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All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n// Avoid circular dependency on EventEmitter by implementing a subset of the interface.\r\nvar ErrorHandler = /** @class */ (function () {\r\n function ErrorHandler() {\r\n this.listeners = [];\r\n this.unexpectedErrorHandler = function (e) {\r\n setTimeout(function () {\r\n if (e.stack) {\r\n throw new Error(e.message + \'\\n\\n\' + e.stack);\r\n }\r\n throw e;\r\n }, 0);\r\n };\r\n }\r\n ErrorHandler.prototype.emit = function (e) {\r\n this.listeners.forEach(function (listener) {\r\n listener(e);\r\n });\r\n };\r\n ErrorHandler.prototype.onUnexpectedError = function (e) {\r\n this.unexpectedErrorHandler(e);\r\n this.emit(e);\r\n };\r\n // For external errors, we don\'t want the listeners to be called\r\n ErrorHandler.prototype.onUnexpectedExternalError = function (e) {\r\n this.unexpectedErrorHandler(e);\r\n };\r\n return ErrorHandler;\r\n}());\r\n\r\nvar errorHandler = new ErrorHandler();\r\nfunction onUnexpectedError(e) {\r\n // ignore errors from cancelled promises\r\n if (!isPromiseCanceledError(e)) {\r\n errorHandler.onUnexpectedError(e);\r\n }\r\n return undefined;\r\n}\r\nfunction onUnexpectedExternalError(e) {\r\n // ignore errors from cancelled promises\r\n if (!isPromiseCanceledError(e)) {\r\n errorHandler.onUnexpectedExternalError(e);\r\n }\r\n return undefined;\r\n}\r\nfunction transformErrorForSerialization(error) {\r\n if (error instanceof Error) {\r\n var name_1 = error.name, message = error.message;\r\n var stack = error.stacktrace || error.stack;\r\n return {\r\n $isError: true,\r\n name: name_1,\r\n message: message,\r\n stack: stack\r\n };\r\n }\r\n // return as is\r\n return error;\r\n}\r\nvar canceledName = \'Canceled\';\r\n/**\r\n * Checks if the given error is a promise in canceled state\r\n */\r\nfunction isPromiseCanceledError(error) {\r\n return error instanceof Error && error.name === canceledName && error.message === canceledName;\r\n}\r\n/**\r\n * Returns an error that signals cancellation.\r\n */\r\nfunction canceled() {\r\n var error = new Error(canceledName);\r\n error.name = error.message;\r\n return error;\r\n}\r\nfunction illegalArgument(name) {\r\n if (name) {\r\n return new Error("Illegal argument: " + name);\r\n }\r\n else {\r\n return new Error(\'Illegal argument\');\r\n }\r\n}\r\nfunction illegalState(name) {\r\n if (name) {\r\n return new Error("Illegal state: " + name);\r\n }\r\n else {\r\n return new Error(\'Illegal state\');\r\n }\r\n}\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/lifecycle.js\n/**\r\n * Enables logging of potentially leaked disposables.\r\n *\r\n * A disposable is considered leaked if it is not disposed or not registered as the child of\r\n * another disposable. This tracking is very simple an only works for classes that either\r\n * extend Disposable or use a DisposableStore. This means there are a lot of false positives.\r\n */\r\nvar TRACK_DISPOSABLES = false;\r\nvar __is_disposable_tracked__ = \'__is_disposable_tracked__\';\r\nfunction markTracked(x) {\r\n if (!TRACK_DISPOSABLES) {\r\n return;\r\n }\r\n if (x && x !== Disposable.None) {\r\n try {\r\n x[__is_disposable_tracked__] = true;\r\n }\r\n catch (_a) {\r\n // noop\r\n }\r\n }\r\n}\r\nfunction trackDisposable(x) {\r\n if (!TRACK_DISPOSABLES) {\r\n return x;\r\n }\r\n var stack = new Error(\'Potentially leaked disposable\').stack;\r\n setTimeout(function () {\r\n if (!x[__is_disposable_tracked__]) {\r\n console.log(stack);\r\n }\r\n }, 3000);\r\n return x;\r\n}\r\nfunction isDisposable(thing) {\r\n return typeof thing.dispose === \'function\'\r\n && thing.dispose.length === 0;\r\n}\r\nfunction lifecycle_dispose(disposables) {\r\n if (Array.isArray(disposables)) {\r\n disposables.forEach(function (d) {\r\n if (d) {\r\n markTracked(d);\r\n d.dispose();\r\n }\r\n });\r\n return [];\r\n }\r\n else if (disposables) {\r\n markTracked(disposables);\r\n disposables.dispose();\r\n return disposables;\r\n }\r\n else {\r\n return undefined;\r\n }\r\n}\r\nfunction combinedDisposable() {\r\n var disposables = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n disposables[_i] = arguments[_i];\r\n }\r\n disposables.forEach(markTracked);\r\n return trackDisposable({ dispose: function () { return lifecycle_dispose(disposables); } });\r\n}\r\nfunction toDisposable(fn) {\r\n var self = trackDisposable({\r\n dispose: function () {\r\n markTracked(self);\r\n fn();\r\n }\r\n });\r\n return self;\r\n}\r\nvar DisposableStore = /** @class */ (function () {\r\n function DisposableStore() {\r\n this._toDispose = new Set();\r\n this._isDisposed = false;\r\n }\r\n /**\r\n * Dispose of all registered disposables and mark this object as disposed.\r\n *\r\n * Any future disposables added to this object will be disposed of on `add`.\r\n */\r\n DisposableStore.prototype.dispose = function () {\r\n if (this._isDisposed) {\r\n return;\r\n }\r\n markTracked(this);\r\n this._isDisposed = true;\r\n this.clear();\r\n };\r\n /**\r\n * Dispose of all registered disposables but do not mark this object as disposed.\r\n */\r\n DisposableStore.prototype.clear = function () {\r\n this._toDispose.forEach(function (item) { return item.dispose(); });\r\n this._toDispose.clear();\r\n };\r\n DisposableStore.prototype.add = function (t) {\r\n if (!t) {\r\n return t;\r\n }\r\n if (t === this) {\r\n throw new Error(\'Cannot register a disposable on itself!\');\r\n }\r\n markTracked(t);\r\n if (this._isDisposed) {\r\n console.warn(new Error(\'Trying to add a disposable to a DisposableStore that has already been disposed of. The added object will be leaked!\').stack);\r\n }\r\n else {\r\n this._toDispose.add(t);\r\n }\r\n return t;\r\n };\r\n return DisposableStore;\r\n}());\r\n\r\nvar Disposable = /** @class */ (function () {\r\n function Disposable() {\r\n this._store = new DisposableStore();\r\n trackDisposable(this);\r\n }\r\n Disposable.prototype.dispose = function () {\r\n markTracked(this);\r\n this._store.dispose();\r\n };\r\n Disposable.prototype._register = function (t) {\r\n if (t === this) {\r\n throw new Error(\'Cannot register a disposable on itself!\');\r\n }\r\n return this._store.add(t);\r\n };\r\n Disposable.None = Object.freeze({ dispose: function () { } });\r\n return Disposable;\r\n}());\r\n\r\n/**\r\n * Manages the lifecycle of a disposable value that may be changed.\r\n *\r\n * This ensures that when the disposable value is changed, the previously held disposable is disposed of. You can\r\n * also register a `MutableDisposable` on a `Disposable` to ensure it is automatically cleaned up.\r\n */\r\nvar MutableDisposable = /** @class */ (function () {\r\n function MutableDisposable() {\r\n this._isDisposed = false;\r\n trackDisposable(this);\r\n }\r\n Object.defineProperty(MutableDisposable.prototype, "value", {\r\n get: function () {\r\n return this._isDisposed ? undefined : this._value;\r\n },\r\n set: function (value) {\r\n if (this._isDisposed || value === this._value) {\r\n return;\r\n }\r\n if (this._value) {\r\n this._value.dispose();\r\n }\r\n if (value) {\r\n markTracked(value);\r\n }\r\n this._value = value;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n MutableDisposable.prototype.clear = function () {\r\n this.value = undefined;\r\n };\r\n MutableDisposable.prototype.dispose = function () {\r\n this._isDisposed = true;\r\n markTracked(this);\r\n if (this._value) {\r\n this._value.dispose();\r\n }\r\n this._value = undefined;\r\n };\r\n return MutableDisposable;\r\n}());\r\n\r\nvar ImmortalReference = /** @class */ (function () {\r\n function ImmortalReference(object) {\r\n this.object = object;\r\n }\r\n ImmortalReference.prototype.dispose = function () { };\r\n return ImmortalReference;\r\n}());\r\n\r\n\n// EXTERNAL MODULE: ./node_modules/monaco-editor/esm/vs/base/common/platform.js\nvar platform = __webpack_require__("MNsG");\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/types.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\nvar _typeof = {\r\n number: \'number\',\r\n string: \'string\',\r\n undefined: \'undefined\',\r\n object: \'object\',\r\n function: \'function\'\r\n};\r\n/**\r\n * @returns whether the provided parameter is a JavaScript Array or not.\r\n */\r\nfunction isArray(array) {\r\n if (Array.isArray) {\r\n return Array.isArray(array);\r\n }\r\n if (array && typeof (array.length) === _typeof.number && array.constructor === Array) {\r\n return true;\r\n }\r\n return false;\r\n}\r\n/**\r\n * @returns whether the provided parameter is a JavaScript String or not.\r\n */\r\nfunction isString(str) {\r\n if (typeof (str) === _typeof.string || str instanceof String) {\r\n return true;\r\n }\r\n return false;\r\n}\r\n/**\r\n *\r\n * @returns whether the provided parameter is of type `object` but **not**\r\n *\t`null`, an `array`, a `regexp`, nor a `date`.\r\n */\r\nfunction isObject(obj) {\r\n // The method can\'t do a type cast since there are type (like strings) which\r\n // are subclasses of any put not positvely matched by the function. Hence type\r\n // narrowing results in wrong results.\r\n return typeof obj === _typeof.object\r\n && obj !== null\r\n && !Array.isArray(obj)\r\n && !(obj instanceof RegExp)\r\n && !(obj instanceof Date);\r\n}\r\n/**\r\n * In **contrast** to just checking `typeof` this will return `false` for `NaN`.\r\n * @returns whether the provided parameter is a JavaScript Number or not.\r\n */\r\nfunction isNumber(obj) {\r\n if ((typeof (obj) === _typeof.number || obj instanceof Number) && !isNaN(obj)) {\r\n return true;\r\n }\r\n return false;\r\n}\r\n/**\r\n * @returns whether the provided parameter is a JavaScript Boolean or not.\r\n */\r\nfunction isBoolean(obj) {\r\n return obj === true || obj === false;\r\n}\r\n/**\r\n * @returns whether the provided parameter is undefined.\r\n */\r\nfunction isUndefined(obj) {\r\n return typeof (obj) === _typeof.undefined;\r\n}\r\n/**\r\n * @returns whether the provided parameter is undefined or null.\r\n */\r\nfunction isUndefinedOrNull(obj) {\r\n return isUndefined(obj) || obj === null;\r\n}\r\nfunction assertType(condition, type) {\r\n if (!condition) {\r\n throw new Error(type ? "Unexpected type, expected \'" + type + "\'" : \'Unexpected type\');\r\n }\r\n}\r\nvar types_hasOwnProperty = Object.prototype.hasOwnProperty;\r\n/**\r\n * @returns whether the provided parameter is an empty JavaScript Object or not.\r\n */\r\nfunction isEmptyObject(obj) {\r\n if (!isObject(obj)) {\r\n return false;\r\n }\r\n for (var key in obj) {\r\n if (types_hasOwnProperty.call(obj, key)) {\r\n return false;\r\n }\r\n }\r\n return true;\r\n}\r\n/**\r\n * @returns whether the provided parameter is a JavaScript Function or not.\r\n */\r\nfunction isFunction(obj) {\r\n return typeof obj === _typeof.function;\r\n}\r\nfunction validateConstraints(args, constraints) {\r\n var len = Math.min(args.length, constraints.length);\r\n for (var i = 0; i < len; i++) {\r\n validateConstraint(args[i], constraints[i]);\r\n }\r\n}\r\nfunction validateConstraint(arg, constraint) {\r\n if (isString(constraint)) {\r\n if (typeof arg !== constraint) {\r\n throw new Error("argument does not match constraint: typeof " + constraint);\r\n }\r\n }\r\n else if (isFunction(constraint)) {\r\n try {\r\n if (arg instanceof constraint) {\r\n return;\r\n }\r\n }\r\n catch (_a) {\r\n // ignore\r\n }\r\n if (!isUndefinedOrNull(arg) && arg.constructor === constraint) {\r\n return;\r\n }\r\n if (constraint.length === 1 && constraint.call(undefined, arg) === true) {\r\n return;\r\n }\r\n throw new Error("argument does not match one of these constraints: arg instanceof constraint, arg.constructor === constraint, nor constraint(arg) === true");\r\n }\r\n}\r\nfunction getAllPropertyNames(obj) {\r\n var res = [];\r\n var proto = Object.getPrototypeOf(obj);\r\n while (Object.prototype !== proto) {\r\n res = res.concat(Object.getOwnPropertyNames(proto));\r\n proto = Object.getPrototypeOf(proto);\r\n }\r\n return res;\r\n}\r\nfunction getAllMethodNames(obj) {\r\n var methods = [];\r\n for (var _i = 0, _a = getAllPropertyNames(obj); _i < _a.length; _i++) {\r\n var prop = _a[_i];\r\n if (typeof obj[prop] === \'function\') {\r\n methods.push(prop);\r\n }\r\n }\r\n return methods;\r\n}\r\nfunction createProxyObject(methodNames, invoke) {\r\n var createProxyMethod = function (method) {\r\n return function () {\r\n var args = Array.prototype.slice.call(arguments, 0);\r\n return invoke(method, args);\r\n };\r\n };\r\n var result = {};\r\n for (var _i = 0, methodNames_1 = methodNames; _i < methodNames_1.length; _i++) {\r\n var methodName = methodNames_1[_i];\r\n result[methodName] = createProxyMethod(methodName);\r\n }\r\n return result;\r\n}\r\n/**\r\n * Converts null to undefined, passes all other values through.\r\n */\r\nfunction withNullAsUndefined(x) {\r\n return x === null ? undefined : x;\r\n}\r\n/**\r\n * Converts undefined to null, passes all other values through.\r\n */\r\nfunction withUndefinedAsNull(x) {\r\n return typeof x === \'undefined\' ? null : x;\r\n}\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/worker/simpleWorker.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\nvar __extends = (undefined && undefined.__extends) || (function () {\r\n var extendStatics = function (d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n };\r\n return function (d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n };\r\n})();\r\n\r\n\r\n\r\n\r\nvar INITIALIZE = \'$initialize\';\r\nvar webWorkerWarningLogged = false;\r\nfunction logOnceWebWorkerWarning(err) {\r\n if (!platform["b" /* isWeb */]) {\r\n // running tests\r\n return;\r\n }\r\n if (!webWorkerWarningLogged) {\r\n webWorkerWarningLogged = true;\r\n console.warn(\'Could not create web worker(s). Falling back to loading web worker code in main thread, which might cause UI freezes. Please see https://github.com/Microsoft/monaco-editor#faq\');\r\n }\r\n console.warn(err.message);\r\n}\r\nvar simpleWorker_SimpleWorkerProtocol = /** @class */ (function () {\r\n function SimpleWorkerProtocol(handler) {\r\n this._workerId = -1;\r\n this._handler = handler;\r\n this._lastSentReq = 0;\r\n this._pendingReplies = Object.create(null);\r\n }\r\n SimpleWorkerProtocol.prototype.setWorkerId = function (workerId) {\r\n this._workerId = workerId;\r\n };\r\n SimpleWorkerProtocol.prototype.sendMessage = function (method, args) {\r\n var _this = this;\r\n var req = String(++this._lastSentReq);\r\n return new Promise(function (resolve, reject) {\r\n _this._pendingReplies[req] = {\r\n resolve: resolve,\r\n reject: reject\r\n };\r\n _this._send({\r\n vsWorker: _this._workerId,\r\n req: req,\r\n method: method,\r\n args: args\r\n });\r\n });\r\n };\r\n SimpleWorkerProtocol.prototype.handleMessage = function (message) {\r\n if (!message || !message.vsWorker) {\r\n return;\r\n }\r\n if (this._workerId !== -1 && message.vsWorker !== this._workerId) {\r\n return;\r\n }\r\n this._handleMessage(message);\r\n };\r\n SimpleWorkerProtocol.prototype._handleMessage = function (msg) {\r\n var _this = this;\r\n if (msg.seq) {\r\n var replyMessage = msg;\r\n if (!this._pendingReplies[replyMessage.seq]) {\r\n console.warn(\'Got reply to unknown seq\');\r\n return;\r\n }\r\n var reply = this._pendingReplies[replyMessage.seq];\r\n delete this._pendingReplies[replyMessage.seq];\r\n if (replyMessage.err) {\r\n var err = replyMessage.err;\r\n if (replyMessage.err.$isError) {\r\n err = new Error();\r\n err.name = replyMessage.err.name;\r\n err.message = replyMessage.err.message;\r\n err.stack = replyMessage.err.stack;\r\n }\r\n reply.reject(err);\r\n return;\r\n }\r\n reply.resolve(replyMessage.res);\r\n return;\r\n }\r\n var requestMessage = msg;\r\n var req = requestMessage.req;\r\n var result = this._handler.handleMessage(requestMessage.method, requestMessage.args);\r\n result.then(function (r) {\r\n _this._send({\r\n vsWorker: _this._workerId,\r\n seq: req,\r\n res: r,\r\n err: undefined\r\n });\r\n }, function (e) {\r\n if (e.detail instanceof Error) {\r\n // Loading errors have a detail property that points to the actual error\r\n e.detail = transformErrorForSerialization(e.detail);\r\n }\r\n _this._send({\r\n vsWorker: _this._workerId,\r\n seq: req,\r\n res: undefined,\r\n err: transformErrorForSerialization(e)\r\n });\r\n });\r\n };\r\n SimpleWorkerProtocol.prototype._send = function (msg) {\r\n var transfer = [];\r\n if (msg.req) {\r\n var m = msg;\r\n for (var i = 0; i < m.args.length; i++) {\r\n if (m.args[i] instanceof ArrayBuffer) {\r\n transfer.push(m.args[i]);\r\n }\r\n }\r\n }\r\n else {\r\n var m = msg;\r\n if (m.res instanceof ArrayBuffer) {\r\n transfer.push(m.res);\r\n }\r\n }\r\n this._handler.sendMessage(msg, transfer);\r\n };\r\n return SimpleWorkerProtocol;\r\n}());\r\n/**\r\n * Main thread side\r\n */\r\nvar simpleWorker_SimpleWorkerClient = /** @class */ (function (_super) {\r\n __extends(SimpleWorkerClient, _super);\r\n function SimpleWorkerClient(workerFactory, moduleId, host) {\r\n var _this = _super.call(this) || this;\r\n var lazyProxyReject = null;\r\n _this._worker = _this._register(workerFactory.create(\'vs/base/common/worker/simpleWorker\', function (msg) {\r\n _this._protocol.handleMessage(msg);\r\n }, function (err) {\r\n // in Firefox, web workers fail lazily :(\r\n // we will reject the proxy\r\n if (lazyProxyReject) {\r\n lazyProxyReject(err);\r\n }\r\n }));\r\n _this._protocol = new simpleWorker_SimpleWorkerProtocol({\r\n sendMessage: function (msg, transfer) {\r\n _this._worker.postMessage(msg, transfer);\r\n },\r\n handleMessage: function (method, args) {\r\n if (typeof host[method] !== \'function\') {\r\n return Promise.reject(new Error(\'Missing method \' + method + \' on main thread host.\'));\r\n }\r\n try {\r\n return Promise.resolve(host[method].apply(host, args));\r\n }\r\n catch (e) {\r\n return Promise.reject(e);\r\n }\r\n }\r\n });\r\n _this._protocol.setWorkerId(_this._worker.getId());\r\n // Gather loader configuration\r\n var loaderConfiguration = null;\r\n if (typeof self.require !== \'undefined\' && typeof self.require.getConfig === \'function\') {\r\n // Get the configuration from the Monaco AMD Loader\r\n loaderConfiguration = self.require.getConfig();\r\n }\r\n else if (typeof self.requirejs !== \'undefined\') {\r\n // Get the configuration from requirejs\r\n loaderConfiguration = self.requirejs.s.contexts._.config;\r\n }\r\n var hostMethods = getAllMethodNames(host);\r\n // Send initialize message\r\n _this._onModuleLoaded = _this._protocol.sendMessage(INITIALIZE, [\r\n _this._worker.getId(),\r\n JSON.parse(JSON.stringify(loaderConfiguration)),\r\n moduleId,\r\n hostMethods,\r\n ]);\r\n // Create proxy to loaded code\r\n var proxyMethodRequest = function (method, args) {\r\n return _this._request(method, args);\r\n };\r\n _this._lazyProxy = new Promise(function (resolve, reject) {\r\n lazyProxyReject = reject;\r\n _this._onModuleLoaded.then(function (availableMethods) {\r\n resolve(createProxyObject(availableMethods, proxyMethodRequest));\r\n }, function (e) {\r\n reject(e);\r\n _this._onError(\'Worker failed to load \' + moduleId, e);\r\n });\r\n });\r\n return _this;\r\n }\r\n SimpleWorkerClient.prototype.getProxyObject = function () {\r\n return this._lazyProxy;\r\n };\r\n SimpleWorkerClient.prototype._request = function (method, args) {\r\n var _this = this;\r\n return new Promise(function (resolve, reject) {\r\n _this._onModuleLoaded.then(function () {\r\n _this._protocol.sendMessage(method, args).then(resolve, reject);\r\n }, reject);\r\n });\r\n };\r\n SimpleWorkerClient.prototype._onError = function (message, error) {\r\n console.error(message);\r\n console.info(error);\r\n };\r\n return SimpleWorkerClient;\r\n}(Disposable));\r\n\r\n/**\r\n * Worker side\r\n */\r\nvar simpleWorker_SimpleWorkerServer = /** @class */ (function () {\r\n function SimpleWorkerServer(postMessage, requestHandlerFactory) {\r\n var _this = this;\r\n this._requestHandlerFactory = requestHandlerFactory;\r\n this._requestHandler = null;\r\n this._protocol = new simpleWorker_SimpleWorkerProtocol({\r\n sendMessage: function (msg, transfer) {\r\n postMessage(msg, transfer);\r\n },\r\n handleMessage: function (method, args) { return _this._handleMessage(method, args); }\r\n });\r\n }\r\n SimpleWorkerServer.prototype.onmessage = function (msg) {\r\n this._protocol.handleMessage(msg);\r\n };\r\n SimpleWorkerServer.prototype._handleMessage = function (method, args) {\r\n if (method === INITIALIZE) {\r\n return this.initialize(args[0], args[1], args[2], args[3]);\r\n }\r\n if (!this._requestHandler || typeof this._requestHandler[method] !== \'function\') {\r\n return Promise.reject(new Error(\'Missing requestHandler or method: \' + method));\r\n }\r\n try {\r\n return Promise.resolve(this._requestHandler[method].apply(this._requestHandler, args));\r\n }\r\n catch (e) {\r\n return Promise.reject(e);\r\n }\r\n };\r\n SimpleWorkerServer.prototype.initialize = function (workerId, loaderConfig, moduleId, hostMethods) {\r\n var _this = this;\r\n this._protocol.setWorkerId(workerId);\r\n var proxyMethodRequest = function (method, args) {\r\n return _this._protocol.sendMessage(method, args);\r\n };\r\n var hostProxy = createProxyObject(hostMethods, proxyMethodRequest);\r\n if (this._requestHandlerFactory) {\r\n // static request handler\r\n this._requestHandler = this._requestHandlerFactory(hostProxy);\r\n return Promise.resolve(getAllMethodNames(this._requestHandler));\r\n }\r\n if (loaderConfig) {\r\n // Remove \'baseUrl\', handling it is beyond scope for now\r\n if (typeof loaderConfig.baseUrl !== \'undefined\') {\r\n delete loaderConfig[\'baseUrl\'];\r\n }\r\n if (typeof loaderConfig.paths !== \'undefined\') {\r\n if (typeof loaderConfig.paths.vs !== \'undefined\') {\r\n delete loaderConfig.paths[\'vs\'];\r\n }\r\n }\r\n // Since this is in a web worker, enable catching errors\r\n loaderConfig.catchError = true;\r\n self.require.config(loaderConfig);\r\n }\r\n return new Promise(function (resolve, reject) {\r\n // Use the global require to be sure to get the global config\r\n self.require([moduleId], function (module) {\r\n _this._requestHandler = module.create(hostProxy);\r\n if (!_this._requestHandler) {\r\n reject(new Error("No RequestHandler!"));\r\n return;\r\n }\r\n resolve(getAllMethodNames(_this._requestHandler));\r\n }, reject);\r\n });\r\n };\r\n return SimpleWorkerServer;\r\n}());\r\n\r\n/**\r\n * Called on the worker side\r\n */\r\nfunction create(postMessage) {\r\n return new simpleWorker_SimpleWorkerServer(postMessage, null);\r\n}\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/arrays.js\n/**\r\n * Returns the last element of an array.\r\n * @param array The array.\r\n * @param n Which element from the end (default is zero).\r\n */\r\nfunction tail(array, n) {\r\n if (n === void 0) { n = 0; }\r\n return array[array.length - (1 + n)];\r\n}\r\nfunction tail2(arr) {\r\n if (arr.length === 0) {\r\n throw new Error(\'Invalid tail call\');\r\n }\r\n return [arr.slice(0, arr.length - 1), arr[arr.length - 1]];\r\n}\r\nfunction equals(one, other, itemEquals) {\r\n if (itemEquals === void 0) { itemEquals = function (a, b) { return a === b; }; }\r\n if (one === other) {\r\n return true;\r\n }\r\n if (!one || !other) {\r\n return false;\r\n }\r\n if (one.length !== other.length) {\r\n return false;\r\n }\r\n for (var i = 0, len = one.length; i < len; i++) {\r\n if (!itemEquals(one[i], other[i])) {\r\n return false;\r\n }\r\n }\r\n return true;\r\n}\r\nfunction binarySearch(array, key, comparator) {\r\n var low = 0, high = array.length - 1;\r\n while (low <= high) {\r\n var mid = ((low + high) / 2) | 0;\r\n var comp = comparator(array[mid], key);\r\n if (comp < 0) {\r\n low = mid + 1;\r\n }\r\n else if (comp > 0) {\r\n high = mid - 1;\r\n }\r\n else {\r\n return mid;\r\n }\r\n }\r\n return -(low + 1);\r\n}\r\n/**\r\n * Takes a sorted array and a function p. The array is sorted in such a way that all elements where p(x) is false\r\n * are located before all elements where p(x) is true.\r\n * @returns the least x for which p(x) is true or array.length if no element fullfills the given function.\r\n */\r\nfunction findFirstInSorted(array, p) {\r\n var low = 0, high = array.length;\r\n if (high === 0) {\r\n return 0; // no children\r\n }\r\n while (low < high) {\r\n var mid = Math.floor((low + high) / 2);\r\n if (p(array[mid])) {\r\n high = mid;\r\n }\r\n else {\r\n low = mid + 1;\r\n }\r\n }\r\n return low;\r\n}\r\n/**\r\n * Like `Array#sort` but always stable. Usually runs a little slower `than Array#sort`\r\n * so only use this when actually needing stable sort.\r\n */\r\nfunction mergeSort(data, compare) {\r\n _sort(data, compare, 0, data.length - 1, []);\r\n return data;\r\n}\r\nfunction _merge(a, compare, lo, mid, hi, aux) {\r\n var leftIdx = lo, rightIdx = mid + 1;\r\n for (var i = lo; i <= hi; i++) {\r\n aux[i] = a[i];\r\n }\r\n for (var i = lo; i <= hi; i++) {\r\n if (leftIdx > mid) {\r\n // left side consumed\r\n a[i] = aux[rightIdx++];\r\n }\r\n else if (rightIdx > hi) {\r\n // right side consumed\r\n a[i] = aux[leftIdx++];\r\n }\r\n else if (compare(aux[rightIdx], aux[leftIdx]) < 0) {\r\n // right element is less -> comes first\r\n a[i] = aux[rightIdx++];\r\n }\r\n else {\r\n // left element comes first (less or equal)\r\n a[i] = aux[leftIdx++];\r\n }\r\n }\r\n}\r\nfunction _sort(a, compare, lo, hi, aux) {\r\n if (hi <= lo) {\r\n return;\r\n }\r\n var mid = lo + ((hi - lo) / 2) | 0;\r\n _sort(a, compare, lo, mid, aux);\r\n _sort(a, compare, mid + 1, hi, aux);\r\n if (compare(a[mid], a[mid + 1]) <= 0) {\r\n // left and right are sorted and if the last-left element is less\r\n // or equals than the first-right element there is nothing else\r\n // to do\r\n return;\r\n }\r\n _merge(a, compare, lo, mid, hi, aux);\r\n}\r\nfunction groupBy(data, compare) {\r\n var result = [];\r\n var currentGroup = undefined;\r\n for (var _i = 0, _a = mergeSort(data.slice(0), compare); _i < _a.length; _i++) {\r\n var element = _a[_i];\r\n if (!currentGroup || compare(currentGroup[0], element) !== 0) {\r\n currentGroup = [element];\r\n result.push(currentGroup);\r\n }\r\n else {\r\n currentGroup.push(element);\r\n }\r\n }\r\n return result;\r\n}\r\n/**\r\n * @returns New array with all falsy values removed. The original array IS NOT modified.\r\n */\r\nfunction coalesce(array) {\r\n return array.filter(function (e) { return !!e; });\r\n}\r\n/**\r\n * @returns false if the provided object is an array and not empty.\r\n */\r\nfunction isFalsyOrEmpty(obj) {\r\n return !Array.isArray(obj) || obj.length === 0;\r\n}\r\nfunction isNonEmptyArray(obj) {\r\n return Array.isArray(obj) && obj.length > 0;\r\n}\r\n/**\r\n * Removes duplicates from the given array. The optional keyFn allows to specify\r\n * how elements are checked for equalness by returning a unique string for each.\r\n */\r\nfunction distinct(array, keyFn) {\r\n if (!keyFn) {\r\n return array.filter(function (element, position) {\r\n return array.indexOf(element) === position;\r\n });\r\n }\r\n var seen = Object.create(null);\r\n return array.filter(function (elem) {\r\n var key = keyFn(elem);\r\n if (seen[key]) {\r\n return false;\r\n }\r\n seen[key] = true;\r\n return true;\r\n });\r\n}\r\nfunction distinctES6(array) {\r\n var seen = new Set();\r\n return array.filter(function (element) {\r\n if (seen.has(element)) {\r\n return false;\r\n }\r\n seen.add(element);\r\n return true;\r\n });\r\n}\r\nfunction fromSet(set) {\r\n var result = [];\r\n set.forEach(function (o) { return result.push(o); });\r\n return result;\r\n}\r\nfunction firstIndex(array, fn) {\r\n for (var i = 0; i < array.length; i++) {\r\n var element = array[i];\r\n if (fn(element)) {\r\n return i;\r\n }\r\n }\r\n return -1;\r\n}\r\nfunction first(array, fn, notFoundValue) {\r\n if (notFoundValue === void 0) { notFoundValue = undefined; }\r\n var index = firstIndex(array, fn);\r\n return index < 0 ? notFoundValue : array[index];\r\n}\r\nfunction firstOrDefault(array, notFoundValue) {\r\n return array.length > 0 ? array[0] : notFoundValue;\r\n}\r\nfunction flatten(arr) {\r\n var _a;\r\n return (_a = []).concat.apply(_a, arr);\r\n}\r\nfunction arrays_range(arg, to) {\r\n var from = typeof to === \'number\' ? arg : 0;\r\n if (typeof to === \'number\') {\r\n from = arg;\r\n }\r\n else {\r\n from = 0;\r\n to = arg;\r\n }\r\n var result = [];\r\n if (from <= to) {\r\n for (var i = from; i < to; i++) {\r\n result.push(i);\r\n }\r\n }\r\n else {\r\n for (var i = from; i > to; i--) {\r\n result.push(i);\r\n }\r\n }\r\n return result;\r\n}\r\n/**\r\n * Insert `insertArr` inside `target` at `insertIndex`.\r\n * Please don\'t touch unless you understand https://jsperf.com/inserting-an-array-within-an-array\r\n */\r\nfunction arrayInsert(target, insertIndex, insertArr) {\r\n var before = target.slice(0, insertIndex);\r\n var after = target.slice(insertIndex);\r\n return before.concat(insertArr, after);\r\n}\r\n/**\r\n * Pushes an element to the start of the array, if found.\r\n */\r\nfunction pushToStart(arr, value) {\r\n var index = arr.indexOf(value);\r\n if (index > -1) {\r\n arr.splice(index, 1);\r\n arr.unshift(value);\r\n }\r\n}\r\n/**\r\n * Pushes an element to the end of the array, if found.\r\n */\r\nfunction pushToEnd(arr, value) {\r\n var index = arr.indexOf(value);\r\n if (index > -1) {\r\n arr.splice(index, 1);\r\n arr.push(value);\r\n }\r\n}\r\nfunction find(arr, predicate) {\r\n for (var i = 0; i < arr.length; i++) {\r\n var element = arr[i];\r\n if (predicate(element, i, arr)) {\r\n return element;\r\n }\r\n }\r\n return undefined;\r\n}\r\nfunction asArray(x) {\r\n return Array.isArray(x) ? x : [x];\r\n}\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/diff/diffChange.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n/**\r\n * Represents information about a specific difference between two sequences.\r\n */\r\nvar DiffChange = /** @class */ (function () {\r\n /**\r\n * Constructs a new DiffChange with the given sequence information\r\n * and content.\r\n */\r\n function DiffChange(originalStart, originalLength, modifiedStart, modifiedLength) {\r\n //Debug.Assert(originalLength > 0 || modifiedLength > 0, "originalLength and modifiedLength cannot both be <= 0");\r\n this.originalStart = originalStart;\r\n this.originalLength = originalLength;\r\n this.modifiedStart = modifiedStart;\r\n this.modifiedLength = modifiedLength;\r\n }\r\n /**\r\n * The end point (exclusive) of the change in the original sequence.\r\n */\r\n DiffChange.prototype.getOriginalEnd = function () {\r\n return this.originalStart + this.originalLength;\r\n };\r\n /**\r\n * The end point (exclusive) of the change in the modified sequence.\r\n */\r\n DiffChange.prototype.getModifiedEnd = function () {\r\n return this.modifiedStart + this.modifiedLength;\r\n };\r\n return DiffChange;\r\n}());\r\n\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/hash.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n/**\r\n * Return a hash value for an object.\r\n */\r\nfunction hash(obj, hashVal) {\r\n if (hashVal === void 0) { hashVal = 0; }\r\n switch (typeof obj) {\r\n case \'object\':\r\n if (obj === null) {\r\n return numberHash(349, hashVal);\r\n }\r\n else if (Array.isArray(obj)) {\r\n return arrayHash(obj, hashVal);\r\n }\r\n return objectHash(obj, hashVal);\r\n case \'string\':\r\n return stringHash(obj, hashVal);\r\n case \'boolean\':\r\n return booleanHash(obj, hashVal);\r\n case \'number\':\r\n return numberHash(obj, hashVal);\r\n case \'undefined\':\r\n return numberHash(0, 937);\r\n default:\r\n return numberHash(0, 617);\r\n }\r\n}\r\nfunction numberHash(val, initialHashVal) {\r\n return (((initialHashVal << 5) - initialHashVal) + val) | 0; // hashVal * 31 + ch, keep as int32\r\n}\r\nfunction booleanHash(b, initialHashVal) {\r\n return numberHash(b ? 433 : 863, initialHashVal);\r\n}\r\nfunction stringHash(s, hashVal) {\r\n hashVal = numberHash(149417, hashVal);\r\n for (var i = 0, length_1 = s.length; i < length_1; i++) {\r\n hashVal = numberHash(s.charCodeAt(i), hashVal);\r\n }\r\n return hashVal;\r\n}\r\nfunction arrayHash(arr, initialHashVal) {\r\n initialHashVal = numberHash(104579, initialHashVal);\r\n return arr.reduce(function (hashVal, item) { return hash(item, hashVal); }, initialHashVal);\r\n}\r\nfunction objectHash(obj, initialHashVal) {\r\n initialHashVal = numberHash(181387, initialHashVal);\r\n return Object.keys(obj).sort().reduce(function (hashVal, key) {\r\n hashVal = stringHash(key, hashVal);\r\n return hash(obj[key], hashVal);\r\n }, initialHashVal);\r\n}\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/diff/diff.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n\r\n\r\nvar StringDiffSequence = /** @class */ (function () {\r\n function StringDiffSequence(source) {\r\n this.source = source;\r\n }\r\n StringDiffSequence.prototype.getElements = function () {\r\n var source = this.source;\r\n var characters = new Int32Array(source.length);\r\n for (var i = 0, len = source.length; i < len; i++) {\r\n characters[i] = source.charCodeAt(i);\r\n }\r\n return characters;\r\n };\r\n return StringDiffSequence;\r\n}());\r\n\r\nfunction stringDiff(original, modified, pretty) {\r\n return new diff_LcsDiff(new StringDiffSequence(original), new StringDiffSequence(modified)).ComputeDiff(pretty).changes;\r\n}\r\n//\r\n// The code below has been ported from a C# implementation in VS\r\n//\r\nvar Debug = /** @class */ (function () {\r\n function Debug() {\r\n }\r\n Debug.Assert = function (condition, message) {\r\n if (!condition) {\r\n throw new Error(message);\r\n }\r\n };\r\n return Debug;\r\n}());\r\n\r\nvar MyArray = /** @class */ (function () {\r\n function MyArray() {\r\n }\r\n /**\r\n * Copies a range of elements from an Array starting at the specified source index and pastes\r\n * them to another Array starting at the specified destination index. The length and the indexes\r\n * are specified as 64-bit integers.\r\n * sourceArray:\r\n *\t\tThe Array that contains the data to copy.\r\n * sourceIndex:\r\n *\t\tA 64-bit integer that represents the index in the sourceArray at which copying begins.\r\n * destinationArray:\r\n *\t\tThe Array that receives the data.\r\n * destinationIndex:\r\n *\t\tA 64-bit integer that represents the index in the destinationArray at which storing begins.\r\n * length:\r\n *\t\tA 64-bit integer that represents the number of elements to copy.\r\n */\r\n MyArray.Copy = function (sourceArray, sourceIndex, destinationArray, destinationIndex, length) {\r\n for (var i = 0; i < length; i++) {\r\n destinationArray[destinationIndex + i] = sourceArray[sourceIndex + i];\r\n }\r\n };\r\n MyArray.Copy2 = function (sourceArray, sourceIndex, destinationArray, destinationIndex, length) {\r\n for (var i = 0; i < length; i++) {\r\n destinationArray[destinationIndex + i] = sourceArray[sourceIndex + i];\r\n }\r\n };\r\n return MyArray;\r\n}());\r\n\r\n/**\r\n * A utility class which helps to create the set of DiffChanges from\r\n * a difference operation. This class accepts original DiffElements and\r\n * modified DiffElements that are involved in a particular change. The\r\n * MarktNextChange() method can be called to mark the separation between\r\n * distinct changes. At the end, the Changes property can be called to retrieve\r\n * the constructed changes.\r\n */\r\nvar diff_DiffChangeHelper = /** @class */ (function () {\r\n /**\r\n * Constructs a new DiffChangeHelper for the given DiffSequences.\r\n */\r\n function DiffChangeHelper() {\r\n this.m_changes = [];\r\n this.m_originalStart = 1073741824 /* MAX_SAFE_SMALL_INTEGER */;\r\n this.m_modifiedStart = 1073741824 /* MAX_SAFE_SMALL_INTEGER */;\r\n this.m_originalCount = 0;\r\n this.m_modifiedCount = 0;\r\n }\r\n /**\r\n * Marks the beginning of the next change in the set of differences.\r\n */\r\n DiffChangeHelper.prototype.MarkNextChange = function () {\r\n // Only add to the list if there is something to add\r\n if (this.m_originalCount > 0 || this.m_modifiedCount > 0) {\r\n // Add the new change to our list\r\n this.m_changes.push(new DiffChange(this.m_originalStart, this.m_originalCount, this.m_modifiedStart, this.m_modifiedCount));\r\n }\r\n // Reset for the next change\r\n this.m_originalCount = 0;\r\n this.m_modifiedCount = 0;\r\n this.m_originalStart = 1073741824 /* MAX_SAFE_SMALL_INTEGER */;\r\n this.m_modifiedStart = 1073741824 /* MAX_SAFE_SMALL_INTEGER */;\r\n };\r\n /**\r\n * Adds the original element at the given position to the elements\r\n * affected by the current change. The modified index gives context\r\n * to the change position with respect to the original sequence.\r\n * @param originalIndex The index of the original element to add.\r\n * @param modifiedIndex The index of the modified element that provides corresponding position in the modified sequence.\r\n */\r\n DiffChangeHelper.prototype.AddOriginalElement = function (originalIndex, modifiedIndex) {\r\n // The \'true\' start index is the smallest of the ones we\'ve seen\r\n this.m_originalStart = Math.min(this.m_originalStart, originalIndex);\r\n this.m_modifiedStart = Math.min(this.m_modifiedStart, modifiedIndex);\r\n this.m_originalCount++;\r\n };\r\n /**\r\n * Adds the modified element at the given position to the elements\r\n * affected by the current change. The original index gives context\r\n * to the change position with respect to the modified sequence.\r\n * @param originalIndex The index of the original element that provides corresponding position in the original sequence.\r\n * @param modifiedIndex The index of the modified element to add.\r\n */\r\n DiffChangeHelper.prototype.AddModifiedElement = function (originalIndex, modifiedIndex) {\r\n // The \'true\' start index is the smallest of the ones we\'ve seen\r\n this.m_originalStart = Math.min(this.m_originalStart, originalIndex);\r\n this.m_modifiedStart = Math.min(this.m_modifiedStart, modifiedIndex);\r\n this.m_modifiedCount++;\r\n };\r\n /**\r\n * Retrieves all of the changes marked by the class.\r\n */\r\n DiffChangeHelper.prototype.getChanges = function () {\r\n if (this.m_originalCount > 0 || this.m_modifiedCount > 0) {\r\n // Finish up on whatever is left\r\n this.MarkNextChange();\r\n }\r\n return this.m_changes;\r\n };\r\n /**\r\n * Retrieves all of the changes marked by the class in the reverse order\r\n */\r\n DiffChangeHelper.prototype.getReverseChanges = function () {\r\n if (this.m_originalCount > 0 || this.m_modifiedCount > 0) {\r\n // Finish up on whatever is left\r\n this.MarkNextChange();\r\n }\r\n this.m_changes.reverse();\r\n return this.m_changes;\r\n };\r\n return DiffChangeHelper;\r\n}());\r\n/**\r\n * An implementation of the difference algorithm described in\r\n * "An O(ND) Difference Algorithm and its variations" by Eugene W. Myers\r\n */\r\nvar diff_LcsDiff = /** @class */ (function () {\r\n /**\r\n * Constructs the DiffFinder\r\n */\r\n function LcsDiff(originalSequence, modifiedSequence, continueProcessingPredicate) {\r\n if (continueProcessingPredicate === void 0) { continueProcessingPredicate = null; }\r\n this.ContinueProcessingPredicate = continueProcessingPredicate;\r\n var _a = LcsDiff._getElements(originalSequence), originalStringElements = _a[0], originalElementsOrHash = _a[1], originalHasStrings = _a[2];\r\n var _b = LcsDiff._getElements(modifiedSequence), modifiedStringElements = _b[0], modifiedElementsOrHash = _b[1], modifiedHasStrings = _b[2];\r\n this._hasStrings = (originalHasStrings && modifiedHasStrings);\r\n this._originalStringElements = originalStringElements;\r\n this._originalElementsOrHash = originalElementsOrHash;\r\n this._modifiedStringElements = modifiedStringElements;\r\n this._modifiedElementsOrHash = modifiedElementsOrHash;\r\n this.m_forwardHistory = [];\r\n this.m_reverseHistory = [];\r\n }\r\n LcsDiff._isStringArray = function (arr) {\r\n return (arr.length > 0 && typeof arr[0] === \'string\');\r\n };\r\n LcsDiff._getElements = function (sequence) {\r\n var elements = sequence.getElements();\r\n if (LcsDiff._isStringArray(elements)) {\r\n var hashes = new Int32Array(elements.length);\r\n for (var i = 0, len = elements.length; i < len; i++) {\r\n hashes[i] = stringHash(elements[i], 0);\r\n }\r\n return [elements, hashes, true];\r\n }\r\n if (elements instanceof Int32Array) {\r\n return [[], elements, false];\r\n }\r\n return [[], new Int32Array(elements), false];\r\n };\r\n LcsDiff.prototype.ElementsAreEqual = function (originalIndex, newIndex) {\r\n if (this._originalElementsOrHash[originalIndex] !== this._modifiedElementsOrHash[newIndex]) {\r\n return false;\r\n }\r\n return (this._hasStrings ? this._originalStringElements[originalIndex] === this._modifiedStringElements[newIndex] : true);\r\n };\r\n LcsDiff.prototype.OriginalElementsAreEqual = function (index1, index2) {\r\n if (this._originalElementsOrHash[index1] !== this._originalElementsOrHash[index2]) {\r\n return false;\r\n }\r\n return (this._hasStrings ? this._originalStringElements[index1] === this._originalStringElements[index2] : true);\r\n };\r\n LcsDiff.prototype.ModifiedElementsAreEqual = function (index1, index2) {\r\n if (this._modifiedElementsOrHash[index1] !== this._modifiedElementsOrHash[index2]) {\r\n return false;\r\n }\r\n return (this._hasStrings ? this._modifiedStringElements[index1] === this._modifiedStringElements[index2] : true);\r\n };\r\n LcsDiff.prototype.ComputeDiff = function (pretty) {\r\n return this._ComputeDiff(0, this._originalElementsOrHash.length - 1, 0, this._modifiedElementsOrHash.length - 1, pretty);\r\n };\r\n /**\r\n * Computes the differences between the original and modified input\r\n * sequences on the bounded range.\r\n * @returns An array of the differences between the two input sequences.\r\n */\r\n LcsDiff.prototype._ComputeDiff = function (originalStart, originalEnd, modifiedStart, modifiedEnd, pretty) {\r\n var quitEarlyArr = [false];\r\n var changes = this.ComputeDiffRecursive(originalStart, originalEnd, modifiedStart, modifiedEnd, quitEarlyArr);\r\n if (pretty) {\r\n // We have to clean up the computed diff to be more intuitive\r\n // but it turns out this cannot be done correctly until the entire set\r\n // of diffs have been computed\r\n changes = this.PrettifyChanges(changes);\r\n }\r\n return {\r\n quitEarly: quitEarlyArr[0],\r\n changes: changes\r\n };\r\n };\r\n /**\r\n * Private helper method which computes the differences on the bounded range\r\n * recursively.\r\n * @returns An array of the differences between the two input sequences.\r\n */\r\n LcsDiff.prototype.ComputeDiffRecursive = function (originalStart, originalEnd, modifiedStart, modifiedEnd, quitEarlyArr) {\r\n quitEarlyArr[0] = false;\r\n // Find the start of the differences\r\n while (originalStart <= originalEnd && modifiedStart <= modifiedEnd && this.ElementsAreEqual(originalStart, modifiedStart)) {\r\n originalStart++;\r\n modifiedStart++;\r\n }\r\n // Find the end of the differences\r\n while (originalEnd >= originalStart && modifiedEnd >= modifiedStart && this.ElementsAreEqual(originalEnd, modifiedEnd)) {\r\n originalEnd--;\r\n modifiedEnd--;\r\n }\r\n // In the special case where we either have all insertions or all deletions or the sequences are identical\r\n if (originalStart > originalEnd || modifiedStart > modifiedEnd) {\r\n var changes = void 0;\r\n if (modifiedStart <= modifiedEnd) {\r\n Debug.Assert(originalStart === originalEnd + 1, \'originalStart should only be one more than originalEnd\');\r\n // All insertions\r\n changes = [\r\n new DiffChange(originalStart, 0, modifiedStart, modifiedEnd - modifiedStart + 1)\r\n ];\r\n }\r\n else if (originalStart <= originalEnd) {\r\n Debug.Assert(modifiedStart === modifiedEnd + 1, \'modifiedStart should only be one more than modifiedEnd\');\r\n // All deletions\r\n changes = [\r\n new DiffChange(originalStart, originalEnd - originalStart + 1, modifiedStart, 0)\r\n ];\r\n }\r\n else {\r\n Debug.Assert(originalStart === originalEnd + 1, \'originalStart should only be one more than originalEnd\');\r\n Debug.Assert(modifiedStart === modifiedEnd + 1, \'modifiedStart should only be one more than modifiedEnd\');\r\n // Identical sequences - No differences\r\n changes = [];\r\n }\r\n return changes;\r\n }\r\n // This problem can be solved using the Divide-And-Conquer technique.\r\n var midOriginalArr = [0];\r\n var midModifiedArr = [0];\r\n var result = this.ComputeRecursionPoint(originalStart, originalEnd, modifiedStart, modifiedEnd, midOriginalArr, midModifiedArr, quitEarlyArr);\r\n var midOriginal = midOriginalArr[0];\r\n var midModified = midModifiedArr[0];\r\n if (result !== null) {\r\n // Result is not-null when there was enough memory to compute the changes while\r\n // searching for the recursion point\r\n return result;\r\n }\r\n else if (!quitEarlyArr[0]) {\r\n // We can break the problem down recursively by finding the changes in the\r\n // First Half: (originalStart, modifiedStart) to (midOriginal, midModified)\r\n // Second Half: (midOriginal + 1, minModified + 1) to (originalEnd, modifiedEnd)\r\n // NOTE: ComputeDiff() is inclusive, therefore the second range starts on the next point\r\n var leftChanges = this.ComputeDiffRecursive(originalStart, midOriginal, modifiedStart, midModified, quitEarlyArr);\r\n var rightChanges = [];\r\n if (!quitEarlyArr[0]) {\r\n rightChanges = this.ComputeDiffRecursive(midOriginal + 1, originalEnd, midModified + 1, modifiedEnd, quitEarlyArr);\r\n }\r\n else {\r\n // We did\'t have time to finish the first half, so we don\'t have time to compute this half.\r\n // Consider the entire rest of the sequence different.\r\n rightChanges = [\r\n new DiffChange(midOriginal + 1, originalEnd - (midOriginal + 1) + 1, midModified + 1, modifiedEnd - (midModified + 1) + 1)\r\n ];\r\n }\r\n return this.ConcatenateChanges(leftChanges, rightChanges);\r\n }\r\n // If we hit here, we quit early, and so can\'t return anything meaningful\r\n return [\r\n new DiffChange(originalStart, originalEnd - originalStart + 1, modifiedStart, modifiedEnd - modifiedStart + 1)\r\n ];\r\n };\r\n LcsDiff.prototype.WALKTRACE = function (diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr) {\r\n var forwardChanges = null;\r\n var reverseChanges = null;\r\n // First, walk backward through the forward diagonals history\r\n var changeHelper = new diff_DiffChangeHelper();\r\n var diagonalMin = diagonalForwardStart;\r\n var diagonalMax = diagonalForwardEnd;\r\n var diagonalRelative = (midOriginalArr[0] - midModifiedArr[0]) - diagonalForwardOffset;\r\n var lastOriginalIndex = -1073741824 /* MIN_SAFE_SMALL_INTEGER */;\r\n var historyIndex = this.m_forwardHistory.length - 1;\r\n do {\r\n // Get the diagonal index from the relative diagonal number\r\n var diagonal = diagonalRelative + diagonalForwardBase;\r\n // Figure out where we came from\r\n if (diagonal === diagonalMin || (diagonal < diagonalMax && forwardPoints[diagonal - 1] < forwardPoints[diagonal + 1])) {\r\n // Vertical line (the element is an insert)\r\n originalIndex = forwardPoints[diagonal + 1];\r\n modifiedIndex = originalIndex - diagonalRelative - diagonalForwardOffset;\r\n if (originalIndex < lastOriginalIndex) {\r\n changeHelper.MarkNextChange();\r\n }\r\n lastOriginalIndex = originalIndex;\r\n changeHelper.AddModifiedElement(originalIndex + 1, modifiedIndex);\r\n diagonalRelative = (diagonal + 1) - diagonalForwardBase; //Setup for the next iteration\r\n }\r\n else {\r\n // Horizontal line (the element is a deletion)\r\n originalIndex = forwardPoints[diagonal - 1] + 1;\r\n modifiedIndex = originalIndex - diagonalRelative - diagonalForwardOffset;\r\n if (originalIndex < lastOriginalIndex) {\r\n changeHelper.MarkNextChange();\r\n }\r\n lastOriginalIndex = originalIndex - 1;\r\n changeHelper.AddOriginalElement(originalIndex, modifiedIndex + 1);\r\n diagonalRelative = (diagonal - 1) - diagonalForwardBase; //Setup for the next iteration\r\n }\r\n if (historyIndex >= 0) {\r\n forwardPoints = this.m_forwardHistory[historyIndex];\r\n diagonalForwardBase = forwardPoints[0]; //We stored this in the first spot\r\n diagonalMin = 1;\r\n diagonalMax = forwardPoints.length - 1;\r\n }\r\n } while (--historyIndex >= -1);\r\n // Ironically, we get the forward changes as the reverse of the\r\n // order we added them since we technically added them backwards\r\n forwardChanges = changeHelper.getReverseChanges();\r\n if (quitEarlyArr[0]) {\r\n // TODO: Calculate a partial from the reverse diagonals.\r\n // For now, just assume everything after the midOriginal/midModified point is a diff\r\n var originalStartPoint = midOriginalArr[0] + 1;\r\n var modifiedStartPoint = midModifiedArr[0] + 1;\r\n if (forwardChanges !== null && forwardChanges.length > 0) {\r\n var lastForwardChange = forwardChanges[forwardChanges.length - 1];\r\n originalStartPoint = Math.max(originalStartPoint, lastForwardChange.getOriginalEnd());\r\n modifiedStartPoint = Math.max(modifiedStartPoint, lastForwardChange.getModifiedEnd());\r\n }\r\n reverseChanges = [\r\n new DiffChange(originalStartPoint, originalEnd - originalStartPoint + 1, modifiedStartPoint, modifiedEnd - modifiedStartPoint + 1)\r\n ];\r\n }\r\n else {\r\n // Now walk backward through the reverse diagonals history\r\n changeHelper = new diff_DiffChangeHelper();\r\n diagonalMin = diagonalReverseStart;\r\n diagonalMax = diagonalReverseEnd;\r\n diagonalRelative = (midOriginalArr[0] - midModifiedArr[0]) - diagonalReverseOffset;\r\n lastOriginalIndex = 1073741824 /* MAX_SAFE_SMALL_INTEGER */;\r\n historyIndex = (deltaIsEven) ? this.m_reverseHistory.length - 1 : this.m_reverseHistory.length - 2;\r\n do {\r\n // Get the diagonal index from the relative diagonal number\r\n var diagonal = diagonalRelative + diagonalReverseBase;\r\n // Figure out where we came from\r\n if (diagonal === diagonalMin || (diagonal < diagonalMax && reversePoints[diagonal - 1] >= reversePoints[diagonal + 1])) {\r\n // Horizontal line (the element is a deletion))\r\n originalIndex = reversePoints[diagonal + 1] - 1;\r\n modifiedIndex = originalIndex - diagonalRelative - diagonalReverseOffset;\r\n if (originalIndex > lastOriginalIndex) {\r\n changeHelper.MarkNextChange();\r\n }\r\n lastOriginalIndex = originalIndex + 1;\r\n changeHelper.AddOriginalElement(originalIndex + 1, modifiedIndex + 1);\r\n diagonalRelative = (diagonal + 1) - diagonalReverseBase; //Setup for the next iteration\r\n }\r\n else {\r\n // Vertical line (the element is an insertion)\r\n originalIndex = reversePoints[diagonal - 1];\r\n modifiedIndex = originalIndex - diagonalRelative - diagonalReverseOffset;\r\n if (originalIndex > lastOriginalIndex) {\r\n changeHelper.MarkNextChange();\r\n }\r\n lastOriginalIndex = originalIndex;\r\n changeHelper.AddModifiedElement(originalIndex + 1, modifiedIndex + 1);\r\n diagonalRelative = (diagonal - 1) - diagonalReverseBase; //Setup for the next iteration\r\n }\r\n if (historyIndex >= 0) {\r\n reversePoints = this.m_reverseHistory[historyIndex];\r\n diagonalReverseBase = reversePoints[0]; //We stored this in the first spot\r\n diagonalMin = 1;\r\n diagonalMax = reversePoints.length - 1;\r\n }\r\n } while (--historyIndex >= -1);\r\n // There are cases where the reverse history will find diffs that\r\n // are correct, but not intuitive, so we need shift them.