEventHandler = this._eventHandler.bind(this); } _createClass(GestureHandler, [{ key: "attach", value: function attach(target) { this.detach(); this._target = target; this._target.addEventListener('touchstart', this._boundEventHandler); this._target.addEventListener('touchmove', this._boundEventHandler); this._target.addEventListener('touchend', this._boundEventHandler); this._target.addEventListener('touchcancel', this._boundEventHandler); } }, { key: "detach", value: function detach() { if (!this._target) { return; } this._stopLongpressTimeout(); this._stopTwoTouchTimeout(); this._target.removeEventListener('touchstart', this._boundEventHandler); this._target.removeEventListener('touchmove', this._boundEventHandler); this._target.removeEventListener('touchend', this._boundEventHandler); this._target.removeEventListener('touchcancel', this._boundEventHandler); this._target = null; } }, { key: "_eventHandler", value: function _eventHandler(e) { var fn; e.stopPropagation(); e.preventDefault(); switch (e.type) { case 'touchstart': fn = this._touchStart; break; case 'touchmove': fn = this._touchMove; break; case 'touchend': case 'touchcancel': fn = this._touchEnd; break; } for (var i = 0; i < e.changedTouches.length; i++) { var touch = e.changedTouches[i]; fn.call(this, touch.identifier, touch.clientX, touch.clientY); } } }, { key: "_touchStart", value: function _touchStart(id, x, y) { // Ignore any new touches if there is already an active gesture, // or we're in a cleanup state if (this._hasDetectedGesture() || this._state === GH_NOGESTURE) { this._ignored.push(id); return; } // Did it take too long between touches that we should no longer // consider this a single gesture? if (this._tracked.length > 0 && Date.now() - this._tracked[0].started > GH_MULTITOUCH_TIMEOUT) { this._state = GH_NOGESTURE; this._ignored.push(id); return; } // If we're waiting for fingers to release then we should no longer // recognize new touches if (this._waitingRelease) { this._state = GH_NOGESTURE; this._ignored.push(id); return; } this._tracked.push({ id: id, started: Date.now(), active: true, firstX: x, firstY: y, lastX: x, lastY: y, angle: 0 }); switch (this._tracked.length) { case 1: this._startLongpressTimeout(); break; case 2: this._state &= ~(GH_ONETAP | GH_DRAG | GH_LONGPRESS); this._stopLongpressTimeout(); break; case 3: this._state &= ~(GH_TWOTAP | GH_TWODRAG | GH_PINCH); break; default: this._state = GH_NOGESTURE; } } }, { key: "_touchMove", value: function _touchMove(id, x, y) { var touch = this._tracked.find(function (t) { return t.id === id; }); // If this is an update for a touch we're not tracking, ignore it if (touch === undefined) { return; } // Update the touches last position with the event coordinates touch.lastX = x; touch.lastY = y; var deltaX = x - touch.firstX; var deltaY = y - touch.firstY; // Update angle when the touch has moved if (touch.firstX !== touch.lastX || touch.firstY !== touch.lastY) { touch.angle = Math.atan2(deltaY, deltaX) * 180 / Math.PI; } if (!this._hasDetectedGesture()) { // Ignore moves smaller than the minimum threshold if (Math.hypot(deltaX, deltaY) < GH_MOVE_THRESHOLD) { return; } // Can't be a tap or long press as we've seen movement this._state &= ~(GH_ONETAP | GH_TWOTAP | GH_THREETAP | GH_LONGPRESS); this._stopLongpressTimeout(); if (this._tracked.length !== 1) { this._state &= ~GH_DRAG; } if (this._tracked.length !== 2) { this._state &= ~(GH_TWODRAG | GH_PINCH); } // We need to figure out which of our different two touch gestures // this might be if (this._tracked.length === 2) { // The other touch is the one where the id doesn't match var prevTouch = this._tracked.find(function (t) { return t.id !== id; }); // How far the previous touch point has moved since start var prevDeltaMove = Math.hypot(prevTouch.firstX - prevTouch.lastX, prevTouch.firstY - prevTouch.lastY); // We know that the current touch moved far enough, // but unless both touches moved further than their // threshold we don't want to disqualify any gestures if (prevDeltaMove > GH_MOVE_THRESHOLD) { // The angle difference between the direction of the touch points var deltaAngle = Math.abs(touch.angle - prevTouch.angle); deltaAngle = Math.abs((deltaAngle + 180) % 360 - 180); // PINCH or TWODRAG can be eliminated depending on the angle if (deltaAngle > GH_ANGLE_THRESHOLD) { this._state &= ~GH_TWODRAG; } else { this._state &= ~GH_PINCH; } if (this._isTwoTouchTimeoutRunning()) { this._stopTwoTouchTimeout(); } } else if (!this._isTwoTouchTimeoutRunning()) { // We can't determine the gesture right now, let's // wait and see if more events are on their way this._startTwoTouchTimeout(); } } if (!this._hasDetectedGesture()) { return; } this._pushEvent('gesturestart'); } this._pushEvent('gesturemove'); } }, { key: "_touchEnd", value: function _touchEnd(id, x, y) { // Check if this is an ignored touch if (this._ignored.indexOf(id) !== -1) { // Remove this touch from ignored this._ignored.splice(this._ignored.indexOf(id), 1); // And reset the state if there are no more touches if (this._ignored.length === 0 && this._tracked.length === 0) { this._state = GH_INITSTATE; this._waitingRelease = false; } return; } // We got a touchend before the timer triggered, // this cannot result in a gesture anymore. if (!this._hasDetectedGesture() && this._isTwoTouchTimeoutRunning()) { this._stopTwoTouchTimeout(); this._state = GH_NOGESTURE; } // Some gestures don't trigger until a touch is released if (!this._hasDetectedGesture()) { // Can't be a gesture that relies on movement this._state &= ~(GH_DRAG | GH_TWODRAG | GH_PINCH); // Or something that relies on more time this._state &= ~GH_LONGPRESS; this._stopLongpressTimeout(); if (!this._waitingRelease) { this._releaseStart = Date.now(); this._waitingRelease = true; // Can't be a tap that requires more touches than we current have switch (this._tracked.length) { case 1: this._state &= ~(GH_TWOTAP | GH_THREETAP); break; case 2: this._state &= ~(GH_ONETAP | GH_THREETAP); break; } } } // Waiting for all touches to release? (i.e. some tap) if (this._waitingRelease) { // Were all touches released at roughly the same time? if (Date.now() - this._releaseStart > GH_MULTITOUCH_TIMEOUT) { this._state = GH_NOGESTURE; } // Did too long time pass between press and release? if (this._tracked.some(function (t) { return Date.now() - t.started > GH_TAP_TIMEOUT; })) { this._state = GH_NOGESTURE; } var touch = this._tracked.find(function (t) { return t.id === id; }); touch.active = false; // Are we still waiting for more releases? if (this._hasDetectedGesture()) { this._pushEvent('gesturestart'); } else { // Have we reached a dead end? if (this._state !== GH_NOGESTURE) { return; } } } if (this._hasDetectedGesture()) { this._pushEvent('gestureend'); } // Ignore any remaining touches until they are ended for (var i = 0; i < this._tracked.length; i++) { if (this._tracked[i].active) { this._ignored.push(this._tracked[i].id); } } this._tracked = []; this._state = GH_NOGESTURE; // Remove this touch from ignored if it's in there if (this._ignored.indexOf(id) !== -1) { this._ignored.splice(this._ignored.indexOf(id), 1); } // We reset the state if ignored is empty if (this._ignored.length === 0) { this._state = GH_INITSTATE; this._waitingRelease = false; } } }, { key: "_hasDetectedGesture", value: function _hasDetectedGesture() { if (this._state === GH_NOGESTURE) { return false; } // Check to see if the bitmask value is a power of 2 // (i.e. only one bit set). If it is, we have a state. if (this._state & this._state - 1) { return false; } // For taps we also need to have all touches released // before we've fully detected the gesture if (this._state & (GH_ONETAP | GH_TWOTAP | GH_THREETAP)) { if (this._tracked.some(function (t) { return t.active; })) { return false; } } return true; } }, { key: "_startLongpressTimeout", value: function _startLongpressTimeout() { var _this = this; this._stopLongpressTimeout(); this._longpressTimeoutId = setTimeout(function () { return _this._longpressTimeout(); }, GH_LONGPRESS_TIMEOUT); } }, { key: "_stopLongpressTimeout", value: function _stopLongpressTimeout() { clearTimeout(this._longpressTimeoutId); this._longpressTimeoutId = null; } }, { key: "_longpressTimeout", value: function _longpressTimeout() { if (this._hasDetectedGesture()) { throw new Error("A longpress gesture failed, conflict with a different gesture"); } this._state = GH_LONGPRESS; this._pushEvent('gesturestart'); } }, { key: "_startTwoTouchTimeout", value: function _startTwoTouchTimeout() { var _this2 = this; this._stopTwoTouchTimeout(); this._twoTouchTimeoutId = setTimeout(function () { return _this2._twoTouchTimeout(); }, GH_TWOTOUCH_TIMEOUT); } }, { key: "_stopTwoTouchTimeout", value: function _stopTwoTouchTimeout() { clearTimeout(this._twoTouchTimeoutId); this._twoTouchTimeoutId = null; } }, { key: "_isTwoTouchTimeoutRunning", value: function _isTwoTouchTimeoutRunning() { return this._twoTouchTimeoutId !== null; } }, { key: "_twoTouchTimeout", value: function _twoTouchTimeout() { if (this._tracked.length === 0) { throw new Error("A pinch or two drag gesture failed, no tracked touches"); } // How far each touch point has moved since start var avgM = this._getAverageMovement(); var avgMoveH = Math.abs(avgM.x); var avgMoveV = Math.abs(avgM.y); // The difference in the distance between where // the touch points started and where they are now var avgD = this._getAverageDistance(); var deltaTouchDistance = Math.abs(Math.hypot(avgD.first.x, avgD.first.y) - Math.hypot(avgD.last.x, avgD.last.y)); if (avgMoveV < deltaTouchDistance && avgMoveH < deltaTouchDistance) { this._state = GH_PINCH; } else { this._state = GH_TWODRAG; } this._pushEvent('gesturestart'); this._pushEvent('gesturemove'); } }, { key: "_pushEvent", value: function _pushEvent(type) { var detail = { type: this._stateToGesture(this._state) }; // For most gesture events the current (average) position is the // most useful var avg = this._getPosition(); var pos = avg.last; // However we have a slight distance to detect gestures, so for the // first gesture event we want to use the first positions we saw if (type === 'gesturestart') { pos = avg.first; } // For these gestures, we always want the event coordinates // to be where the gesture began, not the current touch location. switch (this._state) { case GH_TWODRAG: case GH_PINCH: pos = avg.first; break; } detail['clientX'] = pos.x; detail['clientY'] = pos.y; // FIXME: other coordinates? // Some gestures also have a magnitude if (this._state === GH_PINCH) { var distance = this._getAverageDistance(); if (type === 'gesturestart') { detail['magnitudeX'] = distance.first.x; detail['magnitudeY'] = distance.first.y; } else { detail['magnitudeX'] = distance.last.x; detail['magnitudeY'] = distance.last.y; } } else if (this._state === GH_TWODRAG) { if (type === 'gesturestart') { detail['magnitudeX'] = 0.0; detail['magnitudeY'] = 0.0; } else { var movement = this._getAverageMovement(); detail['magnitudeX'] = movement.x; detail['magnitudeY'] = movement.y; } } var gev = new CustomEvent(type, { detail: detail }); this._target.dispatchEvent(gev); } }, { key: "_stateToGesture", value: function _stateToGesture(state) { switch (state) { case GH_ONETAP: return 'onetap'; case GH_TWOTAP: return 'twotap'; case GH_THREETAP: return 'threetap'; case GH_DRAG: return 'drag'; case GH_LONGPRESS: return 'longpress'; case GH_TWODRAG: return 'twodrag'; case GH_PINCH: return 'pinch'; } throw new Error("Unknown gesture state: " + state); } }, { key: "_getPosition", value: function _getPosition() { if (this._tracked.length === 0) { throw new Error("Failed to get gesture position, no tracked touches"); } var size = this._tracked.length; var fx = 0, fy = 0, lx = 0, ly = 0; for (var i = 0; i < this._tracked.length; i++) { fx += this._tracked[i].firstX; fy += this._tracked[i].firstY; lx += this._tracked[i].lastX; ly += this._tracked[i].lastY; } return { first: { x: fx / size, y: fy / size }, last: { x: lx / size, y: ly / size } }; } }, { key: "_getAverageMovement", value: function _getAverageMovement() { if (this._tracked.length === 0) { throw new Error("Failed to get gesture movement, no tracked touches"); } var totalH, totalV; totalH = totalV = 0; var size = this._tracked.length; for (var i = 0; i < this._tracked.length; i++) { totalH += this._tracked[i].lastX - this._tracked[i].firstX; totalV += this._tracked[i].lastY - this._tracked[i].firstY; } return { x: totalH / size, y: totalV / size }; } }, { key: "_getAverageDistance", value: function _getAverageDistance() { if (this._tracked.length === 0) { throw new Error("Failed to get gesture distance, no tracked touches"); } // Distance between the first and last tracked touches var first = this._tracked[0]; var last = this._tracked[this._tracked.length - 1]; var fdx = Math.abs(last.firstX - first.firstX); var fdy = Math.abs(last.firstY - first.firstY); var ldx = Math.abs(last.lastX - first.lastX); var ldy = Math.abs(last.lastY - first.lastY); return { first: { x: fdx, y: fdy }, last: { x: ldx, y: ldy } }; } }]); return GestureHandler; }(); exports["default"] = GestureHandler; /***/ }), /***/ 1606: /*!*********************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/input/keyboard.js ***! \*********************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var Log = _interopRequireWildcard(__webpack_require__(/*! ../util/logging.js */ 73520)); var _events = __webpack_require__(/*! ../util/events.js */ 79420); var KeyboardUtil = _interopRequireWildcard(__webpack_require__(/*! ./util.js */ 50556)); var _keysym = _interopRequireDefault(__webpack_require__(/*! ./keysym.js */ 69314)); var browser = _interopRequireWildcard(__webpack_require__(/*! ../util/browser.js */ 41895)); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } // // Keyboard event handler // var Keyboard = /*#__PURE__*/function () { function Keyboard(target) { _classCallCheck(this, Keyboard); this._target = target || null; this._keyDownList = {}; // List of depressed keys // (even if they are happy) this._pendingKey = null; // Key waiting for keypress this._altGrArmed = false; // Windows AltGr detection // keep these here so we can refer to them later this._eventHandlers = { 'keyup': this._handleKeyUp.bind(this), 'keydown': this._handleKeyDown.bind(this), 'keypress': this._handleKeyPress.bind(this), 'blur': this._allKeysUp.bind(this), 'checkalt': this._checkAlt.bind(this) }; // ===== EVENT HANDLERS ===== this.onkeyevent = function () {}; // Handler for key press/release } // ===== PRIVATE METHODS ===== _createClass(Keyboard, [{ key: "_sendKeyEvent", value: function _sendKeyEvent(keysym, code, down) { if (down) { this._keyDownList[code] = keysym; } else { // Do we really think this key is down? if (!(code in this._keyDownList)) { return; } delete this._keyDownList[code]; } Log.Debug("onkeyevent " + (down ? "down" : "up") + ", keysym: " + keysym, ", code: " + code); this.onkeyevent(keysym, code, down); } }, { key: "_getKeyCode", value: function _getKeyCode(e) { var code = KeyboardUtil.getKeycode(e); if (code !== 'Unidentified') { return code; } // Unstable, but we don't have anything else to go on // (don't use it for 'keypress' events thought since // WebKit sets it to the same as charCode) if (e.keyCode && e.type !== 'keypress') { // 229 is used for composition events if (e.keyCode !== 229) { return 'Platform' + e.keyCode; } } // A precursor to the final DOM3 standard. Unfortunately it // is not layout independent, so it is as bad as using keyCode if (e.keyIdentifier) { // Non-character key? if (e.keyIdentifier.substr(0, 2) !== 'U+') { return e.keyIdentifier; } var codepoint = parseInt(e.keyIdentifier.substr(2), 16); var char = String.fromCharCode(codepoint).toUpperCase(); return 'Platform' + char.charCodeAt(); } return 'Unidentified'; } }, { key: "_handleKeyDown", value: function _handleKeyDown(e) { var code = this._getKeyCode(e); var keysym = KeyboardUtil.getKeysym(e); // Windows doesn't have a proper AltGr, but handles it using // fake Ctrl+Alt. However the remote end might not be Windows, // so we need to merge those in to a single AltGr event. We // detect this case by seeing the two key events directly after // each other with a very short time between them (<50ms). if (this._altGrArmed) { this._altGrArmed = false; clearTimeout(this._altGrTimeout); if (code === "AltRight" && e.timeStamp - this._altGrCtrlTime < 50) { // FIXME: We fail to detect this if either Ctrl key is // first manually pressed as Windows then no // longer sends the fake Ctrl down event. It // does however happily send real Ctrl events // even when AltGr is already down. Some // browsers detect this for us though and set the // key to "AltGraph". keysym = _keysym.default.XK_ISO_Level3_Shift; } else { this._sendKeyEvent(_keysym.default.XK_Control_L, "ControlLeft", true); } } // We cannot handle keys we cannot track, but we also need // to deal with virtual keyboards which omit key info if (code === 'Unidentified') { if (keysym) { // If it's a virtual keyboard then it should be // sufficient to just send press and release right // after each other this._sendKeyEvent(keysym, code, true); this._sendKeyEvent(keysym, code, false); } (0, _events.stopEvent)(e); return; } // Alt behaves more like AltGraph on macOS, so shuffle the // keys around a bit to make things more sane for the remote // server. This method is used by RealVNC and TigerVNC (and // possibly others). if (browser.isMac() || browser.isIOS()) { switch (keysym) { case _keysym.default.XK_Super_L: keysym = _keysym.default.XK_Alt_L; break; case _keysym.default.XK_Super_R: keysym = _keysym.default.XK_Super_L; break; case _keysym.default.XK_Alt_L: keysym = _keysym.default.XK_Mode_switch; break; case _keysym.default.XK_Alt_R: keysym = _keysym.default.XK_ISO_Level3_Shift; break; } } // Is this key already pressed? If so, then we must use the // same keysym or we'll confuse the server if (code in this._keyDownList) { keysym = this._keyDownList[code]; } // macOS doesn't send proper key events for modifiers, only // state change events. That gets extra confusing for CapsLock // which toggles on each press, but not on release. So pretend // it was a quick press and release of the button. if ((browser.isMac() || browser.isIOS()) && code === 'CapsLock') { this._sendKeyEvent(_keysym.default.XK_Caps_Lock, 'CapsLock', true); this._sendKeyEvent(_keysym.default.XK_Caps_Lock, 'CapsLock', false); (0, _events.stopEvent)(e); return; } // If this is a legacy browser then we'll need to wait for // a keypress event as well // (IE and Edge has a broken KeyboardEvent.key, so we can't // just check for the presence of that field) if (!keysym && (!e.key || browser.isIE() || browser.isEdge())) { this._pendingKey = code; // However we might not get a keypress event if the key // is non-printable, which needs some special fallback // handling setTimeout(this._handleKeyPressTimeout.bind(this), 10, e); return; } this._pendingKey = null; (0, _events.stopEvent)(e); // Possible start of AltGr sequence? (see above) if (code === "ControlLeft" && browser.isWindows() && !("ControlLeft" in this._keyDownList)) { this._altGrArmed = true; this._altGrTimeout = setTimeout(this._handleAltGrTimeout.bind(this), 100); this._altGrCtrlTime = e.timeStamp; return; } this._sendKeyEvent(keysym, code, true); } // Legacy event for browsers without code/key }, { key: "_handleKeyPress", value: function _handleKeyPress(e) { (0, _events.stopEvent)(e); // Are we expecting a keypress? if (this._pendingKey === null) { return; } var code = this._getKeyCode(e); var keysym = KeyboardUtil.getKeysym(e); // The key we were waiting for? if (code !== 'Unidentified' && code != this._pendingKey) { return; } code = this._pendingKey; this._pendingKey = null; if (!keysym) { Log.Info('keypress with no keysym:', e); return; } this._sendKeyEvent(keysym, code, true); } }, { key: "_handleKeyPressTimeout", value: function _handleKeyPressTimeout(e) { // Did someone manage to sort out the key already? if (this._pendingKey === null) { return; } var keysym; var code = this._pendingKey; this._pendingKey = null; // We have no way of knowing the proper keysym with the // information given, but the following are true for most // layouts if (e.keyCode >= 0x30 && e.keyCode <= 0x39) { // Digit keysym = e.keyCode; } else if (e.keyCode >= 0x41 && e.keyCode <= 0x5a) { // Character (A-Z) var char = String.fromCharCode(e.keyCode); // A feeble attempt at the correct case if (e.shiftKey) { char = char.toUpperCase(); } else { char = char.toLowerCase(); } keysym = char.charCodeAt(); } else { // Unknown, give up keysym = 0; } this._sendKeyEvent(keysym, code, true); } }, { key: "_handleKeyUp", value: function _handleKeyUp(e) { (0, _events.stopEvent)(e); var code = this._getKeyCode(e); // We can't get a release in the middle of an AltGr sequence, so // abort that detection if (this._altGrArmed) { this._altGrArmed = false; clearTimeout(this._altGrTimeout); this._sendKeyEvent(_keysym.default.XK_Control_L, "ControlLeft", true); } // See comment in _handleKeyDown() if ((browser.isMac() || browser.isIOS()) && code === 'CapsLock') { this._sendKeyEvent(_keysym.default.XK_Caps_Lock, 'CapsLock', true); this._sendKeyEvent(_keysym.default.XK_Caps_Lock, 'CapsLock', false); return; } this._sendKeyEvent(this._keyDownList[code], code, false); // Windows has a rather nasty bug where it won't send key // release events for a Shift button if the other Shift is still // pressed if (browser.isWindows() && (code === 'ShiftLeft' || code === 'ShiftRight')) { if ('ShiftRight' in this._keyDownList) { this._sendKeyEvent(this._keyDownList['ShiftRight'], 'ShiftRight', false); } if ('ShiftLeft' in this._keyDownList) { this._sendKeyEvent(this._keyDownList['ShiftLeft'], 'ShiftLeft', false); } } } }, { key: "_handleAltGrTimeout", value: function _handleAltGrTimeout() { this._altGrArmed = false; clearTimeout(this._altGrTimeout); this._sendKeyEvent(_keysym.default.XK_Control_L, "ControlLeft", true); } }, { key: "_allKeysUp", value: function _allKeysUp() { Log.Debug(">> Keyboard.allKeysUp"); for (var code in this._keyDownList) { this._sendKeyEvent(this._keyDownList[code], code, false); } Log.Debug("<< Keyboard.allKeysUp"); } // Alt workaround for Firefox on Windows, see below }, { key: "_checkAlt", value: function _checkAlt(e) { if (e.skipCheckAlt) { return; } if (e.altKey) { return; } var target = this._target; var downList = this._keyDownList; ['AltLeft', 'AltRight'].forEach(function (code) { if (!(code in downList)) { return; } var event = new KeyboardEvent('keyup', { key: downList[code], code: code }); event.skipCheckAlt = true; target.dispatchEvent(event); }); } // ===== PUBLIC METHODS ===== }, { key: "grab", value: function grab() { //Log.Debug(">> Keyboard.grab"); this._target.addEventListener('keydown', this._eventHandlers.keydown); this._target.addEventListener('keyup', this._eventHandlers.keyup); this._target.addEventListener('keypress', this._eventHandlers.keypress); // Release (key up) if window loses focus window.addEventListener('blur', this._eventHandlers.blur); // Firefox on Windows has broken handling of Alt, so we need to // poll as best we can for releases (still doesn't prevent the // menu from popping up though as we can't call // preventDefault()) if (browser.isWindows() && browser.isFirefox()) { var handler = this._eventHandlers.checkalt; ['mousedown', 'mouseup', 'mousemove', 'wheel', 'touchstart', 'touchend', 'touchmove', 'keydown', 'keyup'].forEach(function (type) { return document.addEventListener(type, handler, { capture: true, passive: true }); }); } //Log.Debug("<< Keyboard.grab"); } }, { key: "ungrab", value: function ungrab() { //Log.Debug(">> Keyboard.ungrab"); if (browser.isWindows() && browser.isFirefox()) { var handler = this._eventHandlers.checkalt; ['mousedown', 'mouseup', 'mousemove', 'wheel', 'touchstart', 'touchend', 'touchmove', 'keydown', 'keyup'].forEach(function (type) { return document.removeEventListener(type, handler); }); } this._target.removeEventListener('keydown', this._eventHandlers.keydown); this._target.removeEventListener('keyup', this._eventHandlers.keyup); this._target.removeEventListener('keypress', this._eventHandlers.keypress); window.removeEventListener('blur', this._eventHandlers.blur); // Release (key up) all keys that are in a down state this._allKeysUp(); //Log.Debug(">> Keyboard.ungrab"); } }]); return Keyboard; }(); exports["default"] = Keyboard; /***/ }), /***/ 69314: /*!*******************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/input/keysym.js ***! \*******************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; /* eslint-disable key-spacing */ var _default = { XK_VoidSymbol: 0xffffff, /* Void symbol */ XK_BackSpace: 0xff08, /* Back space, back char */ XK_Tab: 0xff09, XK_Linefeed: 0xff0a, /* Linefeed, LF */ XK_Clear: 0xff0b, XK_Return: 0xff0d, /* Return, enter */ XK_Pause: 0xff13, /* Pause, hold */ XK_Scroll_Lock: 0xff14, XK_Sys_Req: 0xff15, XK_Escape: 0xff1b, XK_Delete: 0xffff, /* Delete, rubout */ /* International & multi-key character composition */ XK_Multi_key: 0xff20, /* Multi-key character compose */ XK_Codeinput: 0xff37, XK_SingleCandidate: 0xff3c, XK_MultipleCandidate: 0xff3d, XK_PreviousCandidate: 0xff3e, /* Japanese keyboard support */ XK_Kanji: 0xff21, /* Kanji, Kanji convert */ XK_Muhenkan: 0xff22, /* Cancel Conversion */ XK_Henkan_Mode: 0xff23, /* Start/Stop Conversion */ XK_Henkan: 0xff23, /* Alias for Henkan_Mode */ XK_Romaji: 0xff24, /* to Romaji */ XK_Hiragana: 0xff25, /* to Hiragana */ XK_Katakana: 0xff26, /* to Katakana */ XK_Hiragana_Katakana: 0xff27, /* Hiragana/Katakana toggle */ XK_Zenkaku: 0xff28, /* to Zenkaku */ XK_Hankaku: 0xff29, /* to Hankaku */ XK_Zenkaku_Hankaku: 0xff2a, /* Zenkaku/Hankaku toggle */ XK_Touroku: 0xff2b, /* Add to Dictionary */ XK_Massyo: 0xff2c, /* Delete from Dictionary */ XK_Kana_Lock: 0xff2d, /* Kana Lock */ XK_Kana_Shift: 0xff2e, /* Kana Shift */ XK_Eisu_Shift: 0xff2f, /* Alphanumeric Shift */ XK_Eisu_toggle: 0xff30, /* Alphanumeric toggle */ XK_Kanji_Bangou: 0xff37, /* Codeinput */ XK_Zen_Koho: 0xff3d, /* Multiple/All Candidate(s) */ XK_Mae_Koho: 0xff3e, /* Previous Candidate */ /* Cursor control & motion */ XK_Home: 0xff50, XK_Left: 0xff51, /* Move left, left arrow */ XK_Up: 0xff52, /* Move up, up arrow */ XK_Right: 0xff53, /* Move right, right arrow */ XK_Down: 0xff54, /* Move down, down arrow */ XK_Prior: 0xff55, /* Prior, previous */ XK_Page_Up: 0xff55, XK_Next: 0xff56, /* Next */ XK_Page_Down: 0xff56, XK_End: 0xff57, /* EOL */ XK_Begin: 0xff58, /* BOL */ /* Misc functions */ XK_Select: 0xff60, /* Select, mark */ XK_Print: 0xff61, XK_Execute: 0xff62, /* Execute, run, do */ XK_Insert: 0xff63, /* Insert, insert here */ XK_Undo: 0xff65, XK_Redo: 0xff66, /* Redo, again */ XK_Menu: 0xff67, XK_Find: 0xff68, /* Find, search */ XK_Cancel: 0xff69, /* Cancel, stop, abort, exit */ XK_Help: 0xff6a, /* Help */ XK_Break: 0xff6b, XK_Mode_switch: 0xff7e, /* Character set switch */ XK_script_switch: 0xff7e, /* Alias for mode_switch */ XK_Num_Lock: 0xff7f, /* Keypad functions, keypad numbers cleverly chosen to map to ASCII */ XK_KP_Space: 0xff80, /* Space */ XK_KP_Tab: 0xff89, XK_KP_Enter: 0xff8d, /* Enter */ XK_KP_F1: 0xff91, /* PF1, KP_A, ... */ XK_KP_F2: 0xff92, XK_KP_F3: 0xff93, XK_KP_F4: 0xff94, XK_KP_Home: 0xff95, XK_KP_Left: 0xff96, XK_KP_Up: 0xff97, XK_KP_Right: 0xff98, XK_KP_Down: 0xff99, XK_KP_Prior: 0xff9a, XK_KP_Page_Up: 0xff9a, XK_KP_Next: 0xff9b, XK_KP_Page_Down: 0xff9b, XK_KP_End: 0xff9c, XK_KP_Begin: 0xff9d, XK_KP_Insert: 0xff9e, XK_KP_Delete: 0xff9f, XK_KP_Equal: 0xffbd, /* Equals */ XK_KP_Multiply: 0xffaa, XK_KP_Add: 0xffab, XK_KP_Separator: 0xffac, /* Separator, often comma */ XK_KP_Subtract: 0xffad, XK_KP_Decimal: 0xffae, XK_KP_Divide: 0xffaf, XK_KP_0: 0xffb0, XK_KP_1: 0xffb1, XK_KP_2: 0xffb2, XK_KP_3: 0xffb3, XK_KP_4: 0xffb4, XK_KP_5: 0xffb5, XK_KP_6: 0xffb6, XK_KP_7: 0xffb7, XK_KP_8: 0xffb8, XK_KP_9: 0xffb9, /* * Auxiliary functions; note the duplicate definitions for left and right * function keys; Sun keyboards and a few other manufacturers have such * function key groups on the left and/or right sides of the keyboard. * We've not found a keyboard with more than 35 function keys total. */ XK_F1: 0xffbe, XK_F2: 0xffbf, XK_F3: 0xffc0, XK_F4: 0xffc1, XK_F5: 0xffc2, XK_F6: 0xffc3, XK_F7: 0xffc4, XK_F8: 0xffc5, XK_F9: 0xffc6, XK_F10: 0xffc7, XK_F11: 0xffc8, XK_L1: 0xffc8, XK_F12: 0xffc9, XK_L2: 0xffc9, XK_F13: 0xffca, XK_L3: 0xffca, XK_F14: 0xffcb, XK_L4: 0xffcb, XK_F15: 0xffcc, XK_L5: 0xffcc, XK_F16: 0xffcd, XK_L6: 0xffcd, XK_F17: 0xffce, XK_L7: 0xffce, XK_F18: 0xffcf, XK_L8: 0xffcf, XK_F19: 0xffd0, XK_L9: 0xffd0, XK_F20: 0xffd1, XK_L10: 0xffd1, XK_F21: 0xffd2, XK_R1: 0xffd2, XK_F22: 0xffd3, XK_R2: 0xffd3, XK_F23: 0xffd4, XK_R3: 0xffd4, XK_F24: 0xffd5, XK_R4: 0xffd5, XK_F25: 0xffd6, XK_R5: 0xffd6, XK_F26: 0xffd7, XK_R6: 0xffd7, XK_F27: 0xffd8, XK_R7: 0xffd8, XK_F28: 0xffd9, XK_R8: 0xffd9, XK_F29: 0xffda, XK_R9: 0xffda, XK_F30: 0xffdb, XK_R10: 0xffdb, XK_F31: 0xffdc, XK_R11: 0xffdc, XK_F32: 0xffdd, XK_R12: 0xffdd, XK_F33: 0xffde, XK_R13: 0xffde, XK_F34: 0xffdf, XK_R14: 0xffdf, XK_F35: 0xffe0, XK_R15: 0xffe0, /* Modifiers */ XK_Shift_L: 0xffe1, /* Left shift */ XK_Shift_R: 0xffe2, /* Right shift */ XK_Control_L: 0xffe3, /* Left control */ XK_Control_R: 0xffe4, /* Right control */ XK_Caps_Lock: 0xffe5, /* Caps lock */ XK_Shift_Lock: 0xffe6, /* Shift lock */ XK_Meta_L: 0xffe7, /* Left meta */ XK_Meta_R: 0xffe8, /* Right meta */ XK_Alt_L: 0xffe9, /* Left alt */ XK_Alt_R: 0xffea, /* Right alt */ XK_Super_L: 0xffeb, /* Left super */ XK_Super_R: 0xffec, /* Right super */ XK_Hyper_L: 0xffed, /* Left hyper */ XK_Hyper_R: 0xffee, /* Right hyper */ /* * Keyboard (XKB) Extension function and modifier keys * (from Appendix C of "The X Keyboard Extension: Protocol Specification") * Byte 3 = 0xfe */ XK_ISO_Level3_Shift: 0xfe03, /* AltGr */ XK_ISO_Next_Group: 0xfe08, XK_ISO_Prev_Group: 0xfe0a, XK_ISO_First_Group: 0xfe0c, XK_ISO_Last_Group: 0xfe0e, /* * Latin 1 * (ISO/IEC 8859-1: Unicode U+0020..U+00FF) * Byte 3: 0 */ XK_space: 0x0020, /* U+0020 SPACE */ XK_exclam: 0x0021, /* U+0021 EXCLAMATION MARK */ XK_quotedbl: 0x0022, /* U+0022 QUOTATION MARK */ XK_numbersign: 0x0023, /* U+0023 NUMBER SIGN */ XK_dollar: 0x0024, /* U+0024 DOLLAR SIGN */ XK_percent: 0x0025, /* U+0025 PERCENT SIGN */ XK_ampersand: 0x0026, /* U+0026 AMPERSAND */ XK_apostrophe: 0x0027, /* U+0027 APOSTROPHE */ XK_quoteright: 0x0027, /* deprecated */ XK_parenleft: 0x0028, /* U+0028 LEFT PARENTHESIS */ XK_parenright: 0x0029, /* U+0029 RIGHT PARENTHESIS */ XK_asterisk: 0x002a, /* U+002A ASTERISK */ XK_plus: 0x002b, /* U+002B PLUS SIGN */ XK_comma: 0x002c, /* U+002C COMMA */ XK_minus: 0x002d, /* U+002D HYPHEN-MINUS */ XK_period: 0x002e, /* U+002E FULL STOP */ XK_slash: 0x002f, /* U+002F SOLIDUS */ XK_0: 0x0030, /* U+0030 DIGIT ZERO */ XK_1: 0x0031, /* U+0031 DIGIT ONE */ XK_2: 0x0032, /* U+0032 DIGIT TWO */ XK_3: 0x0033, /* U+0033 DIGIT THREE */ XK_4: 0x0034, /* U+0034 DIGIT FOUR */ XK_5: 0x0035, /* U+0035 DIGIT FIVE */ XK_6: 0x0036, /* U+0036 DIGIT SIX */ XK_7: 0x0037, /* U+0037 DIGIT SEVEN */ XK_8: 0x0038, /* U+0038 DIGIT EIGHT */ XK_9: 0x0039, /* U+0039 DIGIT NINE */ XK_colon: 0x003a, /* U+003A COLON */ XK_semicolon: 0x003b, /* U+003B SEMICOLON */ XK_less: 0x003c, /* U+003C LESS-THAN SIGN */ XK_equal: 0x003d, /* U+003D EQUALS SIGN */ XK_greater: 0x003e, /* U+003E GREATER-THAN SIGN */ XK_question: 0x003f, /* U+003F QUESTION MARK */ XK_at: 0x0040, /* U+0040 COMMERCIAL AT */ XK_A: 0x0041, /* U+0041 LATIN CAPITAL LETTER A */ XK_B: 0x0042, /* U+0042 LATIN CAPITAL LETTER B */ XK_C: 0x0043, /* U+0043 LATIN CAPITAL LETTER C */ XK_D: 0x0044, /* U+0044 LATIN CAPITAL LETTER D */ XK_E: 0x0045, /* U+0045 LATIN CAPITAL LETTER E */ XK_F: 0x0046, /* U+0046 LATIN CAPITAL LETTER F */ XK_G: 0x0047, /* U+0047 LATIN CAPITAL LETTER G */ XK_H: 0x0048, /* U+0048 LATIN CAPITAL LETTER H */ XK_I: 0x0049, /* U+0049 LATIN CAPITAL LETTER I */ XK_J: 0x004a, /* U+004A LATIN CAPITAL LETTER J */ XK_K: 0x004b, /* U+004B LATIN CAPITAL LETTER K */ XK_L: 0x004c, /* U+004C LATIN CAPITAL LETTER L */ XK_M: 0x004d, /* U+004D LATIN CAPITAL LETTER M */ XK_N: 0x004e, /* U+004E LATIN CAPITAL LETTER N */ XK_O: 0x004f, /* U+004F LATIN CAPITAL LETTER O */ XK_P: 0x0050, /* U+0050 LATIN CAPITAL LETTER P */ XK_Q: 0x0051, /* U+0051 LATIN CAPITAL LETTER Q */ XK_R: 0x0052, /* U+0052 LATIN CAPITAL LETTER R */ XK_S: 0x0053, /* U+0053 LATIN CAPITAL LETTER S */ XK_T: 0x0054, /* U+0054 LATIN CAPITAL LETTER T */ XK_U: 0x0055, /* U+0055 LATIN CAPITAL LETTER U */ XK_V: 0x0056, /* U+0056 LATIN CAPITAL LETTER V */ XK_W: 0x0057, /* U+0057 LATIN CAPITAL LETTER W */ XK_X: 0x0058, /* U+0058 LATIN CAPITAL LETTER X */ XK_Y: 0x0059, /* U+0059 LATIN CAPITAL LETTER Y */ XK_Z: 0x005a, /* U+005A LATIN CAPITAL LETTER Z */ XK_bracketleft: 0x005b, /* U+005B LEFT SQUARE BRACKET */ XK_backslash: 0x005c, /* U+005C REVERSE SOLIDUS */ XK_bracketright: 0x005d, /* U+005D RIGHT SQUARE BRACKET */ XK_asciicircum: 0x005e, /* U+005E CIRCUMFLEX ACCENT */ XK_underscore: 0x005f, /* U+005F LOW LINE */ XK_grave: 0x0060, /* U+0060 GRAVE ACCENT */ XK_quoteleft: 0x0060, /* deprecated */ XK_a: 0x0061, /* U+0061 LATIN SMALL LETTER A */ XK_b: 0x0062, /* U+0062 LATIN SMALL LETTER B */ XK_c: 0x0063, /* U+0063 LATIN SMALL LETTER C */ XK_d: 0x0064, /* U+0064 LATIN SMALL LETTER D */ XK_e: 0x0065, /* U+0065 LATIN SMALL LETTER E */ XK_f: 0x0066, /* U+0066 LATIN SMALL LETTER F */ XK_g: 0x0067, /* U+0067 LATIN SMALL LETTER G */ XK_h: 0x0068, /* U+0068 LATIN SMALL LETTER H */ XK_i: 0x0069, /* U+0069 LATIN SMALL LETTER I */ XK_j: 0x006a, /* U+006A LATIN SMALL LETTER J */ XK_k: 0x006b, /* U+006B LATIN SMALL LETTER K */ XK_l: 0x006c, /* U+006C LATIN SMALL LETTER L */ XK_m: 0x006d, /* U+006D LATIN SMALL LETTER M */ XK_n: 0x006e, /* U+006E LATIN SMALL LETTER N */ XK_o: 0x006f, /* U+006F LATIN SMALL LETTER O */ XK_p: 0x0070, /* U+0070 LATIN SMALL LETTER P */ XK_q: 0x0071, /* U+0071 LATIN SMALL LETTER Q */ XK_r: 0x0072, /* U+0072 LATIN SMALL LETTER R */ XK_s: 0x0073, /* U+0073 LATIN SMALL LETTER S */ XK_t: 0x0074, /* U+0074 LATIN SMALL LETTER T */ XK_u: 0x0075, /* U+0075 LATIN SMALL LETTER U */ XK_v: 0x0076, /* U+0076 LATIN SMALL LETTER V */ XK_w: 0x0077, /* U+0077 LATIN SMALL LETTER W */ XK_x: 0x0078, /* U+0078 LATIN SMALL LETTER X */ XK_y: 0x0079, /* U+0079 LATIN SMALL LETTER Y */ XK_z: 0x007a, /* U+007A LATIN SMALL LETTER Z */ XK_braceleft: 0x007b, /* U+007B LEFT CURLY BRACKET */ XK_bar: 0x007c, /* U+007C VERTICAL LINE */ XK_braceright: 0x007d, /* U+007D RIGHT CURLY BRACKET */ XK_asciitilde: 0x007e, /* U+007E TILDE */ XK_nobreakspace: 0x00a0, /* U+00A0 NO-BREAK SPACE */ XK_exclamdown: 0x00a1, /* U+00A1 INVERTED EXCLAMATION MARK */ XK_cent: 0x00a2, /* U+00A2 CENT SIGN */ XK_sterling: 0x00a3, /* U+00A3 POUND SIGN */ XK_currency: 0x00a4, /* U+00A4 CURRENCY SIGN */ XK_yen: 0x00a5, /* U+00A5 YEN SIGN */ XK_brokenbar: 0x00a6, /* U+00A6 BROKEN BAR */ XK_section: 0x00a7, /* U+00A7 SECTION SIGN */ XK_diaeresis: 0x00a8, /* U+00A8 DIAERESIS */ XK_copyright: 0x00a9, /* U+00A9 COPYRIGHT SIGN */ XK_ordfeminine: 0x00aa, /* U+00AA FEMININE ORDINAL INDICATOR */ XK_guillemotleft: 0x00ab, /* U+00AB LEFT-POINTING DOUBLE ANGLE QUOTATION MARK */ XK_notsign: 0x00ac, /* U+00AC NOT SIGN */ XK_hyphen: 0x00ad, /* U+00AD SOFT HYPHEN */ XK_registered: 0x00ae, /* U+00AE REGISTERED SIGN */ XK_macron: 0x00af, /* U+00AF MACRON */ XK_degree: 0x00b0, /* U+00B0 DEGREE SIGN */ XK_plusminus: 0x00b1, /* U+00B1 PLUS-MINUS SIGN */ XK_twosuperior: 0x00b2, /* U+00B2 SUPERSCRIPT TWO */ XK_threesuperior: 0x00b3, /* U+00B3 SUPERSCRIPT THREE */ XK_acute: 0x00b4, /* U+00B4 ACUTE ACCENT */ XK_mu: 0x00b5, /* U+00B5 MICRO SIGN */ XK_paragraph: 0x00b6, /* U+00B6 PILCROW SIGN */ XK_periodcentered: 0x00b7, /* U+00B7 MIDDLE DOT */ XK_cedilla: 0x00b8, /* U+00B8 CEDILLA */ XK_onesuperior: 0x00b9, /* U+00B9 SUPERSCRIPT ONE */ XK_masculine: 0x00ba, /* U+00BA MASCULINE ORDINAL INDICATOR */ XK_guillemotright: 0x00bb, /* U+00BB RIGHT-POINTING DOUBLE ANGLE QUOTATION MARK */ XK_onequarter: 0x00bc, /* U+00BC VULGAR FRACTION ONE QUARTER */ XK_onehalf: 0x00bd, /* U+00BD VULGAR FRACTION ONE HALF */ XK_threequarters: 0x00be, /* U+00BE VULGAR FRACTION THREE QUARTERS */ XK_questiondown: 0x00bf, /* U+00BF INVERTED QUESTION MARK */ XK_Agrave: 0x00c0, /* U+00C0 LATIN CAPITAL LETTER A WITH GRAVE */ XK_Aacute: 0x00c1, /* U+00C1 LATIN CAPITAL LETTER A WITH ACUTE */ XK_Acircumflex: 0x00c2, /* U+00C2 LATIN CAPITAL LETTER A WITH CIRCUMFLEX */ XK_Atilde: 0x00c3, /* U+00C3 LATIN CAPITAL LETTER A WITH TILDE */ XK_Adiaeresis: 0x00c4, /* U+00C4 LATIN CAPITAL LETTER A WITH DIAERESIS */ XK_Aring: 0x00c5, /* U+00C5 LATIN CAPITAL LETTER A WITH RING ABOVE */ XK_AE: 0x00c6, /* U+00C6 LATIN CAPITAL LETTER AE */ XK_Ccedilla: 0x00c7, /* U+00C7 LATIN CAPITAL LETTER C WITH CEDILLA */ XK_Egrave: 0x00c8, /* U+00C8 LATIN CAPITAL LETTER E WITH GRAVE */ XK_Eacute: 0x00c9, /* U+00C9 LATIN CAPITAL LETTER E WITH ACUTE */ XK_Ecircumflex: 0x00ca, /* U+00CA LATIN CAPITAL LETTER E WITH CIRCUMFLEX */ XK_Ediaeresis: 0x00cb, /* U+00CB LATIN CAPITAL LETTER E WITH DIAERESIS */ XK_Igrave: 0x00cc, /* U+00CC LATIN CAPITAL LETTER I WITH GRAVE */ XK_Iacute: 0x00cd, /* U+00CD LATIN CAPITAL LETTER I WITH ACUTE */ XK_Icircumflex: 0x00ce, /* U+00CE LATIN CAPITAL LETTER I WITH CIRCUMFLEX */ XK_Idiaeresis: 0x00cf, /* U+00CF LATIN CAPITAL LETTER I WITH DIAERESIS */ XK_ETH: 0x00d0, /* U+00D0 LATIN CAPITAL LETTER ETH */ XK_Eth: 0x00d0, /* deprecated */ XK_Ntilde: 0x00d1, /* U+00D1 LATIN CAPITAL LETTER N WITH TILDE */ XK_Ograve: 0x00d2, /* U+00D2 LATIN CAPITAL LETTER O WITH GRAVE */ XK_Oacute: 0x00d3, /* U+00D3 LATIN CAPITAL LETTER O WITH ACUTE */ XK_Ocircumflex: 0x00d4, /* U+00D4 LATIN CAPITAL LETTER O WITH CIRCUMFLEX */ XK_Otilde: 0x00d5, /* U+00D5 LATIN CAPITAL LETTER O WITH TILDE */ XK_Odiaeresis: 0x00d6, /* U+00D6 LATIN CAPITAL LETTER O WITH DIAERESIS */ XK_multiply: 0x00d7, /* U+00D7 MULTIPLICATION SIGN */ XK_Oslash: 0x00d8, /* U+00D8 LATIN CAPITAL LETTER O WITH STROKE */ XK_Ooblique: 0x00d8, /* U+00D8 LATIN CAPITAL LETTER O WITH STROKE */ XK_Ugrave: 0x00d9, /* U+00D9 LATIN CAPITAL LETTER U WITH GRAVE */ XK_Uacute: 0x00da, /* U+00DA LATIN CAPITAL LETTER U WITH ACUTE */ XK_Ucircumflex: 0x00db, /* U+00DB LATIN CAPITAL LETTER U WITH CIRCUMFLEX */ XK_Udiaeresis: 0x00dc, /* U+00DC LATIN CAPITAL LETTER U WITH DIAERESIS */ XK_Yacute: 0x00dd, /* U+00DD LATIN CAPITAL LETTER Y WITH ACUTE */ XK_THORN: 0x00de, /* U+00DE LATIN CAPITAL LETTER THORN */ XK_Thorn: 0x00de, /* deprecated */ XK_ssharp: 0x00df, /* U+00DF LATIN SMALL LETTER SHARP S */ XK_agrave: 0x00e0, /* U+00E0 LATIN SMALL LETTER A WITH GRAVE */ XK_aacute: 0x00e1, /* U+00E1 LATIN SMALL LETTER A WITH ACUTE */ XK_acircumflex: 0x00e2, /* U+00E2 LATIN SMALL LETTER A WITH CIRCUMFLEX */ XK_atilde: 0x00e3, /* U+00E3 LATIN SMALL LETTER A WITH TILDE */ XK_adiaeresis: 0x00e4, /* U+00E4 LATIN SMALL LETTER A WITH DIAERESIS */ XK_aring: 0x00e5, /* U+00E5 LATIN SMALL LETTER A WITH RING ABOVE */ XK_ae: 0x00e6, /* U+00E6 LATIN SMALL LETTER AE */ XK_ccedilla: 0x00e7, /* U+00E7 LATIN SMALL LETTER C WITH CEDILLA */ XK_egrave: 0x00e8, /* U+00E8 LATIN SMALL LETTER E WITH GRAVE */ XK_eacute: 0x00e9, /* U+00E9 LATIN SMALL LETTER E WITH ACUTE */ XK_ecircumflex: 0x00ea, /* U+00EA LATIN SMALL LETTER E WITH CIRCUMFLEX */ XK_ediaeresis: 0x00eb, /* U+00EB LATIN SMALL LETTER E WITH DIAERESIS */ XK_igrave: 0x00ec, /* U+00EC LATIN SMALL LETTER I WITH GRAVE */ XK_iacute: 0x00ed, /* U+00ED LATIN SMALL LETTER I WITH ACUTE */ XK_icircumflex: 0x00ee, /* U+00EE LATIN SMALL LETTER I WITH CIRCUMFLEX */ XK_idiaeresis: 0x00ef, /* U+00EF LATIN SMALL LETTER I WITH DIAERESIS */ XK_eth: 0x00f0, /* U+00F0 LATIN SMALL LETTER ETH */ XK_ntilde: 0x00f1, /* U+00F1 LATIN SMALL LETTER N WITH TILDE */ XK_ograve: 0x00f2, /* U+00F2 LATIN SMALL LETTER O WITH GRAVE */ XK_oacute: 0x00f3, /* U+00F3 LATIN SMALL LETTER O WITH ACUTE */ XK_ocircumflex: 0x00f4, /* U+00F4 LATIN SMALL LETTER O WITH CIRCUMFLEX */ XK_otilde: 0x00f5, /* U+00F5 LATIN SMALL LETTER O WITH TILDE */ XK_odiaeresis: 0x00f6, /* U+00F6 LATIN SMALL LETTER O WITH DIAERESIS */ XK_division: 0x00f7, /* U+00F7 DIVISION SIGN */ XK_oslash: 0x00f8, /* U+00F8 LATIN SMALL LETTER O WITH STROKE */ XK_ooblique: 0x00f8, /* U+00F8 LATIN SMALL LETTER O WITH STROKE */ XK_ugrave: 0x00f9, /* U+00F9 LATIN SMALL LETTER U WITH GRAVE */ XK_uacute: 0x00fa, /* U+00FA LATIN SMALL LETTER U WITH ACUTE */ XK_ucircumflex: 0x00fb, /* U+00FB LATIN SMALL LETTER U WITH CIRCUMFLEX */ XK_udiaeresis: 0x00fc, /* U+00FC LATIN SMALL LETTER U WITH DIAERESIS */ XK_yacute: 0x00fd, /* U+00FD LATIN SMALL LETTER Y WITH ACUTE */ XK_thorn: 0x00fe, /* U+00FE LATIN SMALL LETTER THORN */ XK_ydiaeresis: 0x00ff, /* U+00FF LATIN SMALL LETTER Y WITH DIAERESIS */ /* * Korean * Byte 3 = 0x0e */ XK_Hangul: 0xff31, /* Hangul start/stop(toggle) */ XK_Hangul_Hanja: 0xff34, /* Start Hangul->Hanja Conversion */ XK_Hangul_Jeonja: 0xff38, /* Jeonja mode */ /* * XFree86 vendor specific keysyms. * * The XFree86 keysym range is 0x10080001 - 0x1008FFFF. */ XF86XK_ModeLock: 0x1008FF01, XF86XK_MonBrightnessUp: 0x1008FF02, XF86XK_MonBrightnessDown: 0x1008FF03, XF86XK_KbdLightOnOff: 0x1008FF04, XF86XK_KbdBrightnessUp: 0x1008FF05, XF86XK_KbdBrightnessDown: 0x1008FF06, XF86XK_Standby: 0x1008FF10, XF86XK_AudioLowerVolume: 0x1008FF11, XF86XK_AudioMute: 0x1008FF12, XF86XK_AudioRaiseVolume: 0x1008FF13, XF86XK_AudioPlay: 0x1008FF14, XF86XK_AudioStop: 0x1008FF15, XF86XK_AudioPrev: 0x1008FF16, XF86XK_AudioNext: 0x1008FF17, XF86XK_HomePage: 0x1008FF18, XF86XK_Mail: 0x1008FF19, XF86XK_Start: 0x1008FF1A, XF86XK_Search: 0x1008FF1B, XF86XK_AudioRecord: 0x1008FF1C, XF86XK_Calculator: 0x1008FF1D, XF86XK_Memo: 0x1008FF1E, XF86XK_ToDoList: 0x1008FF1F, XF86XK_Calendar: 0x1008FF20, XF86XK_PowerDown: 0x1008FF21, XF86XK_ContrastAdjust: 0x1008FF22, XF86XK_RockerUp: 0x1008FF23, XF86XK_RockerDown: 0x1008FF24, XF86XK_RockerEnter: 0x1008FF25, XF86XK_Back: 0x1008FF26, XF86XK_Forward: 0x1008FF27, XF86XK_Stop: 0x1008FF28, XF86XK_Refresh: 0x1008FF29, XF86XK_PowerOff: 0x1008FF2A, XF86XK_WakeUp: 0x1008FF2B, XF86XK_Eject: 0x1008FF2C, XF86XK_ScreenSaver: 0x1008FF2D, XF86XK_WWW: 0x1008FF2E, XF86XK_Sleep: 0x1008FF2F, XF86XK_Favorites: 0x1008FF30, XF86XK_AudioPause: 0x1008FF31, XF86XK_AudioMedia: 0x1008FF32, XF86XK_MyComputer: 0x1008FF33, XF86XK_VendorHome: 0x1008FF34, XF86XK_LightBulb: 0x1008FF35, XF86XK_Shop: 0x1008FF36, XF86XK_History: 0x1008FF37, XF86XK_OpenURL: 0x1008FF38, XF86XK_AddFavorite: 0x1008FF39, XF86XK_HotLinks: 0x1008FF3A, XF86XK_BrightnessAdjust: 0x1008FF3B, XF86XK_Finance: 0x1008FF3C, XF86XK_Community: 0x1008FF3D, XF86XK_AudioRewind: 0x1008FF3E, XF86XK_BackForward: 0x1008FF3F, XF86XK_Launch0: 0x1008FF40, XF86XK_Launch1: 0x1008FF41, XF86XK_Launch2: 0x1008FF42, XF86XK_Launch3: 0x1008FF43, XF86XK_Launch4: 0x1008FF44, XF86XK_Launch5: 0x1008FF45, XF86XK_Launch6: 0x1008FF46, XF86XK_Launch7: 0x1008FF47, XF86XK_Launch8: 0x1008FF48, XF86XK_Launch9: 0x1008FF49, XF86XK_LaunchA: 0x1008FF4A, XF86XK_LaunchB: 0x1008FF4B, XF86XK_LaunchC: 0x1008FF4C, XF86XK_LaunchD: 0x1008FF4D, XF86XK_LaunchE: 0x1008FF4E, XF86XK_LaunchF: 0x1008FF4F, XF86XK_ApplicationLeft: 0x1008FF50, XF86XK_ApplicationRight: 0x1008FF51, XF86XK_Book: 0x1008FF52, XF86XK_CD: 0x1008FF53, XF86XK_Calculater: 0x1008FF54, XF86XK_Clear: 0x1008FF55, XF86XK_Close: 0x1008FF56, XF86XK_Copy: 0x1008FF57, XF86XK_Cut: 0x1008FF58, XF86XK_Display: 0x1008FF59, XF86XK_DOS: 0x1008FF5A, XF86XK_Documents: 0x1008FF5B, XF86XK_Excel: 0x1008FF5C, XF86XK_Explorer: 0x1008FF5D, XF86XK_Game: 0x1008FF5E, XF86XK_Go: 0x1008FF5F, XF86XK_iTouch: 0x1008FF60, XF86XK_LogOff: 0x1008FF61, XF86XK_Market: 0x1008FF62, XF86XK_Meeting: 0x1008FF63, XF86XK_MenuKB: 0x1008FF65, XF86XK_MenuPB: 0x1008FF66, XF86XK_MySites: 0x1008FF67, XF86XK_New: 0x1008FF68, XF86XK_News: 0x1008FF69, XF86XK_OfficeHome: 0x1008FF6A, XF86XK_Open: 0x1008FF6B, XF86XK_Option: 0x1008FF6C, XF86XK_Paste: 0x1008FF6D, XF86XK_Phone: 0x1008FF6E, XF86XK_Q: 0x1008FF70, XF86XK_Reply: 0x1008FF72, XF86XK_Reload: 0x1008FF73, XF86XK_RotateWindows: 0x1008FF74, XF86XK_RotationPB: 0x1008FF75, XF86XK_RotationKB: 0x1008FF76, XF86XK_Save: 0x1008FF77, XF86XK_ScrollUp: 0x1008FF78, XF86XK_ScrollDown: 0x1008FF79, XF86XK_ScrollClick: 0x1008FF7A, XF86XK_Send: 0x1008FF7B, XF86XK_Spell: 0x1008FF7C, XF86XK_SplitScreen: 0x1008FF7D, XF86XK_Support: 0x1008FF7E, XF86XK_TaskPane: 0x1008FF7F, XF86XK_Terminal: 0x1008FF80, XF86XK_Tools: 0x1008FF81, XF86XK_Travel: 0x1008FF82, XF86XK_UserPB: 0x1008FF84, XF86XK_User1KB: 0x1008FF85, XF86XK_User2KB: 0x1008FF86, XF86XK_Video: 0x1008FF87, XF86XK_WheelButton: 0x1008FF88, XF86XK_Word: 0x1008FF89, XF86XK_Xfer: 0x1008FF8A, XF86XK_ZoomIn: 0x1008FF8B, XF86XK_ZoomOut: 0x1008FF8C, XF86XK_Away: 0x1008FF8D, XF86XK_Messenger: 0x1008FF8E, XF86XK_WebCam: 0x1008FF8F, XF86XK_MailForward: 0x1008FF90, XF86XK_Pictures: 0x1008FF91, XF86XK_Music: 0x1008FF92, XF86XK_Battery: 0x1008FF93, XF86XK_Bluetooth: 0x1008FF94, XF86XK_WLAN: 0x1008FF95, XF86XK_UWB: 0x1008FF96, XF86XK_AudioForward: 0x1008FF97, XF86XK_AudioRepeat: 0x1008FF98, XF86XK_AudioRandomPlay: 0x1008FF99, XF86XK_Subtitle: 0x1008FF9A, XF86XK_AudioCycleTrack: 0x1008FF9B, XF86XK_CycleAngle: 0x1008FF9C, XF86XK_FrameBack: 0x1008FF9D, XF86XK_FrameForward: 0x1008FF9E, XF86XK_Time: 0x1008FF9F, XF86XK_Select: 0x1008FFA0, XF86XK_View: 0x1008FFA1, XF86XK_TopMenu: 0x1008FFA2, XF86XK_Red: 0x1008FFA3, XF86XK_Green: 0x1008FFA4, XF86XK_Yellow: 0x1008FFA5, XF86XK_Blue: 0x1008FFA6, XF86XK_Suspend: 0x1008FFA7, XF86XK_Hibernate: 0x1008FFA8, XF86XK_TouchpadToggle: 0x1008FFA9, XF86XK_TouchpadOn: 0x1008FFB0, XF86XK_TouchpadOff: 0x1008FFB1, XF86XK_AudioMicMute: 0x1008FFB2, XF86XK_Switch_VT_1: 0x1008FE01, XF86XK_Switch_VT_2: 0x1008FE02, XF86XK_Switch_VT_3: 0x1008FE03, XF86XK_Switch_VT_4: 0x1008FE04, XF86XK_Switch_VT_5: 0x1008FE05, XF86XK_Switch_VT_6: 0x1008FE06, XF86XK_Switch_VT_7: 0x1008FE07, XF86XK_Switch_VT_8: 0x1008FE08, XF86XK_Switch_VT_9: 0x1008FE09, XF86XK_Switch_VT_10: 0x1008FE0A, XF86XK_Switch_VT_11: 0x1008FE0B, XF86XK_Switch_VT_12: 0x1008FE0C, XF86XK_Ungrab: 0x1008FE20, XF86XK_ClearGrab: 0x1008FE21, XF86XK_Next_VMode: 0x1008FE22, XF86XK_Prev_VMode: 0x1008FE23, XF86XK_LogWindowTree: 0x1008FE24, XF86XK_LogGrabInfo: 0x1008FE25 }; exports["default"] = _default; /***/ }), /***/ 44836: /*!**********************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/input/keysymdef.js ***! \**********************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; /* * Mapping from Unicode codepoints to X11/RFB keysyms * * This file was automatically generated from keysymdef.h * DO NOT EDIT! */ /* Functions at the bottom */ var codepoints = { 0x0100: 0x03c0, // XK_Amacron 0x0101: 0x03e0, // XK_amacron 0x0102: 0x01c3, // XK_Abreve 0x0103: 0x01e3, // XK_abreve 0x0104: 0x01a1, // XK_Aogonek 0x0105: 0x01b1, // XK_aogonek 0x0106: 0x01c6, // XK_Cacute 0x0107: 0x01e6, // XK_cacute 0x0108: 0x02c6, // XK_Ccircumflex 0x0109: 0x02e6, // XK_ccircumflex 0x010a: 0x02c5, // XK_Cabovedot 0x010b: 0x02e5, // XK_cabovedot 0x010c: 0x01c8, // XK_Ccaron 0x010d: 0x01e8, // XK_ccaron 0x010e: 0x01cf, // XK_Dcaron 0x010f: 0x01ef, // XK_dcaron 0x0110: 0x01d0, // XK_Dstroke 0x0111: 0x01f0, // XK_dstroke 0x0112: 0x03aa, // XK_Emacron 0x0113: 0x03ba, // XK_emacron 0x0116: 0x03cc, // XK_Eabovedot 0x0117: 0x03ec, // XK_eabovedot 0x0118: 0x01ca, // XK_Eogonek 0x0119: 0x01ea, // XK_eogonek 0x011a: 0x01cc, // XK_Ecaron 0x011b: 0x01ec, // XK_ecaron 0x011c: 0x02d8, // XK_Gcircumflex 0x011d: 0x02f8, // XK_gcircumflex 0x011e: 0x02ab, // XK_Gbreve 0x011f: 0x02bb, // XK_gbreve 0x0120: 0x02d5, // XK_Gabovedot 0x0121: 0x02f5, // XK_gabovedot 0x0122: 0x03ab, // XK_Gcedilla 0x0123: 0x03bb, // XK_gcedilla 0x0124: 0x02a6, // XK_Hcircumflex 0x0125: 0x02b6, // XK_hcircumflex 0x0126: 0x02a1, // XK_Hstroke 0x0127: 0x02b1, // XK_hstroke 0x0128: 0x03a5, // XK_Itilde 0x0129: 0x03b5, // XK_itilde 0x012a: 0x03cf, // XK_Imacron 0x012b: 0x03ef, // XK_imacron 0x012e: 0x03c7, // XK_Iogonek 0x012f: 0x03e7, // XK_iogonek 0x0130: 0x02a9, // XK_Iabovedot 0x0131: 0x02b9, // XK_idotless 0x0134: 0x02ac, // XK_Jcircumflex 0x0135: 0x02bc, // XK_jcircumflex 0x0136: 0x03d3, // XK_Kcedilla 0x0137: 0x03f3, // XK_kcedilla 0x0138: 0x03a2, // XK_kra 0x0139: 0x01c5, // XK_Lacute 0x013a: 0x01e5, // XK_lacute 0x013b: 0x03a6, // XK_Lcedilla 0x013c: 0x03b6, // XK_lcedilla 0x013d: 0x01a5, // XK_Lcaron 0x013e: 0x01b5, // XK_lcaron 0x0141: 0x01a3, // XK_Lstroke 0x0142: 0x01b3, // XK_lstroke 0x0143: 0x01d1, // XK_Nacute 0x0144: 0x01f1, // XK_nacute 0x0145: 0x03d1, // XK_Ncedilla 0x0146: 0x03f1, // XK_ncedilla 0x0147: 0x01d2, // XK_Ncaron 0x0148: 0x01f2, // XK_ncaron 0x014a: 0x03bd, // XK_ENG 0x014b: 0x03bf, // XK_eng 0x014c: 0x03d2, // XK_Omacron 0x014d: 0x03f2, // XK_omacron 0x0150: 0x01d5, // XK_Odoubleacute 0x0151: 0x01f5, // XK_odoubleacute 0x0152: 0x13bc, // XK_OE 0x0153: 0x13bd, // XK_oe 0x0154: 0x01c0, // XK_Racute 0x0155: 0x01e0, // XK_racute 0x0156: 0x03a3, // XK_Rcedilla 0x0157: 0x03b3, // XK_rcedilla 0x0158: 0x01d8, // XK_Rcaron 0x0159: 0x01f8, // XK_rcaron 0x015a: 0x01a6, // XK_Sacute 0x015b: 0x01b6, // XK_sacute 0x015c: 0x02de, // XK_Scircumflex 0x015d: 0x02fe, // XK_scircumflex 0x015e: 0x01aa, // XK_Scedilla 0x015f: 0x01ba, // XK_scedilla 0x0160: 0x01a9, // XK_Scaron 0x0161: 0x01b9, // XK_scaron 0x0162: 0x01de, // XK_Tcedilla 0x0163: 0x01fe, // XK_tcedilla 0x0164: 0x01ab, // XK_Tcaron 0x0165: 0x01bb, // XK_tcaron 0x0166: 0x03ac, // XK_Tslash 0x0167: 0x03bc, // XK_tslash 0x0168: 0x03dd, // XK_Utilde 0x0169: 0x03fd, // XK_utilde 0x016a: 0x03de, // XK_Umacron 0x016b: 0x03fe, // XK_umacron 0x016c: 0x02dd, // XK_Ubreve 0x016d: 0x02fd, // XK_ubreve 0x016e: 0x01d9, // XK_Uring 0x016f: 0x01f9, // XK_uring 0x0170: 0x01db, // XK_Udoubleacute 0x0171: 0x01fb, // XK_udoubleacute 0x0172: 0x03d9, // XK_Uogonek 0x0173: 0x03f9, // XK_uogonek 0x0178: 0x13be, // XK_Ydiaeresis 0x0179: 0x01ac, // XK_Zacute 0x017a: 0x01bc, // XK_zacute 0x017b: 0x01af, // XK_Zabovedot 0x017c: 0x01bf, // XK_zabovedot 0x017d: 0x01ae, // XK_Zcaron 0x017e: 0x01be, // XK_zcaron 0x0192: 0x08f6, // XK_function 0x01d2: 0x10001d1, // XK_Ocaron 0x02c7: 0x01b7, // XK_caron 0x02d8: 0x01a2, // XK_breve 0x02d9: 0x01ff, // XK_abovedot 0x02db: 0x01b2, // XK_ogonek 0x02dd: 0x01bd, // XK_doubleacute 0x0385: 0x07ae, // XK_Greek_accentdieresis 0x0386: 0x07a1, // XK_Greek_ALPHAaccent 0x0388: 0x07a2, // XK_Greek_EPSILONaccent 0x0389: 0x07a3, // XK_Greek_ETAaccent 0x038a: 0x07a4, // XK_Greek_IOTAaccent 0x038c: 0x07a7, // XK_Greek_OMICRONaccent 0x038e: 0x07a8, // XK_Greek_UPSILONaccent 0x038f: 0x07ab, // XK_Greek_OMEGAaccent 0x0390: 0x07b6, // XK_Greek_iotaaccentdieresis 0x0391: 0x07c1, // XK_Greek_ALPHA 0x0392: 0x07c2, // XK_Greek_BETA 0x0393: 0x07c3, // XK_Greek_GAMMA 0x0394: 0x07c4, // XK_Greek_DELTA 0x0395: 0x07c5, // XK_Greek_EPSILON 0x0396: 0x07c6, // XK_Greek_ZETA 0x0397: 0x07c7, // XK_Greek_ETA 0x0398: 0x07c8, // XK_Greek_THETA 0x0399: 0x07c9, // XK_Greek_IOTA 0x039a: 0x07ca, // XK_Greek_KAPPA 0x039b: 0x07cb, // XK_Greek_LAMDA 0x039c: 0x07cc, // XK_Greek_MU 0x039d: 0x07cd, // XK_Greek_NU 0x039e: 0x07ce, // XK_Greek_XI 0x039f: 0x07cf, // XK_Greek_OMICRON 0x03a0: 0x07d0, // XK_Greek_PI 0x03a1: 0x07d1, // XK_Greek_RHO 0x03a3: 0x07d2, // XK_Greek_SIGMA 0x03a4: 0x07d4, // XK_Greek_TAU 0x03a5: 0x07d5, // XK_Greek_UPSILON 0x03a6: 0x07d6, // XK_Greek_PHI 0x03a7: 0x07d7, // XK_Greek_CHI 0x03a8: 0x07d8, // XK_Greek_PSI 0x03a9: 0x07d9, // XK_Greek_OMEGA 0x03aa: 0x07a5, // XK_Greek_IOTAdieresis 0x03ab: 0x07a9, // XK_Greek_UPSILONdieresis 0x03ac: 0x07b1, // XK_Greek_alphaaccent 0x03ad: 0x07b2, // XK_Greek_epsilonaccent 0x03ae: 0x07b3, // XK_Greek_etaaccent 0x03af: 0x07b4, // XK_Greek_iotaaccent 0x03b0: 0x07ba, // XK_Greek_upsilonaccentdieresis 0x03b1: 0x07e1, // XK_Greek_alpha 0x03b2: 0x07e2, // XK_Greek_beta 0x03b3: 0x07e3, // XK_Greek_gamma 0x03b4: 0x07e4, // XK_Greek_delta 0x03b5: 0x07e5, // XK_Greek_epsilon 0x03b6: 0x07e6, // XK_Greek_zeta 0x03b7: 0x07e7, // XK_Greek_eta 0x03b8: 0x07e8, // XK_Greek_theta 0x03b9: 0x07e9, // XK_Greek_iota 0x03ba: 0x07ea, // XK_Greek_kappa 0x03bb: 0x07eb, // XK_Greek_lamda 0x03bc: 0x07ec, // XK_Greek_mu 0x03bd: 0x07ed, // XK_Greek_nu 0x03be: 0x07ee, // XK_Greek_xi 0x03bf: 0x07ef, // XK_Greek_omicron 0x03c0: 0x07f0, // XK_Greek_pi 0x03c1: 0x07f1, // XK_Greek_rho 0x03c2: 0x07f3, // XK_Greek_finalsmallsigma 0x03c3: 0x07f2, // XK_Greek_sigma 0x03c4: 0x07f4, // XK_Greek_tau 0x03c5: 0x07f5, // XK_Greek_upsilon 0x03c6: 0x07f6, // XK_Greek_phi 0x03c7: 0x07f7, // XK_Greek_chi 0x03c8: 0x07f8, // XK_Greek_psi 0x03c9: 0x07f9, // XK_Greek_omega 0x03ca: 0x07b5, // XK_Greek_iotadieresis 0x03cb: 0x07b9, // XK_Greek_upsilondieresis 0x03cc: 0x07b7, // XK_Greek_omicronaccent 0x03cd: 0x07b8, // XK_Greek_upsilonaccent 0x03ce: 0x07bb, // XK_Greek_omegaaccent 0x0401: 0x06b3, // XK_Cyrillic_IO 0x0402: 0x06b1, // XK_Serbian_DJE 0x0403: 0x06b2, // XK_Macedonia_GJE 0x0404: 0x06b4, // XK_Ukrainian_IE 0x0405: 0x06b5, // XK_Macedonia_DSE 0x0406: 0x06b6, // XK_Ukrainian_I 0x0407: 0x06b7, // XK_Ukrainian_YI 0x0408: 0x06b8, // XK_Cyrillic_JE 0x0409: 0x06b9, // XK_Cyrillic_LJE 0x040a: 0x06ba, // XK_Cyrillic_NJE 0x040b: 0x06bb, // XK_Serbian_TSHE 0x040c: 0x06bc, // XK_Macedonia_KJE 0x040e: 0x06be, // XK_Byelorussian_SHORTU 0x040f: 0x06bf, // XK_Cyrillic_DZHE 0x0410: 0x06e1, // XK_Cyrillic_A 0x0411: 0x06e2, // XK_Cyrillic_BE 0x0412: 0x06f7, // XK_Cyrillic_VE 0x0413: 0x06e7, // XK_Cyrillic_GHE 0x0414: 0x06e4, // XK_Cyrillic_DE 0x0415: 0x06e5, // XK_Cyrillic_IE 0x0416: 0x06f6, // XK_Cyrillic_ZHE 0x0417: 0x06fa, // XK_Cyrillic_ZE 0x0418: 0x06e9, // XK_Cyrillic_I 0x0419: 0x06ea, // XK_Cyrillic_SHORTI 0x041a: 0x06eb, // XK_Cyrillic_KA 0x041b: 0x06ec, // XK_Cyrillic_EL 0x041c: 0x06ed, // XK_Cyrillic_EM 0x041d: 0x06ee, // XK_Cyrillic_EN 0x041e: 0x06ef, // XK_Cyrillic_O 0x041f: 0x06f0, // XK_Cyrillic_PE 0x0420: 0x06f2, // XK_Cyrillic_ER 0x0421: 0x06f3, // XK_Cyrillic_ES 0x0422: 0x06f4, // XK_Cyrillic_TE 0x0423: 0x06f5, // XK_Cyrillic_U 0x0424: 0x06e6, // XK_Cyrillic_EF 0x0425: 0x06e8, // XK_Cyrillic_HA 0x0426: 0x06e3, // XK_Cyrillic_TSE 0x0427: 0x06fe, // XK_Cyrillic_CHE 0x0428: 0x06fb, // XK_Cyrillic_SHA 0x0429: 0x06fd, // XK_Cyrillic_SHCHA 0x042a: 0x06ff, // XK_Cyrillic_HARDSIGN 0x042b: 0x06f9, // XK_Cyrillic_YERU 0x042c: 0x06f8, // XK_Cyrillic_SOFTSIGN 0x042d: 0x06fc, // XK_Cyrillic_E 0x042e: 0x06e0, // XK_Cyrillic_YU 0x042f: 0x06f1, // XK_Cyrillic_YA 0x0430: 0x06c1, // XK_Cyrillic_a 0x0431: 0x06c2, // XK_Cyrillic_be 0x0432: 0x06d7, // XK_Cyrillic_ve 0x0433: 0x06c7, // XK_Cyrillic_ghe 0x0434: 0x06c4, // XK_Cyrillic_de 0x0435: 0x06c5, // XK_Cyrillic_ie 0x0436: 0x06d6, // XK_Cyrillic_zhe 0x0437: 0x06da, // XK_Cyrillic_ze 0x0438: 0x06c9, // XK_Cyrillic_i 0x0439: 0x06ca, // XK_Cyrillic_shorti 0x043a: 0x06cb, // XK_Cyrillic_ka 0x043b: 0x06cc, // XK_Cyrillic_el 0x043c: 0x06cd, // XK_Cyrillic_em 0x043d: 0x06ce, // XK_Cyrillic_en 0x043e: 0x06cf, // XK_Cyrillic_o 0x043f: 0x06d0, // XK_Cyrillic_pe 0x0440: 0x06d2, // XK_Cyrillic_er 0x0441: 0x06d3, // XK_Cyrillic_es 0x0442: 0x06d4, // XK_Cyrillic_te 0x0443: 0x06d5, // XK_Cyrillic_u 0x0444: 0x06c6, // XK_Cyrillic_ef 0x0445: 0x06c8, // XK_Cyrillic_ha 0x0446: 0x06c3, // XK_Cyrillic_tse 0x0447: 0x06de, // XK_Cyrillic_che 0x0448: 0x06db, // XK_Cyrillic_sha 0x0449: 0x06dd, // XK_Cyrillic_shcha 0x044a: 0x06df, // XK_Cyrillic_hardsign 0x044b: 0x06d9, // XK_Cyrillic_yeru 0x044c: 0x06d8, // XK_Cyrillic_softsign 0x044d: 0x06dc, // XK_Cyrillic_e 0x044e: 0x06c0, // XK_Cyrillic_yu 0x044f: 0x06d1, // XK_Cyrillic_ya 0x0451: 0x06a3, // XK_Cyrillic_io 0x0452: 0x06a1, // XK_Serbian_dje 0x0453: 0x06a2, // XK_Macedonia_gje 0x0454: 0x06a4, // XK_Ukrainian_ie 0x0455: 0x06a5, // XK_Macedonia_dse 0x0456: 0x06a6, // XK_Ukrainian_i 0x0457: 0x06a7, // XK_Ukrainian_yi 0x0458: 0x06a8, // XK_Cyrillic_je 0x0459: 0x06a9, // XK_Cyrillic_lje 0x045a: 0x06aa, // XK_Cyrillic_nje 0x045b: 0x06ab, // XK_Serbian_tshe 0x045c: 0x06ac, // XK_Macedonia_kje 0x045e: 0x06ae, // XK_Byelorussian_shortu 0x045f: 0x06af, // XK_Cyrillic_dzhe 0x0490: 0x06bd, // XK_Ukrainian_GHE_WITH_UPTURN 0x0491: 0x06ad, // XK_Ukrainian_ghe_with_upturn 0x05d0: 0x0ce0, // XK_hebrew_aleph 0x05d1: 0x0ce1, // XK_hebrew_bet 0x05d2: 0x0ce2, // XK_hebrew_gimel 0x05d3: 0x0ce3, // XK_hebrew_dalet 0x05d4: 0x0ce4, // XK_hebrew_he 0x05d5: 0x0ce5, // XK_hebrew_waw 0x05d6: 0x0ce6, // XK_hebrew_zain 0x05d7: 0x0ce7, // XK_hebrew_chet 0x05d8: 0x0ce8, // XK_hebrew_tet 0x05d9: 0x0ce9, // XK_hebrew_yod 0x05da: 0x0cea, // XK_hebrew_finalkaph 0x05db: 0x0ceb, // XK_hebrew_kaph 0x05dc: 0x0cec, // XK_hebrew_lamed 0x05dd: 0x0ced, // XK_hebrew_finalmem 0x05de: 0x0cee, // XK_hebrew_mem 0x05df: 0x0cef, // XK_hebrew_finalnun 0x05e0: 0x0cf0, // XK_hebrew_nun 0x05e1: 0x0cf1, // XK_hebrew_samech 0x05e2: 0x0cf2, // XK_hebrew_ayin 0x05e3: 0x0cf3, // XK_hebrew_finalpe 0x05e4: 0x0cf4, // XK_hebrew_pe 0x05e5: 0x0cf5, // XK_hebrew_finalzade 0x05e6: 0x0cf6, // XK_hebrew_zade 0x05e7: 0x0cf7, // XK_hebrew_qoph 0x05e8: 0x0cf8, // XK_hebrew_resh 0x05e9: 0x0cf9, // XK_hebrew_shin 0x05ea: 0x0cfa, // XK_hebrew_taw 0x060c: 0x05ac, // XK_Arabic_comma 0x061b: 0x05bb, // XK_Arabic_semicolon 0x061f: 0x05bf, // XK_Arabic_question_mark 0x0621: 0x05c1, // XK_Arabic_hamza 0x0622: 0x05c2, // XK_Arabic_maddaonalef 0x0623: 0x05c3, // XK_Arabic_hamzaonalef 0x0624: 0x05c4, // XK_Arabic_hamzaonwaw 0x0625: 0x05c5, // XK_Arabic_hamzaunderalef 0x0626: 0x05c6, // XK_Arabic_hamzaonyeh 0x0627: 0x05c7, // XK_Arabic_alef 0x0628: 0x05c8, // XK_Arabic_beh 0x0629: 0x05c9, // XK_Arabic_tehmarbuta 0x062a: 0x05ca, // XK_Arabic_teh 0x062b: 0x05cb, // XK_Arabic_theh 0x062c: 0x05cc, // XK_Arabic_jeem 0x062d: 0x05cd, // XK_Arabic_hah 0x062e: 0x05ce, // XK_Arabic_khah 0x062f: 0x05cf, // XK_Arabic_dal 0x0630: 0x05d0, // XK_Arabic_thal 0x0631: 0x05d1, // XK_Arabic_ra 0x0632: 0x05d2, // XK_Arabic_zain 0x0633: 0x05d3, // XK_Arabic_seen 0x0634: 0x05d4, // XK_Arabic_sheen 0x0635: 0x05d5, // XK_Arabic_sad 0x0636: 0x05d6, // XK_Arabic_dad 0x0637: 0x05d7, // XK_Arabic_tah 0x0638: 0x05d8, // XK_Arabic_zah 0x0639: 0x05d9, // XK_Arabic_ain 0x063a: 0x05da, // XK_Arabic_ghain 0x0640: 0x05e0, // XK_Arabic_tatweel 0x0641: 0x05e1, // XK_Arabic_feh 0x0642: 0x05e2, // XK_Arabic_qaf 0x0643: 0x05e3, // XK_Arabic_kaf 0x0644: 0x05e4, // XK_Arabic_lam 0x0645: 0x05e5, // XK_Arabic_meem 0x0646: 0x05e6, // XK_Arabic_noon 0x0647: 0x05e7, // XK_Arabic_ha 0x0648: 0x05e8, // XK_Arabic_waw 0x0649: 0x05e9, // XK_Arabic_alefmaksura 0x064a: 0x05ea, // XK_Arabic_yeh 0x064b: 0x05eb, // XK_Arabic_fathatan 0x064c: 0x05ec, // XK_Arabic_dammatan 0x064d: 0x05ed, // XK_Arabic_kasratan 0x064e: 0x05ee, // XK_Arabic_fatha 0x064f: 0x05ef, // XK_Arabic_damma 0x0650: 0x05f0, // XK_Arabic_kasra 0x0651: 0x05f1, // XK_Arabic_shadda 0x0652: 0x05f2, // XK_Arabic_sukun 0x0e01: 0x0da1, // XK_Thai_kokai 0x0e02: 0x0da2, // XK_Thai_khokhai 0x0e03: 0x0da3, // XK_Thai_khokhuat 0x0e04: 0x0da4, // XK_Thai_khokhwai 0x0e05: 0x0da5, // XK_Thai_khokhon 0x0e06: 0x0da6, // XK_Thai_khorakhang 0x0e07: 0x0da7, // XK_Thai_ngongu 0x0e08: 0x0da8, // XK_Thai_chochan 0x0e09: 0x0da9, // XK_Thai_choching 0x0e0a: 0x0daa, // XK_Thai_chochang 0x0e0b: 0x0dab, // XK_Thai_soso 0x0e0c: 0x0dac, // XK_Thai_chochoe 0x0e0d: 0x0dad, // XK_Thai_yoying 0x0e0e: 0x0dae, // XK_Thai_dochada 0x0e0f: 0x0daf, // XK_Thai_topatak 0x0e10: 0x0db0, // XK_Thai_thothan 0x0e11: 0x0db1, // XK_Thai_thonangmontho 0x0e12: 0x0db2, // XK_Thai_thophuthao 0x0e13: 0x0db3, // XK_Thai_nonen 0x0e14: 0x0db4, // XK_Thai_dodek 0x0e15: 0x0db5, // XK_Thai_totao 0x0e16: 0x0db6, // XK_Thai_thothung 0x0e17: 0x0db7, // XK_Thai_thothahan 0x0e18: 0x0db8, // XK_Thai_thothong 0x0e19: 0x0db9, // XK_Thai_nonu 0x0e1a: 0x0dba, // XK_Thai_bobaimai 0x0e1b: 0x0dbb, // XK_Thai_popla 0x0e1c: 0x0dbc, // XK_Thai_phophung 0x0e1d: 0x0dbd, // XK_Thai_fofa 0x0e1e: 0x0dbe, // XK_Thai_phophan 0x0e1f: 0x0dbf, // XK_Thai_fofan 0x0e20: 0x0dc0, // XK_Thai_phosamphao 0x0e21: 0x0dc1, // XK_Thai_moma 0x0e22: 0x0dc2, // XK_Thai_yoyak 0x0e23: 0x0dc3, // XK_Thai_rorua 0x0e24: 0x0dc4, // XK_Thai_ru 0x0e25: 0x0dc5, // XK_Thai_loling 0x0e26: 0x0dc6, // XK_Thai_lu 0x0e27: 0x0dc7, // XK_Thai_wowaen 0x0e28: 0x0dc8, // XK_Thai_sosala 0x0e29: 0x0dc9, // XK_Thai_sorusi 0x0e2a: 0x0dca, // XK_Thai_sosua 0x0e2b: 0x0dcb, // XK_Thai_hohip 0x0e2c: 0x0dcc, // XK_Thai_lochula 0x0e2d: 0x0dcd, // XK_Thai_oang 0x0e2e: 0x0dce, // XK_Thai_honokhuk 0x0e2f: 0x0dcf, // XK_Thai_paiyannoi 0x0e30: 0x0dd0, // XK_Thai_saraa 0x0e31: 0x0dd1, // XK_Thai_maihanakat 0x0e32: 0x0dd2, // XK_Thai_saraaa 0x0e33: 0x0dd3, // XK_Thai_saraam 0x0e34: 0x0dd4, // XK_Thai_sarai 0x0e35: 0x0dd5, // XK_Thai_saraii 0x0e36: 0x0dd6, // XK_Thai_saraue 0x0e37: 0x0dd7, // XK_Thai_sarauee 0x0e38: 0x0dd8, // XK_Thai_sarau 0x0e39: 0x0dd9, // XK_Thai_sarauu 0x0e3a: 0x0dda, // XK_Thai_phinthu 0x0e3f: 0x0ddf, // XK_Thai_baht 0x0e40: 0x0de0, // XK_Thai_sarae 0x0e41: 0x0de1, // XK_Thai_saraae 0x0e42: 0x0de2, // XK_Thai_sarao 0x0e43: 0x0de3, // XK_Thai_saraaimaimuan 0x0e44: 0x0de4, // XK_Thai_saraaimaimalai 0x0e45: 0x0de5, // XK_Thai_lakkhangyao 0x0e46: 0x0de6, // XK_Thai_maiyamok 0x0e47: 0x0de7, // XK_Thai_maitaikhu 0x0e48: 0x0de8, // XK_Thai_maiek 0x0e49: 0x0de9, // XK_Thai_maitho 0x0e4a: 0x0dea, // XK_Thai_maitri 0x0e4b: 0x0deb, // XK_Thai_maichattawa 0x0e4c: 0x0dec, // XK_Thai_thanthakhat 0x0e4d: 0x0ded, // XK_Thai_nikhahit 0x0e50: 0x0df0, // XK_Thai_leksun 0x0e51: 0x0df1, // XK_Thai_leknung 0x0e52: 0x0df2, // XK_Thai_leksong 0x0e53: 0x0df3, // XK_Thai_leksam 0x0e54: 0x0df4, // XK_Thai_leksi 0x0e55: 0x0df5, // XK_Thai_lekha 0x0e56: 0x0df6, // XK_Thai_lekhok 0x0e57: 0x0df7, // XK_Thai_lekchet 0x0e58: 0x0df8, // XK_Thai_lekpaet 0x0e59: 0x0df9, // XK_Thai_lekkao 0x2002: 0x0aa2, // XK_enspace 0x2003: 0x0aa1, // XK_emspace 0x2004: 0x0aa3, // XK_em3space 0x2005: 0x0aa4, // XK_em4space 0x2007: 0x0aa5, // XK_digitspace 0x2008: 0x0aa6, // XK_punctspace 0x2009: 0x0aa7, // XK_thinspace 0x200a: 0x0aa8, // XK_hairspace 0x2012: 0x0abb, // XK_figdash 0x2013: 0x0aaa, // XK_endash 0x2014: 0x0aa9, // XK_emdash 0x2015: 0x07af, // XK_Greek_horizbar 0x2017: 0x0cdf, // XK_hebrew_doublelowline 0x2018: 0x0ad0, // XK_leftsinglequotemark 0x2019: 0x0ad1, // XK_rightsinglequotemark 0x201a: 0x0afd, // XK_singlelowquotemark 0x201c: 0x0ad2, // XK_leftdoublequotemark 0x201d: 0x0ad3, // XK_rightdoublequotemark 0x201e: 0x0afe, // XK_doublelowquotemark 0x2020: 0x0af1, // XK_dagger 0x2021: 0x0af2, // XK_doubledagger 0x2022: 0x0ae6, // XK_enfilledcircbullet 0x2025: 0x0aaf, // XK_doubbaselinedot 0x2026: 0x0aae, // XK_ellipsis 0x2030: 0x0ad5, // XK_permille 0x2032: 0x0ad6, // XK_minutes 0x2033: 0x0ad7, // XK_seconds 0x2038: 0x0afc, // XK_caret 0x203e: 0x047e, // XK_overline 0x20a9: 0x0eff, // XK_Korean_Won 0x20ac: 0x20ac, // XK_EuroSign 0x2105: 0x0ab8, // XK_careof 0x2116: 0x06b0, // XK_numerosign 0x2117: 0x0afb, // XK_phonographcopyright 0x211e: 0x0ad4, // XK_prescription 0x2122: 0x0ac9, // XK_trademark 0x2153: 0x0ab0, // XK_onethird 0x2154: 0x0ab1, // XK_twothirds 0x2155: 0x0ab2, // XK_onefifth 0x2156: 0x0ab3, // XK_twofifths 0x2157: 0x0ab4, // XK_threefifths 0x2158: 0x0ab5, // XK_fourfifths 0x2159: 0x0ab6, // XK_onesixth 0x215a: 0x0ab7, // XK_fivesixths 0x215b: 0x0ac3, // XK_oneeighth 0x215c: 0x0ac4, // XK_threeeighths 0x215d: 0x0ac5, // XK_fiveeighths 0x215e: 0x0ac6, // XK_seveneighths 0x2190: 0x08fb, // XK_leftarrow 0x2191: 0x08fc, // XK_uparrow 0x2192: 0x08fd, // XK_rightarrow 0x2193: 0x08fe, // XK_downarrow 0x21d2: 0x08ce, // XK_implies 0x21d4: 0x08cd, // XK_ifonlyif 0x2202: 0x08ef, // XK_partialderivative 0x2207: 0x08c5, // XK_nabla 0x2218: 0x0bca, // XK_jot 0x221a: 0x08d6, // XK_radical 0x221d: 0x08c1, // XK_variation 0x221e: 0x08c2, // XK_infinity 0x2227: 0x08de, // XK_logicaland 0x2228: 0x08df, // XK_logicalor 0x2229: 0x08dc, // XK_intersection 0x222a: 0x08dd, // XK_union 0x222b: 0x08bf, // XK_integral 0x2234: 0x08c0, // XK_therefore 0x223c: 0x08c8, // XK_approximate 0x2243: 0x08c9, // XK_similarequal 0x2245: 0x1002248, // XK_approxeq 0x2260: 0x08bd, // XK_notequal 0x2261: 0x08cf, // XK_identical 0x2264: 0x08bc, // XK_lessthanequal 0x2265: 0x08be, // XK_greaterthanequal 0x2282: 0x08da, // XK_includedin 0x2283: 0x08db, // XK_includes 0x22a2: 0x0bfc, // XK_righttack 0x22a3: 0x0bdc, // XK_lefttack 0x22a4: 0x0bc2, // XK_downtack 0x22a5: 0x0bce, // XK_uptack 0x2308: 0x0bd3, // XK_upstile 0x230a: 0x0bc4, // XK_downstile 0x2315: 0x0afa, // XK_telephonerecorder 0x2320: 0x08a4, // XK_topintegral 0x2321: 0x08a5, // XK_botintegral 0x2395: 0x0bcc, // XK_quad 0x239b: 0x08ab, // XK_topleftparens 0x239d: 0x08ac, // XK_botleftparens 0x239e: 0x08ad, // XK_toprightparens 0x23a0: 0x08ae, // XK_botrightparens 0x23a1: 0x08a7, // XK_topleftsqbracket 0x23a3: 0x08a8, // XK_botleftsqbracket 0x23a4: 0x08a9, // XK_toprightsqbracket 0x23a6: 0x08aa, // XK_botrightsqbracket 0x23a8: 0x08af, // XK_leftmiddlecurlybrace 0x23ac: 0x08b0, // XK_rightmiddlecurlybrace 0x23b7: 0x08a1, // XK_leftradical 0x23ba: 0x09ef, // XK_horizlinescan1 0x23bb: 0x09f0, // XK_horizlinescan3 0x23bc: 0x09f2, // XK_horizlinescan7 0x23bd: 0x09f3, // XK_horizlinescan9 0x2409: 0x09e2, // XK_ht 0x240a: 0x09e5, // XK_lf 0x240b: 0x09e9, // XK_vt 0x240c: 0x09e3, // XK_ff 0x240d: 0x09e4, // XK_cr 0x2423: 0x0aac, // XK_signifblank 0x2424: 0x09e8, // XK_nl 0x2500: 0x08a3, // XK_horizconnector 0x2502: 0x08a6, // XK_vertconnector 0x250c: 0x08a2, // XK_topleftradical 0x2510: 0x09eb, // XK_uprightcorner 0x2514: 0x09ed, // XK_lowleftcorner 0x2518: 0x09ea, // XK_lowrightcorner 0x251c: 0x09f4, // XK_leftt 0x2524: 0x09f5, // XK_rightt 0x252c: 0x09f7, // XK_topt 0x2534: 0x09f6, // XK_bott 0x253c: 0x09ee, // XK_crossinglines 0x2592: 0x09e1, // XK_checkerboard 0x25aa: 0x0ae7, // XK_enfilledsqbullet 0x25ab: 0x0ae1, // XK_enopensquarebullet 0x25ac: 0x0adb, // XK_filledrectbullet 0x25ad: 0x0ae2, // XK_openrectbullet 0x25ae: 0x0adf, // XK_emfilledrect 0x25af: 0x0acf, // XK_emopenrectangle 0x25b2: 0x0ae8, // XK_filledtribulletup 0x25b3: 0x0ae3, // XK_opentribulletup 0x25b6: 0x0add, // XK_filledrighttribullet 0x25b7: 0x0acd, // XK_rightopentriangle 0x25bc: 0x0ae9, // XK_filledtribulletdown 0x25bd: 0x0ae4, // XK_opentribulletdown 0x25c0: 0x0adc, // XK_filledlefttribullet 0x25c1: 0x0acc, // XK_leftopentriangle 0x25c6: 0x09e0, // XK_soliddiamond 0x25cb: 0x0ace, // XK_emopencircle 0x25cf: 0x0ade, // XK_emfilledcircle 0x25e6: 0x0ae0, // XK_enopencircbullet 0x2606: 0x0ae5, // XK_openstar 0x260e: 0x0af9, // XK_telephone 0x2613: 0x0aca, // XK_signaturemark 0x261c: 0x0aea, // XK_leftpointer 0x261e: 0x0aeb, // XK_rightpointer 0x2640: 0x0af8, // XK_femalesymbol 0x2642: 0x0af7, // XK_malesymbol 0x2663: 0x0aec, // XK_club 0x2665: 0x0aee, // XK_heart 0x2666: 0x0aed, // XK_diamond 0x266d: 0x0af6, // XK_musicalflat 0x266f: 0x0af5, // XK_musicalsharp 0x2713: 0x0af3, // XK_checkmark 0x2717: 0x0af4, // XK_ballotcross 0x271d: 0x0ad9, // XK_latincross 0x2720: 0x0af0, // XK_maltesecross 0x27e8: 0x0abc, // XK_leftanglebracket 0x27e9: 0x0abe, // XK_rightanglebracket 0x3001: 0x04a4, // XK_kana_comma 0x3002: 0x04a1, // XK_kana_fullstop 0x300c: 0x04a2, // XK_kana_openingbracket 0x300d: 0x04a3, // XK_kana_closingbracket 0x309b: 0x04de, // XK_voicedsound 0x309c: 0x04df, // XK_semivoicedsound 0x30a1: 0x04a7, // XK_kana_a 0x30a2: 0x04b1, // XK_kana_A 0x30a3: 0x04a8, // XK_kana_i 0x30a4: 0x04b2, // XK_kana_I 0x30a5: 0x04a9, // XK_kana_u 0x30a6: 0x04b3, // XK_kana_U 0x30a7: 0x04aa, // XK_kana_e 0x30a8: 0x04b4, // XK_kana_E 0x30a9: 0x04ab, // XK_kana_o 0x30aa: 0x04b5, // XK_kana_O 0x30ab: 0x04b6, // XK_kana_KA 0x30ad: 0x04b7, // XK_kana_KI 0x30af: 0x04b8, // XK_kana_KU 0x30b1: 0x04b9, // XK_kana_KE 0x30b3: 0x04ba, // XK_kana_KO 0x30b5: 0x04bb, // XK_kana_SA 0x30b7: 0x04bc, // XK_kana_SHI 0x30b9: 0x04bd, // XK_kana_SU 0x30bb: 0x04be, // XK_kana_SE 0x30bd: 0x04bf, // XK_kana_SO 0x30bf: 0x04c0, // XK_kana_TA 0x30c1: 0x04c1, // XK_kana_CHI 0x30c3: 0x04af, // XK_kana_tsu 0x30c4: 0x04c2, // XK_kana_TSU 0x30c6: 0x04c3, // XK_kana_TE 0x30c8: 0x04c4, // XK_kana_TO 0x30ca: 0x04c5, // XK_kana_NA 0x30cb: 0x04c6, // XK_kana_NI 0x30cc: 0x04c7, // XK_kana_NU 0x30cd: 0x04c8, // XK_kana_NE 0x30ce: 0x04c9, // XK_kana_NO 0x30cf: 0x04ca, // XK_kana_HA 0x30d2: 0x04cb, // XK_kana_HI 0x30d5: 0x04cc, // XK_kana_FU 0x30d8: 0x04cd, // XK_kana_HE 0x30db: 0x04ce, // XK_kana_HO 0x30de: 0x04cf, // XK_kana_MA 0x30df: 0x04d0, // XK_kana_MI 0x30e0: 0x04d1, // XK_kana_MU 0x30e1: 0x04d2, // XK_kana_ME 0x30e2: 0x04d3, // XK_kana_MO 0x30e3: 0x04ac, // XK_kana_ya 0x30e4: 0x04d4, // XK_kana_YA 0x30e5: 0x04ad, // XK_kana_yu 0x30e6: 0x04d5, // XK_kana_YU 0x30e7: 0x04ae, // XK_kana_yo 0x30e8: 0x04d6, // XK_kana_YO 0x30e9: 0x04d7, // XK_kana_RA 0x30ea: 0x04d8, // XK_kana_RI 0x30eb: 0x04d9, // XK_kana_RU 0x30ec: 0x04da, // XK_kana_RE 0x30ed: 0x04db, // XK_kana_RO 0x30ef: 0x04dc, // XK_kana_WA 0x30f2: 0x04a6, // XK_kana_WO 0x30f3: 0x04dd, // XK_kana_N 0x30fb: 0x04a5, // XK_kana_conjunctive 0x30fc: 0x04b0 // XK_prolongedsound }; var _default = { lookup: function lookup(u) { // Latin-1 is one-to-one mapping if (u >= 0x20 && u <= 0xff) { return u; } // Lookup table (fairly random) var keysym = codepoints[u]; if (keysym !== undefined) { return keysym; } // General mapping as final fallback return 0x01000000 | u; } }; exports["default"] = _default; /***/ }), /***/ 50556: /*!*****************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/input/util.js ***! \*****************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } Object.defineProperty(exports, "__esModule", ({ value: true })); exports.getKeycode = getKeycode; exports.getKey = getKey; exports.getKeysym = getKeysym; var _keysym = _interopRequireDefault(__webpack_require__(/*! ./keysym.js */ 69314)); var _keysymdef = _interopRequireDefault(__webpack_require__(/*! ./keysymdef.js */ 44836)); var _vkeys = _interopRequireDefault(__webpack_require__(/*! ./vkeys.js */ 88193)); var _fixedkeys = _interopRequireDefault(__webpack_require__(/*! ./fixedkeys.js */ 15311)); var _domkeytable = _interopRequireDefault(__webpack_require__(/*! ./domkeytable.js */ 18280)); var browser = _interopRequireWildcard(__webpack_require__(/*! ../util/browser.js */ 41895)); function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } // Get 'KeyboardEvent.code', handling legacy browsers function getKeycode(evt) { // Are we getting proper key identifiers? // (unfortunately Firefox and Chrome are crappy here and gives // us an empty string on some platforms, rather than leaving it // undefined) if (evt.code) { // Mozilla isn't fully in sync with the spec yet switch (evt.code) { case 'OSLeft': return 'MetaLeft'; case 'OSRight': return 'MetaRight'; } return evt.code; } // The de-facto standard is to use Windows Virtual-Key codes // in the 'keyCode' field for non-printable characters. However // Webkit sets it to the same as charCode in 'keypress' events. if (evt.type !== 'keypress' && evt.keyCode in _vkeys.default) { var code = _vkeys.default[evt.keyCode]; // macOS has messed up this code for some reason if (browser.isMac() && code === 'ContextMenu') { code = 'MetaRight'; } // The keyCode doesn't distinguish between left and right // for the standard modifiers if (evt.location === 2) { switch (code) { case 'ShiftLeft': return 'ShiftRight'; case 'ControlLeft': return 'ControlRight'; case 'AltLeft': return 'AltRight'; } } // Nor a bunch of the numpad keys if (evt.location === 3) { switch (code) { case 'Delete': return 'NumpadDecimal'; case 'Insert': return 'Numpad0'; case 'End': return 'Numpad1'; case 'ArrowDown': return 'Numpad2'; case 'PageDown': return 'Numpad3'; case 'ArrowLeft': return 'Numpad4'; case 'ArrowRight': return 'Numpad6'; case 'Home': return 'Numpad7'; case 'ArrowUp': return 'Numpad8'; case 'PageUp': return 'Numpad9'; case 'Enter': return 'NumpadEnter'; } } return code; } return 'Unidentified'; } // Get 'KeyboardEvent.key', handling legacy browsers function getKey(evt) { // Are we getting a proper key value? if (evt.key !== undefined) { // IE and Edge use some ancient version of the spec // https://developer.microsoft.com/en-us/microsoft-edge/platform/issues/8860571/ switch (evt.key) { case 'Spacebar': return ' '; case 'Esc': return 'Escape'; case 'Scroll': return 'ScrollLock'; case 'Win': return 'Meta'; case 'Apps': return 'ContextMenu'; case 'Up': return 'ArrowUp'; case 'Left': return 'ArrowLeft'; case 'Right': return 'ArrowRight'; case 'Down': return 'ArrowDown'; case 'Del': return 'Delete'; case 'Divide': return '/'; case 'Multiply': return '*'; case 'Subtract': return '-'; case 'Add': return '+'; case 'Decimal': return evt.char; } // Mozilla isn't fully in sync with the spec yet switch (evt.key) { case 'OS': return 'Meta'; case 'LaunchMyComputer': return 'LaunchApplication1'; case 'LaunchCalculator': return 'LaunchApplication2'; } // iOS leaks some OS names switch (evt.key) { case 'UIKeyInputUpArrow': return 'ArrowUp'; case 'UIKeyInputDownArrow': return 'ArrowDown'; case 'UIKeyInputLeftArrow': return 'ArrowLeft'; case 'UIKeyInputRightArrow': return 'ArrowRight'; case 'UIKeyInputEscape': return 'Escape'; } // Broken behaviour in Chrome if (evt.key === '\x00' && evt.code === 'NumpadDecimal') { return 'Delete'; } // IE and Edge need special handling, but for everyone else we // can trust the value provided if (!browser.isIE() && !browser.isEdge()) { return evt.key; } // IE and Edge have broken handling of AltGraph so we can only // trust them for non-printable characters (and unfortunately // they also specify 'Unidentified' for some problem keys) if (evt.key.length !== 1 && evt.key !== 'Unidentified') { return evt.key; } } // Try to deduce it based on the physical key var code = getKeycode(evt); if (code in _fixedkeys.default) { return _fixedkeys.default[code]; } // If that failed, then see if we have a printable character if (evt.charCode) { return String.fromCharCode(evt.charCode); } // At this point we have nothing left to go on return 'Unidentified'; } // Get the most reliable keysym value we can get from a key event function getKeysym(evt) { var key = getKey(evt); if (key === 'Unidentified') { return null; } // First look up special keys if (key in _domkeytable.default) { var location = evt.location; // Safari screws up location for the right cmd key if (key === 'Meta' && location === 0) { location = 2; } // And for Clear if (key === 'Clear' && location === 3) { var code = getKeycode(evt); if (code === 'NumLock') { location = 0; } } if (location === undefined || location > 3) { location = 0; } // The original Meta key now gets confused with the Windows key // https://bugs.chromium.org/p/chromium/issues/detail?id=1020141 // https://bugzilla.mozilla.org/show_bug.cgi?id=1232918 if (key === 'Meta') { var _code = getKeycode(evt); if (_code === 'AltLeft') { return _keysym.default.XK_Meta_L; } else if (_code === 'AltRight') { return _keysym.default.XK_Meta_R; } } // macOS has Clear instead of NumLock, but the remote system is // probably not macOS, so lying here is probably best... if (key === 'Clear') { var _code2 = getKeycode(evt); if (_code2 === 'NumLock') { return _keysym.default.XK_Num_Lock; } } return _domkeytable.default[key][location]; } // Now we need to look at the Unicode symbol instead // Special key? (FIXME: Should have been caught earlier) if (key.length !== 1) { return null; } var codepoint = key.charCodeAt(); if (codepoint) { return _keysymdef.default.lookup(codepoint); } return null; } /***/ }), /***/ 88193: /*!******************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/input/vkeys.js ***! \******************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; /* * noVNC: HTML5 VNC client * Copyright (C) 2018 The noVNC Authors * Licensed under MPL 2.0 or any later version (see LICENSE.txt) */ /* * Mapping between Microsoft® Windows® Virtual-Key codes and * HTML key codes. */ var _default = { 0x08: 'Backspace', 0x09: 'Tab', 0x0a: 'NumpadClear', 0x0c: 'Numpad5', // IE11 sends evt.keyCode: 12 when numlock is off 0x0d: 'Enter', 0x10: 'ShiftLeft', 0x11: 'ControlLeft', 0x12: 'AltLeft', 0x13: 'Pause', 0x14: 'CapsLock', 0x15: 'Lang1', 0x19: 'Lang2', 0x1b: 'Escape', 0x1c: 'Convert', 0x1d: 'NonConvert', 0x20: 'Space', 0x21: 'PageUp', 0x22: 'PageDown', 0x23: 'End', 0x24: 'Home', 0x25: 'ArrowLeft', 0x26: 'ArrowUp', 0x27: 'ArrowRight', 0x28: 'ArrowDown', 0x29: 'Select', 0x2c: 'PrintScreen', 0x2d: 'Insert', 0x2e: 'Delete', 0x2f: 'Help', 0x30: 'Digit0', 0x31: 'Digit1', 0x32: 'Digit2', 0x33: 'Digit3', 0x34: 'Digit4', 0x35: 'Digit5', 0x36: 'Digit6', 0x37: 'Digit7', 0x38: 'Digit8', 0x39: 'Digit9', 0x5b: 'MetaLeft', 0x5c: 'MetaRight', 0x5d: 'ContextMenu', 0x5f: 'Sleep', 0x60: 'Numpad0', 0x61: 'Numpad1', 0x62: 'Numpad2', 0x63: 'Numpad3', 0x64: 'Numpad4', 0x65: 'Numpad5', 0x66: 'Numpad6', 0x67: 'Numpad7', 0x68: 'Numpad8', 0x69: 'Numpad9', 0x6a: 'NumpadMultiply', 0x6b: 'NumpadAdd', 0x6c: 'NumpadDecimal', 0x6d: 'NumpadSubtract', 0x6e: 'NumpadDecimal', // Duplicate, because buggy on Windows 0x6f: 'NumpadDivide', 0x70: 'F1', 0x71: 'F2', 0x72: 'F3', 0x73: 'F4', 0x74: 'F5', 0x75: 'F6', 0x76: 'F7', 0x77: 'F8', 0x78: 'F9', 0x79: 'F10', 0x7a: 'F11', 0x7b: 'F12', 0x7c: 'F13', 0x7d: 'F14', 0x7e: 'F15', 0x7f: 'F16', 0x80: 'F17', 0x81: 'F18', 0x82: 'F19', 0x83: 'F20', 0x84: 'F21', 0x85: 'F22', 0x86: 'F23', 0x87: 'F24', 0x90: 'NumLock', 0x91: 'ScrollLock', 0xa6: 'BrowserBack', 0xa7: 'BrowserForward', 0xa8: 'BrowserRefresh', 0xa9: 'BrowserStop', 0xaa: 'BrowserSearch', 0xab: 'BrowserFavorites', 0xac: 'BrowserHome', 0xad: 'AudioVolumeMute', 0xae: 'AudioVolumeDown', 0xaf: 'AudioVolumeUp', 0xb0: 'MediaTrackNext', 0xb1: 'MediaTrackPrevious', 0xb2: 'MediaStop', 0xb3: 'MediaPlayPause', 0xb4: 'LaunchMail', 0xb5: 'MediaSelect', 0xb6: 'LaunchApp1', 0xb7: 'LaunchApp2', 0xe1: 'AltRight' // Only when it is AltGraph }; exports["default"] = _default; /***/ }), /***/ 87619: /*!