\r\n reverseChanges = changeHelper.getChanges();\r\n }\r\n return this.ConcatenateChanges(forwardChanges, reverseChanges);\r\n };\r\n /**\r\n * Given the range to compute the diff on, this method finds the point:\r\n * (midOriginal, midModified)\r\n * that exists in the middle of the LCS of the two sequences and\r\n * is the point at which the LCS problem may be broken down recursively.\r\n * This method will try to keep the LCS trace in memory. If the LCS recursion\r\n * point is calculated and the full trace is available in memory, then this method\r\n * will return the change list.\r\n * @param originalStart The start bound of the original sequence range\r\n * @param originalEnd The end bound of the original sequence range\r\n * @param modifiedStart The start bound of the modified sequence range\r\n * @param modifiedEnd The end bound of the modified sequence range\r\n * @param midOriginal The middle point of the original sequence range\r\n * @param midModified The middle point of the modified sequence range\r\n * @returns The diff changes, if available, otherwise null\r\n */\r\n LcsDiff.prototype.ComputeRecursionPoint = function (originalStart, originalEnd, modifiedStart, modifiedEnd, midOriginalArr, midModifiedArr, quitEarlyArr) {\r\n var originalIndex = 0, modifiedIndex = 0;\r\n var diagonalForwardStart = 0, diagonalForwardEnd = 0;\r\n var diagonalReverseStart = 0, diagonalReverseEnd = 0;\r\n // To traverse the edit graph and produce the proper LCS, our actual\r\n // start position is just outside the given boundary\r\n originalStart--;\r\n modifiedStart--;\r\n // We set these up to make the compiler happy, but they will\r\n // be replaced before we return with the actual recursion point\r\n midOriginalArr[0] = 0;\r\n midModifiedArr[0] = 0;\r\n // Clear out the history\r\n this.m_forwardHistory = [];\r\n this.m_reverseHistory = [];\r\n // Each cell in the two arrays corresponds to a diagonal in the edit graph.\r\n // The integer value in the cell represents the originalIndex of the furthest\r\n // reaching point found so far that ends in that diagonal.\r\n // The modifiedIndex can be computed mathematically from the originalIndex and the diagonal number.\r\n var maxDifferences = (originalEnd - originalStart) + (modifiedEnd - modifiedStart);\r\n var numDiagonals = maxDifferences + 1;\r\n var forwardPoints = new Int32Array(numDiagonals);\r\n var reversePoints = new Int32Array(numDiagonals);\r\n // diagonalForwardBase: Index into forwardPoints of the diagonal which passes through (originalStart, modifiedStart)\r\n // diagonalReverseBase: Index into reversePoints of the diagonal which passes through (originalEnd, modifiedEnd)\r\n var diagonalForwardBase = (modifiedEnd - modifiedStart);\r\n var diagonalReverseBase = (originalEnd - originalStart);\r\n // diagonalForwardOffset: Geometric offset which allows modifiedIndex to be computed from originalIndex and the\r\n // diagonal number (relative to diagonalForwardBase)\r\n // diagonalReverseOffset: Geometric offset which allows modifiedIndex to be computed from originalIndex and the\r\n // diagonal number (relative to diagonalReverseBase)\r\n var diagonalForwardOffset = (originalStart - modifiedStart);\r\n var diagonalReverseOffset = (originalEnd - modifiedEnd);\r\n // delta: The difference between the end diagonal and the start diagonal. This is used to relate diagonal numbers\r\n // relative to the start diagonal with diagonal numbers relative to the end diagonal.\r\n // The Even/Oddn-ness of this delta is important for determining when we should check for overlap\r\n var delta = diagonalReverseBase - diagonalForwardBase;\r\n var deltaIsEven = (delta % 2 === 0);\r\n // Here we set up the start and end points as the furthest points found so far\r\n // in both the forward and reverse directions, respectively\r\n forwardPoints[diagonalForwardBase] = originalStart;\r\n reversePoints[diagonalReverseBase] = originalEnd;\r\n // Remember if we quit early, and thus need to do a best-effort result instead of a real result.\r\n quitEarlyArr[0] = false;\r\n // A couple of points:\r\n // --With this method, we iterate on the number of differences between the two sequences.\r\n // The more differences there actually are, the longer this will take.\r\n // --Also, as the number of differences increases, we have to search on diagonals further\r\n // away from the reference diagonal (which is diagonalForwardBase for forward, diagonalReverseBase for reverse).\r\n // --We extend on even diagonals (relative to the reference diagonal) only when numDifferences\r\n // is even and odd diagonals only when numDifferences is odd.\r\n for (var numDifferences = 1; numDifferences <= (maxDifferences / 2) + 1; numDifferences++) {\r\n var furthestOriginalIndex = 0;\r\n var furthestModifiedIndex = 0;\r\n // Run the algorithm in the forward direction\r\n diagonalForwardStart = this.ClipDiagonalBound(diagonalForwardBase - numDifferences, numDifferences, diagonalForwardBase, numDiagonals);\r\n diagonalForwardEnd = this.ClipDiagonalBound(diagonalForwardBase + numDifferences, numDifferences, diagonalForwardBase, numDiagonals);\r\n for (var diagonal = diagonalForwardStart; diagonal <= diagonalForwardEnd; diagonal += 2) {\r\n // STEP 1: We extend the furthest reaching point in the present diagonal\r\n // by looking at the diagonals above and below and picking the one whose point\r\n // is further away from the start point (originalStart, modifiedStart)\r\n if (diagonal === diagonalForwardStart || (diagonal < diagonalForwardEnd && forwardPoints[diagonal - 1] < forwardPoints[diagonal + 1])) {\r\n originalIndex = forwardPoints[diagonal + 1];\r\n }\r\n else {\r\n originalIndex = forwardPoints[diagonal - 1] + 1;\r\n }\r\n modifiedIndex = originalIndex - (diagonal - diagonalForwardBase) - diagonalForwardOffset;\r\n // Save the current originalIndex so we can test for false overlap in step 3\r\n var tempOriginalIndex = originalIndex;\r\n // STEP 2: We can continue to extend the furthest reaching point in the present diagonal\r\n // so long as the elements are equal.\r\n while (originalIndex < originalEnd && modifiedIndex < modifiedEnd && this.ElementsAreEqual(originalIndex + 1, modifiedIndex + 1)) {\r\n originalIndex++;\r\n modifiedIndex++;\r\n }\r\n forwardPoints[diagonal] = originalIndex;\r\n if (originalIndex + modifiedIndex > furthestOriginalIndex + furthestModifiedIndex) {\r\n furthestOriginalIndex = originalIndex;\r\n furthestModifiedIndex = modifiedIndex;\r\n }\r\n // STEP 3: If delta is odd (overlap first happens on forward when delta is odd)\r\n // and diagonal is in the range of reverse diagonals computed for numDifferences-1\r\n // (the previous iteration; we haven\'t computed reverse diagonals for numDifferences yet)\r\n // then check for overlap.\r\n if (!deltaIsEven && Math.abs(diagonal - diagonalReverseBase) <= (numDifferences - 1)) {\r\n if (originalIndex >= reversePoints[diagonal]) {\r\n midOriginalArr[0] = originalIndex;\r\n midModifiedArr[0] = modifiedIndex;\r\n if (tempOriginalIndex <= reversePoints[diagonal] && 1447 /* MaxDifferencesHistory */ > 0 && numDifferences <= (1447 /* MaxDifferencesHistory */ + 1)) {\r\n // BINGO! We overlapped, and we have the full trace in memory!\r\n return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);\r\n }\r\n else {\r\n // Either false overlap, or we didn\'t have enough memory for the full trace\r\n // Just return the recursion point\r\n return null;\r\n }\r\n }\r\n }\r\n }\r\n // Check to see if we should be quitting early, before moving on to the next iteration.\r\n var matchLengthOfLongest = ((furthestOriginalIndex - originalStart) + (furthestModifiedIndex - modifiedStart) - numDifferences) / 2;\r\n if (this.ContinueProcessingPredicate !== null && !this.ContinueProcessingPredicate(furthestOriginalIndex, matchLengthOfLongest)) {\r\n // We can\'t finish, so skip ahead to generating a result from what we have.\r\n quitEarlyArr[0] = true;\r\n // Use the furthest distance we got in the forward direction.\r\n midOriginalArr[0] = furthestOriginalIndex;\r\n midModifiedArr[0] = furthestModifiedIndex;\r\n if (matchLengthOfLongest > 0 && 1447 /* MaxDifferencesHistory */ > 0 && numDifferences <= (1447 /* MaxDifferencesHistory */ + 1)) {\r\n // Enough of the history is in memory to walk it backwards\r\n return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);\r\n }\r\n else {\r\n // We didn\'t actually remember enough of the history.\r\n //Since we are quiting the diff early, we need to shift back the originalStart and modified start\r\n //back into the boundary limits since we decremented their value above beyond the boundary limit.\r\n originalStart++;\r\n modifiedStart++;\r\n return [\r\n new DiffChange(originalStart, originalEnd - originalStart + 1, modifiedStart, modifiedEnd - modifiedStart + 1)\r\n ];\r\n }\r\n }\r\n // Run the algorithm in the reverse direction\r\n diagonalReverseStart = this.ClipDiagonalBound(diagonalReverseBase - numDifferences, numDifferences, diagonalReverseBase, numDiagonals);\r\n diagonalReverseEnd = this.ClipDiagonalBound(diagonalReverseBase + numDifferences, numDifferences, diagonalReverseBase, numDiagonals);\r\n for (var diagonal = diagonalReverseStart; diagonal <= diagonalReverseEnd; diagonal += 2) {\r\n // STEP 1: We extend the furthest reaching point in the present diagonal\r\n // by looking at the diagonals above and below and picking the one whose point\r\n // is further away from the start point (originalEnd, modifiedEnd)\r\n if (diagonal === diagonalReverseStart || (diagonal < diagonalReverseEnd && reversePoints[diagonal - 1] >= reversePoints[diagonal + 1])) {\r\n originalIndex = reversePoints[diagonal + 1] - 1;\r\n }\r\n else {\r\n originalIndex = reversePoints[diagonal - 1];\r\n }\r\n modifiedIndex = originalIndex - (diagonal - diagonalReverseBase) - diagonalReverseOffset;\r\n // Save the current originalIndex so we can test for false overlap\r\n var tempOriginalIndex = originalIndex;\r\n // STEP 2: We can continue to extend the furthest reaching point in the present diagonal\r\n // as long as the elements are equal.\r\n while (originalIndex > originalStart && modifiedIndex > modifiedStart && this.ElementsAreEqual(originalIndex, modifiedIndex)) {\r\n originalIndex--;\r\n modifiedIndex--;\r\n }\r\n reversePoints[diagonal] = originalIndex;\r\n // STEP 4: If delta is even (overlap first happens on reverse when delta is even)\r\n // and diagonal is in the range of forward diagonals computed for numDifferences\r\n // then check for overlap.\r\n if (deltaIsEven && Math.abs(diagonal - diagonalForwardBase) <= numDifferences) {\r\n if (originalIndex <= forwardPoints[diagonal]) {\r\n midOriginalArr[0] = originalIndex;\r\n midModifiedArr[0] = modifiedIndex;\r\n if (tempOriginalIndex >= forwardPoints[diagonal] && 1447 /* MaxDifferencesHistory */ > 0 && numDifferences <= (1447 /* MaxDifferencesHistory */ + 1)) {\r\n // BINGO! We overlapped, and we have the full trace in memory!\r\n return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);\r\n }\r\n else {\r\n // Either false overlap, or we didn\'t have enough memory for the full trace\r\n // Just return the recursion point\r\n return null;\r\n }\r\n }\r\n }\r\n }\r\n // Save current vectors to history before the next iteration\r\n if (numDifferences <= 1447 /* MaxDifferencesHistory */) {\r\n // We are allocating space for one extra int, which we fill with\r\n // the index of the diagonal base index\r\n var temp = new Int32Array(diagonalForwardEnd - diagonalForwardStart + 2);\r\n temp[0] = diagonalForwardBase - diagonalForwardStart + 1;\r\n MyArray.Copy2(forwardPoints, diagonalForwardStart, temp, 1, diagonalForwardEnd - diagonalForwardStart + 1);\r\n this.m_forwardHistory.push(temp);\r\n temp = new Int32Array(diagonalReverseEnd - diagonalReverseStart + 2);\r\n temp[0] = diagonalReverseBase - diagonalReverseStart + 1;\r\n MyArray.Copy2(reversePoints, diagonalReverseStart, temp, 1, diagonalReverseEnd - diagonalReverseStart + 1);\r\n this.m_reverseHistory.push(temp);\r\n }\r\n }\r\n // If we got here, then we have the full trace in history. We just have to convert it to a change list\r\n // NOTE: This part is a bit messy\r\n return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);\r\n };\r\n /**\r\n * Shifts the given changes to provide a more intuitive diff.\r\n * While the first element in a diff matches the first element after the diff,\r\n * we shift the diff down.\r\n *\r\n * @param changes The list of changes to shift\r\n * @returns The shifted changes\r\n */\r\n LcsDiff.prototype.PrettifyChanges = function (changes) {\r\n // Shift all the changes down first\r\n for (var i = 0; i < changes.length; i++) {\r\n var change = changes[i];\r\n var originalStop = (i < changes.length - 1) ? changes[i + 1].originalStart : this._originalElementsOrHash.length;\r\n var modifiedStop = (i < changes.length - 1) ? changes[i + 1].modifiedStart : this._modifiedElementsOrHash.length;\r\n var checkOriginal = change.originalLength > 0;\r\n var checkModified = change.modifiedLength > 0;\r\n while (change.originalStart + change.originalLength < originalStop &&\r\n change.modifiedStart + change.modifiedLength < modifiedStop &&\r\n (!checkOriginal || this.OriginalElementsAreEqual(change.originalStart, change.originalStart + change.originalLength)) &&\r\n (!checkModified || this.ModifiedElementsAreEqual(change.modifiedStart, change.modifiedStart + change.modifiedLength))) {\r\n change.originalStart++;\r\n change.modifiedStart++;\r\n }\r\n var mergedChangeArr = [null];\r\n if (i < changes.length - 1 && this.ChangesOverlap(changes[i], changes[i + 1], mergedChangeArr)) {\r\n changes[i] = mergedChangeArr[0];\r\n changes.splice(i + 1, 1);\r\n i--;\r\n continue;\r\n }\r\n }\r\n // Shift changes back up until we hit empty or whitespace-only lines\r\n for (var i = changes.length - 1; i >= 0; i--) {\r\n var change = changes[i];\r\n var originalStop = 0;\r\n var modifiedStop = 0;\r\n if (i > 0) {\r\n var prevChange = changes[i - 1];\r\n if (prevChange.originalLength > 0) {\r\n originalStop = prevChange.originalStart + prevChange.originalLength;\r\n }\r\n if (prevChange.modifiedLength > 0) {\r\n modifiedStop = prevChange.modifiedStart + prevChange.modifiedLength;\r\n }\r\n }\r\n var checkOriginal = change.originalLength > 0;\r\n var checkModified = change.modifiedLength > 0;\r\n var bestDelta = 0;\r\n var bestScore = this._boundaryScore(change.originalStart, change.originalLength, change.modifiedStart, change.modifiedLength);\r\n for (var delta = 1;; delta++) {\r\n var originalStart = change.originalStart - delta;\r\n var modifiedStart = change.modifiedStart - delta;\r\n if (originalStart < originalStop || modifiedStart < modifiedStop) {\r\n break;\r\n }\r\n if (checkOriginal && !this.OriginalElementsAreEqual(originalStart, originalStart + change.originalLength)) {\r\n break;\r\n }\r\n if (checkModified && !this.ModifiedElementsAreEqual(modifiedStart, modifiedStart + change.modifiedLength)) {\r\n break;\r\n }\r\n var score = this._boundaryScore(originalStart, change.originalLength, modifiedStart, change.modifiedLength);\r\n if (score > bestScore) {\r\n bestScore = score;\r\n bestDelta = delta;\r\n }\r\n }\r\n change.originalStart -= bestDelta;\r\n change.modifiedStart -= bestDelta;\r\n }\r\n return changes;\r\n };\r\n LcsDiff.prototype._OriginalIsBoundary = function (index) {\r\n if (index <= 0 || index >= this._originalElementsOrHash.length - 1) {\r\n return true;\r\n }\r\n return (this._hasStrings && /^\\s*$/.test(this._originalStringElements[index]));\r\n };\r\n LcsDiff.prototype._OriginalRegionIsBoundary = function (originalStart, originalLength) {\r\n if (this._OriginalIsBoundary(originalStart) || this._OriginalIsBoundary(originalStart - 1)) {\r\n return true;\r\n }\r\n if (originalLength > 0) {\r\n var originalEnd = originalStart + originalLength;\r\n if (this._OriginalIsBoundary(originalEnd - 1) || this._OriginalIsBoundary(originalEnd)) {\r\n return true;\r\n }\r\n }\r\n return false;\r\n };\r\n LcsDiff.prototype._ModifiedIsBoundary = function (index) {\r\n if (index <= 0 || index >= this._modifiedElementsOrHash.length - 1) {\r\n return true;\r\n }\r\n return (this._hasStrings && /^\\s*$/.test(this._modifiedStringElements[index]));\r\n };\r\n LcsDiff.prototype._ModifiedRegionIsBoundary = function (modifiedStart, modifiedLength) {\r\n if (this._ModifiedIsBoundary(modifiedStart) || this._ModifiedIsBoundary(modifiedStart - 1)) {\r\n return true;\r\n }\r\n if (modifiedLength > 0) {\r\n var modifiedEnd = modifiedStart + modifiedLength;\r\n if (this._ModifiedIsBoundary(modifiedEnd - 1) || this._ModifiedIsBoundary(modifiedEnd)) {\r\n return true;\r\n }\r\n }\r\n return false;\r\n };\r\n LcsDiff.prototype._boundaryScore = function (originalStart, originalLength, modifiedStart, modifiedLength) {\r\n var originalScore = (this._OriginalRegionIsBoundary(originalStart, originalLength) ? 1 : 0);\r\n var modifiedScore = (this._ModifiedRegionIsBoundary(modifiedStart, modifiedLength) ? 1 : 0);\r\n return (originalScore + modifiedScore);\r\n };\r\n /**\r\n * Concatenates the two input DiffChange lists and returns the resulting\r\n * list.\r\n * @param The left changes\r\n * @param The right changes\r\n * @returns The concatenated list\r\n */\r\n LcsDiff.prototype.ConcatenateChanges = function (left, right) {\r\n var mergedChangeArr = [];\r\n if (left.length === 0 || right.length === 0) {\r\n return (right.length > 0) ? right : left;\r\n }\r\n else if (this.ChangesOverlap(left[left.length - 1], right[0], mergedChangeArr)) {\r\n // Since we break the problem down recursively, it is possible that we\r\n // might recurse in the middle of a change thereby splitting it into\r\n // two changes. Here in the combining stage, we detect and fuse those\r\n // changes back together\r\n var result = new Array(left.length + right.length - 1);\r\n MyArray.Copy(left, 0, result, 0, left.length - 1);\r\n result[left.length - 1] = mergedChangeArr[0];\r\n MyArray.Copy(right, 1, result, left.length, right.length - 1);\r\n return result;\r\n }\r\n else {\r\n var result = new Array(left.length + right.length);\r\n MyArray.Copy(left, 0, result, 0, left.length);\r\n MyArray.Copy(right, 0, result, left.length, right.length);\r\n return result;\r\n }\r\n };\r\n /**\r\n * Returns true if the two changes overlap and can be merged into a single\r\n * change\r\n * @param left The left change\r\n * @param right The right change\r\n * @param mergedChange The merged change if the two overlap, null otherwise\r\n * @returns True if the two changes overlap\r\n */\r\n LcsDiff.prototype.ChangesOverlap = function (left, right, mergedChangeArr) {\r\n Debug.Assert(left.originalStart <= right.originalStart, \'Left change is not less than or equal to right change\');\r\n Debug.Assert(left.modifiedStart <= right.modifiedStart, \'Left change is not less than or equal to right change\');\r\n if (left.originalStart + left.originalLength >= right.originalStart || left.modifiedStart + left.modifiedLength >= right.modifiedStart) {\r\n var originalStart = left.originalStart;\r\n var originalLength = left.originalLength;\r\n var modifiedStart = left.modifiedStart;\r\n var modifiedLength = left.modifiedLength;\r\n if (left.originalStart + left.originalLength >= right.originalStart) {\r\n originalLength = right.originalStart + right.originalLength - left.originalStart;\r\n }\r\n if (left.modifiedStart + left.modifiedLength >= right.modifiedStart) {\r\n modifiedLength = right.modifiedStart + right.modifiedLength - left.modifiedStart;\r\n }\r\n mergedChangeArr[0] = new DiffChange(originalStart, originalLength, modifiedStart, modifiedLength);\r\n return true;\r\n }\r\n else {\r\n mergedChangeArr[0] = null;\r\n return false;\r\n }\r\n };\r\n /**\r\n * Helper method used to clip a diagonal index to the range of valid\r\n * diagonals. This also decides whether or not the diagonal index,\r\n * if it exceeds the boundary, should be clipped to the boundary or clipped\r\n * one inside the boundary depending on the Even/Odd status of the boundary\r\n * and numDifferences.\r\n * @param diagonal The index of the diagonal to clip.\r\n * @param numDifferences The current number of differences being iterated upon.\r\n * @param diagonalBaseIndex The base reference diagonal.\r\n * @param numDiagonals The total number of diagonals.\r\n * @returns The clipped diagonal index.\r\n */\r\n LcsDiff.prototype.ClipDiagonalBound = function (diagonal, numDifferences, diagonalBaseIndex, numDiagonals) {\r\n if (diagonal >= 0 && diagonal < numDiagonals) {\r\n // Nothing to clip, its in range\r\n return diagonal;\r\n }\r\n // diagonalsBelow: The number of diagonals below the reference diagonal\r\n // diagonalsAbove: The number of diagonals above the reference diagonal\r\n var diagonalsBelow = diagonalBaseIndex;\r\n var diagonalsAbove = numDiagonals - diagonalBaseIndex - 1;\r\n var diffEven = (numDifferences % 2 === 0);\r\n if (diagonal < 0) {\r\n var lowerBoundEven = (diagonalsBelow % 2 === 0);\r\n return (diffEven === lowerBoundEven) ? 0 : 1;\r\n }\r\n else {\r\n var upperBoundEven = (diagonalsAbove % 2 === 0);\r\n return (diffEven === upperBoundEven) ? numDiagonals - 1 : numDiagonals - 2;\r\n }\r\n };\r\n return LcsDiff;\r\n}());\r\n\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/iterator.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\nvar iterator_extends = (undefined && undefined.__extends) || (function () {\r\n var extendStatics = function (d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n };\r\n return function (d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n };\r\n})();\r\nvar FIN = { done: true, value: undefined };\r\nvar Iterator;\r\n(function (Iterator) {\r\n var _empty = {\r\n next: function () {\r\n return FIN;\r\n }\r\n };\r\n function empty() {\r\n return _empty;\r\n }\r\n Iterator.empty = empty;\r\n function single(value) {\r\n var done = false;\r\n return {\r\n next: function () {\r\n if (done) {\r\n return FIN;\r\n }\r\n done = true;\r\n return { done: false, value: value };\r\n }\r\n };\r\n }\r\n Iterator.single = single;\r\n function fromArray(array, index, length) {\r\n if (index === void 0) { index = 0; }\r\n if (length === void 0) { length = array.length; }\r\n return {\r\n next: function () {\r\n if (index >= length) {\r\n return FIN;\r\n }\r\n return { done: false, value: array[index++] };\r\n }\r\n };\r\n }\r\n Iterator.fromArray = fromArray;\r\n function fromNativeIterator(it) {\r\n return {\r\n next: function () {\r\n var result = it.next();\r\n if (result.done) {\r\n return FIN;\r\n }\r\n return { done: false, value: result.value };\r\n }\r\n };\r\n }\r\n Iterator.fromNativeIterator = fromNativeIterator;\r\n function from(elements) {\r\n if (!elements) {\r\n return Iterator.empty();\r\n }\r\n else if (Array.isArray(elements)) {\r\n return Iterator.fromArray(elements);\r\n }\r\n else {\r\n return elements;\r\n }\r\n }\r\n Iterator.from = from;\r\n function map(iterator, fn) {\r\n return {\r\n next: function () {\r\n var element = iterator.next();\r\n if (element.done) {\r\n return FIN;\r\n }\r\n else {\r\n return { done: false, value: fn(element.value) };\r\n }\r\n }\r\n };\r\n }\r\n Iterator.map = map;\r\n function filter(iterator, fn) {\r\n return {\r\n next: function () {\r\n while (true) {\r\n var element = iterator.next();\r\n if (element.done) {\r\n return FIN;\r\n }\r\n if (fn(element.value)) {\r\n return { done: false, value: element.value };\r\n }\r\n }\r\n }\r\n };\r\n }\r\n Iterator.filter = filter;\r\n function forEach(iterator, fn) {\r\n for (var next = iterator.next(); !next.done; next = iterator.next()) {\r\n fn(next.value);\r\n }\r\n }\r\n Iterator.forEach = forEach;\r\n function collect(iterator, atMost) {\r\n if (atMost === void 0) { atMost = Number.POSITIVE_INFINITY; }\r\n var result = [];\r\n if (atMost === 0) {\r\n return result;\r\n }\r\n var i = 0;\r\n for (var next = iterator.next(); !next.done; next = iterator.next()) {\r\n result.push(next.value);\r\n if (++i >= atMost) {\r\n break;\r\n }\r\n }\r\n return result;\r\n }\r\n Iterator.collect = collect;\r\n function concat() {\r\n var iterators = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n iterators[_i] = arguments[_i];\r\n }\r\n var i = 0;\r\n return {\r\n next: function () {\r\n if (i >= iterators.length) {\r\n return FIN;\r\n }\r\n var iterator = iterators[i];\r\n var result = iterator.next();\r\n if (result.done) {\r\n i++;\r\n return this.next();\r\n }\r\n return result;\r\n }\r\n };\r\n }\r\n Iterator.concat = concat;\r\n function chain(iterator) {\r\n return new ChainableIterator(iterator);\r\n }\r\n Iterator.chain = chain;\r\n})(Iterator || (Iterator = {}));\r\nvar ChainableIterator = /** @class */ (function () {\r\n function ChainableIterator(it) {\r\n this.it = it;\r\n }\r\n ChainableIterator.prototype.next = function () { return this.it.next(); };\r\n return ChainableIterator;\r\n}());\r\n\r\nfunction getSequenceIterator(arg) {\r\n if (Array.isArray(arg)) {\r\n return Iterator.fromArray(arg);\r\n }\r\n else if (!arg) {\r\n return Iterator.empty();\r\n }\r\n else {\r\n return arg;\r\n }\r\n}\r\nvar ArrayIterator = /** @class */ (function () {\r\n function ArrayIterator(items, start, end, index) {\r\n if (start === void 0) { start = 0; }\r\n if (end === void 0) { end = items.length; }\r\n if (index === void 0) { index = start - 1; }\r\n this.items = items;\r\n this.start = start;\r\n this.end = end;\r\n this.index = index;\r\n }\r\n ArrayIterator.prototype.first = function () {\r\n this.index = this.start;\r\n return this.current();\r\n };\r\n ArrayIterator.prototype.next = function () {\r\n this.index = Math.min(this.index + 1, this.end);\r\n return this.current();\r\n };\r\n ArrayIterator.prototype.current = function () {\r\n if (this.index === this.start - 1 || this.index === this.end) {\r\n return null;\r\n }\r\n return this.items[this.index];\r\n };\r\n return ArrayIterator;\r\n}());\r\n\r\nvar ArrayNavigator = /** @class */ (function (_super) {\r\n iterator_extends(ArrayNavigator, _super);\r\n function ArrayNavigator(items, start, end, index) {\r\n if (start === void 0) { start = 0; }\r\n if (end === void 0) { end = items.length; }\r\n if (index === void 0) { index = start - 1; }\r\n return _super.call(this, items, start, end, index) || this;\r\n }\r\n ArrayNavigator.prototype.current = function () {\r\n return _super.prototype.current.call(this);\r\n };\r\n ArrayNavigator.prototype.previous = function () {\r\n this.index = Math.max(this.index - 1, this.start - 1);\r\n return this.current();\r\n };\r\n ArrayNavigator.prototype.first = function () {\r\n this.index = this.start;\r\n return this.current();\r\n };\r\n ArrayNavigator.prototype.last = function () {\r\n this.index = this.end - 1;\r\n return this.current();\r\n };\r\n ArrayNavigator.prototype.parent = function () {\r\n return null;\r\n };\r\n return ArrayNavigator;\r\n}(ArrayIterator));\r\n\r\nvar MappedIterator = /** @class */ (function () {\r\n function MappedIterator(iterator, fn) {\r\n this.iterator = iterator;\r\n this.fn = fn;\r\n // noop\r\n }\r\n MappedIterator.prototype.next = function () { return this.fn(this.iterator.next()); };\r\n return MappedIterator;\r\n}());\r\n\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/uri.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\nvar uri_extends = (undefined && undefined.__extends) || (function () {\r\n var extendStatics = function (d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n };\r\n return function (d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n };\r\n})();\r\nvar uri_a;\r\n\r\nvar _schemePattern = /^\\w[\\w\\d+.-]*$/;\r\nvar _singleSlashStart = /^\\//;\r\nvar _doubleSlashStart = /^\\/\\//;\r\nfunction _validateUri(ret, _strict) {\r\n // scheme, must be set\r\n if (!ret.scheme && _strict) {\r\n throw new Error("[UriError]: Scheme is missing: {scheme: \\"\\", authority: \\"" + ret.authority + "\\", path: \\"" + ret.path + "\\", query: \\"" + ret.query + "\\", fragment: \\"" + ret.fragment + "\\"}");\r\n }\r\n // scheme, https://tools.ietf.org/html/rfc3986#section-3.1\r\n // ALPHA *( ALPHA / DIGIT / "+" / "-" / "." )\r\n if (ret.scheme && !_schemePattern.test(ret.scheme)) {\r\n throw new Error(\'[UriError]: Scheme contains illegal characters.\');\r\n }\r\n // path, http://tools.ietf.org/html/rfc3986#section-3.3\r\n // If a URI contains an authority component, then the path component\r\n // must either be empty or begin with a slash ("/") character. If a URI\r\n // does not contain an authority component, then the path cannot begin\r\n // with two slash characters ("//").\r\n if (ret.path) {\r\n if (ret.authority) {\r\n if (!_singleSlashStart.test(ret.path)) {\r\n throw new Error(\'[UriError]: If a URI contains an authority component, then the path component must either be empty or begin with a slash ("/") character\');\r\n }\r\n }\r\n else {\r\n if (_doubleSlashStart.test(ret.path)) {\r\n throw new Error(\'[UriError]: If a URI does not contain an authority component, then the path cannot begin with two slash characters ("//")\');\r\n }\r\n }\r\n }\r\n}\r\n// for a while we allowed uris *without* schemes and this is the migration\r\n// for them, e.g. an uri without scheme and without strict-mode warns and falls\r\n// back to the file-scheme. that should cause the least carnage and still be a\r\n// clear warning\r\nfunction _schemeFix(scheme, _strict) {\r\n if (!scheme && !_strict) {\r\n return \'file\';\r\n }\r\n return scheme;\r\n}\r\n// implements a bit of https://tools.ietf.org/html/rfc3986#section-5\r\nfunction _referenceResolution(scheme, path) {\r\n // the slash-character is our \'default base\' as we don\'t\r\n // support constructing URIs relative to other URIs. This\r\n // also means that we alter and potentially break paths.\r\n // see https://tools.ietf.org/html/rfc3986#section-5.1.4\r\n switch (scheme) {\r\n case \'https\':\r\n case \'http\':\r\n case \'file\':\r\n if (!path) {\r\n path = _slash;\r\n }\r\n else if (path[0] !== _slash) {\r\n path = _slash + path;\r\n }\r\n break;\r\n }\r\n return path;\r\n}\r\nvar _empty = \'\';\r\nvar _slash = \'/\';\r\nvar _regexp = /^(([^:/?#]+?):)?(\\/\\/([^/?#]*))?([^?#]*)(\\?([^#]*))?(#(.*))?/;\r\n/**\r\n * Uniform Resource Identifier (URI) http://tools.ietf.org/html/rfc3986.\r\n * This class is a simple parser which creates the basic component parts\r\n * (http://tools.ietf.org/html/rfc3986#section-3) with minimal validation\r\n * and encoding.\r\n *\r\n * foo://example.com:8042/over/there?name=ferret#nose\r\n * \\_/ \\______________/\\_________/ \\_________/ \\__/\r\n * | | | | |\r\n * scheme authority path query fragment\r\n * | _____________________|__\r\n * / \\ / \\\r\n * urn:example:animal:ferret:nose\r\n */\r\nvar uri_URI = /** @class */ (function () {\r\n /**\r\n * @internal\r\n */\r\n function URI(schemeOrData, authority, path, query, fragment, _strict) {\r\n if (_strict === void 0) { _strict = false; }\r\n if (typeof schemeOrData === \'object\') {\r\n this.scheme = schemeOrData.scheme || _empty;\r\n this.authority = schemeOrData.authority || _empty;\r\n this.path = schemeOrData.path || _empty;\r\n this.query = schemeOrData.query || _empty;\r\n this.fragment = schemeOrData.fragment || _empty;\r\n // no validation because it\'s this URI\r\n // that creates uri components.\r\n // _validateUri(this);\r\n }\r\n else {\r\n this.scheme = _schemeFix(schemeOrData, _strict);\r\n this.authority = authority || _empty;\r\n this.path = _referenceResolution(this.scheme, path || _empty);\r\n this.query = query || _empty;\r\n this.fragment = fragment || _empty;\r\n _validateUri(this, _strict);\r\n }\r\n }\r\n URI.isUri = function (thing) {\r\n if (thing instanceof URI) {\r\n return true;\r\n }\r\n if (!thing) {\r\n return false;\r\n }\r\n return typeof thing.authority === \'string\'\r\n && typeof thing.fragment === \'string\'\r\n && typeof thing.path === \'string\'\r\n && typeof thing.query === \'string\'\r\n && typeof thing.scheme === \'string\'\r\n && typeof thing.fsPath === \'function\'\r\n && typeof thing.with === \'function\'\r\n && typeof thing.toString === \'function\';\r\n };\r\n Object.defineProperty(URI.prototype, "fsPath", {\r\n // ---- filesystem path -----------------------\r\n /**\r\n * Returns a string representing the corresponding file system path of this URI.\r\n * Will handle UNC paths, normalizes windows drive letters to lower-case, and uses the\r\n * platform specific path separator.\r\n *\r\n * * Will *not* validate the path for invalid characters and semantics.\r\n * * Will *not* look at the scheme of this URI.\r\n * * The result shall *not* be used for display purposes but for accessing a file on disk.\r\n *\r\n *\r\n * The *difference* to `URI#path` is the use of the platform specific separator and the handling\r\n * of UNC paths. See the below sample of a file-uri with an authority (UNC path).\r\n *\r\n * ```ts\r\n const u = URI.parse(\'file://server/c$/folder/file.txt\')\r\n u.authority === \'server\'\r\n u.path === \'/shares/c$/file.txt\'\r\n u.fsPath === \'\\\\server\\c$\\folder\\file.txt\'\r\n ```\r\n *\r\n * Using `URI#path` to read a file (using fs-apis) would not be enough because parts of the path,\r\n * namely the server name, would be missing. Therefore `URI#fsPath` exists - it\'s sugar to ease working\r\n * with URIs that represent files on disk (`file` scheme).\r\n */\r\n get: function () {\r\n // if (this.scheme !== \'file\') {\r\n // \tconsole.warn(`[UriError] calling fsPath with scheme ${this.scheme}`);\r\n // }\r\n return _makeFsPath(this);\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n // ---- modify to new -------------------------\r\n URI.prototype.with = function (change) {\r\n if (!change) {\r\n return this;\r\n }\r\n var scheme = change.scheme, authority = change.authority, path = change.path, query = change.query, fragment = change.fragment;\r\n if (scheme === undefined) {\r\n scheme = this.scheme;\r\n }\r\n else if (scheme === null) {\r\n scheme = _empty;\r\n }\r\n if (authority === undefined) {\r\n authority = this.authority;\r\n }\r\n else if (authority === null) {\r\n authority = _empty;\r\n }\r\n if (path === undefined) {\r\n path = this.path;\r\n }\r\n else if (path === null) {\r\n path = _empty;\r\n }\r\n if (query === undefined) {\r\n query = this.query;\r\n }\r\n else if (query === null) {\r\n query = _empty;\r\n }\r\n if (fragment === undefined) {\r\n fragment = this.fragment;\r\n }\r\n else if (fragment === null) {\r\n fragment = _empty;\r\n }\r\n if (scheme === this.scheme\r\n && authority === this.authority\r\n && path === this.path\r\n && query === this.query\r\n && fragment === this.fragment) {\r\n return this;\r\n }\r\n return new _URI(scheme, authority, path, query, fragment);\r\n };\r\n // ---- parse & validate ------------------------\r\n /**\r\n * Creates a new URI from a string, e.g. `http://www.msft.com/some/path`,\r\n * `file:///usr/home`, or `scheme:with/path`.\r\n *\r\n * @param value A string which represents an URI (see `URI#toString`).\r\n */\r\n URI.parse = function (value, _strict) {\r\n if (_strict === void 0) { _strict = false; }\r\n var match = _regexp.exec(value);\r\n if (!match) {\r\n return new _URI(_empty, _empty, _empty, _empty, _empty);\r\n }\r\n return new _URI(match[2] || _empty, percentDecode(match[4] || _empty), percentDecode(match[5] || _empty), percentDecode(match[7] || _empty), percentDecode(match[9] || _empty), _strict);\r\n };\r\n /**\r\n * Creates a new URI from a file system path, e.g. `c:\\my\\files`,\r\n * `/usr/home`, or `\\\\server\\share\\some\\path`.\r\n *\r\n * The *difference* between `URI#parse` and `URI#file` is that the latter treats the argument\r\n * as path, not as stringified-uri. E.g. `URI.file(path)` is **not the same as**\r\n * `URI.parse(\'file://\' + path)` because the path might contain characters that are\r\n * interpreted (# and ?). See the following sample:\r\n * ```ts\r\n const good = URI.file(\'/coding/c#/project1\');\r\n good.scheme === \'file\';\r\n good.path === \'/coding/c#/project1\';\r\n good.fragment === \'\';\r\n const bad = URI.parse(\'file://\' + \'/coding/c#/project1\');\r\n bad.scheme === \'file\';\r\n bad.path === \'/coding/c\'; // path is now broken\r\n bad.fragment === \'/project1\';\r\n ```\r\n *\r\n * @param path A file system path (see `URI#fsPath`)\r\n */\r\n URI.file = function (path) {\r\n var authority = _empty;\r\n // normalize to fwd-slashes on windows,\r\n // on other systems bwd-slashes are valid\r\n // filename character, eg /f\\oo/ba\\r.txt\r\n if (platform["c" /* isWindows */]) {\r\n path = path.replace(/\\\\/g, _slash);\r\n }\r\n // check for authority as used in UNC shares\r\n // or use the path as given\r\n if (path[0] === _slash && path[1] === _slash) {\r\n var idx = path.indexOf(_slash, 2);\r\n if (idx === -1) {\r\n authority = path.substring(2);\r\n path = _slash;\r\n }\r\n else {\r\n authority = path.substring(2, idx);\r\n path = path.substring(idx) || _slash;\r\n }\r\n }\r\n return new _URI(\'file\', authority, path, _empty, _empty);\r\n };\r\n URI.from = function (components) {\r\n return new _URI(components.scheme, components.authority, components.path, components.query, components.fragment);\r\n };\r\n // ---- printing/externalize ---------------------------\r\n /**\r\n * Creates a string representation for this URI. It\'s guaranteed that calling\r\n * `URI.parse` with the result of this function creates an URI which is equal\r\n * to this URI.\r\n *\r\n * * The result shall *not* be used for display purposes but for externalization or transport.\r\n * * The result will be encoded using the percentage encoding and encoding happens mostly\r\n * ignore the scheme-specific encoding rules.\r\n *\r\n * @param skipEncoding Do not encode the result, default is `false`\r\n */\r\n URI.prototype.toString = function (skipEncoding) {\r\n if (skipEncoding === void 0) { skipEncoding = false; }\r\n return _asFormatted(this, skipEncoding);\r\n };\r\n URI.prototype.toJSON = function () {\r\n return this;\r\n };\r\n URI.revive = function (data) {\r\n if (!data) {\r\n return data;\r\n }\r\n else if (data instanceof URI) {\r\n return data;\r\n }\r\n else {\r\n var result = new _URI(data);\r\n result._formatted = data.external;\r\n result._fsPath = data._sep === _pathSepMarker ? data.fsPath : null;\r\n return result;\r\n }\r\n };\r\n return URI;\r\n}());\r\n\r\nvar _pathSepMarker = platform["c" /* isWindows */] ? 1 : undefined;\r\n// eslint-disable-next-line @typescript-eslint/class-name-casing\r\nvar _URI = /** @class */ (function (_super) {\r\n uri_extends(_URI, _super);\r\n function _URI() {\r\n var _this = _super !== null && _super.apply(this, arguments) || this;\r\n _this._formatted = null;\r\n _this._fsPath = null;\r\n return _this;\r\n }\r\n Object.defineProperty(_URI.prototype, "fsPath", {\r\n get: function () {\r\n if (!this._fsPath) {\r\n this._fsPath = _makeFsPath(this);\r\n }\r\n return this._fsPath;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n _URI.prototype.toString = function (skipEncoding) {\r\n if (skipEncoding === void 0) { skipEncoding = false; }\r\n if (!skipEncoding) {\r\n if (!this._formatted) {\r\n this._formatted = _asFormatted(this, false);\r\n }\r\n return this._formatted;\r\n }\r\n else {\r\n // we don\'t cache that\r\n return _asFormatted(this, true);\r\n }\r\n };\r\n _URI.prototype.toJSON = function () {\r\n var res = {\r\n $mid: 1\r\n };\r\n // cached state\r\n if (this._fsPath) {\r\n res.fsPath = this._fsPath;\r\n res._sep = _pathSepMarker;\r\n }\r\n if (this._formatted) {\r\n res.external = this._formatted;\r\n }\r\n // uri components\r\n if (this.path) {\r\n res.path = this.path;\r\n }\r\n if (this.scheme) {\r\n res.scheme = this.scheme;\r\n }\r\n if (this.authority) {\r\n res.authority = this.authority;\r\n }\r\n if (this.query) {\r\n res.query = this.query;\r\n }\r\n if (this.fragment) {\r\n res.fragment = this.fragment;\r\n }\r\n return res;\r\n };\r\n return _URI;\r\n}(uri_URI));\r\n// reserved characters: https://tools.ietf.org/html/rfc3986#section-2.2\r\nvar encodeTable = (uri_a = {},\r\n uri_a[58 /* Colon */] = \'%3A\',\r\n uri_a[47 /* Slash */] = \'%2F\',\r\n uri_a[63 /* QuestionMark */] = \'%3F\',\r\n uri_a[35 /* Hash */] = \'%23\',\r\n uri_a[91 /* OpenSquareBracket */] = \'%5B\',\r\n uri_a[93 /* CloseSquareBracket */] = \'%5D\',\r\n uri_a[64 /* AtSign */] = \'%40\',\r\n uri_a[33 /* ExclamationMark */] = \'%21\',\r\n uri_a[36 /* DollarSign */] = \'%24\',\r\n uri_a[38 /* Ampersand */] = \'%26\',\r\n uri_a[39 /* SingleQuote */] = \'%27\',\r\n uri_a[40 /* OpenParen */] = \'%28\',\r\n uri_a[41 /* CloseParen */] = \'%29\',\r\n uri_a[42 /* Asterisk */] = \'%2A\',\r\n uri_a[43 /* Plus */] = \'%2B\',\r\n uri_a[44 /* Comma */] = \'%2C\',\r\n uri_a[59 /* Semicolon */] = \'%3B\',\r\n uri_a[61 /* Equals */] = \'%3D\',\r\n uri_a[32 /* Space */] = \'%20\',\r\n uri_a);\r\nfunction encodeURIComponentFast(uriComponent, allowSlash) {\r\n var res = undefined;\r\n var nativeEncodePos = -1;\r\n for (var pos = 0; pos < uriComponent.length; pos++) {\r\n var code = uriComponent.charCodeAt(pos);\r\n // unreserved characters: https://tools.ietf.org/html/rfc3986#section-2.3\r\n if ((code >= 97 /* a */ && code <= 122 /* z */)\r\n || (code >= 65 /* A */ && code <= 90 /* Z */)\r\n || (code >= 48 /* Digit0 */ && code <= 57 /* Digit9 */)\r\n || code === 45 /* Dash */\r\n || code === 46 /* Period */\r\n || code === 95 /* Underline */\r\n || code === 126 /* Tilde */\r\n || (allowSlash && code === 47 /* Slash */)) {\r\n // check if we are delaying native encode\r\n if (nativeEncodePos !== -1) {\r\n res += encodeURIComponent(uriComponent.substring(nativeEncodePos, pos));\r\n nativeEncodePos = -1;\r\n }\r\n // check if we write into a new string (by default we try to return the param)\r\n if (res !== undefined) {\r\n res += uriComponent.charAt(pos);\r\n }\r\n }\r\n else {\r\n // encoding needed, we need to allocate a new string\r\n if (res === undefined) {\r\n res = uriComponent.substr(0, pos);\r\n }\r\n // check with default table first\r\n var escaped = encodeTable[code];\r\n if (escaped !== undefined) {\r\n // check if we are delaying native encode\r\n if (nativeEncodePos !== -1) {\r\n res += encodeURIComponent(uriComponent.substring(nativeEncodePos, pos));\r\n nativeEncodePos = -1;\r\n }\r\n // append escaped variant to result\r\n res += escaped;\r\n }\r\n else if (nativeEncodePos === -1) {\r\n // use native encode only when needed\r\n nativeEncodePos = pos;\r\n }\r\n }\r\n }\r\n if (nativeEncodePos !== -1) {\r\n res += encodeURIComponent(uriComponent.substring(nativeEncodePos));\r\n }\r\n return res !== undefined ? res : uriComponent;\r\n}\r\nfunction encodeURIComponentMinimal(path) {\r\n var res = undefined;\r\n for (var pos = 0; pos < path.length; pos++) {\r\n var code = path.charCodeAt(pos);\r\n if (code === 35 /* Hash */ || code === 63 /* QuestionMark */) {\r\n if (res === undefined) {\r\n res = path.substr(0, pos);\r\n }\r\n res += encodeTable[code];\r\n }\r\n else {\r\n if (res !== undefined) {\r\n res += path[pos];\r\n }\r\n }\r\n }\r\n return res !== undefined ? res : path;\r\n}\r\n/**\r\n * Compute `fsPath` for the given uri\r\n */\r\nfunction _makeFsPath(uri) {\r\n var value;\r\n if (uri.authority && uri.path.length > 1 && uri.scheme === \'file\') {\r\n // unc path: file://shares/c$/far/boo\r\n value = "//" + uri.authority + uri.path;\r\n }\r\n else if (uri.path.charCodeAt(0) === 47 /* Slash */\r\n && (uri.path.charCodeAt(1) >= 65 /* A */ && uri.path.charCodeAt(1) <= 90 /* Z */ || uri.path.charCodeAt(1) >= 97 /* a */ && uri.path.charCodeAt(1) <= 122 /* z */)\r\n && uri.path.charCodeAt(2) === 58 /* Colon */) {\r\n // windows drive letter: file:///c:/far/boo\r\n value = uri.path[1].toLowerCase() + uri.path.substr(2);\r\n }\r\n else {\r\n // other path\r\n value = uri.path;\r\n }\r\n if (platform["c" /* isWindows */]) {\r\n value = value.replace(/\\//g, \'\\\\\');\r\n }\r\n return value;\r\n}\r\n/**\r\n * Create the external version of a uri\r\n */\r\nfunction _asFormatted(uri, skipEncoding) {\r\n var encoder = !skipEncoding\r\n ? encodeURIComponentFast\r\n : encodeURIComponentMinimal;\r\n var res = \'\';\r\n var scheme = uri.scheme, authority = uri.authority, path = uri.path, query = uri.query, fragment = uri.fragment;\r\n if (scheme) {\r\n res += scheme;\r\n res += \':\';\r\n }\r\n if (authority || scheme === \'file\') {\r\n res += _slash;\r\n res += _slash;\r\n }\r\n if (authority) {\r\n var idx = authority.indexOf(\'@\');\r\n if (idx !== -1) {\r\n // @\r\n var userinfo = authority.substr(0, idx);\r\n authority = authority.substr(idx + 1);\r\n idx = userinfo.indexOf(\':\');\r\n if (idx === -1) {\r\n res += encoder(userinfo, false);\r\n }\r\n else {\r\n // :@\r\n res += encoder(userinfo.substr(0, idx), false);\r\n res += \':\';\r\n res += encoder(userinfo.substr(idx + 1), false);\r\n }\r\n res += \'@\';\r\n }\r\n authority = authority.toLowerCase();\r\n idx = authority.indexOf(\':\');\r\n if (idx === -1) {\r\n res += encoder(authority, false);\r\n }\r\n else {\r\n // :\r\n res += encoder(authority.substr(0, idx), false);\r\n res += authority.substr(idx);\r\n }\r\n }\r\n if (path) {\r\n // lower-case windows drive letters in /C:/fff or C:/fff\r\n if (path.length >= 3 && path.charCodeAt(0) === 47 /* Slash */ && path.charCodeAt(2) === 58 /* Colon */) {\r\n var code = path.charCodeAt(1);\r\n if (code >= 65 /* A */ && code <= 90 /* Z */) {\r\n path = "/" + String.fromCharCode(code + 32) + ":" + path.substr(3); // "/c:".length === 3\r\n }\r\n }\r\n else if (path.length >= 2 && path.charCodeAt(1) === 58 /* Colon */) {\r\n var code = path.charCodeAt(0);\r\n if (code >= 65 /* A */ && code <= 90 /* Z */) {\r\n path = String.fromCharCode(code + 32) + ":" + path.substr(2); // "/c:".length === 3\r\n }\r\n }\r\n // encode the rest of the path\r\n res += encoder(path, true);\r\n }\r\n if (query) {\r\n res += \'?\';\r\n res += encoder(query, false);\r\n }\r\n if (fragment) {\r\n res += \'#\';\r\n res += !skipEncoding ? encodeURIComponentFast(fragment, false) : fragment;\r\n }\r\n return res;\r\n}\r\n// --- decode\r\nfunction decodeURIComponentGraceful(str) {\r\n try {\r\n return decodeURIComponent(str);\r\n }\r\n catch (_a) {\r\n if (str.length > 3) {\r\n return str.substr(0, 3) + decodeURIComponentGraceful(str.substr(3));\r\n }\r\n else {\r\n return str;\r\n }\r\n }\r\n}\r\nvar _rEncodedAsHex = /(%[0-9A-Za-z][0-9A-Za-z])+/g;\r\nfunction percentDecode(str) {\r\n if (!str.match(_rEncodedAsHex)) {\r\n return str;\r\n }\r\n return str.replace(_rEncodedAsHex, function (match) { return decodeURIComponentGraceful(match); });\r\n}\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/editor/common/core/position.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n/**\r\n * A position in the editor.\r\n */\r\nvar Position = /** @class */ (function () {\r\n function Position(lineNumber, column) {\r\n this.lineNumber = lineNumber;\r\n this.column = column;\r\n }\r\n /**\r\n * Create a new position from this position.\r\n *\r\n * @param newLineNumber new line number\r\n * @param newColumn new column\r\n */\r\n Position.prototype.with = function (newLineNumber, newColumn) {\r\n if (newLineNumber === void 0) { newLineNumber = this.lineNumber; }\r\n if (newColumn === void 0) { newColumn = this.column; }\r\n if (newLineNumber === this.lineNumber && newColumn === this.column) {\r\n return this;\r\n }\r\n else {\r\n return new Position(newLineNumber, newColumn);\r\n }\r\n };\r\n /**\r\n * Derive a new position from this position.\r\n *\r\n * @param deltaLineNumber line number delta\r\n * @param deltaColumn column delta\r\n */\r\n Position.prototype.delta = function (deltaLineNumber, deltaColumn) {\r\n if (deltaLineNumber === void 0) { deltaLineNumber = 0; }\r\n if (deltaColumn === void 0) { deltaColumn = 0; }\r\n return this.with(this.lineNumber + deltaLineNumber, this.column + deltaColumn);\r\n };\r\n /**\r\n * Test if this position equals other position\r\n */\r\n Position.prototype.equals = function (other) {\r\n return Position.equals(this, other);\r\n };\r\n /**\r\n * Test if position `a` equals position `b`\r\n */\r\n Position.equals = function (a, b) {\r\n if (!a && !b) {\r\n return true;\r\n }\r\n return (!!a &&\r\n !!b &&\r\n a.lineNumber === b.lineNumber &&\r\n a.column === b.column);\r\n };\r\n /**\r\n * Test if this position is before other position.\r\n * If the two positions are equal, the result will be false.\r\n */\r\n Position.prototype.isBefore = function (other) {\r\n return Position.isBefore(this, other);\r\n };\r\n /**\r\n * Test if position `a` is before position `b`.\r\n * If the two positions are equal, the result will be false.\r\n */\r\n Position.isBefore = function (a, b) {\r\n if (a.lineNumber < b.lineNumber) {\r\n return true;\r\n }\r\n if (b.lineNumber < a.lineNumber) {\r\n return false;\r\n }\r\n return a.column < b.column;\r\n };\r\n /**\r\n * Test if this position is before other position.\r\n * If the two positions are equal, the result will be true.\r\n */\r\n Position.prototype.isBeforeOrEqual = function (other) {\r\n return Position.isBeforeOrEqual(this, other);\r\n };\r\n /**\r\n * Test if position `a` is before position `b`.\r\n * If the two positions are equal, the result will be true.\r\n */\r\n Position.isBeforeOrEqual = function (a, b) {\r\n if (a.lineNumber < b.lineNumber) {\r\n return true;\r\n }\r\n if (b.lineNumber < a.lineNumber) {\r\n return false;\r\n }\r\n return a.column <= b.column;\r\n };\r\n /**\r\n * A function that compares positions, useful for sorting\r\n */\r\n Position.compare = function (a, b) {\r\n var aLineNumber = a.lineNumber | 0;\r\n var bLineNumber = b.lineNumber | 0;\r\n if (aLineNumber === bLineNumber) {\r\n var aColumn = a.column | 0;\r\n var bColumn = b.column | 0;\r\n return aColumn - bColumn;\r\n }\r\n return aLineNumber - bLineNumber;\r\n };\r\n /**\r\n * Clone this position.\r\n */\r\n Position.prototype.clone = function () {\r\n return new Position(this.lineNumber, this.column);\r\n };\r\n /**\r\n * Convert to a human-readable representation.\r\n */\r\n Position.prototype.toString = function () {\r\n return \'(\' + this.lineNumber + \',\' + this.column + \')\';\r\n };\r\n // ---\r\n /**\r\n * Create a `Position` from an `IPosition`.\r\n */\r\n Position.lift = function (pos) {\r\n return new Position(pos.lineNumber, pos.column);\r\n };\r\n /**\r\n * Test if `obj` is an `IPosition`.\r\n */\r\n Position.isIPosition = function (obj) {\r\n return (obj\r\n && (typeof obj.lineNumber === \'number\')\r\n && (typeof obj.column === \'number\'));\r\n };\r\n return Position;\r\n}());\r\n\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/editor/common/core/range.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n\r\n/**\r\n * A range in the editor. (startLineNumber,startColumn) is <= (endLineNumber,endColumn)\r\n */\r\nvar range_Range = /** @class */ (function () {\r\n function Range(startLineNumber, startColumn, endLineNumber, endColumn) {\r\n if ((startLineNumber > endLineNumber) || (startLineNumber === endLineNumber && startColumn > endColumn)) {\r\n this.startLineNumber = endLineNumber;\r\n this.startColumn = endColumn;\r\n this.endLineNumber = startLineNumber;\r\n this.endColumn = startColumn;\r\n }\r\n else {\r\n this.startLineNumber = startLineNumber;\r\n this.startColumn = startColumn;\r\n this.endLineNumber = endLineNumber;\r\n this.endColumn = endColumn;\r\n }\r\n }\r\n /**\r\n * Test if this range is empty.\r\n */\r\n Range.prototype.isEmpty = function () {\r\n return Range.isEmpty(this);\r\n };\r\n /**\r\n * Test if `range` is empty.\r\n */\r\n Range.isEmpty = function (range) {\r\n return (range.startLineNumber === range.endLineNumber && range.startColumn === range.endColumn);\r\n };\r\n /**\r\n * Test if position is in this range. If the position is at the edges, will return true.\r\n */\r\n Range.prototype.containsPosition = function (position) {\r\n return Range.containsPosition(this, position);\r\n };\r\n /**\r\n * Test if `position` is in `range`. If the position is at the edges, will return true.\r\n */\r\n Range.containsPosition = function (range, position) {\r\n if (position.lineNumber < range.startLineNumber || position.lineNumber > range.endLineNumber) {\r\n return false;\r\n }\r\n if (position.lineNumber === range.startLineNumber && position.column < range.startColumn) {\r\n return false;\r\n }\r\n if (position.lineNumber === range.endLineNumber && position.column > range.endColumn) {\r\n return false;\r\n }\r\n return true;\r\n };\r\n /**\r\n * Test if range is in this range. If the range is equal to this range, will return true.\r\n */\r\n Range.prototype.containsRange = function (range) {\r\n return Range.containsRange(this, range);\r\n };\r\n /**\r\n * Test if `otherRange` is in `range`. If the ranges are equal, will return true.\r\n */\r\n Range.containsRange = function (range, otherRange) {\r\n if (otherRange.startLineNumber < range.startLineNumber || otherRange.endLineNumber < range.startLineNumber) {\r\n return false;\r\n }\r\n if (otherRange.startLineNumber > range.endLineNumber || otherRange.endLineNumber > range.endLineNumber) {\r\n return false;\r\n }\r\n if (otherRange.startLineNumber === range.startLineNumber && otherRange.startColumn < range.startColumn) {\r\n return false;\r\n }\r\n if (otherRange.endLineNumber === range.endLineNumber && otherRange.endColumn > range.endColumn) {\r\n return false;\r\n }\r\n return true;\r\n };\r\n /**\r\n * Test if `range` is strictly in this range. `range` must start after and end before this range for the result to be true.\r\n */\r\n Range.prototype.strictContainsRange = function (range) {\r\n return Range.strictContainsRange(this, range);\r\n };\r\n /**\r\n * Test if `otherRange` is strinctly in `range` (must start after, and end before). If the ranges are equal, will return false.\r\n */\r\n Range.strictContainsRange = function (range, otherRange) {\r\n if (otherRange.startLineNumber < range.startLineNumber || otherRange.endLineNumber < range.startLineNumber) {\r\n return false;\r\n }\r\n if (otherRange.startLineNumber > range.endLineNumber || otherRange.endLineNumber > range.endLineNumber) {\r\n return false;\r\n }\r\n if (otherRange.startLineNumber === range.startLineNumber && otherRange.startColumn <= range.startColumn) {\r\n return false;\r\n }\r\n if (otherRange.endLineNumber === range.endLineNumber && otherRange.endColumn >= range.endColumn) {\r\n return false;\r\n }\r\n return true;\r\n };\r\n /**\r\n * A reunion of the two ranges.\r\n * The smallest position will be used as the start point, and the largest one as the end point.\r\n */\r\n Range.prototype.plusRange = function (range) {\r\n return Range.plusRange(this, range);\r\n };\r\n /**\r\n * A reunion of the two ranges.\r\n * The smallest position will be used as the start point, and the largest one as the end point.\r\n */\r\n Range.plusRange = function (a, b) {\r\n var startLineNumber;\r\n var startColumn;\r\n var endLineNumber;\r\n var endColumn;\r\n if (b.startLineNumber < a.startLineNumber) {\r\n startLineNumber = b.startLineNumber;\r\n startColumn = b.startColumn;\r\n }\r\n else if (b.startLineNumber === a.startLineNumber) {\r\n startLineNumber = b.startLineNumber;\r\n startColumn = Math.min(b.startColumn, a.startColumn);\r\n }\r\n else {\r\n startLineNumber = a.startLineNumber;\r\n startColumn = a.startColumn;\r\n }\r\n if (b.endLineNumber > a.endLineNumber) {\r\n endLineNumber = b.endLineNumber;\r\n endColumn = b.endColumn;\r\n }\r\n else if (b.endLineNumber === a.endLineNumber) {\r\n endLineNumber = b.endLineNumber;\r\n endColumn = Math.max(b.endColumn, a.endColumn);\r\n }\r\n else {\r\n endLineNumber = a.endLineNumber;\r\n endColumn = a.endColumn;\r\n }\r\n return new Range(startLineNumber, startColumn, endLineNumber, endColumn);\r\n };\r\n /**\r\n * A intersection of the two ranges.\r\n */\r\n Range.prototype.intersectRanges = function (range) {\r\n return Range.intersectRanges(this, range);\r\n };\r\n /**\r\n * A intersection of the two ranges.\r\n */\r\n Range.intersectRanges = function (a, b) {\r\n var resultStartLineNumber = a.startLineNumber;\r\n var resultStartColumn = a.startColumn;\r\n var resultEndLineNumber = a.endLineNumber;\r\n var resultEndColumn = a.endColumn;\r\n var otherStartLineNumber = b.startLineNumber;\r\n var otherStartColumn = b.startColumn;\r\n var otherEndLineNumber = b.endLineNumber;\r\n var otherEndColumn = b.endColumn;\r\n if (resultStartLineNumber < otherStartLineNumber) {\r\n resultStartLineNumber = otherStartLineNumber;\r\n resultStartColumn = otherStartColumn;\r\n }\r\n else if (resultStartLineNumber === otherStartLineNumber) {\r\n resultStartColumn = Math.max(resultStartColumn, otherStartColumn);\r\n }\r\n if (resultEndLineNumber > otherEndLineNumber) {\r\n resultEndLineNumber = otherEndLineNumber;\r\n resultEndColumn = otherEndColumn;\r\n }\r\n else if (resultEndLineNumber === otherEndLineNumber) {\r\n resultEndColumn = Math.min(resultEndColumn, otherEndColumn);\r\n }\r\n // Check if selection is now empty\r\n if (resultStartLineNumber > resultEndLineNumber) {\r\n return null;\r\n }\r\n if (resultStartLineNumber === resultEndLineNumber && resultStartColumn > resultEndColumn) {\r\n return null;\r\n }\r\n return new Range(resultStartLineNumber, resultStartColumn, resultEndLineNumber, resultEndColumn);\r\n };\r\n /**\r\n * Test if this range equals other.\r\n */\r\n Range.prototype.equalsRange = function (other) {\r\n return Range.equalsRange(this, other);\r\n };\r\n /**\r\n * Test if range `a` equals `b`.\r\n */\r\n Range.equalsRange = function (a, b) {\r\n return (!!a &&\r\n !!b &&\r\n a.startLineNumber === b.startLineNumber &&\r\n a.startColumn === b.startColumn &&\r\n a.endLineNumber === b.endLineNumber &&\r\n a.endColumn === b.endColumn);\r\n };\r\n /**\r\n * Return the end position (which will be after or equal to the start position)\r\n */\r\n Range.prototype.getEndPosition = function () {\r\n return new Position(this.endLineNumber, this.endColumn);\r\n };\r\n /**\r\n * Return the start position (which will be before or equal to the end position)\r\n */\r\n Range.prototype.getStartPosition = function () {\r\n return new Position(this.startLineNumber, this.startColumn);\r\n };\r\n /**\r\n * Transform to a user presentable string representation.\r\n */\r\n Range.prototype.toString = function () {\r\n return \'[\' + this.startLineNumber + \',\' + this.startColumn + \' -> \' + this.endLineNumber + \',\' + this.endColumn + \']\';\r\n };\r\n /**\r\n * Create a new range using this range\'s start position, and using endLineNumber and endColumn as the end position.\r\n */\r\n Range.prototype.setEndPosition = function (endLineNumber, endColumn) {\r\n return new Range(this.startLineNumber, this.startColumn, endLineNumber, endColumn);\r\n };\r\n /**\r\n * Create a new range using this range\'s end position, and using startLineNumber and startColumn as the start position.\r\n */\r\n Range.prototype.setStartPosition = function (startLineNumber, startColumn) {\r\n return new Range(startLineNumber, startColumn, this.endLineNumber, this.endColumn);\r\n };\r\n /**\r\n * Create a new empty range using this range\'s start position.\r\n */\r\n Range.prototype.collapseToStart = function () {\r\n return Range.collapseToStart(this);\r\n };\r\n /**\r\n * Create a new empty range using this range\'s start position.\r\n */\r\n Range.collapseToStart = function (range) {\r\n return new Range(range.startLineNumber, range.startColumn, range.startLineNumber, range.startColumn);\r\n };\r\n // ---\r\n Range.fromPositions = function (start, end) {\r\n if (end === void 0) { end = start; }\r\n return new Range(start.lineNumber, start.column, end.lineNumber, end.column);\r\n };\r\n Range.lift = function (range) {\r\n if (!range) {\r\n return null;\r\n }\r\n return new Range(range.startLineNumber, range.startColumn, range.endLineNumber, range.endColumn);\r\n };\r\n /**\r\n * Test if `obj` is an `IRange`.\r\n */\r\n Range.isIRange = function (obj) {\r\n return (obj\r\n && (typeof obj.startLineNumber === \'number\')\r\n && (typeof obj.startColumn === \'number\')\r\n && (typeof obj.endLineNumber === \'number\')\r\n && (typeof obj.endColumn === \'number\'));\r\n };\r\n /**\r\n * Test if the two ranges are touching in any way.\r\n */\r\n Range.areIntersectingOrTouching = function (a, b) {\r\n // Check if `a` is before `b`\r\n if (a.endLineNumber < b.startLineNumber || (a.endLineNumber === b.startLineNumber && a.endColumn < b.startColumn)) {\r\n return false;\r\n }\r\n // Check if `b` is before `a`\r\n if (b.endLineNumber < a.startLineNumber || (b.endLineNumber === a.startLineNumber && b.endColumn < a.startColumn)) {\r\n return false;\r\n }\r\n // These ranges must intersect\r\n return true;\r\n };\r\n /**\r\n * Test if the two ranges are intersecting. If the ranges are touching it returns true.\r\n */\r\n Range.areIntersecting = function (a, b) {\r\n // Check if `a` is before `b`\r\n if (a.endLineNumber < b.startLineNumber || (a.endLineNumber === b.startLineNumber && a.endColumn <= b.startColumn)) {\r\n return false;\r\n }\r\n // Check if `b` is before `a`\r\n if (b.endLineNumber < a.startLineNumber || (b.endLineNumber === a.startLineNumber && b.endColumn <= a.startColumn)) {\r\n return false;\r\n }\r\n // These ranges must intersect\r\n return true;\r\n };\r\n /**\r\n * A function that compares ranges, useful for sorting ranges\r\n * It will first compare ranges on the startPosition and then on the endPosition\r\n */\r\n Range.compareRangesUsingStarts = function (a, b) {\r\n if (a && b) {\r\n var aStartLineNumber = a.startLineNumber | 0;\r\n var bStartLineNumber = b.startLineNumber | 0;\r\n if (aStartLineNumber === bStartLineNumber) {\r\n var aStartColumn = a.startColumn | 0;\r\n var bStartColumn = b.startColumn | 0;\r\n if (aStartColumn === bStartColumn) {\r\n var aEndLineNumber = a.endLineNumber | 0;\r\n var bEndLineNumber = b.endLineNumber | 0;\r\n if (aEndLineNumber === bEndLineNumber) {\r\n var aEndColumn = a.endColumn | 0;\r\n var bEndColumn = b.endColumn | 0;\r\n return aEndColumn - bEndColumn;\r\n }\r\n return aEndLineNumber - bEndLineNumber;\r\n }\r\n return aStartColumn - bStartColumn;\r\n }\r\n return aStartLineNumber - bStartLineNumber;\r\n }\r\n var aExists = (a ? 1 : 0);\r\n var bExists = (b ? 1 : 0);\r\n return aExists - bExists;\r\n };\r\n /**\r\n * A function that compares ranges, useful for sorting ranges\r\n * It will first compare ranges on the endPosition and then on the startPosition\r\n */\r\n Range.compareRangesUsingEnds = function (a, b) {\r\n if (a.endLineNumber === b.endLineNumber) {\r\n if (a.endColumn === b.endColumn) {\r\n if (a.startLineNumber === b.startLineNumber) {\r\n return a.startColumn - b.startColumn;\r\n }\r\n return a.startLineNumber - b.startLineNumber;\r\n }\r\n return a.endColumn - b.endColumn;\r\n }\r\n return a.endLineNumber - b.endLineNumber;\r\n };\r\n /**\r\n * Test if the range spans multiple lines.\r\n */\r\n Range.spansMultipleLines = function (range) {\r\n return range.endLineNumber > range.startLineNumber;\r\n };\r\n return Range;\r\n}());\r\n\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/strings.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\nfunction isFalsyOrWhitespace(str) {\r\n if (!str || typeof str !== \'string\') {\r\n return true;\r\n }\r\n return str.trim().length === 0;\r\n}\r\n/**\r\n * @returns the provided number with the given number of preceding zeros.\r\n */\r\nfunction pad(n, l, char) {\r\n if (char === void 0) { char = \'0\'; }\r\n var str = \'\' + n;\r\n var r = [str];\r\n for (var i = str.length; i < l; i++) {\r\n r.push(char);\r\n }\r\n return r.reverse().join(\'\');\r\n}\r\nvar _formatRegexp = /{(\\d+)}/g;\r\n/**\r\n * Helper to produce a string with a variable number of arguments. Insert variable segments\r\n * into the string using the {n} notation where N is the index of the argument following the string.\r\n * @param value string to which formatting is applied\r\n * @param args replacements for {n}-entries\r\n */\r\nfunction format(value) {\r\n var args = [];\r\n for (var _i = 1; _i < arguments.length; _i++) {\r\n args[_i - 1] = arguments[_i];\r\n }\r\n if (args.length === 0) {\r\n return value;\r\n }\r\n return value.replace(_formatRegexp, function (match, group) {\r\n var idx = parseInt(group, 10);\r\n return isNaN(idx) || idx < 0 || idx >= args.length ?\r\n match :\r\n args[idx];\r\n });\r\n}\r\n/**\r\n * Converts HTML characters inside the string to use entities instead. Makes the string safe from\r\n * being used e.g. in HTMLElement.innerHTML.\r\n */\r\nfunction strings_escape(html) {\r\n return html.replace(/[<>&]/g, function (match) {\r\n switch (match) {\r\n case \'<\': return \'<\';\r\n case \'>\': return \'>\';\r\n case \'&\': return \'&\';\r\n default: return match;\r\n }\r\n });\r\n}\r\n/**\r\n * Escapes regular expression characters in a given string\r\n */\r\nfunction escapeRegExpCharacters(value) {\r\n return value.replace(/[\\\\\\{\\}\\*\\+\\?\\|\\^\\$\\.\\[\\]\\(\\)]/g, \'\\\\$&\');\r\n}\r\n/**\r\n * Removes all occurrences of needle from the beginning and end of haystack.\r\n * @param haystack string to trim\r\n * @param needle the thing to trim (default is a blank)\r\n */\r\nfunction trim(haystack, needle) {\r\n if (needle === void 0) { needle = \' \'; }\r\n var trimmed = ltrim(haystack, needle);\r\n return rtrim(trimmed, needle);\r\n}\r\n/**\r\n * Removes all occurrences of needle from the beginning of haystack.\r\n * @param haystack string to trim\r\n * @param needle the thing to trim\r\n */\r\nfunction ltrim(haystack, needle) {\r\n if (!haystack || !needle) {\r\n return haystack;\r\n }\r\n var needleLen = needle.length;\r\n if (needleLen === 0 || haystack.length === 0) {\r\n return haystack;\r\n }\r\n var offset = 0;\r\n while (haystack.indexOf(needle, offset) === offset) {\r\n offset = offset + needleLen;\r\n }\r\n return haystack.substring(offset);\r\n}\r\n/**\r\n * Removes all occurrences of needle from the end of haystack.\r\n * @param haystack string to trim\r\n * @param needle the thing to trim\r\n */\r\nfunction rtrim(haystack, needle) {\r\n if (!haystack || !needle) {\r\n return haystack;\r\n }\r\n var needleLen = needle.length, haystackLen = haystack.length;\r\n if (needleLen === 0 || haystackLen === 0) {\r\n return haystack;\r\n }\r\n var offset = haystackLen, idx = -1;\r\n while (true) {\r\n idx = haystack.lastIndexOf(needle, offset - 1);\r\n if (idx === -1 || idx + needleLen !== offset) {\r\n break;\r\n }\r\n if (idx === 0) {\r\n return \'\';\r\n }\r\n offset = idx;\r\n }\r\n return haystack.substring(0, offset);\r\n}\r\nfunction convertSimple2RegExpPattern(pattern) {\r\n return pattern.replace(/[\\-\\\\\\{\\}\\+\\?\\|\\^\\$\\.\\,\\[\\]\\(\\)\\#\\s]/g, \'\\\\$&\').replace(/[\\*]/g, \'.*\');\r\n}\r\n/**\r\n * Determines if haystack starts with needle.\r\n */\r\nfunction startsWith(haystack, needle) {\r\n if (haystack.length < needle.length) {\r\n return false;\r\n }\r\n if (haystack === needle) {\r\n return true;\r\n }\r\n for (var i = 0; i < needle.length; i++) {\r\n if (haystack[i] !== needle[i]) {\r\n return false;\r\n }\r\n }\r\n return true;\r\n}\r\n/**\r\n * Determines if haystack ends with needle.\r\n */\r\nfunction endsWith(haystack, needle) {\r\n var diff = haystack.length - needle.length;\r\n if (diff > 0) {\r\n return haystack.indexOf(needle, diff) === diff;\r\n }\r\n else if (diff === 0) {\r\n return haystack === needle;\r\n }\r\n else {\r\n return false;\r\n }\r\n}\r\nfunction createRegExp(searchString, isRegex, options) {\r\n if (options === void 0) { options = {}; }\r\n if (!searchString) {\r\n throw new Error(\'Cannot create regex from empty string\');\r\n }\r\n if (!isRegex) {\r\n searchString = escapeRegExpCharacters(searchString);\r\n }\r\n if (options.wholeWord) {\r\n if (!/\\B/.test(searchString.charAt(0))) {\r\n searchString = \'\\\\b\' + searchString;\r\n }\r\n if (!/\\B/.test(searchString.charAt(searchString.length - 1))) {\r\n searchString = searchString + \'\\\\b\';\r\n }\r\n }\r\n var modifiers = \'\';\r\n if (options.global) {\r\n modifiers += \'g\';\r\n }\r\n if (!options.matchCase) {\r\n modifiers += \'i\';\r\n }\r\n if (options.multiline) {\r\n modifiers += \'m\';\r\n }\r\n if (options.unicode) {\r\n modifiers += \'u\';\r\n }\r\n return new RegExp(searchString, modifiers);\r\n}\r\nfunction regExpLeadsToEndlessLoop(regexp) {\r\n // Exit early if it\'s one of these special cases which are meant to match\r\n // against an empty string\r\n if (regexp.source === \'^\' || regexp.source === \'^$\' || regexp.source === \'$\' || regexp.source === \'^\\\\s*$\') {\r\n return false;\r\n }\r\n // We check against an empty string. If the regular expression doesn\'t advance\r\n // (e.g. ends in an endless loop) it will match an empty string.\r\n var match = regexp.exec(\'\');\r\n return !!(match && regexp.lastIndex === 0);\r\n}\r\nfunction regExpFlags(regexp) {\r\n return (regexp.global ? \'g\' : \'\')\r\n + (regexp.ignoreCase ? \'i\' : \'\')\r\n + (regexp.multiline ? \'m\' : \'\')\r\n + (regexp.unicode ? \'u\' : \'\');\r\n}\r\n/**\r\n * Returns first index of the string that is not whitespace.\r\n * If string is empty or contains only whitespaces, returns -1\r\n */\r\nfunction firstNonWhitespaceIndex(str) {\r\n for (var i = 0, len = str.length; i < len; i++) {\r\n var chCode = str.charCodeAt(i);\r\n if (chCode !== 32 /* Space */ && chCode !== 9 /* Tab */) {\r\n return i;\r\n }\r\n }\r\n return -1;\r\n}\r\n/**\r\n * Returns the leading whitespace of the string.\r\n * If the string contains only whitespaces, returns entire string\r\n */\r\nfunction getLeadingWhitespace(str, start, end) {\r\n if (start === void 0) { start = 0; }\r\n if (end === void 0) { end = str.length; }\r\n for (var i = start; i < end; i++) {\r\n var chCode = str.charCodeAt(i);\r\n if (chCode !== 32 /* Space */ && chCode !== 9 /* Tab */) {\r\n return str.substring(start, i);\r\n }\r\n }\r\n return str.substring(start, end);\r\n}\r\n/**\r\n * Returns last index of the string that is not whitespace.\r\n * If string is empty or contains only whitespaces, returns -1\r\n */\r\nfunction lastNonWhitespaceIndex(str, startIndex) {\r\n if (startIndex === void 0) { startIndex = str.length - 1; }\r\n for (var i = startIndex; i >= 0; i--) {\r\n var chCode = str.charCodeAt(i);\r\n if (chCode !== 32 /* Space */ && chCode !== 9 /* Tab */) {\r\n return i;\r\n }\r\n }\r\n return -1;\r\n}\r\nfunction compare(a, b) {\r\n if (a < b) {\r\n return -1;\r\n }\r\n else if (a > b) {\r\n return 1;\r\n }\r\n else {\r\n return 0;\r\n }\r\n}\r\nfunction compareIgnoreCase(a, b) {\r\n var len = Math.min(a.length, b.length);\r\n for (var i = 0; i < len; i++) {\r\n var codeA = a.charCodeAt(i);\r\n var codeB = b.charCodeAt(i);\r\n if (codeA === codeB) {\r\n // equal\r\n continue;\r\n }\r\n if (isUpperAsciiLetter(codeA)) {\r\n codeA += 32;\r\n }\r\n if (isUpperAsciiLetter(codeB)) {\r\n codeB += 32;\r\n }\r\n var diff = codeA - codeB;\r\n if (diff === 0) {\r\n // equal -> ignoreCase\r\n continue;\r\n }\r\n else if (isLowerAsciiLetter(codeA) && isLowerAsciiLetter(codeB)) {\r\n //\r\n return diff;\r\n }\r\n else {\r\n return compare(a.toLowerCase(), b.toLowerCase());\r\n }\r\n }\r\n if (a.length < b.length) {\r\n return -1;\r\n }\r\n else if (a.length > b.length) {\r\n return 1;\r\n }\r\n else {\r\n return 0;\r\n }\r\n}\r\nfunction isLowerAsciiLetter(code) {\r\n return code >= 97 /* a */ && code <= 122 /* z */;\r\n}\r\nfunction isUpperAsciiLetter(code) {\r\n return code >= 65 /* A */ && code <= 90 /* Z */;\r\n}\r\nfunction isAsciiLetter(code) {\r\n return isLowerAsciiLetter(code) || isUpperAsciiLetter(code);\r\n}\r\nfunction equalsIgnoreCase(a, b) {\r\n return a.length === b.length && doEqualsIgnoreCase(a, b);\r\n}\r\nfunction doEqualsIgnoreCase(a, b, stopAt) {\r\n if (stopAt === void 0) { stopAt = a.length; }\r\n for (var i = 0; i < stopAt; i++) {\r\n var codeA = a.charCodeAt(i);\r\n var codeB = b.charCodeAt(i);\r\n if (codeA === codeB) {\r\n continue;\r\n }\r\n // a-z A-Z\r\n if (isAsciiLetter(codeA) && isAsciiLetter(codeB)) {\r\n var diff = Math.abs(codeA - codeB);\r\n if (diff !== 0 && diff !== 32) {\r\n return false;\r\n }\r\n }\r\n // Any other charcode\r\n else {\r\n if (String.fromCharCode(codeA).toLowerCase() !== String.fromCharCode(codeB).toLowerCase()) {\r\n return false;\r\n }\r\n }\r\n }\r\n return true;\r\n}\r\nfunction startsWithIgnoreCase(str, candidate) {\r\n var candidateLength = candidate.length;\r\n if (candidate.length > str.length) {\r\n return false;\r\n }\r\n return doEqualsIgnoreCase(str, candidate, candidateLength);\r\n}\r\n/**\r\n * @returns the length of the common prefix of the two strings.\r\n */\r\nfunction commonPrefixLength(a, b) {\r\n var i, len = Math.min(a.length, b.length);\r\n for (i = 0; i < len; i++) {\r\n if (a.charCodeAt(i) !== b.charCodeAt(i)) {\r\n return i;\r\n }\r\n }\r\n return len;\r\n}\r\n/**\r\n * @returns the length of the common suffix of the two strings.\r\n */\r\nfunction commonSuffixLength(a, b) {\r\n var i, len = Math.min(a.length, b.length);\r\n var aLastIndex = a.length - 1;\r\n var bLastIndex = b.length - 1;\r\n for (i = 0; i < len; i++) {\r\n if (a.charCodeAt(aLastIndex - i) !== b.charCodeAt(bLastIndex - i)) {\r\n return i;\r\n }\r\n }\r\n return len;\r\n}\r\n// --- unicode\r\n// http://en.wikipedia.org/wiki/Surrogate_pair\r\n// Returns the code point starting at a specified index in a string\r\n// Code points U+0000 to U+D7FF and U+E000 to U+FFFF are represented on a single character\r\n// Code points U+10000 to U+10FFFF are represented on two consecutive characters\r\n//export function getUnicodePoint(str:string, index:number, len:number):number {\r\n//\tconst chrCode = str.charCodeAt(index);\r\n//\tif (0xD800 <= chrCode && chrCode <= 0xDBFF && index + 1 < len) {\r\n//\t\tconst nextChrCode = str.charCodeAt(index + 1);\r\n//\t\tif (0xDC00 <= nextChrCode && nextChrCode <= 0xDFFF) {\r\n//\t\t\treturn (chrCode - 0xD800) << 10 + (nextChrCode - 0xDC00) + 0x10000;\r\n//\t\t}\r\n//\t}\r\n//\treturn chrCode;\r\n//}\r\nfunction isHighSurrogate(charCode) {\r\n return (0xD800 <= charCode && charCode <= 0xDBFF);\r\n}\r\nfunction isLowSurrogate(charCode) {\r\n return (0xDC00 <= charCode && charCode <= 0xDFFF);\r\n}\r\n/**\r\n * get the code point that begins at offset `offset`\r\n */\r\nfunction getNextCodePoint(str, len, offset) {\r\n var charCode = str.charCodeAt(offset);\r\n if (isHighSurrogate(charCode) && offset + 1 < len) {\r\n var nextCharCode = str.charCodeAt(offset + 1);\r\n if (isLowSurrogate(nextCharCode)) {\r\n return ((charCode - 0xD800) << 10) + (nextCharCode - 0xDC00) + 0x10000;\r\n }\r\n }\r\n return charCode;\r\n}\r\n/**\r\n * get the code point that ends right before offset `offset`\r\n */\r\nfunction getPrevCodePoint(str, offset) {\r\n var charCode = str.charCodeAt(offset - 1);\r\n if (isLowSurrogate(charCode) && offset > 1) {\r\n var prevCharCode = str.charCodeAt(offset - 2);\r\n if (isHighSurrogate(prevCharCode)) {\r\n return ((prevCharCode - 0xD800) << 10) + (charCode - 0xDC00) + 0x10000;\r\n }\r\n }\r\n return charCode;\r\n}\r\nfunction nextCharLength(str, offset) {\r\n var graphemeBreakTree = GraphemeBreakTree.getInstance();\r\n var initialOffset = offset;\r\n var len = str.length;\r\n var initialCodePoint = getNextCodePoint(str, len, offset);\r\n offset += (initialCodePoint >= 65536 /* UNICODE_SUPPLEMENTARY_PLANE_BEGIN */ ? 2 : 1);\r\n var graphemeBreakType = graphemeBreakTree.getGraphemeBreakType(initialCodePoint);\r\n while (offset < len) {\r\n var nextCodePoint = getNextCodePoint(str, len, offset);\r\n var nextGraphemeBreakType = graphemeBreakTree.getGraphemeBreakType(nextCodePoint);\r\n if (breakBetweenGraphemeBreakType(graphemeBreakType, nextGraphemeBreakType)) {\r\n break;\r\n }\r\n offset += (nextCodePoint >= 65536 /* UNICODE_SUPPLEMENTARY_PLANE_BEGIN */ ? 2 : 1);\r\n graphemeBreakType = nextGraphemeBreakType;\r\n }\r\n return (offset - initialOffset);\r\n}\r\nfunction prevCharLength(str, offset) {\r\n var graphemeBreakTree = GraphemeBreakTree.getInstance();\r\n var initialOffset = offset;\r\n var initialCodePoint = getPrevCodePoint(str, offset);\r\n offset -= (initialCodePoint >= 65536 /* UNICODE_SUPPLEMENTARY_PLANE_BEGIN */ ? 2 : 1);\r\n var graphemeBreakType = graphemeBreakTree.getGraphemeBreakType(initialCodePoint);\r\n while (offset > 0) {\r\n var prevCodePoint = getPrevCodePoint(str, offset);\r\n var prevGraphemeBreakType = graphemeBreakTree.getGraphemeBreakType(prevCodePoint);\r\n if (breakBetweenGraphemeBreakType(prevGraphemeBreakType, graphemeBreakType)) {\r\n break;\r\n }\r\n offset -= (prevCodePoint >= 65536 /* UNICODE_SUPPLEMENTARY_PLANE_BEGIN */ ? 2 : 1);\r\n graphemeBreakType = prevGraphemeBreakType;\r\n }\r\n return (initialOffset - offset);\r\n}\r\n/**\r\n * Generated using https://github.com/alexandrudima/unicode-utils/blob/master/generate-rtl-test.js\r\n */\r\nvar CONTAINS_RTL = /(?:[\\u05BE\\u05C0\\u05C3\\u05C6\\u05D0-\\u05F4\\u0608\\u060B\\u060D\\u061B-\\u064A\\u066D-\\u066F\\u0671-\\u06D5\\u06E5\\u06E6\\u06EE\\u06EF\\u06FA-\\u0710\\u0712-\\u072F\\u074D-\\u07A5\\u07B1-\\u07EA\\u07F4\\u07F5\\u07FA-\\u0815\\u081A\\u0824\\u0828\\u0830-\\u0858\\u085E-\\u08BD\\u200F\\uFB1D\\uFB1F-\\uFB28\\uFB2A-\\uFD3D\\uFD50-\\uFDFC\\uFE70-\\uFEFC]|\\uD802[\\uDC00-\\uDD1B\\uDD20-\\uDE00\\uDE10-\\uDE33\\uDE40-\\uDEE4\\uDEEB-\\uDF35\\uDF40-\\uDFFF]|\\uD803[\\uDC00-\\uDCFF]|\\uD83A[\\uDC00-\\uDCCF\\uDD00-\\uDD43\\uDD50-\\uDFFF]|\\uD83B[\\uDC00-\\uDEBB])/;\r\n/**\r\n * Returns true if `str` contains any Unicode character that is classified as "R" or "AL".\r\n */\r\nfunction containsRTL(str) {\r\n return CONTAINS_RTL.test(str);\r\n}\r\n/**\r\n * Generated using https://github.com/alexandrudima/unicode-utils/blob/master/generate-emoji-test.js\r\n */\r\nvar CONTAINS_EMOJI = /(?:[\\u231A\\u231B\\u23F0\\u23F3\\u2600-\\u27BF\\u2B50\\u2B55]|\\uD83C[\\uDDE6-\\uDDFF\\uDF00-\\uDFFF]|\\uD83D[\\uDC00-\\uDE4F\\uDE80-\\uDEFC\\uDFE0-\\uDFEB]|\\uD83E[\\uDD00-\\uDDFF\\uDE70-\\uDE73\\uDE78-\\uDE82\\uDE90-\\uDE95])/;\r\nfunction containsEmoji(str) {\r\n return CONTAINS_EMOJI.test(str);\r\n}\r\nvar IS_BASIC_ASCII = /^[\\t\\n\\r\\x20-\\x7E]*$/;\r\n/**\r\n * Returns true if `str` contains only basic ASCII characters in the range 32 - 126 (including 32 and 126) or \\n, \\r, \\t\r\n */\r\nfunction isBasicASCII(str) {\r\n return IS_BASIC_ASCII.test(str);\r\n}\r\nfunction containsFullWidthCharacter(str) {\r\n for (var i = 0, len = str.length; i < len; i++) {\r\n if (isFullWidthCharacter(str.charCodeAt(i))) {\r\n return true;\r\n }\r\n }\r\n return false;\r\n}\r\nfunction isFullWidthCharacter(charCode) {\r\n // Do a cheap trick to better support wrapping of wide characters, treat them as 2 columns\r\n // http://jrgraphix.net/research/unicode_blocks.php\r\n // 2E80 \u2014 2EFF CJK Radicals Supplement\r\n // 2F00 \u2014 2FDF Kangxi Radicals\r\n // 2FF0 \u2014 2FFF Ideographic Description Characters\r\n // 3000 \u2014 303F CJK Symbols and Punctuation\r\n // 3040 \u2014 309F Hiragana\r\n // 30A0 \u2014 30FF Katakana\r\n // 3100 \u2014 312F Bopomofo\r\n // 3130 \u2014 318F Hangul Compatibility Jamo\r\n // 3190 \u2014 319F Kanbun\r\n // 31A0 \u2014 31BF Bopomofo Extended\r\n // 31F0 \u2014 31FF Katakana Phonetic Extensions\r\n // 3200 \u2014 32FF Enclosed CJK Letters and Months\r\n // 3300 \u2014 33FF CJK Compatibility\r\n // 3400 \u2014 4DBF CJK Unified Ideographs Extension A\r\n // 4DC0 \u2014 4DFF Yijing Hexagram Symbols\r\n // 4E00 \u2014 9FFF CJK Unified Ideographs\r\n // A000 \u2014 A48F Yi Syllables\r\n // A490 \u2014 A4CF Yi Radicals\r\n // AC00 \u2014 D7AF Hangul Syllables\r\n // [IGNORE] D800 \u2014 DB7F High Surrogates\r\n // [IGNORE] DB80 \u2014 DBFF High Private Use Surrogates\r\n // [IGNORE] DC00 \u2014 DFFF Low Surrogates\r\n // [IGNORE] E000 \u2014 F8FF Private Use Area\r\n // F900 \u2014 FAFF CJK Compatibility Ideographs\r\n // [IGNORE] FB00 \u2014 FB4F Alphabetic Presentation Forms\r\n // [IGNORE] FB50 \u2014 FDFF Arabic Presentation Forms-A\r\n // [IGNORE] FE00 \u2014 FE0F Variation Selectors\r\n // [IGNORE] FE20 \u2014 FE2F Combining Half Marks\r\n // [IGNORE] FE30 \u2014 FE4F CJK Compatibility Forms\r\n // [IGNORE] FE50 \u2014 FE6F Small Form Variants\r\n // [IGNORE] FE70 \u2014 FEFF Arabic Presentation Forms-B\r\n // FF00 \u2014 FFEF Halfwidth and Fullwidth Forms\r\n // [https://en.wikipedia.org/wiki/Halfwidth_and_fullwidth_forms]\r\n // of which FF01 - FF5E fullwidth ASCII of 21 to 7E\r\n // [IGNORE] and FF65 - FFDC halfwidth of Katakana and Hangul\r\n // [IGNORE] FFF0 \u2014 FFFF Specials\r\n charCode = +charCode; // @perf\r\n return ((charCode >= 0x2E80 && charCode <= 0xD7AF)\r\n || (charCode >= 0xF900 && charCode <= 0xFAFF)\r\n || (charCode >= 0xFF01 && charCode <= 0xFF5E));\r\n}\r\n/**\r\n * A fast function (therefore imprecise) to check if code points are emojis.\r\n * Generated using https://github.com/alexandrudima/unicode-utils/blob/master/generate-emoji-test.js\r\n */\r\nfunction isEmojiImprecise(x) {\r\n return ((x >= 0x1F1E6 && x <= 0x1F1FF) || (x >= 9728 && x <= 10175) || (x >= 127744 && x <= 128591)\r\n || (x >= 128640 && x <= 128764) || (x >= 128992 && x <= 129003) || (x >= 129280 && x <= 129535)\r\n || (x >= 129648 && x <= 129651) || (x >= 129656 && x <= 129666) || (x >= 129680 && x <= 129685));\r\n}\r\n// -- UTF-8 BOM\r\nvar UTF8_BOM_CHARACTER = String.fromCharCode(65279 /* UTF8_BOM */);\r\nfunction startsWithUTF8BOM(str) {\r\n return !!(str && str.length > 0 && str.charCodeAt(0) === 65279 /* UTF8_BOM */);\r\n}\r\nfunction safeBtoa(str) {\r\n return btoa(encodeURIComponent(str)); // we use encodeURIComponent because btoa fails for non Latin 1 values\r\n}\r\nfunction repeat(s, count) {\r\n var result = \'\';\r\n for (var i = 0; i < count; i++) {\r\n result += s;\r\n }\r\n return result;\r\n}\r\nfunction containsUppercaseCharacter(target, ignoreEscapedChars) {\r\n if (ignoreEscapedChars === void 0) { ignoreEscapedChars = false; }\r\n if (!target) {\r\n return false;\r\n }\r\n if (ignoreEscapedChars) {\r\n target = target.replace(/\\\\./g, \'\');\r\n }\r\n return target.toLowerCase() !== target;\r\n}\r\n/**\r\n * Produces \'a\'-\'z\', followed by \'A\'-\'Z\'... followed by \'a\'-\'z\', etc.\r\n */\r\nfunction singleLetterHash(n) {\r\n var LETTERS_CNT = (90 /* Z */ - 65 /* A */ + 1);\r\n n = n % (2 * LETTERS_CNT);\r\n if (n < LETTERS_CNT) {\r\n return String.fromCharCode(97 /* a */ + n);\r\n }\r\n return String.fromCharCode(65 /* A */ + n - LETTERS_CNT);\r\n}\r\n//#region Unicode Grapheme Break\r\nfunction getGraphemeBreakType(codePoint) {\r\n var graphemeBreakTree = GraphemeBreakTree.getInstance();\r\n return graphemeBreakTree.getGraphemeBreakType(codePoint);\r\n}\r\nfunction breakBetweenGraphemeBreakType(breakTypeA, breakTypeB) {\r\n // http://www.unicode.org/reports/tr29/#Grapheme_Cluster_Boundary_Rules\r\n // !!! Let\'s make the common case a bit faster\r\n if (breakTypeA === 0 /* Other */) {\r\n // see https://www.unicode.org/Public/13.0.0/ucd/auxiliary/GraphemeBreakTest-13.0.0d10.html#table\r\n return (breakTypeB !== 5 /* Extend */ && breakTypeB !== 7 /* SpacingMark */);\r\n }\r\n // Do not break between a CR and LF. Otherwise, break before and after controls.\r\n // GB3 CR \xd7 LF\r\n // GB4 (Control | CR | LF) \xf7\r\n // GB5 \xf7 (Control | CR | LF)\r\n if (breakTypeA === 2 /* CR */) {\r\n if (breakTypeB === 3 /* LF */) {\r\n return false; // GB3\r\n }\r\n }\r\n if (breakTypeA === 4 /* Control */ || breakTypeA === 2 /* CR */ || breakTypeA === 3 /* LF */) {\r\n return true; // GB4\r\n }\r\n if (breakTypeB === 4 /* Control */ || breakTypeB === 2 /* CR */ || breakTypeB === 3 /* LF */) {\r\n return true; // GB5\r\n }\r\n // Do not break Hangul syllable sequences.\r\n // GB6 L \xd7 (L | V | LV | LVT)\r\n // GB7 (LV | V) \xd7 (V | T)\r\n // GB8 (LVT | T) \xd7 T\r\n if (breakTypeA === 8 /* L */) {\r\n if (breakTypeB === 8 /* L */ || breakTypeB === 9 /* V */ || breakTypeB === 11 /* LV */ || breakTypeB === 12 /* LVT */) {\r\n return false; // GB6\r\n }\r\n }\r\n if (breakTypeA === 11 /* LV */ || breakTypeA === 9 /* V */) {\r\n if (breakTypeB === 9 /* V */ || breakTypeB === 10 /* T */) {\r\n return false; // GB7\r\n }\r\n }\r\n if (breakTypeA === 12 /* LVT */ || breakTypeA === 10 /* T */) {\r\n if (breakTypeB === 10 /* T */) {\r\n return false; // GB8\r\n }\r\n }\r\n // Do not break before extending characters or ZWJ.\r\n // GB9 \xd7 (Extend | ZWJ)\r\n if (breakTypeB === 5 /* Extend */ || breakTypeB === 13 /* ZWJ */) {\r\n return false; // GB9\r\n }\r\n // The GB9a and GB9b rules only apply to extended grapheme clusters:\r\n // Do not break before SpacingMarks, or after Prepend characters.\r\n // GB9a \xd7 SpacingMark\r\n // GB9b Prepend \xd7\r\n if (breakTypeB === 7 /* SpacingMark */) {\r\n return false; // GB9a\r\n }\r\n if (breakTypeA === 1 /* Prepend */) {\r\n return false; // GB9b\r\n }\r\n // Do not break within emoji modifier sequences or emoji zwj sequences.\r\n // GB11 \\p{Extended_Pictographic} Extend* ZWJ \xd7 \\p{Extended_Pictographic}\r\n if (breakTypeA === 13 /* ZWJ */ && breakTypeB === 14 /* Extended_Pictographic */) {\r\n // Note: we are not implementing the rule entirely here to avoid introducing states\r\n return false; // GB11\r\n }\r\n // GB12 sot (RI RI)* RI \xd7 RI\r\n // GB13 [^RI] (RI RI)* RI \xd7 RI\r\n if (breakTypeA === 6 /* Regional_Indicator */ && breakTypeB === 6 /* Regional_Indicator */) {\r\n // Note: we are not implementing the rule entirely here to avoid introducing states\r\n return false; // GB12 & GB13\r\n }\r\n // GB999 Any \xf7 Any\r\n return true;\r\n}\r\nvar GraphemeBreakTree = /** @class */ (function () {\r\n function GraphemeBreakTree() {\r\n this._data = getGraphemeBreakRawData();\r\n }\r\n GraphemeBreakTree.getInstance = function () {\r\n if (!GraphemeBreakTree._INSTANCE) {\r\n GraphemeBreakTree._INSTANCE = new GraphemeBreakTree();\r\n }\r\n return GraphemeBreakTree._INSTANCE;\r\n };\r\n GraphemeBreakTree.prototype.getGraphemeBreakType = function (codePoint) {\r\n // !!! Let\'s make 7bit ASCII a bit faster: 0..31\r\n if (codePoint < 32) {\r\n if (codePoint === 10 /* LineFeed */) {\r\n return 3 /* LF */;\r\n }\r\n if (codePoint === 13 /* CarriageReturn */) {\r\n return 2 /* CR */;\r\n }\r\n return 4 /* Control */;\r\n }\r\n // !!! Let\'s make 7bit ASCII a bit faster: 32..126\r\n if (codePoint < 127) {\r\n return 0 /* Other */;\r\n }\r\n var data = this._data;\r\n var nodeCount = data.length / 3;\r\n var nodeIndex = 1;\r\n while (nodeIndex <= nodeCount) {\r\n if (codePoint < data[3 * nodeIndex]) {\r\n // go left\r\n nodeIndex = 2 * nodeIndex;\r\n }\r\n else if (codePoint > data[3 * nodeIndex + 1]) {\r\n // go right\r\n nodeIndex = 2 * nodeIndex + 1;\r\n }\r\n else {\r\n // hit\r\n return data[3 * nodeIndex + 2];\r\n }\r\n }\r\n return 0 /* Other */;\r\n };\r\n GraphemeBreakTree._INSTANCE = null;\r\n return GraphemeBreakTree;\r\n}());\r\nfunction getGraphemeBreakRawData() {\r\n // generated using https://github.com/alexandrudima/unicode-utils/blob/master/generate-grapheme-break.js\r\n return 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CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/editor/common/diff/diffComputer.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n\r\n\r\nvar MINIMUM_MATCHING_CHARACTER_LENGTH = 3;\r\nfunction computeDiff(originalSequence, modifiedSequence, continueProcessingPredicate, pretty) {\r\n var diffAlgo = new diff_LcsDiff(originalSequence, modifiedSequence, continueProcessingPredicate);\r\n return diffAlgo.ComputeDiff(pretty);\r\n}\r\nvar LineSequence = /** @class */ (function () {\r\n function LineSequence(lines) {\r\n var startColumns = [];\r\n var endColumns = [];\r\n for (var i = 0, length_1 = lines.length; i < length_1; i++) {\r\n startColumns[i] = getFirstNonBlankColumn(lines[i], 1);\r\n endColumns[i] = getLastNonBlankColumn(lines[i], 1);\r\n }\r\n this.lines = lines;\r\n this._startColumns = startColumns;\r\n this._endColumns = endColumns;\r\n }\r\n LineSequence.prototype.getElements = function () {\r\n var elements = [];\r\n for (var i = 0, len = this.lines.length; i < len; i++) {\r\n elements[i] = this.lines[i].substring(this._startColumns[i] - 1, this._endColumns[i] - 1);\r\n }\r\n return elements;\r\n };\r\n LineSequence.prototype.getStartLineNumber = function (i) {\r\n return i + 1;\r\n };\r\n LineSequence.prototype.getEndLineNumber = function (i) {\r\n return i + 1;\r\n };\r\n LineSequence.prototype.createCharSequence = function (shouldIgnoreTrimWhitespace, startIndex, endIndex) {\r\n var charCodes = [];\r\n var lineNumbers = [];\r\n var columns = [];\r\n var len = 0;\r\n for (var index = startIndex; index <= endIndex; index++) {\r\n var lineContent = this.lines[index];\r\n var startColumn = (shouldIgnoreTrimWhitespace ? this._startColumns[index] : 1);\r\n var endColumn = (shouldIgnoreTrimWhitespace ? this._endColumns[index] : lineContent.length + 1);\r\n for (var col = startColumn; col < endColumn; col++) {\r\n charCodes[len] = lineContent.charCodeAt(col - 1);\r\n lineNumbers[len] = index + 1;\r\n columns[len] = col;\r\n len++;\r\n }\r\n }\r\n return new CharSequence(charCodes, lineNumbers, columns);\r\n };\r\n return LineSequence;\r\n}());\r\nvar CharSequence = /** @class */ (function () {\r\n function CharSequence(charCodes, lineNumbers, columns) {\r\n this._charCodes = charCodes;\r\n this._lineNumbers = lineNumbers;\r\n this._columns = columns;\r\n }\r\n CharSequence.prototype.getElements = function () {\r\n return this._charCodes;\r\n };\r\n CharSequence.prototype.getStartLineNumber = function (i) {\r\n return this._lineNumbers[i];\r\n };\r\n CharSequence.prototype.getStartColumn = function (i) {\r\n return this._columns[i];\r\n };\r\n CharSequence.prototype.getEndLineNumber = function (i) {\r\n return this._lineNumbers[i];\r\n };\r\n CharSequence.prototype.getEndColumn = function (i) {\r\n return this._columns[i] + 1;\r\n };\r\n return CharSequence;\r\n}());\r\nvar CharChange = /** @class */ (function () {\r\n function CharChange(originalStartLineNumber, originalStartColumn, originalEndLineNumber, originalEndColumn, modifiedStartLineNumber, modifiedStartColumn, modifiedEndLineNumber, modifiedEndColumn) {\r\n this.originalStartLineNumber = originalStartLineNumber;\r\n this.originalStartColumn = originalStartColumn;\r\n this.originalEndLineNumber = originalEndLineNumber;\r\n this.originalEndColumn = originalEndColumn;\r\n this.modifiedStartLineNumber = modifiedStartLineNumber;\r\n this.modifiedStartColumn = modifiedStartColumn;\r\n this.modifiedEndLineNumber = modifiedEndLineNumber;\r\n this.modifiedEndColumn = modifiedEndColumn;\r\n }\r\n CharChange.createFromDiffChange = function (diffChange, originalCharSequence, modifiedCharSequence) {\r\n var originalStartLineNumber;\r\n var originalStartColumn;\r\n var originalEndLineNumber;\r\n var originalEndColumn;\r\n var modifiedStartLineNumber;\r\n var modifiedStartColumn;\r\n var modifiedEndLineNumber;\r\n var modifiedEndColumn;\r\n if (diffChange.originalLength === 0) {\r\n originalStartLineNumber = 0;\r\n originalStartColumn = 0;\r\n originalEndLineNumber = 0;\r\n originalEndColumn = 0;\r\n }\r\n else {\r\n originalStartLineNumber = originalCharSequence.getStartLineNumber(diffChange.originalStart);\r\n originalStartColumn = originalCharSequence.getStartColumn(diffChange.originalStart);\r\n originalEndLineNumber = originalCharSequence.getEndLineNumber(diffChange.originalStart + diffChange.originalLength - 1);\r\n originalEndColumn = originalCharSequence.getEndColumn(diffChange.originalStart + diffChange.originalLength - 1);\r\n }\r\n if (diffChange.modifiedLength === 0) {\r\n modifiedStartLineNumber = 0;\r\n modifiedStartColumn = 0;\r\n modifiedEndLineNumber = 0;\r\n modifiedEndColumn = 0;\r\n }\r\n else {\r\n modifiedStartLineNumber = modifiedCharSequence.getStartLineNumber(diffChange.modifiedStart);\r\n modifiedStartColumn = modifiedCharSequence.getStartColumn(diffChange.modifiedStart);\r\n modifiedEndLineNumber = modifiedCharSequence.getEndLineNumber(diffChange.modifiedStart + diffChange.modifiedLength - 1);\r\n modifiedEndColumn = modifiedCharSequence.getEndColumn(diffChange.modifiedStart + diffChange.modifiedLength - 1);\r\n }\r\n return new CharChange(originalStartLineNumber, originalStartColumn, originalEndLineNumber, originalEndColumn, modifiedStartLineNumber, modifiedStartColumn, modifiedEndLineNumber, modifiedEndColumn);\r\n };\r\n return CharChange;\r\n}());\r\nfunction postProcessCharChanges(rawChanges) {\r\n if (rawChanges.length <= 1) {\r\n return rawChanges;\r\n }\r\n var result = [rawChanges[0]];\r\n var prevChange = result[0];\r\n for (var i = 1, len = rawChanges.length; i < len; i++) {\r\n var currChange = rawChanges[i];\r\n var originalMatchingLength = currChange.originalStart - (prevChange.originalStart + prevChange.originalLength);\r\n var modifiedMatchingLength = currChange.modifiedStart - (prevChange.modifiedStart + prevChange.modifiedLength);\r\n // Both of the above should be equal, but the continueProcessingPredicate may prevent this from being true\r\n var matchingLength = Math.min(originalMatchingLength, modifiedMatchingLength);\r\n if (matchingLength < MINIMUM_MATCHING_CHARACTER_LENGTH) {\r\n // Merge the current change into the previous one\r\n prevChange.originalLength = (currChange.originalStart + currChange.originalLength) - prevChange.originalStart;\r\n prevChange.modifiedLength = (currChange.modifiedStart + currChange.modifiedLength) - prevChange.modifiedStart;\r\n }\r\n else {\r\n // Add the current change\r\n result.push(currChange);\r\n prevChange = currChange;\r\n }\r\n }\r\n return result;\r\n}\r\nvar LineChange = /** @class */ (function () {\r\n function LineChange(originalStartLineNumber, originalEndLineNumber, modifiedStartLineNumber, modifiedEndLineNumber, charChanges) {\r\n this.originalStartLineNumber = originalStartLineNumber;\r\n this.originalEndLineNumber = originalEndLineNumber;\r\n this.modifiedStartLineNumber = modifiedStartLineNumber;\r\n this.modifiedEndLineNumber = modifiedEndLineNumber;\r\n this.charChanges = charChanges;\r\n }\r\n LineChange.createFromDiffResult = function (shouldIgnoreTrimWhitespace, diffChange, originalLineSequence, modifiedLineSequence, continueCharDiff, shouldComputeCharChanges, shouldPostProcessCharChanges) {\r\n var originalStartLineNumber;\r\n var originalEndLineNumber;\r\n var modifiedStartLineNumber;\r\n var modifiedEndLineNumber;\r\n var charChanges = undefined;\r\n if (diffChange.originalLength === 0) {\r\n originalStartLineNumber = originalLineSequence.getStartLineNumber(diffChange.originalStart) - 1;\r\n originalEndLineNumber = 0;\r\n }\r\n else {\r\n originalStartLineNumber = originalLineSequence.getStartLineNumber(diffChange.originalStart);\r\n originalEndLineNumber = originalLineSequence.getEndLineNumber(diffChange.originalStart + diffChange.originalLength - 1);\r\n }\r\n if (diffChange.modifiedLength === 0) {\r\n modifiedStartLineNumber = modifiedLineSequence.getStartLineNumber(diffChange.modifiedStart) - 1;\r\n modifiedEndLineNumber = 0;\r\n }\r\n else {\r\n modifiedStartLineNumber = modifiedLineSequence.getStartLineNumber(diffChange.modifiedStart);\r\n modifiedEndLineNumber = modifiedLineSequence.getEndLineNumber(diffChange.modifiedStart + diffChange.modifiedLength - 1);\r\n }\r\n if (shouldComputeCharChanges && diffChange.originalLength > 0 && diffChange.originalLength < 20 && diffChange.modifiedLength > 0 && diffChange.modifiedLength < 20 && continueCharDiff()) {\r\n // Compute character changes for diff chunks of at most 20 lines...\r\n var originalCharSequence = originalLineSequence.createCharSequence(shouldIgnoreTrimWhitespace, diffChange.originalStart, diffChange.originalStart + diffChange.originalLength - 1);\r\n var modifiedCharSequence = modifiedLineSequence.createCharSequence(shouldIgnoreTrimWhitespace, diffChange.modifiedStart, diffChange.modifiedStart + diffChange.modifiedLength - 1);\r\n var rawChanges = computeDiff(originalCharSequence, modifiedCharSequence, continueCharDiff, true).changes;\r\n if (shouldPostProcessCharChanges) {\r\n rawChanges = postProcessCharChanges(rawChanges);\r\n }\r\n charChanges = [];\r\n for (var i = 0, length_2 = rawChanges.length; i < length_2; i++) {\r\n charChanges.push(CharChange.createFromDiffChange(rawChanges[i], originalCharSequence, modifiedCharSequence));\r\n }\r\n }\r\n return new LineChange(originalStartLineNumber, originalEndLineNumber, modifiedStartLineNumber, modifiedEndLineNumber, charChanges);\r\n };\r\n return LineChange;\r\n}());\r\nvar DiffComputer = /** @class */ (function () {\r\n function DiffComputer(originalLines, modifiedLines, opts) {\r\n this.shouldComputeCharChanges = opts.shouldComputeCharChanges;\r\n this.shouldPostProcessCharChanges = opts.shouldPostProcessCharChanges;\r\n this.shouldIgnoreTrimWhitespace = opts.shouldIgnoreTrimWhitespace;\r\n this.shouldMakePrettyDiff = opts.shouldMakePrettyDiff;\r\n this.originalLines = originalLines;\r\n this.modifiedLines = modifiedLines;\r\n this.original = new LineSequence(originalLines);\r\n this.modified = new LineSequence(modifiedLines);\r\n this.continueLineDiff = createContinueProcessingPredicate(opts.maxComputationTime);\r\n this.continueCharDiff = createContinueProcessingPredicate(opts.maxComputationTime === 0 ? 0 : Math.min(opts.maxComputationTime, 5000)); // never run after 5s for character changes...\r\n }\r\n DiffComputer.prototype.computeDiff = function () {\r\n if (this.original.lines.length === 1 && this.original.lines[0].length === 0) {\r\n // empty original => fast path\r\n return {\r\n quitEarly: false,\r\n changes: [{\r\n originalStartLineNumber: 1,\r\n originalEndLineNumber: 1,\r\n modifiedStartLineNumber: 1,\r\n modifiedEndLineNumber: this.modified.lines.length,\r\n charChanges: [{\r\n modifiedEndColumn: 0,\r\n modifiedEndLineNumber: 0,\r\n modifiedStartColumn: 0,\r\n modifiedStartLineNumber: 0,\r\n originalEndColumn: 0,\r\n originalEndLineNumber: 0,\r\n originalStartColumn: 0,\r\n originalStartLineNumber: 0\r\n }]\r\n }]\r\n };\r\n }\r\n if (this.modified.lines.length === 1 && this.modified.lines[0].length === 0) {\r\n // empty modified => fast path\r\n return {\r\n quitEarly: false,\r\n changes: [{\r\n originalStartLineNumber: 1,\r\n originalEndLineNumber: this.original.lines.length,\r\n modifiedStartLineNumber: 1,\r\n modifiedEndLineNumber: 1,\r\n charChanges: [{\r\n modifiedEndColumn: 0,\r\n modifiedEndLineNumber: 0,\r\n modifiedStartColumn: 0,\r\n modifiedStartLineNumber: 0,\r\n originalEndColumn: 0,\r\n originalEndLineNumber: 0,\r\n originalStartColumn: 0,\r\n originalStartLineNumber: 0\r\n }]\r\n }]\r\n };\r\n }\r\n var diffResult = computeDiff(this.original, this.modified, this.continueLineDiff, this.shouldMakePrettyDiff);\r\n var rawChanges = diffResult.changes;\r\n var quitEarly = diffResult.quitEarly;\r\n // The diff is always computed with ignoring trim whitespace\r\n // This ensures we get the prettiest diff\r\n if (this.shouldIgnoreTrimWhitespace) {\r\n var lineChanges = [];\r\n for (var i = 0, length_3 = rawChanges.length; i < length_3; i++) {\r\n lineChanges.push(LineChange.createFromDiffResult(this.shouldIgnoreTrimWhitespace, rawChanges[i], this.original, this.modified, this.continueCharDiff, this.shouldComputeCharChanges, this.shouldPostProcessCharChanges));\r\n }\r\n return {\r\n quitEarly: quitEarly,\r\n changes: lineChanges\r\n };\r\n }\r\n // Need to post-process and introduce changes where the trim whitespace is different\r\n // Note that we are looping starting at -1 to also cover the lines before the first change\r\n var result = [];\r\n var originalLineIndex = 0;\r\n var modifiedLineIndex = 0;\r\n for (var i = -1 /* !!!! */, len = rawChanges.length; i < len; i++) {\r\n var nextChange = (i + 1 < len ? rawChanges[i + 1] : null);\r\n var originalStop = (nextChange ? nextChange.originalStart : this.originalLines.length);\r\n var modifiedStop = (nextChange ? nextChange.modifiedStart : this.modifiedLines.length);\r\n while (originalLineIndex < originalStop && modifiedLineIndex < modifiedStop) {\r\n var originalLine = this.originalLines[originalLineIndex];\r\n var modifiedLine = this.modifiedLines[modifiedLineIndex];\r\n if (originalLine !