************************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/input/xtscancodes.js ***! \************************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; /* * This file is auto-generated from keymaps.csv on 2017-05-31 16:20 * Database checksum sha256(92fd165507f2a3b8c5b3fa56e425d45788dbcb98cf067a307527d91ce22cab94) * To re-generate, run: * keymap-gen --lang=js code-map keymaps.csv html atset1 */ var _default = { "Again": 0xe005, /* html:Again (Again) -> linux:129 (KEY_AGAIN) -> atset1:57349 */ "AltLeft": 0x38, /* html:AltLeft (AltLeft) -> linux:56 (KEY_LEFTALT) -> atset1:56 */ "AltRight": 0xe038, /* html:AltRight (AltRight) -> linux:100 (KEY_RIGHTALT) -> atset1:57400 */ "ArrowDown": 0xe050, /* html:ArrowDown (ArrowDown) -> linux:108 (KEY_DOWN) -> atset1:57424 */ "ArrowLeft": 0xe04b, /* html:ArrowLeft (ArrowLeft) -> linux:105 (KEY_LEFT) -> atset1:57419 */ "ArrowRight": 0xe04d, /* html:ArrowRight (ArrowRight) -> linux:106 (KEY_RIGHT) -> atset1:57421 */ "ArrowUp": 0xe048, /* html:ArrowUp (ArrowUp) -> linux:103 (KEY_UP) -> atset1:57416 */ "AudioVolumeDown": 0xe02e, /* html:AudioVolumeDown (AudioVolumeDown) -> linux:114 (KEY_VOLUMEDOWN) -> atset1:57390 */ "AudioVolumeMute": 0xe020, /* html:AudioVolumeMute (AudioVolumeMute) -> linux:113 (KEY_MUTE) -> atset1:57376 */ "AudioVolumeUp": 0xe030, /* html:AudioVolumeUp (AudioVolumeUp) -> linux:115 (KEY_VOLUMEUP) -> atset1:57392 */ "Backquote": 0x29, /* html:Backquote (Backquote) -> linux:41 (KEY_GRAVE) -> atset1:41 */ "Backslash": 0x2b, /* html:Backslash (Backslash) -> linux:43 (KEY_BACKSLASH) -> atset1:43 */ "Backspace": 0xe, /* html:Backspace (Backspace) -> linux:14 (KEY_BACKSPACE) -> atset1:14 */ "BracketLeft": 0x1a, /* html:BracketLeft (BracketLeft) -> linux:26 (KEY_LEFTBRACE) -> atset1:26 */ "BracketRight": 0x1b, /* html:BracketRight (BracketRight) -> linux:27 (KEY_RIGHTBRACE) -> atset1:27 */ "BrowserBack": 0xe06a, /* html:BrowserBack (BrowserBack) -> linux:158 (KEY_BACK) -> atset1:57450 */ "BrowserFavorites": 0xe066, /* html:BrowserFavorites (BrowserFavorites) -> linux:156 (KEY_BOOKMARKS) -> atset1:57446 */ "BrowserForward": 0xe069, /* html:BrowserForward (BrowserForward) -> linux:159 (KEY_FORWARD) -> atset1:57449 */ "BrowserHome": 0xe032, /* html:BrowserHome (BrowserHome) -> linux:172 (KEY_HOMEPAGE) -> atset1:57394 */ "BrowserRefresh": 0xe067, /* html:BrowserRefresh (BrowserRefresh) -> linux:173 (KEY_REFRESH) -> atset1:57447 */ "BrowserSearch": 0xe065, /* html:BrowserSearch (BrowserSearch) -> linux:217 (KEY_SEARCH) -> atset1:57445 */ "BrowserStop": 0xe068, /* html:BrowserStop (BrowserStop) -> linux:128 (KEY_STOP) -> atset1:57448 */ "CapsLock": 0x3a, /* html:CapsLock (CapsLock) -> linux:58 (KEY_CAPSLOCK) -> atset1:58 */ "Comma": 0x33, /* html:Comma (Comma) -> linux:51 (KEY_COMMA) -> atset1:51 */ "ContextMenu": 0xe05d, /* html:ContextMenu (ContextMenu) -> linux:127 (KEY_COMPOSE) -> atset1:57437 */ "ControlLeft": 0x1d, /* html:ControlLeft (ControlLeft) -> linux:29 (KEY_LEFTCTRL) -> atset1:29 */ "ControlRight": 0xe01d, /* html:ControlRight (ControlRight) -> linux:97 (KEY_RIGHTCTRL) -> atset1:57373 */ "Convert": 0x79, /* html:Convert (Convert) -> linux:92 (KEY_HENKAN) -> atset1:121 */ "Copy": 0xe078, /* html:Copy (Copy) -> linux:133 (KEY_COPY) -> atset1:57464 */ "Cut": 0xe03c, /* html:Cut (Cut) -> linux:137 (KEY_CUT) -> atset1:57404 */ "Delete": 0xe053, /* html:Delete (Delete) -> linux:111 (KEY_DELETE) -> atset1:57427 */ "Digit0": 0xb, /* html:Digit0 (Digit0) -> linux:11 (KEY_0) -> atset1:11 */ "Digit1": 0x2, /* html:Digit1 (Digit1) -> linux:2 (KEY_1) -> atset1:2 */ "Digit2": 0x3, /* html:Digit2 (Digit2) -> linux:3 (KEY_2) -> atset1:3 */ "Digit3": 0x4, /* html:Digit3 (Digit3) -> linux:4 (KEY_3) -> atset1:4 */ "Digit4": 0x5, /* html:Digit4 (Digit4) -> linux:5 (KEY_4) -> atset1:5 */ "Digit5": 0x6, /* html:Digit5 (Digit5) -> linux:6 (KEY_5) -> atset1:6 */ "Digit6": 0x7, /* html:Digit6 (Digit6) -> linux:7 (KEY_6) -> atset1:7 */ "Digit7": 0x8, /* html:Digit7 (Digit7) -> linux:8 (KEY_7) -> atset1:8 */ "Digit8": 0x9, /* html:Digit8 (Digit8) -> linux:9 (KEY_8) -> atset1:9 */ "Digit9": 0xa, /* html:Digit9 (Digit9) -> linux:10 (KEY_9) -> atset1:10 */ "Eject": 0xe07d, /* html:Eject (Eject) -> linux:162 (KEY_EJECTCLOSECD) -> atset1:57469 */ "End": 0xe04f, /* html:End (End) -> linux:107 (KEY_END) -> atset1:57423 */ "Enter": 0x1c, /* html:Enter (Enter) -> linux:28 (KEY_ENTER) -> atset1:28 */ "Equal": 0xd, /* html:Equal (Equal) -> linux:13 (KEY_EQUAL) -> atset1:13 */ "Escape": 0x1, /* html:Escape (Escape) -> linux:1 (KEY_ESC) -> atset1:1 */ "F1": 0x3b, /* html:F1 (F1) -> linux:59 (KEY_F1) -> atset1:59 */ "F10": 0x44, /* html:F10 (F10) -> linux:68 (KEY_F10) -> atset1:68 */ "F11": 0x57, /* html:F11 (F11) -> linux:87 (KEY_F11) -> atset1:87 */ "F12": 0x58, /* html:F12 (F12) -> linux:88 (KEY_F12) -> atset1:88 */ "F13": 0x5d, /* html:F13 (F13) -> linux:183 (KEY_F13) -> atset1:93 */ "F14": 0x5e, /* html:F14 (F14) -> linux:184 (KEY_F14) -> atset1:94 */ "F15": 0x5f, /* html:F15 (F15) -> linux:185 (KEY_F15) -> atset1:95 */ "F16": 0x55, /* html:F16 (F16) -> linux:186 (KEY_F16) -> atset1:85 */ "F17": 0xe003, /* html:F17 (F17) -> linux:187 (KEY_F17) -> atset1:57347 */ "F18": 0xe077, /* html:F18 (F18) -> linux:188 (KEY_F18) -> atset1:57463 */ "F19": 0xe004, /* html:F19 (F19) -> linux:189 (KEY_F19) -> atset1:57348 */ "F2": 0x3c, /* html:F2 (F2) -> linux:60 (KEY_F2) -> atset1:60 */ "F20": 0x5a, /* html:F20 (F20) -> linux:190 (KEY_F20) -> atset1:90 */ "F21": 0x74, /* html:F21 (F21) -> linux:191 (KEY_F21) -> atset1:116 */ "F22": 0xe079, /* html:F22 (F22) -> linux:192 (KEY_F22) -> atset1:57465 */ "F23": 0x6d, /* html:F23 (F23) -> linux:193 (KEY_F23) -> atset1:109 */ "F24": 0x6f, /* html:F24 (F24) -> linux:194 (KEY_F24) -> atset1:111 */ "F3": 0x3d, /* html:F3 (F3) -> linux:61 (KEY_F3) -> atset1:61 */ "F4": 0x3e, /* html:F4 (F4) -> linux:62 (KEY_F4) -> atset1:62 */ "F5": 0x3f, /* html:F5 (F5) -> linux:63 (KEY_F5) -> atset1:63 */ "F6": 0x40, /* html:F6 (F6) -> linux:64 (KEY_F6) -> atset1:64 */ "F7": 0x41, /* html:F7 (F7) -> linux:65 (KEY_F7) -> atset1:65 */ "F8": 0x42, /* html:F8 (F8) -> linux:66 (KEY_F8) -> atset1:66 */ "F9": 0x43, /* html:F9 (F9) -> linux:67 (KEY_F9) -> atset1:67 */ "Find": 0xe041, /* html:Find (Find) -> linux:136 (KEY_FIND) -> atset1:57409 */ "Help": 0xe075, /* html:Help (Help) -> linux:138 (KEY_HELP) -> atset1:57461 */ "Hiragana": 0x77, /* html:Hiragana (Lang4) -> linux:91 (KEY_HIRAGANA) -> atset1:119 */ "Home": 0xe047, /* html:Home (Home) -> linux:102 (KEY_HOME) -> atset1:57415 */ "Insert": 0xe052, /* html:Insert (Insert) -> linux:110 (KEY_INSERT) -> atset1:57426 */ "IntlBackslash": 0x56, /* html:IntlBackslash (IntlBackslash) -> linux:86 (KEY_102ND) -> atset1:86 */ "IntlRo": 0x73, /* html:IntlRo (IntlRo) -> linux:89 (KEY_RO) -> atset1:115 */ "IntlYen": 0x7d, /* html:IntlYen (IntlYen) -> linux:124 (KEY_YEN) -> atset1:125 */ "KanaMode": 0x70, /* html:KanaMode (KanaMode) -> linux:93 (KEY_KATAKANAHIRAGANA) -> atset1:112 */ "Katakana": 0x78, /* html:Katakana (Lang3) -> linux:90 (KEY_KATAKANA) -> atset1:120 */ "KeyA": 0x1e, /* html:KeyA (KeyA) -> linux:30 (KEY_A) -> atset1:30 */ "KeyB": 0x30, /* html:KeyB (KeyB) -> linux:48 (KEY_B) -> atset1:48 */ "KeyC": 0x2e, /* html:KeyC (KeyC) -> linux:46 (KEY_C) -> atset1:46 */ "KeyD": 0x20, /* html:KeyD (KeyD) -> linux:32 (KEY_D) -> atset1:32 */ "KeyE": 0x12, /* html:KeyE (KeyE) -> linux:18 (KEY_E) -> atset1:18 */ "KeyF": 0x21, /* html:KeyF (KeyF) -> linux:33 (KEY_F) -> atset1:33 */ "KeyG": 0x22, /* html:KeyG (KeyG) -> linux:34 (KEY_G) -> atset1:34 */ "KeyH": 0x23, /* html:KeyH (KeyH) -> linux:35 (KEY_H) -> atset1:35 */ "KeyI": 0x17, /* html:KeyI (KeyI) -> linux:23 (KEY_I) -> atset1:23 */ "KeyJ": 0x24, /* html:KeyJ (KeyJ) -> linux:36 (KEY_J) -> atset1:36 */ "KeyK": 0x25, /* html:KeyK (KeyK) -> linux:37 (KEY_K) -> atset1:37 */ "KeyL": 0x26, /* html:KeyL (KeyL) -> linux:38 (KEY_L) -> atset1:38 */ "KeyM": 0x32, /* html:KeyM (KeyM) -> linux:50 (KEY_M) -> atset1:50 */ "KeyN": 0x31, /* html:KeyN (KeyN) -> linux:49 (KEY_N) -> atset1:49 */ "KeyO": 0x18, /* html:KeyO (KeyO) -> linux:24 (KEY_O) -> atset1:24 */ "KeyP": 0x19, /* html:KeyP (KeyP) -> linux:25 (KEY_P) -> atset1:25 */ "KeyQ": 0x10, /* html:KeyQ (KeyQ) -> linux:16 (KEY_Q) -> atset1:16 */ "KeyR": 0x13, /* html:KeyR (KeyR) -> linux:19 (KEY_R) -> atset1:19 */ "KeyS": 0x1f, /* html:KeyS (KeyS) -> linux:31 (KEY_S) -> atset1:31 */ "KeyT": 0x14, /* html:KeyT (KeyT) -> linux:20 (KEY_T) -> atset1:20 */ "KeyU": 0x16, /* html:KeyU (KeyU) -> linux:22 (KEY_U) -> atset1:22 */ "KeyV": 0x2f, /* html:KeyV (KeyV) -> linux:47 (KEY_V) -> atset1:47 */ "KeyW": 0x11, /* html:KeyW (KeyW) -> linux:17 (KEY_W) -> atset1:17 */ "KeyX": 0x2d, /* html:KeyX (KeyX) -> linux:45 (KEY_X) -> atset1:45 */ "KeyY": 0x15, /* html:KeyY (KeyY) -> linux:21 (KEY_Y) -> atset1:21 */ "KeyZ": 0x2c, /* html:KeyZ (KeyZ) -> linux:44 (KEY_Z) -> atset1:44 */ "Lang3": 0x78, /* html:Lang3 (Lang3) -> linux:90 (KEY_KATAKANA) -> atset1:120 */ "Lang4": 0x77, /* html:Lang4 (Lang4) -> linux:91 (KEY_HIRAGANA) -> atset1:119 */ "Lang5": 0x76, /* html:Lang5 (Lang5) -> linux:85 (KEY_ZENKAKUHANKAKU) -> atset1:118 */ "LaunchApp1": 0xe06b, /* html:LaunchApp1 (LaunchApp1) -> linux:157 (KEY_COMPUTER) -> atset1:57451 */ "LaunchApp2": 0xe021, /* html:LaunchApp2 (LaunchApp2) -> linux:140 (KEY_CALC) -> atset1:57377 */ "LaunchMail": 0xe06c, /* html:LaunchMail (LaunchMail) -> linux:155 (KEY_MAIL) -> atset1:57452 */ "MediaPlayPause": 0xe022, /* html:MediaPlayPause (MediaPlayPause) -> linux:164 (KEY_PLAYPAUSE) -> atset1:57378 */ "MediaSelect": 0xe06d, /* html:MediaSelect (MediaSelect) -> linux:226 (KEY_MEDIA) -> atset1:57453 */ "MediaStop": 0xe024, /* html:MediaStop (MediaStop) -> linux:166 (KEY_STOPCD) -> atset1:57380 */ "MediaTrackNext": 0xe019, /* html:MediaTrackNext (MediaTrackNext) -> linux:163 (KEY_NEXTSONG) -> atset1:57369 */ "MediaTrackPrevious": 0xe010, /* html:MediaTrackPrevious (MediaTrackPrevious) -> linux:165 (KEY_PREVIOUSSONG) -> atset1:57360 */ "MetaLeft": 0xe05b, /* html:MetaLeft (MetaLeft) -> linux:125 (KEY_LEFTMETA) -> atset1:57435 */ "MetaRight": 0xe05c, /* html:MetaRight (MetaRight) -> linux:126 (KEY_RIGHTMETA) -> atset1:57436 */ "Minus": 0xc, /* html:Minus (Minus) -> linux:12 (KEY_MINUS) -> atset1:12 */ "NonConvert": 0x7b, /* html:NonConvert (NonConvert) -> linux:94 (KEY_MUHENKAN) -> atset1:123 */ "NumLock": 0x45, /* html:NumLock (NumLock) -> linux:69 (KEY_NUMLOCK) -> atset1:69 */ "Numpad0": 0x52, /* html:Numpad0 (Numpad0) -> linux:82 (KEY_KP0) -> atset1:82 */ "Numpad1": 0x4f, /* html:Numpad1 (Numpad1) -> linux:79 (KEY_KP1) -> atset1:79 */ "Numpad2": 0x50, /* html:Numpad2 (Numpad2) -> linux:80 (KEY_KP2) -> atset1:80 */ "Numpad3": 0x51, /* html:Numpad3 (Numpad3) -> linux:81 (KEY_KP3) -> atset1:81 */ "Numpad4": 0x4b, /* html:Numpad4 (Numpad4) -> linux:75 (KEY_KP4) -> atset1:75 */ "Numpad5": 0x4c, /* html:Numpad5 (Numpad5) -> linux:76 (KEY_KP5) -> atset1:76 */ "Numpad6": 0x4d, /* html:Numpad6 (Numpad6) -> linux:77 (KEY_KP6) -> atset1:77 */ "Numpad7": 0x47, /* html:Numpad7 (Numpad7) -> linux:71 (KEY_KP7) -> atset1:71 */ "Numpad8": 0x48, /* html:Numpad8 (Numpad8) -> linux:72 (KEY_KP8) -> atset1:72 */ "Numpad9": 0x49, /* html:Numpad9 (Numpad9) -> linux:73 (KEY_KP9) -> atset1:73 */ "NumpadAdd": 0x4e, /* html:NumpadAdd (NumpadAdd) -> linux:78 (KEY_KPPLUS) -> atset1:78 */ "NumpadComma": 0x7e, /* html:NumpadComma (NumpadComma) -> linux:121 (KEY_KPCOMMA) -> atset1:126 */ "NumpadDecimal": 0x53, /* html:NumpadDecimal (NumpadDecimal) -> linux:83 (KEY_KPDOT) -> atset1:83 */ "NumpadDivide": 0xe035, /* html:NumpadDivide (NumpadDivide) -> linux:98 (KEY_KPSLASH) -> atset1:57397 */ "NumpadEnter": 0xe01c, /* html:NumpadEnter (NumpadEnter) -> linux:96 (KEY_KPENTER) -> atset1:57372 */ "NumpadEqual": 0x59, /* html:NumpadEqual (NumpadEqual) -> linux:117 (KEY_KPEQUAL) -> atset1:89 */ "NumpadMultiply": 0x37, /* html:NumpadMultiply (NumpadMultiply) -> linux:55 (KEY_KPASTERISK) -> atset1:55 */ "NumpadParenLeft": 0xe076, /* html:NumpadParenLeft (NumpadParenLeft) -> linux:179 (KEY_KPLEFTPAREN) -> atset1:57462 */ "NumpadParenRight": 0xe07b, /* html:NumpadParenRight (NumpadParenRight) -> linux:180 (KEY_KPRIGHTPAREN) -> atset1:57467 */ "NumpadSubtract": 0x4a, /* html:NumpadSubtract (NumpadSubtract) -> linux:74 (KEY_KPMINUS) -> atset1:74 */ "Open": 0x64, /* html:Open (Open) -> linux:134 (KEY_OPEN) -> atset1:100 */ "PageDown": 0xe051, /* html:PageDown (PageDown) -> linux:109 (KEY_PAGEDOWN) -> atset1:57425 */ "PageUp": 0xe049, /* html:PageUp (PageUp) -> linux:104 (KEY_PAGEUP) -> atset1:57417 */ "Paste": 0x65, /* html:Paste (Paste) -> linux:135 (KEY_PASTE) -> atset1:101 */ "Pause": 0xe046, /* html:Pause (Pause) -> linux:119 (KEY_PAUSE) -> atset1:57414 */ "Period": 0x34, /* html:Period (Period) -> linux:52 (KEY_DOT) -> atset1:52 */ "Power": 0xe05e, /* html:Power (Power) -> linux:116 (KEY_POWER) -> atset1:57438 */ "PrintScreen": 0x54, /* html:PrintScreen (PrintScreen) -> linux:99 (KEY_SYSRQ) -> atset1:84 */ "Props": 0xe006, /* html:Props (Props) -> linux:130 (KEY_PROPS) -> atset1:57350 */ "Quote": 0x28, /* html:Quote (Quote) -> linux:40 (KEY_APOSTROPHE) -> atset1:40 */ "ScrollLock": 0x46, /* html:ScrollLock (ScrollLock) -> linux:70 (KEY_SCROLLLOCK) -> atset1:70 */ "Semicolon": 0x27, /* html:Semicolon (Semicolon) -> linux:39 (KEY_SEMICOLON) -> atset1:39 */ "ShiftLeft": 0x2a, /* html:ShiftLeft (ShiftLeft) -> linux:42 (KEY_LEFTSHIFT) -> atset1:42 */ "ShiftRight": 0x36, /* html:ShiftRight (ShiftRight) -> linux:54 (KEY_RIGHTSHIFT) -> atset1:54 */ "Slash": 0x35, /* html:Slash (Slash) -> linux:53 (KEY_SLASH) -> atset1:53 */ "Sleep": 0xe05f, /* html:Sleep (Sleep) -> linux:142 (KEY_SLEEP) -> atset1:57439 */ "Space": 0x39, /* html:Space (Space) -> linux:57 (KEY_SPACE) -> atset1:57 */ "Suspend": 0xe025, /* html:Suspend (Suspend) -> linux:205 (KEY_SUSPEND) -> atset1:57381 */ "Tab": 0xf, /* html:Tab (Tab) -> linux:15 (KEY_TAB) -> atset1:15 */ "Undo": 0xe007, /* html:Undo (Undo) -> linux:131 (KEY_UNDO) -> atset1:57351 */ "WakeUp": 0xe063 /* html:WakeUp (WakeUp) -> linux:143 (KEY_WAKEUP) -> atset1:57443 */ }; exports["default"] = _default; /***/ }), /***/ 62013: /*!**********************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/rfb.js ***! \**********************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { var __webpack_unused_export__; __webpack_unused_export__ = ({ value: true }); exports.Z = void 0; var _int = __webpack_require__(/*! ./util/int.js */ 20860); var Log = _interopRequireWildcard(__webpack_require__(/*! ./util/logging.js */ 73520)); var _strings = __webpack_require__(/*! ./util/strings.js */ 31516); var _browser = __webpack_require__(/*! ./util/browser.js */ 41895); var _element = __webpack_require__(/*! ./util/element.js */ 92742); var _events = 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function _getRequireWildcardCache() { return cache; }; return cache; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); } function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); } function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; } function _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === "object" || typeof call === "function")) { return call; } return _assertThisInitialized(self); } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Date.prototype.toString.call(Reflect.construct(Date, [], function () {})); return true; } catch (e) { return false; } } function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); } // How many seconds to wait for a disconnect to finish var DISCONNECT_TIMEOUT = 3; var DEFAULT_BACKGROUND = 'rgb(40, 40, 40)'; // Minimum wait (ms) between two mouse moves var MOUSE_MOVE_DELAY = 17; // Wheel thresholds var WHEEL_STEP = 50; // Pixels needed for one step var WHEEL_LINE_HEIGHT = 19; // Assumed pixels for one line step // Gesture thresholds var GESTURE_ZOOMSENS = 75; var GESTURE_SCRLSENS = 50; var DOUBLE_TAP_TIMEOUT = 1000; var DOUBLE_TAP_THRESHOLD = 50; // Extended clipboard pseudo-encoding formats var extendedClipboardFormatText = 1; /*eslint-disable no-unused-vars */ var extendedClipboardFormatRtf = (/* unused pure expression or super */ null && (1 << 1)); var extendedClipboardFormatHtml = (/* unused pure expression or super */ null && (1 << 2)); var extendedClipboardFormatDib = (/* unused pure expression or super */ null && (1 << 3)); var extendedClipboardFormatFiles = (/* unused pure expression or super */ null && (1 << 4)); /*eslint-enable */ // Extended clipboard pseudo-encoding actions var extendedClipboardActionCaps = 1 << 24; var extendedClipboardActionRequest = 1 << 25; var extendedClipboardActionPeek = 1 << 26; var extendedClipboardActionNotify = 1 << 27; var extendedClipboardActionProvide = 1 << 28; var RFB = /*#__PURE__*/function (_EventTargetMixin) { _inherits(RFB, _EventTargetMixin); var _super = _createSuper(RFB); function RFB(target, url, options) { var _this; _classCallCheck(this, RFB); if (!target) { throw new Error("Must specify target"); } if (!url) { throw new Error("Must specify URL"); } _this = _super.call(this); _this._target = target; _this._url = url; // Connection details options = options || {}; _this._rfbCredentials = options.credentials || {}; _this._shared = 'shared' in options ? !!options.shared : true; _this._repeaterID = options.repeaterID || ''; _this._wsProtocols = options.wsProtocols || []; // Internal state _this._rfbConnectionState = ''; _this._rfbInitState = ''; _this._rfbAuthScheme = -1; _this._rfbCleanDisconnect = true; // Server capabilities _this._rfbVersion = 0; _this._rfbMaxVersion = 3.8; _this._rfbTightVNC = false; _this._rfbVeNCryptState = 0; _this._rfbXvpVer = 0; _this._fbWidth = 0; _this._fbHeight = 0; _this._fbName = ""; _this._capabilities = { power: false }; _this._supportsFence = false; _this._supportsContinuousUpdates = false; _this._enabledContinuousUpdates = false; _this._supportsSetDesktopSize = false; _this._screenID = 0; _this._screenFlags = 0; _this._qemuExtKeyEventSupported = false; _this._clipboardText = null; _this._clipboardServerCapabilitiesActions = {}; _this._clipboardServerCapabilitiesFormats = {}; // Internal objects _this._sock = null; // Websock object _this._display = null; // Display object _this._flushing = false; // Display flushing state _this._keyboard = null; // Keyboard input handler object _this._gestures = null; // Gesture input handler object // Timers _this._disconnTimer = null; // disconnection timer _this._resizeTimeout = null; // resize rate limiting _this._mouseMoveTimer = null; // Decoder states _this._decoders = {}; _this._FBU = { rects: 0, x: 0, y: 0, width: 0, height: 0, encoding: null }; // Mouse state _this._mousePos = {}; _this._mouseButtonMask = 0; _this._mouseLastMoveTime = 0; _this._viewportDragging = false; _this._viewportDragPos = {}; _this._viewportHasMoved = false; _this._accumulatedWheelDeltaX = 0; _this._accumulatedWheelDeltaY = 0; // Gesture state _this._gestureLastTapTime = null; _this._gestureFirstDoubleTapEv = null; _this._gestureLastMagnitudeX = 0; _this._gestureLastMagnitudeY = 0; // Bound event handlers _this._eventHandlers = { focusCanvas: _this._focusCanvas.bind(_assertThisInitialized(_this)), windowResize: _this._windowResize.bind(_assertThisInitialized(_this)), handleMouse: _this._handleMouse.bind(_assertThisInitialized(_this)), handleWheel: _this._handleWheel.bind(_assertThisInitialized(_this)), handleGesture: _this._handleGesture.bind(_assertThisInitialized(_this)) }; // main setup Log.Debug(">> RFB.constructor"); // Create DOM elements _this._screen = document.createElement('div'); _this._screen.style.display = 'flex'; _this._screen.style.width = '100%'; _this._screen.style.height = '100%'; _this._screen.style.overflow = 'auto'; _this._screen.style.background = DEFAULT_BACKGROUND; _this._canvas = document.createElement('canvas'); _this._canvas.style.margin = 'auto'; // Some browsers add an outline on focus _this._canvas.style.outline = 'none'; // IE miscalculates width without this :( _this._canvas.style.flexShrink = '0'; _this._canvas.width = 0; _this._canvas.height = 0; _this._canvas.tabIndex = -1; _this._screen.appendChild(_this._canvas); // Cursor _this._cursor = new _cursor.default(); // XXX: TightVNC 2.8.11 sends no cursor at all until Windows changes // it. Result: no cursor at all until a window border or an edit field // is hit blindly. But there are also VNC servers that draw the cursor // in the framebuffer and don't send the empty local cursor. There is // no way to satisfy both sides. // // The spec is unclear on this "initial cursor" issue. Many other // viewers (TigerVNC, RealVNC, Remmina) display an arrow as the // initial cursor instead. _this._cursorImage = RFB.cursors.none; // populate decoder array with objects _this._decoders[_encodings.encodings.encodingRaw] = new _raw.default(); _this._decoders[_encodings.encodings.encodingCopyRect] = new _copyrect.default(); _this._decoders[_encodings.encodings.encodingRRE] = new _rre.default(); _this._decoders[_encodings.encodings.encodingHextile] = new _hextile.default(); _this._decoders[_encodings.encodings.encodingTight] = new _tight.default(); _this._decoders[_encodings.encodings.encodingTightPNG] = new _tightpng.default(); // NB: nothing that needs explicit teardown should be done // before this point, since this can throw an exception try { _this._display = new _display.default(_this._canvas); } catch (exc) { Log.Error("Display exception: " + exc); throw exc; } _this._display.onflush = _this._onFlush.bind(_assertThisInitialized(_this)); _this._keyboard = new _keyboard.default(_this._canvas); _this._keyboard.onkeyevent = _this._handleKeyEvent.bind(_assertThisInitialized(_this)); _this._gestures = new _gesturehandler.default(); _this._sock = new _websock.default(); _this._sock.on('message', function () { _this._handleMessage(); }); _this._sock.on('open', function () { if (_this._rfbConnectionState === 'connecting' && _this._rfbInitState === '') { _this._rfbInitState = 'ProtocolVersion'; Log.Debug("Starting VNC handshake"); } else { _this._fail("Unexpected server connection while " + _this._rfbConnectionState); } }); _this._sock.on('close', function (e) { Log.Debug("WebSocket on-close event"); var msg = ""; if (e.code) { msg = "(code: " + e.code; if (e.reason) { msg += ", reason: " + e.reason; } msg += ")"; } switch (_this._rfbConnectionState) { case 'connecting': _this._fail("Connection closed " + msg); break; case 'connected': // Handle disconnects that were initiated server-side _this._updateConnectionState('disconnecting'); _this._updateConnectionState('disconnected'); break; case 'disconnecting': // Normal disconnection path _this._updateConnectionState('disconnected'); break; case 'disconnected': _this._fail("Unexpected server disconnect " + "when already disconnected " + msg); break; default: _this._fail("Unexpected server disconnect before connecting " + msg); break; } _this._sock.off('close'); }); _this._sock.on('error', function (e) { return Log.Warn("WebSocket on-error event"); }); // Slight delay of the actual connection so that the caller has // time to set up callbacks setTimeout(_this._updateConnectionState.bind(_assertThisInitialized(_this), 'connecting')); Log.Debug("<< RFB.constructor"); // ===== PROPERTIES ===== _this.dragViewport = false; _this.focusOnClick = true; _this._viewOnly = false; _this._clipViewport = false; _this._scaleViewport = false; _this._resizeSession = false; _this._showDotCursor = false; if (options.showDotCursor !== undefined) { Log.Warn("Specifying showDotCursor as a RFB constructor argument is deprecated"); _this._showDotCursor = options.showDotCursor; } _this._qualityLevel = 6; _this._compressionLevel = 2; return _this; } // ===== PROPERTIES ===== _createClass(RFB, [{ key: "disconnect", // ===== PUBLIC METHODS ===== value: function disconnect() { this._updateConnectionState('disconnecting'); this._sock.off('error'); this._sock.off('message'); this._sock.off('open'); } }, { key: "sendCredentials", value: function sendCredentials(creds) { this._rfbCredentials = creds; setTimeout(this._initMsg.bind(this), 0); } }, { key: "sendCtrlAltDel", value: function sendCtrlAltDel() { if (this._rfbConnectionState !== 'connected' || this._viewOnly) { return; } Log.Info("Sending Ctrl-Alt-Del"); this.sendKey(_keysym.default.XK_Control_L, "ControlLeft", true); this.sendKey(_keysym.default.XK_Alt_L, "AltLeft", true); this.sendKey(_keysym.default.XK_Delete, "Delete", true); this.sendKey(_keysym.default.XK_Delete, "Delete", false); this.sendKey(_keysym.default.XK_Alt_L, "AltLeft", false); this.sendKey(_keysym.default.XK_Control_L, "ControlLeft", false); } }, { key: "machineShutdown", value: function machineShutdown() { this._xvpOp(1, 2); } }, { key: "machineReboot", value: function machineReboot() { this._xvpOp(1, 3); } }, { key: "machineReset", value: function machineReset() { this._xvpOp(1, 4); } // Send a key press. If 'down' is not specified then send a down key // followed by an up key. }, { key: "sendKey", value: function sendKey(keysym, code, down) { if (this._rfbConnectionState !== 'connected' || this._viewOnly) { return; } if (down === undefined) { this.sendKey(keysym, code, true); this.sendKey(keysym, code, false); return; } var scancode = _xtscancodes.default[code]; if (this._qemuExtKeyEventSupported && scancode) { // 0 is NoSymbol keysym = keysym || 0; Log.Info("Sending key (" + (down ? "down" : "up") + "): keysym " + keysym + ", scancode " + scancode); RFB.messages.QEMUExtendedKeyEvent(this._sock, keysym, down, scancode); } else { if (!keysym) { return; } Log.Info("Sending keysym (" + (down ? "down" : "up") + "): " + keysym); RFB.messages.keyEvent(this._sock, keysym, down ? 1 : 0); } } }, { key: "focus", value: function focus() { this._canvas.focus(); } }, { key: "blur", value: function blur() { this._canvas.blur(); } }, { key: "clipboardPasteFrom", value: function clipboardPasteFrom(text) { if (this._rfbConnectionState !== 'connected' || this._viewOnly) { return; } if (this._clipboardServerCapabilitiesFormats[extendedClipboardFormatText] && this._clipboardServerCapabilitiesActions[extendedClipboardActionNotify]) { this._clipboardText = text; RFB.messages.extendedClipboardNotify(this._sock, [extendedClipboardFormatText]); } else { var data = new Uint8Array(text.length); for (var i = 0; i < text.length; i++) { // FIXME: text can have values outside of Latin1/Uint8 data[i] = text.charCodeAt(i); } RFB.messages.clientCutText(this._sock, data); } } // ===== PRIVATE METHODS ===== }, { key: "_connect", value: function _connect() { Log.Debug(">> RFB.connect"); Log.Info("connecting to " + this._url); try { // WebSocket.onopen transitions to the RFB init states this._sock.open(this._url, this._wsProtocols); } catch (e) { if (e.name === 'SyntaxError') { this._fail("Invalid host or port (" + e + ")"); } else { this._fail("Error when opening socket (" + e + ")"); } } // Make our elements part of the page this._target.appendChild(this._screen); this._gestures.attach(this._canvas); this._cursor.attach(this._canvas); this._refreshCursor(); // Monitor size changes of the screen // FIXME: Use ResizeObserver, or hidden overflow window.addEventListener('resize', this._eventHandlers.windowResize); // Always grab focus on some kind of click event this._canvas.addEventListener("mousedown", this._eventHandlers.focusCanvas); // this._canvas.addEventListener("touchstart", this._eventHandlers.focusCanvas); // Mouse events this._canvas.addEventListener('mousedown', this._eventHandlers.handleMouse); this._canvas.addEventListener('mouseup', this._eventHandlers.handleMouse); this._canvas.addEventListener('mousemove', this._eventHandlers.handleMouse); // Prevent middle-click pasting (see handler for why we bind to document) this._canvas.addEventListener('click', this._eventHandlers.handleMouse); // preventDefault() on mousedown doesn't stop this event for some // reason so we have to explicitly block it this._canvas.addEventListener('contextmenu', this._eventHandlers.handleMouse); // Wheel events this._canvas.addEventListener("wheel", this._eventHandlers.handleWheel); // Gesture events this._canvas.addEventListener("gesturestart", this._eventHandlers.handleGesture); this._canvas.addEventListener("gesturemove", this._eventHandlers.handleGesture); this._canvas.addEventListener("gestureend", this._eventHandlers.handleGesture); Log.Debug("<< RFB.connect"); } }, { key: "_disconnect", value: function _disconnect() { Log.Debug(">> RFB.disconnect"); this._cursor.detach(); this._canvas.removeEventListener("gesturestart", this._eventHandlers.handleGesture); this._canvas.removeEventListener("gesturemove", this._eventHandlers.handleGesture); this._canvas.removeEventListener("gestureend", this._eventHandlers.handleGesture); this._canvas.removeEventListener("wheel", this._eventHandlers.handleWheel); this._canvas.removeEventListener('mousedown', this._eventHandlers.handleMouse); this._canvas.removeEventListener('mouseup', this._eventHandlers.handleMouse); this._canvas.removeEventListener('mousemove', this._eventHandlers.handleMouse); this._canvas.removeEventListener('click', this._eventHandlers.handleMouse); this._canvas.removeEventListener('contextmenu', this._eventHandlers.handleMouse); this._canvas.removeEventListener("mousedown", this._eventHandlers.focusCanvas); this._canvas.removeEventListener("touchstart", this._eventHandlers.focusCanvas); window.removeEventListener('resize', this._eventHandlers.windowResize); this._keyboard.ungrab(); this._gestures.detach(); this._sock.close(); try { this._target.removeChild(this._screen); } catch (e) { if (e.name === 'NotFoundError') {// Some cases where the initial connection fails // can disconnect before the _screen is created } else { throw e; } } clearTimeout(this._resizeTimeout); clearTimeout(this._mouseMoveTimer); Log.Debug("<< RFB.disconnect"); } }, { key: "_focusCanvas", value: function _focusCanvas(event) { if (!this.focusOnClick) { return; } this.focus(); } }, { key: "_setDesktopName", value: function _setDesktopName(name) { this._fbName = name; this.dispatchEvent(new CustomEvent("desktopname", { detail: { name: this._fbName } })); } }, { key: "_windowResize", value: function _windowResize(event) { var _this2 = this; // If the window resized then our screen element might have // as well. Update the viewport dimensions. window.requestAnimationFrame(function () { _this2._updateClip(); _this2._updateScale(); }); if (this._resizeSession) { // Request changing the resolution of the remote display to // the size of the local browser viewport. // In order to not send multiple requests before the browser-resize // is finished we wait 0.5 seconds before sending the request. clearTimeout(this._resizeTimeout); this._resizeTimeout = setTimeout(this._requestRemoteResize.bind(this), 500); } } // Update state of clipping in Display object, and make sure the // configured viewport matches the current screen size }, { key: "_updateClip", value: function _updateClip() { var curClip = this._display.clipViewport; var newClip = this._clipViewport; if (this._scaleViewport) { // Disable viewport clipping if we are scaling newClip = false; } if (curClip !== newClip) { this._display.clipViewport = newClip; } if (newClip) { // When clipping is enabled, the screen is limited to // the size of the container. var size = this._screenSize(); this._display.viewportChangeSize(size.w, size.h); this._fixScrollbars(); } } }, { key: "_updateScale", value: function _updateScale() { if (!this._scaleViewport) { this._display.scale = 1.0; } else { var size = this._screenSize(); this._display.autoscale(size.w, size.h); } this._fixScrollbars(); } // Requests a change of remote desktop size. This message is an extension // and may only be sent if we have received an ExtendedDesktopSize message }, { key: "_requestRemoteResize", value: function _requestRemoteResize() { clearTimeout(this._resizeTimeout); this._resizeTimeout = null; if (!this._resizeSession || this._viewOnly || !this._supportsSetDesktopSize) { return; } var size = this._screenSize(); RFB.messages.setDesktopSize(this._sock, Math.floor(size.w), Math.floor(size.h), this._screenID, this._screenFlags); Log.Debug('Requested new desktop size: ' + size.w + 'x' + size.h); } // Gets the the size of the available screen }, { key: "_screenSize", value: function _screenSize() { var r = this._screen.getBoundingClientRect(); return { w: r.width, h: r.height }; } }, { key: "_fixScrollbars", value: function _fixScrollbars() { // This is a hack because Chrome screws up the calculation // for when scrollbars are needed. So to fix it we temporarily // toggle them off and on. var orig = this._screen.style.overflow; this._screen.style.overflow = 'hidden'; // Force Chrome to recalculate the layout by asking for // an element's dimensions this._screen.getBoundingClientRect(); this._screen.style.overflow = orig; } /* * Connection states: * connecting * connected * disconnecting * disconnected - permanent state */ }, { key: "_updateConnectionState", value: function _updateConnectionState(state) { var _this3 = this; var oldstate = this._rfbConnectionState; if (state === oldstate) { Log.Debug("Already in state '" + state + "', ignoring"); return; } // The 'disconnected' state is permanent for each RFB object if (oldstate === 'disconnected') { Log.Error("Tried changing state of a disconnected RFB object"); return; } // Ensure proper transitions before doing anything switch (state) { case 'connected': if (oldstate !== 'connecting') { Log.Error("Bad transition to connected state, " + "previous connection state: " + oldstate); return; } break; case 'disconnected': if (oldstate !== 'disconnecting') { Log.Error("Bad transition to disconnected state, " + "previous connection state: " + oldstate); return; } break; case 'connecting': if (oldstate !== '') { Log.Error("Bad transition to connecting state, " + "previous connection state: " + oldstate); return; } break; case 'disconnecting': if (oldstate !== 'connected' && oldstate !== 'connecting') { Log.Error("Bad transition to disconnecting state, " + "previous connection state: " + oldstate); return; } break; default: Log.Error("Unknown connection state: " + state); return; } // State change actions this._rfbConnectionState = state; Log.Debug("New state '" + state + "', was '" + oldstate + "'."); if (this._disconnTimer && state !== 'disconnecting') { Log.Debug("Clearing disconnect timer"); clearTimeout(this._disconnTimer); this._disconnTimer = null; // make sure we don't get a double event this._sock.off('close'); } switch (state) { case 'connecting': this._connect(); break; case 'connected': this.dispatchEvent(new CustomEvent("connect", { detail: {} })); break; case 'disconnecting': this._disconnect(); this._disconnTimer = setTimeout(function () { Log.Error("Disconnection timed out."); _this3._updateConnectionState('disconnected'); }, DISCONNECT_TIMEOUT * 1000); break; case 'disconnected': this.dispatchEvent(new CustomEvent("disconnect", { detail: { clean: this._rfbCleanDisconnect } })); break; } } /* Print errors and disconnect * * The parameter 'details' is used for information that * should be logged but not sent to the user interface. */ }, { key: "_fail", value: function _fail(details) { switch (this._rfbConnectionState) { case 'disconnecting': Log.Error("Failed when disconnecting: " + details); break; case 'connected': Log.Error("Failed while connected: " + details); break; case 'connecting': Log.Error("Failed when connecting: " + details); break; default: Log.Error("RFB failure: " + details); break; } this._rfbCleanDisconnect = false; //This is sent to the UI // Transition to disconnected without waiting for socket to close this._updateConnectionState('disconnecting'); this._updateConnectionState('disconnected'); return false; } }, { key: "_setCapability", value: function _setCapability(cap, val) { this._capabilities[cap] = val; this.dispatchEvent(new CustomEvent("capabilities", { detail: { capabilities: this._capabilities } })); } }, { key: "_handleMessage", value: function _handleMessage() { if (this._sock.rQlen === 0) { Log.Warn("handleMessage called on an empty receive queue"); return; } switch (this._rfbConnectionState) { case 'disconnected': Log.Error("Got data while disconnected"); break; case 'connected': while (true) { if (this._flushing) { break; } if (!this._normalMsg()) { break; } if (this._sock.rQlen === 0) { break; } } break; default: this._initMsg(); break; } } }, { key: "_handleKeyEvent", value: function _handleKeyEvent(keysym, code, down) { this.sendKey(keysym, code, down); } }, { key: "_handleMouse", value: function _handleMouse(ev) { /* * We don't check connection status or viewOnly here as the * mouse events might be used to control the viewport */ if (ev.type === 'click') { /* * Note: This is only needed for the 'click' event as it fails * to fire properly for the target element so we have * to listen on the document element instead. */ if (ev.target !== this._canvas) { return; } } // FIXME: if we're in view-only and not dragging, // should we stop events? ev.stopPropagation(); ev.preventDefault(); if (ev.type === 'click' || ev.type === 'contextmenu') { return; } var pos = (0, _element.clientToElement)(ev.clientX, ev.clientY, this._canvas); switch (ev.type) { case 'mousedown': (0, _events.setCapture)(this._canvas); this._handleMouseButton(pos.x, pos.y, true, 1 << ev.button); break; case 'mouseup': this._handleMouseButton(pos.x, pos.y, false, 1 << ev.button); break; case 'mousemove': this._handleMouseMove(pos.x, pos.y); break; } } }, { key: "_handleMouseButton", value: function _handleMouseButton(x, y, down, bmask) { if (this.dragViewport) { if (down && !this._viewportDragging) { this._viewportDragging = true; this._viewportDragPos = { 'x': x, 'y': y }; this._viewportHasMoved = false; // Skip sending mouse events return; } else { this._viewportDragging = false; // If we actually performed a drag then we are done // here and should not send any mouse events if (this._viewportHasMoved) { return; } // Otherwise we treat this as a mouse click event. // Send the button down event here, as the button up // event is sent at the end of this function. this._sendMouse(x, y, bmask); } } // Flush waiting move event first if (this._mouseMoveTimer !== null) { clearTimeout(this._mouseMoveTimer); this._mouseMoveTimer = null; this._sendMouse(x, y, this._mouseButtonMask); } if (down) { this._mouseButtonMask |= bmask; } else { this._mouseButtonMask &= ~bmask; } this._sendMouse(x, y, this._mouseButtonMask); } }, { key: "_handleMouseMove", value: function _handleMouseMove(x, y) { var _this4 = this; if (this._viewportDragging) { var deltaX = this._viewportDragPos.x - x; var deltaY = this._viewportDragPos.y - y; if (this._viewportHasMoved || Math.abs(deltaX) > _browser.dragThreshold || Math.abs(deltaY) > _browser.dragThreshold) { this._viewportHasMoved = true; this._viewportDragPos = { 'x': x, 'y': y }; this._display.viewportChangePos(deltaX, deltaY); } // Skip sending mouse events return; } this._mousePos = { 'x': x, 'y': y }; // Limit many mouse move events to one every MOUSE_MOVE_DELAY ms if (this._mouseMoveTimer == null) { var timeSinceLastMove = Date.now() - this._mouseLastMoveTime; if (timeSinceLastMove > MOUSE_MOVE_DELAY) { this._sendMouse(x, y, this._mouseButtonMask); this._mouseLastMoveTime = Date.now(); } else { // Too soon since the latest move, wait the remaining time this._mouseMoveTimer = setTimeout(function () { _this4._handleDelayedMouseMove(); }, MOUSE_MOVE_DELAY - timeSinceLastMove); } } } }, { key: "_handleDelayedMouseMove", value: function _handleDelayedMouseMove() { this._mouseMoveTimer = null; this._sendMouse(this._mousePos.x, this._mousePos.y, this._mouseButtonMask); this._mouseLastMoveTime = Date.now(); } }, { key: "_sendMouse", value: function _sendMouse(x, y, mask) { if (this._rfbConnectionState !== 'connected') { return; } if (this._viewOnly) { return; } // View only, skip mouse events RFB.messages.pointerEvent(this._sock, this._display.absX(x), this._display.absY(y), mask); } }, { key: "_handleWheel", value: function _handleWheel(ev) { if (this._rfbConnectionState !== 'connected') { return; } if (this._viewOnly) { return; } // View only, skip mouse events ev.stopPropagation(); ev.preventDefault(); var pos = (0, _element.clientToElement)(ev.clientX, ev.clientY, this._canvas); var dX = ev.deltaX; var dY = ev.deltaY; // Pixel units unless it's non-zero. // Note that if deltamode is line or page won't matter since we aren't // sending the mouse wheel delta to the server anyway. // The difference between pixel and line can be important however since // we have a threshold that can be smaller than the line height. if (ev.deltaMode !== 0) { dX *= WHEEL_LINE_HEIGHT; dY *= WHEEL_LINE_HEIGHT; } // Mouse wheel events are sent in steps over VNC. This means that the VNC // protocol can't handle a wheel event with specific distance or speed. // Therefor, if we get a lot of small mouse wheel events we combine them. this._accumulatedWheelDeltaX += dX; this._accumulatedWheelDeltaY += dY; // Generate a mouse wheel step event when the accumulated delta // for one of the axes is large enough. if (Math.abs(this._accumulatedWheelDeltaX) >= WHEEL_STEP) { if (this._accumulatedWheelDeltaX < 0) { this._handleMouseButton(pos.x, pos.y, true, 1 << 5); this._handleMouseButton(pos.x, pos.y, false, 1 << 5); } else if (this._accumulatedWheelDeltaX > 0) { this._handleMouseButton(pos.x, pos.y, true, 1 << 6); this._handleMouseButton(pos.x, pos.y, false, 1 << 6); } this._accumulatedWheelDeltaX = 0; } if (Math.abs(this._accumulatedWheelDeltaY) >= WHEEL_STEP) { if (this._accumulatedWheelDeltaY < 0) { this._handleMouseButton(pos.x, pos.y, true, 1 << 3); this._handleMouseButton(pos.x, pos.y, false, 1 << 3); } else if (this._accumulatedWheelDeltaY > 0) { this._handleMouseButton(pos.x, pos.y, true, 1 << 4); this._handleMouseButton(pos.x, pos.y, false, 1 << 4); } this._accumulatedWheelDeltaY = 0; } } }, { key: "_fakeMouseMove", value: function _fakeMouseMove(ev, elementX, elementY) { this._handleMouseMove(elementX, elementY); this._cursor.move(ev.detail.clientX, ev.detail.clientY); } }, { key: "_handleTapEvent", value: function _handleTapEvent(ev, bmask) { var pos = (0, _element.clientToElement)(ev.detail.clientX, ev.detail.clientY, this._canvas); // If the user quickly taps multiple times we assume they meant to // hit the same spot, so slightly adjust coordinates if (this._gestureLastTapTime !== null && Date.now() - this._gestureLastTapTime < DOUBLE_TAP_TIMEOUT && this._gestureFirstDoubleTapEv.detail.type === ev.detail.type) { var dx = this._gestureFirstDoubleTapEv.detail.clientX - ev.detail.clientX; var dy = this._gestureFirstDoubleTapEv.detail.clientY - ev.detail.clientY; var distance = Math.hypot(dx, dy); if (distance < DOUBLE_TAP_THRESHOLD) { pos = (0, _element.clientToElement)(this._gestureFirstDoubleTapEv.detail.clientX, this._gestureFirstDoubleTapEv.detail.clientY, this._canvas); } else { this._gestureFirstDoubleTapEv = ev; } } else { this._gestureFirstDoubleTapEv = ev; } this._gestureLastTapTime = Date.now(); this._fakeMouseMove(this._gestureFirstDoubleTapEv, pos.x, pos.y); this._handleMouseButton(pos.x, pos.y, true, bmask); this._handleMouseButton(pos.x, pos.y, false, bmask); } }, { key: "_handleGesture", value: function _handleGesture(ev) { var magnitude; var pos = (0, _element.clientToElement)(ev.detail.clientX, ev.detail.clientY, this._canvas); switch (ev.type) { case 'gesturestart': switch (ev.detail.type) { case 'onetap': this._handleTapEvent(ev, 0x1); break; case 'twotap': this._handleTapEvent(ev, 0x4); break; case 'threetap': this._handleTapEvent(ev, 0x2); break; case 'drag': this._fakeMouseMove(ev, pos.x, pos.y); this._handleMouseButton(pos.x, pos.y, true, 0x1); break; case 'longpress': this._fakeMouseMove(ev, pos.x, pos.y); this._handleMouseButton(pos.x, pos.y, true, 0x4); break; case 'twodrag': this._gestureLastMagnitudeX = ev.detail.magnitudeX; this._gestureLastMagnitudeY = ev.detail.magnitudeY; this._fakeMouseMove(ev, pos.x, pos.y); break; case 'pinch': this._gestureLastMagnitudeX = Math.hypot(ev.detail.magnitudeX, ev.detail.magnitudeY); this._fakeMouseMove(ev, pos.x, pos.y); break; } break; case 'gesturemove': switch (ev.detail.type) { case 'onetap': case 'twotap': case 'threetap': break; case 'drag': case 'longpress': this._fakeMouseMove(ev, pos.x, pos.y); break; case 'twodrag': // Always scroll in the same position. // We don't know if the mouse was moved so we need to move it // every update. this._fakeMouseMove(ev, pos.x, pos.y); while (ev.detail.magnitudeY - this._gestureLastMagnitudeY > GESTURE_SCRLSENS) { this._handleMouseButton(pos.x, pos.y, true, 0x8); this._handleMouseButton(pos.x, pos.y, false, 0x8); this._gestureLastMagnitudeY += GESTURE_SCRLSENS; } while (ev.detail.magnitudeY - this._gestureLastMagnitudeY < -GESTURE_SCRLSENS) { this._handleMouseButton(pos.x, pos.y, true, 0x10); this._handleMouseButton(pos.x, pos.y, false, 0x10); this._gestureLastMagnitudeY -= GESTURE_SCRLSENS; } while (ev.detail.magnitudeX - this._gestureLastMagnitudeX > GESTURE_SCRLSENS) { this._handleMouseButton(pos.x, pos.y, true, 0x20); this._handleMouseButton(pos.x, pos.y, false, 0x20); this._gestureLastMagnitudeX += GESTURE_SCRLSENS; } while (ev.detail.magnitudeX - this._gestureLastMagnitudeX < -GESTURE_SCRLSENS) { this._handleMouseButton(pos.x, pos.y, true, 0x40); this._handleMouseButton(pos.x, pos.y, false, 0x40); this._gestureLastMagnitudeX -= GESTURE_SCRLSENS; } break; case 'pinch': // Always scroll in the same position. // We don't know if the mouse was moved so we need to move it // every update. this._fakeMouseMove(ev, pos.x, pos.y); magnitude = Math.hypot(ev.detail.magnitudeX, ev.detail.magnitudeY); if (Math.abs(magnitude - this._gestureLastMagnitudeX) > GESTURE_ZOOMSENS) { this._handleKeyEvent(_keysym.default.XK_Control_L, "ControlLeft", true); while (magnitude - this._gestureLastMagnitudeX > GESTURE_ZOOMSENS) { this._handleMouseButton(pos.x, pos.y, true, 0x8); this._handleMouseButton(pos.x, pos.y, false, 0x8); this._gestureLastMagnitudeX += GESTURE_ZOOMSENS; } while (magnitude - this._gestureLastMagnitudeX < -GESTURE_ZOOMSENS) { this._handleMouseButton(pos.x, pos.y, true, 0x10); this._handleMouseButton(pos.x, pos.y, false, 0x10); this._gestureLastMagnitudeX -= GESTURE_ZOOMSENS; } } this._handleKeyEvent(_keysym.default.XK_Control_L, "ControlLeft", false); break; } break; case 'gestureend': switch (ev.detail.type) { case 'onetap': case 'twotap': case 'threetap': case 'pinch': case 'twodrag': break; case 'drag': this._fakeMouseMove(ev, pos.x, pos.y); this._handleMouseButton(pos.x, pos.y, false, 0x1); break; case 'longpress': this._fakeMouseMove(ev, pos.x, pos.y); this._handleMouseButton(pos.x, pos.y, false, 0x4); break; } break; } } // Message Handlers }, { key: "_negotiateProtocolVersion", value: function _negotiateProtocolVersion() { if (this._sock.rQwait("version", 12)) { return false; } var sversion = this._sock.rQshiftStr(12).substr(4, 7); Log.Info("Server ProtocolVersion: " + sversion); var isRepeater = 0; switch (sversion) { case "000.000": // UltraVNC repeater isRepeater = 1; break; case "003.003": case "003.006": // UltraVNC case "003.889": // Apple Remote Desktop this._rfbVersion = 3.3; break; case "003.007": this._rfbVersion = 3.7; break; case "003.008": case "004.000": // Intel AMT KVM case "004.001": // RealVNC 4.6 case "005.000": // RealVNC 5.3 this._rfbVersion = 3.8; break; default: return this._fail("Invalid server version " + sversion); } if (isRepeater) { var repeaterID = "ID:" + this._repeaterID; while (repeaterID.length < 250) { repeaterID += "\0"; } this._sock.sendString(repeaterID); return true; } if (this._rfbVersion > this._rfbMaxVersion) { this._rfbVersion = this._rfbMaxVersion; } var cversion = "00" + parseInt(this._rfbVersion, 10) + ".00" + this._rfbVersion * 10 % 10; this._sock.sendString("RFB " + cversion + "\n"); Log.Debug('Sent ProtocolVersion: ' + cversion); this._rfbInitState = 'Security'; } }, { key: "_negotiateSecurity", value: function _negotiateSecurity() { // Polyfill since IE and PhantomJS doesn't have // TypedArray.includes() function includes(item, array) { for (var i = 0; i < array.length; i++) { if (array[i] === item) { return true; } } return false; } if (this._rfbVersion >= 3.7) { // Server sends supported list, client decides var numTypes = this._sock.rQshift8(); if (this._sock.rQwait("security type", numTypes, 1)) { return false; } if (numTypes === 0) { this._rfbInitState = "SecurityReason"; this._securityContext = "no security types"; this._securityStatus = 1; return this._initMsg(); } var types = this._sock.rQshiftBytes(numTypes); Log.Debug("Server security types: " + types); // Look for each auth in preferred order if (includes(1, types)) { this._rfbAuthScheme = 1; // None } else if (includes(22, types)) { this._rfbAuthScheme = 22; // XVP } else if (includes(16, types)) { this._rfbAuthScheme = 16; // Tight } else if (includes(2, types)) { this._rfbAuthScheme = 2; // VNC Auth } else if (includes(19, types)) { this._rfbAuthScheme = 19; // VeNCrypt Auth } else { return this._fail("Unsupported security types (types: " + types + ")"); } this._sock.send([this._rfbAuthScheme]); } else { // Server decides if (this._sock.rQwait("security scheme", 4)) { return false; } this._rfbAuthScheme = this._sock.rQshift32(); if (this._rfbAuthScheme == 0) { this._rfbInitState = "SecurityReason"; this._securityContext = "authentication scheme"; this._securityStatus = 1; return this._initMsg(); } } this._rfbInitState = 'Authentication'; Log.Debug('Authenticating using scheme: ' + this._rfbAuthScheme); return this._initMsg(); // jump to authentication } }, { key: "_handleSecurityReason", value: function _handleSecurityReason() { if (this._sock.rQwait("reason length", 4)) { return false; } var strlen = this._sock.rQshift32(); var reason = ""; if (strlen > 0) { if (this._sock.rQwait("reason", strlen, 4)) { return false; } reason = this._sock.rQshiftStr(strlen); } if (reason !== "") { this.dispatchEvent(new CustomEvent("securityfailure", { detail: { status: this._securityStatus, reason: reason } })); return this._fail("Security negotiation failed on " + this._securityContext + " (reason: " + reason + ")"); } else { this.dispatchEvent(new CustomEvent("securityfailure", { detail: { status: this._securityStatus } })); return this._fail("Security negotiation failed on " + this._securityContext); } } // authentication }, { key: "_negotiateXvpAuth", value: function _negotiateXvpAuth() { if (this._rfbCredentials.username === undefined || this._rfbCredentials.password === undefined || this._rfbCredentials.target === undefined) { this.dispatchEvent(new CustomEvent("credentialsrequired", { detail: { types: ["username", "password", "target"] } })); return false; } var xvpAuthStr = String.fromCharCode(this._rfbCredentials.username.length) + String.fromCharCode(this._rfbCredentials.target.length) + this._rfbCredentials.username + this._rfbCredentials.target; this._sock.sendString(xvpAuthStr); this._rfbAuthScheme = 2; return this._negotiateAuthentication(); } // VeNCrypt authentication, currently only supports version 0.2 and only Plain subtype }, { key: "_negotiateVeNCryptAuth", value: function _negotiateVeNCryptAuth() { // waiting for VeNCrypt version if (this._rfbVeNCryptState == 0) { if (this._sock.rQwait("vencrypt version", 2)) { return false; } var major = this._sock.rQshift8(); var minor = this._sock.rQshift8(); if (!(major == 0 && minor == 2)) { return this._fail("Unsupported VeNCrypt version " + major + "." + minor); } this._sock.send([0, 2]); this._rfbVeNCryptState = 1; } // waiting for ACK if (this._rfbVeNCryptState == 1) { if (this._sock.rQwait("vencrypt ack", 1)) { return false; } var res = this._sock.rQshift8(); if (res != 0) { return this._fail("VeNCrypt failure " + res); } this._rfbVeNCryptState = 2; } // must fall through here (i.e. no "else if"), beacause we may have already received // the subtypes length and won't be called again if (this._rfbVeNCryptState == 2) { // waiting for subtypes length if (this._sock.rQwait("vencrypt subtypes length", 1)) { return false; } var subtypesLength = this._sock.rQshift8(); if (subtypesLength < 1) { return this._fail("VeNCrypt subtypes empty"); } this._rfbVeNCryptSubtypesLength = subtypesLength; this._rfbVeNCryptState = 3; } // waiting for subtypes list if (this._rfbVeNCryptState == 3) { if (this._sock.rQwait("vencrypt subtypes", 4 * this._rfbVeNCryptSubtypesLength)) { return false; } var subtypes = []; for (var i = 0; i < this._rfbVeNCryptSubtypesLength; i++) { subtypes.push(this._sock.rQshift32()); } // 256 = Plain subtype if (subtypes.indexOf(256) != -1) { // 0x100 = 256 this._sock.send([0, 0, 1, 0]); this._rfbVeNCryptState = 4; } else { return this._fail("VeNCrypt Plain subtype not offered by server"); } } // negotiated Plain subtype, server waits for password if (this._rfbVeNCryptState == 4) { if (!this._rfbCredentials.username || !this._rfbCredentials.password) { this.dispatchEvent(new CustomEvent("credentialsrequired", { detail: { types: ["username", "password"] } })); return false; } var user = (0, _strings.encodeUTF8)(this._rfbCredentials.username); var pass = (0, _strings.encodeUTF8)(this._rfbCredentials.password); // XXX we assume lengths are <= 255 (should not be an issue in the real world) this._sock.send([0, 0, 0, user.length]); this._sock.send([0, 0, 0, pass.length]); this._sock.sendString(user); this._sock.sendString(pass); this._rfbInitState = "SecurityResult"; return true; } } }, { key: "_negotiateStdVNCAuth", value: function _negotiateStdVNCAuth() { if (this._sock.rQwait("auth challenge", 16)) { return false; } if (this._rfbCredentials.password === undefined) { this.dispatchEvent(new CustomEvent("credentialsrequired", { detail: { types: ["password"] } })); return false; } // TODO(directxman12): make genDES not require an Array var challenge = Array.prototype.slice.call(this._sock.rQshiftBytes(16)); var response = RFB.genDES(this._rfbCredentials.password, challenge); this._sock.send(response); this._rfbInitState = "SecurityResult"; return true; } }, { key: "_negotiateTightUnixAuth", value: function _negotiateTightUnixAuth() { if (this._rfbCredentials.username === undefined || this._rfbCredentials.password === undefined) { this.dispatchEvent(new CustomEvent("credentialsrequired", { detail: { types: ["username", "password"] } })); return false; } this._sock.send([0, 0, 0, this._rfbCredentials.username.length]); this._sock.send([0, 0, 0, this._rfbCredentials.password.length]); this._sock.sendString(this._rfbCredentials.username); this._sock.sendString(this._rfbCredentials.password); this._rfbInitState = "SecurityResult"; return true; } }, { key: "_negotiateTightTunnels", value: function _negotiateTightTunnels(numTunnels) { var clientSupportedTunnelTypes = { 0: { vendor: 'TGHT', signature: 'NOTUNNEL' } }; var serverSupportedTunnelTypes = {}; // receive tunnel capabilities for (var i = 0; i < numTunnels; i++) { var capCode = this._sock.rQshift32(); var capVendor = this._sock.rQshiftStr(4); var capSignature = this._sock.rQshiftStr(8); serverSupportedTunnelTypes[capCode] = { vendor: capVendor, signature: capSignature }; } Log.Debug("Server Tight tunnel types: " + serverSupportedTunnelTypes); // Siemens touch panels have a VNC server that supports NOTUNNEL, // but forgets to advertise it. Try to detect such servers by // looking for their custom tunnel type. if (serverSupportedTunnelTypes[1] && serverSupportedTunnelTypes[1].vendor === "SICR" && serverSupportedTunnelTypes[1].signature === "SCHANNEL") { Log.Debug("Detected Siemens server. Assuming NOTUNNEL support."); serverSupportedTunnelTypes[0] = { vendor: 'TGHT', signature: 'NOTUNNEL' }; } // choose the notunnel type if (serverSupportedTunnelTypes[0]) { if (serverSupportedTunnelTypes[0].vendor != clientSupportedTunnelTypes[0].vendor || serverSupportedTunnelTypes[0].signature != clientSupportedTunnelTypes[0].signature) { return this._fail("Client's tunnel type had the incorrect " + "vendor or signature"); } Log.Debug("Selected tunnel type: " + clientSupportedTunnelTypes[0]); this._sock.send([0, 0, 0, 0]); // use NOTUNNEL return false; // wait until we receive the sub auth count to continue } else { return this._fail("Server wanted tunnels, but doesn't support " + "the notunnel type"); } } }, { key: "_negotiateTightAuth", value: function _negotiateTightAuth() { if (!this._rfbTightVNC) { // first pass, do the tunnel negotiation if (this._sock.rQwait("num tunnels", 4)) { return false; } var numTunnels = this._sock.rQshift32(); if (numTunnels > 0 && this._sock.rQwait("tunnel capabilities", 16 * numTunnels, 4)) { return false; } this._rfbTightVNC = true; if (numTunnels > 0) { this._negotiateTightTunnels(numTunnels); return false; // wait until we receive the sub auth to continue } } // second pass, do the sub-auth negotiation if (this._sock.rQwait("sub auth count", 4)) { return false; } var subAuthCount = this._sock.rQshift32(); if (subAuthCount === 0) { // empty sub-auth list received means 'no auth' subtype selected this._rfbInitState = 'SecurityResult'; return true; } if (this._sock.rQwait("sub auth capabilities", 16 * subAuthCount, 4)) { return false; } var clientSupportedTypes = { 'STDVNOAUTH__': 1, 'STDVVNCAUTH_': 2, 'TGHTULGNAUTH': 129 }; var serverSupportedTypes = []; for (var i = 0; i < subAuthCount; i++) { this._sock.rQshift32(); // capNum var capabilities = this._sock.rQshiftStr(12); serverSupportedTypes.push(capabilities); } Log.Debug("Server Tight authentication types: " + serverSupportedTypes); for (var authType in clientSupportedTypes) { if (serverSupportedTypes.indexOf(authType) != -1) { this._sock.send([0, 0, 0, clientSupportedTypes[authType]]); Log.Debug("Selected authentication type: " + authType); switch (authType) { case 'STDVNOAUTH__': // no auth this._rfbInitState = 'SecurityResult'; return true; case 'STDVVNCAUTH_': // VNC auth this._rfbAuthScheme = 2; return this._initMsg(); case 'TGHTULGNAUTH': // UNIX auth this._rfbAuthScheme = 129; return this._initMsg(); default: return this._fail("Unsupported tiny auth scheme " + "(scheme: " + authType + ")"); } } } return this._fail("No supported sub-auth types!"); } }, { key: "_negotiateAuthentication", value: function _negotiateAuthentication() { switch (this._rfbAuthScheme) { case 1: // no auth if (this._rfbVersion >= 3.8) { this._rfbInitState = 'SecurityResult'; return true; } this._rfbInitState = 'ClientInitialisation'; return this._initMsg(); case 22: // XVP auth return this._negotiateXvpAuth(); case 2: // VNC authentication return this._negotiateStdVNCAuth(); case 16: // TightVNC Security Type return this._negotiateTightAuth(); case 19: // VeNCrypt Security Type return this._negotiateVeNCryptAuth(); case 129: // TightVNC UNIX Security Type return this._negotiateTightUnixAuth(); default: return this._fail("Unsupported auth scheme (scheme: " + this._rfbAuthScheme + ")"); } } }, { key: "_handleSecurityResult", value: function _handleSecurityResult() { if (this._sock.rQwait('VNC auth response ', 4)) { return false; } var status = this._sock.rQshift32(); if (status === 0) { // OK this._rfbInitState = 'ClientInitialisation'; Log.Debug('Authentication OK'); return this._initMsg(); } else { if (this._rfbVersion >= 3.8) { this._rfbInitState = "SecurityReason"; this._securityContext = "security result"; this._securityStatus = status; return this._initMsg(); } else { this.dispatchEvent(new CustomEvent("securityfailure", { detail: { status: status } })); return this._fail("Security handshake failed"); } } } }, { key: "_negotiateServerInit", value: function _negotiateServerInit() { if (this._sock.rQwait("server initialization", 24)) { return false; } /* Screen size */ var width = this._sock.rQshift16(); var height = this._sock.rQshift16(); /* PIXEL_FORMAT */ var bpp = this._sock.rQshift8(); var depth = this._sock.rQshift8(); var bigEndian = this._sock.rQshift8(); var trueColor = this._sock.rQshift8(); var redMax = this._sock.rQshift16(); var greenMax = this._sock.rQshift16(); var blueMax = this._sock.rQshift16(); var redShift = this._sock.rQshift8(); var greenShift = this._sock.rQshift8(); var blueShift = this._sock.rQshift8(); this._sock.rQskipBytes(3); // padding // NB(directxman12): we don't want to call any callbacks or print messages until // *after* we're past the point where we could backtrack /* Connection name/title */ var nameLength = this._sock.rQshift32(); if (this._sock.rQwait('server init name', nameLength, 24)) { return false; } var name = this._sock.rQshiftStr(nameLength); name = (0, _strings.decodeUTF8)(name, true); if (this._rfbTightVNC) { if (this._sock.rQwait('TightVNC extended server init header', 8, 24 + nameLength)) { return false; } // In TightVNC mode, ServerInit message is extended var numServerMessages = this._sock.rQshift16(); var numClientMessages = this._sock.rQshift16(); var numEncodings = this._sock.rQshift16(); this._sock.rQskipBytes(2); // padding var totalMessagesLength = (numServerMessages + numClientMessages + numEncodings) * 16; if (this._sock.rQwait('TightVNC extended server init header', totalMessagesLength, 32 + nameLength)) { return false; } // we don't actually do anything with the capability information that TIGHT sends, // so we just skip the all of this. // TIGHT server message capabilities this._sock.rQskipBytes(16 * numServerMessages); // TIGHT client message capabilities this._sock.rQskipBytes(16 * numClientMessages); // TIGHT encoding capabilities this._sock.rQskipBytes(16 * numEncodings); } // NB(directxman12): these are down here so that we don't run them multiple times // if we backtrack Log.Info("Screen: " + width + "x" + height + ", bpp: " + bpp + ", depth: " + depth + ", bigEndian: " + bigEndian + ", trueColor: " + trueColor + ", redMax: " + redMax + ", greenMax: " + greenMax + ", blueMax: " + blueMax + ", redShift: " + redShift + ", greenShift: " + greenShift + ", blueShift: " + blueShift); // we're past the point where we could backtrack, so it's safe to call this this._setDesktopName(name); this._resize(width, height); if (!this._viewOnly) { this._keyboard.grab(); } this._fbDepth = 24; if (this._fbName === "Intel(r) AMT KVM") { Log.Warn("Intel AMT KVM only supports 8/16 bit depths. Using low color mode."); this._fbDepth = 8; } RFB.messages.pixelFormat(this._sock, this._fbDepth, true); this._sendEncodings(); RFB.messages.fbUpdateRequest(this._sock, false, 0, 0, this._fbWidth, this._fbHeight); this._updateConnectionState('connected'); return true; } }, { key: "_sendEncodings", value: function _sendEncodings() { var encs = []; // In preference order encs.push(_encodings.encodings.encodingCopyRect); // Only supported with full depth support if (this._fbDepth == 24) { encs.push(_encodings.encodings.encodingTight); encs.push(_encodings.encodings.encodingTightPNG); encs.push(_encodings.encodings.encodingHextile); encs.push(_encodings.encodings.encodingRRE); } encs.push(_encodings.encodings.encodingRaw); // Psuedo-encoding settings encs.push(_encodings.encodings.pseudoEncodingQualityLevel0 + this._qualityLevel); encs.push(_encodings.encodings.pseudoEncodingCompressLevel0 + this._compressionLevel); encs.push(_encodings.encodings.pseudoEncodingDesktopSize); encs.push(_encodings.encodings.pseudoEncodingLastRect); encs.push(_encodings.encodings.pseudoEncodingQEMUExtendedKeyEvent); encs.push(_encodings.encodings.pseudoEncodingExtendedDesktopSize); encs.push(_encodings.encodings.pseudoEncodingXvp); encs.push(_encodings.encodings.pseudoEncodingFence); encs.push(_encodings.encodings.pseudoEncodingContinuousUpdates); encs.push(_encodings.encodings.pseudoEncodingDesktopName); encs.push(_encodings.encodings.pseudoEncodingExtendedClipboard); if (this._fbDepth == 24) { encs.push(_encodings.encodings.pseudoEncodingVMwareCursor); encs.push(_encodings.encodings.pseudoEncodingCursor); } RFB.messages.clientEncodings(this._sock, encs); } /* RFB protocol initialization states: * ProtocolVersion * Security * Authentication * SecurityResult * ClientInitialization - not triggered by server message * ServerInitialization */ }, { key: "_initMsg", value: function _initMsg() { switch (this._rfbInitState) { case 'ProtocolVersion': return this._negotiateProtocolVersion(); case 'Security': return this._negotiateSecurity(); case 'Authentication': return this._negotiateAuthentication(); case 'SecurityResult': return this._handleSecurityResult(); case 'SecurityReason': return this._handleSecurityReason(); case 'ClientInitialisation': this._sock.send([this._shared ? 1 : 0]); // ClientInitialisation this._rfbInitState = 'ServerInitialisation'; return true; case 'ServerInitialisation': return this._negotiateServerInit(); default: return this._fail("Unknown init state (state: " + this._rfbInitState + ")"); } } }, { key: "_handleSetColourMapMsg", value: function _handleSetColourMapMsg() { Log.Debug("SetColorMapEntries"); return this._fail("Unexpected SetColorMapEntries message"); } }, { key: "_handleServerCutText", value: function _handleServerCutText() { Log.Debug("ServerCutText"); if (this._sock.rQwait("ServerCutText header", 7, 1)) { return false; } this._sock.rQskipBytes(3); // Padding var length = this._sock.rQshift32(); length = (0, _int.toSigned32bit)(length); if (this._sock.rQwait("ServerCutText content", Math.abs(length), 8)) { return false; } if (length >= 0) { //Standard msg var text = this._sock.rQshiftStr(length); if (this._viewOnly) { return true; } this.dispatchEvent(new CustomEvent("clipboard", { detail: { text: text } })); } else { //Extended msg. length = Math.abs(length); var flags = this._sock.rQshift32(); var formats = flags & 0x0000FFFF; var actions = flags & 0xFF000000; var isCaps = !!(actions & extendedClipboardActionCaps); if (isCaps) { this._clipboardServerCapabilitiesFormats = {}; this._clipboardServerCapabilitiesActions = {}; // Update our server capabilities for Formats for (var i = 0; i <= 15; i++) { var index = 1 << i; // Check if format flag is set. if (formats & index) { this._clipboardServerCapabilitiesFormats[index] = true; // We don't send unsolicited clipboard, so we // ignore the size this._sock.rQshift32(); } } // Update our server capabilities for Actions for (var _i = 24; _i <= 31; _i++) { var _index = 1 << _i; this._clipboardServerCapabilitiesActions[_index] = !!(actions & _index); } /* Caps handling done, send caps with the clients capabilities set as a response */ var clientActions = [extendedClipboardActionCaps, extendedClipboardActionRequest, extendedClipboardActionPeek, extendedClipboardActionNotify, extendedClipboardActionProvide]; RFB.messages.extendedClipboardCaps(this._sock, clientActions, { extendedClipboardFormatText: 0 }); } else if (actions === extendedClipboardActionRequest) { if (this._viewOnly) { return true; } // Check if server has told us it can handle Provide and there is clipboard data to send. if (this._clipboardText != null && this._clipboardServerCapabilitiesActions[extendedClipboardActionProvide]) { if (formats & extendedClipboardFormatText) { RFB.messages.extendedClipboardProvide(this._sock, [extendedClipboardFormatText], [this._clipboardText]); } } } else if (actions === extendedClipboardActionPeek) { if (this._viewOnly) { return true; } if (this._clipboardServerCapabilitiesActions[extendedClipboardActionNotify]) { if (this._clipboardText != null) { RFB.messages.extendedClipboardNotify(this._sock, [extendedClipboardFormatText]); } else { RFB.messages.extendedClipboardNotify(this._sock, []); } } } else if (actions === extendedClipboardActionNotify) { if (this._viewOnly) { return true; } if (this._clipboardServerCapabilitiesActions[extendedClipboardActionRequest]) { if (formats & extendedClipboardFormatText) { RFB.messages.extendedClipboardRequest(this._sock, [extendedClipboardFormatText]); } } } else if (actions === extendedClipboardActionProvide) { if (this._viewOnly) { return true; } if (!(formats & extendedClipboardFormatText)) { return true; } // Ignore what we had in our clipboard client side. this._clipboardText = null; // FIXME: Should probably verify that this data was actually requested var zlibStream = this._sock.rQshiftBytes(length - 4); var streamInflator = new _inflator.default(); var textData = null; streamInflator.setInput(zlibStream); for (var _i2 = 0; _i2 <= 15; _i2++) { var format = 1 << _i2; if (formats & format) { var size = 0x00; var sizeArray = streamInflator.inflate(4); size |= sizeArray[0] << 24; size |= sizeArray[1] << 16; size |= sizeArray[2] << 8; size |= sizeArray[3]; var chunk = streamInflator.inflate(size); if (format === extendedClipboardFormatText) { textData = chunk; } } } streamInflator.setInput(null); if (textData !== null) { var tmpText = ""; for (var _i3 = 0; _i3 < textData.length; _i3++) { tmpText += String.fromCharCode(textData[_i3]); } textData = tmpText; textData = (0, _strings.decodeUTF8)(textData); if (textData.length > 0 && "\0" === textData.charAt(textData.length - 1)) { textData = textData.slice(0, -1); } textData = textData.replace("\r\n", "\n"); this.dispatchEvent(new CustomEvent("clipboard", { detail: { text: textData } })); } } else { return this._fail("Unexpected action in extended clipboard message: " + actions); } } return true; } }, { key: "_handleServerFenceMsg", value: function _handleServerFenceMsg() { if (this._sock.rQwait("ServerFence header", 8, 1)) { return false; } this._sock.rQskipBytes(3); // Padding var flags = this._sock.rQshift32(); var length = this._sock.rQshift8(); if (this._sock.rQwait("ServerFence payload", length, 9)) { return false; } if (length > 64) { Log.Warn("Bad payload length (" + length + ") in fence response"); length = 64; } var payload = this._sock.rQshiftStr(length); this._supportsFence = true; /* * Fence flags * * (1<<0) - BlockBefore * (1<<1) - BlockAfter * (1<<2) - SyncNext * (1<<31) - Request */ if (!(flags & 1 << 31)) { return this._fail("Unexpected fence response"); } // Filter out unsupported flags // FIXME: support syncNext flags &= 1 << 0 | 1 << 1; // BlockBefore and BlockAfter are automatically handled by // the fact that we process each incoming message // synchronuosly. RFB.messages.clientFence(this._sock, flags, payload); return true; } }, { key: "_handleXvpMsg", value: function _handleXvpMsg() { if (this._sock.rQwait("XVP version and message", 3, 1)) { return false; } this._sock.rQskipBytes(1); // Padding var xvpVer = this._sock.rQshift8(); var xvpMsg = this._sock.rQshift8(); switch (xvpMsg) { case 0: // XVP_FAIL Log.Error("XVP Operation Failed"); break; case 1: // XVP_INIT this._rfbXvpVer = xvpVer; Log.Info("XVP extensions enabled (version " + this._rfbXvpVer + ")"); this._setCapability("power", true); break; default: this._fail("Illegal server XVP message (msg: " + xvpMsg + ")"); break; } return true; } }, { key: "_normalMsg", value: function _normalMsg() { var msgType; if (this._FBU.rects > 0) { msgType = 0; } else { msgType = this._sock.rQshift8(); } var first, ret; switch (msgType) { case 0: // FramebufferUpdate ret = this._framebufferUpdate(); if (ret && !this._enabledContinuousUpdates) { RFB.messages.fbUpdateRequest(this._sock, true, 0, 0, this._fbWidth, this._fbHeight); } return ret; case 1: // SetColorMapEntries return this._handleSetColourMapMsg(); case 2: // Bell Log.Debug("Bell"); this.dispatchEvent(new CustomEvent("bell", { detail: {} })); return true; case 3: // ServerCutText return this._handleServerCutText(); case 150: // EndOfContinuousUpdates first = !this._supportsContinuousUpdates; this._supportsContinuousUpdates = true; this._enabledContinuousUpdates = false; if (first) { this._enabledContinuousUpdates = true; this._updateContinuousUpdates(); Log.Info("Enabling continuous updates."); } else {// FIXME: We need to send a framebufferupdaterequest here // if we add support for turning off continuous updates } return true; case 248: // ServerFence return this._handleServerFenceMsg(); case 250: // XVP return this._handleXvpMsg(); default: this._fail("Unexpected server message (type " + msgType + ")"); Log.Debug("sock.rQslice(0, 30): " + this._sock.rQslice(0, 30)); return true; } } }, { key: "_onFlush", value: function _onFlush() { this._flushing = false; // Resume processing if (this._sock.rQlen > 0) { this._handleMessage(); } } }, { key: "_framebufferUpdate", value: function _framebufferUpdate() { if (this._FBU.rects === 0) { if (this._sock.rQwait("FBU header", 3, 1)) { return false; } this._sock.rQskipBytes(1); // Padding this._FBU.rects = this._sock.rQshift16(); // Make sure the previous frame is fully rendered first // to avoid building up an excessive queue if (this._display.pending()) { this._flushing = true; this._display.flush(); return false; } } while (this._FBU.rects > 0) { if (this._FBU.encoding === null) { if (this._sock.rQwait("rect header", 12)) { return false; } /* New FramebufferUpdate */ var hdr = this._sock.rQshiftBytes(12); this._FBU.x = (hdr[0] << 8) + hdr[1]; this._FBU.y = (hdr[2] << 8) + hdr[3]; this._FBU.width = (hdr[4] << 8) + hdr[5]; this._FBU.height = (hdr[6] << 8) + hdr[7]; this._FBU.encoding = parseInt((hdr[8] << 24) + (hdr[9] << 16) + (hdr[10] << 8) + hdr[11], 10); } if (!this._handleRect()) { return false; } this._FBU.rects--; this._FBU.encoding = null; } this._display.flip(); return true; // We finished this FBU } }, { key: "_handleRect", value: function _handleRect() { switch (this._FBU.encoding) { case _encodings.encodings.pseudoEncodingLastRect: this._FBU.rects = 1; // Will be decreased when we return return true; case _encodings.encodings.pseudoEncodingVMwareCursor: return this._handleVMwareCursor(); case _encodings.encodings.pseudoEncodingCursor: return this._handleCursor(); case _encodings.encodings.pseudoEncodingQEMUExtendedKeyEvent: // Old Safari doesn't support creating keyboard events try { var keyboardEvent = document.createEvent("keyboardEvent"); if (keyboardEvent.code !== undefined) { this._qemuExtKeyEventSupported = true; } } catch (err) {// Do nothing } return true; case _encodings.encodings.pseudoEncodingDesktopName: return this._handleDesktopName(); case _encodings.encodings.pseudoEncodingDesktopSize: this._resize(this._FBU.width, this._FBU.height); return true; case _encodings.encodings.pseudoEncodingExtendedDesktopSize: return this._handleExtendedDesktopSize(); default: return this._handleDataRect(); } } }, { key: "_handleVMwareCursor", value: function _handleVMwareCursor() { var hotx = this._FBU.x; // hotspot-x var hoty = this._FBU.y; // hotspot-y var w = this._FBU.width; var h = this._FBU.height; if (this._sock.rQwait("VMware cursor encoding", 1)) { return false; } var cursorType = this._sock.rQshift8(); this._sock.rQshift8(); //Padding var rgba; var bytesPerPixel = 4; //Classic cursor if (cursorType == 0) { //Used to filter away unimportant bits. //OR is used for correct conversion in js. var PIXEL_MASK = 0xffffff00 | 0; rgba = new Array(w * h * bytesPerPixel); if (this._sock.rQwait("VMware cursor classic encoding", w * h * bytesPerPixel * 2, 2)) { return false; } var andMask = new Array(w * h); for (var pixel = 0; pixel < w * h; pixel++) { andMask[pixel] = this._sock.rQshift32(); } var xorMask = new Array(w * h); for (var _pixel = 0; _pixel < w * h; _pixel++) { xorMask[_pixel] = this._sock.rQshift32(); } for (var _pixel2 = 0; _pixel2 < w * h; _pixel2++) { if (andMask[_pixel2] == 0) { //Fully opaque pixel var bgr = xorMask[_pixel2]; var r = bgr >> 8 & 0xff; var g = bgr >> 16 & 0xff; var b = bgr >> 24 & 0xff; rgba[_pixel2 * bytesPerPixel] = r; //r rgba[_pixel2 * bytesPerPixel + 1] = g; //g rgba[_pixel2 * bytesPerPixel + 2] = b; //b rgba[_pixel2 * bytesPerPixel + 3] = 0xff; //a } else if ((andMask[_pixel2] & PIXEL_MASK) == PIXEL_MASK) { //Only screen value matters, no mouse colouring if (xorMask[_pixel2] == 0) { //Transparent pixel rgba[_pixel2 * bytesPerPixel] = 0x00; rgba[_pixel2 * bytesPerPixel + 1] = 0x00; rgba[_pixel2 * bytesPerPixel + 2] = 0x00; rgba[_pixel2 * bytesPerPixel + 3] = 0x00; } else if ((xorMask[_pixel2] & PIXEL_MASK) == PIXEL_MASK) { //Inverted pixel, not supported in browsers. //Fully opaque instead. rgba[_pixel2 * bytesPerPixel] = 0x00; rgba[_pixel2 * bytesPerPixel + 1] = 0x00; rgba[_pixel2 * bytesPerPixel + 2] = 0x00; rgba[_pixel2 * bytesPerPixel + 3] = 0xff; } else { //Unhandled xorMask rgba[_pixel2 * bytesPerPixel] = 0x00; rgba[_pixel2 * bytesPerPixel + 1] = 0x00; rgba[_pixel2 * bytesPerPixel + 2] = 0x00; rgba[_pixel2 * bytesPerPixel + 3] = 0xff; } } else { //Unhandled andMask rgba[_pixel2 * bytesPerPixel] = 0x00; rgba[_pixel2 * bytesPerPixel + 1] = 0x00; rgba[_pixel2 * bytesPerPixel + 2] = 0x00; rgba[_pixel2 * bytesPerPixel + 3] = 0xff; } } //Alpha cursor. } else if (cursorType == 1) { if (this._sock.rQwait("VMware cursor alpha encoding", w * h * 4, 2)) { return false; } rgba = new Array(w * h * bytesPerPixel); for (var _pixel3 = 0; _pixel3 < w * h; _pixel3++) { var data = this._sock.rQshift32(); rgba[_pixel3 * 4] = data >> 24 & 0xff; //r rgba[_pixel3 * 4 + 1] = data >> 16 & 0xff; //g rgba[_pixel3 * 4 + 2] = data >> 8 & 0xff; //b rgba[_pixel3 * 4 + 3] = data & 0xff; //a } } else { Log.Warn("The given cursor type is not supported: " + cursorType + " given."); return false; } this._updateCursor(rgba, hotx, hoty, w, h); return true; } }, { key: "_handleCursor", value: function _handleCursor() { var hotx = this._FBU.x; // hotspot-x var hoty = this._FBU.y; // hotspot-y var w = this._FBU.width; var h = this._FBU.height; var pixelslength = w * h * 4; var masklength = Math.ceil(w / 8) * h; var bytes = pixelslength + masklength; if (this._sock.rQwait("cursor encoding", bytes)) { return false; } // Decode from BGRX pixels + bit mask to RGBA var pixels = this._sock.rQshiftBytes(pixelslength); var mask = this._sock.rQshiftBytes(masklength); var rgba = new Uint8Array(w * h * 4); var pixIdx = 0; for (var y = 0; y < h; y++) { for (var x = 0; x < w; x++) { var maskIdx = y * Math.ceil(w / 8) + Math.floor(x / 8); var alpha = mask[maskIdx] << x % 8 & 0x80 ? 255 : 0; rgba[pixIdx] = pixels[pixIdx + 2]; rgba[pixIdx + 1] = pixels[pixIdx + 1]; rgba[pixIdx + 2] = pixels[pixIdx]; rgba[pixIdx + 3] = alpha; pixIdx += 4; } } this._updateCursor(rgba, hotx, hoty, w, h); return true; } }, { key: "_handleDesktopName", value: function _handleDesktopName() { if (this._sock.rQwait("DesktopName", 4)) { return false; } var length = this._sock.rQshift32(); if (this._sock.rQwait("DesktopName", length, 4)) { return false; } var name = this._sock.rQshiftStr(length); name = (0, _strings.decodeUTF8)(name, true); this._setDesktopName(name); return true; } }, { key: "_handleExtendedDesktopSize", value: function _handleExtendedDesktopSize() { if (this._sock.rQwait("ExtendedDesktopSize", 4)) { return false; } var numberOfScreens = this._sock.rQpeek8(); var bytes = 4 + numberOfScreens * 16; if (this._sock.rQwait("ExtendedDesktopSize", bytes)) { return false; } var firstUpdate = !this._supportsSetDesktopSize; this._supportsSetDesktopSize = true; // Normally we only apply the current resize mode after a // window resize event. However there is no such trigger on the // initial connect. And we don't know if the server supports // resizing until we've gotten here. if (firstUpdate) { this._requestRemoteResize(); } this._sock.rQskipBytes(1); // number-of-screens this._sock.rQskipBytes(3); // padding for (var i = 0; i < numberOfScreens; i += 1) { // Save the id and flags of the first screen if (i === 0) { this._screenID = this._sock.rQshiftBytes(4); // id this._sock.rQskipBytes(2); // x-position this._sock.rQskipBytes(2); // y-position this._sock.rQskipBytes(2); // width this._sock.rQskipBytes(2); // height this._screenFlags = this._sock.rQshiftBytes(4); // flags } else { this._sock.rQskipBytes(16); } } /* * The x-position indicates the reason for the change: * * 0 - server resized on its own * 1 - this client requested the resize * 2 - another client requested the resize */ // We need to handle errors when we requested the resize. if (this._FBU.x === 1 && this._FBU.y !== 0) { var msg = ""; // The y-position indicates the status code from the server switch (this._FBU.y) { case 1: msg = "Resize is administratively prohibited"; break; case 2: msg = "Out of resources"; break; case 3: msg = "Invalid screen layout"; break; default: msg = "Unknown reason"; break; } Log.Warn("Server did not accept the resize request: " + msg); } else { this._resize(this._FBU.width, this._FBU.height); } return true; } }, { key: "_handleDataRect", value: function _handleDataRect() { var decoder = this._decoders[this._FBU.encoding]; if (!decoder) { this._fail("Unsupported encoding (encoding: " + this._FBU.encoding + ")"); return false; } try { return decoder.decodeRect(this._FBU.x, this._FBU.y, this._FBU.width, this._FBU.height, this._sock, this._display, this._fbDepth); } catch (err) { this._fail("Error decoding rect: " + err); return false; } } }, { key: "_updateContinuousUpdates", value: function _updateContinuousUpdates() { if (!this._enabledContinuousUpdates) { return; } RFB.messages.enableContinuousUpdates(this._sock, true, 0, 0, this._fbWidth, this._fbHeight); } }, { key: "_resize", value: function _resize(width, height) { this._fbWidth = width; this._fbHeight = height; this._display.resize(this._fbWidth, this._fbHeight); // Adjust the visible viewport based on the new dimensions this._updateClip(); this._updateScale(); this._updateContinuousUpdates(); } }, { key: "_xvpOp", value: function _xvpOp(ver, op) { if (this._rfbXvpVer < ver) { return; } Log.Info("Sending XVP operation " + op + " (version " + ver + ")"); RFB.messages.xvpOp(this._sock, ver, op); } }, { key: "_updateCursor", value: function _updateCursor(rgba, hotx, hoty, w, h) { this._cursorImage = { rgbaPixels: rgba, hotx: hotx, hoty: hoty, w: w, h: h }; this._refreshCursor(); } }, { key: "_shouldShowDotCursor", value: function _shouldShowDotCursor() { // Called when this._cursorImage is updated if (!this._showDotCursor) { // User does not want to see the dot, so... return false; } // The dot should not be shown if the cursor is already visible, // i.e. contains at least one not-fully-transparent pixel. // So iterate through all alpha bytes in rgba and stop at the // first non-zero. for (var i = 3; i < this._cursorImage.rgbaPixels.length; i += 4) { if (this._cursorImage.rgbaPixels[i]) { return false; } } // At this point, we know that the cursor is fully transparent, and // the user wants to see the dot instead of this. return true; } }, { key: "_refreshCursor", value: function _refreshCursor() { if (this._rfbConnectionState !== "connecting" && this._rfbConnectionState !== "connected") { return; } var image = this._shouldShowDotCursor() ? RFB.cursors.dot : this._cursorImage; this._cursor.change(image.rgbaPixels, image.hotx, image.hoty, image.w, image.h); } }, { key: "viewOnly", get: function get() { return this._viewOnly; }, set: function set(viewOnly) { this._viewOnly = viewOnly; if (this._rfbConnectionState === "connecting" || this._rfbConnectionState === "connected") { if (viewOnly) { this._keyboard.ungrab(); } else { this._keyboard.grab(); } } } }, { key: "capabilities", get: function get() { return this._capabilities; } }, { key: "touchButton", get: function get() { return 0; }, set: function set(button) { Log.Warn("Using old API!"); } }, { key: "clipViewport", get: function get() { return this._clipViewport; }, set: function set(viewport) { this._clipViewport = viewport; this._updateClip(); } }, { key: "scaleViewport", get: function get() { return this._scaleViewport; }, set: function set(scale) { this._scaleViewport = scale; // Scaling trumps clipping, so we may need to adjust // clipping when enabling or disabling scaling if (scale && this._clipViewport) { this._updateClip(); } this._updateScale(); if (!scale && this._clipViewport) { this._updateClip(); } } }, { key: "resizeSession", get: function get() { return this._resizeSession; }, set: function set(resize) { this._resizeSession = resize; if (resize) { this._requestRemoteResize(); } } }, { key: "showDotCursor", get: function get() { return this._showDotCursor; }, set: function set(show) { this._showDotCursor = show; this._refreshCursor(); } }, { key: "background", get: function get() { return this._screen.style.background; }, set: function set(cssValue) { this._screen.style.background = cssValue; } }, { key: "qualityLevel", get: function get() { return this._qualityLevel; }, set: function set(qualityLevel) { if (!Number.isInteger(qualityLevel) || qualityLevel < 0 || qualityLevel > 9) { Log.Error("qualityLevel must be an integer between 0 and 9"); return; } if (this._qualityLevel === qualityLevel) { return; } this._qualityLevel = qualityLevel; if (this._rfbConnectionState === 'connected') { this._sendEncodings(); } } }, { key: "compressionLevel", get: function get() { return this._compressionLevel; }, set: function set(compressionLevel) { if (!Number.isInteger(compressionLevel) || compressionLevel < 0 || compressionLevel > 9) { Log.Error("compressionLevel must be an integer between 0 and 9"); return; } if (this._compressionLevel === compressionLevel) { return; } this._compressionLevel = compressionLevel; if (this._rfbConnectionState === 'connected') { this._sendEncodings(); } } }], [{ key: "genDES", value: function genDES(password, challenge) { var passwordChars = password.split('').map(function (c) { return c.charCodeAt(0); }); return new _des.default(passwordChars).encrypt(challenge); } }]); return RFB; }(_eventtarget.default); // Class Methods exports.Z = RFB; RFB.messages = { keyEvent: function keyEvent(sock, keysym, down) { var buff = sock._sQ; var offset = sock._sQlen; buff[offset] = 4; // msg-type buff[offset + 1] = down; buff[offset + 2] = 0; buff[offset + 3] = 0; buff[offset + 4] = keysym >> 24; buff[offset + 5] = keysym >> 16; buff[offset + 6] = keysym >> 8; buff[offset + 7] = keysym; sock._sQlen += 8; sock.flush(); }, QEMUExtendedKeyEvent: function QEMUExtendedKeyEvent(sock, keysym, down, keycode) { function getRFBkeycode(xtScanCode) { var upperByte = keycode >> 8; var lowerByte = keycode & 0x00ff; if (upperByte === 0xe0 && lowerByte < 0x7f) { return lowerByte | 0x80; } return xtScanCode; } var buff = sock._sQ; var offset = sock._sQlen; buff[offset] = 255; // msg-type buff[offset + 1] = 0; // sub msg-type buff[offset + 2] = down >> 8; buff[offset + 3] = down; buff[offset + 4] = keysym >> 24; buff[offset + 5] = keysym >> 16; buff[offset + 6] = keysym >> 8; buff[offset + 7] = keysym; var RFBkeycode = getRFBkeycode(keycode); buff[offset + 8] = RFBkeycode >> 24; buff[offset + 9] = RFBkeycode >> 16; buff[offset + 10] = RFBkeycode >> 8; buff[offset + 11] = RFBkeycode; sock._sQlen += 12; sock.flush(); }, pointerEvent: function pointerEvent(sock, x, y, mask) { var buff = sock._sQ; var offset = sock._sQlen; buff[offset] = 5; // msg-type buff[offset + 1] = mask; buff[offset + 2] = x >> 8; buff[offset + 3] = x; buff[offset + 4] = y >> 8; buff[offset + 5] = y; sock._sQlen += 6; sock.flush(); }, // Used to build Notify and Request data. _buildExtendedClipboardFlags: function _buildExtendedClipboardFlags(actions, formats) { var data = new Uint8Array(4); var formatFlag = 0x00000000; var actionFlag = 0x00000000; for (var i = 0; i < actions.length; i++) { actionFlag |= actions[i]; } for (var _i4 = 0; _i4 < formats.length; _i4++) { formatFlag |= formats[_i4]; } data[0] = actionFlag >> 24; // Actions data[1] = 0x00; // Reserved data[2] = 0x00; // Reserved data[3] = formatFlag; // Formats return data; }, extendedClipboardProvide: function extendedClipboardProvide(sock, formats, inData) { // Deflate incomming data and their sizes var deflator = new _deflator.default(); var dataToDeflate = []; for (var i = 0; i < formats.length; i++) { // We only support the format Text at this time if (formats[i] != extendedClipboardFormatText) { throw new Error("Unsupported extended clipboard format for Provide message."); } // Change lone \r or \n into \r\n as defined in rfbproto inData[i] = inData[i].replace(/\r\n|\r|\n/gm, "\r\n"); // Check if it already has \0 var text = (0, _strings.encodeUTF8)(inData[i] + "\0"); dataToDeflate.push(text.length >> 24 & 0xFF, text.length >> 16 & 0xFF, text.length >> 8 & 0xFF, text.length & 0xFF); for (var j = 0; j < text.length; j++) { dataToDeflate.push(text.charCodeAt(j)); } } var deflatedData = deflator.deflate(new Uint8Array(dataToDeflate)); // Build data to send var data = new Uint8Array(4 + deflatedData.length); data.set(RFB.messages._buildExtendedClipboardFlags([extendedClipboardActionProvide], formats)); data.set(deflatedData, 4); RFB.messages.clientCutText(sock, data, true); }, extendedClipboardNotify: function extendedClipboardNotify(sock, formats) { var flags = RFB.messages._buildExtendedClipboardFlags([extendedClipboardActionNotify], formats); RFB.messages.clientCutText(sock, flags, true); }, extendedClipboardRequest: function extendedClipboardRequest(sock, formats) { var flags = RFB.messages._buildExtendedClipboardFlags([extendedClipboardActionRequest], formats); RFB.messages.clientCutText(sock, flags, true); }, extendedClipboardCaps: function extendedClipboardCaps(sock, actions, formats) { var formatKeys = Object.keys(formats); var data = new Uint8Array(4 + 4 * formatKeys.length); formatKeys.map(function (x) { return parseInt(x); }); formatKeys.sort(function (a, b) { return a - b; }); data.set(RFB.messages._buildExtendedClipboardFlags(actions, [])); var loopOffset = 4; for (var i = 0; i < formatKeys.length; i++) { data[loopOffset] = formats[formatKeys[i]] >> 24; data[loopOffset + 1] = formats[formatKeys[i]] >> 16; data[loopOffset + 2] = formats[formatKeys[i]] >> 8; data[loopOffset + 3] = formats[formatKeys[i]] >> 0; loopOffset += 4; data[3] |= 1 << formatKeys[i]; // Update our format flags } RFB.messages.clientCutText(sock, data, true); }, clientCutText: function clientCutText(sock, data) { var extended = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false; var buff = sock._sQ; var offset = sock._sQlen; buff[offset] = 6; // msg-type buff[offset + 1] = 0; // padding buff[offset + 2] = 0; // padding buff[offset + 3] = 0; // padding var length; if (extended) { length = (0, _int.toUnsigned32bit)(-data.length); } else { length = data.length; } buff[offset + 4] = length >> 24; buff[offset + 5] = length >> 16; buff[offset + 6] = length >> 8; buff[offset + 7] = length; sock._sQlen += 8; // We have to keep track of from where in the data we begin creating the // buffer for the flush in the next iteration. var dataOffset = 0; var remaining = data.length; while (remaining > 0) { var flushSize = Math.min(remaining, sock._sQbufferSize - sock._sQlen); for (var i = 0; i < flushSize; i++) { buff[sock._sQlen + i] = data[dataOffset + i]; } sock._sQlen += flushSize; sock.flush(); remaining -= flushSize; dataOffset += flushSize; } }, setDesktopSize: function setDesktopSize(sock, width, height, id, flags) { var buff = sock._sQ; var offset = sock._sQlen; buff[offset] = 251; // msg-type buff[offset + 1] = 0; // padding buff[offset + 2] = width >> 8; // width buff[offset + 3] = width; buff[offset + 4] = height >> 8; // height buff[offset + 5] = height; buff[offset + 6] = 1; // number-of-screens buff[offset + 7] = 0; // padding // screen array buff[offset + 8] = id >> 24; // id buff[offset + 9] = id >> 16; buff[offset + 10] = id >> 8; buff[offset + 11] = id; buff[offset + 12] = 0; // x-position buff[offset + 13] = 0; buff[offset + 14] = 0; // y-position buff[offset + 15] = 0; buff[offset + 16] = width >> 8; // width buff[offset + 17] = width; buff[offset + 18] = height >> 8; // height buff[offset + 19] = height; buff[offset + 20] = flags >> 24; // flags buff[offset + 21] = flags >> 16; buff[offset + 22] = flags >> 8; buff[offset + 23] = flags; sock._sQlen += 24; sock.flush(); }, clientFence: function clientFence(sock, flags, payload) { var buff = sock._sQ; var offset = sock._sQlen; buff[offset] = 248; // msg-type buff[offset + 1] = 0; // padding buff[offset + 2] = 0; // padding buff[offset + 3] = 0; // padding buff[offset + 4] = flags >> 24; // flags buff[offset + 5] = flags >> 16; buff[offset + 6] = flags >> 8; buff[offset + 7] = flags; var n = payload.length; buff[offset + 8] = n; // length for (var i = 0; i < n; i++) { buff[offset + 9 + i] = payload.charCodeAt(i); } sock._sQlen += 9 + n; sock.flush(); }, enableContinuousUpdates: function enableContinuousUpdates(sock, enable, x, y, width, height) { var buff = sock._sQ; var offset = sock._sQlen; buff[offset] = 150; // msg-type buff[offset + 1] = enable; // enable-flag buff[offset + 2] = x >> 8; // x buff[offset + 3] = x; buff[offset + 4] = y >> 8; // y buff[offset + 5] = y; buff[offset + 6] = width >> 8; // width buff[offset + 7] = width; buff[offset + 8] = height >> 8; // height buff[offset + 9] = height; sock._sQlen += 10; sock.flush(); }, pixelFormat: function pixelFormat(sock, depth, trueColor) { var buff = sock._sQ; var offset = sock._sQlen; var bpp; if (depth > 16) { bpp = 32; } else if (depth > 8) { bpp = 16; } else { bpp = 8; } var bits = Math.floor(depth / 3); buff[offset] = 0; // msg-type buff[offset + 1] = 0; // padding buff[offset + 2] = 0; // padding buff[offset + 3] = 0; // padding buff[offset + 4] = bpp; // bits-per-pixel buff[offset + 5] = depth; // depth buff[offset + 6] = 0; // little-endian buff[offset + 7] = trueColor ? 