== modifiedLine) {\r\n // These lines differ only in trim whitespace\r\n // Check the leading whitespace\r\n {\r\n var originalStartColumn = getFirstNonBlankColumn(originalLine, 1);\r\n var modifiedStartColumn = getFirstNonBlankColumn(modifiedLine, 1);\r\n while (originalStartColumn > 1 && modifiedStartColumn > 1) {\r\n var originalChar = originalLine.charCodeAt(originalStartColumn - 2);\r\n var modifiedChar = modifiedLine.charCodeAt(modifiedStartColumn - 2);\r\n if (originalChar !== modifiedChar) {\r\n break;\r\n }\r\n originalStartColumn--;\r\n modifiedStartColumn--;\r\n }\r\n if (originalStartColumn > 1 || modifiedStartColumn > 1) {\r\n this._pushTrimWhitespaceCharChange(result, originalLineIndex + 1, 1, originalStartColumn, modifiedLineIndex + 1, 1, modifiedStartColumn);\r\n }\r\n }\r\n // Check the trailing whitespace\r\n {\r\n var originalEndColumn = getLastNonBlankColumn(originalLine, 1);\r\n var modifiedEndColumn = getLastNonBlankColumn(modifiedLine, 1);\r\n var originalMaxColumn = originalLine.length + 1;\r\n var modifiedMaxColumn = modifiedLine.length + 1;\r\n while (originalEndColumn < originalMaxColumn && modifiedEndColumn < modifiedMaxColumn) {\r\n var originalChar = originalLine.charCodeAt(originalEndColumn - 1);\r\n var modifiedChar = originalLine.charCodeAt(modifiedEndColumn - 1);\r\n if (originalChar !== modifiedChar) {\r\n break;\r\n }\r\n originalEndColumn++;\r\n modifiedEndColumn++;\r\n }\r\n if (originalEndColumn < originalMaxColumn || modifiedEndColumn < modifiedMaxColumn) {\r\n this._pushTrimWhitespaceCharChange(result, originalLineIndex + 1, originalEndColumn, originalMaxColumn, modifiedLineIndex + 1, modifiedEndColumn, modifiedMaxColumn);\r\n }\r\n }\r\n }\r\n originalLineIndex++;\r\n modifiedLineIndex++;\r\n }\r\n if (nextChange) {\r\n // Emit the actual change\r\n result.push(LineChange.createFromDiffResult(this.shouldIgnoreTrimWhitespace, nextChange, this.original, this.modified, this.continueCharDiff, this.shouldComputeCharChanges, this.shouldPostProcessCharChanges));\r\n originalLineIndex += nextChange.originalLength;\r\n modifiedLineIndex += nextChange.modifiedLength;\r\n }\r\n }\r\n return {\r\n quitEarly: quitEarly,\r\n changes: result\r\n };\r\n };\r\n DiffComputer.prototype._pushTrimWhitespaceCharChange = function (result, originalLineNumber, originalStartColumn, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedEndColumn) {\r\n if (this._mergeTrimWhitespaceCharChange(result, originalLineNumber, originalStartColumn, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedEndColumn)) {\r\n // Merged into previous\r\n return;\r\n }\r\n var charChanges = undefined;\r\n if (this.shouldComputeCharChanges) {\r\n charChanges = [new CharChange(originalLineNumber, originalStartColumn, originalLineNumber, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedLineNumber, modifiedEndColumn)];\r\n }\r\n result.push(new LineChange(originalLineNumber, originalLineNumber, modifiedLineNumber, modifiedLineNumber, charChanges));\r\n };\r\n DiffComputer.prototype._mergeTrimWhitespaceCharChange = function (result, originalLineNumber, originalStartColumn, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedEndColumn) {\r\n var len = result.length;\r\n if (len === 0) {\r\n return false;\r\n }\r\n var prevChange = result[len - 1];\r\n if (prevChange.originalEndLineNumber === 0 || prevChange.modifiedEndLineNumber === 0) {\r\n // Don\'t merge with inserts/deletes\r\n return false;\r\n }\r\n if (prevChange.originalEndLineNumber + 1 === originalLineNumber && prevChange.modifiedEndLineNumber + 1 === modifiedLineNumber) {\r\n prevChange.originalEndLineNumber = originalLineNumber;\r\n prevChange.modifiedEndLineNumber = modifiedLineNumber;\r\n if (this.shouldComputeCharChanges && prevChange.charChanges) {\r\n prevChange.charChanges.push(new CharChange(originalLineNumber, originalStartColumn, originalLineNumber, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedLineNumber, modifiedEndColumn));\r\n }\r\n return true;\r\n }\r\n return false;\r\n };\r\n return DiffComputer;\r\n}());\r\n\r\nfunction getFirstNonBlankColumn(txt, defaultValue) {\r\n var r = firstNonWhitespaceIndex(txt);\r\n if (r === -1) {\r\n return defaultValue;\r\n }\r\n return r + 1;\r\n}\r\nfunction getLastNonBlankColumn(txt, defaultValue) {\r\n var r = lastNonWhitespaceIndex(txt);\r\n if (r === -1) {\r\n return defaultValue;\r\n }\r\n return r + 2;\r\n}\r\nfunction createContinueProcessingPredicate(maximumRuntime) {\r\n if (maximumRuntime === 0) {\r\n return function () { return true; };\r\n }\r\n var startTime = Date.now();\r\n return function () {\r\n return Date.now() - startTime < maximumRuntime;\r\n };\r\n}\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/uint.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\nfunction toUint8(v) {\r\n if (v < 0) {\r\n return 0;\r\n }\r\n if (v > 255 /* MAX_UINT_8 */) {\r\n return 255 /* MAX_UINT_8 */;\r\n }\r\n return v | 0;\r\n}\r\nfunction toUint32(v) {\r\n if (v < 0) {\r\n return 0;\r\n }\r\n if (v > 4294967295 /* MAX_UINT_32 */) {\r\n return 4294967295 /* MAX_UINT_32 */;\r\n }\r\n return v | 0;\r\n}\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/editor/common/viewModel/prefixSumComputer.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n\r\nvar PrefixSumIndexOfResult = /** @class */ (function () {\r\n function PrefixSumIndexOfResult(index, remainder) {\r\n this.index = index;\r\n this.remainder = remainder;\r\n }\r\n return PrefixSumIndexOfResult;\r\n}());\r\n\r\nvar prefixSumComputer_PrefixSumComputer = /** @class */ (function () {\r\n function PrefixSumComputer(values) {\r\n this.values = values;\r\n this.prefixSum = new Uint32Array(values.length);\r\n this.prefixSumValidIndex = new Int32Array(1);\r\n this.prefixSumValidIndex[0] = -1;\r\n }\r\n PrefixSumComputer.prototype.insertValues = function (insertIndex, insertValues) {\r\n insertIndex = toUint32(insertIndex);\r\n var oldValues = this.values;\r\n var oldPrefixSum = this.prefixSum;\r\n var insertValuesLen = insertValues.length;\r\n if (insertValuesLen === 0) {\r\n return false;\r\n }\r\n this.values = new Uint32Array(oldValues.length + insertValuesLen);\r\n this.values.set(oldValues.subarray(0, insertIndex), 0);\r\n this.values.set(oldValues.subarray(insertIndex), insertIndex + insertValuesLen);\r\n this.values.set(insertValues, insertIndex);\r\n if (insertIndex - 1 < this.prefixSumValidIndex[0]) {\r\n this.prefixSumValidIndex[0] = insertIndex - 1;\r\n }\r\n this.prefixSum = new Uint32Array(this.values.length);\r\n if (this.prefixSumValidIndex[0] >= 0) {\r\n this.prefixSum.set(oldPrefixSum.subarray(0, this.prefixSumValidIndex[0] + 1));\r\n }\r\n return true;\r\n };\r\n PrefixSumComputer.prototype.changeValue = function (index, value) {\r\n index = toUint32(index);\r\n value = toUint32(value);\r\n if (this.values[index] === value) {\r\n return false;\r\n }\r\n this.values[index] = value;\r\n if (index - 1 < this.prefixSumValidIndex[0]) {\r\n this.prefixSumValidIndex[0] = index - 1;\r\n }\r\n return true;\r\n };\r\n PrefixSumComputer.prototype.removeValues = function (startIndex, cnt) {\r\n startIndex = toUint32(startIndex);\r\n cnt = toUint32(cnt);\r\n var oldValues = this.values;\r\n var oldPrefixSum = this.prefixSum;\r\n if (startIndex >= oldValues.length) {\r\n return false;\r\n }\r\n var maxCnt = oldValues.length - startIndex;\r\n if (cnt >= maxCnt) {\r\n cnt = maxCnt;\r\n }\r\n if (cnt === 0) {\r\n return false;\r\n }\r\n this.values = new Uint32Array(oldValues.length - cnt);\r\n this.values.set(oldValues.subarray(0, startIndex), 0);\r\n this.values.set(oldValues.subarray(startIndex + cnt), startIndex);\r\n this.prefixSum = new Uint32Array(this.values.length);\r\n if (startIndex - 1 < this.prefixSumValidIndex[0]) {\r\n this.prefixSumValidIndex[0] = startIndex - 1;\r\n }\r\n if (this.prefixSumValidIndex[0] >= 0) {\r\n this.prefixSum.set(oldPrefixSum.subarray(0, this.prefixSumValidIndex[0] + 1));\r\n }\r\n return true;\r\n };\r\n PrefixSumComputer.prototype.getTotalValue = function () {\r\n if (this.values.length === 0) {\r\n return 0;\r\n }\r\n return this._getAccumulatedValue(this.values.length - 1);\r\n };\r\n PrefixSumComputer.prototype.getAccumulatedValue = function (index) {\r\n if (index < 0) {\r\n return 0;\r\n }\r\n index = toUint32(index);\r\n return this._getAccumulatedValue(index);\r\n };\r\n PrefixSumComputer.prototype._getAccumulatedValue = function (index) {\r\n if (index <= this.prefixSumValidIndex[0]) {\r\n return this.prefixSum[index];\r\n }\r\n var startIndex = this.prefixSumValidIndex[0] + 1;\r\n if (startIndex === 0) {\r\n this.prefixSum[0] = this.values[0];\r\n startIndex++;\r\n }\r\n if (index >= this.values.length) {\r\n index = this.values.length - 1;\r\n }\r\n for (var i = startIndex; i <= index; i++) {\r\n this.prefixSum[i] = this.prefixSum[i - 1] + this.values[i];\r\n }\r\n this.prefixSumValidIndex[0] = Math.max(this.prefixSumValidIndex[0], index);\r\n return this.prefixSum[index];\r\n };\r\n PrefixSumComputer.prototype.getIndexOf = function (accumulatedValue) {\r\n accumulatedValue = Math.floor(accumulatedValue); //@perf\r\n // Compute all sums (to get a fully valid prefixSum)\r\n this.getTotalValue();\r\n var low = 0;\r\n var high = this.values.length - 1;\r\n var mid = 0;\r\n var midStop = 0;\r\n var midStart = 0;\r\n while (low <= high) {\r\n mid = low + ((high - low) / 2) | 0;\r\n midStop = this.prefixSum[mid];\r\n midStart = midStop - this.values[mid];\r\n if (accumulatedValue < midStart) {\r\n high = mid - 1;\r\n }\r\n else if (accumulatedValue >= midStop) {\r\n low = mid + 1;\r\n }\r\n else {\r\n break;\r\n }\r\n }\r\n return new PrefixSumIndexOfResult(mid, accumulatedValue - midStart);\r\n };\r\n return PrefixSumComputer;\r\n}());\r\n\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/editor/common/model/mirrorTextModel.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n\r\n\r\nvar mirrorTextModel_MirrorTextModel = /** @class */ (function () {\r\n function MirrorTextModel(uri, lines, eol, versionId) {\r\n this._uri = uri;\r\n this._lines = lines;\r\n this._eol = eol;\r\n this._versionId = versionId;\r\n this._lineStarts = null;\r\n }\r\n MirrorTextModel.prototype.dispose = function () {\r\n this._lines.length = 0;\r\n };\r\n MirrorTextModel.prototype.getText = function () {\r\n return this._lines.join(this._eol);\r\n };\r\n MirrorTextModel.prototype.onEvents = function (e) {\r\n if (e.eol && e.eol !== this._eol) {\r\n this._eol = e.eol;\r\n this._lineStarts = null;\r\n }\r\n // Update my lines\r\n var changes = e.changes;\r\n for (var _i = 0, changes_1 = changes; _i < changes_1.length; _i++) {\r\n var change = changes_1[_i];\r\n this._acceptDeleteRange(change.range);\r\n this._acceptInsertText(new Position(change.range.startLineNumber, change.range.startColumn), change.text);\r\n }\r\n this._versionId = e.versionId;\r\n };\r\n MirrorTextModel.prototype._ensureLineStarts = function () {\r\n if (!this._lineStarts) {\r\n var eolLength = this._eol.length;\r\n var linesLength = this._lines.length;\r\n var lineStartValues = new Uint32Array(linesLength);\r\n for (var i = 0; i < linesLength; i++) {\r\n lineStartValues[i] = this._lines[i].length + eolLength;\r\n }\r\n this._lineStarts = new prefixSumComputer_PrefixSumComputer(lineStartValues);\r\n }\r\n };\r\n /**\r\n * All changes to a line\'s text go through this method\r\n */\r\n MirrorTextModel.prototype._setLineText = function (lineIndex, newValue) {\r\n this._lines[lineIndex] = newValue;\r\n if (this._lineStarts) {\r\n // update prefix sum\r\n this._lineStarts.changeValue(lineIndex, this._lines[lineIndex].length + this._eol.length);\r\n }\r\n };\r\n MirrorTextModel.prototype._acceptDeleteRange = function (range) {\r\n if (range.startLineNumber === range.endLineNumber) {\r\n if (range.startColumn === range.endColumn) {\r\n // Nothing to delete\r\n return;\r\n }\r\n // Delete text on the affected line\r\n this._setLineText(range.startLineNumber - 1, this._lines[range.startLineNumber - 1].substring(0, range.startColumn - 1)\r\n + this._lines[range.startLineNumber - 1].substring(range.endColumn - 1));\r\n return;\r\n }\r\n // Take remaining text on last line and append it to remaining text on first line\r\n this._setLineText(range.startLineNumber - 1, this._lines[range.startLineNumber - 1].substring(0, range.startColumn - 1)\r\n + this._lines[range.endLineNumber - 1].substring(range.endColumn - 1));\r\n // Delete middle lines\r\n this._lines.splice(range.startLineNumber, range.endLineNumber - range.startLineNumber);\r\n if (this._lineStarts) {\r\n // update prefix sum\r\n this._lineStarts.removeValues(range.startLineNumber, range.endLineNumber - range.startLineNumber);\r\n }\r\n };\r\n MirrorTextModel.prototype._acceptInsertText = function (position, insertText) {\r\n if (insertText.length === 0) {\r\n // Nothing to insert\r\n return;\r\n }\r\n var insertLines = insertText.split(/\\r\\n|\\r|\\n/);\r\n if (insertLines.length === 1) {\r\n // Inserting text on one line\r\n this._setLineText(position.lineNumber - 1, this._lines[position.lineNumber - 1].substring(0, position.column - 1)\r\n + insertLines[0]\r\n + this._lines[position.lineNumber - 1].substring(position.column - 1));\r\n return;\r\n }\r\n // Append overflowing text from first line to the end of text to insert\r\n insertLines[insertLines.length - 1] += this._lines[position.lineNumber - 1].substring(position.column - 1);\r\n // Delete overflowing text from first line and insert text on first line\r\n this._setLineText(position.lineNumber - 1, this._lines[position.lineNumber - 1].substring(0, position.column - 1)\r\n + insertLines[0]);\r\n // Insert new lines & store lengths\r\n var newLengths = new Uint32Array(insertLines.length - 1);\r\n for (var i = 1; i < insertLines.length; i++) {\r\n this._lines.splice(position.lineNumber + i - 1, 0, insertLines[i]);\r\n newLengths[i - 1] = insertLines[i].length + this._eol.length;\r\n }\r\n if (this._lineStarts) {\r\n // update prefix sum\r\n this._lineStarts.insertValues(position.lineNumber, newLengths);\r\n }\r\n };\r\n return MirrorTextModel;\r\n}());\r\n\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/editor/common/model/wordHelper.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\nvar USUAL_WORD_SEPARATORS = \'`~!@#$%^&*()-=+[{]}\\\\|;:\\\'",.<>/?\';\r\n/**\r\n * Create a word definition regular expression based on default word separators.\r\n * Optionally provide allowed separators that should be included in words.\r\n *\r\n * The default would look like this:\r\n * /(-?\\d*\\.\\d\\w*)|([^\\`\\~\\!\\@\\#\\$\\%\\^\\&\\*\\(\\)\\-\\=\\+\\[\\{\\]\\}\\\\\\|\\;\\:\\\'\\"\\,\\.\\<\\>\\/\\?\\s]+)/g\r\n */\r\nfunction createWordRegExp(allowInWords) {\r\n if (allowInWords === void 0) { allowInWords = \'\'; }\r\n var source = \'(-?\\\\d*\\\\.\\\\d\\\\w*)|([^\';\r\n for (var _i = 0, USUAL_WORD_SEPARATORS_1 = USUAL_WORD_SEPARATORS; _i < USUAL_WORD_SEPARATORS_1.length; _i++) {\r\n var sep = USUAL_WORD_SEPARATORS_1[_i];\r\n if (allowInWords.indexOf(sep) >= 0) {\r\n continue;\r\n }\r\n source += \'\\\\\' + sep;\r\n }\r\n source += \'\\\\s]+)\';\r\n return new RegExp(source, \'g\');\r\n}\r\n// catches numbers (including floating numbers) in the first group, and alphanum in the second\r\nvar DEFAULT_WORD_REGEXP = createWordRegExp();\r\nfunction ensureValidWordDefinition(wordDefinition) {\r\n var result = DEFAULT_WORD_REGEXP;\r\n if (wordDefinition && (wordDefinition instanceof RegExp)) {\r\n if (!wordDefinition.global) {\r\n var flags = \'g\';\r\n if (wordDefinition.ignoreCase) {\r\n flags += \'i\';\r\n }\r\n if (wordDefinition.multiline) {\r\n flags += \'m\';\r\n }\r\n if (wordDefinition.unicode) {\r\n flags += \'u\';\r\n }\r\n result = new RegExp(wordDefinition.source, flags);\r\n }\r\n else {\r\n result = wordDefinition;\r\n }\r\n }\r\n result.lastIndex = 0;\r\n return result;\r\n}\r\nfunction getWordAtPosFast(column, wordDefinition, text, textOffset) {\r\n // find whitespace enclosed text around column and match from there\r\n var pos = column - 1 - textOffset;\r\n var start = text.lastIndexOf(\' \', pos - 1) + 1;\r\n wordDefinition.lastIndex = start;\r\n var match;\r\n while (match = wordDefinition.exec(text)) {\r\n var matchIndex = match.index || 0;\r\n if (matchIndex <= pos && wordDefinition.lastIndex >= pos) {\r\n return {\r\n word: match[0],\r\n startColumn: textOffset + 1 + matchIndex,\r\n endColumn: textOffset + 1 + wordDefinition.lastIndex\r\n };\r\n }\r\n }\r\n return null;\r\n}\r\nfunction getWordAtPosSlow(column, wordDefinition, text, textOffset) {\r\n // matches all words starting at the beginning\r\n // of the input until it finds a match that encloses\r\n // the desired column. slow but correct\r\n var pos = column - 1 - textOffset;\r\n wordDefinition.lastIndex = 0;\r\n var match;\r\n while (match = wordDefinition.exec(text)) {\r\n var matchIndex = match.index || 0;\r\n if (matchIndex > pos) {\r\n // |nW -> matched only after the pos\r\n return null;\r\n }\r\n else if (wordDefinition.lastIndex >= pos) {\r\n // W|W -> match encloses pos\r\n return {\r\n word: match[0],\r\n startColumn: textOffset + 1 + matchIndex,\r\n endColumn: textOffset + 1 + wordDefinition.lastIndex\r\n };\r\n }\r\n }\r\n return null;\r\n}\r\nfunction getWordAtText(column, wordDefinition, text, textOffset) {\r\n // if `words` can contain whitespace character we have to use the slow variant\r\n // otherwise we use the fast variant of finding a word\r\n wordDefinition.lastIndex = 0;\r\n var match = wordDefinition.exec(text);\r\n if (!match) {\r\n return null;\r\n }\r\n // todo@joh the `match` could already be the (first) word\r\n var ret = match[0].indexOf(\' \') >= 0\r\n // did match a word which contains a space character -> use slow word find\r\n ? getWordAtPosSlow(column, wordDefinition, text, textOffset)\r\n // sane word definition -> use fast word find\r\n : getWordAtPosFast(column, wordDefinition, text, textOffset);\r\n // both (getWordAtPosFast and getWordAtPosSlow) leave the wordDefinition-RegExp\r\n // in an undefined state and to not confuse other users of the wordDefinition\r\n // we reset the lastIndex\r\n wordDefinition.lastIndex = 0;\r\n return ret;\r\n}\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/editor/common/core/characterClassifier.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n\r\n/**\r\n * A fast character classifier that uses a compact array for ASCII values.\r\n */\r\nvar characterClassifier_CharacterClassifier = /** @class */ (function () {\r\n function CharacterClassifier(_defaultValue) {\r\n var defaultValue = toUint8(_defaultValue);\r\n this._defaultValue = defaultValue;\r\n this._asciiMap = CharacterClassifier._createAsciiMap(defaultValue);\r\n this._map = new Map();\r\n }\r\n CharacterClassifier._createAsciiMap = function (defaultValue) {\r\n var asciiMap = new Uint8Array(256);\r\n for (var i = 0; i < 256; i++) {\r\n asciiMap[i] = defaultValue;\r\n }\r\n return asciiMap;\r\n };\r\n CharacterClassifier.prototype.set = function (charCode, _value) {\r\n var value = toUint8(_value);\r\n if (charCode >= 0 && charCode < 256) {\r\n this._asciiMap[charCode] = value;\r\n }\r\n else {\r\n this._map.set(charCode, value);\r\n }\r\n };\r\n CharacterClassifier.prototype.get = function (charCode) {\r\n if (charCode >= 0 && charCode < 256) {\r\n return this._asciiMap[charCode];\r\n }\r\n else {\r\n return (this._map.get(charCode) || this._defaultValue);\r\n }\r\n };\r\n return CharacterClassifier;\r\n}());\r\n\r\nvar CharacterSet = /** @class */ (function () {\r\n function CharacterSet() {\r\n this._actual = new characterClassifier_CharacterClassifier(0 /* False */);\r\n }\r\n CharacterSet.prototype.add = function (charCode) {\r\n this._actual.set(charCode, 1 /* True */);\r\n };\r\n CharacterSet.prototype.has = function (charCode) {\r\n return (this._actual.get(charCode) === 1 /* True */);\r\n };\r\n return CharacterSet;\r\n}());\r\n\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/editor/common/modes/linkComputer.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n\r\nvar Uint8Matrix = /** @class */ (function () {\r\n function Uint8Matrix(rows, cols, defaultValue) {\r\n var data = new Uint8Array(rows * cols);\r\n for (var i = 0, len = rows * cols; i < len; i++) {\r\n data[i] = defaultValue;\r\n }\r\n this._data = data;\r\n this.rows = rows;\r\n this.cols = cols;\r\n }\r\n Uint8Matrix.prototype.get = function (row, col) {\r\n return this._data[row * this.cols + col];\r\n };\r\n Uint8Matrix.prototype.set = function (row, col, value) {\r\n this._data[row * this.cols + col] = value;\r\n };\r\n return Uint8Matrix;\r\n}());\r\n\r\nvar StateMachine = /** @class */ (function () {\r\n function StateMachine(edges) {\r\n var maxCharCode = 0;\r\n var maxState = 0 /* Invalid */;\r\n for (var i = 0, len = edges.length; i < len; i++) {\r\n var _a = edges[i], from = _a[0], chCode = _a[1], to = _a[2];\r\n if (chCode > maxCharCode) {\r\n maxCharCode = chCode;\r\n }\r\n if (from > maxState) {\r\n maxState = from;\r\n }\r\n if (to > maxState) {\r\n maxState = to;\r\n }\r\n }\r\n maxCharCode++;\r\n maxState++;\r\n var states = new Uint8Matrix(maxState, maxCharCode, 0 /* Invalid */);\r\n for (var i = 0, len = edges.length; i < len; i++) {\r\n var _b = edges[i], from = _b[0], chCode = _b[1], to = _b[2];\r\n states.set(from, chCode, to);\r\n }\r\n this._states = states;\r\n this._maxCharCode = maxCharCode;\r\n }\r\n StateMachine.prototype.nextState = function (currentState, chCode) {\r\n if (chCode < 0 || chCode >= this._maxCharCode) {\r\n return 0 /* Invalid */;\r\n }\r\n return this._states.get(currentState, chCode);\r\n };\r\n return StateMachine;\r\n}());\r\n\r\n// State machine for http:// or https:// or file://\r\nvar _stateMachine = null;\r\nfunction getStateMachine() {\r\n if (_stateMachine === null) {\r\n _stateMachine = new StateMachine([\r\n [1 /* Start */, 104 /* h */, 2 /* H */],\r\n [1 /* Start */, 72 /* H */, 2 /* H */],\r\n [1 /* Start */, 102 /* f */, 6 /* F */],\r\n [1 /* Start */, 70 /* F */, 6 /* F */],\r\n [2 /* H */, 116 /* t */, 3 /* HT */],\r\n [2 /* H */, 84 /* T */, 3 /* HT */],\r\n [3 /* HT */, 116 /* t */, 4 /* HTT */],\r\n [3 /* HT */, 84 /* T */, 4 /* HTT */],\r\n [4 /* HTT */, 112 /* p */, 5 /* HTTP */],\r\n [4 /* HTT */, 80 /* P */, 5 /* HTTP */],\r\n [5 /* HTTP */, 115 /* s */, 9 /* BeforeColon */],\r\n [5 /* HTTP */, 83 /* S */, 9 /* BeforeColon */],\r\n [5 /* HTTP */, 58 /* Colon */, 10 /* AfterColon */],\r\n [6 /* F */, 105 /* i */, 7 /* FI */],\r\n [6 /* F */, 73 /* I */, 7 /* FI */],\r\n [7 /* FI */, 108 /* l */, 8 /* FIL */],\r\n [7 /* FI */, 76 /* L */, 8 /* FIL */],\r\n [8 /* FIL */, 101 /* e */, 9 /* BeforeColon */],\r\n [8 /* FIL */, 69 /* E */, 9 /* BeforeColon */],\r\n [9 /* BeforeColon */, 58 /* Colon */, 10 /* AfterColon */],\r\n [10 /* AfterColon */, 47 /* Slash */, 11 /* AlmostThere */],\r\n [11 /* AlmostThere */, 47 /* Slash */, 12 /* End */],\r\n ]);\r\n }\r\n return _stateMachine;\r\n}\r\nvar _classifier = null;\r\nfunction getClassifier() {\r\n if (_classifier === null) {\r\n _classifier = new characterClassifier_CharacterClassifier(0 /* None */);\r\n var FORCE_TERMINATION_CHARACTERS = \' \\t<>\\\'\\"\u3001\u3002\uff61\uff64\uff0c\uff0e\uff1a\uff1b\uff1f\uff01\uff20\uff03\uff04\uff05\uff06\uff0a\u2018\u201c\u3008\u300a\u300c\u300e\u3010\u3014\uff08\uff3b\uff5b\uff62\uff63\uff5d\uff3d\uff09\u3015\u3011\u300f\u300d\u300b\u3009\u201d\u2019\uff40\uff5e\u2026\';\r\n for (var i = 0; i < FORCE_TERMINATION_CHARACTERS.length; i++) {\r\n _classifier.set(FORCE_TERMINATION_CHARACTERS.charCodeAt(i), 1 /* ForceTermination */);\r\n }\r\n var CANNOT_END_WITH_CHARACTERS = \'.,;\';\r\n for (var i = 0; i < CANNOT_END_WITH_CHARACTERS.length; i++) {\r\n _classifier.set(CANNOT_END_WITH_CHARACTERS.charCodeAt(i), 2 /* CannotEndIn */);\r\n }\r\n }\r\n return _classifier;\r\n}\r\nvar LinkComputer = /** @class */ (function () {\r\n function LinkComputer() {\r\n }\r\n LinkComputer._createLink = function (classifier, line, lineNumber, linkBeginIndex, linkEndIndex) {\r\n // Do not allow to end link in certain characters...\r\n var lastIncludedCharIndex = linkEndIndex - 1;\r\n do {\r\n var chCode = line.charCodeAt(lastIncludedCharIndex);\r\n var chClass = classifier.get(chCode);\r\n if (chClass !== 2 /* CannotEndIn */) {\r\n break;\r\n }\r\n lastIncludedCharIndex--;\r\n } while (lastIncludedCharIndex > linkBeginIndex);\r\n // Handle links enclosed in parens, square brackets and curlys.\r\n if (linkBeginIndex > 0) {\r\n var charCodeBeforeLink = line.charCodeAt(linkBeginIndex - 1);\r\n var lastCharCodeInLink = line.charCodeAt(lastIncludedCharIndex);\r\n if ((charCodeBeforeLink === 40 /* OpenParen */ && lastCharCodeInLink === 41 /* CloseParen */)\r\n || (charCodeBeforeLink === 91 /* OpenSquareBracket */ && lastCharCodeInLink === 93 /* CloseSquareBracket */)\r\n || (charCodeBeforeLink === 123 /* OpenCurlyBrace */ && lastCharCodeInLink === 125 /* CloseCurlyBrace */)) {\r\n // Do not end in ) if ( is before the link start\r\n // Do not end in ] if [ is before the link start\r\n // Do not end in } if { is before the link start\r\n lastIncludedCharIndex--;\r\n }\r\n }\r\n return {\r\n range: {\r\n startLineNumber: lineNumber,\r\n startColumn: linkBeginIndex + 1,\r\n endLineNumber: lineNumber,\r\n endColumn: lastIncludedCharIndex + 2\r\n },\r\n url: line.substring(linkBeginIndex, lastIncludedCharIndex + 1)\r\n };\r\n };\r\n LinkComputer.computeLinks = function (model, stateMachine) {\r\n if (stateMachine === void 0) { stateMachine = getStateMachine(); }\r\n var classifier = getClassifier();\r\n var result = [];\r\n for (var i = 1, lineCount = model.getLineCount(); i <= lineCount; i++) {\r\n var line = model.getLineContent(i);\r\n var len = line.length;\r\n var j = 0;\r\n var linkBeginIndex = 0;\r\n var linkBeginChCode = 0;\r\n var state = 1 /* Start */;\r\n var hasOpenParens = false;\r\n var hasOpenSquareBracket = false;\r\n var hasOpenCurlyBracket = false;\r\n while (j < len) {\r\n var resetStateMachine = false;\r\n var chCode = line.charCodeAt(j);\r\n if (state === 13 /* Accept */) {\r\n var chClass = void 0;\r\n switch (chCode) {\r\n case 40 /* OpenParen */:\r\n hasOpenParens = true;\r\n chClass = 0 /* None */;\r\n break;\r\n case 41 /* CloseParen */:\r\n chClass = (hasOpenParens ? 0 /* None */ : 1 /* ForceTermination */);\r\n break;\r\n case 91 /* OpenSquareBracket */:\r\n hasOpenSquareBracket = true;\r\n chClass = 0 /* None */;\r\n break;\r\n case 93 /* CloseSquareBracket */:\r\n chClass = (hasOpenSquareBracket ? 0 /* None */ : 1 /* ForceTermination */);\r\n break;\r\n case 123 /* OpenCurlyBrace */:\r\n hasOpenCurlyBracket = true;\r\n chClass = 0 /* None */;\r\n break;\r\n case 125 /* CloseCurlyBrace */:\r\n chClass = (hasOpenCurlyBracket ? 0 /* None */ : 1 /* ForceTermination */);\r\n break;\r\n /* The following three rules make it that \' or " or ` are allowed inside links if the link began with a different one */\r\n case 39 /* SingleQuote */:\r\n chClass = (linkBeginChCode === 34 /* DoubleQuote */ || linkBeginChCode === 96 /* BackTick */) ? 0 /* None */ : 1 /* ForceTermination */;\r\n break;\r\n case 34 /* DoubleQuote */:\r\n chClass = (linkBeginChCode === 39 /* SingleQuote */ || linkBeginChCode === 96 /* BackTick */) ? 0 /* None */ : 1 /* ForceTermination */;\r\n break;\r\n case 96 /* BackTick */:\r\n chClass = (linkBeginChCode === 39 /* SingleQuote */ || linkBeginChCode === 34 /* DoubleQuote */) ? 0 /* None */ : 1 /* ForceTermination */;\r\n break;\r\n case 42 /* Asterisk */:\r\n // `*` terminates a link if the link began with `*`\r\n chClass = (linkBeginChCode === 42 /* Asterisk */) ? 1 /* ForceTermination */ : 0 /* None */;\r\n break;\r\n case 124 /* Pipe */:\r\n // `|` terminates a link if the link began with `|`\r\n chClass = (linkBeginChCode === 124 /* Pipe */) ? 1 /* ForceTermination */ : 0 /* None */;\r\n break;\r\n default:\r\n chClass = classifier.get(chCode);\r\n }\r\n // Check if character terminates link\r\n if (chClass === 1 /* ForceTermination */) {\r\n result.push(LinkComputer._createLink(classifier, line, i, linkBeginIndex, j));\r\n resetStateMachine = true;\r\n }\r\n }\r\n else if (state === 12 /* End */) {\r\n var chClass = void 0;\r\n if (chCode === 91 /* OpenSquareBracket */) {\r\n // Allow for the authority part to contain ipv6 addresses which contain [ and ]\r\n hasOpenSquareBracket = true;\r\n chClass = 0 /* None */;\r\n }\r\n else {\r\n chClass = classifier.get(chCode);\r\n }\r\n // Check if character terminates link\r\n if (chClass === 1 /* ForceTermination */) {\r\n resetStateMachine = true;\r\n }\r\n else {\r\n state = 13 /* Accept */;\r\n }\r\n }\r\n else {\r\n state = stateMachine.nextState(state, chCode);\r\n if (state === 0 /* Invalid */) {\r\n resetStateMachine = true;\r\n }\r\n }\r\n if (resetStateMachine) {\r\n state = 1 /* Start */;\r\n hasOpenParens = false;\r\n hasOpenSquareBracket = false;\r\n hasOpenCurlyBracket = false;\r\n // Record where the link started\r\n linkBeginIndex = j + 1;\r\n linkBeginChCode = chCode;\r\n }\r\n j++;\r\n }\r\n if (state === 13 /* Accept */) {\r\n result.push(LinkComputer._createLink(classifier, line, i, linkBeginIndex, len));\r\n }\r\n }\r\n return result;\r\n };\r\n return LinkComputer;\r\n}());\r\n\r\n/**\r\n * Returns an array of all links contains in the provided\r\n * document. *Note* that this operation is computational\r\n * expensive and should not run in the UI thread.\r\n */\r\nfunction computeLinks(model) {\r\n if (!model || typeof model.getLineCount !== \'function\' || typeof model.getLineContent !== \'function\') {\r\n // Unknown caller!\r\n return [];\r\n }\r\n return LinkComputer.computeLinks(model);\r\n}\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/editor/common/modes/supports/inplaceReplaceSupport.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\nvar BasicInplaceReplace = /** @class */ (function () {\r\n function BasicInplaceReplace() {\r\n this._defaultValueSet = [\r\n [\'true\', \'false\'],\r\n [\'True\', \'False\'],\r\n [\'Private\', \'Public\', \'Friend\', \'ReadOnly\', \'Partial\', \'Protected\', \'WriteOnly\'],\r\n [\'public\', \'protected\', \'private\'],\r\n ];\r\n }\r\n BasicInplaceReplace.prototype.navigateValueSet = function (range1, text1, range2, text2, up) {\r\n if (range1 && text1) {\r\n var result = this.doNavigateValueSet(text1, up);\r\n if (result) {\r\n return {\r\n range: range1,\r\n value: result\r\n };\r\n }\r\n }\r\n if (range2 && text2) {\r\n var result = this.doNavigateValueSet(text2, up);\r\n if (result) {\r\n return {\r\n range: range2,\r\n value: result\r\n };\r\n }\r\n }\r\n return null;\r\n };\r\n BasicInplaceReplace.prototype.doNavigateValueSet = function (text, up) {\r\n var numberResult = this.numberReplace(text, up);\r\n if (numberResult !== null) {\r\n return numberResult;\r\n }\r\n return this.textReplace(text, up);\r\n };\r\n BasicInplaceReplace.prototype.numberReplace = function (value, up) {\r\n var precision = Math.pow(10, value.length - (value.lastIndexOf(\'.\') + 1));\r\n var n1 = Number(value);\r\n var n2 = parseFloat(value);\r\n if (!isNaN(n1) && !isNaN(n2) && n1 === n2) {\r\n if (n1 === 0 && !up) {\r\n return null; // don\'t do negative\r\n //\t\t\t} else if(n1 === 9 && up) {\r\n //\t\t\t\treturn null; // don\'t insert 10 into a number\r\n }\r\n else {\r\n n1 = Math.floor(n1 * precision);\r\n n1 += up ? precision : -precision;\r\n return String(n1 / precision);\r\n }\r\n }\r\n return null;\r\n };\r\n BasicInplaceReplace.prototype.textReplace = function (value, up) {\r\n return this.valueSetsReplace(this._defaultValueSet, value, up);\r\n };\r\n BasicInplaceReplace.prototype.valueSetsReplace = function (valueSets, value, up) {\r\n var result = null;\r\n for (var i = 0, len = valueSets.length; result === null && i < len; i++) {\r\n result = this.valueSetReplace(valueSets[i], value, up);\r\n }\r\n return result;\r\n };\r\n BasicInplaceReplace.prototype.valueSetReplace = function (valueSet, value, up) {\r\n var idx = valueSet.indexOf(value);\r\n if (idx >= 0) {\r\n idx += up ? +1 : -1;\r\n if (idx < 0) {\r\n idx = valueSet.length - 1;\r\n }\r\n else {\r\n idx %= valueSet.length;\r\n }\r\n return valueSet[idx];\r\n }\r\n return null;\r\n };\r\n BasicInplaceReplace.INSTANCE = new BasicInplaceReplace();\r\n return BasicInplaceReplace;\r\n}());\r\n\r\n\n// EXTERNAL MODULE: ./node_modules/monaco-editor/esm/vs/editor/common/standalone/promise-polyfill/polyfill.js\nvar polyfill = __webpack_require__("URDS");\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/functional.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\nfunction functional_once(fn) {\r\n var _this = this;\r\n var didCall = false;\r\n var result;\r\n return function () {\r\n if (didCall) {\r\n return result;\r\n }\r\n didCall = true;\r\n result = fn.apply(_this, arguments);\r\n return result;\r\n };\r\n}\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/linkedList.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n\r\nvar Node = /** @class */ (function () {\r\n function Node(element) {\r\n this.element = element;\r\n this.next = Node.Undefined;\r\n this.prev = Node.Undefined;\r\n }\r\n Node.Undefined = new Node(undefined);\r\n return Node;\r\n}());\r\nvar linkedList_LinkedList = /** @class */ (function () {\r\n function LinkedList() {\r\n this._first = Node.Undefined;\r\n this._last = Node.Undefined;\r\n this._size = 0;\r\n }\r\n Object.defineProperty(LinkedList.prototype, "size", {\r\n get: function () {\r\n return this._size;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n LinkedList.prototype.isEmpty = function () {\r\n return this._first === Node.Undefined;\r\n };\r\n LinkedList.prototype.clear = function () {\r\n this._first = Node.Undefined;\r\n this._last = Node.Undefined;\r\n this._size = 0;\r\n };\r\n LinkedList.prototype.unshift = function (element) {\r\n return this._insert(element, false);\r\n };\r\n LinkedList.prototype.push = function (element) {\r\n return this._insert(element, true);\r\n };\r\n LinkedList.prototype._insert = function (element, atTheEnd) {\r\n var _this = this;\r\n var newNode = new Node(element);\r\n if (this._first === Node.Undefined) {\r\n this._first = newNode;\r\n this._last = newNode;\r\n }\r\n else if (atTheEnd) {\r\n // push\r\n var oldLast = this._last;\r\n this._last = newNode;\r\n newNode.prev = oldLast;\r\n oldLast.next = newNode;\r\n }\r\n else {\r\n // unshift\r\n var oldFirst = this._first;\r\n this._first = newNode;\r\n newNode.next = oldFirst;\r\n oldFirst.prev = newNode;\r\n }\r\n this._size += 1;\r\n var didRemove = false;\r\n return function () {\r\n if (!didRemove) {\r\n didRemove = true;\r\n _this._remove(newNode);\r\n }\r\n };\r\n };\r\n LinkedList.prototype.shift = function () {\r\n if (this._first === Node.Undefined) {\r\n return undefined;\r\n }\r\n else {\r\n var res = this._first.element;\r\n this._remove(this._first);\r\n return res;\r\n }\r\n };\r\n LinkedList.prototype.pop = function () {\r\n if (this._last === Node.Undefined) {\r\n return undefined;\r\n }\r\n else {\r\n var res = this._last.element;\r\n this._remove(this._last);\r\n return res;\r\n }\r\n };\r\n LinkedList.prototype._remove = function (node) {\r\n if (node.prev !== Node.Undefined && node.next !== Node.Undefined) {\r\n // middle\r\n var anchor = node.prev;\r\n anchor.next = node.next;\r\n node.next.prev = anchor;\r\n }\r\n else if (node.prev === Node.Undefined && node.next === Node.Undefined) {\r\n // only node\r\n this._first = Node.Undefined;\r\n this._last = Node.Undefined;\r\n }\r\n else if (node.next === Node.Undefined) {\r\n // last\r\n this._last = this._last.prev;\r\n this._last.next = Node.Undefined;\r\n }\r\n else if (node.prev === Node.Undefined) {\r\n // first\r\n this._first = this._first.next;\r\n this._first.prev = Node.Undefined;\r\n }\r\n // done\r\n this._size -= 1;\r\n };\r\n LinkedList.prototype.iterator = function () {\r\n var element;\r\n var node = this._first;\r\n return {\r\n next: function () {\r\n if (node === Node.Undefined) {\r\n return FIN;\r\n }\r\n if (!element) {\r\n element = { done: false, value: node.element };\r\n }\r\n else {\r\n element.value = node.element;\r\n }\r\n node = node.next;\r\n return element;\r\n }\r\n };\r\n };\r\n LinkedList.prototype.toArray = function () {\r\n var result = [];\r\n for (var node = this._first; node !== Node.Undefined; node = node.next) {\r\n result.push(node.element);\r\n }\r\n return result;\r\n };\r\n return LinkedList;\r\n}());\r\n\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/event.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\nvar event_extends = (undefined && undefined.__extends) || (function () {\r\n var extendStatics = function (d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n };\r\n return function (d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n };\r\n})();\r\n\r\n\r\n\r\n\r\nvar event_Event;\r\n(function (Event) {\r\n Event.None = function () { return Disposable.None; };\r\n /**\r\n * Given an event, returns another event which only fires once.\r\n */\r\n function once(event) {\r\n return function (listener, thisArgs, disposables) {\r\n if (thisArgs === void 0) { thisArgs = null; }\r\n // we need this, in case the event fires during the listener call\r\n var didFire = false;\r\n var result;\r\n result = event(function (e) {\r\n if (didFire) {\r\n return;\r\n }\r\n else if (result) {\r\n result.dispose();\r\n }\r\n else {\r\n didFire = true;\r\n }\r\n return listener.call(thisArgs, e);\r\n }, null, disposables);\r\n if (didFire) {\r\n result.dispose();\r\n }\r\n return result;\r\n };\r\n }\r\n Event.once = once;\r\n /**\r\n * Given an event and a `map` function, returns another event which maps each element\r\n * through the mapping function.\r\n */\r\n function map(event, map) {\r\n return snapshot(function (listener, thisArgs, disposables) {\r\n if (thisArgs === void 0) { thisArgs = null; }\r\n return event(function (i) { return listener.call(thisArgs, map(i)); }, null, disposables);\r\n });\r\n }\r\n Event.map = map;\r\n /**\r\n * Given an event and an `each` function, returns another identical event and calls\r\n * the `each` function per each element.\r\n */\r\n function forEach(event, each) {\r\n return snapshot(function (listener, thisArgs, disposables) {\r\n if (thisArgs === void 0) { thisArgs = null; }\r\n return event(function (i) { each(i); listener.call(thisArgs, i); }, null, disposables);\r\n });\r\n }\r\n Event.forEach = forEach;\r\n function filter(event, filter) {\r\n return snapshot(function (listener, thisArgs, disposables) {\r\n if (thisArgs === void 0) { thisArgs = null; }\r\n return event(function (e) { return filter(e) && listener.call(thisArgs, e); }, null, disposables);\r\n });\r\n }\r\n Event.filter = filter;\r\n /**\r\n * Given an event, returns the same event but typed as `Event`.\r\n */\r\n function signal(event) {\r\n return event;\r\n }\r\n Event.signal = signal;\r\n /**\r\n * Given a collection of events, returns a single event which emits\r\n * whenever any of the provided events emit.\r\n */\r\n function any() {\r\n var events = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n events[_i] = arguments[_i];\r\n }\r\n return function (listener, thisArgs, disposables) {\r\n if (thisArgs === void 0) { thisArgs = null; }\r\n return combinedDisposable.apply(void 0, events.map(function (event) { return event(function (e) { return listener.call(thisArgs, e); }, null, disposables); }));\r\n };\r\n }\r\n Event.any = any;\r\n /**\r\n * Given an event and a `merge` function, returns another event which maps each element\r\n * and the cumulative result through the `merge` function. Similar to `map`, but with memory.\r\n */\r\n function reduce(event, merge, initial) {\r\n var output = initial;\r\n return map(event, function (e) {\r\n output = merge(output, e);\r\n return output;\r\n });\r\n }\r\n Event.reduce = reduce;\r\n /**\r\n * Given a chain of event processing functions (filter, map, etc), each\r\n * function will be invoked per event & per listener. Snapshotting an event\r\n * chain allows each function to be invoked just once per event.\r\n */\r\n function snapshot(event) {\r\n var listener;\r\n var emitter = new event_Emitter({\r\n onFirstListenerAdd: function () {\r\n listener = event(emitter.fire, emitter);\r\n },\r\n onLastListenerRemove: function () {\r\n listener.dispose();\r\n }\r\n });\r\n return emitter.event;\r\n }\r\n Event.snapshot = snapshot;\r\n function debounce(event, merge, delay, leading, leakWarningThreshold) {\r\n if (delay === void 0) { delay = 100; }\r\n if (leading === void 0) { leading = false; }\r\n var subscription;\r\n var output = undefined;\r\n var handle = undefined;\r\n var numDebouncedCalls = 0;\r\n var emitter = new event_Emitter({\r\n leakWarningThreshold: leakWarningThreshold,\r\n onFirstListenerAdd: function () {\r\n subscription = event(function (cur) {\r\n numDebouncedCalls++;\r\n output = merge(output, cur);\r\n if (leading && !handle) {\r\n emitter.fire(output);\r\n output = undefined;\r\n }\r\n clearTimeout(handle);\r\n handle = setTimeout(function () {\r\n var _output = output;\r\n output = undefined;\r\n handle = undefined;\r\n if (!leading || numDebouncedCalls > 1) {\r\n emitter.fire(_output);\r\n }\r\n numDebouncedCalls = 0;\r\n }, delay);\r\n });\r\n },\r\n onLastListenerRemove: function () {\r\n subscription.dispose();\r\n }\r\n });\r\n return emitter.event;\r\n }\r\n Event.debounce = debounce;\r\n /**\r\n * Given an event, it returns another event which fires only once and as soon as\r\n * the input event emits. The event data is the number of millis it took for the\r\n * event to fire.\r\n */\r\n function stopwatch(event) {\r\n var start = new Date().getTime();\r\n return map(once(event), function (_) { return new Date().getTime() - start; });\r\n }\r\n Event.stopwatch = stopwatch;\r\n /**\r\n * Given an event, it returns another event which fires only when the event\r\n * element changes.\r\n */\r\n function latch(event) {\r\n var firstCall = true;\r\n var cache;\r\n return filter(event, function (value) {\r\n var shouldEmit = firstCall || value !== cache;\r\n firstCall = false;\r\n cache = value;\r\n return shouldEmit;\r\n });\r\n }\r\n Event.latch = latch;\r\n /**\r\n * Buffers the provided event until a first listener comes\r\n * along, at which point fire all the events at once and\r\n * pipe the event from then on.\r\n *\r\n * ```typescript\r\n * const emitter = new Emitter();\r\n * const event = emitter.event;\r\n * const bufferedEvent = buffer(event);\r\n *\r\n * emitter.fire(1);\r\n * emitter.fire(2);\r\n * emitter.fire(3);\r\n * // nothing...\r\n *\r\n * const listener = bufferedEvent(num => console.log(num));\r\n * // 1, 2, 3\r\n *\r\n * emitter.fire(4);\r\n * // 4\r\n * ```\r\n */\r\n function buffer(event, nextTick, _buffer) {\r\n if (nextTick === void 0) { nextTick = false; }\r\n if (_buffer === void 0) { _buffer = []; }\r\n var buffer = _buffer.slice();\r\n var listener = event(function (e) {\r\n if (buffer) {\r\n buffer.push(e);\r\n }\r\n else {\r\n emitter.fire(e);\r\n }\r\n });\r\n var flush = function () {\r\n if (buffer) {\r\n buffer.forEach(function (e) { return emitter.fire(e); });\r\n }\r\n buffer = null;\r\n };\r\n var emitter = new event_Emitter({\r\n onFirstListenerAdd: function () {\r\n if (!listener) {\r\n listener = event(function (e) { return emitter.fire(e); });\r\n }\r\n },\r\n onFirstListenerDidAdd: function () {\r\n if (buffer) {\r\n if (nextTick) {\r\n setTimeout(flush);\r\n }\r\n else {\r\n flush();\r\n }\r\n }\r\n },\r\n onLastListenerRemove: function () {\r\n if (listener) {\r\n listener.dispose();\r\n }\r\n listener = null;\r\n }\r\n });\r\n return emitter.event;\r\n }\r\n Event.buffer = buffer;\r\n var ChainableEvent = /** @class */ (function () {\r\n function ChainableEvent(event) {\r\n this.event = event;\r\n }\r\n ChainableEvent.prototype.map = function (fn) {\r\n return new ChainableEvent(map(this.event, fn));\r\n };\r\n ChainableEvent.prototype.forEach = function (fn) {\r\n return new ChainableEvent(forEach(this.event, fn));\r\n };\r\n ChainableEvent.prototype.filter = function (fn) {\r\n return new ChainableEvent(filter(this.event, fn));\r\n };\r\n ChainableEvent.prototype.reduce = function (merge, initial) {\r\n return new ChainableEvent(reduce(this.event, merge, initial));\r\n };\r\n ChainableEvent.prototype.latch = function () {\r\n return new ChainableEvent(latch(this.event));\r\n };\r\n ChainableEvent.prototype.debounce = function (merge, delay, leading, leakWarningThreshold) {\r\n if (delay === void 0) { delay = 100; }\r\n if (leading === void 0) { leading = false; }\r\n return new ChainableEvent(debounce(this.event, merge, delay, leading, leakWarningThreshold));\r\n };\r\n ChainableEvent.prototype.on = function (listener, thisArgs, disposables) {\r\n return this.event(listener, thisArgs, disposables);\r\n };\r\n ChainableEvent.prototype.once = function (listener, thisArgs, disposables) {\r\n return once(this.event)(listener, thisArgs, disposables);\r\n };\r\n return ChainableEvent;\r\n }());\r\n function chain(event) {\r\n return new ChainableEvent(event);\r\n }\r\n Event.chain = chain;\r\n function fromNodeEventEmitter(emitter, eventName, map) {\r\n if (map === void 0) { map = function (id) { return id; }; }\r\n var fn = function () {\r\n var args = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n args[_i] = arguments[_i];\r\n }\r\n return result.fire(map.apply(void 0, args));\r\n };\r\n var onFirstListenerAdd = function () { return emitter.on(eventName, fn); };\r\n var onLastListenerRemove = function () { return emitter.removeListener(eventName, fn); };\r\n var result = new event_Emitter({ onFirstListenerAdd: onFirstListenerAdd, onLastListenerRemove: onLastListenerRemove });\r\n return result.event;\r\n }\r\n Event.fromNodeEventEmitter = fromNodeEventEmitter;\r\n function fromDOMEventEmitter(emitter, eventName, map) {\r\n if (map === void 0) { map = function (id) { return id; }; }\r\n var fn = function () {\r\n var args = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n args[_i] = arguments[_i];\r\n }\r\n return result.fire(map.apply(void 0, args));\r\n };\r\n var onFirstListenerAdd = function () { return emitter.addEventListener(eventName, fn); };\r\n var onLastListenerRemove = function () { return emitter.removeEventListener(eventName, fn); };\r\n var result = new event_Emitter({ onFirstListenerAdd: onFirstListenerAdd, onLastListenerRemove: onLastListenerRemove });\r\n return result.event;\r\n }\r\n Event.fromDOMEventEmitter = fromDOMEventEmitter;\r\n function fromPromise(promise) {\r\n var emitter = new event_Emitter();\r\n var shouldEmit = false;\r\n promise\r\n .then(undefined, function () { return null; })\r\n .then(function () {\r\n if (!shouldEmit) {\r\n setTimeout(function () { return emitter.fire(undefined); }, 0);\r\n }\r\n else {\r\n emitter.fire(undefined);\r\n }\r\n });\r\n shouldEmit = true;\r\n return emitter.event;\r\n }\r\n Event.fromPromise = fromPromise;\r\n function toPromise(event) {\r\n return new Promise(function (c) { return once(event)(c); });\r\n }\r\n Event.toPromise = toPromise;\r\n})(event_Event || (event_Event = {}));\r\nvar _globalLeakWarningThreshold = -1;\r\nvar LeakageMonitor = /** @class */ (function () {\r\n function LeakageMonitor(customThreshold, name) {\r\n if (name === void 0) { name = Math.random().toString(18).slice(2, 5); }\r\n this.customThreshold = customThreshold;\r\n this.name = name;\r\n this._warnCountdown = 0;\r\n }\r\n LeakageMonitor.prototype.dispose = function () {\r\n if (this._stacks) {\r\n this._stacks.clear();\r\n }\r\n };\r\n LeakageMonitor.prototype.check = function (listenerCount) {\r\n var _this = this;\r\n var threshold = _globalLeakWarningThreshold;\r\n if (typeof this.customThreshold === \'number\') {\r\n threshold = this.customThreshold;\r\n }\r\n if (threshold <= 0 || listenerCount < threshold) {\r\n return undefined;\r\n }\r\n if (!this._stacks) {\r\n this._stacks = new Map();\r\n }\r\n var stack = new Error().stack.split(\'\\n\').slice(3).join(\'\\n\');\r\n var count = (this._stacks.get(stack) || 0);\r\n this._stacks.set(stack, count + 1);\r\n this._warnCountdown -= 1;\r\n if (this._warnCountdown <= 0) {\r\n // only warn on first exceed and then every time the limit\r\n // is exceeded by 50% again\r\n this._warnCountdown = threshold * 0.5;\r\n // find most frequent listener and print warning\r\n var topStack_1;\r\n var topCount_1 = 0;\r\n this._stacks.forEach(function (count, stack) {\r\n if (!topStack_1 || topCount_1 < count) {\r\n topStack_1 = stack;\r\n topCount_1 = count;\r\n }\r\n });\r\n console.warn("[" + this.name + "] potential listener LEAK detected, having " + listenerCount + " listeners already. MOST frequent listener (" + topCount_1 + "):");\r\n console.warn(topStack_1);\r\n }\r\n return function () {\r\n var count = (_this._stacks.get(stack) || 0);\r\n _this._stacks.set(stack, count - 1);\r\n };\r\n };\r\n return LeakageMonitor;\r\n}());\r\n/**\r\n * The Emitter can be used to expose an Event to the public\r\n * to fire it from the insides.