1 : 0; // true-color buff[offset + 8] = 0; // red-max buff[offset + 9] = (1 << bits) - 1; // red-max buff[offset + 10] = 0; // green-max buff[offset + 11] = (1 << bits) - 1; // green-max buff[offset + 12] = 0; // blue-max buff[offset + 13] = (1 << bits) - 1; // blue-max buff[offset + 14] = bits * 2; // red-shift buff[offset + 15] = bits * 1; // green-shift buff[offset + 16] = bits * 0; // blue-shift buff[offset + 17] = 0; // padding buff[offset + 18] = 0; // padding buff[offset + 19] = 0; // padding sock._sQlen += 20; sock.flush(); }, clientEncodings: function clientEncodings(sock, encodings) { var buff = sock._sQ; var offset = sock._sQlen; buff[offset] = 2; // msg-type buff[offset + 1] = 0; // padding buff[offset + 2] = encodings.length >> 8; buff[offset + 3] = encodings.length; var j = offset + 4; for (var i = 0; i < encodings.length; i++) { var enc = encodings[i]; buff[j] = enc >> 24; buff[j + 1] = enc >> 16; buff[j + 2] = enc >> 8; buff[j + 3] = enc; j += 4; } sock._sQlen += j - offset; sock.flush(); }, fbUpdateRequest: function fbUpdateRequest(sock, incremental, x, y, w, h) { var buff = sock._sQ; var offset = sock._sQlen; if (typeof x === "undefined") { x = 0; } if (typeof y === "undefined") { y = 0; } buff[offset] = 3; // msg-type buff[offset + 1] = incremental ? 1 : 0; buff[offset + 2] = x >> 8 & 0xFF; buff[offset + 3] = x & 0xFF; buff[offset + 4] = y >> 8 & 0xFF; buff[offset + 5] = y & 0xFF; buff[offset + 6] = w >> 8 & 0xFF; buff[offset + 7] = w & 0xFF; buff[offset + 8] = h >> 8 & 0xFF; buff[offset + 9] = h & 0xFF; sock._sQlen += 10; sock.flush(); }, xvpOp: function xvpOp(sock, ver, op) { var buff = sock._sQ; var offset = sock._sQlen; buff[offset] = 250; // msg-type buff[offset + 1] = 0; // padding buff[offset + 2] = ver; buff[offset + 3] = op; sock._sQlen += 4; sock.flush(); } }; RFB.cursors = { none: { rgbaPixels: new Uint8Array(), w: 0, h: 0, hotx: 0, hoty: 0 }, dot: { /* eslint-disable indent */ rgbaPixels: new Uint8Array([255, 255, 255, 255, 0, 0, 0, 255, 255, 255, 255, 255, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 255, 255, 0, 0, 0, 255, 255, 255, 255, 255]), /* eslint-enable indent */ w: 3, h: 3, hotx: 1, hoty: 1 } }; /***/ }), /***/ 41895: /*!*******************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/util/browser.js ***! \*******************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } Object.defineProperty(exports, "__esModule", ({ value: true })); exports.isMac = isMac; exports.isWindows = isWindows; exports.isIOS = isIOS; exports.isSafari = isSafari; exports.isIE = isIE; exports.isEdge = isEdge; exports.isFirefox = isFirefox; exports.hasScrollbarGutter = exports.supportsImageMetadata = exports.supportsCursorURIs = exports.dragThreshold = exports.isTouchDevice = void 0; var Log = _interopRequireWildcard(__webpack_require__(/*! ./logging.js */ 73520)); function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } /* * noVNC: HTML5 VNC client * Copyright (C) 2019 The noVNC Authors * Licensed under MPL 2.0 (see LICENSE.txt) * * See README.md for usage and integration instructions. * * Browser feature support detection */ // Touch detection var isTouchDevice = false; exports.isTouchDevice = isTouchDevice; window.addEventListener('touchstart', function onFirstTouch() { // exports.isTouchDevice = isTouchDevice = true; // window.removeEventListener('touchstart', onFirstTouch, false); }, false); // The goal is to find a certain physical width, the devicePixelRatio // brings us a bit closer but is not optimal. var dragThreshold = 10 * (window.devicePixelRatio || 1); exports.dragThreshold = dragThreshold; var _supportsCursorURIs = false; try { var target = document.createElement('canvas'); target.style.cursor = 'url("data:image/x-icon;base64,AAACAAEACAgAAAIAAgA4AQAAFgAAACgAAAAIAAAAEAAAAAEAIAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAD/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////AAAAAAAAAAAAAAAAAAAAAA==") 2 2, default'; if (target.style.cursor.indexOf("url") === 0) { Log.Info("Data URI scheme cursor supported"); _supportsCursorURIs = true; } else { Log.Warn("Data URI scheme cursor not supported"); } } catch (exc) { Log.Error("Data URI scheme cursor test exception: " + exc); } var supportsCursorURIs = _supportsCursorURIs; exports.supportsCursorURIs = supportsCursorURIs; var _supportsImageMetadata = false; try { new ImageData(new Uint8ClampedArray(4), 1, 1); _supportsImageMetadata = true; } catch (ex) {// ignore failure } var supportsImageMetadata = _supportsImageMetadata; exports.supportsImageMetadata = supportsImageMetadata; var _hasScrollbarGutter = true; try { // Create invisible container var container = document.createElement('div'); container.style.visibility = 'hidden'; container.style.overflow = 'scroll'; // forcing scrollbars document.body.appendChild(container); // Create a div and place it in the container var child = document.createElement('div'); container.appendChild(child); // Calculate the difference between the container's full width // and the child's width - the difference is the scrollbars var scrollbarWidth = container.offsetWidth - child.offsetWidth; // Clean up container.parentNode.removeChild(container); _hasScrollbarGutter = scrollbarWidth != 0; } catch (exc) { Log.Error("Scrollbar test exception: " + exc); } var hasScrollbarGutter = _hasScrollbarGutter; /* * The functions for detection of platforms and browsers below are exported * but the use of these should be minimized as much as possible. * * It's better to use feature detection than platform detection. */ exports.hasScrollbarGutter = hasScrollbarGutter; function isMac() { return navigator && !!/mac/i.exec(navigator.platform); } function isWindows() { return navigator && !!/win/i.exec(navigator.platform); } function isIOS() { return navigator && (!!/ipad/i.exec(navigator.platform) || !!/iphone/i.exec(navigator.platform) || !!/ipod/i.exec(navigator.platform)); } function isSafari() { return navigator && navigator.userAgent.indexOf('Safari') !== -1 && navigator.userAgent.indexOf('Chrome') === -1; } function isIE() { return navigator && !!/trident/i.exec(navigator.userAgent); } function isEdge() { return navigator && !!/edge/i.exec(navigator.userAgent); } function isFirefox() { return navigator && !!/firefox/i.exec(navigator.userAgent); } /***/ }), /***/ 54641: /*!******************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/util/cursor.js ***! \******************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _browser = __webpack_require__(/*! ./browser.js */ 41895); function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } var useFallback = !_browser.supportsCursorURIs || _browser.isTouchDevice; var Cursor = /*#__PURE__*/function () { function Cursor() { _classCallCheck(this, Cursor); this._target = null; this._canvas = document.createElement('canvas'); if (useFallback) { this._canvas.style.position = 'fixed'; this._canvas.style.zIndex = '65535'; this._canvas.style.pointerEvents = 'none'; // Can't use "display" because of Firefox bug #1445997 this._canvas.style.visibility = 'hidden'; } this._position = { x: 0, y: 0 }; this._hotSpot = { x: 0, y: 0 }; this._eventHandlers = { 'mouseover': this._handleMouseOver.bind(this), 'mouseleave': this._handleMouseLeave.bind(this), 'mousemove': this._handleMouseMove.bind(this), 'mouseup': this._handleMouseUp.bind(this) }; } _createClass(Cursor, [{ key: "attach", value: function attach(target) { if (this._target) { this.detach(); } this._target = target; if (useFallback) { document.body.appendChild(this._canvas); // FIXME: These don't fire properly except for mouse /// movement in IE. We want to also capture element // movement, size changes, visibility, etc. var options = { capture: true, passive: true }; this._target.addEventListener('mouseover', this._eventHandlers.mouseover, options); this._target.addEventListener('mouseleave', this._eventHandlers.mouseleave, options); this._target.addEventListener('mousemove', this._eventHandlers.mousemove, options); this._target.addEventListener('mouseup', this._eventHandlers.mouseup, options); } this.clear(); } }, { key: "detach", value: function detach() { if (!this._target) { return; } if (useFallback) { var options = { capture: true, passive: true }; this._target.removeEventListener('mouseover', this._eventHandlers.mouseover, options); this._target.removeEventListener('mouseleave', this._eventHandlers.mouseleave, options); this._target.removeEventListener('mousemove', this._eventHandlers.mousemove, options); this._target.removeEventListener('mouseup', this._eventHandlers.mouseup, options); document.body.removeChild(this._canvas); } this._target = null; } }, { key: "change", value: function change(rgba, hotx, hoty, w, h) { if (w === 0 || h === 0) { this.clear(); return; } this._position.x = this._position.x + this._hotSpot.x - hotx; this._position.y = this._position.y + this._hotSpot.y - hoty; this._hotSpot.x = hotx; this._hotSpot.y = hoty; var ctx = this._canvas.getContext('2d'); this._canvas.width = w; this._canvas.height = h; var img; try { // IE doesn't support this img = new ImageData(new Uint8ClampedArray(rgba), w, h); } catch (ex) { img = ctx.createImageData(w, h); img.data.set(new Uint8ClampedArray(rgba)); } ctx.clearRect(0, 0, w, h); ctx.putImageData(img, 0, 0); if (useFallback) { this._updatePosition(); } else { var url = this._canvas.toDataURL(); this._target.style.cursor = 'url(' + url + ')' + hotx + ' ' + hoty + ', default'; } } }, { key: "clear", value: function clear() { this._target.style.cursor = 'none'; this._canvas.width = 0; this._canvas.height = 0; this._position.x = this._position.x + this._hotSpot.x; this._position.y = this._position.y + this._hotSpot.y; this._hotSpot.x = 0; this._hotSpot.y = 0; } // Mouse events might be emulated, this allows // moving the cursor in such cases }, { key: "move", value: function move(clientX, clientY) { if (!useFallback) { return; } // clientX/clientY are relative the _visual viewport_, // but our position is relative the _layout viewport_, // so try to compensate when we can if (window.visualViewport) { this._position.x = clientX + window.visualViewport.offsetLeft; this._position.y = clientY + window.visualViewport.offsetTop; } else { this._position.x = clientX; this._position.y = clientY; } this._updatePosition(); var target = document.elementFromPoint(clientX, clientY); this._updateVisibility(target); } }, { key: "_handleMouseOver", value: function _handleMouseOver(event) { // This event could be because we're entering the target, or // moving around amongst its sub elements. Let the move handler // sort things out. this._handleMouseMove(event); } }, { key: "_handleMouseLeave", value: function _handleMouseLeave(event) { // Check if we should show the cursor on the element we are leaving to this._updateVisibility(event.relatedTarget); } }, { key: "_handleMouseMove", value: function _handleMouseMove(event) { this._updateVisibility(event.target); this._position.x = event.clientX - this._hotSpot.x; this._position.y = event.clientY - this._hotSpot.y; this._updatePosition(); } }, { key: "_handleMouseUp", value: function _handleMouseUp(event) { var _this = this; // We might get this event because of a drag operation that // moved outside of the target. Check what's under the cursor // now and adjust visibility based on that. var target = document.elementFromPoint(event.clientX, event.clientY); this._updateVisibility(target); // Captures end with a mouseup but we can't know the event order of // mouseup vs releaseCapture. // // In the cases when releaseCapture comes first, the code above is // enough. // // In the cases when the mouseup comes first, we need wait for the // browser to flush all events and then check again if the cursor // should be visible. if (this._captureIsActive()) { window.setTimeout(function () { // We might have detached at this point if (!_this._target) { return; } // Refresh the target from elementFromPoint since queued events // might have altered the DOM target = document.elementFromPoint(event.clientX, event.clientY); _this._updateVisibility(target); }, 0); } } }, { key: "_showCursor", value: function _showCursor() { if (this._canvas.style.visibility === 'hidden') { this._canvas.style.visibility = ''; } } }, { key: "_hideCursor", value: function _hideCursor() { if (this._canvas.style.visibility !== 'hidden') { this._canvas.style.visibility = 'hidden'; } } // Should we currently display the cursor? // (i.e. are we over the target, or a child of the target without a // different cursor set) }, { key: "_shouldShowCursor", value: function _shouldShowCursor(target) { if (!target) { return false; } // Easy case if (target === this._target) { return true; } // Other part of the DOM? if (!this._target.contains(target)) { return false; } // Has the child its own cursor? // FIXME: How can we tell that a sub element has an // explicit "cursor: none;"? if (window.getComputedStyle(target).cursor !== 'none') { return false; } return true; } }, { key: "_updateVisibility", value: function _updateVisibility(target) { // When the cursor target has capture we want to show the cursor. // So, if a capture is active - look at the captured element instead. if (this._captureIsActive()) { target = document.captureElement; } if (this._shouldShowCursor(target)) { this._showCursor(); } else { this._hideCursor(); } } }, { key: "_updatePosition", value: function _updatePosition() { this._canvas.style.left = this._position.x + "px"; this._canvas.style.top = this._position.y + "px"; } }, { key: "_captureIsActive", value: function _captureIsActive() { return document.captureElement && document.documentElement.contains(document.captureElement); } }]); return Cursor; }(); exports["default"] = Cursor; /***/ }), /***/ 92742: /*!*******************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/util/element.js ***! \*******************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports.clientToElement = clientToElement; /* * noVNC: HTML5 VNC client * Copyright (C) 2020 The noVNC Authors * Licensed under MPL 2.0 (see LICENSE.txt) * * See README.md for usage and integration instructions. */ /* * HTML element utility functions */ function clientToElement(x, y, elem) { var bounds = elem.getBoundingClientRect(); var pos = { x: 0, y: 0 }; // Clip to target bounds if (x < bounds.left) { pos.x = 0; } else if (x >= bounds.right) { pos.x = bounds.width - 1; } else { pos.x = x - bounds.left; } if (y < bounds.top) { pos.y = 0; } else if (y >= bounds.bottom) { pos.y = bounds.height - 1; } else { pos.y = y - bounds.top; } return pos; } /***/ }), /***/ 79420: /*!******************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/util/events.js ***! \******************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports.getPointerEvent = getPointerEvent; exports.stopEvent = stopEvent; exports.setCapture = setCapture; exports.releaseCapture = releaseCapture; /* * noVNC: HTML5 VNC client * Copyright (C) 2018 The noVNC Authors * Licensed under MPL 2.0 (see LICENSE.txt) * * See README.md for usage and integration instructions. */ /* * Cross-browser event and position routines */ function getPointerEvent(e) { return e.changedTouches ? e.changedTouches[0] : e.touches ? e.touches[0] : e; } function stopEvent(e) { e.stopPropagation(); e.preventDefault(); } // Emulate Element.setCapture() when not supported var _captureRecursion = false; var _elementForUnflushedEvents = null; document.captureElement = null; function _captureProxy(e) { // Recursion protection as we'll see our own event if (_captureRecursion) return; // Clone the event as we cannot dispatch an already dispatched event var newEv = new e.constructor(e.type, e); _captureRecursion = true; if (document.captureElement) { document.captureElement.dispatchEvent(newEv); } else { _elementForUnflushedEvents.dispatchEvent(newEv); } _captureRecursion = false; // Avoid double events e.stopPropagation(); // Respect the wishes of the redirected event handlers if (newEv.defaultPrevented) { e.preventDefault(); } // Implicitly release the capture on button release if (e.type === "mouseup") { releaseCapture(); } } // Follow cursor style of target element function _capturedElemChanged() { var proxyElem = document.getElementById("noVNC_mouse_capture_elem"); proxyElem.style.cursor = window.getComputedStyle(document.captureElement).cursor; } var _captureObserver = new MutationObserver(_capturedElemChanged); function setCapture(target) { if (target.setCapture) { target.setCapture(); document.captureElement = target; // IE releases capture on 'click' events which might not trigger target.addEventListener('mouseup', releaseCapture); } else { // Release any existing capture in case this method is // called multiple times without coordination releaseCapture(); var proxyElem = document.getElementById("noVNC_mouse_capture_elem"); if (proxyElem === null) { proxyElem = document.createElement("div"); proxyElem.id = "noVNC_mouse_capture_elem"; proxyElem.style.position = "fixed"; proxyElem.style.top = "0px"; proxyElem.style.left = "0px"; proxyElem.style.width = "100%"; proxyElem.style.height = "100%"; proxyElem.style.zIndex = 10000; proxyElem.style.display = "none"; document.body.appendChild(proxyElem); // This is to make sure callers don't get confused by having // our blocking element as the target proxyElem.addEventListener('contextmenu', _captureProxy); proxyElem.addEventListener('mousemove', _captureProxy); proxyElem.addEventListener('mouseup', _captureProxy); } document.captureElement = target; // Track cursor and get initial cursor _captureObserver.observe(target, { attributes: true }); _capturedElemChanged(); proxyElem.style.display = ""; // We listen to events on window in order to keep tracking if it // happens to leave the viewport window.addEventListener('mousemove', _captureProxy); window.addEventListener('mouseup', _captureProxy); } } function releaseCapture() { if (document.releaseCapture) { document.releaseCapture(); document.captureElement = null; } else { if (!document.captureElement) { return; } // There might be events already queued. The event proxy needs // access to the captured element for these queued events. // E.g. contextmenu (right-click) in Microsoft Edge // // Before removing the capturedElem pointer we save it to a // temporary variable that the unflushed events can use. _elementForUnflushedEvents = document.captureElement; document.captureElement = null; _captureObserver.disconnect(); var proxyElem = document.getElementById("noVNC_mouse_capture_elem"); proxyElem.style.display = "none"; window.removeEventListener('mousemove', _captureProxy); window.removeEventListener('mouseup', _captureProxy); } } /***/ }), /***/ 5004: /*!***********************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/util/eventtarget.js ***! \***********************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } /* * noVNC: HTML5 VNC client * Copyright (C) 2019 The noVNC Authors * Licensed under MPL 2.0 (see LICENSE.txt) * * See README.md for usage and integration instructions. */ var EventTargetMixin = /*#__PURE__*/function () { function EventTargetMixin() { _classCallCheck(this, EventTargetMixin); this._listeners = new Map(); } _createClass(EventTargetMixin, [{ key: "addEventListener", value: function addEventListener(type, callback) { if (!this._listeners.has(type)) { this._listeners.set(type, new Set()); } this._listeners.get(type).add(callback); } }, { key: "removeEventListener", value: function removeEventListener(type, callback) { if (this._listeners.has(type)) { this._listeners.get(type).delete(callback); } } }, { key: "dispatchEvent", value: function dispatchEvent(event) { var _this = this; if (!this._listeners.has(event.type)) { return true; } this._listeners.get(event.type).forEach(function (callback) { return callback.call(_this, event); }); return !event.defaultPrevented; } }]); return EventTargetMixin; }(); exports["default"] = EventTargetMixin; /***/ }), /***/ 20860: /*!***************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/util/int.js ***! \***************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports.toUnsigned32bit = toUnsigned32bit; exports.toSigned32bit = toSigned32bit; /* * noVNC: HTML5 VNC client * Copyright (C) 2020 The noVNC Authors * Licensed under MPL 2.0 (see LICENSE.txt) * * See README.md for usage and integration instructions. */ function toUnsigned32bit(toConvert) { return toConvert >>> 0; } function toSigned32bit(toConvert) { return toConvert | 0; } /***/ }), /***/ 73520: /*!*******************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/util/logging.js ***! \*******************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports.initLogging = initLogging; exports.getLogging = getLogging; exports.Error = exports.Warn = exports.Info = exports.Debug = void 0; /* * noVNC: HTML5 VNC client * Copyright (C) 2019 The noVNC Authors * Licensed under MPL 2.0 (see LICENSE.txt) * * See README.md for usage and integration instructions. */ /* * Logging/debug routines */ var _logLevel = 'warn'; var Debug = function Debug() {}; exports.Debug = Debug; var Info = function Info() {}; exports.Info = Info; var Warn = function Warn() {}; exports.Warn = Warn; var Error = function Error() {}; exports.Error = Error; function initLogging(level) { if (typeof level === 'undefined') { level = _logLevel; } else { _logLevel = level; } exports.Debug = Debug = exports.Info = Info = exports.Warn = Warn = exports.Error = Error = function Error() {}; if (typeof window.console !== "undefined") { /* eslint-disable no-console, no-fallthrough */ switch (level) { case 'debug': exports.Debug = Debug = console.debug.bind(window.console); case 'info': exports.Info = Info = console.info.bind(window.console); case 'warn': exports.Warn = Warn = console.warn.bind(window.console); case 'error': exports.Error = Error = console.error.bind(window.console); case 'none': break; default: throw new window.Error("invalid logging type '" + level + "'"); } /* eslint-enable no-console, no-fallthrough */ } } function getLogging() { return _logLevel; } // Initialize logging level initLogging(); /***/ }), /***/ 21882: /*!********************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/util/polyfill.js ***! \********************************************************************/ /***/ (function() { /* * noVNC: HTML5 VNC client * Copyright (C) 2020 The noVNC Authors * Licensed under MPL 2.0 or any later version (see LICENSE.txt) */ /* Polyfills to provide new APIs in old browsers */ /* Object.assign() (taken from MDN) */ if (typeof Object.assign != 'function') { // Must be writable: true, enumerable: false, configurable: true Object.defineProperty(Object, "assign", { value: function assign(target, varArgs) { // .length of function is 2 'use strict'; if (target == null) { // TypeError if undefined or null throw new TypeError('Cannot convert undefined or null to object'); } var to = Object(target); for (var index = 1; index < arguments.length; index++) { var nextSource = arguments[index]; if (nextSource != null) { // Skip over if undefined or null for (var nextKey in nextSource) { // Avoid bugs when hasOwnProperty is shadowed if (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) { to[nextKey] = nextSource[nextKey]; } } } } return to; }, writable: true, configurable: true }); } /* CustomEvent constructor (taken from MDN) */ (function () { function CustomEvent(event, params) { params = params || { bubbles: false, cancelable: false, detail: undefined }; var evt = document.createEvent('CustomEvent'); evt.initCustomEvent(event, params.bubbles, params.cancelable, params.detail); return evt; } CustomEvent.prototype = window.Event.prototype; if (typeof window.CustomEvent !== "function") { window.CustomEvent = CustomEvent; } })(); /* Number.isInteger() (taken from MDN) */ Number.isInteger = Number.isInteger || function isInteger(value) { return typeof value === 'number' && isFinite(value) && Math.floor(value) === value; }; /***/ }), /***/ 31516: /*!*******************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/util/strings.js ***! \*******************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports.decodeUTF8 = decodeUTF8; exports.encodeUTF8 = encodeUTF8; /* * noVNC: HTML5 VNC client * Copyright (C) 2019 The noVNC Authors * Licensed under MPL 2.0 (see LICENSE.txt) * * See README.md for usage and integration instructions. */ // Decode from UTF-8 function decodeUTF8(utf8string) { var allowLatin1 = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false; try { return decodeURIComponent(escape(utf8string)); } catch (e) { if (e instanceof URIError) { if (allowLatin1) { // If we allow Latin1 we can ignore any decoding fails // and in these cases return the original string return utf8string; } } throw e; } } // Encode to UTF-8 function encodeUTF8(DOMString) { return unescape(encodeURIComponent(DOMString)); } /***/ }), /***/ 35986: /*!***********************************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/vendor/pako/lib/utils/common.js ***! \***********************************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports.shrinkBuf = shrinkBuf; exports.arraySet = arraySet; exports.flattenChunks = flattenChunks; exports.Buf32 = exports.Buf16 = exports.Buf8 = void 0; // reduce buffer size, avoiding mem copy function shrinkBuf(buf, size) { if (buf.length === size) { return buf; } if (buf.subarray) { return buf.subarray(0, size); } buf.length = size; return buf; } ; function arraySet(dest, src, src_offs, len, dest_offs) { if (src.subarray && dest.subarray) { dest.set(src.subarray(src_offs, src_offs + len), dest_offs); return; } // Fallback to ordinary array for (var i = 0; i < len; i++) { dest[dest_offs + i] = src[src_offs + i]; } } // Join array of chunks to single array. function flattenChunks(chunks) { var i, l, len, pos, chunk, result; // calculate data length len = 0; for (i = 0, l = chunks.length; i < l; i++) { len += chunks[i].length; } // join chunks result = new Uint8Array(len); pos = 0; for (i = 0, l = chunks.length; i < l; i++) { chunk = chunks[i]; result.set(chunk, pos); pos += chunk.length; } return result; } var Buf8 = Uint8Array; exports.Buf8 = Buf8; var Buf16 = Uint16Array; exports.Buf16 = Buf16; var Buf32 = Int32Array; exports.Buf32 = Buf32; /***/ }), /***/ 97580: /*!***********************************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/vendor/pako/lib/zlib/adler32.js ***! \***********************************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = adler32; // Note: adler32 takes 12% for level 0 and 2% for level 6. // It doesn't worth to make additional optimizationa as in original. // Small size is preferable. function adler32(adler, buf, len, pos) { var s1 = adler & 0xffff | 0, s2 = adler >>> 16 & 0xffff | 0, n = 0; while (len !== 0) { // Set limit ~ twice less than 5552, to keep // s2 in 31-bits, because we force signed ints. // in other case %= will fail. n = len > 2000 ? 2000 : len; len -= n; do { s1 = s1 + buf[pos++] | 0; s2 = s2 + s1 | 0; } while (--n); s1 %= 65521; s2 %= 65521; } return s1 | s2 << 16 | 0; } /***/ }), /***/ 1217: /*!*********************************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/vendor/pako/lib/zlib/crc32.js ***! \*********************************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = makeTable; // Note: we can't get significant speed boost here. // So write code to minimize size - no pregenerated tables // and array tools dependencies. // Use ordinary array, since untyped makes no boost here function makeTable() { var c, table = []; for (var n = 0; n < 256; n++) { c = n; for (var k = 0; k < 8; k++) { c = c & 1 ? 0xEDB88320 ^ c >>> 1 : c >>> 1; } table[n] = c; } return table; } // Create table on load. Just 255 signed longs. Not a problem. var crcTable = makeTable(); function crc32(crc, buf, len, pos) { var t = crcTable, end = pos + len; crc ^= -1; for (var i = pos; i < end; i++) { crc = crc >>> 8 ^ t[(crc ^ buf[i]) & 0xFF]; } return crc ^ -1; // >>> 0; } /***/ }), /***/ 25805: /*!***********************************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/vendor/pako/lib/zlib/deflate.js ***! \***********************************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } Object.defineProperty(exports, "__esModule", ({ value: true })); exports.deflateInit = deflateInit; exports.deflateInit2 = deflateInit2; exports.deflateReset = deflateReset; exports.deflateResetKeep = deflateResetKeep; exports.deflateSetHeader = deflateSetHeader; exports.deflate = deflate; exports.deflateEnd = deflateEnd; exports.deflateSetDictionary = deflateSetDictionary; exports.deflateInfo = exports.Z_DEFLATED = exports.Z_UNKNOWN = exports.Z_DEFAULT_STRATEGY = exports.Z_FIXED = exports.Z_RLE = exports.Z_HUFFMAN_ONLY = exports.Z_FILTERED = exports.Z_DEFAULT_COMPRESSION = exports.Z_BUF_ERROR = exports.Z_DATA_ERROR = exports.Z_STREAM_ERROR = exports.Z_STREAM_END = exports.Z_OK = exports.Z_BLOCK = exports.Z_FINISH = exports.Z_FULL_FLUSH = exports.Z_PARTIAL_FLUSH = exports.Z_NO_FLUSH = void 0; var utils = _interopRequireWildcard(__webpack_require__(/*! ../utils/common.js */ 35986)); var trees = _interopRequireWildcard(__webpack_require__(/*! ./trees.js */ 55796)); var _adler = _interopRequireDefault(__webpack_require__(/*! ./adler32.js */ 97580)); var _crc = _interopRequireDefault(__webpack_require__(/*! ./crc32.js */ 1217)); var _messages = _interopRequireDefault(__webpack_require__(/*! ./messages.js */ 70892)); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ var Z_NO_FLUSH = 0; exports.Z_NO_FLUSH = Z_NO_FLUSH; var Z_PARTIAL_FLUSH = 1; //export const Z_SYNC_FLUSH = 2; exports.Z_PARTIAL_FLUSH = Z_PARTIAL_FLUSH; var Z_FULL_FLUSH = 3; exports.Z_FULL_FLUSH = Z_FULL_FLUSH; var Z_FINISH = 4; exports.Z_FINISH = Z_FINISH; var Z_BLOCK = 5; //export const Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ exports.Z_BLOCK = Z_BLOCK; var Z_OK = 0; exports.Z_OK = Z_OK; var Z_STREAM_END = 1; //export const Z_NEED_DICT = 2; //export const Z_ERRNO = -1; exports.Z_STREAM_END = Z_STREAM_END; var Z_STREAM_ERROR = -2; exports.Z_STREAM_ERROR = Z_STREAM_ERROR; var Z_DATA_ERROR = -3; //export const Z_MEM_ERROR = -4; exports.Z_DATA_ERROR = Z_DATA_ERROR; var Z_BUF_ERROR = -5; //export const Z_VERSION_ERROR = -6; /* compression levels */ //export const Z_NO_COMPRESSION = 0; //export const Z_BEST_SPEED = 1; //export const Z_BEST_COMPRESSION = 9; exports.Z_BUF_ERROR = Z_BUF_ERROR; var Z_DEFAULT_COMPRESSION = -1; exports.Z_DEFAULT_COMPRESSION = Z_DEFAULT_COMPRESSION; var Z_FILTERED = 1; exports.Z_FILTERED = Z_FILTERED; var Z_HUFFMAN_ONLY = 2; exports.Z_HUFFMAN_ONLY = Z_HUFFMAN_ONLY; var Z_RLE = 3; exports.Z_RLE = Z_RLE; var Z_FIXED = 4; exports.Z_FIXED = Z_FIXED; var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ //export const Z_BINARY = 0; //export const Z_TEXT = 1; //export const Z_ASCII = 1; // = Z_TEXT exports.Z_DEFAULT_STRATEGY = Z_DEFAULT_STRATEGY; var Z_UNKNOWN = 2; /* The deflate compression method */ exports.Z_UNKNOWN = Z_UNKNOWN; var Z_DEFLATED = 8; /*============================================================================*/ exports.Z_DEFLATED = Z_DEFLATED; var MAX_MEM_LEVEL = 9; /* Maximum value for memLevel in deflateInit2 */ var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_MEM_LEVEL = 8; var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2 * L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var MIN_MATCH = 3; var MAX_MATCH = 258; var MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1; var PRESET_DICT = 0x20; var INIT_STATE = 42; var EXTRA_STATE = 69; var NAME_STATE = 73; var COMMENT_STATE = 91; var HCRC_STATE = 103; var BUSY_STATE = 113; var FINISH_STATE = 666; var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ var BS_BLOCK_DONE = 2; /* block flush performed */ var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. function err(strm, errorCode) { strm.msg = _messages.default[errorCode]; return errorCode; } function rank(f) { return (f << 1) - (f > 4 ? 9 : 0); } function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } /* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->output buffer and copying into it. * (See also read_buf()). */ function flush_pending(strm) { var s = strm.state; //_tr_flush_bits(s); var len = s.pending; if (len > strm.avail_out) { len = strm.avail_out; } if (len === 0) { return; } utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); strm.next_out += len; s.pending_out += len; strm.total_out += len; strm.avail_out -= len; s.pending -= len; if (s.pending === 0) { s.pending_out = 0; } } function flush_block_only(s, last) { trees._tr_flush_block(s, s.block_start >= 0 ? s.block_start : -1, s.strstart - s.block_start, last); s.block_start = s.strstart; flush_pending(s.strm); } function put_byte(s, b) { s.pending_buf[s.pending++] = b; } /* ========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order. * IN assertion: the stream state is correct and there is enough room in * pending_buf. */ function putShortMSB(s, b) { // put_byte(s, (Byte)(b >> 8)); // put_byte(s, (Byte)(b & 0xff)); s.pending_buf[s.pending++] = b >>> 8 & 0xff; s.pending_buf[s.pending++] = b & 0xff; } /* =========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read. All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->input buffer and copying from it. * (See also flush_pending()). */ function read_buf(strm, buf, start, size) { var len = strm.avail_in; if (len > size) { len = size; } if (len === 0) { return 0; } strm.avail_in -= len; // zmemcpy(buf, strm->next_in, len); utils.arraySet(buf, strm.input, strm.next_in, len, start); if (strm.state.wrap === 1) { strm.adler = (0, _adler.default)(strm.adler, buf, len, start); } else if (strm.state.wrap === 2) { strm.adler = (0, _crc.default)(strm.adler, buf, len, start); } strm.next_in += len; strm.total_in += len; return len; } /* =========================================================================== * Set match_start to the longest match starting at the given string and * return its length. Matches shorter or equal to prev_length are discarded, * in which case the result is equal to prev_length and match_start is * garbage. * IN assertions: cur_match is the head of the hash chain for the current * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 * OUT assertion: the match length is not greater than s->lookahead. */ function longest_match(s, cur_match) { var chain_length = s.max_chain_length; /* max hash chain length */ var scan = s.strstart; /* current string */ var match; /* matched string */ var len; /* length of current match */ var best_len = s.prev_length; /* best match length so far */ var nice_match = s.nice_match; /* stop if match long enough */ var limit = s.strstart > s.w_size - MIN_LOOKAHEAD ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0 /*NIL*/ ; var _win = s.window; // shortcut var wmask = s.w_mask; var prev = s.prev; /* Stop when cur_match becomes <= limit. To simplify the code, * we prevent matches with the string of window index 0. */ var strend = s.strstart + MAX_MATCH; var scan_end1 = _win[scan + best_len - 1]; var scan_end = _win[scan + best_len]; /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. * It is easy to get rid of this optimization if necessary. */ // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); /* Do not waste too much time if we already have a good match: */ if (s.prev_length >= s.good_match) { chain_length >>= 2; } /* Do not look for matches beyond the end of the input. This is necessary * to make deflate deterministic. */ if (nice_match > s.lookahead) { nice_match = s.lookahead; } // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); do { // Assert(cur_match < s->strstart, "no future"); match = cur_match; /* Skip to next match if the match length cannot increase * or if the match length is less than 2. Note that the checks below * for insufficient lookahead only occur occasionally for performance * reasons. Therefore uninitialized memory will be accessed, and * conditional jumps will be made that depend on those values. * However the length of the match is limited to the lookahead, so * the output of deflate is not affected by the uninitialized values. */ if (_win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1]) { continue; } /* The check at best_len-1 can be removed because it will be made * again later. (This heuristic is not always a win.) * It is not necessary to compare scan[2] and match[2] since they * are always equal when the other bytes match, given that * the hash keys are equal and that HASH_BITS >= 8. */ scan += 2; match++; // Assert(*scan == *match, "match[2]?"); /* We check for insufficient lookahead only every 8th comparison; * the 256th check will be made at strstart+258. */ do {// Do nothing } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend); // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); len = MAX_MATCH - (strend - scan); scan = strend - MAX_MATCH; if (len > best_len) { s.match_start = cur_match; best_len = len; if (len >= nice_match) { break; } scan_end1 = _win[scan + best_len - 1]; scan_end = _win[scan + best_len]; } } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); if (best_len <= s.lookahead) { return best_len; } return s.lookahead; } /* =========================================================================== * Fill the window when the lookahead becomes insufficient. * Updates strstart and lookahead. * * IN assertion: lookahead < MIN_LOOKAHEAD * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD * At least one byte has been read, or avail_in == 0; reads are * performed for at least two bytes (required for the zip translate_eol * option -- not supported here). */ function fill_window(s) { var _w_size = s.w_size; var p, n, m, more, str; //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); do { more = s.window_size - s.lookahead - s.strstart; // JS ints have 32 bit, block below not needed /* Deal with !@#$% 64K limit: */ //if (sizeof(int) <= 2) { // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { // more = wsize; // // } else if (more == (unsigned)(-1)) { // /* Very unlikely, but possible on 16 bit machine if // * strstart == 0 && lookahead == 1 (input done a byte at time) // */ // more--; // } //} /* If the window is almost full and there is insufficient lookahead, * move the upper half to the lower one to make room in the upper half. */ if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { utils.arraySet(s.window, s.window, _w_size, _w_size, 0); s.match_start -= _w_size; s.strstart -= _w_size; /* we now have strstart >= MAX_DIST */ s.block_start -= _w_size; /* Slide the hash table (could be avoided with 32 bit values at the expense of memory usage). We slide even when level == 0 to keep the hash table consistent if we switch back to level > 0 later. (Using level 0 permanently is not an optimal usage of zlib, so we don't care about this pathological case.) */ n = s.hash_size; p = n; do { m = s.head[--p]; s.head[p] = m >= _w_size ? m - _w_size : 0; } while (--n); n = _w_size; p = n; do { m = s.prev[--p]; s.prev[p] = m >= _w_size ? m - _w_size : 0; /* If n is not on any hash chain, prev[n] is garbage but * its value will never be used. */ } while (--n); more += _w_size; } if (s.strm.avail_in === 0) { break; } /* If there was no sliding: * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && * more == window_size - lookahead - strstart * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) * => more >= window_size - 2*WSIZE + 2 * In the BIG_MEM or MMAP case (not yet supported), * window_size == input_size + MIN_LOOKAHEAD && * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. * Otherwise, window_size == 2*WSIZE so more >= 2. * If there was sliding, more >= WSIZE. So in all cases, more >= 2. */ //Assert(more >= 2, "more < 2"); n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); s.lookahead += n; /* Initialize the hash value now that we have some input: */ if (s.lookahead + s.insert >= MIN_MATCH) { str = s.strstart - s.insert; s.ins_h = s.window[str]; /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call update_hash() MIN_MATCH-3 more times //#endif while (s.insert) { /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; s.prev[str & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = str; str++; s.insert--; if (s.lookahead + s.insert < MIN_MATCH) { break; } } } /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, * but this is not important since only literal bytes will be emitted. */ } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); /* If the WIN_INIT bytes after the end of the current data have never been * written, then zero those bytes in order to avoid memory check reports of * the use of uninitialized (or uninitialised as Julian writes) bytes by * the longest match routines. Update the high water mark for the next * time through here. WIN_INIT is set to MAX_MATCH since the longest match * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. */ // if (s.high_water < s.window_size) { // var curr = s.strstart + s.lookahead; // var init = 0; // // if (s.high_water < curr) { // /* Previous high water mark below current data -- zero WIN_INIT // * bytes or up to end of window, whichever is less. // */ // init = s.window_size - curr; // if (init > WIN_INIT) // init = WIN_INIT; // zmemzero(s->window + curr, (unsigned)init); // s->high_water = curr + init; // } // else if (s->high_water < (ulg)curr + WIN_INIT) { // /* High water mark at or above current data, but below current data // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up // * to end of window, whichever is less. // */ // init = (ulg)curr + WIN_INIT - s->high_water; // if (init > s->window_size - s->high_water) // init = s->window_size - s->high_water; // zmemzero(s->window + s->high_water, (unsigned)init); // s->high_water += init; // } // } // // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, // "not enough room for search"); } /* =========================================================================== * Copy without compression as much as possible from the input stream, return * the current block state. * This function does not insert new strings in the dictionary since * uncompressible data is probably not useful. This function is used * only for the level=0 compression option. * NOTE: this function should be optimized to avoid extra copying from * window to pending_buf. */ function deflate_stored(s, flush) { /* Stored blocks are limited to 0xffff bytes, pending_buf is limited * to pending_buf_size, and each stored block has a 5 byte header: */ var max_block_size = 0xffff; if (max_block_size > s.pending_buf_size - 5) { max_block_size = s.pending_buf_size - 5; } /* Copy as much as possible from input to output: */ for (;;) { /* Fill the window as much as possible: */ if (s.lookahead <= 1) { //Assert(s->strstart < s->w_size+MAX_DIST(s) || // s->block_start >= (long)s->w_size, "slide too late"); // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || // s.block_start >= s.w_size)) { // throw new Error("slide too late"); // } fill_window(s); if (s.lookahead === 0 && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } //Assert(s->block_start >= 0L, "block gone"); // if (s.block_start < 0) throw new Error("block gone"); s.strstart += s.lookahead; s.lookahead = 0; /* Emit a stored block if pending_buf will be full: */ var max_start = s.block_start + max_block_size; if (s.strstart === 0 || s.strstart >= max_start) { /* strstart == 0 is possible when wraparound on 16-bit machine */ s.lookahead = s.strstart - max_start; s.strstart = max_start; /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } /* Flush if we may have to slide, otherwise block_start may become * negative and the data will be gone: */ if (s.strstart - s.block_start >= s.w_size - MIN_LOOKAHEAD) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.strstart > s.block_start) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_NEED_MORE; } /* =========================================================================== * Compress as much as possible from the input stream, return the current * block state. * This function does not perform lazy evaluation of matches and inserts * new strings in the dictionary only for unmatched strings or for short * matches. It is used only for the fast compression options. */ function deflate_fast(s, flush) { var hash_head; /* head of the hash chain */ var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; /* flush the current block */ } } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0 /*NIL*/ ; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. * At this point we have always match_length < MIN_MATCH */ if (hash_head !== 0 /*NIL*/ && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ } if (s.match_length >= MIN_MATCH) { // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only /*** _tr_tally_dist(s, s.strstart - s.match_start, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; /* Insert new strings in the hash table only if the match length * is not too large. This saves time but degrades compression. */ if (s.match_length <= s.max_lazy_match /*max_insert_length*/ && s.lookahead >= MIN_MATCH) { s.match_length--; /* string at strstart already in table */ do { s.strstart++; /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ /* strstart never exceeds WSIZE-MAX_MATCH, so there are * always MIN_MATCH bytes ahead. */ } while (--s.match_length !== 0); s.strstart++; } else { s.strstart += s.match_length; s.match_length = 0; s.ins_h = s.window[s.strstart]; /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call UPDATE_HASH() MIN_MATCH-3 more times //#endif /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not * matter since it will be recomputed at next deflate call. */ } } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s.window[s.strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * Same as above, but achieves better compression. We use a lazy * evaluation for matches: a match is finally adopted only if there is * no better match at the next window position. */ function deflate_slow(s, flush) { var hash_head; /* head of hash chain */ var bflush; /* set if current block must be flushed */ var max_insert; /* Process the input block. */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0 /*NIL*/ ; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. */ s.prev_length = s.match_length; s.prev_match = s.match_start; s.match_length = MIN_MATCH - 1; if (hash_head !== 0 /*NIL*/ && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD /*MAX_DIST(s)*/ ) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ if (s.match_length <= 5 && (s.strategy === Z_FILTERED || s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096 /*TOO_FAR*/ )) { /* If prev_match is also MIN_MATCH, match_start is garbage * but we will ignore the current match anyway. */ s.match_length = MIN_MATCH - 1; } } /* If there was a match at the previous step and the current * match is not better, output the previous match: */ if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { max_insert = s.strstart + s.lookahead - MIN_MATCH; /* Do not insert strings in hash table beyond this. */ //check_match(s, s.strstart-1, s.prev_match, s.prev_length); /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH, bflush);***/ bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH); /* Insert in hash table all strings up to the end of the match. * strstart-1 and strstart are already inserted. If there is not * enough lookahead, the last two strings are not inserted in * the hash table. */ s.lookahead -= s.prev_length - 1; s.prev_length -= 2; do { if (++s.strstart <= max_insert) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } } while (--s.prev_length !== 0); s.match_available = 0; s.match_length = MIN_MATCH - 1; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } else if (s.match_available) { /* If there was no match at the previous position, output a * single literal. If there was a match but the current match * is longer, truncate the previous match to a single literal. */ //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); if (bflush) { /*** FLUSH_BLOCK_ONLY(s, 0) ***/ flush_block_only(s, false); /***/ } s.strstart++; s.lookahead--; if (s.strm.avail_out === 0) { return BS_NEED_MORE; } } else { /* There is no previous match to compare with, wait for * the next step to decide. */ s.match_available = 1; s.strstart++; s.lookahead--; } } //Assert (flush != Z_NO_FLUSH, "no flush?"); if (s.match_available) { //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); s.match_available = 0; } s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_RLE, simply look for runs of bytes, generate matches only of distance * one. Do not maintain a hash table. (It will be regenerated if this run of * deflate switches away from Z_RLE.) */ function deflate_rle(s, flush) { var bflush; /* set if current block must be flushed */ var prev; /* byte at distance one to match */ var scan, strend; /* scan goes up to strend for length of run */ var _win = s.window; for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the longest run, plus one for the unrolled loop. */ if (s.lookahead <= MAX_MATCH) { fill_window(s); if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* See how many times the previous byte repeats */ s.match_length = 0; if (s.lookahead >= MIN_MATCH && s.strstart > 0) { scan = s.strstart - 1; prev = _win[scan]; if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { strend = s.strstart + MAX_MATCH; do {// Do nothing } while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend); s.match_length = MAX_MATCH - (strend - scan); if (s.match_length > s.lookahead) { s.match_length = s.lookahead; } } //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); } /* Emit match if have run of MIN_MATCH or longer, else emit literal */ if (s.match_length >= MIN_MATCH) { //check_match(s, s.strstart, s.strstart - 1, s.match_length); /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; s.strstart += s.match_length; s.match_length = 0; } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. * (It will be regenerated if this run of deflate switches away from Huffman.) */ function deflate_huff(s, flush) { var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we have a literal to write. */ if (s.lookahead === 0) { fill_window(s); if (s.lookahead === 0) { if (flush === Z_NO_FLUSH) { return BS_NEED_MORE; } break; /* flush the current block */ } } /* Output a literal byte */ s.match_length = 0; //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* Values for max_lazy_match, good_match and max_chain_length, depending on * the desired pack level (0..9). The values given below have been tuned to * exclude worst case performance for pathological files. Better values may be * found for specific files. */ function Config(good_length, max_lazy, nice_length, max_chain, func) { this.good_length = good_length; this.max_lazy = max_lazy; this.nice_length = nice_length; this.max_chain = max_chain; this.func = func; } var configuration_table; configuration_table = [ /* good lazy nice chain */ new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ new Config(4, 5, 16, 8, deflate_fast), /* 2 */ new Config(4, 6, 32, 32, deflate_fast), /* 3 */ new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ new Config(8, 16, 32, 32, deflate_slow), /* 5 */ new Config(8, 16, 128, 128, deflate_slow), /* 6 */ new Config(8, 32, 128, 256, deflate_slow), /* 7 */ new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ ]; /* =========================================================================== * Initialize the "longest match" routines for a new zlib stream */ function lm_init(s) { s.window_size = 2 * s.w_size; /*** CLEAR_HASH(s); ***/ zero(s.head); // Fill with NIL (= 0); /* Set the default configuration parameters: */ s.max_lazy_match = configuration_table[s.level].max_lazy; s.good_match = configuration_table[s.level].good_length; s.nice_match = configuration_table[s.level].nice_length; s.max_chain_length = configuration_table[s.level].max_chain; s.strstart = 0; s.block_start = 0; s.lookahead = 0; s.insert = 0; s.match_length = s.prev_length = MIN_MATCH - 1; s.match_available = 0; s.ins_h = 0; } function DeflateState() { this.strm = null; /* pointer back to this zlib stream */ this.status = 0; /* as the name implies */ this.pending_buf = null; /* output still pending */ this.pending_buf_size = 0; /* size of pending_buf */ this.pending_out = 0; /* next pending byte to output to the stream */ this.pending = 0; /* nb of bytes in the pending buffer */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.gzhead = null; /* gzip header information to write */ this.gzindex = 0; /* where in extra, name, or comment */ this.method = Z_DEFLATED; /* can only be DEFLATED */ this.last_flush = -1; /* value of flush param for previous deflate call */ this.w_size = 0; /* LZ77 window size (32K by default) */ this.w_bits = 0; /* log2(w_size) (8..16) */ this.w_mask = 0; /* w_size - 1 */ this.window = null; /* Sliding window. Input bytes are read into the second half of the window, * and move to the first half later to keep a dictionary of at least wSize * bytes. With this organization, matches are limited to a distance of * wSize-MAX_MATCH bytes, but this ensures that IO is always * performed with a length multiple of the block size. */ this.window_size = 0; /* Actual size of window: 2*wSize, except when the user input buffer * is directly used as sliding window. */ this.prev = null; /* Link to older string with same hash index. To limit the size of this * array to 64K, this link is maintained only for the last 32K strings. * An index in this array is thus a window index modulo 32K. */ this.head = null; /* Heads of the hash chains or NIL. */ this.ins_h = 0; /* hash index of string to be inserted */ this.hash_size = 0; /* number of elements in hash table */ this.hash_bits = 0; /* log2(hash_size) */ this.hash_mask = 0; /* hash_size-1 */ this.hash_shift = 0; /* Number of bits by which ins_h must be shifted at each input * step. It must be such that after MIN_MATCH steps, the oldest * byte no longer takes part in the hash key, that is: * hash_shift * MIN_MATCH >= hash_bits */ this.block_start = 0; /* Window position at the beginning of the current output block. Gets * negative when the window is moved backwards. */ this.match_length = 0; /* length of best match */ this.prev_match = 0; /* previous match */ this.match_available = 0; /* set if previous match exists */ this.strstart = 0; /* start of string to insert */ this.match_start = 0; /* start of matching string */ this.lookahead = 0; /* number of valid bytes ahead in window */ this.prev_length = 0; /* Length of the best match at previous step. Matches not greater than this * are discarded. This is used in the lazy match evaluation. */ this.max_chain_length = 0; /* To speed up deflation, hash chains are never searched beyond this * length. A higher limit improves compression ratio but degrades the * speed. */ this.max_lazy_match = 0; /* Attempt to find a better match only when the current match is strictly * smaller than this value. This mechanism is used only for compression * levels >= 4. */ // That's alias to max_lazy_match, don't use directly //this.max_insert_length = 0; /* Insert new strings in the hash table only if the match length is not * greater than this length. This saves time but degrades compression. * max_insert_length is used only for compression levels <= 3. */ this.level = 0; /* compression level (1..9) */ this.strategy = 0; /* favor or force Huffman coding*/ this.good_match = 0; /* Use a faster search when the previous match is longer than this */ this.nice_match = 0; /* Stop searching when current match exceeds this */ /* used by trees.c: */ /* Didn't use ct_data typedef below to suppress compiler warning */ // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ // Use flat array of DOUBLE size, with interleaved fata, // because JS does not support effective this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2); this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2); this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2); zero(this.dyn_ltree); zero(this.dyn_dtree); zero(this.bl_tree); this.l_desc = null; /* desc. for literal tree */ this.d_desc = null; /* desc. for distance tree */ this.bl_desc = null; /* desc. for bit length tree */ //ush bl_count[MAX_BITS+1]; this.bl_count = new utils.Buf16(MAX_BITS + 1); /* number of codes at each bit length for an optimal tree */ //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */ zero(this.heap); this.heap_len = 0; /* number of elements in the heap */ this.heap_max = 0; /* element of largest frequency */ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. * The same heap array is used to build all trees. */ this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1]; zero(this.depth); /* Depth of each subtree used as tie breaker for trees of equal frequency */ this.l_buf = 0; /* buffer index for literals or lengths */ this.lit_bufsize = 0; /* Size of match buffer for literals/lengths. There are 4 reasons for * limiting lit_bufsize to 64K: * - frequencies can be kept in 16 bit counters * - if compression is not successful for the first block, all input * data is still in the window so we can still emit a stored block even * when input comes from standard input. (This can also be done for * all blocks if lit_bufsize is not greater than 32K.) * - if compression is not successful for a file smaller than 64K, we can * even emit a stored file instead of a stored block (saving 5 bytes). * This is applicable only for zip (not gzip or zlib). * - creating new Huffman trees less frequently may not provide fast * adaptation to changes in the input data statistics. (Take for * example a binary file with poorly compressible code followed by * a highly compressible string table.) Smaller buffer sizes give * fast adaptation but have of course the overhead of transmitting * trees more frequently. * - I can't count above 4 */ this.last_lit = 0; /* running index in l_buf */ this.d_buf = 0; /* Buffer index for distances. To simplify the code, d_buf and l_buf have * the same number of elements. To use different lengths, an extra flag * array would be necessary. */ this.opt_len = 0; /* bit length of current block with optimal trees */ this.static_len = 0; /* bit length of current block with static trees */ this.matches = 0; /* number of string matches in current block */ this.insert = 0; /* bytes at end of window left to insert */ this.bi_buf = 0; /* Output buffer. bits are inserted starting at the bottom (least * significant bits). */ this.bi_valid = 0; /* Number of valid bits in bi_buf. All bits above the last valid bit * are always zero. */ // Used for window memory init. We safely ignore it for JS. That makes // sense only for pointers and memory check tools. //this.high_water = 0; /* High water mark offset in window for initialized bytes -- bytes above * this are set to zero in order to avoid memory check warnings when * longest match routines access bytes past the input. This is then * updated to the new high water mark. */ } function deflateResetKeep(strm) { var s; if (!strm || !strm.state) { return err(strm, Z_STREAM_ERROR); } strm.total_in = strm.total_out = 0; strm.data_type = Z_UNKNOWN; s = strm.state; s.pending = 0; s.pending_out = 0; if (s.wrap < 0) { s.wrap = -s.wrap; /* was made negative by deflate(..., Z_FINISH); */ } s.status = s.wrap ? INIT_STATE : BUSY_STATE; strm.adler = s.wrap === 2 ? 0 // crc32(0, Z_NULL, 0) : 1; // adler32(0, Z_NULL, 0) s.last_flush = Z_NO_FLUSH; trees._tr_init(s); return Z_OK; } function deflateReset(strm) { var ret = deflateResetKeep(strm); if (ret === Z_OK) { lm_init(strm.state); } return ret; } function deflateSetHeader(strm, head) { if (!strm || !strm.state) { return Z_STREAM_ERROR; } if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } strm.state.gzhead = head; return Z_OK; } function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { if (!strm) { // === Z_NULL return Z_STREAM_ERROR; } var wrap = 1; if (level === Z_DEFAULT_COMPRESSION) { level = 6; } if (windowBits < 0) { /* suppress zlib wrapper */ wrap = 0; windowBits = -windowBits; } else if (windowBits > 15) { wrap = 2; /* write gzip wrapper instead */ windowBits -= 16; } if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) { return err(strm, Z_STREAM_ERROR); } if (windowBits === 8) { windowBits = 9; } /* until 256-byte window bug fixed */ var s = new DeflateState(); strm.state = s; s.strm = strm; s.wrap = wrap; s.gzhead = null; s.w_bits = windowBits; s.w_size = 1 << s.w_bits; s.w_mask = s.w_size - 1; s.hash_bits = memLevel + 7; s.hash_size = 1 << s.hash_bits; s.hash_mask = s.hash_size - 1; s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); s.window = new utils.Buf8(s.w_size * 2); s.head = new utils.Buf16(s.hash_size); s.prev = new utils.Buf16(s.w_size); // Don't need mem init magic for JS. //s.high_water = 0; /* nothing written to s->window yet */ s.lit_bufsize = 1 << memLevel + 6; /* 16K elements by default */ s.pending_buf_size = s.lit_bufsize * 4; //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2); //s->pending_buf = (uchf *) overlay; s.pending_buf = new utils.Buf8(s.pending_buf_size); // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`) //s->d_buf = overlay + s->lit_bufsize/sizeof(ush); s.d_buf = 1 * s.lit_bufsize; //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize; s.l_buf = (1 + 2) * s.lit_bufsize; s.level = level; s.strategy = strategy; s.method = method; return deflateReset(strm); } function deflateInit(strm, level) { return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); } function deflate(strm, flush) { var old_flush, s; var beg, val; // for gzip header write only if (!strm || !strm.state || flush > Z_BLOCK || flush < 0) { return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; } s = strm.state; if (!strm.output || !strm.input && strm.avail_in !== 0 || s.status === FINISH_STATE && flush !== Z_FINISH) { return err(strm, strm.avail_out === 0 ? Z_BUF_ERROR : Z_STREAM_ERROR); } s.strm = strm; /* just in case */ old_flush = s.last_flush; s.last_flush = flush; /* Write the header */ if (s.status === INIT_STATE) { if (s.wrap === 2) { // GZIP header strm.adler = 0; //crc32(0L, Z_NULL, 0); put_byte(s, 31); put_byte(s, 139); put_byte(s, 8); if (!s.gzhead) { // s->gzhead == Z_NULL put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0); put_byte(s, OS_CODE); s.status = BUSY_STATE; } else { put_byte(s, (s.gzhead.text ? 1 : 0) + (s.gzhead.hcrc ? 2 : 0) + (!s.gzhead.extra ? 0 : 4) + (!s.gzhead.name ? 0 : 8) + (!s.gzhead.comment ? 0 : 16)); put_byte(s, s.gzhead.time & 0xff); put_byte(s, s.gzhead.time >> 8 & 0xff); put_byte(s, s.gzhead.time >> 16 & 0xff); put_byte(s, s.gzhead.time >> 24 & 0xff); put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0); put_byte(s, s.gzhead.os & 0xff); if (s.gzhead.extra && s.gzhead.extra.length) { put_byte(s, s.gzhead.extra.length & 0xff); put_byte(s, s.gzhead.extra.length >> 8 & 0xff); } if (s.gzhead.hcrc) { strm.adler = (0, _crc.default)(strm.adler, s.pending_buf, s.pending, 0); } s.gzindex = 0; s.status = EXTRA_STATE; } } else // DEFLATE header { var header = Z_DEFLATED + (s.w_bits - 8 << 4) << 8; var level_flags = -1; if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { level_flags = 0; } else if (s.level < 6) { level_flags = 1; } else if (s.level === 6) { level_flags = 2; } else { level_flags = 3; } header |= level_flags << 6; if (s.strstart !== 0) { header |= PRESET_DICT; } header += 31 - header % 31; s.status = BUSY_STATE; putShortMSB(s, header); /* Save the adler32 of the preset dictionary: */ if (s.strstart !== 0) { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } strm.adler = 1; // adler32(0L, Z_NULL, 0); } } //#ifdef GZIP if (s.status === EXTRA_STATE) { if (s.gzhead.extra /* != Z_NULL*/ ) { beg = s.pending; /* start of bytes to update crc */ while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = (0, _crc.default)(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { break; } } put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); s.gzindex++; } if (s.gzhead.hcrc && s.pending > beg) { strm.adler = (0, _crc.default)(strm.adler, s.pending_buf, s.pending - beg, beg); } if (s.gzindex === s.gzhead.extra.length) { s.gzindex = 0; s.status = NAME_STATE; } } else { s.status = NAME_STATE; } } if (s.status === NAME_STATE) { if (s.gzhead.name /* != Z_NULL*/ ) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = (0, _crc.default)(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.name.length) { val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = (0, _crc.default)(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.gzindex = 0; s.status = COMMENT_STATE; } } else { s.status = COMMENT_STATE; } } if (s.status === COMMENT_STATE) { if (s.gzhead.comment /* != Z_NULL*/ ) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = (0, _crc.default)(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.comment.length) { val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = (0, _crc.default)(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.status = HCRC_STATE; } } else { s.status = HCRC_STATE; } } if (s.status === HCRC_STATE) { if (s.gzhead.hcrc) { if (s.pending + 2 > s.pending_buf_size) { flush_pending(strm); } if (s.pending + 2 <= s.pending_buf_size) { put_byte(s, strm.adler & 0xff); put_byte(s, strm.adler >> 8 & 0xff); strm.adler = 0; //crc32(0L, Z_NULL, 0); s.status = BUSY_STATE; } } else { s.status = BUSY_STATE; } } //#endif /* Flush as much pending output as possible */ if (s.pending !== 0) { flush_pending(strm); if (strm.avail_out === 0) { /* Since avail_out is 0, deflate will be called again with * more output space, but possibly with both pending and * avail_in equal to zero. There won't be anything to do, * but this is not an error situation so make sure we * return OK instead of BUF_ERROR at next call of deflate: */ s.last_flush = -1; return Z_OK; } /* Make sure there is something to do and avoid duplicate consecutive * flushes. For repeated and useless calls with Z_FINISH, we keep * returning Z_STREAM_END instead of Z_BUF_ERROR. */ } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH) { return err(strm, Z_BUF_ERROR); } /* User must not provide more input after the first FINISH: */ if (s.status === FINISH_STATE && strm.avail_in !== 0) { return err(strm, Z_BUF_ERROR); } /* Start a new block or continue the current one. */ if (strm.avail_in !== 0 || s.lookahead !== 0 || flush !== Z_NO_FLUSH && s.status !== FINISH_STATE) { var bstate = s.strategy === Z_HUFFMAN_ONLY ? deflate_huff(s, flush) : s.strategy === Z_RLE ? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush); if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { s.status = FINISH_STATE; } if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR next call, see above */ } return Z_OK; /* If flush != Z_NO_FLUSH && avail_out == 0, the next call * of deflate should use the same flush parameter to make sure * that the flush is complete. So we don't have to output an * empty block here, this will be done at next call. This also * ensures that for a very small output buffer, we emit at most * one empty block. */ } if (bstate === BS_BLOCK_DONE) { if (flush === Z_PARTIAL_FLUSH) { trees._tr_align(s); } else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ trees._tr_stored_block(s, 0, 0, false); /* For a full flush, this empty block will be recognized * as a special marker by inflate_sync(). */ if (flush === Z_FULL_FLUSH) { /*** CLEAR_HASH(s); ***/ /* forget history */ zero(s.head); // Fill with NIL (= 0); if (s.lookahead === 0) { s.strstart = 0; s.block_start = 0; s.insert = 0; } } } flush_pending(strm); if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ return Z_OK; } } } //Assert(strm->avail_out > 0, "bug2"); //if (strm.avail_out <= 0) { throw new Error("bug2");} if (flush !== Z_FINISH) { return Z_OK; } if (s.wrap <= 0) { return Z_STREAM_END; } /* Write the trailer */ if (s.wrap === 2) { put_byte(s, strm.adler & 0xff); put_byte(s, strm.adler >> 8 & 0xff); put_byte(s, strm.adler >> 16 & 0xff); put_byte(s, strm.adler >> 24 & 0xff); put_byte(s, strm.total_in & 0xff); put_byte(s, strm.total_in >> 8 & 0xff); put_byte(s, strm.total_in >> 16 & 0xff); put_byte(s, strm.total_in >> 24 & 0xff); } else { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } flush_pending(strm); /* If avail_out is zero, the application will call deflate again * to flush the rest. */ if (s.wrap > 0) { s.wrap = -s.wrap; } /* write the trailer only once! */ return s.pending !== 0 ? Z_OK : Z_STREAM_END; } function deflateEnd(strm) { var status; if (!strm /*== Z_NULL*/ || !strm.state /*== Z_NULL*/ ) { return Z_STREAM_ERROR; } status = strm.state.status; if (status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE) { return err(strm, Z_STREAM_ERROR); } strm.state = null; return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; } /* ========================================================================= * Initializes the compression dictionary from the given byte * sequence without producing any compressed output. */ function deflateSetDictionary(strm, dictionary) { var dictLength = dictionary.length; var s; var str, n; var wrap; var avail; var next; var input; var tmpDict; if (!strm /*== Z_NULL*/ || !strm.state /*== Z_NULL*/ ) { return Z_STREAM_ERROR; } s = strm.state; wrap = s.wrap; if (wrap === 2 || wrap === 1 && s.status !== INIT_STATE || s.lookahead) { return Z_STREAM_ERROR; } /* when using zlib wrappers, compute Adler-32 for provided dictionary */ if (wrap === 1) { /* adler32(strm->adler, dictionary, dictLength); */ strm.adler = (0, _adler.default)(strm.adler, dictionary, dictLength, 0); } s.wrap = 0; /* avoid computing Adler-32 in read_buf */ /* if dictionary would fill window, just replace the history */ if (dictLength >= s.w_size) { if (wrap === 0) { /* already empty otherwise */ /*** CLEAR_HASH(s); ***/ zero(s.head); // Fill with NIL (= 0); s.strstart = 0; s.block_start = 0; s.insert = 0; } /* use the tail */ // dictionary = dictionary.slice(dictLength - s.w_size); tmpDict = new utils.Buf8(s.w_size); utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0); dictionary = tmpDict; dictLength = s.w_size; } /* insert dictionary into window and hash */ avail = strm.avail_in; next = strm.next_in; input = strm.input; strm.avail_in = dictLength; strm.next_in = 0; strm.input = dictionary; fill_window(s); while (s.lookahead >= MIN_MATCH) { str = s.strstart; n = s.lookahead - (MIN_MATCH - 1); do { /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; s.prev[str & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = str; str++; } while (--n); s.strstart = str; s.lookahead = MIN_MATCH - 1; fill_window(s); } s.strstart += s.lookahead; s.block_start = s.strstart; s.insert = s.lookahead; s.lookahead = 0; s.match_length = s.prev_length = MIN_MATCH - 1; s.match_available = 0; strm.next_in = next; strm.input = input; strm.avail_in = avail; s.wrap = wrap; return Z_OK; } var deflateInfo = 'pako deflate (from Nodeca project)'; /* Not implemented exports.deflateBound = deflateBound; exports.deflateCopy = deflateCopy; exports.deflateParams = deflateParams; exports.deflatePending = deflatePending; exports.deflatePrime = deflatePrime; exports.deflateTune = deflateTune; */ exports.deflateInfo = deflateInfo; /***/ }), /***/ 16071: /*!***********************************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/vendor/pako/lib/zlib/inffast.js ***! \***********************************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = inflate_fast; // See state defs from inflate.js var BAD = 30; /* got a data error -- remain here until reset */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ /* Decode literal, length, and distance codes and write out the resulting literal and match bytes until either not enough input or output is available, an end-of-block is encountered, or a data error is encountered. When large enough input and output buffers are supplied to inflate(), for example, a 16K input buffer and a 64K output buffer, more than 95% of the inflate execution time is spent in this routine. Entry assumptions: state.mode === LEN strm.avail_in >= 6 strm.avail_out >= 258 start >= strm.avail_out state.bits < 8 On return, state.mode is one of: LEN -- ran out of enough output space or enough available input TYPE -- reached end of block code, inflate() to interpret next block BAD -- error in block data Notes: - The maximum input bits used by a length/distance pair is 15 bits for the length code, 5 bits for the length extra, 15 bits for the distance code, and 13 bits for the distance extra. This totals 48 bits, or six bytes. Therefore if strm.avail_in >= 6, then there is enough input to avoid checking for available input while decoding. - The maximum bytes that a single length/distance pair can output is 258 bytes, which is the maximum length that can be coded. inflate_fast() requires strm.avail_out >= 258 for each loop to avoid checking for output space. */ function inflate_fast(strm, start) { var state; var _in; /* local strm.input */ var last; /* have enough input while in < last */ var _out; /* local strm.output */ var beg; /* inflate()'s initial strm.output */ var end; /* while out < end, enough space available */ //#ifdef INFLATE_STRICT var dmax; /* maximum distance from zlib header */ //#endif var wsize; /* window size or zero if not using window */ var whave; /* valid bytes in the window */ var wnext; /* window write index */ // Use `s_window` instead `window`, avoid conflict with instrumentation tools var s_window; /* allocated sliding window, if wsize != 0 */ var hold; /* local strm.hold */ var bits; /* local strm.bits */ var lcode; /* local strm.lencode */ var dcode; /* local strm.distcode */ var lmask; /* mask for first level of length codes */ var dmask; /* mask for first level of distance codes */ var here; /* retrieved table entry */ var op; /* code bits, operation, extra bits, or */ /* window position, window bytes to copy */ var len; /* match length, unused bytes */ var dist; /* match distance */ var from; /* where to copy match from */ var from_source; var input, output; // JS specific, because we have no pointers /* copy state to local variables */ state = strm.state; //here = state.here; _in = strm.next_in; input = strm.input; last = _in + (strm.avail_in - 5); _out = strm.next_out; output = strm.output; beg = _out - (start - strm.avail_out); end = _out + (strm.avail_out - 257); //#ifdef INFLATE_STRICT dmax = state.dmax; //#endif wsize = state.wsize; whave = state.whave; wnext = state.wnext; s_window = state.window; hold = state.hold; bits = state.bits; lcode = state.lencode; dcode = state.distcode; lmask = (1 << state.lenbits) - 1; dmask = (1 << state.distbits) - 1; /* decode literals and length/distances until end-of-block or not enough input data or output space */ top: do { if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = lcode[hold & lmask]; dolen: for (;;) { // Goto emulation op = here >>> 24 /*here.bits*/ ; hold >>>= op; bits -= op; op = here >>> 16 & 0xff /*here.op*/ ; if (op === 0) { /* literal */ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); output[_out++] = here & 0xffff /*here.val*/ ; } else if (op & 16) { /* length base */ len = here & 0xffff /*here.val*/ ; op &= 15; /* number of extra bits */ if (op) { if (bits < op) { hold += input[_in++] << bits; bits += 8; } len += hold & (1 << op) - 1; hold >>>= op; bits -= op; } //Tracevv((stderr, "inflate: length %u\n", len)); if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = dcode[hold & dmask]; dodist: for (;;) { // goto emulation op = here >>> 24 /*here.bits*/ ; hold >>>= op; bits -= op; op = here >>> 16 & 0xff /*here.op*/ ; if (op & 16) { /* distance base */ dist = here & 0xffff /*here.val*/ ; op &= 15; /* number of extra bits */ if (bits < op) { hold += input[_in++] << bits; bits += 8; if (bits < op) { hold += input[_in++] << bits; bits += 8; } } dist += hold & (1 << op) - 1; //#ifdef INFLATE_STRICT if (dist > dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } //#endif hold >>>= op; bits -= op; //Tracevv((stderr, "inflate: distance %u\n", dist)); op = _out - beg; /* max distance in output */ if (dist > op) { /* see if copy from window */ op = dist - op; /* distance back in window */ if (op > whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // if (len <= op - whave) { // do { // output[_out++] = 0; // } while (--len); // continue top; // } // len -= op - whave; // do { // output[_out++] = 0; // } while (--op > whave); // if (op === 0) { // from = _out - dist; // do { // output[_out++] = output[from++]; // } while (--len); // continue top; // } //#endif } from = 0; // window index from_source = s_window; if (wnext === 0) { /* very common case */ from += wsize - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } else if (wnext < op) { /* wrap around window */ from += wsize + wnext - op; op -= wnext; if (op < len) { /* some from end of window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = 0; if (wnext < len) { /* some from start of window */ op = wnext; len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } } else { /* contiguous in window */ from += wnext - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } while (len > 2) { output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; len -= 3; } if (len) { output[_out++] = from_source[from++]; if (len > 1) { output[_out++] = from_source[from++]; } } } else { from = _out - dist; /* copy direct from output */ do { /* minimum length is three */ output[_out++] = output[from++]; output[_out++] = output[from++]; output[_out++] = output[from++]; len -= 3; } while (len > 2); if (len) { output[_out++] = output[from++]; if (len > 1) { output[_out++] = output[from++]; } } } } else if ((op & 64) === 0) { /* 2nd level distance code */ here = dcode[(here & 0xffff) + ( /*here.val*/ hold & (1 << op) - 1)]; continue dodist; } else { strm.msg = 'invalid distance code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } else if ((op & 64) === 0) { /* 2nd level length code */ here = lcode[(here & 0xffff) + ( /*here.val*/ hold & (1 << op) - 1)]; continue dolen; } else if (op & 32) { /* end-of-block */ //Tracevv((stderr, "inflate: end of block\n")); state.mode = TYPE; break top; } else { strm.msg = 'invalid literal/length code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } while (_in < last && _out < end); /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ len = bits >> 3; _in -= len; bits -= len << 3; hold &= (1 << bits) - 1; /* update state and return */ strm.next_in = _in; strm.next_out = _out; strm.avail_in = _in < last ? 5 + (last - _in) : 5 - (_in - last); strm.avail_out = _out < end ? 257 + (end - _out) : 257 - (_out - end); state.hold = hold; state.bits = bits; return; } ; /***/ }), /***/ 95766: /*!