\r\n * Sample:\r\n class Document {\r\n\r\n private readonly _onDidChange = new Emitter<(value:string)=>any>();\r\n\r\n public onDidChange = this._onDidChange.event;\r\n\r\n // getter-style\r\n // get onDidChange(): Event<(value:string)=>any> {\r\n // \treturn this._onDidChange.event;\r\n // }\r\n\r\n private _doIt() {\r\n //...\r\n this._onDidChange.fire(value);\r\n }\r\n }\r\n */\r\nvar event_Emitter = /** @class */ (function () {\r\n function Emitter(options) {\r\n this._disposed = false;\r\n this._options = options;\r\n this._leakageMon = _globalLeakWarningThreshold > 0\r\n ? new LeakageMonitor(this._options && this._options.leakWarningThreshold)\r\n : undefined;\r\n }\r\n Object.defineProperty(Emitter.prototype, "event", {\r\n /**\r\n * For the public to allow to subscribe\r\n * to events from this Emitter\r\n */\r\n get: function () {\r\n var _this = this;\r\n if (!this._event) {\r\n this._event = function (listener, thisArgs, disposables) {\r\n if (!_this._listeners) {\r\n _this._listeners = new linkedList_LinkedList();\r\n }\r\n var firstListener = _this._listeners.isEmpty();\r\n if (firstListener && _this._options && _this._options.onFirstListenerAdd) {\r\n _this._options.onFirstListenerAdd(_this);\r\n }\r\n var remove = _this._listeners.push(!thisArgs ? listener : [listener, thisArgs]);\r\n if (firstListener && _this._options && _this._options.onFirstListenerDidAdd) {\r\n _this._options.onFirstListenerDidAdd(_this);\r\n }\r\n if (_this._options && _this._options.onListenerDidAdd) {\r\n _this._options.onListenerDidAdd(_this, listener, thisArgs);\r\n }\r\n // check and record this emitter for potential leakage\r\n var removeMonitor;\r\n if (_this._leakageMon) {\r\n removeMonitor = _this._leakageMon.check(_this._listeners.size);\r\n }\r\n var result;\r\n result = {\r\n dispose: function () {\r\n if (removeMonitor) {\r\n removeMonitor();\r\n }\r\n result.dispose = Emitter._noop;\r\n if (!_this._disposed) {\r\n remove();\r\n if (_this._options && _this._options.onLastListenerRemove) {\r\n var hasListeners = (_this._listeners && !_this._listeners.isEmpty());\r\n if (!hasListeners) {\r\n _this._options.onLastListenerRemove(_this);\r\n }\r\n }\r\n }\r\n }\r\n };\r\n if (disposables instanceof DisposableStore) {\r\n disposables.add(result);\r\n }\r\n else if (Array.isArray(disposables)) {\r\n disposables.push(result);\r\n }\r\n return result;\r\n };\r\n }\r\n return this._event;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n /**\r\n * To be kept private to fire an event to\r\n * subscribers\r\n */\r\n Emitter.prototype.fire = function (event) {\r\n if (this._listeners) {\r\n // put all [listener,event]-pairs into delivery queue\r\n // then emit all event. an inner/nested event might be\r\n // the driver of this\r\n if (!this._deliveryQueue) {\r\n this._deliveryQueue = new linkedList_LinkedList();\r\n }\r\n for (var iter = this._listeners.iterator(), e = iter.next(); !e.done; e = iter.next()) {\r\n this._deliveryQueue.push([e.value, event]);\r\n }\r\n while (this._deliveryQueue.size > 0) {\r\n var _a = this._deliveryQueue.shift(), listener = _a[0], event_1 = _a[1];\r\n try {\r\n if (typeof listener === \'function\') {\r\n listener.call(undefined, event_1);\r\n }\r\n else {\r\n listener[0].call(listener[1], event_1);\r\n }\r\n }\r\n catch (e) {\r\n onUnexpectedError(e);\r\n }\r\n }\r\n }\r\n };\r\n Emitter.prototype.dispose = function () {\r\n if (this._listeners) {\r\n this._listeners.clear();\r\n }\r\n if (this._deliveryQueue) {\r\n this._deliveryQueue.clear();\r\n }\r\n if (this._leakageMon) {\r\n this._leakageMon.dispose();\r\n }\r\n this._disposed = true;\r\n };\r\n Emitter._noop = function () { };\r\n return Emitter;\r\n}());\r\n\r\nvar event_PauseableEmitter = /** @class */ (function (_super) {\r\n event_extends(PauseableEmitter, _super);\r\n function PauseableEmitter(options) {\r\n var _this = _super.call(this, options) || this;\r\n _this._isPaused = 0;\r\n _this._eventQueue = new linkedList_LinkedList();\r\n _this._mergeFn = options && options.merge;\r\n return _this;\r\n }\r\n PauseableEmitter.prototype.pause = function () {\r\n this._isPaused++;\r\n };\r\n PauseableEmitter.prototype.resume = function () {\r\n if (this._isPaused !== 0 && --this._isPaused === 0) {\r\n if (this._mergeFn) {\r\n // use the merge function to create a single composite\r\n // event. make a copy in case firing pauses this emitter\r\n var events = this._eventQueue.toArray();\r\n this._eventQueue.clear();\r\n _super.prototype.fire.call(this, this._mergeFn(events));\r\n }\r\n else {\r\n // no merging, fire each event individually and test\r\n // that this emitter isn\'t paused halfway through\r\n while (!this._isPaused && this._eventQueue.size !== 0) {\r\n _super.prototype.fire.call(this, this._eventQueue.shift());\r\n }\r\n }\r\n }\r\n };\r\n PauseableEmitter.prototype.fire = function (event) {\r\n if (this._listeners) {\r\n if (this._isPaused !== 0) {\r\n this._eventQueue.push(event);\r\n }\r\n else {\r\n _super.prototype.fire.call(this, event);\r\n }\r\n }\r\n };\r\n return PauseableEmitter;\r\n}(event_Emitter));\r\n\r\nvar event_EventMultiplexer = /** @class */ (function () {\r\n function EventMultiplexer() {\r\n var _this = this;\r\n this.hasListeners = false;\r\n this.events = [];\r\n this.emitter = new event_Emitter({\r\n onFirstListenerAdd: function () { return _this.onFirstListenerAdd(); },\r\n onLastListenerRemove: function () { return _this.onLastListenerRemove(); }\r\n });\r\n }\r\n Object.defineProperty(EventMultiplexer.prototype, "event", {\r\n get: function () {\r\n return this.emitter.event;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n EventMultiplexer.prototype.add = function (event) {\r\n var _this = this;\r\n var e = { event: event, listener: null };\r\n this.events.push(e);\r\n if (this.hasListeners) {\r\n this.hook(e);\r\n }\r\n var dispose = function () {\r\n if (_this.hasListeners) {\r\n _this.unhook(e);\r\n }\r\n var idx = _this.events.indexOf(e);\r\n _this.events.splice(idx, 1);\r\n };\r\n return toDisposable(functional_once(dispose));\r\n };\r\n EventMultiplexer.prototype.onFirstListenerAdd = function () {\r\n var _this = this;\r\n this.hasListeners = true;\r\n this.events.forEach(function (e) { return _this.hook(e); });\r\n };\r\n EventMultiplexer.prototype.onLastListenerRemove = function () {\r\n var _this = this;\r\n this.hasListeners = false;\r\n this.events.forEach(function (e) { return _this.unhook(e); });\r\n };\r\n EventMultiplexer.prototype.hook = function (e) {\r\n var _this = this;\r\n e.listener = e.event(function (r) { return _this.emitter.fire(r); });\r\n };\r\n EventMultiplexer.prototype.unhook = function (e) {\r\n if (e.listener) {\r\n e.listener.dispose();\r\n }\r\n e.listener = null;\r\n };\r\n EventMultiplexer.prototype.dispose = function () {\r\n this.emitter.dispose();\r\n };\r\n return EventMultiplexer;\r\n}());\r\n\r\n/**\r\n * The EventBufferer is useful in situations in which you want\r\n * to delay firing your events during some code.\r\n * You can wrap that code and be sure that the event will not\r\n * be fired during that wrap.\r\n *\r\n * ```\r\n * const emitter: Emitter;\r\n * const delayer = new EventDelayer();\r\n * const delayedEvent = delayer.wrapEvent(emitter.event);\r\n *\r\n * delayedEvent(console.log);\r\n *\r\n * delayer.bufferEvents(() => {\r\n * emitter.fire(); // event will not be fired yet\r\n * });\r\n *\r\n * // event will only be fired at this point\r\n * ```\r\n */\r\nvar EventBufferer = /** @class */ (function () {\r\n function EventBufferer() {\r\n this.buffers = [];\r\n }\r\n EventBufferer.prototype.wrapEvent = function (event) {\r\n var _this = this;\r\n return function (listener, thisArgs, disposables) {\r\n return event(function (i) {\r\n var buffer = _this.buffers[_this.buffers.length - 1];\r\n if (buffer) {\r\n buffer.push(function () { return listener.call(thisArgs, i); });\r\n }\r\n else {\r\n listener.call(thisArgs, i);\r\n }\r\n }, undefined, disposables);\r\n };\r\n };\r\n EventBufferer.prototype.bufferEvents = function (fn) {\r\n var buffer = [];\r\n this.buffers.push(buffer);\r\n var r = fn();\r\n this.buffers.pop();\r\n buffer.forEach(function (flush) { return flush(); });\r\n return r;\r\n };\r\n return EventBufferer;\r\n}());\r\n\r\n/**\r\n * A Relay is an event forwarder which functions as a replugabble event pipe.\r\n * Once created, you can connect an input event to it and it will simply forward\r\n * events from that input event through its own `event` property. The `input`\r\n * can be changed at any point in time.\r\n */\r\nvar event_Relay = /** @class */ (function () {\r\n function Relay() {\r\n var _this = this;\r\n this.listening = false;\r\n this.inputEvent = event_Event.None;\r\n this.inputEventListener = Disposable.None;\r\n this.emitter = new event_Emitter({\r\n onFirstListenerDidAdd: function () {\r\n _this.listening = true;\r\n _this.inputEventListener = _this.inputEvent(_this.emitter.fire, _this.emitter);\r\n },\r\n onLastListenerRemove: function () {\r\n _this.listening = false;\r\n _this.inputEventListener.dispose();\r\n }\r\n });\r\n this.event = this.emitter.event;\r\n }\r\n Object.defineProperty(Relay.prototype, "input", {\r\n set: function (event) {\r\n this.inputEvent = event;\r\n if (this.listening) {\r\n this.inputEventListener.dispose();\r\n this.inputEventListener = event(this.emitter.fire, this.emitter);\r\n }\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Relay.prototype.dispose = function () {\r\n this.inputEventListener.dispose();\r\n this.emitter.dispose();\r\n };\r\n return Relay;\r\n}());\r\n\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/cancellation.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n\r\nvar shortcutEvent = Object.freeze(function (callback, context) {\r\n var handle = setTimeout(callback.bind(context), 0);\r\n return { dispose: function () { clearTimeout(handle); } };\r\n});\r\nvar cancellation_CancellationToken;\r\n(function (CancellationToken) {\r\n function isCancellationToken(thing) {\r\n if (thing === CancellationToken.None || thing === CancellationToken.Cancelled) {\r\n return true;\r\n }\r\n if (thing instanceof cancellation_MutableToken) {\r\n return true;\r\n }\r\n if (!thing || typeof thing !== \'object\') {\r\n return false;\r\n }\r\n return typeof thing.isCancellationRequested === \'boolean\'\r\n && typeof thing.onCancellationRequested === \'function\';\r\n }\r\n CancellationToken.isCancellationToken = isCancellationToken;\r\n CancellationToken.None = Object.freeze({\r\n isCancellationRequested: false,\r\n onCancellationRequested: event_Event.None\r\n });\r\n CancellationToken.Cancelled = Object.freeze({\r\n isCancellationRequested: true,\r\n onCancellationRequested: shortcutEvent\r\n });\r\n})(cancellation_CancellationToken || (cancellation_CancellationToken = {}));\r\nvar cancellation_MutableToken = /** @class */ (function () {\r\n function MutableToken() {\r\n this._isCancelled = false;\r\n this._emitter = null;\r\n }\r\n MutableToken.prototype.cancel = function () {\r\n if (!this._isCancelled) {\r\n this._isCancelled = true;\r\n if (this._emitter) {\r\n this._emitter.fire(undefined);\r\n this.dispose();\r\n }\r\n }\r\n };\r\n Object.defineProperty(MutableToken.prototype, "isCancellationRequested", {\r\n get: function () {\r\n return this._isCancelled;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Object.defineProperty(MutableToken.prototype, "onCancellationRequested", {\r\n get: function () {\r\n if (this._isCancelled) {\r\n return shortcutEvent;\r\n }\r\n if (!this._emitter) {\r\n this._emitter = new event_Emitter();\r\n }\r\n return this._emitter.event;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n MutableToken.prototype.dispose = function () {\r\n if (this._emitter) {\r\n this._emitter.dispose();\r\n this._emitter = null;\r\n }\r\n };\r\n return MutableToken;\r\n}());\r\nvar CancellationTokenSource = /** @class */ (function () {\r\n function CancellationTokenSource(parent) {\r\n this._token = undefined;\r\n this._parentListener = undefined;\r\n this._parentListener = parent && parent.onCancellationRequested(this.cancel, this);\r\n }\r\n Object.defineProperty(CancellationTokenSource.prototype, "token", {\r\n get: function () {\r\n if (!this._token) {\r\n // be lazy and create the token only when\r\n // actually needed\r\n this._token = new cancellation_MutableToken();\r\n }\r\n return this._token;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n CancellationTokenSource.prototype.cancel = function () {\r\n if (!this._token) {\r\n // save an object by returning the default\r\n // cancelled token when cancellation happens\r\n // before someone asks for the token\r\n this._token = cancellation_CancellationToken.Cancelled;\r\n }\r\n else if (this._token instanceof cancellation_MutableToken) {\r\n // actually cancel\r\n this._token.cancel();\r\n }\r\n };\r\n CancellationTokenSource.prototype.dispose = function (cancel) {\r\n if (cancel === void 0) { cancel = false; }\r\n if (cancel) {\r\n this.cancel();\r\n }\r\n if (this._parentListener) {\r\n this._parentListener.dispose();\r\n }\r\n if (!this._token) {\r\n // ensure to initialize with an empty token if we had none\r\n this._token = cancellation_CancellationToken.None;\r\n }\r\n else if (this._token instanceof cancellation_MutableToken) {\r\n // actually dispose\r\n this._token.dispose();\r\n }\r\n };\r\n return CancellationTokenSource;\r\n}());\r\n\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/base/common/keyCodes.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n\r\nvar KeyCodeStrMap = /** @class */ (function () {\r\n function KeyCodeStrMap() {\r\n this._keyCodeToStr = [];\r\n this._strToKeyCode = Object.create(null);\r\n }\r\n KeyCodeStrMap.prototype.define = function (keyCode, str) {\r\n this._keyCodeToStr[keyCode] = str;\r\n this._strToKeyCode[str.toLowerCase()] = keyCode;\r\n };\r\n KeyCodeStrMap.prototype.keyCodeToStr = function (keyCode) {\r\n return this._keyCodeToStr[keyCode];\r\n };\r\n KeyCodeStrMap.prototype.strToKeyCode = function (str) {\r\n return this._strToKeyCode[str.toLowerCase()] || 0 /* Unknown */;\r\n };\r\n return KeyCodeStrMap;\r\n}());\r\nvar uiMap = new KeyCodeStrMap();\r\nvar userSettingsUSMap = new KeyCodeStrMap();\r\nvar userSettingsGeneralMap = new KeyCodeStrMap();\r\n(function () {\r\n function define(keyCode, uiLabel, usUserSettingsLabel, generalUserSettingsLabel) {\r\n if (usUserSettingsLabel === void 0) { usUserSettingsLabel = uiLabel; }\r\n if (generalUserSettingsLabel === void 0) { generalUserSettingsLabel = usUserSettingsLabel; }\r\n uiMap.define(keyCode, uiLabel);\r\n userSettingsUSMap.define(keyCode, usUserSettingsLabel);\r\n userSettingsGeneralMap.define(keyCode, generalUserSettingsLabel);\r\n }\r\n define(0 /* Unknown */, \'unknown\');\r\n define(1 /* Backspace */, \'Backspace\');\r\n define(2 /* Tab */, \'Tab\');\r\n define(3 /* Enter */, \'Enter\');\r\n define(4 /* Shift */, \'Shift\');\r\n define(5 /* Ctrl */, \'Ctrl\');\r\n define(6 /* Alt */, \'Alt\');\r\n define(7 /* PauseBreak */, \'PauseBreak\');\r\n define(8 /* CapsLock */, \'CapsLock\');\r\n define(9 /* Escape */, \'Escape\');\r\n define(10 /* Space */, \'Space\');\r\n define(11 /* PageUp */, \'PageUp\');\r\n define(12 /* PageDown */, \'PageDown\');\r\n define(13 /* End */, \'End\');\r\n define(14 /* Home */, \'Home\');\r\n define(15 /* LeftArrow */, \'LeftArrow\', \'Left\');\r\n define(16 /* UpArrow */, \'UpArrow\', \'Up\');\r\n define(17 /* RightArrow */, \'RightArrow\', \'Right\');\r\n define(18 /* DownArrow */, \'DownArrow\', \'Down\');\r\n define(19 /* Insert */, \'Insert\');\r\n define(20 /* Delete */, \'Delete\');\r\n define(21 /* KEY_0 */, \'0\');\r\n define(22 /* KEY_1 */, \'1\');\r\n define(23 /* KEY_2 */, \'2\');\r\n define(24 /* KEY_3 */, \'3\');\r\n define(25 /* KEY_4 */, \'4\');\r\n define(26 /* KEY_5 */, \'5\');\r\n define(27 /* KEY_6 */, \'6\');\r\n define(28 /* KEY_7 */, \'7\');\r\n define(29 /* KEY_8 */, \'8\');\r\n define(30 /* KEY_9 */, \'9\');\r\n define(31 /* KEY_A */, \'A\');\r\n define(32 /* KEY_B */, \'B\');\r\n define(33 /* KEY_C */, \'C\');\r\n define(34 /* KEY_D */, \'D\');\r\n define(35 /* KEY_E */, \'E\');\r\n define(36 /* KEY_F */, \'F\');\r\n define(37 /* KEY_G */, \'G\');\r\n define(38 /* KEY_H */, \'H\');\r\n define(39 /* KEY_I */, \'I\');\r\n define(40 /* KEY_J */, \'J\');\r\n define(41 /* KEY_K */, \'K\');\r\n define(42 /* KEY_L */, \'L\');\r\n define(43 /* KEY_M */, \'M\');\r\n define(44 /* KEY_N */, \'N\');\r\n define(45 /* KEY_O */, \'O\');\r\n define(46 /* KEY_P */, \'P\');\r\n define(47 /* KEY_Q */, \'Q\');\r\n define(48 /* KEY_R */, \'R\');\r\n define(49 /* KEY_S */, \'S\');\r\n define(50 /* KEY_T */, \'T\');\r\n define(51 /* KEY_U */, \'U\');\r\n define(52 /* KEY_V */, \'V\');\r\n define(53 /* KEY_W */, \'W\');\r\n define(54 /* KEY_X */, \'X\');\r\n define(55 /* KEY_Y */, \'Y\');\r\n define(56 /* KEY_Z */, \'Z\');\r\n define(57 /* Meta */, \'Meta\');\r\n define(58 /* ContextMenu */, \'ContextMenu\');\r\n define(59 /* F1 */, \'F1\');\r\n define(60 /* F2 */, \'F2\');\r\n define(61 /* F3 */, \'F3\');\r\n define(62 /* F4 */, \'F4\');\r\n define(63 /* F5 */, \'F5\');\r\n define(64 /* F6 */, \'F6\');\r\n define(65 /* F7 */, \'F7\');\r\n define(66 /* F8 */, \'F8\');\r\n define(67 /* F9 */, \'F9\');\r\n define(68 /* F10 */, \'F10\');\r\n define(69 /* F11 */, \'F11\');\r\n define(70 /* F12 */, \'F12\');\r\n define(71 /* F13 */, \'F13\');\r\n define(72 /* F14 */, \'F14\');\r\n define(73 /* F15 */, \'F15\');\r\n define(74 /* F16 */, \'F16\');\r\n define(75 /* F17 */, \'F17\');\r\n define(76 /* F18 */, \'F18\');\r\n define(77 /* F19 */, \'F19\');\r\n define(78 /* NumLock */, \'NumLock\');\r\n define(79 /* ScrollLock */, \'ScrollLock\');\r\n define(80 /* US_SEMICOLON */, \';\', \';\', \'OEM_1\');\r\n define(81 /* US_EQUAL */, \'=\', \'=\', \'OEM_PLUS\');\r\n define(82 /* US_COMMA */, \',\', \',\', \'OEM_COMMA\');\r\n define(83 /* US_MINUS */, \'-\', \'-\', \'OEM_MINUS\');\r\n define(84 /* US_DOT */, \'.\', \'.\', \'OEM_PERIOD\');\r\n define(85 /* US_SLASH */, \'/\', \'/\', \'OEM_2\');\r\n define(86 /* US_BACKTICK */, \'`\', \'`\', \'OEM_3\');\r\n define(110 /* ABNT_C1 */, \'ABNT_C1\');\r\n define(111 /* ABNT_C2 */, \'ABNT_C2\');\r\n define(87 /* US_OPEN_SQUARE_BRACKET */, \'[\', \'[\', \'OEM_4\');\r\n define(88 /* US_BACKSLASH */, \'\\\\\', \'\\\\\', \'OEM_5\');\r\n define(89 /* US_CLOSE_SQUARE_BRACKET */, \']\', \']\', \'OEM_6\');\r\n define(90 /* US_QUOTE */, \'\\\'\', \'\\\'\', \'OEM_7\');\r\n define(91 /* OEM_8 */, \'OEM_8\');\r\n define(92 /* OEM_102 */, \'OEM_102\');\r\n define(93 /* NUMPAD_0 */, \'NumPad0\');\r\n define(94 /* NUMPAD_1 */, \'NumPad1\');\r\n define(95 /* NUMPAD_2 */, \'NumPad2\');\r\n define(96 /* NUMPAD_3 */, \'NumPad3\');\r\n define(97 /* NUMPAD_4 */, \'NumPad4\');\r\n define(98 /* NUMPAD_5 */, \'NumPad5\');\r\n define(99 /* NUMPAD_6 */, \'NumPad6\');\r\n define(100 /* NUMPAD_7 */, \'NumPad7\');\r\n define(101 /* NUMPAD_8 */, \'NumPad8\');\r\n define(102 /* NUMPAD_9 */, \'NumPad9\');\r\n define(103 /* NUMPAD_MULTIPLY */, \'NumPad_Multiply\');\r\n define(104 /* NUMPAD_ADD */, \'NumPad_Add\');\r\n define(105 /* NUMPAD_SEPARATOR */, \'NumPad_Separator\');\r\n define(106 /* NUMPAD_SUBTRACT */, \'NumPad_Subtract\');\r\n define(107 /* NUMPAD_DECIMAL */, \'NumPad_Decimal\');\r\n define(108 /* NUMPAD_DIVIDE */, \'NumPad_Divide\');\r\n})();\r\nvar KeyCodeUtils;\r\n(function (KeyCodeUtils) {\r\n function toString(keyCode) {\r\n return uiMap.keyCodeToStr(keyCode);\r\n }\r\n KeyCodeUtils.toString = toString;\r\n function fromString(key) {\r\n return uiMap.strToKeyCode(key);\r\n }\r\n KeyCodeUtils.fromString = fromString;\r\n function toUserSettingsUS(keyCode) {\r\n return userSettingsUSMap.keyCodeToStr(keyCode);\r\n }\r\n KeyCodeUtils.toUserSettingsUS = toUserSettingsUS;\r\n function toUserSettingsGeneral(keyCode) {\r\n return userSettingsGeneralMap.keyCodeToStr(keyCode);\r\n }\r\n KeyCodeUtils.toUserSettingsGeneral = toUserSettingsGeneral;\r\n function fromUserSettings(key) {\r\n return userSettingsUSMap.strToKeyCode(key) || userSettingsGeneralMap.strToKeyCode(key);\r\n }\r\n KeyCodeUtils.fromUserSettings = fromUserSettings;\r\n})(KeyCodeUtils || (KeyCodeUtils = {}));\r\nfunction KeyChord(firstPart, secondPart) {\r\n var chordPart = ((secondPart & 0x0000FFFF) << 16) >>> 0;\r\n return (firstPart | chordPart) >>> 0;\r\n}\r\nfunction createKeybinding(keybinding, OS) {\r\n if (keybinding === 0) {\r\n return null;\r\n }\r\n var firstPart = (keybinding & 0x0000FFFF) >>> 0;\r\n var chordPart = (keybinding & 0xFFFF0000) >>> 16;\r\n if (chordPart !== 0) {\r\n return new keyCodes_ChordKeybinding([\r\n createSimpleKeybinding(firstPart, OS),\r\n createSimpleKeybinding(chordPart, OS)\r\n ]);\r\n }\r\n return new keyCodes_ChordKeybinding([createSimpleKeybinding(firstPart, OS)]);\r\n}\r\nfunction createSimpleKeybinding(keybinding, OS) {\r\n var ctrlCmd = (keybinding & 2048 /* CtrlCmd */ ? true : false);\r\n var winCtrl = (keybinding & 256 /* WinCtrl */ ? true : false);\r\n var ctrlKey = (OS === 2 /* Macintosh */ ? winCtrl : ctrlCmd);\r\n var shiftKey = (keybinding & 1024 /* Shift */ ? true : false);\r\n var altKey = (keybinding & 512 /* Alt */ ? true : false);\r\n var metaKey = (OS === 2 /* Macintosh */ ? ctrlCmd : winCtrl);\r\n var keyCode = (keybinding & 255 /* KeyCode */);\r\n return new SimpleKeybinding(ctrlKey, shiftKey, altKey, metaKey, keyCode);\r\n}\r\nvar SimpleKeybinding = /** @class */ (function () {\r\n function SimpleKeybinding(ctrlKey, shiftKey, altKey, metaKey, keyCode) {\r\n this.ctrlKey = ctrlKey;\r\n this.shiftKey = shiftKey;\r\n this.altKey = altKey;\r\n this.metaKey = metaKey;\r\n this.keyCode = keyCode;\r\n }\r\n SimpleKeybinding.prototype.equals = function (other) {\r\n return (this.ctrlKey === other.ctrlKey\r\n && this.shiftKey === other.shiftKey\r\n && this.altKey === other.altKey\r\n && this.metaKey === other.metaKey\r\n && this.keyCode === other.keyCode);\r\n };\r\n SimpleKeybinding.prototype.isModifierKey = function () {\r\n return (this.keyCode === 0 /* Unknown */\r\n || this.keyCode === 5 /* Ctrl */\r\n || this.keyCode === 57 /* Meta */\r\n || this.keyCode === 6 /* Alt */\r\n || this.keyCode === 4 /* Shift */);\r\n };\r\n SimpleKeybinding.prototype.toChord = function () {\r\n return new keyCodes_ChordKeybinding([this]);\r\n };\r\n /**\r\n * Does this keybinding refer to the key code of a modifier and it also has the modifier flag?\r\n */\r\n SimpleKeybinding.prototype.isDuplicateModifierCase = function () {\r\n return ((this.ctrlKey && this.keyCode === 5 /* Ctrl */)\r\n || (this.shiftKey && this.keyCode === 4 /* Shift */)\r\n || (this.altKey && this.keyCode === 6 /* Alt */)\r\n || (this.metaKey && this.keyCode === 57 /* Meta */));\r\n };\r\n return SimpleKeybinding;\r\n}());\r\n\r\nvar keyCodes_ChordKeybinding = /** @class */ (function () {\r\n function ChordKeybinding(parts) {\r\n if (parts.length === 0) {\r\n throw illegalArgument("parts");\r\n }\r\n this.parts = parts;\r\n }\r\n ChordKeybinding.prototype.equals = function (other) {\r\n if (other === null) {\r\n return false;\r\n }\r\n if (this.parts.length !== other.parts.length) {\r\n return false;\r\n }\r\n for (var i = 0; i < this.parts.length; i++) {\r\n if (!this.parts[i].equals(other.parts[i])) {\r\n return false;\r\n }\r\n }\r\n return true;\r\n };\r\n return ChordKeybinding;\r\n}());\r\n\r\nvar ResolvedKeybindingPart = /** @class */ (function () {\r\n function ResolvedKeybindingPart(ctrlKey, shiftKey, altKey, metaKey, kbLabel, kbAriaLabel) {\r\n this.ctrlKey = ctrlKey;\r\n this.shiftKey = shiftKey;\r\n this.altKey = altKey;\r\n this.metaKey = metaKey;\r\n this.keyLabel = kbLabel;\r\n this.keyAriaLabel = kbAriaLabel;\r\n }\r\n return ResolvedKeybindingPart;\r\n}());\r\n\r\n/**\r\n * A resolved keybinding. Can be a simple keybinding or a chord keybinding.\r\n */\r\nvar ResolvedKeybinding = /** @class */ (function () {\r\n function ResolvedKeybinding() {\r\n }\r\n return ResolvedKeybinding;\r\n}());\r\n\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/editor/common/core/selection.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\nvar selection_extends = (undefined && undefined.__extends) || (function () {\r\n var extendStatics = function (d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n };\r\n return function (d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n };\r\n})();\r\n\r\n\r\n/**\r\n * A selection in the editor.\r\n * The selection is a range that has an orientation.\r\n */\r\nvar selection_Selection = /** @class */ (function (_super) {\r\n selection_extends(Selection, _super);\r\n function Selection(selectionStartLineNumber, selectionStartColumn, positionLineNumber, positionColumn) {\r\n var _this = _super.call(this, selectionStartLineNumber, selectionStartColumn, positionLineNumber, positionColumn) || this;\r\n _this.selectionStartLineNumber = selectionStartLineNumber;\r\n _this.selectionStartColumn = selectionStartColumn;\r\n _this.positionLineNumber = positionLineNumber;\r\n _this.positionColumn = positionColumn;\r\n return _this;\r\n }\r\n /**\r\n * Transform to a human-readable representation.\r\n */\r\n Selection.prototype.toString = function () {\r\n return \'[\' + this.selectionStartLineNumber + \',\' + this.selectionStartColumn + \' -> \' + this.positionLineNumber + \',\' + this.positionColumn + \']\';\r\n };\r\n /**\r\n * Test if equals other selection.\r\n */\r\n Selection.prototype.equalsSelection = function (other) {\r\n return (Selection.selectionsEqual(this, other));\r\n };\r\n /**\r\n * Test if the two selections are equal.\r\n */\r\n Selection.selectionsEqual = function (a, b) {\r\n return (a.selectionStartLineNumber === b.selectionStartLineNumber &&\r\n a.selectionStartColumn === b.selectionStartColumn &&\r\n a.positionLineNumber === b.positionLineNumber &&\r\n a.positionColumn === b.positionColumn);\r\n };\r\n /**\r\n * Get directions (LTR or RTL).\r\n */\r\n Selection.prototype.getDirection = function () {\r\n if (this.selectionStartLineNumber === this.startLineNumber && this.selectionStartColumn === this.startColumn) {\r\n return 0 /* LTR */;\r\n }\r\n return 1 /* RTL */;\r\n };\r\n /**\r\n * Create a new selection with a different `positionLineNumber` and `positionColumn`.\r\n */\r\n Selection.prototype.setEndPosition = function (endLineNumber, endColumn) {\r\n if (this.getDirection() === 0 /* LTR */) {\r\n return new Selection(this.startLineNumber, this.startColumn, endLineNumber, endColumn);\r\n }\r\n return new Selection(endLineNumber, endColumn, this.startLineNumber, this.startColumn);\r\n };\r\n /**\r\n * Get the position at `positionLineNumber` and `positionColumn`.\r\n */\r\n Selection.prototype.getPosition = function () {\r\n return new Position(this.positionLineNumber, this.positionColumn);\r\n };\r\n /**\r\n * Create a new selection with a different `selectionStartLineNumber` and `selectionStartColumn`.\r\n */\r\n Selection.prototype.setStartPosition = function (startLineNumber, startColumn) {\r\n if (this.getDirection() === 0 /* LTR */) {\r\n return new Selection(startLineNumber, startColumn, this.endLineNumber, this.endColumn);\r\n }\r\n return new Selection(this.endLineNumber, this.endColumn, startLineNumber, startColumn);\r\n };\r\n // ----\r\n /**\r\n * Create a `Selection` from one or two positions\r\n */\r\n Selection.fromPositions = function (start, end) {\r\n if (end === void 0) { end = start; }\r\n return new Selection(start.lineNumber, start.column, end.lineNumber, end.column);\r\n };\r\n /**\r\n * Create a `Selection` from an `ISelection`.\r\n */\r\n Selection.liftSelection = function (sel) {\r\n return new Selection(sel.selectionStartLineNumber, sel.selectionStartColumn, sel.positionLineNumber, sel.positionColumn);\r\n };\r\n /**\r\n * `a` equals `b`.\r\n */\r\n Selection.selectionsArrEqual = function (a, b) {\r\n if (a && !b || !a && b) {\r\n return false;\r\n }\r\n if (!a && !b) {\r\n return true;\r\n }\r\n if (a.length !== b.length) {\r\n return false;\r\n }\r\n for (var i = 0, len = a.length; i < len; i++) {\r\n if (!this.selectionsEqual(a[i], b[i])) {\r\n return false;\r\n }\r\n }\r\n return true;\r\n };\r\n /**\r\n * Test if `obj` is an `ISelection`.\r\n */\r\n Selection.isISelection = function (obj) {\r\n return (obj\r\n && (typeof obj.selectionStartLineNumber === \'number\')\r\n && (typeof obj.selectionStartColumn === \'number\')\r\n && (typeof obj.positionLineNumber === \'number\')\r\n && (typeof obj.positionColumn === \'number\'));\r\n };\r\n /**\r\n * Create with a direction.\r\n */\r\n Selection.createWithDirection = function (startLineNumber, startColumn, endLineNumber, endColumn, direction) {\r\n if (direction === 0 /* LTR */) {\r\n return new Selection(startLineNumber, startColumn, endLineNumber, endColumn);\r\n }\r\n return new Selection(endLineNumber, endColumn, startLineNumber, startColumn);\r\n };\r\n return Selection;\r\n}(range_Range));\r\n\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/editor/common/core/token.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\nvar Token = /** @class */ (function () {\r\n function Token(offset, type, language) {\r\n this.offset = offset | 0; // @perf\r\n this.type = type;\r\n this.language = language;\r\n }\r\n Token.prototype.toString = function () {\r\n return \'(\' + this.offset + \', \' + this.type + \')\';\r\n };\r\n return Token;\r\n}());\r\n\r\nvar TokenizationResult = /** @class */ (function () {\r\n function TokenizationResult(tokens, endState) {\r\n this.tokens = tokens;\r\n this.endState = endState;\r\n }\r\n return TokenizationResult;\r\n}());\r\n\r\nvar TokenizationResult2 = /** @class */ (function () {\r\n function TokenizationResult2(tokens, endState) {\r\n this.tokens = tokens;\r\n this.endState = endState;\r\n }\r\n return TokenizationResult2;\r\n}());\r\n\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/editor/common/standalone/standaloneEnums.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n// THIS IS A GENERATED FILE. DO NOT EDIT DIRECTLY.\r\nvar AccessibilitySupport;\r\n(function (AccessibilitySupport) {\r\n /**\r\n * This should be the browser case where it is not known if a screen reader is attached or no.\r\n */\r\n AccessibilitySupport[AccessibilitySupport["Unknown"] = 0] = "Unknown";\r\n AccessibilitySupport[AccessibilitySupport["Disabled"] = 1] = "Disabled";\r\n AccessibilitySupport[AccessibilitySupport["Enabled"] = 2] = "Enabled";\r\n})(AccessibilitySupport || (AccessibilitySupport = {}));\r\nvar CompletionItemInsertTextRule;\r\n(function (CompletionItemInsertTextRule) {\r\n /**\r\n * Adjust whitespace/indentation of multiline insert texts to\r\n * match the current line indentation.\r\n */\r\n CompletionItemInsertTextRule[CompletionItemInsertTextRule["KeepWhitespace"] = 1] = "KeepWhitespace";\r\n /**\r\n * `insertText` is a snippet.\r\n */\r\n CompletionItemInsertTextRule[CompletionItemInsertTextRule["InsertAsSnippet"] = 4] = "InsertAsSnippet";\r\n})(CompletionItemInsertTextRule || (CompletionItemInsertTextRule = {}));\r\nvar CompletionItemKind;\r\n(function (CompletionItemKind) {\r\n CompletionItemKind[CompletionItemKind["Method"] = 0] = "Method";\r\n CompletionItemKind[CompletionItemKind["Function"] = 1] = "Function";\r\n CompletionItemKind[CompletionItemKind["Constructor"] = 2] = "Constructor";\r\n CompletionItemKind[CompletionItemKind["Field"] = 3] = "Field";\r\n CompletionItemKind[CompletionItemKind["Variable"] = 4] = "Variable";\r\n CompletionItemKind[CompletionItemKind["Class"] = 5] = "Class";\r\n CompletionItemKind[CompletionItemKind["Struct"] = 6] = "Struct";\r\n CompletionItemKind[CompletionItemKind["Interface"] = 7] = "Interface";\r\n CompletionItemKind[CompletionItemKind["Module"] = 8] = "Module";\r\n CompletionItemKind[CompletionItemKind["Property"] = 9] = "Property";\r\n CompletionItemKind[CompletionItemKind["Event"] = 10] = "Event";\r\n CompletionItemKind[CompletionItemKind["Operator"] = 11] = "Operator";\r\n CompletionItemKind[CompletionItemKind["Unit"] = 12] = "Unit";\r\n CompletionItemKind[CompletionItemKind["Value"] = 13] = "Value";\r\n CompletionItemKind[CompletionItemKind["Constant"] = 14] = "Constant";\r\n CompletionItemKind[CompletionItemKind["Enum"] = 15] = "Enum";\r\n CompletionItemKind[CompletionItemKind["EnumMember"] = 16] = "EnumMember";\r\n CompletionItemKind[CompletionItemKind["Keyword"] = 17] = "Keyword";\r\n CompletionItemKind[CompletionItemKind["Text"] = 18] = "Text";\r\n CompletionItemKind[CompletionItemKind["Color"] = 19] = "Color";\r\n CompletionItemKind[CompletionItemKind["File"] = 20] = "File";\r\n CompletionItemKind[CompletionItemKind["Reference"] = 21] = "Reference";\r\n CompletionItemKind[CompletionItemKind["Customcolor"] = 22] = "Customcolor";\r\n CompletionItemKind[CompletionItemKind["Folder"] = 23] = "Folder";\r\n CompletionItemKind[CompletionItemKind["TypeParameter"] = 24] = "TypeParameter";\r\n CompletionItemKind[CompletionItemKind["Snippet"] = 25] = "Snippet";\r\n})(CompletionItemKind || (CompletionItemKind = {}));\r\nvar CompletionItemTag;\r\n(function (CompletionItemTag) {\r\n CompletionItemTag[CompletionItemTag["Deprecated"] = 1] = "Deprecated";\r\n})(CompletionItemTag || (CompletionItemTag = {}));\r\n/**\r\n * How a suggest provider was triggered.\r\n */\r\nvar CompletionTriggerKind;\r\n(function (CompletionTriggerKind) {\r\n CompletionTriggerKind[CompletionTriggerKind["Invoke"] = 0] = "Invoke";\r\n CompletionTriggerKind[CompletionTriggerKind["TriggerCharacter"] = 1] = "TriggerCharacter";\r\n CompletionTriggerKind[CompletionTriggerKind["TriggerForIncompleteCompletions"] = 2] = "TriggerForIncompleteCompletions";\r\n})(CompletionTriggerKind || (CompletionTriggerKind = {}));\r\n/**\r\n * A positioning preference for rendering content widgets.\r\n */\r\nvar ContentWidgetPositionPreference;\r\n(function (ContentWidgetPositionPreference) {\r\n /**\r\n * Place the content widget exactly at a position\r\n */\r\n ContentWidgetPositionPreference[ContentWidgetPositionPreference["EXACT"] = 0] = "EXACT";\r\n /**\r\n * Place the content widget above a position\r\n */\r\n ContentWidgetPositionPreference[ContentWidgetPositionPreference["ABOVE"] = 1] = "ABOVE";\r\n /**\r\n * Place the content widget below a position\r\n */\r\n ContentWidgetPositionPreference[ContentWidgetPositionPreference["BELOW"] = 2] = "BELOW";\r\n})(ContentWidgetPositionPreference || (ContentWidgetPositionPreference = {}));\r\n/**\r\n * Describes the reason the cursor has changed its position.\r\n */\r\nvar CursorChangeReason;\r\n(function (CursorChangeReason) {\r\n /**\r\n * Unknown or not set.\r\n */\r\n CursorChangeReason[CursorChangeReason["NotSet"] = 0] = "NotSet";\r\n /**\r\n * A `model.setValue()` was called.\r\n */\r\n CursorChangeReason[CursorChangeReason["ContentFlush"] = 1] = "ContentFlush";\r\n /**\r\n * The `model` has been changed outside of this cursor and the cursor recovers its position from associated markers.\r\n */\r\n CursorChangeReason[CursorChangeReason["RecoverFromMarkers"] = 2] = "RecoverFromMarkers";\r\n /**\r\n * There was an explicit user gesture.\r\n */\r\n CursorChangeReason[CursorChangeReason["Explicit"] = 3] = "Explicit";\r\n /**\r\n * There was a Paste.\r\n */\r\n CursorChangeReason[CursorChangeReason["Paste"] = 4] = "Paste";\r\n /**\r\n * There was an Undo.\r\n */\r\n CursorChangeReason[CursorChangeReason["Undo"] = 5] = "Undo";\r\n /**\r\n * There was a Redo.\r\n */\r\n CursorChangeReason[CursorChangeReason["Redo"] = 6] = "Redo";\r\n})(CursorChangeReason || (CursorChangeReason = {}));\r\n/**\r\n * The default end of line to use when instantiating models.\r\n */\r\nvar DefaultEndOfLine;\r\n(function (DefaultEndOfLine) {\r\n /**\r\n * Use line feed (\\n) as the end of line character.\r\n */\r\n DefaultEndOfLine[DefaultEndOfLine["LF"] = 1] = "LF";\r\n /**\r\n * Use carriage return and line feed (\\r\\n) as the end of line character.\r\n */\r\n DefaultEndOfLine[DefaultEndOfLine["CRLF"] = 2] = "CRLF";\r\n})(DefaultEndOfLine || (DefaultEndOfLine = {}));\r\n/**\r\n * A document highlight kind.\r\n */\r\nvar DocumentHighlightKind;\r\n(function (DocumentHighlightKind) {\r\n /**\r\n * A textual occurrence.\r\n */\r\n DocumentHighlightKind[DocumentHighlightKind["Text"] = 0] = "Text";\r\n /**\r\n * Read-access of a symbol, like reading a variable.\r\n */\r\n DocumentHighlightKind[DocumentHighlightKind["Read"] = 1] = "Read";\r\n /**\r\n * Write-access of a symbol, like writing to a variable.\r\n */\r\n DocumentHighlightKind[DocumentHighlightKind["Write"] = 2] = "Write";\r\n})(DocumentHighlightKind || (DocumentHighlightKind = {}));\r\n/**\r\n * Configuration options for auto indentation in the editor\r\n */\r\nvar EditorAutoIndentStrategy;\r\n(function (EditorAutoIndentStrategy) {\r\n EditorAutoIndentStrategy[EditorAutoIndentStrategy["None"] = 0] = "None";\r\n EditorAutoIndentStrategy[EditorAutoIndentStrategy["Keep"] = 1] = "Keep";\r\n EditorAutoIndentStrategy[EditorAutoIndentStrategy["Brackets"] = 2] = "Brackets";\r\n EditorAutoIndentStrategy[EditorAutoIndentStrategy["Advanced"] = 3] = "Advanced";\r\n EditorAutoIndentStrategy[EditorAutoIndentStrategy["Full"] = 4] = "Full";\r\n})(EditorAutoIndentStrategy || (EditorAutoIndentStrategy = {}));\r\nvar EditorOption;\r\n(function (EditorOption) {\r\n EditorOption[EditorOption["acceptSuggestionOnCommitCharacter"] = 0] = "acceptSuggestionOnCommitCharacter";\r\n EditorOption[EditorOption["acceptSuggestionOnEnter"] = 1] = "acceptSuggestionOnEnter";\r\n EditorOption[EditorOption["accessibilitySupport"] = 2] = "accessibilitySupport";\r\n EditorOption[EditorOption["accessibilityPageSize"] = 3] = "accessibilityPageSize";\r\n EditorOption[EditorOption["ariaLabel"] = 4] = "ariaLabel";\r\n EditorOption[EditorOption["autoClosingBrackets"] = 5] = "autoClosingBrackets";\r\n EditorOption[EditorOption["autoClosingOvertype"] = 6] = "autoClosingOvertype";\r\n EditorOption[EditorOption["autoClosingQuotes"] = 7] = "autoClosingQuotes";\r\n EditorOption[EditorOption["autoIndent"] = 8] = "autoIndent";\r\n EditorOption[EditorOption["automaticLayout"] = 9] = "automaticLayout";\r\n EditorOption[EditorOption["autoSurround"] = 10] = "autoSurround";\r\n EditorOption[EditorOption["codeLens"] = 11] = "codeLens";\r\n EditorOption[EditorOption["colorDecorators"] = 12] = "colorDecorators";\r\n EditorOption[EditorOption["comments"] = 13] = "comments";\r\n EditorOption[EditorOption["contextmenu"] = 14] = "contextmenu";\r\n EditorOption[EditorOption["copyWithSyntaxHighlighting"] = 15] = "copyWithSyntaxHighlighting";\r\n EditorOption[EditorOption["cursorBlinking"] = 16] = "cursorBlinking";\r\n EditorOption[EditorOption["cursorSmoothCaretAnimation"] = 17] = "cursorSmoothCaretAnimation";\r\n EditorOption[EditorOption["cursorStyle"] = 18] = "cursorStyle";\r\n EditorOption[EditorOption["cursorSurroundingLines"] = 19] = "cursorSurroundingLines";\r\n EditorOption[EditorOption["cursorSurroundingLinesStyle"] = 20] = "cursorSurroundingLinesStyle";\r\n EditorOption[EditorOption["cursorWidth"] = 21] = "cursorWidth";\r\n EditorOption[EditorOption["disableLayerHinting"] = 22] = "disableLayerHinting";\r\n EditorOption[EditorOption["disableMonospaceOptimizations"] = 23] = "disableMonospaceOptimizations";\r\n EditorOption[EditorOption["dragAndDrop"] = 24] = "dragAndDrop";\r\n EditorOption[EditorOption["emptySelectionClipboard"] = 25] = "emptySelectionClipboard";\r\n EditorOption[EditorOption["extraEditorClassName"] = 26] = "extraEditorClassName";\r\n EditorOption[EditorOption["fastScrollSensitivity"] = 27] = "fastScrollSensitivity";\r\n EditorOption[EditorOption["find"] = 28] = "find";\r\n EditorOption[EditorOption["fixedOverflowWidgets"] = 29] = "fixedOverflowWidgets";\r\n EditorOption[EditorOption["folding"] = 30] = "folding";\r\n EditorOption[EditorOption["foldingStrategy"] = 31] = "foldingStrategy";\r\n EditorOption[EditorOption["foldingHighlight"] = 32] = "foldingHighlight";\r\n EditorOption[EditorOption["fontFamily"] = 33] = "fontFamily";\r\n EditorOption[EditorOption["fontInfo"] = 34] = "fontInfo";\r\n EditorOption[EditorOption["fontLigatures"] = 35] = "fontLigatures";\r\n EditorOption[EditorOption["fontSize"] = 36] = "fontSize";\r\n EditorOption[EditorOption["fontWeight"] = 37] = "fontWeight";\r\n EditorOption[EditorOption["formatOnPaste"] = 38] = "formatOnPaste";\r\n EditorOption[EditorOption["formatOnType"] = 39] = "formatOnType";\r\n EditorOption[EditorOption["glyphMargin"] = 40] = "glyphMargin";\r\n EditorOption[EditorOption["gotoLocation"] = 41] = "gotoLocation";\r\n EditorOption[EditorOption["hideCursorInOverviewRuler"] = 42] = "hideCursorInOverviewRuler";\r\n EditorOption[EditorOption["highlightActiveIndentGuide"] = 43] = "highlightActiveIndentGuide";\r\n EditorOption[EditorOption["hover"] = 44] = "hover";\r\n EditorOption[EditorOption["inDiffEditor"] = 45] = "inDiffEditor";\r\n EditorOption[EditorOption["letterSpacing"] = 46] = "letterSpacing";\r\n EditorOption[EditorOption["lightbulb"] = 47] = "lightbulb";\r\n EditorOption[EditorOption["lineDecorationsWidth"] = 48] = "lineDecorationsWidth";\r\n EditorOption[EditorOption["lineHeight"] = 49] = "lineHeight";\r\n EditorOption[EditorOption["lineNumbers"] = 50] = "lineNumbers";\r\n EditorOption[EditorOption["lineNumbersMinChars"] = 51] = "lineNumbersMinChars";\r\n EditorOption[EditorOption["links"] = 52] = "links";\r\n EditorOption[EditorOption["matchBrackets"] = 53] = "matchBrackets";\r\n EditorOption[EditorOption["minimap"] = 54] = "minimap";\r\n EditorOption[EditorOption["mouseStyle"] = 55] = "mouseStyle";\r\n EditorOption[EditorOption["mouseWheelScrollSensitivity"] = 56] = "mouseWheelScrollSensitivity";\r\n EditorOption[EditorOption["mouseWheelZoom"] = 57] = "mouseWheelZoom";\r\n EditorOption[EditorOption["multiCursorMergeOverlapping"] = 58] = "multiCursorMergeOverlapping";\r\n EditorOption[EditorOption["multiCursorModifier"] = 59] = "multiCursorModifier";\r\n EditorOption[EditorOption["multiCursorPaste"] = 60] = "multiCursorPaste";\r\n EditorOption[EditorOption["occurrencesHighlight"] = 61] = "occurrencesHighlight";\r\n EditorOption[EditorOption["overviewRulerBorder"] = 62] = "overviewRulerBorder";\r\n EditorOption[EditorOption["overviewRulerLanes"] = 63] = "overviewRulerLanes";\r\n EditorOption[EditorOption["parameterHints"] = 64] = "parameterHints";\r\n EditorOption[EditorOption["peekWidgetDefaultFocus"] = 65] = "peekWidgetDefaultFocus";\r\n EditorOption[EditorOption["quickSuggestions"] = 66] = "quickSuggestions";\r\n EditorOption[EditorOption["quickSuggestionsDelay"] = 67] = "quickSuggestionsDelay";\r\n EditorOption[EditorOption["readOnly"] = 68] = "readOnly";\r\n EditorOption[EditorOption["renderControlCharacters"] = 69] = "renderControlCharacters";\r\n EditorOption[EditorOption["renderIndentGuides"] = 70] = "renderIndentGuides";\r\n EditorOption[EditorOption["renderFinalNewline"] = 71] = "renderFinalNewline";\r\n EditorOption[EditorOption["renderLineHighlight"] = 72] = "renderLineHighlight";\r\n EditorOption[EditorOption["renderValidationDecorations"] = 73] = "renderValidationDecorations";\r\n EditorOption[EditorOption["renderWhitespace"] = 74] = "renderWhitespace";\r\n EditorOption[EditorOption["revealHorizontalRightPadding"] = 75] = "revealHorizontalRightPadding";\r\n EditorOption[EditorOption["roundedSelection"] = 76] = "roundedSelection";\r\n EditorOption[EditorOption["rulers"] = 77] = "rulers";\r\n EditorOption[EditorOption["scrollbar"] = 78] = "scrollbar";\r\n EditorOption[EditorOption["scrollBeyondLastColumn"] = 79] = "scrollBeyondLastColumn";\r\n EditorOption[EditorOption["scrollBeyondLastLine"] = 80] = "scrollBeyondLastLine";\r\n EditorOption[EditorOption["selectionClipboard"] = 81] = "selectionClipboard";\r\n EditorOption[EditorOption["selectionHighlight"] = 82] = "selectionHighlight";\r\n EditorOption[EditorOption["selectOnLineNumbers"] = 83] = "selectOnLineNumbers";\r\n EditorOption[EditorOption["showFoldingControls"] = 84] = "showFoldingControls";\r\n EditorOption[EditorOption["showUnused"] = 85] = "showUnused";\r\n EditorOption[EditorOption["snippetSuggestions"] = 86] = "snippetSuggestions";\r\n EditorOption[EditorOption["smoothScrolling"] = 87] = "smoothScrolling";\r\n EditorOption[EditorOption["stopRenderingLineAfter"] = 88] = "stopRenderingLineAfter";\r\n EditorOption[EditorOption["suggest"] = 89] = "suggest";\r\n EditorOption[EditorOption["suggestFontSize"] = 90] = "suggestFontSize";\r\n EditorOption[EditorOption["suggestLineHeight"] = 91] = "suggestLineHeight";\r\n EditorOption[EditorOption["suggestOnTriggerCharacters"] = 92] = "suggestOnTriggerCharacters";\r\n EditorOption[EditorOption["suggestSelection"] = 93] = "suggestSelection";\r\n EditorOption[EditorOption["tabCompletion"] = 94] = "tabCompletion";\r\n EditorOption[EditorOption["useTabStops"] = 95] = "useTabStops";\r\n EditorOption[EditorOption["wordSeparators"] = 96] = "wordSeparators";\r\n EditorOption[EditorOption["wordWrap"] = 97] = "wordWrap";\r\n EditorOption[EditorOption["wordWrapBreakAfterCharacters"] = 98] = "wordWrapBreakAfterCharacters";\r\n EditorOption[EditorOption["wordWrapBreakBeforeCharacters"] = 99] = "wordWrapBreakBeforeCharacters";\r\n EditorOption[EditorOption["wordWrapColumn"] = 100] = "wordWrapColumn";\r\n EditorOption[EditorOption["wordWrapMinified"] = 101] = "wordWrapMinified";\r\n EditorOption[EditorOption["wrappingIndent"] = 102] = "wrappingIndent";\r\n EditorOption[EditorOption["wrappingStrategy"] = 103] = "wrappingStrategy";\r\n EditorOption[EditorOption["editorClassName"] = 104] = "editorClassName";\r\n EditorOption[EditorOption["pixelRatio"] = 105] = "pixelRatio";\r\n EditorOption[EditorOption["tabFocusMode"] = 106] = "tabFocusMode";\r\n EditorOption[EditorOption["layoutInfo"] = 107] = "layoutInfo";\r\n EditorOption[EditorOption["wrappingInfo"] = 108] = "wrappingInfo";\r\n})(EditorOption || (EditorOption = {}));\r\n/**\r\n * End of line character preference.\r\n */\r\nvar EndOfLinePreference;\r\n(function (EndOfLinePreference) {\r\n /**\r\n * Use the end of line character identified in the text buffer.\r\n */\r\n EndOfLinePreference[EndOfLinePreference["TextDefined"] = 0] = "TextDefined";\r\n /**\r\n * Use line feed (\\n) as the end of line character.\r\n */\r\n EndOfLinePreference[EndOfLinePreference["LF"] = 1] = "LF";\r\n /**\r\n * Use carriage return and line feed (\\r\\n) as the end of line character.\r\n */\r\n EndOfLinePreference[EndOfLinePreference["CRLF"] = 2] = "CRLF";\r\n})(EndOfLinePreference || (EndOfLinePreference = {}));\r\n/**\r\n * End of line character preference.\r\n */\r\nvar EndOfLineSequence;\r\n(function (EndOfLineSequence) {\r\n /**\r\n * Use line feed (\\n) as the end of line character.\r\n */\r\n EndOfLineSequence[EndOfLineSequence["LF"] = 0] = "LF";\r\n /**\r\n * Use carriage return and line feed (\\r\\n) as the end of line character.\r\n */\r\n EndOfLineSequence[EndOfLineSequence["CRLF"] = 1] = "CRLF";\r\n})(EndOfLineSequence || (EndOfLineSequence = {}));\r\n/**\r\n * Describes what to do with the indentation when pressing Enter.\r\n */\r\nvar IndentAction;\r\n(function (IndentAction) {\r\n /**\r\n * Insert new line and copy the previous line\'s indentation.\r\n */\r\n IndentAction[IndentAction["None"] = 0] = "None";\r\n /**\r\n * Insert new line and indent once (relative to the previous line\'s indentation).\r\n */\r\n IndentAction[IndentAction["Indent"] = 1] = "Indent";\r\n /**\r\n * Insert two new lines:\r\n * - the first one indented which will hold the cursor\r\n * - the second one at the same indentation level\r\n */\r\n IndentAction[IndentAction["IndentOutdent"] = 2] = "IndentOutdent";\r\n /**\r\n * Insert new line and outdent once (relative to the previous line\'s indentation).\r\n */\r\n IndentAction[IndentAction["Outdent"] = 3] = "Outdent";\r\n})(IndentAction || (IndentAction = {}));\r\n/**\r\n * Virtual Key Codes, the value does not hold any inherent meaning.\r\n * Inspired somewhat from https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx\r\n * But these are "more general", as they should work across browsers & OS`s.\r\n */\r\nvar KeyCode;\r\n(function (KeyCode) {\r\n /**\r\n * Placed first to cover the 0 value of the enum.