***********************************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/vendor/pako/lib/zlib/inflate.js ***! \***********************************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } Object.defineProperty(exports, "__esModule", ({ value: true })); exports.inflateReset = inflateReset; exports.inflateReset2 = inflateReset2; exports.inflateResetKeep = inflateResetKeep; exports.inflateInit = inflateInit; exports.inflateInit2 = inflateInit2; exports.inflate = inflate; exports.inflateEnd = inflateEnd; exports.inflateGetHeader = inflateGetHeader; exports.inflateSetDictionary = inflateSetDictionary; exports.inflateInfo = exports.Z_DEFLATED = exports.Z_BUF_ERROR = exports.Z_MEM_ERROR = exports.Z_DATA_ERROR = exports.Z_STREAM_ERROR = exports.Z_NEED_DICT = exports.Z_STREAM_END = exports.Z_OK = exports.Z_TREES = exports.Z_BLOCK = exports.Z_FINISH = void 0; var utils = _interopRequireWildcard(__webpack_require__(/*! ../utils/common.js */ 35986)); var _adler = _interopRequireDefault(__webpack_require__(/*! ./adler32.js */ 97580)); var _crc = _interopRequireDefault(__webpack_require__(/*! ./crc32.js */ 1217)); var _inffast = _interopRequireDefault(__webpack_require__(/*! ./inffast.js */ 16071)); var _inftrees = _interopRequireDefault(__webpack_require__(/*! ./inftrees.js */ 63093)); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } var CODES = 0; var LENS = 1; var DISTS = 2; /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ //export const Z_NO_FLUSH = 0; //export const Z_PARTIAL_FLUSH = 1; //export const Z_SYNC_FLUSH = 2; //export const Z_FULL_FLUSH = 3; var Z_FINISH = 4; exports.Z_FINISH = Z_FINISH; var Z_BLOCK = 5; exports.Z_BLOCK = Z_BLOCK; var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ exports.Z_TREES = Z_TREES; var Z_OK = 0; exports.Z_OK = Z_OK; var Z_STREAM_END = 1; exports.Z_STREAM_END = Z_STREAM_END; var Z_NEED_DICT = 2; //export const Z_ERRNO = -1; exports.Z_NEED_DICT = Z_NEED_DICT; var Z_STREAM_ERROR = -2; exports.Z_STREAM_ERROR = Z_STREAM_ERROR; var Z_DATA_ERROR = -3; exports.Z_DATA_ERROR = Z_DATA_ERROR; var Z_MEM_ERROR = -4; exports.Z_MEM_ERROR = Z_MEM_ERROR; var Z_BUF_ERROR = -5; //export const Z_VERSION_ERROR = -6; /* The deflate compression method */ exports.Z_BUF_ERROR = Z_BUF_ERROR; var Z_DEFLATED = 8; /* STATES ====================================================================*/ /* ===========================================================================*/ exports.Z_DEFLATED = Z_DEFLATED; var HEAD = 1; /* i: waiting for magic header */ var FLAGS = 2; /* i: waiting for method and flags (gzip) */ var TIME = 3; /* i: waiting for modification time (gzip) */ var OS = 4; /* i: waiting for extra flags and operating system (gzip) */ var EXLEN = 5; /* i: waiting for extra length (gzip) */ var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ var NAME = 7; /* i: waiting for end of file name (gzip) */ var COMMENT = 8; /* i: waiting for end of comment (gzip) */ var HCRC = 9; /* i: waiting for header crc (gzip) */ var DICTID = 10; /* i: waiting for dictionary check value */ var DICT = 11; /* waiting for inflateSetDictionary() call */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ var STORED = 14; /* i: waiting for stored size (length and complement) */ var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ var COPY = 16; /* i/o: waiting for input or output to copy stored block */ var TABLE = 17; /* i: waiting for dynamic block table lengths */ var LENLENS = 18; /* i: waiting for code length code lengths */ var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ var LEN_ = 20; /* i: same as LEN below, but only first time in */ var LEN = 21; /* i: waiting for length/lit/eob code */ var LENEXT = 22; /* i: waiting for length extra bits */ var DIST = 23; /* i: waiting for distance code */ var DISTEXT = 24; /* i: waiting for distance extra bits */ var MATCH = 25; /* o: waiting for output space to copy string */ var LIT = 26; /* o: waiting for output space to write literal */ var CHECK = 27; /* i: waiting for 32-bit check value */ var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ var DONE = 29; /* finished check, done -- remain here until reset */ var BAD = 30; /* got a data error -- remain here until reset */ var MEM = 31; /* got an inflate() memory error -- remain here until reset */ var SYNC = 32; /* looking for synchronization bytes to restart inflate() */ /* ===========================================================================*/ var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_WBITS = MAX_WBITS; function zswap32(q) { return (q >>> 24 & 0xff) + (q >>> 8 & 0xff00) + ((q & 0xff00) << 8) + ((q & 0xff) << 24); } function InflateState() { this.mode = 0; /* current inflate mode */ this.last = false; /* true if processing last block */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.havedict = false; /* true if dictionary provided */ this.flags = 0; /* gzip header method and flags (0 if zlib) */ this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ this.check = 0; /* protected copy of check value */ this.total = 0; /* protected copy of output count */ // TODO: may be {} this.head = null; /* where to save gzip header information */ /* sliding window */ this.wbits = 0; /* log base 2 of requested window size */ this.wsize = 0; /* window size or zero if not using window */ this.whave = 0; /* valid bytes in the window */ this.wnext = 0; /* window write index */ this.window = null; /* allocated sliding window, if needed */ /* bit accumulator */ this.hold = 0; /* input bit accumulator */ this.bits = 0; /* number of bits in "in" */ /* for string and stored block copying */ this.length = 0; /* literal or length of data to copy */ this.offset = 0; /* distance back to copy string from */ /* for table and code decoding */ this.extra = 0; /* extra bits needed */ /* fixed and dynamic code tables */ this.lencode = null; /* starting table for length/literal codes */ this.distcode = null; /* starting table for distance codes */ this.lenbits = 0; /* index bits for lencode */ this.distbits = 0; /* index bits for distcode */ /* dynamic table building */ this.ncode = 0; /* number of code length code lengths */ this.nlen = 0; /* number of length code lengths */ this.ndist = 0; /* number of distance code lengths */ this.have = 0; /* number of code lengths in lens[] */ this.next = null; /* next available space in codes[] */ this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ this.work = new utils.Buf16(288); /* work area for code table building */ /* because we don't have pointers in js, we use lencode and distcode directly as buffers so we don't need codes */ //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */ this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ this.distdyn = null; /* dynamic table for distance codes (JS specific) */ this.sane = 0; /* if false, allow invalid distance too far */ this.back = 0; /* bits back of last unprocessed length/lit */ this.was = 0; /* initial length of match */ } function inflateResetKeep(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; strm.total_in = strm.total_out = state.total = 0; strm.msg = ''; /*Z_NULL*/ if (state.wrap) { /* to support ill-conceived Java test suite */ strm.adler = state.wrap & 1; } state.mode = HEAD; state.last = 0; state.havedict = 0; state.dmax = 32768; state.head = null /*Z_NULL*/ ; state.hold = 0; state.bits = 0; //state.lencode = state.distcode = state.next = state.codes; state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); state.sane = 1; state.back = -1; //Tracev((stderr, "inflate: reset\n")); return Z_OK; } function inflateReset(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; state.wsize = 0; state.whave = 0; state.wnext = 0; return inflateResetKeep(strm); } function inflateReset2(strm, windowBits) { var wrap; var state; /* get the state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; /* extract wrap request from windowBits parameter */ if (windowBits < 0) { wrap = 0; windowBits = -windowBits; } else { wrap = (windowBits >> 4) + 1; if (windowBits < 48) { windowBits &= 15; } } /* set number of window bits, free window if different */ if (windowBits && (windowBits < 8 || windowBits > 15)) { return Z_STREAM_ERROR; } if (state.window !== null && state.wbits !== windowBits) { state.window = null; } /* update state and reset the rest of it */ state.wrap = wrap; state.wbits = windowBits; return inflateReset(strm); } function inflateInit2(strm, windowBits) { var ret; var state; if (!strm) { return Z_STREAM_ERROR; } //strm.msg = Z_NULL; /* in case we return an error */ state = new InflateState(); //if (state === Z_NULL) return Z_MEM_ERROR; //Tracev((stderr, "inflate: allocated\n")); strm.state = state; state.window = null /*Z_NULL*/ ; ret = inflateReset2(strm, windowBits); if (ret !== Z_OK) { strm.state = null /*Z_NULL*/ ; } return ret; } function inflateInit(strm) { return inflateInit2(strm, DEF_WBITS); } /* Return state with length and distance decoding tables and index sizes set to fixed code decoding. Normally this returns fixed tables from inffixed.h. If BUILDFIXED is defined, then instead this routine builds the tables the first time it's called, and returns those tables the first time and thereafter. This reduces the size of the code by about 2K bytes, in exchange for a little execution time. However, BUILDFIXED should not be used for threaded applications, since the rewriting of the tables and virgin may not be thread-safe. */ var virgin = true; var lenfix, distfix; // We have no pointers in JS, so keep tables separate function fixedtables(state) { /* build fixed huffman tables if first call (may not be thread safe) */ if (virgin) { var sym; lenfix = new utils.Buf32(512); distfix = new utils.Buf32(32); /* literal/length table */ sym = 0; while (sym < 144) { state.lens[sym++] = 8; } while (sym < 256) { state.lens[sym++] = 9; } while (sym < 280) { state.lens[sym++] = 7; } while (sym < 288) { state.lens[sym++] = 8; } (0, _inftrees.default)(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 }); /* distance table */ sym = 0; while (sym < 32) { state.lens[sym++] = 5; } (0, _inftrees.default)(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 }); /* do this just once */ virgin = false; } state.lencode = lenfix; state.lenbits = 9; state.distcode = distfix; state.distbits = 5; } /* Update the window with the last wsize (normally 32K) bytes written before returning. If window does not exist yet, create it. This is only called when a window is already in use, or when output has been written during this inflate call, but the end of the deflate stream has not been reached yet. It is also called to create a window for dictionary data when a dictionary is loaded. Providing output buffers larger than 32K to inflate() should provide a speed advantage, since only the last 32K of output is copied to the sliding window upon return from inflate(), and since all distances after the first 32K of output will fall in the output data, making match copies simpler and faster. The advantage may be dependent on the size of the processor's data caches. */ function updatewindow(strm, src, end, copy) { var dist; var state = strm.state; /* if it hasn't been done already, allocate space for the window */ if (state.window === null) { state.wsize = 1 << state.wbits; state.wnext = 0; state.whave = 0; state.window = new utils.Buf8(state.wsize); } /* copy state->wsize or less output bytes into the circular window */ if (copy >= state.wsize) { utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0); state.wnext = 0; state.whave = state.wsize; } else { dist = state.wsize - state.wnext; if (dist > copy) { dist = copy; } //zmemcpy(state->window + state->wnext, end - copy, dist); utils.arraySet(state.window, src, end - copy, dist, state.wnext); copy -= dist; if (copy) { //zmemcpy(state->window, end - copy, copy); utils.arraySet(state.window, src, end - copy, copy, 0); state.wnext = copy; state.whave = state.wsize; } else { state.wnext += dist; if (state.wnext === state.wsize) { state.wnext = 0; } if (state.whave < state.wsize) { state.whave += dist; } } } return 0; } function inflate(strm, flush) { var state; var input, output; // input/output buffers var next; /* next input INDEX */ var put; /* next output INDEX */ var have, left; /* available input and output */ var hold; /* bit buffer */ var bits; /* bits in bit buffer */ var _in, _out; /* save starting available input and output */ var copy; /* number of stored or match bytes to copy */ var from; /* where to copy match bytes from */ var from_source; var here = 0; /* current decoding table entry */ var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) //var last; /* parent table entry */ var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) var len; /* length to copy for repeats, bits to drop */ var ret; /* return code */ var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */ var opts; var n; // temporary var for NEED_BITS var order = /* permutation of code lengths */ [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]; if (!strm || !strm.state || !strm.output || !strm.input && strm.avail_in !== 0) { return Z_STREAM_ERROR; } state = strm.state; if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- _in = have; _out = left; ret = Z_OK; inf_leave: // goto emulation for (;;) { switch (state.mode) { case HEAD: if (state.wrap === 0) { state.mode = TYPEDO; break; } //=== NEEDBITS(16); while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.wrap & 2 && hold === 0x8b1f) { /* gzip header */ state.check = 0 /*crc32(0L, Z_NULL, 0)*/ ; //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = hold >>> 8 & 0xff; state.check = (0, _crc.default)(state.check, hbuf, 2, 0); //===// //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = FLAGS; break; } state.flags = 0; /* expect zlib header */ if (state.head) { state.head.done = false; } if (!(state.wrap & 1) || /* check if zlib header allowed */ (((hold & 0xff) << /*BITS(8)*/ 8) + (hold >> 8)) % 31) { strm.msg = 'incorrect header check'; state.mode = BAD; break; } if ((hold & 0x0f) !== /*BITS(4)*/ Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// len = (hold & 0x0f) + /*BITS(4)*/ 8; if (state.wbits === 0) { state.wbits = len; } else if (len > state.wbits) { strm.msg = 'invalid window size'; state.mode = BAD; break; } state.dmax = 1 << len; //Tracev((stderr, "inflate: zlib header ok\n")); strm.adler = state.check = 1 /*adler32(0L, Z_NULL, 0)*/ ; state.mode = hold & 0x200 ? DICTID : TYPE; //=== INITBITS(); hold = 0; bits = 0; //===// break; case FLAGS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.flags = hold; if ((state.flags & 0xff) !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } if (state.flags & 0xe000) { strm.msg = 'unknown header flags set'; state.mode = BAD; break; } if (state.head) { state.head.text = hold >> 8 & 1; } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = hold >>> 8 & 0xff; state.check = (0, _crc.default)(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = TIME; /* falls through */ case TIME: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.time = hold; } if (state.flags & 0x0200) { //=== CRC4(state.check, hold) hbuf[0] = hold & 0xff; hbuf[1] = hold >>> 8 & 0xff; hbuf[2] = hold >>> 16 & 0xff; hbuf[3] = hold >>> 24 & 0xff; state.check = (0, _crc.default)(state.check, hbuf, 4, 0); //=== } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = OS; /* falls through */ case OS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.xflags = hold & 0xff; state.head.os = hold >> 8; } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = hold >>> 8 & 0xff; state.check = (0, _crc.default)(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = EXLEN; /* falls through */ case EXLEN: if (state.flags & 0x0400) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length = hold; if (state.head) { state.head.extra_len = hold; } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = hold >>> 8 & 0xff; state.check = (0, _crc.default)(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// } else if (state.head) { state.head.extra = null /*Z_NULL*/ ; } state.mode = EXTRA; /* falls through */ case EXTRA: if (state.flags & 0x0400) { copy = state.length; if (copy > have) { copy = have; } if (copy) { if (state.head) { len = state.head.extra_len - state.length; if (!state.head.extra) { // Use untyped array for more conveniend processing later state.head.extra = new Array(state.head.extra_len); } utils.arraySet(state.head.extra, input, next, // extra field is limited to 65536 bytes // - no need for additional size check copy, /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ len); //zmemcpy(state.head.extra + len, next, // len + copy > state.head.extra_max ? // state.head.extra_max - len : copy); } if (state.flags & 0x0200) { state.check = (0, _crc.default)(state.check, input, copy, next); } have -= copy; next += copy; state.length -= copy; } if (state.length) { break inf_leave; } } state.length = 0; state.mode = NAME; /* falls through */ case NAME: if (state.flags & 0x0800) { if (have === 0) { break inf_leave; } copy = 0; do { // TODO: 2 or 1 bytes? len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && state.length < 65536 /*state.head.name_max*/ ) { state.head.name += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = (0, _crc.default)(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.name = null; } state.length = 0; state.mode = COMMENT; /* falls through */ case COMMENT: if (state.flags & 0x1000) { if (have === 0) { break inf_leave; } copy = 0; do { len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && state.length < 65536 /*state.head.comm_max*/ ) { state.head.comment += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = (0, _crc.default)(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.comment = null; } state.mode = HCRC; /* falls through */ case HCRC: if (state.flags & 0x0200) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.check & 0xffff)) { strm.msg = 'header crc mismatch'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// } if (state.head) { state.head.hcrc = state.flags >> 9 & 1; state.head.done = true; } strm.adler = state.check = 0; state.mode = TYPE; break; case DICTID: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// strm.adler = state.check = zswap32(hold); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = DICT; /* falls through */ case DICT: if (state.havedict === 0) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- return Z_NEED_DICT; } strm.adler = state.check = 1 /*adler32(0L, Z_NULL, 0)*/ ; state.mode = TYPE; /* falls through */ case TYPE: if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } /* falls through */ case TYPEDO: if (state.last) { //--- BYTEBITS() ---// hold >>>= bits & 7; bits -= bits & 7; //---// state.mode = CHECK; break; } //=== NEEDBITS(3); */ while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.last = hold & 0x01 /*BITS(1)*/ ; //--- DROPBITS(1) ---// hold >>>= 1; bits -= 1; //---// switch (hold & 0x03) { /*BITS(2)*/ case 0: /* stored block */ //Tracev((stderr, "inflate: stored block%s\n", // state.last ? " (last)" : "")); state.mode = STORED; break; case 1: /* fixed block */ fixedtables(state); //Tracev((stderr, "inflate: fixed codes block%s\n", // state.last ? " (last)" : "")); state.mode = LEN_; /* decode codes */ if (flush === Z_TREES) { //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break inf_leave; } break; case 2: /* dynamic block */ //Tracev((stderr, "inflate: dynamic codes block%s\n", // state.last ? " (last)" : "")); state.mode = TABLE; break; case 3: strm.msg = 'invalid block type'; state.mode = BAD; } //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break; case STORED: //--- BYTEBITS() ---// /* go to byte boundary */ hold >>>= bits & 7; bits -= bits & 7; //---// //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((hold & 0xffff) !== (hold >>> 16 ^ 0xffff)) { strm.msg = 'invalid stored block lengths'; state.mode = BAD; break; } state.length = hold & 0xffff; //Tracev((stderr, "inflate: stored length %u\n", // state.length)); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = COPY_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case COPY_: state.mode = COPY; /* falls through */ case COPY: copy = state.length; if (copy) { if (copy > have) { copy = have; } if (copy > left) { copy = left; } if (copy === 0) { break inf_leave; } //--- zmemcpy(put, next, copy); --- utils.arraySet(output, input, next, copy, put); //---// have -= copy; next += copy; left -= copy; put += copy; state.length -= copy; break; } //Tracev((stderr, "inflate: stored end\n")); state.mode = TYPE; break; case TABLE: //=== NEEDBITS(14); */ while (bits < 14) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.nlen = (hold & 0x1f) + /*BITS(5)*/ 257; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ndist = (hold & 0x1f) + /*BITS(5)*/ 1; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ncode = (hold & 0x0f) + /*BITS(4)*/ 4; //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// //#ifndef PKZIP_BUG_WORKAROUND if (state.nlen > 286 || state.ndist > 30) { strm.msg = 'too many length or distance symbols'; state.mode = BAD; break; } //#endif //Tracev((stderr, "inflate: table sizes ok\n")); state.have = 0; state.mode = LENLENS; /* falls through */ case LENLENS: while (state.have < state.ncode) { //=== NEEDBITS(3); while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.lens[order[state.have++]] = hold & 0x07; //BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } while (state.have < 19) { state.lens[order[state.have++]] = 0; } // We have separate tables & no pointers. 2 commented lines below not needed. //state.next = state.codes; //state.lencode = state.next; // Switch to use dynamic table state.lencode = state.lendyn; state.lenbits = 7; opts = { bits: state.lenbits }; ret = (0, _inftrees.default)(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); state.lenbits = opts.bits; if (ret) { strm.msg = 'invalid code lengths set'; state.mode = BAD; break; } //Tracev((stderr, "inflate: code lengths ok\n")); state.have = 0; state.mode = CODELENS; /* falls through */ case CODELENS: while (state.have < state.nlen + state.ndist) { for (;;) { here = state.lencode[hold & (1 << state.lenbits) - 1]; /*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = here >>> 16 & 0xff; here_val = here & 0xffff; if (here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_val < 16) { //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.lens[state.have++] = here_val; } else { if (here_val === 16) { //=== NEEDBITS(here.bits + 2); n = here_bits + 2; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// if (state.have === 0) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } len = state.lens[state.have - 1]; copy = 3 + (hold & 0x03); //BITS(2); //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// } else if (here_val === 17) { //=== NEEDBITS(here.bits + 3); n = here_bits + 3; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 3 + (hold & 0x07); //BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } else { //=== NEEDBITS(here.bits + 7); n = here_bits + 7; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 11 + (hold & 0x7f); //BITS(7); //--- DROPBITS(7) ---// hold >>>= 7; bits -= 7; //---// } if (state.have + copy > state.nlen + state.ndist) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } while (copy--) { state.lens[state.have++] = len; } } } /* handle error breaks in while */ if (state.mode === BAD) { break; } /* check for end-of-block code (better have one) */ if (state.lens[256] === 0) { strm.msg = 'invalid code -- missing end-of-block'; state.mode = BAD; break; } /* build code tables -- note: do not change the lenbits or distbits values here (9 and 6) without reading the comments in inftrees.h concerning the ENOUGH constants, which depend on those values */ state.lenbits = 9; opts = { bits: state.lenbits }; ret = (0, _inftrees.default)(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.lenbits = opts.bits; // state.lencode = state.next; if (ret) { strm.msg = 'invalid literal/lengths set'; state.mode = BAD; break; } state.distbits = 6; //state.distcode.copy(state.codes); // Switch to use dynamic table state.distcode = state.distdyn; opts = { bits: state.distbits }; ret = (0, _inftrees.default)(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.distbits = opts.bits; // state.distcode = state.next; if (ret) { strm.msg = 'invalid distances set'; state.mode = BAD; break; } //Tracev((stderr, 'inflate: codes ok\n')); state.mode = LEN_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case LEN_: state.mode = LEN; /* falls through */ case LEN: if (have >= 6 && left >= 258) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- (0, _inffast.default)(strm, _out); //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- if (state.mode === TYPE) { state.back = -1; } break; } state.back = 0; for (;;) { here = state.lencode[hold & (1 << state.lenbits) - 1]; /*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = here >>> 16 & 0xff; here_val = here & 0xffff; if (here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_op && (here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.lencode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> /*BITS(last.bits + last.op)*/ last_bits)]; here_bits = here >>> 24; here_op = here >>> 16 & 0xff; here_val = here & 0xffff; if (last_bits + here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; state.length = here_val; if (here_op === 0) { //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); state.mode = LIT; break; } if (here_op & 32) { //Tracevv((stderr, "inflate: end of block\n")); state.back = -1; state.mode = TYPE; break; } if (here_op & 64) { strm.msg = 'invalid literal/length code'; state.mode = BAD; break; } state.extra = here_op & 15; state.mode = LENEXT; /* falls through */ case LENEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length += hold & (1 << state.extra) - 1 /*BITS(state.extra)*/ ; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //Tracevv((stderr, "inflate: length %u\n", state.length)); state.was = state.length; state.mode = DIST; /* falls through */ case DIST: for (;;) { here = state.distcode[hold & (1 << state.distbits) - 1]; /*BITS(state.distbits)*/ here_bits = here >>> 24; here_op = here >>> 16 & 0xff; here_val = here & 0xffff; if (here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if ((here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.distcode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> /*BITS(last.bits + last.op)*/ last_bits)]; here_bits = here >>> 24; here_op = here >>> 16 & 0xff; here_val = here & 0xffff; if (last_bits + here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; if (here_op & 64) { strm.msg = 'invalid distance code'; state.mode = BAD; break; } state.offset = here_val; state.extra = here_op & 15; state.mode = DISTEXT; /* falls through */ case DISTEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.offset += hold & (1 << state.extra) - 1 /*BITS(state.extra)*/ ; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //#ifdef INFLATE_STRICT if (state.offset > state.dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } //#endif //Tracevv((stderr, "inflate: distance %u\n", state.offset)); state.mode = MATCH; /* falls through */ case MATCH: if (left === 0) { break inf_leave; } copy = _out - left; if (state.offset > copy) { /* copy from window */ copy = state.offset - copy; if (copy > state.whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // Trace((stderr, "inflate.c too far\n")); // copy -= state.whave; // if (copy > state.length) { copy = state.length; } // if (copy > left) { copy = left; } // left -= copy; // state.length -= copy; // do { // output[put++] = 0; // } while (--copy); // if (state.length === 0) { state.mode = LEN; } // break; //#endif } if (copy > state.wnext) { copy -= state.wnext; from = state.wsize - copy; } else { from = state.wnext - copy; } if (copy > state.length) { copy = state.length; } from_source = state.window; } else { /* copy from output */ from_source = output; from = put - state.offset; copy = state.length; } if (copy > left) { copy = left; } left -= copy; state.length -= copy; do { output[put++] = from_source[from++]; } while (--copy); if (state.length === 0) { state.mode = LEN; } break; case LIT: if (left === 0) { break inf_leave; } output[put++] = state.length; left--; state.mode = LEN; break; case CHECK: if (state.wrap) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; // Use '|' insdead of '+' to make sure that result is signed hold |= input[next++] << bits; bits += 8; } //===// _out -= left; strm.total_out += _out; state.total += _out; if (_out) { strm.adler = state.check = /*UPDATE(state.check, put - _out, _out);*/ state.flags ? (0, _crc.default)(state.check, output, _out, put - _out) : (0, _adler.default)(state.check, output, _out, put - _out); } _out = left; // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too if ((state.flags ? hold : zswap32(hold)) !== state.check) { strm.msg = 'incorrect data check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: check matches trailer\n")); } state.mode = LENGTH; /* falls through */ case LENGTH: if (state.wrap && state.flags) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.total & 0xffffffff)) { strm.msg = 'incorrect length check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: length matches trailer\n")); } state.mode = DONE; /* falls through */ case DONE: ret = Z_STREAM_END; break inf_leave; case BAD: ret = Z_DATA_ERROR; break inf_leave; case MEM: return Z_MEM_ERROR; case SYNC: /* falls through */ default: return Z_STREAM_ERROR; } } // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" /* Return from inflate(), updating the total counts and the check value. If there was no progress during the inflate() call, return a buffer error. Call updatewindow() to create and/or update the window state. Note: a memory error from inflate() is non-recoverable. */ //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- if (state.wsize || _out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH)) { if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { state.mode = MEM; return Z_MEM_ERROR; } } _in -= strm.avail_in; _out -= strm.avail_out; strm.total_in += _in; strm.total_out += _out; state.total += _out; if (state.wrap && _out) { strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ state.flags ? (0, _crc.default)(state.check, output, _out, strm.next_out - _out) : (0, _adler.default)(state.check, output, _out, strm.next_out - _out); } strm.data_type = state.bits + (state.last ? 64 : 0) + (state.mode === TYPE ? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); if ((_in === 0 && _out === 0 || flush === Z_FINISH) && ret === Z_OK) { ret = Z_BUF_ERROR; } return ret; } function inflateEnd(strm) { if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/ ) { return Z_STREAM_ERROR; } var state = strm.state; if (state.window) { state.window = null; } strm.state = null; return Z_OK; } function inflateGetHeader(strm, head) { var state; /* check state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } /* save header structure */ state.head = head; head.done = false; return Z_OK; } function inflateSetDictionary(strm, dictionary) { var dictLength = dictionary.length; var state; var dictid; var ret; /* check state */ if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */ ) { return Z_STREAM_ERROR; } state = strm.state; if (state.wrap !== 0 && state.mode !== DICT) { return Z_STREAM_ERROR; } /* check for correct dictionary identifier */ if (state.mode === DICT) { dictid = 1; /* adler32(0, null, 0)*/ /* dictid = adler32(dictid, dictionary, dictLength); */ dictid = (0, _adler.default)(dictid, dictionary, dictLength, 0); if (dictid !== state.check) { return Z_DATA_ERROR; } } /* copy dictionary to window using updatewindow(), which will amend the existing dictionary if appropriate */ ret = updatewindow(strm, dictionary, dictLength, dictLength); if (ret) { state.mode = MEM; return Z_MEM_ERROR; } state.havedict = 1; // Tracev((stderr, "inflate: dictionary set\n")); return Z_OK; } var inflateInfo = 'pako inflate (from Nodeca project)'; /* Not implemented exports.inflateCopy = inflateCopy; exports.inflateGetDictionary = inflateGetDictionary; exports.inflateMark = inflateMark; exports.inflatePrime = inflatePrime; exports.inflateSync = inflateSync; exports.inflateSyncPoint = inflateSyncPoint; exports.inflateUndermine = inflateUndermine; */ exports.inflateInfo = inflateInfo; /***/ }), /***/ 63093: /*!************************************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/vendor/pako/lib/zlib/inftrees.js ***! \************************************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = inflate_table; var utils = _interopRequireWildcard(__webpack_require__(/*! ../utils/common.js */ 35986)); function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } var MAXBITS = 15; var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var CODES = 0; var LENS = 1; var DISTS = 2; var lbase = [ /* Length codes 257..285 base */ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0]; var lext = [ /* Length codes 257..285 extra */ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78]; var dbase = [ /* Distance codes 0..29 base */ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0]; var dext = [ /* Distance codes 0..29 extra */ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64]; function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) { var bits = opts.bits; //here = opts.here; /* table entry for duplication */ var len = 0; /* a code's length in bits */ var sym = 0; /* index of code symbols */ var min = 0, max = 0; /* minimum and maximum code lengths */ var root = 0; /* number of index bits for root table */ var curr = 0; /* number of index bits for current table */ var drop = 0; /* code bits to drop for sub-table */ var left = 0; /* number of prefix codes available */ var used = 0; /* code entries in table used */ var huff = 0; /* Huffman code */ var incr; /* for incrementing code, index */ var fill; /* index for replicating entries */ var low; /* low bits for current root entry */ var mask; /* mask for low root bits */ var next; /* next available space in table */ var base = null; /* base value table to use */ var base_index = 0; // var shoextra; /* extra bits table to use */ var end; /* use base and extra for symbol > end */ var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */ var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */ var extra = null; var extra_index = 0; var here_bits, here_op, here_val; /* Process a set of code lengths to create a canonical Huffman code. The code lengths are lens[0..codes-1]. Each length corresponds to the symbols 0..codes-1. The Huffman code is generated by first sorting the symbols by length from short to long, and retaining the symbol order for codes with equal lengths. Then the code starts with all zero bits for the first code of the shortest length, and the codes are integer increments for the same length, and zeros are appended as the length increases. For the deflate format, these bits are stored backwards from their more natural integer increment ordering, and so when the decoding tables are built in the large loop below, the integer codes are incremented backwards. This routine assumes, but does not check, that all of the entries in lens[] are in the range 0..MAXBITS. The caller must assure this. 1..MAXBITS is interpreted as that code length. zero means that that symbol does not occur in this code. The codes are sorted by computing a count of codes for each length, creating from that a table of starting indices for each length in the sorted table, and then entering the symbols in order in the sorted table. The sorted table is work[], with that space being provided by the caller. The length counts are used for other purposes as well, i.e. finding the minimum and maximum length codes, determining if there are any codes at all, checking for a valid set of lengths, and looking ahead at length counts to determine sub-table sizes when building the decoding tables. */ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ for (len = 0; len <= MAXBITS; len++) { count[len] = 0; } for (sym = 0; sym < codes; sym++) { count[lens[lens_index + sym]]++; } /* bound code lengths, force root to be within code lengths */ root = bits; for (max = MAXBITS; max >= 1; max--) { if (count[max] !== 0) { break; } } if (root > max) { root = max; } if (max === 0) { /* no symbols to code at all */ //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ //table.bits[opts.table_index] = 1; //here.bits = (var char)1; //table.val[opts.table_index++] = 0; //here.val = (var short)0; table[table_index++] = 1 << 24 | 64 << 16 | 0; //table.op[opts.table_index] = 64; //table.bits[opts.table_index] = 1; //table.val[opts.table_index++] = 0; table[table_index++] = 1 << 24 | 64 << 16 | 0; opts.bits = 1; return 0; /* no symbols, but wait for decoding to report error */ } for (min = 1; min < max; min++) { if (count[min] !== 0) { break; } } if (root < min) { root = min; } /* check for an over-subscribed or incomplete set of lengths */ left = 1; for (len = 1; len <= MAXBITS; len++) { left <<= 1; left -= count[len]; if (left < 0) { return -1; } /* over-subscribed */ } if (left > 0 && (type === CODES || max !== 1)) { return -1; /* incomplete set */ } /* generate offsets into symbol table for each length for sorting */ offs[1] = 0; for (len = 1; len < MAXBITS; len++) { offs[len + 1] = offs[len] + count[len]; } /* sort symbols by length, by symbol order within each length */ for (sym = 0; sym < codes; sym++) { if (lens[lens_index + sym] !== 0) { work[offs[lens[lens_index + sym]]++] = sym; } } /* Create and fill in decoding tables. In this loop, the table being filled is at next and has curr index bits. The code being used is huff with length len. That code is converted to an index by dropping drop bits off of the bottom. For codes where len is less than drop + curr, those top drop + curr - len bits are incremented through all values to fill the table with replicated entries. root is the number of index bits for the root table. When len exceeds root, sub-tables are created pointed to by the root entry with an index of the low root bits of huff. This is saved in low to check for when a new sub-table should be started. drop is zero when the root table is being filled, and drop is root when sub-tables are being filled. When a new sub-table is needed, it is necessary to look ahead in the code lengths to determine what size sub-table is needed. The length counts are used for this, and so count[] is decremented as codes are entered in the tables. used keeps track of how many table entries have been allocated from the provided *table space. It is checked for LENS and DIST tables against the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in the initial root table size constants. See the comments in inftrees.h for more information. sym increments through all symbols, and the loop terminates when all codes of length max, i.e. all codes, have been processed. This routine permits incomplete codes, so another loop after this one fills in the rest of the decoding tables with invalid code markers. */ /* set up for code type */ // poor man optimization - use if-else instead of switch, // to avoid deopts in old v8 if (type === CODES) { base = extra = work; /* dummy value--not used */ end = 19; } else if (type === LENS) { base = lbase; base_index -= 257; extra = lext; extra_index -= 257; end = 256; } else { /* DISTS */ base = dbase; extra = dext; end = -1; } /* initialize opts for loop */ huff = 0; /* starting code */ sym = 0; /* starting code symbol */ len = min; /* starting code length */ next = table_index; /* current table to fill in */ curr = root; /* current table index bits */ drop = 0; /* current bits to drop from code for index */ low = -1; /* trigger new sub-table when len > root */ used = 1 << root; /* use root table entries */ mask = used - 1; /* mask for comparing low */ /* check available table space */ if (type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS) { return 1; } /* process all codes and make table entries */ for (;;) { /* create table entry */ here_bits = len - drop; if (work[sym] < end) { here_op = 0; here_val = work[sym]; } else if (work[sym] > end) { here_op = extra[extra_index + work[sym]]; here_val = base[base_index + work[sym]]; } else { here_op = 32 + 64; /* end of block */ here_val = 0; } /* replicate for those indices with low len bits equal to huff */ incr = 1 << len - drop; fill = 1 << curr; min = fill; /* save offset to next table */ do { fill -= incr; table[next + (huff >> drop) + fill] = here_bits << 24 | here_op << 16 | here_val | 0; } while (fill !== 0); /* backwards increment the len-bit code huff */ incr = 1 << len - 1; while (huff & incr) { incr >>= 1; } if (incr !== 0) { huff &= incr - 1; huff += incr; } else { huff = 0; } /* go to next symbol, update count, len */ sym++; if (--count[len] === 0) { if (len === max) { break; } len = lens[lens_index + work[sym]]; } /* create new sub-table if needed */ if (len > root && (huff & mask) !== low) { /* if first time, transition to sub-tables */ if (drop === 0) { drop = root; } /* increment past last table */ next += min; /* here min is 1 << curr */ /* determine length of next table */ curr = len - drop; left = 1 << curr; while (curr + drop < max) { left -= count[curr + drop]; if (left <= 0) { break; } curr++; left <<= 1; } /* check for enough space */ used += 1 << curr; if (type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS) { return 1; } /* point entry in root table to sub-table */ low = huff & mask; /*table.op[low] = curr; table.bits[low] = root; table.val[low] = next - opts.table_index;*/ table[low] = root << 24 | curr << 16 | next - table_index | 0; } } /* fill in remaining table entry if code is incomplete (guaranteed to have at most one remaining entry, since if the code is incomplete, the maximum code length that was allowed to get this far is one bit) */ if (huff !== 0) { //table.op[next + huff] = 64; /* invalid code marker */ //table.bits[next + huff] = len - drop; //table.val[next + huff] = 0; table[next + huff] = len - drop << 24 | 64 << 16 | 0; } /* set return parameters */ //opts.table_index += used; opts.bits = root; return 0; } ; /***/ }), /***/ 70892: /*!************************************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/vendor/pako/lib/zlib/messages.js ***! \************************************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _default = { 2: 'need dictionary', /* Z_NEED_DICT 2 */ 1: 'stream end', /* Z_STREAM_END 1 */ 0: '', /* Z_OK 0 */ '-1': 'file error', /* Z_ERRNO (-1) */ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ '-3': 'data error', /* Z_DATA_ERROR (-3) */ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ }; exports["default"] = _default; /***/ }), /***/ 55796: /*!*********************************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/vendor/pako/lib/zlib/trees.js ***! \*********************************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } Object.defineProperty(exports, "__esModule", ({ value: true })); exports._tr_init = _tr_init; exports._tr_stored_block = _tr_stored_block; exports._tr_flush_block = _tr_flush_block; exports._tr_tally = _tr_tally; exports._tr_align = _tr_align; var utils = _interopRequireWildcard(__webpack_require__(/*! ../utils/common.js */ 35986)); function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } /* Public constants ==========================================================*/ /* ===========================================================================*/ //var Z_FILTERED = 1; //var Z_HUFFMAN_ONLY = 2; //var Z_RLE = 3; var Z_FIXED = 4; //var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ var Z_BINARY = 0; var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /*============================================================================*/ function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } // From zutil.h var STORED_BLOCK = 0; var STATIC_TREES = 1; var DYN_TREES = 2; /* The three kinds of block type */ var MIN_MATCH = 3; var MAX_MATCH = 258; /* The minimum and maximum match lengths */ // From deflate.h /* =========================================================================== * Internal compression state. */ var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2 * L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var Buf_size = 16; /* size of bit buffer in bi_buf */ /* =========================================================================== * Constants */ var MAX_BL_BITS = 7; /* Bit length codes must not exceed MAX_BL_BITS bits */ var END_BLOCK = 256; /* end of block literal code */ var REP_3_6 = 16; /* repeat previous bit length 3-6 times (2 bits of repeat count) */ var REPZ_3_10 = 17; /* repeat a zero length 3-10 times (3 bits of repeat count) */ var REPZ_11_138 = 18; /* repeat a zero length 11-138 times (7 bits of repeat count) */ /* eslint-disable comma-spacing,array-bracket-spacing */ var extra_lbits = /* extra bits for each length code */ [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0]; var extra_dbits = /* extra bits for each distance code */ [0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13]; var extra_blbits = /* extra bits for each bit length code */ [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7]; var bl_order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]; /* eslint-enable comma-spacing,array-bracket-spacing */ /* The lengths of the bit length codes are sent in order of decreasing * probability, to avoid transmitting the lengths for unused bit length codes. */ /* =========================================================================== * Local data. These are initialized only once. */ // We pre-fill arrays with 0 to avoid uninitialized gaps var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ // !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1 var static_ltree = new Array((L_CODES + 2) * 2); zero(static_ltree); /* The static literal tree. Since the bit lengths are imposed, there is no * need for the L_CODES extra codes used during heap construction. However * The codes 286 and 287 are needed to build a canonical tree (see _tr_init * below). */ var static_dtree = new Array(D_CODES * 2); zero(static_dtree); /* The static distance tree. (Actually a trivial tree since all codes use * 5 bits.) */ var _dist_code = new Array(DIST_CODE_LEN); zero(_dist_code); /* Distance codes. The first 256 values correspond to the distances * 3 .. 258, the last 256 values correspond to the top 8 bits of * the 15 bit distances. */ var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1); zero(_length_code); /* length code for each normalized match length (0 == MIN_MATCH) */ var base_length = new Array(LENGTH_CODES); zero(base_length); /* First normalized length for each code (0 = MIN_MATCH) */ var base_dist = new Array(D_CODES); zero(base_dist); /* First normalized distance for each code (0 = distance of 1) */ function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) { this.static_tree = static_tree; /* static tree or NULL */ this.extra_bits = extra_bits; /* extra bits for each code or NULL */ this.extra_base = extra_base; /* base index for extra_bits */ this.elems = elems; /* max number of elements in the tree */ this.max_length = max_length; /* max bit length for the codes */ // show if `static_tree` has data or dummy - needed for monomorphic objects this.has_stree = static_tree && static_tree.length; } var static_l_desc; var static_d_desc; var static_bl_desc; function TreeDesc(dyn_tree, stat_desc) { this.dyn_tree = dyn_tree; /* the dynamic tree */ this.max_code = 0; /* largest code with non zero frequency */ this.stat_desc = stat_desc; /* the corresponding static tree */ } function d_code(dist) { return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; } /* =========================================================================== * Output a short LSB first on the stream. * IN assertion: there is enough room in pendingBuf. */ function put_short(s, w) { // put_byte(s, (uch)((w) & 0xff)); // put_byte(s, (uch)((ush)(w) >> 8)); s.pending_buf[s.pending++] = w & 0xff; s.pending_buf[s.pending++] = w >>> 8 & 0xff; } /* =========================================================================== * Send a value on a given number of bits. * IN assertion: length <= 16 and value fits in length bits. */ function send_bits(s, value, length) { if (s.bi_valid > Buf_size - length) { s.bi_buf |= value << s.bi_valid & 0xffff; put_short(s, s.bi_buf); s.bi_buf = value >> Buf_size - s.bi_valid; s.bi_valid += length - Buf_size; } else { s.bi_buf |= value << s.bi_valid & 0xffff; s.bi_valid += length; } } function send_code(s, c, tree) { send_bits(s, tree[c * 2] /*.Code*/ , tree[c * 2 + 1] /*.Len*/ ); } /* =========================================================================== * Reverse the first len bits of a code, using straightforward code (a faster * method would use a table) * IN assertion: 1 <= len <= 15 */ function bi_reverse(code, len) { var res = 0; do { res |= code & 1; code >>>= 1; res <<= 1; } while (--len > 0); return res >>> 1; } /* =========================================================================== * Flush the bit buffer, keeping at most 7 bits in it. */ function bi_flush(s) { if (s.bi_valid === 16) { put_short(s, s.bi_buf); s.bi_buf = 0; s.bi_valid = 0; } else if (s.bi_valid >= 8) { s.pending_buf[s.pending++] = s.bi_buf & 0xff; s.bi_buf >>= 8; s.bi_valid -= 8; } } /* =========================================================================== * Compute the optimal bit lengths for a tree and update the total bit length * for the current block. * IN assertion: the fields freq and dad are set, heap[heap_max] and * above are the tree nodes sorted by increasing frequency. * OUT assertions: the field len is set to the optimal bit length, the * array bl_count contains the frequencies for each bit length. * The length opt_len is updated; static_len is also updated if stree is * not null. */ function gen_bitlen(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var max_code = desc.max_code; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var extra = desc.stat_desc.extra_bits; var base = desc.stat_desc.extra_base; var max_length = desc.stat_desc.max_length; var h; /* heap index */ var n, m; /* iterate over the tree elements */ var bits; /* bit length */ var xbits; /* extra bits */ var f; /* frequency */ var overflow = 0; /* number of elements with bit length too large */ for (bits = 0; bits <= MAX_BITS; bits++) { s.bl_count[bits] = 0; } /* In a first pass, compute the optimal bit lengths (which may * overflow in the case of the bit length tree). */ tree[s.heap[s.heap_max] * 2 + 1] /*.Len*/ = 0; /* root of the heap */ for (h = s.heap_max + 1; h < HEAP_SIZE; h++) { n = s.heap[h]; bits = tree[tree[n * 2 + 1] /*.Dad*/ * 2 + 1] /*.Len*/ + 1; if (bits > max_length) { bits = max_length; overflow++; } tree[n * 2 + 1] /*.Len*/ = bits; /* We overwrite tree[n].Dad which is no longer needed */ if (n > max_code) { continue; } /* not a leaf node */ s.bl_count[bits]++; xbits = 0; if (n >= base) { xbits = extra[n - base]; } f = tree[n * 2] /*.Freq*/ ; s.opt_len += f * (bits + xbits); if (has_stree) { s.static_len += f * (stree[n * 2 + 1] /*.Len*/ + xbits); } } if (overflow === 0) { return; } // Trace((stderr,"\nbit length overflow\n")); /* This happens for example on obj2 and pic of the Calgary corpus */ /* Find the first bit length which could increase: */ do { bits = max_length - 1; while (s.bl_count[bits] === 0) { bits--; } s.bl_count[bits]--; /* move one leaf down the tree */ s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */ s.bl_count[max_length]--; /* The brother of the overflow item also moves one step up, * but this does not affect bl_count[max_length] */ overflow -= 2; } while (overflow > 0); /* Now recompute all bit lengths, scanning in increasing frequency. * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all * lengths instead of fixing only the wrong ones. This idea is taken * from 'ar' written by Haruhiko Okumura.) */ for (bits = max_length; bits !== 0; bits--) { n = s.bl_count[bits]; while (n !== 0) { m = s.heap[--h]; if (m > max_code) { continue; } if (tree[m * 2 + 1] /*.Len*/ !== bits) { // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); s.opt_len += (bits - tree[m * 2 + 1] /*.Len*/ ) * tree[m * 2] /*.Freq*/ ; tree[m * 2 + 1] /*.Len*/ = bits; } n--; } } } /* =========================================================================== * Generate the codes for a given tree and bit counts (which need not be * optimal). * IN assertion: the array bl_count contains the bit length statistics for * the given tree and the field len is set for all tree elements. * OUT assertion: the field code is set for all tree elements of non * zero code length. */ function gen_codes(tree, max_code, bl_count) // ct_data *tree; /* the tree to decorate */ // int max_code; /* largest code with non zero frequency */ // ushf *bl_count; /* number of codes at each bit length */ { var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */ var code = 0; /* running code value */ var bits; /* bit index */ var n; /* code index */ /* The distribution counts are first used to generate the code values * without bit reversal. */ for (bits = 1; bits <= MAX_BITS; bits++) { next_code[bits] = code = code + bl_count[bits - 1] << 1; } /* Check that the bit counts in bl_count are consistent. The last code * must be all ones. */ //Assert (code + bl_count[MAX_BITS]-1 == (1< length code (0..28) */ length = 0; for (code = 0; code < LENGTH_CODES - 1; code++) { base_length[code] = length; for (n = 0; n < 1 << extra_lbits[code]; n++) { _length_code[length++] = code; } } //Assert (length == 256, "tr_static_init: length != 256"); /* Note that the length 255 (match length 258) can be represented * in two different ways: code 284 + 5 bits or code 285, so we * overwrite length_code[255] to use the best encoding: */ _length_code[length - 1] = code; /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ dist = 0; for (code = 0; code < 16; code++) { base_dist[code] = dist; for (n = 0; n < 1 << extra_dbits[code]; n++) { _dist_code[dist++] = code; } } //Assert (dist == 256, "tr_static_init: dist != 256"); dist >>= 7; /* from now on, all distances are divided by 128 */ for (; code < D_CODES; code++) { base_dist[code] = dist << 7; for (n = 0; n < 1 << extra_dbits[code] - 7; n++) { _dist_code[256 + dist++] = code; } } //Assert (dist == 256, "tr_static_init: 256+dist != 512"); /* Construct the codes of the static literal tree */ for (bits = 0; bits <= MAX_BITS; bits++) { bl_count[bits] = 0; } n = 0; while (n <= 143) { static_ltree[n * 2 + 1] /*.Len*/ = 8; n++; bl_count[8]++; } while (n <= 255) { static_ltree[n * 2 + 1] /*.Len*/ = 9; n++; bl_count[9]++; } while (n <= 279) { static_ltree[n * 2 + 1] /*.Len*/ = 7; n++; bl_count[7]++; } while (n <= 287) { static_ltree[n * 2 + 1] /*.Len*/ = 8; n++; bl_count[8]++; } /* Codes 286 and 287 do not exist, but we must include them in the * tree construction to get a canonical Huffman tree (longest code * all ones) */ gen_codes(static_ltree, L_CODES + 1, bl_count); /* The static distance tree is trivial: */ for (n = 0; n < D_CODES; n++) { static_dtree[n * 2 + 1] /*.Len*/ = 5; static_dtree[n * 2] /*.Code*/ = bi_reverse(n, 5); } // Now data ready and we can init static trees static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS); static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS); static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS); //static_init_done = true; } /* =========================================================================== * Initialize a new block. */ function init_block(s) { var n; /* iterates over tree elements */ /* Initialize the trees. */ for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2] /*.Freq*/ = 0; } for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2] /*.Freq*/ = 0; } for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2] /*.Freq*/ = 0; } s.dyn_ltree[END_BLOCK * 2] /*.Freq*/ = 1; s.opt_len = s.static_len = 0; s.last_lit = s.matches = 0; } /* =========================================================================== * Flush the bit buffer and align the output on a byte boundary */ function bi_windup(s) { if (s.bi_valid > 8) { put_short(s, s.bi_buf); } else if (s.bi_valid > 0) { //put_byte(s, (Byte)s->bi_buf); s.pending_buf[s.pending++] = s.bi_buf; } s.bi_buf = 0; s.bi_valid = 0; } /* =========================================================================== * Copy a stored block, storing first the length and its * one's complement if requested. */ function copy_block(s, buf, len, header) //DeflateState *s; //charf *buf; /* the input data */ //unsigned len; /* its length */ //int header; /* true if block header must be written */ { bi_windup(s); /* align on byte boundary */ if (header) { put_short(s, len); put_short(s, ~len); } // while (len--) { // put_byte(s, *buf++); // } utils.arraySet(s.pending_buf, s.window, buf, len, s.pending); s.pending += len; } /* =========================================================================== * Compares to subtrees, using the tree depth as tie breaker when * the subtrees have equal frequency. This minimizes the worst case length. */ function smaller(tree, n, m, depth) { var _n2 = n * 2; var _m2 = m * 2; return tree[_n2] /*.Freq*/ < tree[_m2] /*.Freq*/ || tree[_n2] /*.Freq*/ === tree[_m2] /*.Freq*/ && depth[n] <= depth[m]; } /* =========================================================================== * Restore the heap property by moving down the tree starting at node k, * exchanging a node with the smallest of its two sons if necessary, stopping * when the heap property is re-established (each father smaller than its * two sons). */ function pqdownheap(s, tree, k) // deflate_state *s; // ct_data *tree; /* the tree to restore */ // int k; /* node to move down */ { var v = s.heap[k]; var j = k << 1; /* left son of k */ while (j <= s.heap_len) { /* Set j to the smallest of the two sons: */ if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) { j++; } /* Exit if v is smaller than both sons */ if (smaller(tree, v, s.heap[j], s.depth)) { break; } /* Exchange v with the smallest son */ s.heap[k] = s.heap[j]; k = j; /* And continue down the tree, setting j to the left son of k */ j <<= 1; } s.heap[k] = v; } // inlined manually // var SMALLEST = 1; /* =========================================================================== * Send the block data compressed using the given Huffman trees */ function compress_block(s, ltree, dtree) // deflate_state *s; // const ct_data *ltree; /* literal tree */ // const ct_data *dtree; /* distance tree */ { var dist; /* distance of matched string */ var lc; /* match length or unmatched char (if dist == 0) */ var lx = 0; /* running index in l_buf */ var code; /* the code to send */ var extra; /* number of extra bits to send */ if (s.last_lit !== 0) { do { dist = s.pending_buf[s.d_buf + lx * 2] << 8 | s.pending_buf[s.d_buf + lx * 2 + 1]; lc = s.pending_buf[s.l_buf + lx]; lx++; if (dist === 0) { send_code(s, lc, ltree); /* send a literal byte */ //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); } else { /* Here, lc is the match length - MIN_MATCH */ code = _length_code[lc]; send_code(s, code + LITERALS + 1, ltree); /* send the length code */ extra = extra_lbits[code]; if (extra !== 0) { lc -= base_length[code]; send_bits(s, lc, extra); /* send the extra length bits */ } dist--; /* dist is now the match distance - 1 */ code = d_code(dist); //Assert (code < D_CODES, "bad d_code"); send_code(s, code, dtree); /* send the distance code */ extra = extra_dbits[code]; if (extra !== 0) { dist -= base_dist[code]; send_bits(s, dist, extra); /* send the extra distance bits */ } } /* literal or match pair ? */ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, // "pendingBuf overflow"); } while (lx < s.last_lit); } send_code(s, END_BLOCK, ltree); } /* =========================================================================== * Construct one Huffman tree and assigns the code bit strings and lengths. * Update the total bit length for the current block. * IN assertion: the field freq is set for all tree elements. * OUT assertions: the fields len and code are set to the optimal bit length * and corresponding code. The length opt_len is updated; static_len is * also updated if stree is not null. The field max_code is set. */ function build_tree(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var elems = desc.stat_desc.elems; var n, m; /* iterate over heap elements */ var max_code = -1; /* largest code with non zero frequency */ var node; /* new node being created */ /* Construct the initial heap, with least frequent element in * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. * heap[0] is not used. */ s.heap_len = 0; s.heap_max = HEAP_SIZE; for (n = 0; n < elems; n++) { if (tree[n * 2] /*.Freq*/ !== 0) { s.heap[++s.heap_len] = max_code = n; s.depth[n] = 0; } else { tree[n * 2 + 1] /*.Len*/ = 0; } } /* The pkzip format requires that at least one distance code exists, * and that at least one bit should be sent even if there is only one * possible code. So to avoid special checks later on we force at least * two codes of non zero frequency. */ while (s.heap_len < 2) { node = s.heap[++s.heap_len] = max_code < 2 ? ++max_code : 0; tree[node * 2] /*.Freq*/ = 1; s.depth[node] = 0; s.opt_len--; if (has_stree) { s.static_len -= stree[node * 2 + 1] /*.Len*/ ; } /* node is 0 or 1 so it does not have extra bits */ } desc.max_code = max_code; /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, * establish sub-heaps of increasing lengths: */ for (n = s.heap_len >> 1 /*int /2*/ ; n >= 1; n--) { pqdownheap(s, tree, n); } /* Construct the Huffman tree by repeatedly combining the least two * frequent nodes. */ node = elems; /* next internal node of the tree */ do { //pqremove(s, tree, n); /* n = node of least frequency */ /*** pqremove ***/ n = s.heap[1 /*SMALLEST*/ ]; s.heap[1 /*SMALLEST*/ ] = s.heap[s.heap_len--]; pqdownheap(s, tree, 1 /*SMALLEST*/ ); /***/ m = s.heap[1 /*SMALLEST*/ ]; /* m = node of next least frequency */ s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ s.heap[--s.heap_max] = m; /* Create a new node father of n and m */ tree[node * 2] /*.Freq*/ = tree[n * 2] /*.Freq*/ + tree[m * 2] /*.Freq*/ ; s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; tree[n * 2 + 1] /*.Dad*/ = tree[m * 2 + 1] /*.Dad*/ = node; /* and insert the new node in the heap */ s.heap[1 /*SMALLEST*/ ] = node++; pqdownheap(s, tree, 1 /*SMALLEST*/ ); } while (s.heap_len >= 2); s.heap[--s.heap_max] = s.heap[1 /*SMALLEST*/ ]; /* At this point, the fields freq and dad are set. We can now * generate the bit lengths. */ gen_bitlen(s, desc); /* The field len is now set, we can generate the bit codes */ gen_codes(tree, max_code, s.bl_count); } /* =========================================================================== * Scan a literal or distance tree to determine the frequencies of the codes * in the bit length tree. */ function scan_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0 * 2 + 1] /*.Len*/ ; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ if (nextlen === 0) { max_count = 138; min_count = 3; } tree[(max_code + 1) * 2 + 1] /*.Len*/ = 0xffff; /* guard */ for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n + 1) * 2 + 1] /*.Len*/ ; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { s.bl_tree[curlen * 2] /*.Freq*/ += count; } else if (curlen !== 0) { if (curlen !== prevlen) { s.bl_tree[curlen * 2] /*.Freq*/++; } s.bl_tree[REP_3_6 * 2] /*.Freq*/++; } else if (count <= 10) { s.bl_tree[REPZ_3_10 * 2] /*.Freq*/++; } else { s.bl_tree[REPZ_11_138 * 2] /*.Freq*/++; } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Send a literal or distance tree in compressed form, using the codes in * bl_tree. */ function send_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0 * 2 + 1] /*.Len*/ ; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ /* tree[max_code+1].Len = -1; */ /* guard already set */ if (nextlen === 0) { max_count = 138; min_count = 3; } for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n + 1) * 2 + 1] /*.Len*/ ; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); } else if (curlen !== 0) { if (curlen !== prevlen) { send_code(s, curlen, s.bl_tree); count--; } //Assert(count >= 3 && count <= 6, " 3_6?"); send_code(s, REP_3_6, s.bl_tree); send_bits(s, count - 3, 2); } else if (count <= 10) { send_code(s, REPZ_3_10, s.bl_tree); send_bits(s, count - 3, 3); } else { send_code(s, REPZ_11_138, s.bl_tree); send_bits(s, count - 11, 7); } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Construct the Huffman tree for the bit lengths and return the index in * bl_order of the last bit length code to send. */ function build_bl_tree(s) { var max_blindex; /* index of last bit length code of non zero freq */ /* Determine the bit length frequencies for literal and distance trees */ scan_tree(s, s.dyn_ltree, s.l_desc.max_code); scan_tree(s, s.dyn_dtree, s.d_desc.max_code); /* Build the bit length tree: */ build_tree(s, s.bl_desc); /* opt_len now includes the length of the tree representations, except * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. */ /* Determine the number of bit length codes to send. The pkzip format * requires that at least 4 bit length codes be sent. (appnote.txt says * 3 but the actual value used is 4.) */ for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) { if (s.bl_tree[bl_order[max_blindex] * 2 + 1] /*.Len*/ !== 0) { break; } } /* Update opt_len to include the bit length tree and counts */ s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4; //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", // s->opt_len, s->static_len)); return max_blindex; } /* =========================================================================== * Send the header for a block using dynamic Huffman trees: the counts, the * lengths of the bit length codes, the literal tree and the distance tree. * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. */ function send_all_trees(s, lcodes, dcodes, blcodes) // deflate_state *s; // int lcodes, dcodes, blcodes; /* number of codes for each tree */ { var rank; /* index in bl_order */ //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, // "too many codes"); //Tracev((stderr, "\nbl counts: ")); send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */ send_bits(s, dcodes - 1, 5); send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */ for (rank = 0; rank < blcodes; rank++) { //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1] /*.Len*/ , 3); } //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */ //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */ //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); } /* =========================================================================== * Check if the data type is TEXT or BINARY, using the following algorithm: * - TEXT if the two conditions below are satisfied: * a) There are no non-portable control characters belonging to the * "black list" (0..6, 14..25, 28..31). * b) There is at least one printable character belonging to the * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). * - BINARY otherwise. * - The following partially-portable control characters form a * "gray list" that is ignored in this detection algorithm: * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). * IN assertion: the fields Freq of dyn_ltree are set. */ function detect_data_type(s) { /* black_mask is the bit mask of black-listed bytes * set bits 0..6, 14..25, and 28..31 * 0xf3ffc07f = binary 11110011111111111100000001111111 */ var black_mask = 0xf3ffc07f; var n; /* Check for non-textual ("black-listed") bytes. */ for (n = 0; n <= 31; n++, black_mask >>>= 1) { if (black_mask & 1 && s.dyn_ltree[n * 2] /*.Freq*/ !== 0) { return Z_BINARY; } } /* Check for textual ("white-listed") bytes. */ if (s.dyn_ltree[9 * 2] /*.Freq*/ !== 0 || s.dyn_ltree[10 * 2] /*.Freq*/ !== 0 || s.dyn_ltree[13 * 2] /*.Freq*/ !== 0) { return Z_TEXT; } for (n = 32; n < LITERALS; n++) { if (s.dyn_ltree[n * 2] /*.Freq*/ !== 0) { return Z_TEXT; } } /* There are no "black-listed" or "white-listed" bytes: * this stream either is empty or has tolerated ("gray-listed") bytes only. */ return Z_BINARY; } var static_init_done = false; /* =========================================================================== * Initialize the tree data structures for a new zlib stream. */ function _tr_init(s) { if (!static_init_done) { tr_static_init(); static_init_done = true; } s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); s.bi_buf = 0; s.bi_valid = 0; /* Initialize the first block of the first file: */ init_block(s); } /* =========================================================================== * Send a stored block */ function _tr_stored_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */ copy_block(s, buf, stored_len, true); /* with header */ } /* =========================================================================== * Send one empty static block to give enough lookahead for inflate. * This takes 10 bits, of which 7 may remain in the bit buffer. */ function _tr_align(s) { send_bits(s, STATIC_TREES << 1, 3); send_code(s, END_BLOCK, static_ltree); bi_flush(s); } /* =========================================================================== * Determine the best encoding for the current block: dynamic trees, static * trees or store, and output the encoded block to the zip file. */ function _tr_flush_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block, or NULL if too old */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { var opt_lenb, static_lenb; /* opt_len and static_len in bytes */ var max_blindex = 0; /* index of last bit length code of non zero freq */ /* Build the Huffman trees unless a stored block is forced */ if (s.level > 0) { /* Check if the file is binary or text */ if (s.strm.data_type === Z_UNKNOWN) { s.strm.data_type = detect_data_type(s); } /* Construct the literal and distance trees */ build_tree(s, s.l_desc); // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); build_tree(s, s.d_desc); // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); /* At this point, opt_len and static_len are the total bit lengths of * the compressed block data, excluding the tree representations. */ /* Build the bit length tree for the above two trees, and get the index * in bl_order of the last bit length code to send. */ max_blindex = build_bl_tree(s); /* Determine the best encoding. Compute the block lengths in bytes. */ opt_lenb = s.opt_len + 3 + 7 >>> 3; static_lenb = s.static_len + 3 + 7 >>> 3; // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, // s->last_lit)); if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } } else { // Assert(buf != (char*)0, "lost buf"); opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ } if (stored_len + 4 <= opt_lenb && buf !== -1) { /* 4: two words for the lengths */ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. * Otherwise we can't have processed more than WSIZE input bytes since * the last block flush, because compression would have been * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to * transform a block into a stored block. */ _tr_stored_block(s, buf, stored_len, last); } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3); compress_block(s, static_ltree, static_dtree); } else { send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3); send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1); compress_block(s, s.dyn_ltree, s.dyn_dtree); } // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); /* The above check is made mod 2^32, for files larger than 512 MB * and uLong implemented on 32 bits. */ init_block(s); if (last) { bi_windup(s); } // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, // s->compressed_len-7*last)); } /* =========================================================================== * Save the match info and tally the frequency counts. Return true if * the current block must be flushed. */ function _tr_tally(s, dist, lc) // deflate_state *s; // unsigned dist; /* distance of matched string */ // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ { //var out_length, in_length, dcode; s.pending_buf[s.d_buf + s.last_lit * 2] = dist >>> 8 & 0xff; s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; s.last_lit++; if (dist === 0) { /* lc is the unmatched char */ s.dyn_ltree[lc * 2] /*.Freq*/++; } else { s.matches++; /* Here, lc is the match length - MIN_MATCH */ dist--; /* dist = match distance - 1 */ //Assert((ush)dist < (ush)MAX_DIST(s) && // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2] /*.Freq*/++; s.dyn_dtree[d_code(dist) * 2] /*.Freq*/++; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef TRUNCATE_BLOCK // /* Try to guess if it is profitable to stop the current block here */ // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { // /* Compute an upper bound for the compressed length */ // out_length = s.last_lit*8; // in_length = s.strstart - s.block_start; // // for (dcode = 0; dcode < D_CODES; dcode++) { // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); // } // out_length >>>= 3; // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", // // s->last_lit, in_length, out_length, // // 100L - out_length*100L/in_length)); // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { // return true; // } // } //#endif return s.last_lit === s.lit_bufsize - 1; /* We avoid equality with lit_bufsize because of wraparound at 64K * on 16 bit machines and because stored blocks are restricted to * 64K-1 bytes. */ } /***/ }), /***/ 27589: /*!***********************************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/vendor/pako/lib/zlib/zstream.js ***! \***********************************************************************************/ /***/ (function(__unused_webpack_module, exports) { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = ZStream; function ZStream() { /* next input byte */ this.input = null; // JS specific, because we have no pointers this.next_in = 0; /* number of bytes available at input */ this.avail_in = 0; /* total number of input bytes read so far */ this.total_in = 0; /* next output byte should be put there */ this.output = null; // JS specific, because we have no pointers this.next_out = 0; /* remaining free space at output */ this.avail_out = 0; /* total number of bytes output so far */ this.total_out = 0; /* last error message, NULL if no error */ this.msg = '' /*Z_NULL*/ ; /* not visible by applications */ this.state = null; /* best guess about the data type: binary or text */ this.data_type = 2 /*Z_UNKNOWN*/ ; /* adler32 value of the uncompressed data */ this.adler = 0; } /***/ }), /***/ 16327: /*!**************************************************************!*\ !*** ./node_modules/_novncrfb@1.2.1@novncrfb/lib/websock.js ***! \**************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var Log = _interopRequireWildcard(__webpack_require__(/*! ./util/logging.js */ 73520)); function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } // this has performance issues in some versions Chromium, and // doesn't gain a tremendous amount of performance increase in Firefox // at the moment. It may be valuable to turn it on in the future. // Also copyWithin() for TypedArrays is not supported in IE 11 or // Safari 13 (at the moment we want to support Safari 11). var ENABLE_COPYWITHIN = false; var MAX_RQ_GROW_SIZE = 40 * 1024 * 1024; // 40 MiB var Websock = /*#__PURE__*/function () { function Websock() { _classCallCheck(this, Websock); this._websocket = null; // WebSocket object this._rQi = 0; // Receive queue index this._rQlen = 0; // Next write position in the receive queue this._rQbufferSize = 1024 * 1024 * 4; // Receive queue buffer size (4 MiB) // called in init: this._rQ = new Uint8Array(this._rQbufferSize); this._rQ = null; // Receive queue this._sQbufferSize = 1024 * 10; // 10 KiB // called in init: this._sQ = new Uint8Array(this._sQbufferSize); this._sQlen = 0; this._sQ = null; // Send queue this._eventHandlers = { message: function message() {}, open: function open() {}, close: function close() {}, error: function error() {} }; } // Getters and Setters _createClass(Websock, [{ key: "rQpeek8", value: function rQpeek8() { return this._rQ[this._rQi]; } }, { key: "rQskipBytes", value: function rQskipBytes(bytes) { this._rQi += bytes; } }, { key: "rQshift8", value: function rQshift8() { return this._rQshift(1); } }, { key: "rQshift16", value: function rQshift16() { return this._rQshift(2); } }, { key: "rQshift32", value: function rQshift32() { return this._rQshift(4); } // TODO(directxman12): test performance with these vs a DataView }, { key: "_rQshift", value: function _rQshift(bytes) { var res = 0; for (var byte = bytes - 1; byte >= 0; byte--) { res += this._rQ[this._rQi++] << byte * 8; } return res; } }, { key: "rQshiftStr", value: function rQshiftStr(len) { if (typeof len === 'undefined') { len = this.rQlen; } var str = ""; // Handle large arrays in steps to avoid long strings on the stack for (var i = 0; i < len; i += 4096) { var part = this.rQshiftBytes(Math.min(4096, len - i)); str += String.fromCharCode.apply(null, part); } return str; } }, { key: "rQshiftBytes", value: function rQshiftBytes(len) { if (typeof len === 'undefined') { len = this.rQlen; } this._rQi += len; return new Uint8Array(this._rQ.buffer, this._rQi - len, len); } }, { key: "rQshiftTo", value: function rQshiftTo(target, len) { if (len === undefined) { len = this.rQlen; } // TODO: make this just use set with views when using a ArrayBuffer to store the rQ target.set(new Uint8Array(this._rQ.buffer, this._rQi, len)); this._rQi += len; } }, { key: "rQslice", value: function rQslice(start) { var end = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.rQlen; return new Uint8Array(this._rQ.buffer, this._rQi + start, end - start); } // Check to see if we must wait for 'num' bytes (default to FBU.bytes) // to be available in the receive queue. Return true if we need to // wait (and possibly print a debug message), otherwise false. }, { key: "rQwait", value: function rQwait(msg, num, goback) { if (this.rQlen < num) { if (goback) { if (this._rQi < goback) { throw new Error("rQwait cannot backup " + goback + " bytes"); } this._rQi -= goback; } return true; // true means need more data } return false; } // Send Queue }, { key: "flush", value: function flush() { if (this._sQlen > 0 && this._websocket.readyState === WebSocket.OPEN) { this._websocket.send(this._encodeMessage()); this._sQlen = 0; } } }, { key: "send", value: function send(arr) { this._sQ.set(arr, this._sQlen); this._sQlen += arr.length; this.flush(); } }, { key: "sendString", value: function sendString(str) { this.send(str.split('').map(function (chr) { return chr.charCodeAt(0); })); } // Event Handlers }, { key: "off", value: function off(evt) { this._eventHandlers[evt] = function () {}; } }, { key: "on", value: function on(evt, handler) { this._eventHandlers[evt] = handler; } }, { key: "_allocateBuffers", value: function _allocateBuffers() { this._rQ = new Uint8Array(this._rQbufferSize); this._sQ = new Uint8Array(this._sQbufferSize); } }, { key: "init", value: function init() { this._allocateBuffers(); this._rQi = 0; this._websocket = null; } }, { key: "open", value: function open(uri, protocols) { var _this = this; this.init(); this._websocket = new WebSocket(uri, protocols); this._websocket.binaryType = 'arraybuffer'; this._websocket.onmessage = this._recvMessage.bind(this); this._websocket.onopen = function () { Log.Debug('>> WebSock.onopen'); if (_this._websocket.protocol) { Log.Info("Server choose sub-protocol: " + _this._websocket.protocol); } _this._eventHandlers.open(); Log.Debug("<< WebSock.onopen"); }; this._websocket.onclose = function (e) { Log.Debug(">> WebSock.onclose"); _this._eventHandlers.close(e); Log.Debug("<< WebSock.onclose"); }; this._websocket.onerror = function (e) { Log.Debug(">> WebSock.onerror: " + e); _this._eventHandlers.error(e); Log.Debug("<< WebSock.onerror: " + e); }; } }, { key: "close", value: function close() { if (this._websocket) { if (this._websocket.readyState === WebSocket.OPEN || this._websocket.readyState === WebSocket.CONNECTING) { Log.Info("Closing WebSocket connection"); this._websocket.close(); } this._websocket.onmessage = function () {}; } } // private methods }, { key: "_encodeMessage", value: function _encodeMessage() { // Put in a binary arraybuffer // according to the spec, you can send ArrayBufferViews with the send method return new Uint8Array(this._sQ.buffer, 0, this._sQlen); } // We want to move all the unread data to the start of the queue, // e.g. compacting. // The function also expands the receive que if needed, and for // performance reasons we combine these two actions to avoid // unneccessary copying. }, { key: "_expandCompactRQ", value: function _expandCompactRQ(minFit) { // if we're using less than 1/8th of the buffer even with the incoming bytes, compact in place // instead of resizing var requiredBufferSize = (this._rQlen - this._rQi + minFit) * 8; var resizeNeeded = this._rQbufferSize < requiredBufferSize; if (resizeNeeded) { // Make sure we always *at least* double the buffer size, and have at least space for 8x // the current amount of data this._rQbufferSize = Math.max(this._rQbufferSize * 2, requiredBufferSize); } // we don't want to grow unboundedly if (this._rQbufferSize > MAX_RQ_GROW_SIZE) { this._rQbufferSize = MAX_RQ_GROW_SIZE; if (this._rQbufferSize - this.rQlen < minFit) { throw new Error("Receive Queue buffer exceeded " + MAX_RQ_GROW_SIZE + " bytes, and the new message could not fit"); } } if (resizeNeeded) { var oldRQbuffer = this._rQ.buffer; this._rQ = new Uint8Array(this._rQbufferSize); this._rQ.set(new Uint8Array(oldRQbuffer, this._rQi, this._rQlen - this._rQi)); } else { if (ENABLE_COPYWITHIN) { this._rQ.copyWithin(0, this._rQi, this._rQlen); } else { this._rQ.set(new Uint8Array(this._rQ.buffer, this._rQi, this._rQlen - this._rQi)); } } this._rQlen = this._rQlen - this._rQi; this._rQi = 0; } // push arraybuffer values onto the end of the receive que }, { key: "_DecodeMessage", value: function _DecodeMessage(data) { var u8 = new Uint8Array(data); if (u8.length > this._rQbufferSize - this._rQlen) { this._expandCompactRQ(u8.length); } this._rQ.set(u8, this._rQlen); this._rQlen += u8.length; } }, { key: "_recvMessage", value: function _recvMessage(e) { this._DecodeMessage(e.data); if (this.rQlen > 0) { this._eventHandlers.message(); if (this._rQlen == this._rQi) { // All data has now been processed, this means we // can reset the receive queue. this._rQlen = 0; this._rQi = 0; } } else { Log.Debug("Ignoring empty message"); } } }, { key: "sQ", get: function get() { return this._sQ; } }, { key: "rQ", get: function get() { return this._rQ; } }, { key: "rQi", get: function get() { return this._rQi; }, set: function set(val) { this._rQi = val; } // Receive Queue }, { key: "rQlen", get: function get() { return this._rQlen - this._rQi; } }]); return Websock; }(); exports["default"] = Websock; /***/ }) }]);