\r\n */\r\n KeyCode[KeyCode["Unknown"] = 0] = "Unknown";\r\n KeyCode[KeyCode["Backspace"] = 1] = "Backspace";\r\n KeyCode[KeyCode["Tab"] = 2] = "Tab";\r\n KeyCode[KeyCode["Enter"] = 3] = "Enter";\r\n KeyCode[KeyCode["Shift"] = 4] = "Shift";\r\n KeyCode[KeyCode["Ctrl"] = 5] = "Ctrl";\r\n KeyCode[KeyCode["Alt"] = 6] = "Alt";\r\n KeyCode[KeyCode["PauseBreak"] = 7] = "PauseBreak";\r\n KeyCode[KeyCode["CapsLock"] = 8] = "CapsLock";\r\n KeyCode[KeyCode["Escape"] = 9] = "Escape";\r\n KeyCode[KeyCode["Space"] = 10] = "Space";\r\n KeyCode[KeyCode["PageUp"] = 11] = "PageUp";\r\n KeyCode[KeyCode["PageDown"] = 12] = "PageDown";\r\n KeyCode[KeyCode["End"] = 13] = "End";\r\n KeyCode[KeyCode["Home"] = 14] = "Home";\r\n KeyCode[KeyCode["LeftArrow"] = 15] = "LeftArrow";\r\n KeyCode[KeyCode["UpArrow"] = 16] = "UpArrow";\r\n KeyCode[KeyCode["RightArrow"] = 17] = "RightArrow";\r\n KeyCode[KeyCode["DownArrow"] = 18] = "DownArrow";\r\n KeyCode[KeyCode["Insert"] = 19] = "Insert";\r\n KeyCode[KeyCode["Delete"] = 20] = "Delete";\r\n KeyCode[KeyCode["KEY_0"] = 21] = "KEY_0";\r\n KeyCode[KeyCode["KEY_1"] = 22] = "KEY_1";\r\n KeyCode[KeyCode["KEY_2"] = 23] = "KEY_2";\r\n KeyCode[KeyCode["KEY_3"] = 24] = "KEY_3";\r\n KeyCode[KeyCode["KEY_4"] = 25] = "KEY_4";\r\n KeyCode[KeyCode["KEY_5"] = 26] = "KEY_5";\r\n KeyCode[KeyCode["KEY_6"] = 27] = "KEY_6";\r\n KeyCode[KeyCode["KEY_7"] = 28] = "KEY_7";\r\n KeyCode[KeyCode["KEY_8"] = 29] = "KEY_8";\r\n KeyCode[KeyCode["KEY_9"] = 30] = "KEY_9";\r\n KeyCode[KeyCode["KEY_A"] = 31] = "KEY_A";\r\n KeyCode[KeyCode["KEY_B"] = 32] = "KEY_B";\r\n KeyCode[KeyCode["KEY_C"] = 33] = "KEY_C";\r\n KeyCode[KeyCode["KEY_D"] = 34] = "KEY_D";\r\n KeyCode[KeyCode["KEY_E"] = 35] = "KEY_E";\r\n KeyCode[KeyCode["KEY_F"] = 36] = "KEY_F";\r\n KeyCode[KeyCode["KEY_G"] = 37] = "KEY_G";\r\n KeyCode[KeyCode["KEY_H"] = 38] = "KEY_H";\r\n KeyCode[KeyCode["KEY_I"] = 39] = "KEY_I";\r\n KeyCode[KeyCode["KEY_J"] = 40] = "KEY_J";\r\n KeyCode[KeyCode["KEY_K"] = 41] = "KEY_K";\r\n KeyCode[KeyCode["KEY_L"] = 42] = "KEY_L";\r\n KeyCode[KeyCode["KEY_M"] = 43] = "KEY_M";\r\n KeyCode[KeyCode["KEY_N"] = 44] = "KEY_N";\r\n KeyCode[KeyCode["KEY_O"] = 45] = "KEY_O";\r\n KeyCode[KeyCode["KEY_P"] = 46] = "KEY_P";\r\n KeyCode[KeyCode["KEY_Q"] = 47] = "KEY_Q";\r\n KeyCode[KeyCode["KEY_R"] = 48] = "KEY_R";\r\n KeyCode[KeyCode["KEY_S"] = 49] = "KEY_S";\r\n KeyCode[KeyCode["KEY_T"] = 50] = "KEY_T";\r\n KeyCode[KeyCode["KEY_U"] = 51] = "KEY_U";\r\n KeyCode[KeyCode["KEY_V"] = 52] = "KEY_V";\r\n KeyCode[KeyCode["KEY_W"] = 53] = "KEY_W";\r\n KeyCode[KeyCode["KEY_X"] = 54] = "KEY_X";\r\n KeyCode[KeyCode["KEY_Y"] = 55] = "KEY_Y";\r\n KeyCode[KeyCode["KEY_Z"] = 56] = "KEY_Z";\r\n KeyCode[KeyCode["Meta"] = 57] = "Meta";\r\n KeyCode[KeyCode["ContextMenu"] = 58] = "ContextMenu";\r\n KeyCode[KeyCode["F1"] = 59] = "F1";\r\n KeyCode[KeyCode["F2"] = 60] = "F2";\r\n KeyCode[KeyCode["F3"] = 61] = "F3";\r\n KeyCode[KeyCode["F4"] = 62] = "F4";\r\n KeyCode[KeyCode["F5"] = 63] = "F5";\r\n KeyCode[KeyCode["F6"] = 64] = "F6";\r\n KeyCode[KeyCode["F7"] = 65] = "F7";\r\n KeyCode[KeyCode["F8"] = 66] = "F8";\r\n KeyCode[KeyCode["F9"] = 67] = "F9";\r\n KeyCode[KeyCode["F10"] = 68] = "F10";\r\n KeyCode[KeyCode["F11"] = 69] = "F11";\r\n KeyCode[KeyCode["F12"] = 70] = "F12";\r\n KeyCode[KeyCode["F13"] = 71] = "F13";\r\n KeyCode[KeyCode["F14"] = 72] = "F14";\r\n KeyCode[KeyCode["F15"] = 73] = "F15";\r\n KeyCode[KeyCode["F16"] = 74] = "F16";\r\n KeyCode[KeyCode["F17"] = 75] = "F17";\r\n KeyCode[KeyCode["F18"] = 76] = "F18";\r\n KeyCode[KeyCode["F19"] = 77] = "F19";\r\n KeyCode[KeyCode["NumLock"] = 78] = "NumLock";\r\n KeyCode[KeyCode["ScrollLock"] = 79] = "ScrollLock";\r\n /**\r\n * Used for miscellaneous characters; it can vary by keyboard.\r\n * For the US standard keyboard, the \';:\' key\r\n */\r\n KeyCode[KeyCode["US_SEMICOLON"] = 80] = "US_SEMICOLON";\r\n /**\r\n * For any country/region, the \'+\' key\r\n * For the US standard keyboard, the \'=+\' key\r\n */\r\n KeyCode[KeyCode["US_EQUAL"] = 81] = "US_EQUAL";\r\n /**\r\n * For any country/region, the \',\' key\r\n * For the US standard keyboard, the \',<\' key\r\n */\r\n KeyCode[KeyCode["US_COMMA"] = 82] = "US_COMMA";\r\n /**\r\n * For any country/region, the \'-\' key\r\n * For the US standard keyboard, the \'-_\' key\r\n */\r\n KeyCode[KeyCode["US_MINUS"] = 83] = "US_MINUS";\r\n /**\r\n * For any country/region, the \'.\' key\r\n * For the US standard keyboard, the \'.>\' key\r\n */\r\n KeyCode[KeyCode["US_DOT"] = 84] = "US_DOT";\r\n /**\r\n * Used for miscellaneous characters; it can vary by keyboard.\r\n * For the US standard keyboard, the \'/?\' key\r\n */\r\n KeyCode[KeyCode["US_SLASH"] = 85] = "US_SLASH";\r\n /**\r\n * Used for miscellaneous characters; it can vary by keyboard.\r\n * For the US standard keyboard, the \'`~\' key\r\n */\r\n KeyCode[KeyCode["US_BACKTICK"] = 86] = "US_BACKTICK";\r\n /**\r\n * Used for miscellaneous characters; it can vary by keyboard.\r\n * For the US standard keyboard, the \'[{\' key\r\n */\r\n KeyCode[KeyCode["US_OPEN_SQUARE_BRACKET"] = 87] = "US_OPEN_SQUARE_BRACKET";\r\n /**\r\n * Used for miscellaneous characters; it can vary by keyboard.\r\n * For the US standard keyboard, the \'\\|\' key\r\n */\r\n KeyCode[KeyCode["US_BACKSLASH"] = 88] = "US_BACKSLASH";\r\n /**\r\n * Used for miscellaneous characters; it can vary by keyboard.\r\n * For the US standard keyboard, the \']}\' key\r\n */\r\n KeyCode[KeyCode["US_CLOSE_SQUARE_BRACKET"] = 89] = "US_CLOSE_SQUARE_BRACKET";\r\n /**\r\n * Used for miscellaneous characters; it can vary by keyboard.\r\n * For the US standard keyboard, the \'\'"\' key\r\n */\r\n KeyCode[KeyCode["US_QUOTE"] = 90] = "US_QUOTE";\r\n /**\r\n * Used for miscellaneous characters; it can vary by keyboard.\r\n */\r\n KeyCode[KeyCode["OEM_8"] = 91] = "OEM_8";\r\n /**\r\n * Either the angle bracket key or the backslash key on the RT 102-key keyboard.\r\n */\r\n KeyCode[KeyCode["OEM_102"] = 92] = "OEM_102";\r\n KeyCode[KeyCode["NUMPAD_0"] = 93] = "NUMPAD_0";\r\n KeyCode[KeyCode["NUMPAD_1"] = 94] = "NUMPAD_1";\r\n KeyCode[KeyCode["NUMPAD_2"] = 95] = "NUMPAD_2";\r\n KeyCode[KeyCode["NUMPAD_3"] = 96] = "NUMPAD_3";\r\n KeyCode[KeyCode["NUMPAD_4"] = 97] = "NUMPAD_4";\r\n KeyCode[KeyCode["NUMPAD_5"] = 98] = "NUMPAD_5";\r\n KeyCode[KeyCode["NUMPAD_6"] = 99] = "NUMPAD_6";\r\n KeyCode[KeyCode["NUMPAD_7"] = 100] = "NUMPAD_7";\r\n KeyCode[KeyCode["NUMPAD_8"] = 101] = "NUMPAD_8";\r\n KeyCode[KeyCode["NUMPAD_9"] = 102] = "NUMPAD_9";\r\n KeyCode[KeyCode["NUMPAD_MULTIPLY"] = 103] = "NUMPAD_MULTIPLY";\r\n KeyCode[KeyCode["NUMPAD_ADD"] = 104] = "NUMPAD_ADD";\r\n KeyCode[KeyCode["NUMPAD_SEPARATOR"] = 105] = "NUMPAD_SEPARATOR";\r\n KeyCode[KeyCode["NUMPAD_SUBTRACT"] = 106] = "NUMPAD_SUBTRACT";\r\n KeyCode[KeyCode["NUMPAD_DECIMAL"] = 107] = "NUMPAD_DECIMAL";\r\n KeyCode[KeyCode["NUMPAD_DIVIDE"] = 108] = "NUMPAD_DIVIDE";\r\n /**\r\n * Cover all key codes when IME is processing input.\r\n */\r\n KeyCode[KeyCode["KEY_IN_COMPOSITION"] = 109] = "KEY_IN_COMPOSITION";\r\n KeyCode[KeyCode["ABNT_C1"] = 110] = "ABNT_C1";\r\n KeyCode[KeyCode["ABNT_C2"] = 111] = "ABNT_C2";\r\n /**\r\n * Placed last to cover the length of the enum.\r\n * Please do not depend on this value!\r\n */\r\n KeyCode[KeyCode["MAX_VALUE"] = 112] = "MAX_VALUE";\r\n})(KeyCode || (KeyCode = {}));\r\nvar MarkerSeverity;\r\n(function (MarkerSeverity) {\r\n MarkerSeverity[MarkerSeverity["Hint"] = 1] = "Hint";\r\n MarkerSeverity[MarkerSeverity["Info"] = 2] = "Info";\r\n MarkerSeverity[MarkerSeverity["Warning"] = 4] = "Warning";\r\n MarkerSeverity[MarkerSeverity["Error"] = 8] = "Error";\r\n})(MarkerSeverity || (MarkerSeverity = {}));\r\nvar MarkerTag;\r\n(function (MarkerTag) {\r\n MarkerTag[MarkerTag["Unnecessary"] = 1] = "Unnecessary";\r\n MarkerTag[MarkerTag["Deprecated"] = 2] = "Deprecated";\r\n})(MarkerTag || (MarkerTag = {}));\r\n/**\r\n * Position in the minimap to render the decoration.\r\n */\r\nvar MinimapPosition;\r\n(function (MinimapPosition) {\r\n MinimapPosition[MinimapPosition["Inline"] = 1] = "Inline";\r\n MinimapPosition[MinimapPosition["Gutter"] = 2] = "Gutter";\r\n})(MinimapPosition || (MinimapPosition = {}));\r\n/**\r\n * Type of hit element with the mouse in the editor.\r\n */\r\nvar MouseTargetType;\r\n(function (MouseTargetType) {\r\n /**\r\n * Mouse is on top of an unknown element.\r\n */\r\n MouseTargetType[MouseTargetType["UNKNOWN"] = 0] = "UNKNOWN";\r\n /**\r\n * Mouse is on top of the textarea used for input.\r\n */\r\n MouseTargetType[MouseTargetType["TEXTAREA"] = 1] = "TEXTAREA";\r\n /**\r\n * Mouse is on top of the glyph margin\r\n */\r\n MouseTargetType[MouseTargetType["GUTTER_GLYPH_MARGIN"] = 2] = "GUTTER_GLYPH_MARGIN";\r\n /**\r\n * Mouse is on top of the line numbers\r\n */\r\n MouseTargetType[MouseTargetType["GUTTER_LINE_NUMBERS"] = 3] = "GUTTER_LINE_NUMBERS";\r\n /**\r\n * Mouse is on top of the line decorations\r\n */\r\n MouseTargetType[MouseTargetType["GUTTER_LINE_DECORATIONS"] = 4] = "GUTTER_LINE_DECORATIONS";\r\n /**\r\n * Mouse is on top of the whitespace left in the gutter by a view zone.\r\n */\r\n MouseTargetType[MouseTargetType["GUTTER_VIEW_ZONE"] = 5] = "GUTTER_VIEW_ZONE";\r\n /**\r\n * Mouse is on top of text in the content.\r\n */\r\n MouseTargetType[MouseTargetType["CONTENT_TEXT"] = 6] = "CONTENT_TEXT";\r\n /**\r\n * Mouse is on top of empty space in the content (e.g. after line text or below last line)\r\n */\r\n MouseTargetType[MouseTargetType["CONTENT_EMPTY"] = 7] = "CONTENT_EMPTY";\r\n /**\r\n * Mouse is on top of a view zone in the content.\r\n */\r\n MouseTargetType[MouseTargetType["CONTENT_VIEW_ZONE"] = 8] = "CONTENT_VIEW_ZONE";\r\n /**\r\n * Mouse is on top of a content widget.\r\n */\r\n MouseTargetType[MouseTargetType["CONTENT_WIDGET"] = 9] = "CONTENT_WIDGET";\r\n /**\r\n * Mouse is on top of the decorations overview ruler.\r\n */\r\n MouseTargetType[MouseTargetType["OVERVIEW_RULER"] = 10] = "OVERVIEW_RULER";\r\n /**\r\n * Mouse is on top of a scrollbar.\r\n */\r\n MouseTargetType[MouseTargetType["SCROLLBAR"] = 11] = "SCROLLBAR";\r\n /**\r\n * Mouse is on top of an overlay widget.\r\n */\r\n MouseTargetType[MouseTargetType["OVERLAY_WIDGET"] = 12] = "OVERLAY_WIDGET";\r\n /**\r\n * Mouse is outside of the editor.\r\n */\r\n MouseTargetType[MouseTargetType["OUTSIDE_EDITOR"] = 13] = "OUTSIDE_EDITOR";\r\n})(MouseTargetType || (MouseTargetType = {}));\r\n/**\r\n * A positioning preference for rendering overlay widgets.\r\n */\r\nvar OverlayWidgetPositionPreference;\r\n(function (OverlayWidgetPositionPreference) {\r\n /**\r\n * Position the overlay widget in the top right corner\r\n */\r\n OverlayWidgetPositionPreference[OverlayWidgetPositionPreference["TOP_RIGHT_CORNER"] = 0] = "TOP_RIGHT_CORNER";\r\n /**\r\n * Position the overlay widget in the bottom right corner\r\n */\r\n OverlayWidgetPositionPreference[OverlayWidgetPositionPreference["BOTTOM_RIGHT_CORNER"] = 1] = "BOTTOM_RIGHT_CORNER";\r\n /**\r\n * Position the overlay widget in the top center\r\n */\r\n OverlayWidgetPositionPreference[OverlayWidgetPositionPreference["TOP_CENTER"] = 2] = "TOP_CENTER";\r\n})(OverlayWidgetPositionPreference || (OverlayWidgetPositionPreference = {}));\r\n/**\r\n * Vertical Lane in the overview ruler of the editor.\r\n */\r\nvar OverviewRulerLane;\r\n(function (OverviewRulerLane) {\r\n OverviewRulerLane[OverviewRulerLane["Left"] = 1] = "Left";\r\n OverviewRulerLane[OverviewRulerLane["Center"] = 2] = "Center";\r\n OverviewRulerLane[OverviewRulerLane["Right"] = 4] = "Right";\r\n OverviewRulerLane[OverviewRulerLane["Full"] = 7] = "Full";\r\n})(OverviewRulerLane || (OverviewRulerLane = {}));\r\nvar RenderLineNumbersType;\r\n(function (RenderLineNumbersType) {\r\n RenderLineNumbersType[RenderLineNumbersType["Off"] = 0] = "Off";\r\n RenderLineNumbersType[RenderLineNumbersType["On"] = 1] = "On";\r\n RenderLineNumbersType[RenderLineNumbersType["Relative"] = 2] = "Relative";\r\n RenderLineNumbersType[RenderLineNumbersType["Interval"] = 3] = "Interval";\r\n RenderLineNumbersType[RenderLineNumbersType["Custom"] = 4] = "Custom";\r\n})(RenderLineNumbersType || (RenderLineNumbersType = {}));\r\nvar RenderMinimap;\r\n(function (RenderMinimap) {\r\n RenderMinimap[RenderMinimap["None"] = 0] = "None";\r\n RenderMinimap[RenderMinimap["Text"] = 1] = "Text";\r\n RenderMinimap[RenderMinimap["Blocks"] = 2] = "Blocks";\r\n})(RenderMinimap || (RenderMinimap = {}));\r\nvar ScrollType;\r\n(function (ScrollType) {\r\n ScrollType[ScrollType["Smooth"] = 0] = "Smooth";\r\n ScrollType[ScrollType["Immediate"] = 1] = "Immediate";\r\n})(ScrollType || (ScrollType = {}));\r\nvar ScrollbarVisibility;\r\n(function (ScrollbarVisibility) {\r\n ScrollbarVisibility[ScrollbarVisibility["Auto"] = 1] = "Auto";\r\n ScrollbarVisibility[ScrollbarVisibility["Hidden"] = 2] = "Hidden";\r\n ScrollbarVisibility[ScrollbarVisibility["Visible"] = 3] = "Visible";\r\n})(ScrollbarVisibility || (ScrollbarVisibility = {}));\r\n/**\r\n * The direction of a selection.\r\n */\r\nvar SelectionDirection;\r\n(function (SelectionDirection) {\r\n /**\r\n * The selection starts above where it ends.\r\n */\r\n SelectionDirection[SelectionDirection["LTR"] = 0] = "LTR";\r\n /**\r\n * The selection starts below where it ends.\r\n */\r\n SelectionDirection[SelectionDirection["RTL"] = 1] = "RTL";\r\n})(SelectionDirection || (SelectionDirection = {}));\r\nvar SignatureHelpTriggerKind;\r\n(function (SignatureHelpTriggerKind) {\r\n SignatureHelpTriggerKind[SignatureHelpTriggerKind["Invoke"] = 1] = "Invoke";\r\n SignatureHelpTriggerKind[SignatureHelpTriggerKind["TriggerCharacter"] = 2] = "TriggerCharacter";\r\n SignatureHelpTriggerKind[SignatureHelpTriggerKind["ContentChange"] = 3] = "ContentChange";\r\n})(SignatureHelpTriggerKind || (SignatureHelpTriggerKind = {}));\r\n/**\r\n * A symbol kind.\r\n */\r\nvar SymbolKind;\r\n(function (SymbolKind) {\r\n SymbolKind[SymbolKind["File"] = 0] = "File";\r\n SymbolKind[SymbolKind["Module"] = 1] = "Module";\r\n SymbolKind[SymbolKind["Namespace"] = 2] = "Namespace";\r\n SymbolKind[SymbolKind["Package"] = 3] = "Package";\r\n SymbolKind[SymbolKind["Class"] = 4] = "Class";\r\n SymbolKind[SymbolKind["Method"] = 5] = "Method";\r\n SymbolKind[SymbolKind["Property"] = 6] = "Property";\r\n SymbolKind[SymbolKind["Field"] = 7] = "Field";\r\n SymbolKind[SymbolKind["Constructor"] = 8] = "Constructor";\r\n SymbolKind[SymbolKind["Enum"] = 9] = "Enum";\r\n SymbolKind[SymbolKind["Interface"] = 10] = "Interface";\r\n SymbolKind[SymbolKind["Function"] = 11] = "Function";\r\n SymbolKind[SymbolKind["Variable"] = 12] = "Variable";\r\n SymbolKind[SymbolKind["Constant"] = 13] = "Constant";\r\n SymbolKind[SymbolKind["String"] = 14] = "String";\r\n SymbolKind[SymbolKind["Number"] = 15] = "Number";\r\n SymbolKind[SymbolKind["Boolean"] = 16] = "Boolean";\r\n SymbolKind[SymbolKind["Array"] = 17] = "Array";\r\n SymbolKind[SymbolKind["Object"] = 18] = "Object";\r\n SymbolKind[SymbolKind["Key"] = 19] = "Key";\r\n SymbolKind[SymbolKind["Null"] = 20] = "Null";\r\n SymbolKind[SymbolKind["EnumMember"] = 21] = "EnumMember";\r\n SymbolKind[SymbolKind["Struct"] = 22] = "Struct";\r\n SymbolKind[SymbolKind["Event"] = 23] = "Event";\r\n SymbolKind[SymbolKind["Operator"] = 24] = "Operator";\r\n SymbolKind[SymbolKind["TypeParameter"] = 25] = "TypeParameter";\r\n})(SymbolKind || (SymbolKind = {}));\r\nvar SymbolTag;\r\n(function (SymbolTag) {\r\n SymbolTag[SymbolTag["Deprecated"] = 1] = "Deprecated";\r\n})(SymbolTag || (SymbolTag = {}));\r\n/**\r\n * The kind of animation in which the editor\'s cursor should be rendered.\r\n */\r\nvar TextEditorCursorBlinkingStyle;\r\n(function (TextEditorCursorBlinkingStyle) {\r\n /**\r\n * Hidden\r\n */\r\n TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle["Hidden"] = 0] = "Hidden";\r\n /**\r\n * Blinking\r\n */\r\n TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle["Blink"] = 1] = "Blink";\r\n /**\r\n * Blinking with smooth fading\r\n */\r\n TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle["Smooth"] = 2] = "Smooth";\r\n /**\r\n * Blinking with prolonged filled state and smooth fading\r\n */\r\n TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle["Phase"] = 3] = "Phase";\r\n /**\r\n * Expand collapse animation on the y axis\r\n */\r\n TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle["Expand"] = 4] = "Expand";\r\n /**\r\n * No-Blinking\r\n */\r\n TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle["Solid"] = 5] = "Solid";\r\n})(TextEditorCursorBlinkingStyle || (TextEditorCursorBlinkingStyle = {}));\r\n/**\r\n * The style in which the editor\'s cursor should be rendered.\r\n */\r\nvar TextEditorCursorStyle;\r\n(function (TextEditorCursorStyle) {\r\n /**\r\n * As a vertical line (sitting between two characters).\r\n */\r\n TextEditorCursorStyle[TextEditorCursorStyle["Line"] = 1] = "Line";\r\n /**\r\n * As a block (sitting on top of a character).\r\n */\r\n TextEditorCursorStyle[TextEditorCursorStyle["Block"] = 2] = "Block";\r\n /**\r\n * As a horizontal line (sitting under a character).\r\n */\r\n TextEditorCursorStyle[TextEditorCursorStyle["Underline"] = 3] = "Underline";\r\n /**\r\n * As a thin vertical line (sitting between two characters).\r\n */\r\n TextEditorCursorStyle[TextEditorCursorStyle["LineThin"] = 4] = "LineThin";\r\n /**\r\n * As an outlined block (sitting on top of a character).\r\n */\r\n TextEditorCursorStyle[TextEditorCursorStyle["BlockOutline"] = 5] = "BlockOutline";\r\n /**\r\n * As a thin horizontal line (sitting under a character).\r\n */\r\n TextEditorCursorStyle[TextEditorCursorStyle["UnderlineThin"] = 6] = "UnderlineThin";\r\n})(TextEditorCursorStyle || (TextEditorCursorStyle = {}));\r\n/**\r\n * Describes the behavior of decorations when typing/editing near their edges.\r\n * Note: Please do not edit the values, as they very carefully match `DecorationRangeBehavior`\r\n */\r\nvar TrackedRangeStickiness;\r\n(function (TrackedRangeStickiness) {\r\n TrackedRangeStickiness[TrackedRangeStickiness["AlwaysGrowsWhenTypingAtEdges"] = 0] = "AlwaysGrowsWhenTypingAtEdges";\r\n TrackedRangeStickiness[TrackedRangeStickiness["NeverGrowsWhenTypingAtEdges"] = 1] = "NeverGrowsWhenTypingAtEdges";\r\n TrackedRangeStickiness[TrackedRangeStickiness["GrowsOnlyWhenTypingBefore"] = 2] = "GrowsOnlyWhenTypingBefore";\r\n TrackedRangeStickiness[TrackedRangeStickiness["GrowsOnlyWhenTypingAfter"] = 3] = "GrowsOnlyWhenTypingAfter";\r\n})(TrackedRangeStickiness || (TrackedRangeStickiness = {}));\r\n/**\r\n * Describes how to indent wrapped lines.\r\n */\r\nvar WrappingIndent;\r\n(function (WrappingIndent) {\r\n /**\r\n * No indentation => wrapped lines begin at column 1.\r\n */\r\n WrappingIndent[WrappingIndent["None"] = 0] = "None";\r\n /**\r\n * Same => wrapped lines get the same indentation as the parent.\r\n */\r\n WrappingIndent[WrappingIndent["Same"] = 1] = "Same";\r\n /**\r\n * Indent => wrapped lines get +1 indentation toward the parent.\r\n */\r\n WrappingIndent[WrappingIndent["Indent"] = 2] = "Indent";\r\n /**\r\n * DeepIndent => wrapped lines get +2 indentation toward the parent.\r\n */\r\n WrappingIndent[WrappingIndent["DeepIndent"] = 3] = "DeepIndent";\r\n})(WrappingIndent || (WrappingIndent = {}));\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/editor/common/standalone/standaloneBase.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\nvar standaloneBase_KeyMod = /** @class */ (function () {\r\n function KeyMod() {\r\n }\r\n KeyMod.chord = function (firstPart, secondPart) {\r\n return KeyChord(firstPart, secondPart);\r\n };\r\n KeyMod.CtrlCmd = 2048 /* CtrlCmd */;\r\n KeyMod.Shift = 1024 /* Shift */;\r\n KeyMod.Alt = 512 /* Alt */;\r\n KeyMod.WinCtrl = 256 /* WinCtrl */;\r\n return KeyMod;\r\n}());\r\n\r\nfunction createMonacoBaseAPI() {\r\n return {\r\n editor: undefined,\r\n languages: undefined,\r\n CancellationTokenSource: CancellationTokenSource,\r\n Emitter: event_Emitter,\r\n KeyCode: KeyCode,\r\n KeyMod: standaloneBase_KeyMod,\r\n Position: Position,\r\n Range: range_Range,\r\n Selection: selection_Selection,\r\n SelectionDirection: SelectionDirection,\r\n MarkerSeverity: MarkerSeverity,\r\n MarkerTag: MarkerTag,\r\n Uri: uri_URI,\r\n Token: Token\r\n };\r\n}\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/editor/common/services/editorSimpleWorker.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\nvar editorSimpleWorker_extends = (undefined && undefined.__extends) || (function () {\r\n var extendStatics = function (d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n };\r\n return function (d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n };\r\n})();\r\nvar __awaiter = (undefined && undefined.__awaiter) || function (thisArg, _arguments, P, generator) {\r\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\r\n return new (P || (P = Promise))(function (resolve, reject) {\r\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\r\n function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }\r\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\r\n step((generator = generator.apply(thisArg, _arguments || [])).next());\r\n });\r\n};\r\nvar __generator = (undefined && undefined.__generator) || function (thisArg, body) {\r\n var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;\r\n return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;\r\n function verb(n) { return function (v) { return step([n, v]); }; }\r\n function step(op) {\r\n if (f) throw new TypeError("Generator is already executing.");\r\n while (_) try {\r\n if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;\r\n if (y = 0, t) op = [op[0] & 2, t.value];\r\n switch (op[0]) {\r\n case 0: case 1: t = op; break;\r\n case 4: _.label++; return { value: op[1], done: false };\r\n case 5: _.label++; y = op[1]; op = [0]; continue;\r\n case 7: op = _.ops.pop(); _.trys.pop(); continue;\r\n default:\r\n if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }\r\n if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }\r\n if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }\r\n if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }\r\n if (t[2]) _.ops.pop();\r\n _.trys.pop(); continue;\r\n }\r\n op = body.call(thisArg, _);\r\n } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }\r\n if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };\r\n }\r\n};\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n/**\r\n * @internal\r\n */\r\nvar editorSimpleWorker_MirrorModel = /** @class */ (function (_super) {\r\n editorSimpleWorker_extends(MirrorModel, _super);\r\n function MirrorModel() {\r\n return _super !== null && _super.apply(this, arguments) || this;\r\n }\r\n Object.defineProperty(MirrorModel.prototype, "uri", {\r\n get: function () {\r\n return this._uri;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Object.defineProperty(MirrorModel.prototype, "version", {\r\n get: function () {\r\n return this._versionId;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Object.defineProperty(MirrorModel.prototype, "eol", {\r\n get: function () {\r\n return this._eol;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n MirrorModel.prototype.getValue = function () {\r\n return this.getText();\r\n };\r\n MirrorModel.prototype.getLinesContent = function () {\r\n return this._lines.slice(0);\r\n };\r\n MirrorModel.prototype.getLineCount = function () {\r\n return this._lines.length;\r\n };\r\n MirrorModel.prototype.getLineContent = function (lineNumber) {\r\n return this._lines[lineNumber - 1];\r\n };\r\n MirrorModel.prototype.getWordAtPosition = function (position, wordDefinition) {\r\n var wordAtText = getWordAtText(position.column, ensureValidWordDefinition(wordDefinition), this._lines[position.lineNumber - 1], 0);\r\n if (wordAtText) {\r\n return new range_Range(position.lineNumber, wordAtText.startColumn, position.lineNumber, wordAtText.endColumn);\r\n }\r\n return null;\r\n };\r\n MirrorModel.prototype.createWordIterator = function (wordDefinition) {\r\n var _this = this;\r\n var obj;\r\n var lineNumber = 0;\r\n var lineText;\r\n var wordRangesIdx = 0;\r\n var wordRanges = [];\r\n var next = function () {\r\n if (wordRangesIdx < wordRanges.length) {\r\n var value = lineText.substring(wordRanges[wordRangesIdx].start, wordRanges[wordRangesIdx].end);\r\n wordRangesIdx += 1;\r\n if (!obj) {\r\n obj = { done: false, value: value };\r\n }\r\n else {\r\n obj.value = value;\r\n }\r\n return obj;\r\n }\r\n else if (lineNumber >= _this._lines.length) {\r\n return FIN;\r\n }\r\n else {\r\n lineText = _this._lines[lineNumber];\r\n wordRanges = _this._wordenize(lineText, wordDefinition);\r\n wordRangesIdx = 0;\r\n lineNumber += 1;\r\n return next();\r\n }\r\n };\r\n return { next: next };\r\n };\r\n MirrorModel.prototype.getLineWords = function (lineNumber, wordDefinition) {\r\n var content = this._lines[lineNumber - 1];\r\n var ranges = this._wordenize(content, wordDefinition);\r\n var words = [];\r\n for (var _i = 0, ranges_1 = ranges; _i < ranges_1.length; _i++) {\r\n var range = ranges_1[_i];\r\n words.push({\r\n word: content.substring(range.start, range.end),\r\n startColumn: range.start + 1,\r\n endColumn: range.end + 1\r\n });\r\n }\r\n return words;\r\n };\r\n MirrorModel.prototype._wordenize = function (content, wordDefinition) {\r\n var result = [];\r\n var match;\r\n wordDefinition.lastIndex = 0; // reset lastIndex just to be sure\r\n while (match = wordDefinition.exec(content)) {\r\n if (match[0].length === 0) {\r\n // it did match the empty string\r\n break;\r\n }\r\n result.push({ start: match.index, end: match.index + match[0].length });\r\n }\r\n return result;\r\n };\r\n MirrorModel.prototype.getValueInRange = function (range) {\r\n range = this._validateRange(range);\r\n if (range.startLineNumber === range.endLineNumber) {\r\n return this._lines[range.startLineNumber - 1].substring(range.startColumn - 1, range.endColumn - 1);\r\n }\r\n var lineEnding = this._eol;\r\n var startLineIndex = range.startLineNumber - 1;\r\n var endLineIndex = range.endLineNumber - 1;\r\n var resultLines = [];\r\n resultLines.push(this._lines[startLineIndex].substring(range.startColumn - 1));\r\n for (var i = startLineIndex + 1; i < endLineIndex; i++) {\r\n resultLines.push(this._lines[i]);\r\n }\r\n resultLines.push(this._lines[endLineIndex].substring(0, range.endColumn - 1));\r\n return resultLines.join(lineEnding);\r\n };\r\n MirrorModel.prototype.offsetAt = function (position) {\r\n position = this._validatePosition(position);\r\n this._ensureLineStarts();\r\n return this._lineStarts.getAccumulatedValue(position.lineNumber - 2) + (position.column - 1);\r\n };\r\n MirrorModel.prototype.positionAt = function (offset) {\r\n offset = Math.floor(offset);\r\n offset = Math.max(0, offset);\r\n this._ensureLineStarts();\r\n var out = this._lineStarts.getIndexOf(offset);\r\n var lineLength = this._lines[out.index].length;\r\n // Ensure we return a valid position\r\n return {\r\n lineNumber: 1 + out.index,\r\n column: 1 + Math.min(out.remainder, lineLength)\r\n };\r\n };\r\n MirrorModel.prototype._validateRange = function (range) {\r\n var start = this._validatePosition({ lineNumber: range.startLineNumber, column: range.startColumn });\r\n var end = this._validatePosition({ lineNumber: range.endLineNumber, column: range.endColumn });\r\n if (start.lineNumber !== range.startLineNumber\r\n || start.column !== range.startColumn\r\n || end.lineNumber !== range.endLineNumber\r\n || end.column !== range.endColumn) {\r\n return {\r\n startLineNumber: start.lineNumber,\r\n startColumn: start.column,\r\n endLineNumber: end.lineNumber,\r\n endColumn: end.column\r\n };\r\n }\r\n return range;\r\n };\r\n MirrorModel.prototype._validatePosition = function (position) {\r\n if (!Position.isIPosition(position)) {\r\n throw new Error(\'bad position\');\r\n }\r\n var lineNumber = position.lineNumber, column = position.column;\r\n var hasChanged = false;\r\n if (lineNumber < 1) {\r\n lineNumber = 1;\r\n column = 1;\r\n hasChanged = true;\r\n }\r\n else if (lineNumber > this._lines.length) {\r\n lineNumber = this._lines.length;\r\n column = this._lines[lineNumber - 1].length + 1;\r\n hasChanged = true;\r\n }\r\n else {\r\n var maxCharacter = this._lines[lineNumber - 1].length + 1;\r\n if (column < 1) {\r\n column = 1;\r\n hasChanged = true;\r\n }\r\n else if (column > maxCharacter) {\r\n column = maxCharacter;\r\n hasChanged = true;\r\n }\r\n }\r\n if (!hasChanged) {\r\n return position;\r\n }\r\n else {\r\n return { lineNumber: lineNumber, column: column };\r\n }\r\n };\r\n return MirrorModel;\r\n}(mirrorTextModel_MirrorTextModel));\r\n/**\r\n * @internal\r\n */\r\nvar editorSimpleWorker_EditorSimpleWorker = /** @class */ (function () {\r\n function EditorSimpleWorker(host, foreignModuleFactory) {\r\n this._host = host;\r\n this._models = Object.create(null);\r\n this._foreignModuleFactory = foreignModuleFactory;\r\n this._foreignModule = null;\r\n }\r\n EditorSimpleWorker.prototype.dispose = function () {\r\n this._models = Object.create(null);\r\n };\r\n EditorSimpleWorker.prototype._getModel = function (uri) {\r\n return this._models[uri];\r\n };\r\n EditorSimpleWorker.prototype._getModels = function () {\r\n var _this = this;\r\n var all = [];\r\n Object.keys(this._models).forEach(function (key) { return all.push(_this._models[key]); });\r\n return all;\r\n };\r\n EditorSimpleWorker.prototype.acceptNewModel = function (data) {\r\n this._models[data.url] = new editorSimpleWorker_MirrorModel(uri_URI.parse(data.url), data.lines, data.EOL, data.versionId);\r\n };\r\n EditorSimpleWorker.prototype.acceptModelChanged = function (strURL, e) {\r\n if (!this._models[strURL]) {\r\n return;\r\n }\r\n var model = this._models[strURL];\r\n model.onEvents(e);\r\n };\r\n EditorSimpleWorker.prototype.acceptRemovedModel = function (strURL) {\r\n if (!this._models[strURL]) {\r\n return;\r\n }\r\n delete this._models[strURL];\r\n };\r\n // ---- BEGIN diff --------------------------------------------------------------------------\r\n EditorSimpleWorker.prototype.computeDiff = function (originalUrl, modifiedUrl, ignoreTrimWhitespace, maxComputationTime) {\r\n return __awaiter(this, void 0, void 0, function () {\r\n var original, modified, originalLines, modifiedLines, diffComputer, diffResult, identical;\r\n return __generator(this, function (_a) {\r\n original = this._getModel(originalUrl);\r\n modified = this._getModel(modifiedUrl);\r\n if (!original || !modified) {\r\n return [2 /*return*/, null];\r\n }\r\n originalLines = original.getLinesContent();\r\n modifiedLines = modified.getLinesContent();\r\n diffComputer = new DiffComputer(originalLines, modifiedLines, {\r\n shouldComputeCharChanges: true,\r\n shouldPostProcessCharChanges: true,\r\n shouldIgnoreTrimWhitespace: ignoreTrimWhitespace,\r\n shouldMakePrettyDiff: true,\r\n maxComputationTime: maxComputationTime\r\n });\r\n diffResult = diffComputer.computeDiff();\r\n identical = (diffResult.changes.length > 0 ? false : this._modelsAreIdentical(original, modified));\r\n return [2 /*return*/, {\r\n quitEarly: diffResult.quitEarly,\r\n identical: identical,\r\n changes: diffResult.changes\r\n }];\r\n });\r\n });\r\n };\r\n EditorSimpleWorker.prototype._modelsAreIdentical = function (original, modified) {\r\n var originalLineCount = original.getLineCount();\r\n var modifiedLineCount = modified.getLineCount();\r\n if (originalLineCount !== modifiedLineCount) {\r\n return false;\r\n }\r\n for (var line = 1; line <= originalLineCount; line++) {\r\n var originalLine = original.getLineContent(line);\r\n var modifiedLine = modified.getLineContent(line);\r\n if (originalLine !== modifiedLine) {\r\n return false;\r\n }\r\n }\r\n return true;\r\n };\r\n EditorSimpleWorker.prototype.computeMoreMinimalEdits = function (modelUrl, edits) {\r\n return __awaiter(this, void 0, void 0, function () {\r\n var model, result, lastEol, _i, edits_1, _a, range, text, eol, original, changes, editOffset, _b, changes_1, change, start, end, newEdit;\r\n return __generator(this, function (_c) {\r\n model = this._getModel(modelUrl);\r\n if (!model) {\r\n return [2 /*return*/, edits];\r\n }\r\n result = [];\r\n lastEol = undefined;\r\n edits = mergeSort(edits, function (a, b) {\r\n if (a.range && b.range) {\r\n return range_Range.compareRangesUsingStarts(a.range, b.range);\r\n }\r\n // eol only changes should go to the end\r\n var aRng = a.range ? 0 : 1;\r\n var bRng = b.range ? 0 : 1;\r\n return aRng - bRng;\r\n });\r\n for (_i = 0, edits_1 = edits; _i < edits_1.length; _i++) {\r\n _a = edits_1[_i], range = _a.range, text = _a.text, eol = _a.eol;\r\n if (typeof eol === \'number\') {\r\n lastEol = eol;\r\n }\r\n if (range_Range.isEmpty(range) && !text) {\r\n // empty change\r\n continue;\r\n }\r\n original = model.getValueInRange(range);\r\n text = text.replace(/\\r\\n|\\n|\\r/g, model.eol);\r\n if (original === text) {\r\n // noop\r\n continue;\r\n }\r\n // make sure diff won\'t take too long\r\n if (Math.max(text.length, original.length) > EditorSimpleWorker._diffLimit) {\r\n result.push({ range: range, text: text });\r\n continue;\r\n }\r\n changes = stringDiff(original, text, false);\r\n editOffset = model.offsetAt(range_Range.lift(range).getStartPosition());\r\n for (_b = 0, changes_1 = changes; _b < changes_1.length; _b++) {\r\n change = changes_1[_b];\r\n start = model.positionAt(editOffset + change.originalStart);\r\n end = model.positionAt(editOffset + change.originalStart + change.originalLength);\r\n newEdit = {\r\n text: text.substr(change.modifiedStart, change.modifiedLength),\r\n range: { startLineNumber: start.lineNumber, startColumn: start.column, endLineNumber: end.lineNumber, endColumn: end.column }\r\n };\r\n if (model.getValueInRange(newEdit.range) !== newEdit.text) {\r\n result.push(newEdit);\r\n }\r\n }\r\n }\r\n if (typeof lastEol === \'number\') {\r\n result.push({ eol: lastEol, text: \'\', range: { startLineNumber: 0, startColumn: 0, endLineNumber: 0, endColumn: 0 } });\r\n }\r\n return [2 /*return*/, result];\r\n });\r\n });\r\n };\r\n // ---- END minimal edits ---------------------------------------------------------------\r\n EditorSimpleWorker.prototype.computeLinks = function (modelUrl) {\r\n return __awaiter(this, void 0, void 0, function () {\r\n var model;\r\n return __generator(this, function (_a) {\r\n model = this._getModel(modelUrl);\r\n if (!model) {\r\n return [2 /*return*/, null];\r\n }\r\n return [2 /*return*/, computeLinks(model)];\r\n });\r\n });\r\n };\r\n EditorSimpleWorker.prototype.textualSuggest = function (modelUrl, position, wordDef, wordDefFlags) {\r\n return __awaiter(this, void 0, void 0, function () {\r\n var model, words, seen, wordDefRegExp, wordAt, iter, e, word;\r\n return __generator(this, function (_a) {\r\n model = this._getModel(modelUrl);\r\n if (!model) {\r\n return [2 /*return*/, null];\r\n }\r\n words = [];\r\n seen = new Set();\r\n wordDefRegExp = new RegExp(wordDef, wordDefFlags);\r\n wordAt = model.getWordAtPosition(position, wordDefRegExp);\r\n if (wordAt) {\r\n seen.add(model.getValueInRange(wordAt));\r\n }\r\n for (iter = model.createWordIterator(wordDefRegExp), e = iter.next(); !e.done && seen.size <= EditorSimpleWorker._suggestionsLimit; e = iter.next()) {\r\n word = e.value;\r\n if (seen.has(word)) {\r\n continue;\r\n }\r\n seen.add(word);\r\n if (!isNaN(Number(word))) {\r\n continue;\r\n }\r\n words.push(word);\r\n }\r\n return [2 /*return*/, words];\r\n });\r\n });\r\n };\r\n // ---- END suggest --------------------------------------------------------------------------\r\n //#region -- word ranges --\r\n EditorSimpleWorker.prototype.computeWordRanges = function (modelUrl, range, wordDef, wordDefFlags) {\r\n return __awaiter(this, void 0, void 0, function () {\r\n var model, wordDefRegExp, result, line, words, _i, words_1, word, array;\r\n return __generator(this, function (_a) {\r\n model = this._getModel(modelUrl);\r\n if (!model) {\r\n return [2 /*return*/, Object.create(null)];\r\n }\r\n wordDefRegExp = new RegExp(wordDef, wordDefFlags);\r\n result = Object.create(null);\r\n for (line = range.startLineNumber; line < range.endLineNumber; line++) {\r\n words = model.getLineWords(line, wordDefRegExp);\r\n for (_i = 0, words_1 = words; _i < words_1.length; _i++) {\r\n word = words_1[_i];\r\n if (!isNaN(Number(word.word))) {\r\n continue;\r\n }\r\n array = result[word.word];\r\n if (!array) {\r\n array = [];\r\n result[word.word] = array;\r\n }\r\n array.push({\r\n startLineNumber: line,\r\n startColumn: word.startColumn,\r\n endLineNumber: line,\r\n endColumn: word.endColumn\r\n });\r\n }\r\n }\r\n return [2 /*return*/, result];\r\n });\r\n });\r\n };\r\n //#endregion\r\n EditorSimpleWorker.prototype.navigateValueSet = function (modelUrl, range, up, wordDef, wordDefFlags) {\r\n return __awaiter(this, void 0, void 0, function () {\r\n var model, wordDefRegExp, selectionText, wordRange, word, result;\r\n return __generator(this, function (_a) {\r\n model = this._getModel(modelUrl);\r\n if (!model) {\r\n return [2 /*return*/, null];\r\n }\r\n wordDefRegExp = new RegExp(wordDef, wordDefFlags);\r\n if (range.startColumn === range.endColumn) {\r\n range = {\r\n startLineNumber: range.startLineNumber,\r\n startColumn: range.startColumn,\r\n endLineNumber: range.endLineNumber,\r\n endColumn: range.endColumn + 1\r\n };\r\n }\r\n selectionText = model.getValueInRange(range);\r\n wordRange = model.getWordAtPosition({ lineNumber: range.startLineNumber, column: range.startColumn }, wordDefRegExp);\r\n if (!wordRange) {\r\n return [2 /*return*/, null];\r\n }\r\n word = model.getValueInRange(wordRange);\r\n result = BasicInplaceReplace.INSTANCE.navigateValueSet(range, selectionText, wordRange, word, up);\r\n return [2 /*return*/, result];\r\n });\r\n });\r\n };\r\n // ---- BEGIN foreign module support --------------------------------------------------------------------------\r\n EditorSimpleWorker.prototype.loadForeignModule = function (moduleId, createData, foreignHostMethods) {\r\n var _this = this;\r\n var proxyMethodRequest = function (method, args) {\r\n return _this._host.fhr(method, args);\r\n };\r\n var foreignHost = createProxyObject(foreignHostMethods, proxyMethodRequest);\r\n var ctx = {\r\n host: foreignHost,\r\n getMirrorModels: function () {\r\n return _this._getModels();\r\n }\r\n };\r\n if (this._foreignModuleFactory) {\r\n this._foreignModule = this._foreignModuleFactory(ctx, createData);\r\n // static foreing module\r\n return Promise.resolve(getAllMethodNames(this._foreignModule));\r\n }\r\n // ESM-comment-begin\r\n // \t\treturn new Promise((resolve, reject) => {\r\n // \t\t\trequire([moduleId], (foreignModule: { create: IForeignModuleFactory }) => {\r\n // \t\t\t\tthis._foreignModule = foreignModule.create(ctx, createData);\r\n // \r\n // \t\t\t\tresolve(types.getAllMethodNames(this._foreignModule));\r\n // \r\n // \t\t\t}, reject);\r\n // \t\t});\r\n // ESM-comment-end\r\n // ESM-uncomment-begin\r\n return Promise.reject(new Error("Unexpected usage"));\r\n // ESM-uncomment-end\r\n };\r\n // foreign method request\r\n EditorSimpleWorker.prototype.fmr = function (method, args) {\r\n if (!this._foreignModule || typeof this._foreignModule[method] !== \'function\') {\r\n return Promise.reject(new Error(\'Missing requestHandler or method: \' + method));\r\n }\r\n try {\r\n return Promise.resolve(this._foreignModule[method].apply(this._foreignModule, args));\r\n }\r\n catch (e) {\r\n return Promise.reject(e);\r\n }\r\n };\r\n // ---- END diff --------------------------------------------------------------------------\r\n // ---- BEGIN minimal edits ---------------------------------------------------------------\r\n EditorSimpleWorker._diffLimit = 100000;\r\n // ---- BEGIN suggest --------------------------------------------------------------------------\r\n EditorSimpleWorker._suggestionsLimit = 10000;\r\n return EditorSimpleWorker;\r\n}());\r\n\r\n/**\r\n * Called on the worker side\r\n * @internal\r\n */\r\nfunction editorSimpleWorker_create(host) {\r\n return new editorSimpleWorker_EditorSimpleWorker(host, null);\r\n}\r\nif (typeof importScripts === \'function\') {\r\n // Running in a web worker\r\n platform["a" /* globals */].monaco = createMonacoBaseAPI();\r\n}\r\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/editor/editor.worker.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\n\r\n\r\nvar initialized = false;\r\nfunction initialize(foreignModule) {\r\n if (initialized) {\r\n return;\r\n }\r\n initialized = true;\r\n var simpleWorker = new simpleWorker_SimpleWorkerServer(function (msg) {\r\n self.postMessage(msg);\r\n }, function (host) { return new editorSimpleWorker_EditorSimpleWorker(host, foreignModule); });\r\n self.onmessage = function (e) {\r\n simpleWorker.onmessage(e.data);\r\n };\r\n}\r\nself.onmessage = function (e) {\r\n // Ignore first message in this case and initialize if not yet initialized\r\n if (!initialized) {\r\n initialize(null);\r\n }\r\n};\r\n\n// EXTERNAL MODULE: ./node_modules/monaco-editor/esm/vs/language/typescript/lib/typescriptServices.js\nvar typescriptServices = __webpack_require__("lz1K");\n\n// CONCATENATED MODULE: ./node_modules/monaco-editor/esm/vs/language/typescript/lib/lib.js\n/*---------------------------------------------------------------------------------------------\r\n * Copyright (c) Microsoft Corporation. All rights reserved.\r\n * Licensed under the MIT License. See License.txt in the project root for license information.\r\n *--------------------------------------------------------------------------------------------*/\r\nvar lib_es2015_symbol_dts = "/*! *****************************************************************************\\nCopyright (c) Microsoft Corporation. All rights reserved. \\nLicensed under the Apache License, Version 2.0 (the \\"License\\"); you may not use\\nthis file except in compliance with the License. You may obtain a copy of the\\nLicense at http://www.apache.org/licenses/LICENSE-2.0 \\n \\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, \\nMERCHANTABLITY OR NON-INFRINGEMENT. \\n \\nSee the Apache Version 2.0 License for specific language governing permissions\\nand limitations under the License.\\n***************************************************************************** */\\n\\n\\n\\n/// \\n\\n\\ninterface SymbolConstructor {\\n /**\\n * A reference to the prototype.\\n */\\n readonly prototype: Symbol;\\n\\n /**\\n * Returns a new unique Symbol value.\\n * @param description Description of the new Symbol object.\\n */\\n (description?: string | number): symbol;\\n\\n /**\\n * Returns a Symbol object from the global symbol registry matching the given key if found.\\n * Otherwise, returns a new symbol with this key.\\n * @param key key to search for.\\n */\\n for(key: string): symbol;\\n\\n /**\\n * Returns a key from the global symbol registry matching the given Symbol if found.\\n * Otherwise, returns a undefined.\\n * @param sym Symbol to find the key for.\\n */\\n keyFor(sym: symbol): string | undefined;\\n}\\n\\ndeclare var Symbol: SymbolConstructor;";\r\nvar lib_es2015_symbol_wellknown_dts = "/*! *****************************************************************************\\nCopyright (c) Microsoft Corporation. All rights reserved. \\nLicensed under the Apache License, Version 2.0 (the \\"License\\"); you may not use\\nthis file except in compliance with the License. You may obtain a copy of the\\nLicense at http://www.apache.org/licenses/LICENSE-2.0 \\n \\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, \\nMERCHANTABLITY OR NON-INFRINGEMENT. \\n \\nSee the Apache Version 2.0 License for specific language governing permissions\\nand limitations under the License.\\n***************************************************************************** */\\n\\n\\n\\n/// \\n\\n" + lib_es2015_symbol_dts + "\\ninterface SymbolConstructor {\\n /**\\n * A method that determines if a constructor object recognizes an object as one of the\\n * constructor\u2019s instances. Called by the semantics of the instanceof operator.\\n */\\n readonly hasInstance: symbol;\\n\\n /**\\n * A Boolean value that if true indicates that an object should flatten to its array elements\\n * by Array.prototype.concat.\\n */\\n readonly isConcatSpreadable: symbol;\\n\\n /**\\n * A regular expression method that matches the regular expression against a string. Called\\n * by the String.prototype.match method.\\n */\\n readonly match: symbol;\\n\\n /**\\n * A regular expression method that replaces matched substrings of a string. Called by the\\n * String.prototype.replace method.\\n */\\n readonly replace: symbol;\\n\\n /**\\n * A regular expression method that returns the index within a string that matches the\\n * regular expression. Called by the String.prototype.search method.\\n */\\n readonly search: symbol;\\n\\n /**\\n * A function valued property that is the constructor function that is used to create\\n * derived objects.\\n */\\n readonly species: symbol;\\n\\n /**\\n * A regular expression method that splits a string at the indices that match the regular\\n * expression. Called by the String.prototype.split method.\\n */\\n readonly split: symbol;\\n\\n /**\\n * A method that converts an object to a corresponding primitive value.\\n * Called by the ToPrimitive abstract operation.\\n */\\n readonly toPrimitive: symbol;\\n\\n /**\\n * A String value that is used in the creation of the default string description of an object.\\n * Called by the built-in method Object.prototype.toString.\\n */\\n readonly toStringTag: symbol;\\n\\n /**\\n * An Object whose own property names are property names that are excluded from the \'with\'\\n * environment bindings of the associated objects.\\n */\\n readonly unscopables: symbol;\\n}\\n\\ninterface Symbol {\\n readonly [Symbol.toStringTag]: string;\\n}\\n\\ninterface Array {\\n /**\\n * Returns an object whose properties have the value \'true\'\\n * when they will be absent when used in a \'with\' statement.\\n */\\n [Symbol.unscopables](): {\\n copyWithin: boolean;\\n entries: boolean;\\n fill: boolean;\\n find: boolean;\\n findIndex: boolean;\\n keys: boolean;\\n values: boolean;\\n };\\n}\\n\\ninterface Date {\\n /**\\n * Converts a Date object to a string.\\n */\\n [Symbol.toPrimitive](hint: \\"default\\"): string;\\n /**\\n * Converts a Date object to a string.\\n */\\n [Symbol.toPrimitive](hint: \\"string\\"): string;\\n /**\\n * Converts a Date object to a number.\\n */\\n [Symbol.toPrimitive](hint: \\"number\\"): number;\\n /**\\n * Converts a Date object to a string or number.\\n *\\n * @param hint The strings \\"number\\", \\"string\\", or \\"default\\" to specify what primitive to return.\\n *\\n * @throws {TypeError} If \'hint\' was given something other than \\"number\\", \\"string\\", or \\"default\\".\\n * @returns A number if \'hint\' was \\"number\\", a string if \'hint\' was \\"string\\" or \\"default\\".\\n */\\n [Symbol.toPrimitive](hint: string): string | number;\\n}\\n\\ninterface Map {\\n readonly [Symbol.toStringTag]: string;\\n}\\n\\ninterface WeakMap {\\n readonly [Symbol.toStringTag]: string;\\n}\\n\\ninterface Set {\\n readonly [Symbol.toStringTag]: string;\\n}\\n\\ninterface WeakSet {\\n readonly [Symbol.toStringTag]: string;\\n}\\n\\ninterface JSON {\\n readonly [Symbol.toStringTag]: string;\\n}\\n\\ninterface Function {\\n /**\\n * Determines whether the given value inherits from this function if this function was used\\n * as a constructor function.\\n *\\n * A constructor function can control which objects are recognized as its instances by\\n * \'instanceof\' by overriding this method.\\n */\\n [Symbol.hasInstance](value: any): boolean;\\n}\\n\\ninterface GeneratorFunction {\\n readonly [Symbol.toStringTag]: string;\\n}\\n\\ninterface Math {\\n readonly [Symbol.toStringTag]: string;\\n}\\n\\ninterface Promise {\\n readonly [Symbol.toStringTag]: string;\\n}\\n\\ninterface PromiseConstructor {\\n readonly [Symbol.species]: PromiseConstructor;\\n}\\n\\ninterface RegExp {\\n /**\\n * Matches a string with this regular expression, and returns an array containing the results of\\n * that search.\\n * @param string A string to search within.\\n */\\n [Symbol.match](string: string): RegExpMatchArray | null;\\n\\n /**\\n * Replaces text in a string, using this regular expression.\\n * @param string A String object or string literal whose contents matching against\\n * this regular expression will be replaced\\n * @param replaceValue A String object or string literal containing the text to replace for every\\n * successful match of this regular expression.\\n */\\n [Symbol.replace](string: string, replaceValue: string): string;\\n\\n /**\\n * Replaces text in a string, using this regular expression.\\n * @param string A String object or string literal whose contents matching against\\n * this regular expression will be replaced\\n * @param replacer A function that returns the replacement text.\\n */\\n [Symbol.replace](string: string, replacer: (substring: string, ...args: any[]) => string): string;\\n\\n /**\\n * Finds the position beginning first substring match in a regular expression search\\n * using this regular expression.\\n *\\n * @param string The string to search within.\\n */\\n [Symbol.search](string: string): number;\\n\\n /**\\n * Returns an array of substrings that were delimited by strings in the original input that\\n * match against this regular expression.\\n *\\n * If the regular expression contains capturing parentheses, then each time this\\n * regular expression matches, the results (including any undefined results) of the\\n * capturing parentheses are spliced.\\n *\\n * @param string string value to split\\n * @param limit if not undefined, the output array is truncated so that it contains no more\\n * than \'limit\' elements.\\n */\\n [Symbol.split](string: string, limit?: number): string[];\\n}\\n\\ninterface RegExpConstructor {\\n readonly [Symbol.species]: RegExpConstructor;\\n}\\n\\ninterface String {\\n /**\\n * Matches a string an object that supports being matched against, and returns an array containing the results of that search.\\n * @param matcher An object that supports being matched against.\\n */\\n match(matcher: { [Symbol.match](string: string): RegExpMatchArray | null; }): RegExpMatchArray | null;\\n\\n /**\\n * Replaces text in a string, using an object that supports replacement within a string.\\n * @param searchValue A object can search for and replace matches within a string.\\n * @param replaceValue A string containing the text to replace for every successful match of searchValue in this string.\\n */\\n replace(searchValue: { [Symbol.replace](string: string, replaceValue: string): string; }, replaceValue: string): string;\\n\\n /**\\n * Replaces text in a string, using an object that supports replacement within a string.\\n * @param searchValue A object can search for and replace matches within a string.\\n * @param replacer A function that returns the replacement text.\\n */\\n replace(searchValue: { [Symbol.replace](string: string, replacer: (substring: string, ...args: any[]) => string): string; }, replacer: (substring: string, ...args: any[]) => string): string;\\n\\n /**\\n * Finds the first substring match in a regular expression search.\\n * @param searcher An object which supports searching within a string.\\n */\\n search(searcher: { [Symbol.search](string: string): number; }): number;\\n\\n /**\\n * Split a string into substrings using the specified separator and return them as an array.\\n * @param splitter An object that can split a string.\\n * @param limit A value used to limit the number of elements returned in the array.\\n */\\n split(splitter: { [Symbol.split](string: string, limit?: number): string[]; }, limit?: number): string[];\\n}\\n\\ninterface ArrayBuffer {\\n readonly [Symbol.toStringTag]: string;\\n}\\n\\ninterface DataView {\\n readonly [Symbol.toStringTag]: string;\\n}\\n\\ninterface Int8Array {\\n readonly [Symbol.toStringTag]: \\"Int8Array\\";\\n}\\n\\ninterface Uint8Array {\\n readonly [Symbol.toStringTag]: \\"UInt8Array\\";\\n}\\n\\ninterface Uint8ClampedArray {\\n readonly [Symbol.toStringTag]: \\"Uint8ClampedArray\\";\\n}\\n\\ninterface Int16Array {\\n readonly [Symbol.toStringTag]: \\"Int16Array\\";\\n}\\n\\ninterface Uint16Array {\\n readonly [Symbol.toStringTag]: \\"Uint16Array\\";\\n}\\n\\ninterface Int32Array {\\n readonly [Symbol.toStringTag]: \\"Int32Array\\";\\n}\\n\\ninterface Uint32Array {\\n readonly [Symbol.toStringTag]: \\"Uint32Array\\";\\n}\\n\\ninterface Float32Array {\\n readonly [Symbol.toStringTag]: \\"Float32Array\\";\\n}\\n\\ninterface Float64Array {\\n readonly [Symbol.toStringTag]: \\"Float64Array\\";\\n}\\n\\ninterface ArrayConstructor {\\n readonly [Symbol.species]: ArrayConstructor;\\n}\\ninterface MapConstructor {\\n readonly [Symbol.species]: MapConstructor;\\n}\\ninterface SetConstructor {\\n readonly [Symbol.species]: SetConstructor;\\n}\\ninterface ArrayBufferConstructor {\\n readonly [Symbol.species]: ArrayBufferConstructor;\\n}";\r\nvar lib_es2015_reflect_dts = "/*! *****************************************************************************\\nCopyright (c) Microsoft Corporation. All rights reserved. \\nLicensed under the Apache License, Version 2.0 (the \\"License\\"); you may not use\\nthis file except in compliance with the License. You may obtain a copy of the\\nLicense at http://www.apache.org/licenses/LICENSE-2.0 \\n \\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, \\nMERCHANTABLITY OR NON-INFRINGEMENT. \\n \\nSee the Apache Version 2.0 License for specific language governing permissions\\nand limitations under the License.\\n***************************************************************************** */\\n\\n\\n\\n/// \\n\\n\\ndeclare namespace Reflect {\\n function apply(target: Function, thisArgument: any, argumentsList: ArrayLike): any;\\n function construct(target: Function, argumentsList: ArrayLike, newTarget?: any): any;\\n function defineProperty(target: object, propertyKey: PropertyKey, attributes: PropertyDescriptor): boolean;\\n function deleteProperty(target: object, propertyKey: PropertyKey): boolean;\\n function get(target: object, propertyKey: PropertyKey, receiver?: any): any;\\n function getOwnPropertyDescriptor(target: object, propertyKey: PropertyKey): PropertyDescriptor | undefined;\\n function getPrototypeOf(target: object): object;\\n function has(target: object, propertyKey: PropertyKey): boolean;\\n function isExtensible(target: object): boolean;\\n function ownKeys(target: object): PropertyKey[];\\n function preventExtensions(target: object): boolean;\\n function set(target: object, propertyKey: PropertyKey, value: any, receiver?: any): boolean;\\n function setPrototypeOf(target: object, proto: any): boolean;\\n}\\n";\r\nvar lib_es2015_proxy_dts = "/*! *****************************************************************************\\nCopyright (c) Microsoft Corporation. All rights reserved. \\nLicensed under the Apache License, Version 2.0 (the \\"License\\"); you may not use\\nthis file except in compliance with the License. You may obtain a copy of the\\nLicense at http://www.apache.org/licenses/LICENSE-2.0 \\n \\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, \\nMERCHANTABLITY OR NON-INFRINGEMENT. \\n \\nSee the Apache Version 2.0 License for specific language governing permissions\\nand limitations under the License.\\n***************************************************************************** */\\n\\n\\n\\n/// \\n\\n\\ninterface ProxyHandler {\\n getPrototypeOf? (target: T): object | null;\\n setPrototypeOf? (target: T, v: any): boolean;\\n isExtensible? (target: T): boolean;\\n preventExtensions? (target: T): boolean;\\n getOwnPropertyDescriptor? (target: T, p: PropertyKey): PropertyDescriptor | undefined;\\n has? (target: T, p: PropertyKey): boolean;\\n get? (target: T, p: PropertyKey, receiver: any): any;\\n set? (target: T, p: PropertyKey, value: any, receiver: any): boolean;\\n deleteProperty? (target: T, p: PropertyKey): boolean;\\n defineProperty? (target: T, p: PropertyKey, attributes: PropertyDescriptor): boolean;\\n enumerate? (target: T): PropertyKey[];\\n ownKeys? (target: T): PropertyKey[];\\n apply? (target: T, thisArg: any, argArray?: any): any;\\n construct? (target: T, argArray: any, newTarget?: any): object;\\n}\\n\\ninterface ProxyConstructor {\\n revocable(target: T, handler: ProxyHandler): { proxy: T; revoke: () => void; };\\n new (target: T, handler: ProxyHandler): T;\\n}\\ndeclare var Proxy: ProxyConstructor;\\n";\r\nvar lib_es2015_iterable_dts = "/*! *****************************************************************************\\nCopyright (c) Microsoft Corporation. All rights reserved. \\nLicensed under the Apache License, Version 2.0 (the \\"License\\"); you may not use\\nthis file except in compliance with the License. You may obtain a copy of the\\nLicense at http://www.apache.org/licenses/LICENSE-2.0 \\n \\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, \\nMERCHANTABLITY OR NON-INFRINGEMENT. \\n \\nSee the Apache Version 2.0 License for specific language governing permissions\\nand limitations under the License.\\n***************************************************************************** */\\n\\n\\n\\n/// \\n\\n" + lib_es2015_symbol_dts + "\\ninterface SymbolConstructor {\\n /**\\n * A method that returns the default iterator for an object. Called by the semantics of the\\n * for-of statement.\\n */\\n readonly iterator: symbol;\\n}\\n\\ninterface IteratorYieldResult {\\n done?: false;\\n value: TYield;\\n}\\n\\ninterface IteratorReturnResult {\\n done: true;\\n value: TReturn;\\n}\\n\\ntype IteratorResult = IteratorYieldResult | IteratorReturnResult;\\n\\ninterface Iterator {\\n // NOTE: \'next\' is defined using a tuple to ensure we report the correct assignability errors in all places.\\n next(...args: [] | [TNext]): IteratorResult;\\n return?(value?: TReturn): IteratorResult;\\n throw?(e?: any): IteratorResult;\\n}\\n\\ninterface Iterable {\\n [Symbol.iterator](): Iterator;\\n}\\n\\ninterface IterableIterator extends Iterator {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface Array {\\n /** Iterator */\\n [Symbol.iterator](): IterableIterator;\\n\\n /**\\n * Returns an iterable of key, value pairs for every entry in the array\\n */\\n entries(): IterableIterator<[number, T]>;\\n\\n /**\\n * Returns an iterable of keys in the array\\n */\\n keys(): IterableIterator;\\n\\n /**\\n * Returns an iterable of values in the array\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface ArrayConstructor {\\n /**\\n * Creates an array from an iterable object.\\n * @param iterable An iterable object to convert to an array.\\n */\\n from(iterable: Iterable | ArrayLike): T[];\\n\\n /**\\n * Creates an array from an iterable object.\\n * @param iterable An iterable object to convert to an array.\\n * @param mapfn A mapping function to call on every element of the array.\\n * @param thisArg Value of \'this\' used to invoke the mapfn.\\n */\\n from(iterable: Iterable | ArrayLike, mapfn: (v: T, k: number) => U, thisArg?: any): U[];\\n}\\n\\ninterface ReadonlyArray {\\n /** Iterator of values in the array. */\\n [Symbol.iterator](): IterableIterator;\\n\\n /**\\n * Returns an iterable of key, value pairs for every entry in the array\\n */\\n entries(): IterableIterator<[number, T]>;\\n\\n /**\\n * Returns an iterable of keys in the array\\n */\\n keys(): IterableIterator;\\n\\n /**\\n * Returns an iterable of values in the array\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface IArguments {\\n /** Iterator */\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface Map {\\n /** Returns an iterable of entries in the map. */\\n [Symbol.iterator](): IterableIterator<[K, V]>;\\n\\n /**\\n * Returns an iterable of key, value pairs for every entry in the map.\\n */\\n entries(): IterableIterator<[K, V]>;\\n\\n /**\\n * Returns an iterable of keys in the map\\n */\\n keys(): IterableIterator;\\n\\n /**\\n * Returns an iterable of values in the map\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface ReadonlyMap {\\n /** Returns an iterable of entries in the map. */\\n [Symbol.iterator](): IterableIterator<[K, V]>;\\n\\n /**\\n * Returns an iterable of key, value pairs for every entry in the map.\\n */\\n entries(): IterableIterator<[K, V]>;\\n\\n /**\\n * Returns an iterable of keys in the map\\n */\\n keys(): IterableIterator;\\n\\n /**\\n * Returns an iterable of values in the map\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface MapConstructor {\\n new (iterable: Iterable): Map;\\n}\\n\\ninterface WeakMap { }\\n\\ninterface WeakMapConstructor {\\n new (iterable: Iterable<[K, V]>): WeakMap;\\n}\\n\\ninterface Set {\\n /** Iterates over values in the set. */\\n [Symbol.iterator](): IterableIterator;\\n /**\\n * Returns an iterable of [v,v] pairs for every value `v` in the set.\\n */\\n entries(): IterableIterator<[T, T]>;\\n /**\\n * Despite its name, returns an iterable of the values in the set,\\n */\\n keys(): IterableIterator;\\n\\n /**\\n * Returns an iterable of values in the set.\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface ReadonlySet {\\n /** Iterates over values in the set. */\\n [Symbol.iterator](): IterableIterator;\\n\\n /**\\n * Returns an iterable of [v,v] pairs for every value `v` in the set.\\n */\\n entries(): IterableIterator<[T, T]>;\\n\\n /**\\n * Despite its name, returns an iterable of the values in the set,\\n */\\n keys(): IterableIterator;\\n\\n /**\\n * Returns an iterable of values in the set.\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface SetConstructor {\\n new (iterable?: Iterable | null): Set;\\n}\\n\\ninterface WeakSet { }\\n\\ninterface WeakSetConstructor {\\n new (iterable: Iterable): WeakSet;\\n}\\n\\ninterface Promise { }\\n\\ninterface PromiseConstructor {\\n /**\\n * Creates a Promise that is resolved with an array of results when all of the provided Promises\\n * resolve, or rejected when any Promise is rejected.\\n * @param values An array of Promises.\\n * @returns A new Promise.\\n */\\n all(values: Iterable>): Promise;\\n\\n /**\\n * Creates a Promise that is resolved or rejected when any of the provided Promises are resolved\\n * or rejected.\\n * @param values An array of Promises.\\n * @returns A new Promise.\\n */\\n race(values: Iterable>): Promise;\\n}\\n\\ndeclare namespace Reflect {\\n function enumerate(target: object): IterableIterator;\\n}\\n\\ninterface String {\\n /** Iterator */\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface Int8Array {\\n [Symbol.iterator](): IterableIterator;\\n /**\\n * Returns an array of key, value pairs for every entry in the array\\n */\\n entries(): IterableIterator<[number, number]>;\\n /**\\n * Returns an list of keys in the array\\n */\\n keys(): IterableIterator;\\n /**\\n * Returns an list of values in the array\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface Int8ArrayConstructor {\\n new (elements: Iterable): Int8Array;\\n\\n /**\\n * Creates an array from an array-like or iterable object.\\n * @param arrayLike An array-like or iterable object to convert to an array.\\n * @param mapfn A mapping function to call on every element of the array.\\n * @param thisArg Value of \'this\' used to invoke the mapfn.\\n */\\n from(arrayLike: Iterable, mapfn?: (v: number, k: number) => number, thisArg?: any): Int8Array;\\n}\\n\\ninterface Uint8Array {\\n [Symbol.iterator](): IterableIterator;\\n /**\\n * Returns an array of key, value pairs for every entry in the array\\n */\\n entries(): IterableIterator<[number, number]>;\\n /**\\n * Returns an list of keys in the array\\n */\\n keys(): IterableIterator;\\n /**\\n * Returns an list of values in the array\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface Uint8ArrayConstructor {\\n new (elements: Iterable): Uint8Array;\\n\\n /**\\n * Creates an array from an array-like or iterable object.\\n * @param arrayLike An array-like or iterable object to convert to an array.\\n * @param mapfn A mapping function to call on every element of the array.\\n * @param thisArg Value of \'this\' used to invoke the mapfn.\\n */\\n from(arrayLike: Iterable, mapfn?: (v: number, k: number) => number, thisArg?: any): Uint8Array;\\n}\\n\\ninterface Uint8ClampedArray {\\n [Symbol.iterator](): IterableIterator;\\n /**\\n * Returns an array of key, value pairs for every entry in the array\\n */\\n entries(): IterableIterator<[number, number]>;\\n\\n /**\\n * Returns an list of keys in the array\\n */\\n keys(): IterableIterator;\\n\\n /**\\n * Returns an list of values in the array\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface Uint8ClampedArrayConstructor {\\n new (elements: Iterable): Uint8ClampedArray;\\n\\n\\n /**\\n * Creates an array from an array-like or iterable object.\\n * @param arrayLike An array-like or iterable object to convert to an array.\\n * @param mapfn A mapping function to call on every element of the array.\\n * @param thisArg Value of \'this\' used to invoke the mapfn.\\n */\\n from(arrayLike: Iterable, mapfn?: (v: number, k: number) => number, thisArg?: any): Uint8ClampedArray;\\n}\\n\\ninterface Int16Array {\\n [Symbol.iterator](): IterableIterator;\\n /**\\n * Returns an array of key, value pairs for every entry in the array\\n */\\n entries(): IterableIterator<[number, number]>;\\n\\n /**\\n * Returns an list of keys in the array\\n */\\n keys(): IterableIterator;\\n\\n /**\\n * Returns an list of values in the array\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface Int16ArrayConstructor {\\n new (elements: Iterable): Int16Array;\\n\\n /**\\n * Creates an array from an array-like or iterable object.\\n * @param arrayLike An array-like or iterable object to convert to an array.\\n * @param mapfn A mapping function to call on every element of the array.\\n * @param thisArg Value of \'this\' used to invoke the mapfn.\\n */\\n from(arrayLike: Iterable, mapfn?: (v: number, k: number) => number, thisArg?: any): Int16Array;\\n}\\n\\ninterface Uint16Array {\\n [Symbol.iterator](): IterableIterator;\\n /**\\n * Returns an array of key, value pairs for every entry in the array\\n */\\n entries(): IterableIterator<[number, number]>;\\n /**\\n * Returns an list of keys in the array\\n */\\n keys(): IterableIterator;\\n /**\\n * Returns an list of values in the array\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface Uint16ArrayConstructor {\\n new (elements: Iterable): Uint16Array;\\n\\n /**\\n * Creates an array from an array-like or iterable object.\\n * @param arrayLike An array-like or iterable object to convert to an array.\\n * @param mapfn A mapping function to call on every element of the array.\\n * @param thisArg Value of \'this\' used to invoke the mapfn.\\n */\\n from(arrayLike: Iterable, mapfn?: (v: number, k: number) => number, thisArg?: any): Uint16Array;\\n}\\n\\ninterface Int32Array {\\n [Symbol.iterator](): IterableIterator;\\n /**\\n * Returns an array of key, value pairs for every entry in the array\\n */\\n entries(): IterableIterator<[number, number]>;\\n /**\\n * Returns an list of keys in the array\\n */\\n keys(): IterableIterator;\\n /**\\n * Returns an list of values in the array\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface Int32ArrayConstructor {\\n new (elements: Iterable): Int32Array;\\n\\n /**\\n * Creates an array from an array-like or iterable object.\\n * @param arrayLike An array-like or iterable object to convert to an array.\\n * @param mapfn A mapping function to call on every element of the array.\\n * @param thisArg Value of \'this\' used to invoke the mapfn.\\n */\\n from(arrayLike: Iterable, mapfn?: (v: number, k: number) => number, thisArg?: any): Int32Array;\\n}\\n\\ninterface Uint32Array {\\n [Symbol.iterator](): IterableIterator;\\n /**\\n * Returns an array of key, value pairs for every entry in the array\\n */\\n entries(): IterableIterator<[number, number]>;\\n /**\\n * Returns an list of keys in the array\\n */\\n keys(): IterableIterator;\\n /**\\n * Returns an list of values in the array\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface Uint32ArrayConstructor {\\n new (elements: Iterable): Uint32Array;\\n\\n /**\\n * Creates an array from an array-like or iterable object.\\n * @param arrayLike An array-like or iterable object to convert to an array.\\n * @param mapfn A mapping function to call on every element of the array.\\n * @param thisArg Value of \'this\' used to invoke the mapfn.\\n */\\n from(arrayLike: Iterable, mapfn?: (v: number, k: number) => number, thisArg?: any): Uint32Array;\\n}\\n\\ninterface Float32Array {\\n [Symbol.iterator](): IterableIterator;\\n /**\\n * Returns an array of key, value pairs for every entry in the array\\n */\\n entries(): IterableIterator<[number, number]>;\\n /**\\n * Returns an list of keys in the array\\n */\\n keys(): IterableIterator;\\n /**\\n * Returns an list of values in the array\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface Float32ArrayConstructor {\\n new (elements: Iterable): Float32Array;\\n\\n /**\\n * Creates an array from an array-like or iterable object.\\n * @param arrayLike An array-like or iterable object to convert to an array.\\n * @param mapfn A mapping function to call on every element of the array.\\n * @param thisArg Value of \'this\' used to invoke the mapfn.\\n */\\n from(arrayLike: Iterable, mapfn?: (v: number, k: number) => number, thisArg?: any): Float32Array;\\n}\\n\\ninterface Float64Array {\\n [Symbol.iterator](): IterableIterator;\\n /**\\n * Returns an array of key, value pairs for every entry in the array\\n */\\n entries(): IterableIterator<[number, number]>;\\n /**\\n * Returns an list of keys in the array\\n */\\n keys(): IterableIterator;\\n /**\\n * Returns an list of values in the array\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface Float64ArrayConstructor {\\n new (elements: Iterable): Float64Array;\\n\\n /**\\n * Creates an array from an array-like or iterable object.\\n * @param arrayLike An array-like or iterable object to convert to an array.\\n * @param mapfn A mapping function to call on every element of the array.\\n * @param thisArg Value of \'this\' used to invoke the mapfn.\\n */\\n from(arrayLike: Iterable, mapfn?: (v: number, k: number) => number, thisArg?: any): Float64Array;\\n}\\n";\r\nvar lib_es2015_promise_dts = "/*! *****************************************************************************\\nCopyright (c) Microsoft Corporation. All rights reserved. \\nLicensed under the Apache License, Version 2.0 (the \\"License\\"); you may not use\\nthis file except in compliance with the License. You may obtain a copy of the\\nLicense at http://www.apache.org/licenses/LICENSE-2.0 \\n \\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, \\nMERCHANTABLITY OR NON-INFRINGEMENT. \\n \\nSee the Apache Version 2.0 License for specific language governing permissions\\nand limitations under the License.\\n***************************************************************************** */\\n\\n\\n\\n/// \\n\\n\\ninterface PromiseConstructor {\\n /**\\n * A reference to the prototype.\\n */\\n readonly prototype: Promise;\\n\\n /**\\n * Creates a new Promise.\\n * @param executor A callback used to initialize the promise. This callback is passed two arguments:\\n * a resolve callback used to resolve the promise with a value or the result of another promise,\\n * and a reject callback used to reject the promise with a provided reason or error.\\n */\\n new (executor: (resolve: (value?: T | PromiseLike) => void, reject: (reason?: any) => void) => void): Promise;\\n\\n /**\\n * Creates a Promise that is resolved with an array of results when all of the provided Promises\\n * resolve, or rejected when any Promise is rejected.\\n * @param values An array of Promises.\\n * @returns A new Promise.\\n */\\n all(values: readonly [T1 | PromiseLike, T2 | PromiseLike, T3 | PromiseLike, T4 | PromiseLike , T5 | PromiseLike, T6 | PromiseLike, T7 | PromiseLike, T8 | PromiseLike, T9 | PromiseLike, T10 | PromiseLike]): Promise<[T1, T2, T3, T4, T5, T6, T7, T8, T9, T10]>;\\n\\n /**\\n * Creates a Promise that is resolved with an array of results when all of the provided Promises\\n * resolve, or rejected when any Promise is rejected.\\n * @param values An array of Promises.\\n * @returns A new Promise.\\n */\\n all(values: readonly [T1 | PromiseLike, T2 | PromiseLike, T3 | PromiseLike, T4 | PromiseLike , T5 | PromiseLike, T6 | PromiseLike, T7 | PromiseLike, T8 | PromiseLike, T9 | PromiseLike]): Promise<[T1, T2, T3, T4, T5, T6, T7, T8, T9]>;\\n\\n /**\\n * Creates a Promise that is resolved with an array of results when all of the provided Promises\\n * resolve, or rejected when any Promise is rejected.\\n * @param values An array of Promises.\\n * @returns A new Promise.\\n */\\n all(values: readonly [T1 | PromiseLike, T2 | PromiseLike, T3 | PromiseLike, T4 | PromiseLike , T5 | PromiseLike, T6 | PromiseLike, T7 | PromiseLike, T8 | PromiseLike]): Promise<[T1, T2, T3, T4, T5, T6, T7, T8]>;\\n\\n /**\\n * Creates a Promise that is resolved with an array of results when all of the provided Promises\\n * resolve, or rejected when any Promise is rejected.\\n * @param values An array of Promises.\\n * @returns A new Promise.\\n */\\n all(values: readonly [T1 | PromiseLike, T2 | PromiseLike, T3 | PromiseLike, T4 | PromiseLike , T5 | PromiseLike, T6 | PromiseLike, T7 | PromiseLike]): Promise<[T1, T2, T3, T4, T5, T6, T7]>;\\n\\n /**\\n * Creates a Promise that is resolved with an array of results when all of the provided Promises\\n * resolve, or rejected when any Promise is rejected.\\n * @param values An array of Promises.\\n * @returns A new Promise.\\n */\\n all(values: readonly [T1 | PromiseLike, T2 | PromiseLike, T3 | PromiseLike, T4 | PromiseLike , T5 | PromiseLike, T6 | PromiseLike]): Promise<[T1, T2, T3, T4, T5, T6]>;\\n\\n /**\\n * Creates a Promise that is resolved with an array of results when all of the provided Promises\\n * resolve, or rejected when any Promise is rejected.\\n * @param values An array of Promises.\\n * @returns A new Promise.\\n */\\n all(values: readonly [T1 | PromiseLike, T2 | PromiseLike, T3 | PromiseLike, T4 | PromiseLike , T5 | PromiseLike]): Promise<[T1, T2, T3, T4, T5]>;\\n\\n /**\\n * Creates a Promise that is resolved with an array of results when all of the provided Promises\\n * resolve, or rejected when any Promise is rejected.\\n * @param values An array of Promises.\\n * @returns A new Promise.\\n */\\n all(values: readonly [T1 | PromiseLike, T2 | PromiseLike, T3 | PromiseLike, T4 | PromiseLike ]): Promise<[T1, T2, T3, T4]>;\\n\\n /**\\n * Creates a Promise that is resolved with an array of results when all of the provided Promises\\n * resolve, or rejected when any Promise is rejected.\\n * @param values An array of Promises.\\n * @returns A new Promise.\\n */\\n all(values: readonly [T1 | PromiseLike, T2 | PromiseLike, T3 | PromiseLike]): Promise<[T1, T2, T3]>;\\n\\n /**\\n * Creates a Promise that is resolved with an array of results when all of the provided Promises\\n * resolve, or rejected when any Promise is rejected.\\n * @param values An array of Promises.\\n * @returns A new Promise.\\n */\\n all(values: readonly [T1 | PromiseLike, T2 | PromiseLike]): Promise<[T1, T2]>;\\n\\n /**\\n * Creates a Promise that is resolved with an array of results when all of the provided Promises\\n * resolve, or rejected when any Promise is rejected.\\n * @param values An array of Promises.\\n * @returns A new Promise.\\n */\\n all(values: readonly (T | PromiseLike)[]): Promise;\\n\\n /**\\n * Creates a Promise that is resolved or rejected when any of the provided Promises are resolved\\n * or rejected.\\n * @param values An array of Promises.\\n * @returns A new Promise.\\n */\\n race(values: readonly T[]): Promise ? U : T>;\\n\\n /**\\n * Creates a Promise that is resolved or rejected when any of the provided Promises are resolved\\n * or rejected.\\n * @param values An iterable of Promises.\\n * @returns A new Promise.\\n */\\n race(values: Iterable): Promise ? U : T>;\\n\\n /**\\n * Creates a new rejected promise for the provided reason.\\n * @param reason The reason the promise was rejected.\\n * @returns A new rejected Promise.\\n */\\n reject(reason?: any): Promise;\\n\\n /**\\n * Creates a new resolved promise for the provided value.\\n * @param value A promise.\\n * @returns A promise whose internal state matches the provided promise.\\n */\\n resolve(value: T | PromiseLike): Promise;\\n\\n /**\\n * Creates a new resolved promise .\\n * @returns A resolved promise.\\n */\\n resolve(): Promise;\\n}\\n\\ndeclare var Promise: PromiseConstructor;\\n";\r\nvar lib_es2015_generator_dts = "/*! *****************************************************************************\\nCopyright (c) Microsoft Corporation. All rights reserved. \\nLicensed under the Apache License, Version 2.0 (the \\"License\\"); you may not use\\nthis file except in compliance with the License. You may obtain a copy of the\\nLicense at http://www.apache.org/licenses/LICENSE-2.0 \\n \\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, \\nMERCHANTABLITY OR NON-INFRINGEMENT. \\n \\nSee the Apache Version 2.0 License for specific language governing permissions\\nand limitations under the License.\\n***************************************************************************** */\\n\\n\\n\\n/// \\n\\n" + lib_es2015_iterable_dts + "\\ninterface Generator extends Iterator {\\n // NOTE: \'next\' is defined using a tuple to ensure we report the correct assignability errors in all places.\\n next(...args: [] | [TNext]): IteratorResult;\\n return(value: TReturn): IteratorResult;\\n throw(e: any): IteratorResult;\\n [Symbol.iterator](): Generator;\\n}\\n\\ninterface GeneratorFunction {\\n /**\\n * Creates a new Generator object.\\n * @param args A list of arguments the function accepts.\\n */\\n new (...args: any[]): Generator;\\n /**\\n * Creates a new Generator object.\\n * @param args A list of arguments the function accepts.\\n */\\n (...args: any[]): Generator;\\n /**\\n * The length of the arguments.\\n */\\n readonly length: number;\\n /**\\n * Returns the name of the function.\\n */\\n readonly name: string;\\n /**\\n * A reference to the prototype.\\n */\\n readonly prototype: Generator;\\n}\\n\\ninterface GeneratorFunctionConstructor {\\n /**\\n * Creates a new Generator function.\\n * @param args A list of arguments the function accepts.\\n */\\n new (...args: string[]): GeneratorFunction;\\n /**\\n * Creates a new Generator function.\\n * @param args A list of arguments the function accepts.\\n */\\n (...args: string[]): GeneratorFunction;\\n /**\\n * The length of the arguments.\\n */\\n readonly length: number;\\n /**\\n * Returns the name of the function.\\n */\\n readonly name: string;\\n /**\\n * A reference to the prototype.\\n */\\n readonly prototype: GeneratorFunction;\\n}\\n";\r\nvar lib_es2015_collection_dts = "/*! *****************************************************************************\\nCopyright (c) Microsoft Corporation. All rights reserved. \\nLicensed under the Apache License, Version 2.0 (the \\"License\\"); you may not use\\nthis file except in compliance with the License. You may obtain a copy of the\\nLicense at http://www.apache.org/licenses/LICENSE-2.0 \\n \\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, \\nMERCHANTABLITY OR NON-INFRINGEMENT. \\n \\nSee the Apache Version 2.0 License for specific language governing permissions\\nand limitations under the License.\\n***************************************************************************** */\\n\\n\\n\\n/// \\n\\n\\ninterface Map {\\n clear(): void;\\n delete(key: K): boolean;\\n forEach(callbackfn: (value: V, key: K, map: Map) => void, thisArg?: any): void;\\n get(key: K): V | undefined;\\n has(key: K): boolean;\\n set(key: K, value: V): this;\\n readonly size: number;\\n}\\n\\ninterface MapConstructor {\\n new(): Map;\\n new(entries?: readonly (readonly [K, V])[] | null): Map;\\n readonly prototype: Map;\\n}\\ndeclare var Map: MapConstructor;\\n\\ninterface ReadonlyMap {\\n forEach(callbackfn: (value: V, key: K, map: ReadonlyMap) => void, thisArg?: any): void;\\n get(key: K): V | undefined;\\n has(key: K): boolean;\\n readonly size: number;\\n}\\n\\ninterface WeakMap {\\n delete(key: K): boolean;\\n get(key: K): V | undefined;\\n has(key: K): boolean;\\n set(key: K, value: V): this;\\n}\\n\\ninterface WeakMapConstructor {\\n new (entries?: readonly [K, V][] | null): WeakMap;\\n readonly prototype: WeakMap;\\n}\\ndeclare var WeakMap: WeakMapConstructor;\\n\\ninterface Set {\\n add(value: T): this;\\n clear(): void;\\n delete(value: T): boolean;\\n forEach(callbackfn: (value: T, value2: T, set: Set) => void, thisArg?: any): void;\\n has(value: T): boolean;\\n readonly size: number;\\n}\\n\\ninterface SetConstructor {\\n new (values?: readonly T[] | null): Set;\\n readonly prototype: Set;\\n}\\ndeclare var Set: SetConstructor;\\n\\ninterface ReadonlySet {\\n forEach(callbackfn: (value: T, value2: T, set: ReadonlySet) => void, thisArg?: any): void;\\n has(value: T): boolean;\\n readonly size: number;\\n}\\n\\ninterface WeakSet {\\n add(value: T): this;\\n delete(value: T): boolean;\\n has(value: T): boolean;\\n}\\n\\ninterface WeakSetConstructor {\\n new (values?: readonly T[] | null): WeakSet;\\n readonly prototype: WeakSet;\\n}\\ndeclare var WeakSet: WeakSetConstructor;\\n";\r\nvar lib_es2015_core_dts = "/*! *****************************************************************************\\nCopyright (c) Microsoft Corporation. All rights reserved. \\nLicensed under the Apache License, Version 2.0 (the \\"License\\"); you may not use\\nthis file except in compliance with the License. You may obtain a copy of the\\nLicense at http://www.apache.org/licenses/LICENSE-2.0 \\n \\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, \\nMERCHANTABLITY OR NON-INFRINGEMENT. \\n \\nSee the Apache Version 2.0 License for specific language governing permissions\\nand limitations under the License.\\n***************************************************************************** */\\n\\n\\n\\n/// \\n\\n\\ninterface Array {\\n /**\\n * Returns the value of the first element in the array where predicate is true, and undefined\\n * otherwise.\\n * @param predicate find calls predicate once for each element of the array, in ascending\\n * order, until it finds one where predicate returns true. If such an element is found, find\\n * immediately returns that element value. Otherwise, find returns undefined.\\n * @param thisArg If provided, it will be used as the this value for each invocation of\\n * predicate. If it is not provided, undefined is used instead.\\n */\\n find(predicate: (this: void, value: T, index: number, obj: T[]) => value is S, thisArg?: any): S | undefined;\\n find(predicate: (value: T, index: number, obj: T[]) => unknown, thisArg?: any): T | undefined;\\n\\n /**\\n * Returns the index of the first element in the array where predicate is true, and -1\\n * otherwise.\\n * @param predicate find calls predicate once for each element of the array, in ascending\\n * order, until it finds one where predicate returns true. If such an element is found,\\n * findIndex immediately returns that element index. Otherwise, findIndex returns -1.\\n * @param thisArg If provided, it will be used as the this value for each invocation of\\n * predicate. If it is not provided, undefined is used instead.\\n */\\n findIndex(predicate: (value: T, index: number, obj: T[]) => unknown, thisArg?: any): number;\\n\\n /**\\n * Returns the this object after filling the section identified by start and end with value\\n * @param value value to fill array section with\\n * @param start index to start filling the array at. If start is negative, it is treated as\\n * length+start where length is the length of the array.\\n * @param end index to stop filling the array at. If end is negative, it is treated as\\n * length+end.\\n */\\n fill(value: T, start?: number, end?: number): this;\\n\\n /**\\n * Returns the this object after copying a section of the array identified by start and end\\n * to the same array starting at position target\\n * @param target If target is negative, it is treated as length+target where length is the\\n * length of the array.\\n * @param start If start is negative, it is treated as length+start. If end is negative, it\\n * is treated as length+end.\\n * @param end If not specified, length of the this object is used as its default value.\\n */\\n copyWithin(target: number, start: number, end?: number): this;\\n}\\n\\ninterface ArrayConstructor {\\n /**\\n * Creates an array from an array-like object.\\n * @param arrayLike An array-like object to convert to an array.\\n */\\n from(arrayLike: ArrayLike): T[];\\n\\n /**\\n * Creates an array from an iterable object.\\n * @param arrayLike An array-like object to convert to an array.\\n * @param mapfn A mapping function to call on every element of the array.\\n * @param thisArg Value of \'this\' used to invoke the mapfn.\\n */\\n from(arrayLike: ArrayLike, mapfn: (v: T, k: number) => U, thisArg?: any): U[];\\n\\n /**\\n * Returns a new array from a set of elements.\\n * @param items A set of elements to include in the new array object.\\n */\\n of(...items: T[]): T[];\\n}\\n\\ninterface DateConstructor {\\n new (value: number | string | Date): Date;\\n}\\n\\ninterface Function {\\n /**\\n * Returns the name of the function. Function names are read-only and can not be changed.\\n */\\n readonly name: string;\\n}\\n\\ninterface Math {\\n /**\\n * Returns the number of leading zero bits in the 32-bit binary representation of a number.\\n * @param x A numeric expression.\\n */\\n clz32(x: number): number;\\n\\n /**\\n * Returns the result of 32-bit multiplication of two numbers.\\n * @param x First number\\n * @param y Second number\\n */\\n imul(x: number, y: number): number;\\n\\n /**\\n * Returns the sign of the x, indicating whether x is positive, negative or zero.\\n * @param x The numeric expression to test\\n */\\n sign(x: number): number;\\n\\n /**\\n * Returns the base 10 logarithm of a number.\\n * @param x A numeric expression.\\n */\\n log10(x: number): number;\\n\\n /**\\n * Returns the base 2 logarithm of a number.\\n * @param x A numeric expression.\\n */\\n log2(x: number): number;\\n\\n /**\\n * Returns the natural logarithm of 1 + x.\\n * @param x A numeric expression.\\n */\\n log1p(x: number): number;\\n\\n /**\\n * Returns the result of (e^x - 1), which is an implementation-dependent approximation to\\n * subtracting 1 from the exponential function of x (e raised to the power of x, where e\\n * is the base of the natural logarithms).\\n * @param x A numeric expression.\\n */\\n expm1(x: number): number;\\n\\n /**\\n * Returns the hyperbolic cosine of a number.\\n * @param x A numeric expression that contains an angle measured in radians.\\n */\\n cosh(x: number): number;\\n\\n /**\\n * Returns the hyperbolic sine of a number.\\n * @param x A numeric expression that contains an angle measured in radians.\\n */\\n sinh(x: number): number;\\n\\n /**\\n * Returns the hyperbolic tangent of a number.\\n * @param x A numeric expression that contains an angle measured in radians.\\n */\\n tanh(x: number): number;\\n\\n /**\\n * Returns the inverse hyperbolic cosine of a number.\\n * @param x A numeric expression that contains an angle measured in radians.\\n */\\n acosh(x: number): number;\\n\\n /**\\n * Returns the inverse hyperbolic sine of a number.\\n * @param x A numeric expression that contains an angle measured in radians.\\n */\\n asinh(x: number): number;\\n\\n /**\\n * Returns the inverse hyperbolic tangent of a number.\\n * @param x A numeric expression that contains an angle measured in radians.\\n */\\n atanh(x: number): number;\\n\\n /**\\n * Returns the square root of the sum of squares of its arguments.\\n * @param values Values to compute the square root for.\\n * If no arguments are passed, the result is +0.\\n * If there is only one argument, the result is the absolute value.\\n * If any argument is +Infinity or -Infinity, the result is +Infinity.\\n * If any argument is NaN, the result is NaN.\\n * If all arguments are either +0 or \u22120, the result is +0.\\n */\\n hypot(...values: number[]): number;\\n\\n /**\\n * Returns the integral part of the a numeric expression, x, removing any fractional digits.\\n * If x is already an integer, the result is x.\\n * @param x A numeric expression.\\n */\\n trunc(x: number): number;\\n\\n /**\\n * Returns the nearest single precision float representation of a number.\\n * @param x A numeric expression.\\n */\\n fround(x: number): number;\\n\\n /**\\n * Returns an implementation-dependent approximation to the cube root of number.\\n * @param x A numeric expression.\\n */\\n cbrt(x: number): number;\\n}\\n\\ninterface NumberConstructor {\\n /**\\n * The value of Number.EPSILON is the difference between 1 and the smallest value greater than 1\\n * that is representable as a Number value, which is approximately:\\n * 2.2204460492503130808472633361816 x 10\u200d\u2212\u200d16.\\n */\\n readonly EPSILON: number;\\n\\n /**\\n * Returns true if passed value is finite.\\n * Unlike the global isFinite, Number.isFinite doesn\'t forcibly convert the parameter to a\\n * number. Only finite values of the type number, result in true.\\n * @param number A numeric value.\\n */\\n isFinite(number: number): boolean;\\n\\n /**\\n * Returns true if the value passed is an integer, false otherwise.\\n * @param number A numeric value.\\n */\\n isInteger(number: number): boolean;\\n\\n /**\\n * Returns a Boolean value that indicates whether a value is the reserved value NaN (not a\\n * number). Unlike the global isNaN(), Number.isNaN() doesn\'t forcefully convert the parameter\\n * to a number. Only values of the type number, that are also NaN, result in true.\\n * @param number A numeric value.\\n */\\n isNaN(number: number): boolean;\\n\\n /**\\n * Returns true if the value passed is a safe integer.\\n * @param number A numeric value.\\n */\\n isSafeInteger(number: number): boolean;\\n\\n /**\\n * The value of the largest integer n such that n and n + 1 are both exactly representable as\\n * a Number value.\\n * The value of Number.MAX_SAFE_INTEGER is 9007199254740991 2^53 \u2212 1.\\n */\\n readonly MAX_SAFE_INTEGER: number;\\n\\n /**\\n * The value of the smallest integer n such that n and n \u2212 1 are both exactly representable as\\n * a Number value.\\n * The value of Number.MIN_SAFE_INTEGER is \u22129007199254740991 (\u2212(2^53 \u2212 1)).\\n */\\n readonly MIN_SAFE_INTEGER: number;\\n\\n /**\\n * Converts a string to a floating-point number.\\n * @param string A string that contains a floating-point number.\\n */\\n parseFloat(string: string): number;\\n\\n /**\\n * Converts A string to an integer.\\n * @param s A string to convert into a number.\\n * @param radix A value between 2 and 36 that specifies the base of the number in numString.\\n * If this argument is not supplied, strings with a prefix of \'0x\' are considered hexadecimal.\\n * All other strings are considered decimal.\\n */\\n parseInt(string: string, radix?: number): number;\\n}\\n\\ninterface ObjectConstructor {\\n /**\\n * Copy the values of all of the enumerable own properties from one or more source objects to a\\n * target object. Returns the target object.\\n * @param target The target object to copy to.\\n * @param source The source object from which to copy properties.\\n */\\n assign(target: T, source: U): T & U;\\n\\n /**\\n * Copy the values of all of the enumerable own properties from one or more source objects to a\\n * target object. Returns the target object.\\n * @param target The target object to copy to.\\n * @param source1 The first source object from which to copy properties.\\n * @param source2 The second source object from which to copy properties.\\n */\\n assign(target: T, source1: U, source2: V): T & U & V;\\n\\n /**\\n * Copy the values of all of the enumerable own properties from one or more source objects to a\\n * target object. Returns the target object.\\n * @param target The target object to copy to.\\n * @param source1 The first source object from which to copy properties.\\n * @param source2 The second source object from which to copy properties.\\n * @param source3 The third source object from which to copy properties.\\n */\\n assign(target: T, source1: U, source2: V, source3: W): T & U & V & W;\\n\\n /**\\n * Copy the values of all of the enumerable own properties from one or more source objects to a\\n * target object. Returns the target object.\\n * @param target The target object to copy to.\\n * @param sources One or more source objects from which to copy properties\\n */\\n assign(target: object, ...sources: any[]): any;\\n\\n /**\\n * Returns an array of all symbol properties found directly on object o.\\n * @param o Object to retrieve the symbols from.\\n */\\n getOwnPropertySymbols(o: any): symbol[];\\n\\n /**\\n * Returns the names of the enumerable string properties and methods of an object.\\n * @param o Object that contains the properties and methods. This can be an object that you created or an existing Document Object Model (DOM) object.\\n */\\n keys(o: {}): string[];\\n\\n /**\\n * Returns true if the values are the same value, false otherwise.\\n * @param value1 The first value.\\n * @param value2 The second value.\\n */\\n is(value1: any, value2: any): boolean;\\n\\n /**\\n * Sets the prototype of a specified object o to object proto or null. Returns the object o.\\n * @param o The object to change its prototype.\\n * @param proto The value of the new prototype or null.\\n */\\n setPrototypeOf(o: any, proto: object | null): any;\\n}\\n\\ninterface ReadonlyArray {\\n /**\\n * Returns the value of the first element in the array where predicate is true, and undefined\\n * otherwise.\\n * @param predicate find calls predicate once for each element of the array, in ascending\\n * order, until it finds one where predicate returns true. If such an element is found, find\\n * immediately returns that element value. Otherwise, find returns undefined.\\n * @param thisArg If provided, it will be used as the this value for each invocation of\\n * predicate. If it is not provided, undefined is used instead.\\n */\\n find(predicate: (this: void, value: T, index: number, obj: readonly T[]) => value is S, thisArg?: any): S | undefined;\\n find(predicate: (value: T, index: number, obj: readonly T[]) => unknown, thisArg?: any): T | undefined;\\n\\n /**\\n * Returns the index of the first element in the array where predicate is true, and -1\\n * otherwise.\\n * @param predicate find calls predicate once for each element of the array, in ascending\\n * order, until it finds one where predicate returns true. If such an element is found,\\n * findIndex immediately returns that element index. Otherwise, findIndex returns -1.\\n * @param thisArg If provided, it will be used as the this value for each invocation of\\n * predicate. If it is not provided, undefined is used instead.\\n */\\n findIndex(predicate: (value: T, index: number, obj: readonly T[]) => unknown, thisArg?: any): number;\\n}\\n\\ninterface RegExp {\\n /**\\n * Returns a string indicating the flags of the regular expression in question. This field is read-only.\\n * The characters in this string are sequenced and concatenated in the following order:\\n *\\n * - \\"g\\" for global\\n * - \\"i\\" for ignoreCase\\n * - \\"m\\" for multiline\\n * - \\"u\\" for unicode\\n * - \\"y\\" for sticky\\n *\\n * If no flags are set, the value is the empty string.\\n */\\n readonly flags: string;\\n\\n /**\\n * Returns a Boolean value indicating the state of the sticky flag (y) used with a regular\\n * expression. Default is false. Read-only.\\n */\\n readonly sticky: boolean;\\n\\n /**\\n * Returns a Boolean value indicating the state of the Unicode flag (u) used with a regular\\n * expression. Default is false. Read-only.\\n */\\n readonly unicode: boolean;\\n}\\n\\ninterface RegExpConstructor {\\n new (pattern: RegExp | string, flags?: string): RegExp;\\n (pattern: RegExp | string, flags?: string): RegExp;\\n}\\n\\ninterface String {\\n /**\\n * Returns a nonnegative integer Number less than 1114112 (0x110000) that is the code point\\n * value of the UTF-16 encoded code point starting at the string element at position pos in\\n * the String resulting from converting this object to a String.\\n * If there is no element at that position, the result is undefined.\\n * If a valid UTF-16 surrogate pair does not begin at pos, the result is the code unit at pos.\\n */\\n codePointAt(pos: number): number | undefined;\\n\\n /**\\n * Returns true if searchString appears as a substring of the result of converting this\\n * object to a String, at one or more positions that are\\n * greater than or equal to position; otherwise, returns false.\\n * @param searchString search string\\n * @param position If position is undefined, 0 is assumed, so as to search all of the String.\\n */\\n includes(searchString: string, position?: number): boolean;\\n\\n /**\\n * Returns true if the sequence of elements of searchString converted to a String is the\\n * same as the corresponding elements of this object (converted to a String) starting at\\n * endPosition \u2013 length(this). Otherwise returns false.\\n */\\n endsWith(searchString: string, endPosition?: number): boolean;\\n\\n /**\\n * Returns the String value result of normalizing the string into the normalization form\\n * named by form as specified in Unicode Standard Annex #15, Unicode Normalization Forms.\\n * @param form Applicable values: \\"NFC\\", \\"NFD\\", \\"NFKC\\", or \\"NFKD\\", If not specified default\\n * is \\"NFC\\"\\n */\\n normalize(form: \\"NFC\\" | \\"NFD\\" | \\"NFKC\\" | \\"NFKD\\"): string;\\n\\n /**\\n * Returns the String value result of normalizing the string into the normalization form\\n * named by form as specified in Unicode Standard Annex #15, Unicode Normalization Forms.\\n * @param form Applicable values: \\"NFC\\", \\"NFD\\", \\"NFKC\\", or \\"NFKD\\", If not specified default\\n * is \\"NFC\\"\\n */\\n normalize(form?: string): string;\\n\\n /**\\n * Returns a String value that is made from count copies appended together. If count is 0,\\n * the empty string is returned.\\n * @param count number of copies to append\\n */\\n repeat(count: number): string;\\n\\n /**\\n * Returns true if the sequence of elements of searchString converted to a String is the\\n * same as the corresponding elements of this object (converted to a String) starting at\\n * position. Otherwise returns false.\\n */\\n startsWith(searchString: string, position?: number): boolean;\\n\\n /**\\n * Returns an HTML anchor element and sets the name attribute to the text value\\n * @param name\\n */\\n anchor(name: string): string;\\n\\n /** Returns a HTML element */\\n big(): string;\\n\\n /** Returns a HTML element */\\n blink(): string;\\n\\n /** Returns a HTML element */\\n bold(): string;\\n\\n /** Returns a HTML element */\\n fixed(): string;\\n\\n /** Returns a HTML element and sets the color attribute value */\\n fontcolor(color: string): string;\\n\\n /** Returns a HTML element and sets the size attribute value */\\n fontsize(size: number): string;\\n\\n /** Returns a HTML element and sets the size attribute value */\\n fontsize(size: string): string;\\n\\n /** Returns an HTML element */\\n italics(): string;\\n\\n /** Returns an HTML element and sets the href attribute value */\\n link(url: string): string;\\n\\n /** Returns a HTML element */\\n small(): string;\\n\\n /** Returns a HTML element */\\n strike(): string;\\n\\n /** Returns a HTML element */\\n sub(): string;\\n\\n /** Returns a HTML element */\\n sup(): string;\\n}\\n\\ninterface StringConstructor {\\n /**\\n * Return the String value whose elements are, in order, the elements in the List elements.\\n * If length is 0, the empty string is returned.\\n */\\n fromCodePoint(...codePoints: number[]): string;\\n\\n /**\\n * String.raw is intended for use as a tag function of a Tagged Template String. When called\\n * as such the first argument will be a well formed template call site object and the rest\\n * parameter will contain the substitution values.\\n * @param template A well-formed template string call site representation.\\n * @param substitutions A set of substitution values.\\n */\\n raw(template: TemplateStringsArray, ...substitutions: any[]): string;\\n}\\n";\r\nvar lib_dom_iterable_dts = "/*! *****************************************************************************\\nCopyright (c) Microsoft Corporation. All rights reserved. \\nLicensed under the Apache License, Version 2.0 (the \\"License\\"); you may not use\\nthis file except in compliance with the License. You may obtain a copy of the\\nLicense at http://www.apache.org/licenses/LICENSE-2.0 \\n \\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, \\nMERCHANTABLITY OR NON-INFRINGEMENT. \\n \\nSee the Apache Version 2.0 License for specific language governing permissions\\nand limitations under the License.\\n***************************************************************************** */\\n\\n\\n\\n/// \\n\\n\\n/////////////////////////////\\n/// DOM Iterable APIs\\n/////////////////////////////\\n\\ninterface AudioParam {\\n setValueCurveAtTime(values: Iterable, startTime: number, duration: number): AudioParam;\\n}\\n\\ninterface AudioParamMap extends ReadonlyMap {\\n}\\n\\ninterface AudioTrackList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface BaseAudioContext {\\n createIIRFilter(feedforward: Iterable, feedback: Iterable): IIRFilterNode;\\n createPeriodicWave(real: Iterable, imag: Iterable, constraints?: PeriodicWaveConstraints): PeriodicWave;\\n}\\n\\ninterface CSSRuleList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface CSSStyleDeclaration {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface Cache {\\n addAll(requests: Iterable): Promise;\\n}\\n\\ninterface CanvasPathDrawingStyles {\\n setLineDash(segments: Iterable): void;\\n}\\n\\ninterface ClientRectList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface DOMRectList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface DOMStringList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface DOMTokenList {\\n [Symbol.iterator](): IterableIterator;\\n entries(): IterableIterator<[number, string]>;\\n keys(): IterableIterator;\\n values(): IterableIterator;\\n}\\n\\ninterface DataTransferItemList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface FileList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface FormData {\\n [Symbol.iterator](): IterableIterator<[string, FormDataEntryValue]>;\\n /**\\n * Returns an array of key, value pairs for every entry in the list.\\n */\\n entries(): IterableIterator<[string, FormDataEntryValue]>;\\n /**\\n * Returns a list of keys in the list.\\n */\\n keys(): IterableIterator;\\n /**\\n * Returns a list of values in the list.\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface HTMLAllCollection {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface HTMLCollectionBase {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface HTMLCollectionOf {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface HTMLFormElement {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface HTMLSelectElement {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface Headers {\\n [Symbol.iterator](): IterableIterator<[string, string]>;\\n /**\\n * Returns an iterator allowing to go through all key/value pairs contained in this object.\\n */\\n entries(): IterableIterator<[string, string]>;\\n /**\\n * Returns an iterator allowing to go through all keys of the key/value pairs contained in this object.\\n */\\n keys(): IterableIterator;\\n /**\\n * Returns an iterator allowing to go through all values of the key/value pairs contained in this object.\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface IDBObjectStore {\\n /**\\n * Creates a new index in store with the given name, keyPath and options and returns a new IDBIndex. If the keyPath and options define constraints that cannot be satisfied with the data already in store the upgrade transaction will abort with a \\"ConstraintError\\" DOMException.\\n * \\n * Throws an \\"InvalidStateError\\" DOMException if not called within an upgrade transaction.\\n */\\n createIndex(name: string, keyPath: string | Iterable, options?: IDBIndexParameters): IDBIndex;\\n}\\n\\ninterface MediaKeyStatusMap {\\n [Symbol.iterator](): IterableIterator<[BufferSource, MediaKeyStatus]>;\\n entries(): IterableIterator<[BufferSource, MediaKeyStatus]>;\\n keys(): IterableIterator;\\n values(): IterableIterator;\\n}\\n\\ninterface MediaList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface MimeTypeArray {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface NamedNodeMap {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface Navigator {\\n requestMediaKeySystemAccess(keySystem: string, supportedConfigurations: Iterable): Promise;\\n}\\n\\ninterface NodeList {\\n [Symbol.iterator](): IterableIterator;\\n /**\\n * Returns an array of key, value pairs for every entry in the list.\\n */\\n entries(): IterableIterator<[number, Node]>;\\n /**\\n * Returns an list of keys in the list.\\n */\\n keys(): IterableIterator;\\n /**\\n * Returns an list of values in the list.\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface NodeListOf {\\n [Symbol.iterator](): IterableIterator;\\n /**\\n * Returns an array of key, value pairs for every entry in the list.\\n */\\n entries(): IterableIterator<[number, TNode]>;\\n /**\\n * Returns an list of keys in the list.\\n */\\n keys(): IterableIterator;\\n /**\\n * Returns an list of values in the list.\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface Plugin {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface PluginArray {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface RTCRtpTransceiver {\\n setCodecPreferences(codecs: Iterable): void;\\n}\\n\\ninterface RTCStatsReport extends ReadonlyMap {\\n}\\n\\ninterface SVGLengthList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface SVGNumberList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface SVGPointList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface SVGStringList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface SourceBufferList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface SpeechGrammarList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface SpeechRecognitionResult {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface SpeechRecognitionResultList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface StyleSheetList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface TextTrackCueList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface TextTrackList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface TouchList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface URLSearchParams {\\n [Symbol.iterator](): IterableIterator<[string, string]>;\\n /**\\n * Returns an array of key, value pairs for every entry in the search params.\\n */\\n entries(): IterableIterator<[string, string]>;\\n /**\\n * Returns a list of keys in the search params.\\n */\\n keys(): IterableIterator;\\n /**\\n * Returns a list of values in the search params.\\n */\\n values(): IterableIterator;\\n}\\n\\ninterface VRDisplay {\\n requestPresent(layers: Iterable): Promise;\\n}\\n\\ninterface VideoTrackList {\\n [Symbol.iterator](): IterableIterator;\\n}\\n\\ninterface WEBGL_draw_buffers {\\n drawBuffersWEBGL(buffers: Iterable): void;\\n}\\n\\ninterface WebAuthentication {\\n makeCredential(accountInformation: Account, cryptoParameters: Iterable, attestationChallenge: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | DataView | ArrayBuffer | null, options?: ScopedCredentialOptions): Promise;\\n}\\n\\ninterface WebGL2RenderingContextBase {\\n clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable, srcOffset?: GLuint): void;\\n clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable, srcOffset?: GLuint): void;\\n clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable, srcOffset?: GLuint): void;\\n drawBuffers(buffers: Iterable): void;\\n getActiveUniforms(program: WebGLProgram, uniformIndices: Iterable, pname: GLenum): any;\\n getUniformIndices(program: WebGLProgram, uniformNames: Iterable): Iterable | null;\\n invalidateFramebuffer(target: GLenum, attachments: Iterable): void;\\n invalidateSubFramebuffer(target: GLenum, attachments: Iterable, x: GLint, y: GLint, width: GLsizei, height: GLsizei): void;\\n transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable, bufferMode: GLenum): void;\\n uniform1uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniform2uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniform3uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniform4uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n vertexAttribI4iv(index: GLuint, values: Iterable): void;\\n vertexAttribI4uiv(index: GLuint, values: Iterable): void;\\n}\\n\\ninterface WebGL2RenderingContextOverloads {\\n uniform1fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniform1iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniform2fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniform2iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniform3fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniform3iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniform4fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniform4iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void;\\n}\\n\\ninterface WebGLRenderingContextBase {\\n vertexAttrib1fv(index: GLuint, values: Iterable): void;\\n vertexAttrib2fv(index: GLuint, values: Iterable): void;\\n vertexAttrib3fv(index: GLuint, values: Iterable): void;\\n vertexAttrib4fv(index: GLuint, values: Iterable): void;\\n}\\n\\ninterface WebGLRenderingContextOverloads {\\n uniform1fv(location: WebGLUniformLocation | null, v: Iterable): void;\\n uniform1iv(location: WebGLUniformLocation | null, v: Iterable): void;\\n uniform2fv(location: WebGLUniformLocation | null, v: Iterable): void;\\n uniform2iv(location: WebGLUniformLocation | null, v: Iterable): void;\\n uniform3fv(location: WebGLUniformLocation | null, v: Iterable): void;\\n uniform3iv(location: WebGLUniformLocation | null, v: Iterable): void;\\n uniform4fv(location: WebGLUniformLocation | null, v: Iterable): void;\\n uniform4iv(location: WebGLUniformLocation | null, v: Iterable): void;\\n uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable): void;\\n uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable): void;\\n uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable): void;\\n}\\n";\r\nvar lib_scripthost_dts = "/*! *****************************************************************************\\nCopyright (c) Microsoft Corporation. All rights reserved. \\nLicensed under the Apache License, Version 2.0 (the \\"License\\"); you may not use\\nthis file except in compliance with the License. You may obtain a copy of the\\nLicense at http://www.apache.org/licenses/LICENSE-2.0 \\n \\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, \\nMERCHANTABLITY OR NON-INFRINGEMENT. \\n \\nSee the Apache Version 2.0 License for specific language governing permissions\\nand limitations under the License.\\n***************************************************************************** */\\n\\n\\n\\n/// \\n\\n\\n\\n\\n/////////////////////////////\\n/// Windows Script Host APIS\\n/////////////////////////////\\n\\n\\ninterface ActiveXObject {\\n new (s: string): any;\\n}\\ndeclare var ActiveXObject: ActiveXObject;\\n\\ninterface ITextWriter {\\n Write(s: string): void;\\n WriteLine(s: string): void;\\n Close(): void;\\n}\\n\\ninterface TextStreamBase {\\n /**\\n * The column number of the current character position in an input stream.\\n */\\n Column: number;\\n\\n /**\\n * The current line number in an input stream.\\n */\\n Line: number;\\n\\n /**\\n * Closes a text stream.\\n * It is not necessary to close standard streams; they close automatically when the process ends. If\\n * you close a standard stream, be aware that any other pointers to that standard stream become invalid.\\n */\\n Close(): void;\\n}\\n\\ninterface TextStreamWriter extends TextStreamBase {\\n /**\\n * Sends a string to an output stream.\\n */\\n Write(s: string): void;\\n\\n /**\\n * Sends a specified number of blank lines (newline characters) to an output stream.\\n */\\n WriteBlankLines(intLines: number): void;\\n\\n /**\\n * Sends a string followed by a newline character to an output stream.\\n */\\n WriteLine(s: string): void;\\n}\\n\\ninterface TextStreamReader extends TextStreamBase {\\n /**\\n * Returns a specified number of characters from an input stream, starting at the current pointer position.\\n * Does not return until the ENTER key is pressed.\\n * Can only be used on a stream in reading mode; causes an error in writing or appending mode.\\n */\\n Read(characters: number): string;\\n\\n /**\\n * Returns all characters from an input stream.\\n * Can only be used on a stream in reading mode; causes an error in writing or appending mode.\\n */\\n ReadAll(): string;\\n\\n /**\\n * Returns an entire line from an input stream.\\n * Although this method extracts the newline character, it does not add it to the returned string.\\n * Can only be used on a stream in reading mode; causes an error in writing or appending mode.\\n */\\n ReadLine(): string;\\n\\n /**\\n * Skips a specified number of characters when reading from an input text stream.\\n * Can only be used on a stream in reading mode; causes an error in writing or appending mode.\\n * @param characters Positive number of characters to skip forward. (Backward skipping is not supported.)\\n */\\n Skip(characters: number): void;\\n\\n /**\\n * Skips the next line when reading from an input text stream.\\n * Can only be used on a stream in reading mode, not writing or appending mode.\\n */\\n SkipLine(): void;\\n\\n /**\\n * Indicates whether the stream pointer position is at the end of a line.\\n */\\n AtEndOfLine: boolean;\\n\\n /**\\n * Indicates whether the stream pointer position is at the end of a stream.\\n */\\n AtEndOfStream: boolean;\\n}\\n\\ndeclare var WScript: {\\n /**\\n * Outputs text to either a message box (under WScript.exe) or the command console window followed by\\n * a newline (under CScript.exe).\\n */\\n Echo(s: any): void;\\n\\n /**\\n * Exposes the write-only error output stream for the current script.\\n * Can be accessed only while using CScript.exe.\\n */\\n StdErr: TextStreamWriter;\\n\\n /**\\n * Exposes the write-only output stream for the current script.\\n * Can be accessed only while using CScript.exe.\\n */\\n StdOut: TextStreamWriter;\\n Arguments: { length: number; Item(n: number): string; };\\n\\n /**\\n * The full path of the currently running script.\\n */\\n ScriptFullName: string;\\n\\n /**\\n * Forces the script to stop immediately, with an optional exit code.\\n */\\n Quit(exitCode?: number): number;\\n\\n /**\\n * The Windows Script Host build version number.\\n */\\n BuildVersion: number;\\n\\n /**\\n * Fully qualified path of the host executable.\\n */\\n FullName: string;\\n\\n /**\\n * Gets/sets the script mode - interactive(true) or batch(false).\\n */\\n Interactive: boolean;\\n\\n /**\\n * The name of the host executable (WScript.exe or CScript.exe).\\n */\\n Name: string;\\n\\n /**\\n * Path of the directory containing the host executable.\\n */\\n Path: string;\\n\\n /**\\n * The filename of the currently running script.\\n */\\n ScriptName: string;\\n\\n /**\\n * Exposes the read-only input stream for the current script.\\n * Can be accessed only while using CScript.exe.\\n */\\n StdIn: TextStreamReader;\\n\\n /**\\n * Windows Script Host version\\n */\\n Version: string;\\n\\n /**\\n * Connects a COM object\'s event sources to functions named with a given prefix, in the form prefix_event.\\n */\\n ConnectObject(objEventSource: any, strPrefix: string): void;\\n\\n /**\\n * Creates a COM object.\\n * @param strProgiID\\n * @param strPrefix Function names in the form prefix_event will be bound to this object\'s COM events.\\n */\\n CreateObject(strProgID: string, strPrefix?: string): any;\\n\\n /**\\n * Disconnects a COM object from its event sources.\\n */\\n DisconnectObject(obj: any): void;\\n\\n /**\\n * Retrieves an existing object with the specified ProgID from memory, or creates a new one from a file.\\n * @param strPathname Fully qualified path to the file containing the object persisted to disk.\\n * For objects in memory, pass a zero-length string.\\n * @param strProgID\\n * @param strPrefix Function names in the form prefix_event will be bound to this object\'s COM events.\\n */\\n GetObject(strPathname: string, strProgID?: string, strPrefix?: string): any;\\n\\n /**\\n * Suspends script execution for a specified length of time, then continues execution.\\n * @param intTime Interval (in milliseconds) to suspend script execution.\\n */\\n Sleep(intTime: number): void;\\n};\\n\\n/**\\n * WSH is an alias for WScript under Windows Script Host\\n */\\ndeclare var WSH: typeof WScript;\\n\\n/**\\n * Represents an Automation SAFEARRAY\\n */\\ndeclare class SafeArray {\\n private constructor();\\n private SafeArray_typekey: SafeArray;\\n}\\n\\n/**\\n * Allows enumerating over a COM collection, which may not have indexed item access.\\n */\\ninterface Enumerator {\\n /**\\n * Returns true if the current item is the last one in the collection, or the collection is empty,\\n * or the current item is undefined.\\n */\\n atEnd(): boolean;\\n\\n /**\\n * Returns the current item in the collection\\n */\\n item(): T;\\n\\n /**\\n * Resets the current item in the collection to the first item. If there are no items in the collection,\\n * the current item is set to undefined.\\n */\\n moveFirst(): void;\\n\\n /**\\n * Moves the current item to the next item in the collection. If the enumerator is at the end of\\n * the collection or the collection is empty, the current item is set to undefined.\\n */\\n moveNext(): void;\\n}\\n\\ninterface EnumeratorConstructor {\\n new (safearray: SafeArray): Enumerator;\\n new (collection: { Item(index: any): T }): Enumerator;\\n new (collection: any): Enumerator;\\n}\\n\\ndeclare var Enumerator: EnumeratorConstructor;\\n\\n/**\\n * Enables reading from a COM safe array, which might have an alternate lower bound, or multiple dimensions.\\n */\\ninterface VBArray {\\n /**\\n * Returns the number of dimensions (1-based).\\n */\\n dimensions(): number;\\n\\n /**\\n * Takes an index for each dimension in the array, and returns the item at the corresponding location.\\n */\\n getItem(dimension1Index: number, ...dimensionNIndexes: number[]): T;\\n\\n /**\\n * Returns the smallest available index for a given dimension.\\n * @param dimension 1-based dimension (defaults to 1)\\n */\\n lbound(dimension?: number): number;\\n\\n /**\\n * Returns the largest available index for a given dimension.\\n * @param dimension 1-based dimension (defaults to 1)\\n */\\n ubound(dimension?: number): number;\\n\\n /**\\n * Returns a Javascript array with all the elements in the VBArray. If there are multiple dimensions,\\n * each successive dimension is appended to the end of the array.\\n * Example: [[1,2,3],[4,5,6]] becomes [1,2,3,4,5,6]\\n */\\n toArray(): T[];\\n}\\n\\ninterface VBArrayConstructor {\\n new (safeArray: SafeArray): VBArray;\\n}\\n\\ndeclare var VBArray: VBArrayConstructor;\\n\\n/**\\n * Automation date (VT_DATE)\\n */\\ndeclare class VarDate {\\n private constructor();\\n private VarDate_typekey: VarDate;\\n}\\n\\ninterface DateConstructor {\\n new (vd: VarDate): Date;\\n}\\n\\ninterface Date {\\n getVarDate: () => VarDate;\\n}\\n";\r\nvar lib_webworker_importscripts_dts = "/*! *****************************************************************************\\nCopyright (c) Microsoft Corporation. All rights reserved. \\nLicensed under the Apache License, Version 2.0 (the \\"License\\"); you may not use\\nthis file except in compliance with the License. You may obtain a copy of the\\nLicense at http://www.apache.org/licenses/LICENSE-2.0 \\n \\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, \\nMERCHANTABLITY OR NON-INFRINGEMENT. \\n \\nSee the Apache Version 2.0 License for specific language governing permissions\\nand limitations under the License.\\n***************************************************************************** */\\n\\n\\n\\n/// \\n\\n\\n\\n/////////////////////////////\\n/// WorkerGlobalScope APIs\\n/////////////////////////////\\n// These are only available in a Web Worker\\ndeclare function importScripts(...urls: string[]): void;\\n";\r\nvar lib_dom_dts = "/*! *****************************************************************************\\nCopyright (c) Microsoft Corporation. All rights reserved. \\nLicensed under the Apache License, Version 2.0 (the \\"License\\"); you may not use\\nthis file except in compliance with the License. You may obtain a copy of the\\nLicense at http://www.apache.org/licenses/LICENSE-2.0 \\n \\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, \\nMERCHANTABLITY OR NON-INFRINGEMENT. \\n \\nSee the Apache Version 2.0 License for specific language governing permissions\\nand limitations under the License.\\n***************************************************************************** */\\n\\n\\n\\n/// \\n\\n\\n/////////////////////////////\\n/// DOM APIs\\n/////////////////////////////\\n\\ninterface Account {\\n displayName: string;\\n id: string;\\n imageURL?: string;\\n name?: string;\\n rpDisplayName: string;\\n}\\n\\ninterface AddEventListenerOptions extends EventListenerOptions {\\n once?: boolean;\\n passive?: boolean;\\n}\\n\\ninterface AesCbcParams extends Algorithm {\\n iv: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | DataView | ArrayBuffer;\\n}\\n\\ninterface AesCtrParams extends Algorithm {\\n counter: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | DataView | ArrayBuffer;\\n length: number;\\n}\\n\\ninterface AesDerivedKeyParams extends Algorithm {\\n length: number;\\n}\\n\\ninterface AesGcmParams extends Algorithm {\\n additionalData?: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | DataView | ArrayBuffer;\\n iv: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | DataView | ArrayBuffer;\\n tagLength?: number;\\n}\\n\\ninterface AesKeyAlgorithm extends KeyAlgorithm {\\n length: number;\\n}\\n\\ninterface AesKeyGenParams extends Algorithm {\\n length: number;\\n}\\n\\ninterface Algorithm {\\n name: string;\\n}\\n\\ninterface AnalyserOptions extends AudioNodeOptions {\\n fftSize?: number;\\n maxDecibels?: number;\\n minDecibels?: number;\\n smoothingTimeConstant?: number;\\n}\\n\\ninterface AnimationEventInit extends EventInit {\\n animationName?: string;\\n elapsedTime?: number;\\n pseudoElement?: string;\\n}\\n\\ninterface AnimationPlaybackEventInit extends EventInit {\\n currentTime?: number | null;\\n timelineTime?: number | null;\\n}\\n\\ninterface AssertionOptions {\\n allowList?: ScopedCredentialDescriptor[];\\n extensions?: WebAuthnExtensions;\\n rpId?: string;\\n timeoutSeconds?: number;\\n}\\n\\ninterface AssignedNodesOptions {\\n flatten?: boolean;\\n}\\n\\ninterface AudioBufferOptions {\\n length: number;\\n numberOfChannels?: number;\\n sampleRate: number;\\n}\\n\\ninterface AudioBufferSourceOptions {\\n buffer?: AudioBuffer | null;\\n detune?: number;\\n loop?: boolean;\\n loopEnd?: number;\\n loopStart?: number;\\n playbackRate?: number;\\n}\\n\\ninterface AudioContextInfo {\\n currentTime?: number;\\n sampleRate?: number;\\n}\\n\\ninterface AudioContextOptions {\\n latencyHint?: AudioContextLatencyCategory | number;\\n sampleRate?: number;\\n}\\n\\ninterface AudioNodeOptions {\\n channelCount?: number;\\n channelCountMode?: ChannelCountMode;\\n channelInterpretation?: ChannelInterpretation;\\n}\\n\\ninterface AudioParamDescriptor {\\n automationRate?: AutomationRate;\\n defaultValue?: number;\\n maxValue?: number;\\n minValue?: number;\\n name: string;\\n}\\n\\ninterface AudioProcessingEventInit extends EventInit {\\n inputBuffer: AudioBuffer;\\n outputBuffer: AudioBuffer;\\n playbackTime: number;\\n}\\n\\ninterface AudioTimestamp {\\n contextTime?: number;\\n performanceTime?: number;\\n}\\n\\ninterface AudioWorkletNodeOptions extends AudioNodeOptions {\\n numberOfInputs?: number;\\n numberOfOutputs?: number;\\n outputChannelCount?: number[];\\n parameterData?: Record;\\n processorOptions?: any;\\n}\\n\\ninterface AuthenticationExtensionsClientInputs {\\n appid?: string;\\n authnSel?: AuthenticatorSelectionList;\\n exts?: boolean;\\n loc?: boolean;\\n txAuthGeneric?: txAuthGenericArg;\\n txAuthSimple?: string;\\n uvi?: boolean;\\n uvm?: boolean;\\n}\\n\\ninterface AuthenticationExtensionsClientOutputs {\\n appid?: boolean;\\n authnSel?: boolean;\\n exts?: AuthenticationExtensionsSupported;\\n loc?: Coordinates;\\n txAuthGeneric?: ArrayBuffer;\\n txAuthSimple?: string;\\n uvi?: ArrayBuffer;\\n uvm?: UvmEntries;\\n}\\n\\ninterface AuthenticatorSelectionCriteria {\\n authenticatorAttachment?: AuthenticatorAttachment;\\n requireResidentKey?: boolean;\\n userVerification?: UserVerificationRequirement;\\n}\\n\\ninterface BiquadFilterOptions extends AudioNodeOptions {\\n Q?: number;\\n detune?: number;\\n frequency?: number;\\n gain?: number;\\n type?: BiquadFilterType;\\n}\\n\\ninterface BlobPropertyBag {\\n endings?: EndingType;\\n type?: string;\\n}\\n\\ninterface ByteLengthChunk {\\n byteLength?: number;\\n}\\n\\ninterface CacheQueryOptions {\\n ignoreMethod?: boolean;\\n ignoreSearch?: boolean;\\n ignoreVary?: boolean;\\n}\\n\\ninterface CanvasRenderingContext2DSettings {\\n alpha?: boolean;\\n desynchronized?: boolean;\\n}\\n\\ninterface ChannelMergerOptions extends AudioNodeOptions {\\n numberOfInputs?: number;\\n}\\n\\ninterface ChannelSplitterOptions extends AudioNodeOptions {\\n numberOfOutputs?: number;\\n}\\n\\ninterface ClientData {\\n challenge: string;\\n extensions?: WebAuthnExtensions;\\n hashAlg: string | Algorithm;\\n origin: string;\\n rpId: string;\\n tokenBinding?: string;\\n}\\n\\ninterface ClientQueryOptions {\\n includeUncontrolled?: boolean;\\n type?: ClientTypes;\\n}\\n\\ninterface ClipboardEventInit extends EventInit {\\n clipboardData?: DataTransfer | null;\\n}\\n\\ninterface CloseEventInit extends EventInit {\\n code?: number;\\n reason?: string;\\n wasClean?: boolean;\\n}\\n\\ninterface CompositionEventInit extends UIEventInit {\\n data?: string;\\n}\\n\\ninterface ComputedEffectTiming extends EffectTiming {\\n activeDuration?: number;\\n currentIteration?: number | null;\\n endTime?: number;\\n localTime?: number | null;\\n progress?: number | null;\\n}\\n\\ninterface ComputedKeyframe {\\n composite: CompositeOperationOrAuto;\\n computedOffset: number;\\n easing: string;\\n offset: number | null;\\n [property: string]: string | number | null | undefined;\\n}\\n\\ninterface ConfirmSiteSpecificExceptionsInformation extends ExceptionInformation {\\n arrayOfDomainStrings?: string[];\\n}\\n\\ninterface ConstantSourceOptions {\\n offset?: number;\\n}\\n\\ninterface ConstrainBooleanParameters {\\n exact?: boolean;\\n ideal?: boolean;\\n}\\n\\ninterface ConstrainDOMStringParameters {\\n exact?: string | string[];\\n ideal?: string | string[];\\n}\\n\\ninterface ConstrainDoubleRange extends DoubleRange {\\n exact?: number;\\n ideal?: number;\\n}\\n\\ninterface ConstrainULongRange extends ULongRange {\\n exact?: number;\\n ideal?: number;\\n}\\n\\ninterface ConstrainVideoFacingModeParameters {\\n exact?: VideoFacingModeEnum | VideoFacingModeEnum[];\\n ideal?: VideoFacingModeEnum | VideoFacingModeEnum[];\\n}\\n\\ninterface ConvolverOptions extends AudioNodeOptions {\\n buffer?: AudioBuffer | null;\\n disableNormalization?: boolean;\\n}\\n\\ninterface CredentialCreationOptions {\\n publicKey?: PublicKeyCredentialCreationOptions;\\n signal?: AbortSignal;\\n}\\n\\ninterface CredentialRequestOptions {\\n mediation?: CredentialMediationRequirement;\\n publicKey?: PublicKeyCredentialRequestOptions;\\n signal?: AbortSignal;\\n}\\n\\ninterface CustomEventInit extends EventInit {\\n detail?: T;\\n}\\n\\ninterface DOMMatrix2DInit {\\n a?: number;\\n b?: number;\\n c?: number;\\n d?: number;\\n e?: number;\\n f?: number;\\n m11?: number;\\n m12?: number;\\n m21?: number;\\n m22?: number;\\n m41?: number;\\n m42?: number;\\n}\\n\\ninterface DOMMatrixInit extends DOMMatrix2DInit {\\n is2D?: boolean;\\n m13?: number;\\n m14?: number;\\n m23?: number;\\n m24?: number;\\n m31?: number;\\n m32?: number;\\n m33?: number;\\n m34?: number;\\n m43?: number;\\n m44?: number;\\n}\\n\\ninterface DOMPointInit {\\n w?: number;\\n x?: number;\\n y?: number;\\n z?: number;\\n}\\n\\ninterface DOMQuadInit {\\n p1?: DOMPointInit;\\n p2?: DOMPointInit;\\n p3?: DOMPointInit;\\n p4?: DOMPointInit;\\n}\\n\\ninterface DOMRectInit {\\n height?: number;\\n width?: number;\\n x?: number;\\n y?: number;\\n}\\n\\ninterface DelayOptions extends AudioNodeOptions {\\n delayTime?: number;\\n maxDelayTime?: number;\\n}\\n\\ninterface DeviceLightEventInit extends EventInit {\\n value?: number;\\n}\\n\\ninterface DeviceMotionEventAccelerationInit {\\n x?: number | null;\\n y?: number | null;\\n z?: number | null;\\n}\\n\\ninterface DeviceMotionEventInit extends EventInit {\\n acceleration?: DeviceMotionEventAccelerationInit;\\n accelerationIncludingGravity?: DeviceMotionEventAccelerationInit;\\n interval?: number;\\n rotationRate?: DeviceMotionEventRotationRateInit;\\n}\\n\\ninterface DeviceMotionEventRotationRateInit {\\n alpha?: number | null;\\n beta?: number | null;\\n gamma?: number | null;\\n}\\n\\ninterface DeviceOrientationEventInit extends EventInit {\\n absolute?: boolean;\\n alpha?: number | null;\\n beta?: number | null;\\n gamma?: number | null;\\n}\\n\\ninterface DevicePermissionDescriptor extends PermissionDescriptor {\\n deviceId?: string;\\n name: \\"camera\\" | \\"microphone\\" | \\"speaker\\";\\n}\\n\\ninterface DocumentTimelineOptions {\\n originTime?: number;\\n}\\n\\ninterface DoubleRange {\\n max?: number;\\n min?: number;\\n}\\n\\ninterface DragEventInit extends MouseEventInit {\\n dataTransfer?: DataTransfer | null;\\n}\\n\\ninterface DynamicsCompressorOptions extends AudioNodeOptions {\\n attack?: number;\\n knee?: number;\\n ratio?: number;\\n release?: number;\\n threshold?: number;\\n}\\n\\ninterface EcKeyAlgorithm extends KeyAlgorithm {\\n namedCurve: NamedCurve;\\n}\\n\\ninterface EcKeyGenParams extends Algorithm {\\n namedCurve: NamedCurve;\\n}\\n\\ninterface EcKeyImportParams extends Algorithm {\\n namedCurve: NamedCurve;\\n}\\n\\ninterface EcdhKeyDeriveParams extends Algorithm {\\n public: CryptoKey;\\n}\\n\\ninterface EcdsaParams extends Algorithm {\\n hash: HashAlgorithmIdentifier;\\n}\\n\\ninterface EffectTiming {\\n delay?: number;\\n direction?: PlaybackDirection;\\n duration?: number | string;\\n easing?: string;\\n endDelay?: number;\\n fill?: FillMode;\\n iterationStart?: number;\\n iterations?: number;\\n}\\n\\ninterface ElementCreationOptions {\\n is?: string;\\n}\\n\\ninterface ElementDefinitionOptions {\\n extends?: string;\\n}\\n\\ninterface ErrorEventInit extends EventInit {\\n colno?: number;\\n error?: any;\\n filename?: string;\\n lineno?: number;\\n message?: string;\\n}\\n\\ninterface EventInit {\\n bubbles?: boolean;\\n cancelable?: boolean;\\n composed?: boolean;\\n}\\n\\ninterface EventListenerOptions {\\n capture?: boolean;\\n}\\n\\ninterface EventModifierInit extends UIEventInit {\\n altKey?: boolean;\\n ctrlKey?: boolean;\\n metaKey?: boolean;\\n modifierAltGraph?: boolean;\\n modifierCapsLock?: boolean;\\n modifierFn?: boolean;\\n modifierFnLock?: boolean;\\n modifierHyper?: boolean;\\n modifierNumLock?: boolean;\\n modifierScrollLock?: boolean;\\n modifierSuper?: boolean;\\n modifierSymbol?: boolean;\\n modifierSymbolLock?: boolean;\\n shiftKey?: boolean;\\n}\\n\\ninterface EventSourceInit {\\n withCredentials?: boolean;\\n}\\n\\ninterface ExceptionInformation {\\n domain?: string | null;\\n}\\n\\ninterface FilePropertyBag extends BlobPropertyBag {\\n lastModified?: number;\\n}\\n\\ninterface FocusEventInit extends UIEventInit {\\n relatedTarget?: EventTarget | null;\\n}\\n\\ninterface FocusNavigationEventInit extends EventInit {\\n navigationReason?: string | null;\\n originHeight?: number;\\n originLeft?: number;\\n originTop?: number;\\n originWidth?: number;\\n}\\n\\ninterface FocusNavigationOrigin {\\n originHeight?: number;\\n originLeft?: number;\\n originTop?: number;\\n originWidth?: number;\\n}\\n\\ninterface FocusOptions {\\n preventScroll?: boolean;\\n}\\n\\ninterface FullscreenOptions {\\n navigationUI?: FullscreenNavigationUI;\\n}\\n\\ninterface GainOptions extends AudioNodeOptions {\\n gain?: number;\\n}\\n\\ninterface GamepadEventInit extends EventInit {\\n gamepad: Gamepad;\\n}\\n\\ninterface GetNotificationOptions {\\n tag?: string;\\n}\\n\\ninterface GetRootNodeOptions {\\n composed?: boolean;\\n}\\n\\ninterface HashChangeEventInit extends EventInit {\\n newURL?: string;\\n oldURL?: string;\\n}\\n\\ninterface HkdfParams extends Algorithm {\\n hash: HashAlgorithmIdentifier;\\n info: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | DataView | ArrayBuffer;\\n salt: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | DataView | ArrayBuffer;\\n}\\n\\ninterface HmacImportParams extends Algorithm {\\n hash: HashAlgorithmIdentifier;\\n length?: number;\\n}\\n\\ninterface HmacKeyAlgorithm extends KeyAlgorithm {\\n hash: KeyAlgorithm;\\n length: number;\\n}\\n\\ninterface HmacKeyGenParams extends Algorithm {\\n hash: HashAlgorithmIdentifier;\\n length?: number;\\n}\\n\\ninterface IDBIndexParameters {\\n multiEntry?: boolean;\\n unique?: boolean;\\n}\\n\\ninterface IDBObjectStoreParameters {\\n autoIncrement?: boolean;\\n keyPath?: string | string[] | null;\\n}\\n\\ninterface IDBVersionChangeEventInit extends EventInit {\\n newVersion?: number | null;\\n oldVersion?: number;\\n}\\n\\ninterface IIRFilterOptions extends AudioNodeOptions {\\n feedback: number[];\\n feedforward: number[];\\n}\\n\\ninterface ImageBitmapRenderingContextSettings {\\n alpha?: boolean;\\n}\\n\\ninterface ImageEncodeOptions {\\n quality?: number;\\n type?: string;\\n}\\n\\ninterface InputEventInit extends UIEventInit {\\n data?: string | null;\\n inputType?: string;\\n isComposing?: boolean;\\n}\\n\\ninterface IntersectionObserverEntryInit {\\n boundingClientRect: DOMRectInit;\\n intersectionRatio: number;\\n intersectionRect: DOMRectInit;\\n isIntersecting: boolean;\\n rootBounds: DOMRectInit | null;\\n target: Element;\\n time: number;\\n}\\n\\ninterface IntersectionObserverInit {\\n root?: Element | null;\\n rootMargin?: string;\\n threshold?: number | number[];\\n}\\n\\ninterface JsonWebKey {\\n alg?: string;\\n crv?: string;\\n d?: string;\\n dp?: string;\\n dq?: string;\\n e?: string;\\n ext?: boolean;\\n k?: string;\\n key_ops?: string[];\\n kty?: string;\\n n?: string;\\n oth?: RsaOtherPrimesInfo[];\\n p?: string;\\n q?: string;\\n qi?: string;\\n use?: string;\\n x?: string;\\n y?: string;\\n}\\n\\ninterface KeyAlgorithm {\\n name: string;\\n}\\n\\ninterface KeyboardEventInit extends EventModifierInit {\\n code?: string;\\n isComposing?: boolean;\\n key?: string;\\n location?: number;\\n repeat?: boolean;\\n}\\n\\ninterface Keyframe {\\n composite?: CompositeOperationOrAuto;\\n easing?: string;\\n offset?: number | null;\\n [property: string]: string | number | null | undefined;\\n}\\n\\ninterface KeyframeAnimationOptions extends KeyframeEffectOptions {\\n id?: string;\\n}\\n\\ninterface KeyframeEffectOptions extends EffectTiming {\\n composite?: CompositeOperation;\\n iterationComposite?: IterationCompositeOperation;\\n}\\n\\ninterface MediaElementAudioSourceOptions {\\n mediaElement: HTMLMediaElement;\\n}\\n\\ninterface MediaEncryptedEventInit extends EventInit {\\n initData?: ArrayBuffer | null;\\n initDataType?: string;\\n}\\n\\ninterface MediaKeyMessageEventInit extends EventInit {\\n message: ArrayBuffer;\\n messageType: MediaKeyMessageType;\\n}\\n\\ninterface MediaKeySystemConfiguration {\\n audioCapabilities?: MediaKeySystemMediaCapability[];\\n distinctiveIdentifier?: MediaKeysRequirement;\\n initDataTypes?: string[];\\n label?: string;\\n persistentState?: MediaKeysRequirement;\\n sessionTypes?: string[];\\n videoCapabilities?: MediaKeySystemMediaCapability[];\\n}\\n\\ninterface MediaKeySystemMediaCapability {\\n contentType?: string;\\n robustness?: string;\\n}\\n\\ninterface MediaQueryListEventInit extends EventInit {\\n matches?: boolean;\\n media?: string;\\n}\\n\\ninterface MediaStreamAudioSourceOptions {\\n mediaStream: MediaStream;\\n}\\n\\ninterface MediaStreamConstraints {\\n audio?: boolean | MediaTrackConstraints;\\n peerIdentity?: string;\\n video?: boolean | MediaTrackConstraints;\\n}\\n\\ninterface MediaStreamErrorEventInit extends EventInit {\\n error?: MediaStreamError | null;\\n}\\n\\ninterface MediaStreamEventInit extends EventInit {\\n stream?: MediaStream;\\n}\\n\\ninterface MediaStreamTrackAudioSourceOptions {\\n mediaStreamTrack: MediaStreamTrack;\\n}\\n\\ninterface MediaStreamTrackEventInit extends EventInit {\\n track: MediaStreamTrack;\\n}\\n\\ninterface MediaTrackCapabilities {\\n aspectRatio?: DoubleRange;\\n autoGainControl?: boolean[];\\n channelCount?: ULongRange;\\n deviceId?: string;\\n echoCancellation?: boolean[];\\n facingMode?: string[];\\n frameRate?: DoubleRange;\\n groupId?: string;\\n height?: ULongRange;\\n latency?: DoubleRange;\\n noiseSuppression?: boolean[];\\n resizeMode?: string[];\\n sampleRate?: ULongRange;\\n sampleSize?: ULongRange;\\n width?: ULongRange;\\n}\\n\\ninterface MediaTrackConstraintSet {\\n aspectRatio?: ConstrainDouble;\\n autoGainControl?: ConstrainBoolean;\\n channelCount?: ConstrainULong;\\n deviceId?: ConstrainDOMString;\\n echoCancellation?: ConstrainBoolean;\\n facingMode?: ConstrainDOMString;\\n frameRate?: ConstrainDouble;\\n groupId?: ConstrainDOMString;\\n height?: ConstrainULong;\\n latency?: ConstrainDouble;\\n noiseSuppression?: ConstrainBoolean;\\n resizeMode?: ConstrainDOMString;\\n sampleRate?: ConstrainULong;\\n sampleSize?: ConstrainULong;\\n width?: ConstrainULong;\\n}\\n\\ninterface MediaTrackConstraints extends MediaTrackConstraintSet {\\n advanced?: MediaTrackConstraintSet[];\\n}\\n\\ninterface MediaTrackSettings {\\n aspectRatio?: number;\\n autoGainControl?: boolean;\\n channelCount?: number;\\n deviceId?: string;\\n echoCancellation?: boolean;\\n facingMode?: string;\\n frameRate?: number;\\n groupId?: string;\\n height?: number;\\n latency?: number;\\n noiseSuppression?: boolean;\\n resizeMode?: string;\\n sampleRate?: number;\\n sampleSize?: number;\\n width?: number;\\n}\\n\\ninterface MediaTrackSupportedConstraints {\\n aspectRatio?: boolean;\\n autoGainControl?: boolean;\\n channelCount?: boolean;\\n deviceId?: boolean;\\n echoCancellation?: boolean;\\n facingMode?: boolean;\\n frameRate?: boolean;\\n groupId?: boolean;\\n height?: boolean;\\n latency?: boolean;\\n noiseSuppression?: boolean;\\n resizeMode?: boolean;\\n sampleRate?: boolean;\\n sampleSize?: boolean;\\n width?: boolean;\\n}\\n\\ninterface MessageEventInit extends EventInit {\\n data?: any;\\n lastEventId?: string;\\n origin?: string;\\n ports?: MessagePort[];\\n source?: MessageEventSource | null;\\n}\\n\\ninterface MidiPermissionDescriptor extends PermissionDescriptor {\\n name: \\"midi\\";\\n sysex?: boolean;\\n}\\n\\ninterface MouseEventInit extends EventModifierInit {\\n button?: number;\\n buttons?: number;\\n clientX?: number;\\n clientY?: number;\\n movementX?: number;\\n movementY?: number;\\n relatedTarget?: EventTarget | null;\\n screenX?: number;\\n screenY?: number;\\n}\\n\\ninterface MultiCacheQueryOptions extends CacheQueryOptions {\\n cacheName?: string;\\n}\\n\\ninterface MutationObserverInit {\\n /**\\n * Set to a list of attribute local names (without namespace) if not all attribute mutations need to be observed and attributes is true or omitted.\\n */\\n attributeFilter?: string[];\\n /**\\n * Set to true if attributes is true or omitted and target\'s attribute value before the mutation needs to be recorded.\\n */\\n attributeOldValue?: boolean;\\n /**\\n * Set to true if mutations to target\'s attributes are to be observed. Can be omitted if attributeOldValue or attributeFilter is specified.\\n */\\n attributes?: boolean;\\n /**\\n * Set to true if mutations to target\'s data are to be observed. Can be omitted if characterDataOldValue is specified.\\n */\\n characterData?: boolean;\\n /**\\n * Set to true if characterData is set to true or omitted and target\'s data before the mutation needs to be recorded.\\n */\\n characterDataOldValue?: boolean;\\n /**\\n * Set to true if mutations to target\'s children are to be observed.\\n */\\n childList?: boolean;\\n /**\\n * Set to true if mutations to not just target, but also target\'s descendants are to be observed.\\n */\\n subtree?: boolean;\\n}\\n\\ninterface NavigationPreloadState {\\n enabled?: boolean;\\n headerValue?: string;\\n}\\n\\ninterface NotificationAction {\\n action: string;\\n icon?: string;\\n title: string;\\n}\\n\\ninterface NotificationOptions {\\n actions?: NotificationAction[];\\n badge?: string;\\n body?: string;\\n data?: any;\\n dir?: NotificationDirection;\\n icon?: string;\\n image?: string;\\n lang?: string;\\n renotify?: boolean;\\n requireInteraction?: boolean;\\n silent?: boolean;\\n tag?: string;\\n timestamp?: number;\\n vibrate?: VibratePattern;\\n}\\n\\ninterface OfflineAudioCompletionEventInit extends EventInit {\\n renderedBuffer: AudioBuffer;\\n}\\n\\ninterface OfflineAudioContextOptions {\\n length: number;\\n numberOfChannels?: number;\\n sampleRate: number;\\n}\\n\\ninterface OptionalEffectTiming {\\n delay?: number;\\n direction?: PlaybackDirection;\\n duration?: number | string;\\n easing?: string;\\n endDelay?: number;\\n fill?: FillMode;\\n iterationStart?: number;\\n iterations?: number;\\n}\\n\\ninterface OscillatorOptions extends AudioNodeOptions {\\n detune?: number;\\n frequency?: number;\\n periodicWave?: PeriodicWave;\\n type?: OscillatorType;\\n}\\n\\ninterface PannerOptions extends AudioNodeOptions {\\n coneInnerAngle?: number;\\n coneOuterAngle?: number;\\n coneOuterGain?: number;\\n distanceModel?: DistanceModelType;\\n maxDistance?: number;\\n orientationX?: number;\\n orientationY?: number;\\n orientationZ?: number;\\n panningModel?: PanningModelType;\\n positionX?: number;\\n positionY?: number;\\n positionZ?: number;\\n refDistance?: number;\\n rolloffFactor?: number;\\n}\\n\\ninterface PaymentCurrencyAmount {\\n currency: string;\\n currencySystem?: string;\\n value: string;\\n}\\n\\ninterface PaymentDetailsBase {\\n displayItems?: PaymentItem[];\\n modifiers?: PaymentDetailsModifier[];\\n shippingOptions?: PaymentShippingOption[];\\n}\\n\\ninterface PaymentDetailsInit extends PaymentDetailsBase {\\n id?: string;\\n total: PaymentItem;\\n}\\n\\ninterface PaymentDetailsModifier {\\n additionalDisplayItems?: PaymentItem[];\\n data?: any;\\n supportedMethods: string | string[];\\n total?: PaymentItem;\\n}\\n\\ninterface PaymentDetailsUpdate extends PaymentDetailsBase {\\n error?: string;\\n total?: PaymentItem;\\n}\\n\\ninterface PaymentItem {\\n amount: PaymentCurrencyAmount;\\n label: string;\\n pending?: boolean;\\n}\\n\\ninterface PaymentMethodData {\\n data?: any;\\n supportedMethods: string | string[];\\n}\\n\\ninterface PaymentOptions {\\n requestPayerEmail?: boolean;\\n requestPayerName?: boolean;\\n requestPayerPhone?: boolean;\\n requestShipping?: boolean;\\n shippingType?: string;\\n}\\n\\ninterface PaymentRequestUpdateEventInit extends EventInit {\\n}\\n\\ninterface PaymentShippingOption {\\n amount: PaymentCurrencyAmount;\\n id: string;\\n label: string;\\n selected?: boolean;\\n}\\n\\ninterface Pbkdf2Params extends Algorithm {\\n hash: HashAlgorithmIdentifier;\\n iterations: number;\\n salt: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | DataView | ArrayBuffer;\\n}\\n\\ninterface PerformanceObserverInit {\\n buffered?: boolean;\\n entryTypes?: string[];\\n type?: string;\\n}\\n\\ninterface PeriodicWaveConstraints {\\n disableNormalization?: boolean;\\n}\\n\\ninterface PeriodicWaveOptions extends PeriodicWaveConstraints {\\n imag?: number[] | Float32Array;\\n real?: number[] | Float32Array;\\n}\\n\\ninterface PermissionDescriptor {\\n name: PermissionName;\\n}\\n\\ninterface PipeOptions {\\n preventAbort?: boolean;\\n preventCancel?: boolean;\\n preventClose?: boolean;\\n signal?: AbortSignal;\\n}\\n\\ninterface PointerEventInit extends MouseEventInit {\\n height?: number;\\n isPrimary?: boolean;\\n pointerId?: number;\\n pointerType?: string;\\n pressure?: number;\\n tangentialPressure?: number;\\n tiltX?: number;\\n tiltY?: number;\\n twist?: number;\\n width?: number;\\n}\\n\\ninterface PopStateEventInit extends EventInit {\\n state?: any;\\n}\\n\\ninterface PositionOptions {\\n enableHighAccuracy?: boolean;\\n maximumAge?: number;\\n timeout?: number;\\n}\\n\\ninterface PostMessageOptions {\\n transfer?: any[];\\n}\\n\\ninterface ProgressEventInit extends EventInit {\\n lengthComputable?: boolean;\\n loaded?: number;\\n total?: number;\\n}\\n\\ninterface PromiseRejectionEventInit extends EventInit {\\n promise: Promise;\\n reason?: any;\\n}\\n\\ninterface PropertyIndexedKeyframes {\\n composite?: CompositeOperationOrAuto | CompositeOperationOrAuto[];\\n easing?: string | string[];\\n offset?: number | (number | null)[];\\n [property: string]: string | string[] | number | null | (number | null)[] | undefined;\\n}\\n\\ninterface PublicKeyCredentialCreationOptions {\\n attestation?: AttestationConveyancePreference;\\n authenticatorSelection?: AuthenticatorSelectionCriteria;\\n challenge: BufferSource;\\n excludeCredentials?: PublicKeyCredentialDescriptor[];\\n extensions?: AuthenticationExtensionsClientInputs;\\n pubKeyCredParams: PublicKeyCredentialParameters[];\\n rp: PublicKeyCredentialRpEntity;\\n timeout?: number;\\n user: PublicKeyCredentialUserEntity;\\n}\\n\\ninterface PublicKeyCredentialDescriptor {\\n id: BufferSource;\\n transports?: AuthenticatorTransport[];\\n type: PublicKeyCredentialType;\\n}\\n\\ninterface PublicKeyCredentialEntity {\\n icon?: string;\\n name: string;\\n}\\n\\ninterface PublicKeyCredentialParameters {\\n alg: COSEAlgorithmIdentifier;\\n type: PublicKeyCredentialType;\\n}\\n\\ninterface PublicKeyCredentialRequestOptions {\\n allowCredentials?: PublicKeyCredentialDescriptor[];\\n challenge: BufferSource;\\n extensions?: AuthenticationExtensionsClientInputs;\\n rpId?: string;\\n timeout?: number;\\n userVerification?: UserVerificationRequirement;\\n}\\n\\ninterface PublicKeyCredentialRpEntity extends PublicKeyCredentialEntity {\\n id?: string;\\n}\\n\\ninterface PublicKeyCredentialUserEntity extends PublicKeyCredentialEntity {\\n displayName: string;\\n id: BufferSource;\\n}\\n\\ninterface PushPermissionDescriptor extends PermissionDescriptor {\\n name: \\"push\\";\\n userVisibleOnly?: boolean;\\n}\\n\\ninterface PushSubscriptionJSON {\\n endpoint?: string;\\n expirationTime?: number | null;\\n keys?: Record;\\n}\\n\\ninterface PushSubscriptionOptionsInit {\\n applicationServerKey?: BufferSource | string | null;\\n userVisibleOnly?: boolean;\\n}\\n\\ninterface QueuingStrategy {\\n highWaterMark?: number;\\n size?: QueuingStrategySizeCallback;\\n}\\n\\ninterface RTCAnswerOptions extends RTCOfferAnswerOptions {\\n}\\n\\ninterface RTCCertificateExpiration {\\n expires?: number;\\n}\\n\\ninterface RTCConfiguration {\\n bundlePolicy?: RTCBundlePolicy;\\n certificates?: RTCCertificate[];\\n iceCandidatePoolSize?: number;\\n iceServers?: RTCIceServer[];\\n iceTransportPolicy?: RTCIceTransportPolicy;\\n peerIdentity?: string;\\n rtcpMuxPolicy?: RTCRtcpMuxPolicy;\\n}\\n\\ninterface RTCDTMFToneChangeEventInit extends EventInit {\\n tone: string;\\n}\\n\\ninterface RTCDataChannelEventInit extends EventInit {\\n channel: RTCDataChannel;\\n}\\n\\ninterface RTCDataChannelInit {\\n id?: number;\\n maxPacketLifeTime?: number;\\n maxRetransmits?: number;\\n negotiated?: boolean;\\n ordered?: boolean;\\n priority?: RTCPriorityType;\\n protocol?: string;\\n}\\n\\ninterface RTCDtlsFingerprint {\\n algorithm?: string;\\n value?: string;\\n}\\n\\ninterface RTCDtlsParameters {\\n fingerprints?: RTCDtlsFingerprint[];\\n role?: RTCDtlsRole;\\n}\\n\\ninterface RTCErrorEventInit extends EventInit {\\n error?: RTCError | null;\\n}\\n\\ninterface RTCIceCandidateAttributes extends RTCStats {\\n addressSourceUrl?: string;\\n candidateType?: RTCStatsIceCandidateType;\\n ipAddress?: string;\\n portNumber?: number;\\n priority?: number;\\n transport?: string;\\n}\\n\\ninterface RTCIceCandidateComplete {\\n}\\n\\ninterface RTCIceCandidateDictionary {\\n foundation?: string;\\n ip?: string;\\n msMTurnSessionId?: string;\\n port?: number;\\n priority?: number;\\n protocol?: RTCIceProtocol;\\n relatedAddress?: string;\\n relatedPort?: number;\\n tcpType?: RTCIceTcpCandidateType;\\n type?: RTCIceCandidateType;\\n}\\n\\ninterface RTCIceCandidateInit {\\n candidate?: string;\\n sdpMLineIndex?: number | null;\\n sdpMid?: string | null;\\n usernameFragment?: string;\\n}\\n\\ninterface RTCIceCandidatePair {\\n local?: RTCIceCandidate;\\n remote?: RTCIceCandidate;\\n}\\n\\ninterface RTCIceCandidatePairStats extends RTCStats {\\n availableIncomingBitrate?: number;\\n availableOutgoingBitrate?: number;\\n bytesReceived?: number;\\n bytesSent?: number;\\n localCandidateId?: string;\\n nominated?: boolean;\\n priority?: number;\\n readable?: boolean;\\n remoteCandidateId?: string;\\n roundTripTime?: number;\\n state?: RTCStatsIceCandidatePairState;\\n transportId?: string;\\n writable?: boolean;\\n}\\n\\ninterface RTCIceGatherOptions {\\n gatherPolicy?: RTCIceGatherPolicy;\\n iceservers?: RTCIceServer[];\\n}\\n\\ninterface RTCIceParameters {\\n password?: string;\\n usernameFragment?: string;\\n}\\n\\ninterface RTCIceServer {\\n credential?: string | RTCOAuthCredential;\\n credentialType?: RTCIceCredentialType;\\n urls: string | string[];\\n username?: string;\\n}\\n\\ninterface RTCIdentityProviderOptions {\\n peerIdentity?: string;\\n protocol?: string;\\n usernameHint?: string;\\n}\\n\\ninterface RTCInboundRTPStreamStats extends RTCRTPStreamStats {\\n bytesReceived?: number;\\n fractionLost?: number;\\n jitter?: number;\\n packetsLost?: number;\\n packetsReceived?: number;\\n}\\n\\ninterface RTCMediaStreamTrackStats extends RTCStats {\\n audioLevel?: number;\\n echoReturnLoss?: number;\\n echoReturnLossEnhancement?: number;\\n frameHeight?: number;\\n frameWidth?: number;\\n framesCorrupted?: number;\\n framesDecoded?: number;\\n framesDropped?: number;\\n framesPerSecond?: number;\\n framesReceived?: number;\\n framesSent?: number;\\n remoteSource?: boolean;\\n ssrcIds?: string[];\\n trackIdentifier?: string;\\n}\\n\\ninterface RTCOAuthCredential {\\n accessToken: string;\\n macKey: string;\\n}\\n\\ninterface RTCOfferAnswerOptions {\\n voiceActivityDetection?: boolean;\\n}\\n\\ninterface RTCOfferOptions extends RTCOfferAnswerOptions {\\n iceRestart?: boolean;\\n offerToReceiveAudio?: boolean;\\n offerToReceiveVideo?: boolean;\\n}\\n\\ninterface RTCOutboundRTPStreamStats extends RTCRTPStreamStats {\\n bytesSent?: number;\\n packetsSent?: number;\\n roundTripTime?: number;\\n targetBitrate?: number;\\n}\\n\\ninterface RTCPeerConnectionIceErrorEventInit extends EventInit {\\n errorCode: number;\\n hostCandidate?: string;\\n statusText?: string;\\n url?: string;\\n}\\n\\ninterface RTCPeerConnectionIceEventInit extends EventInit {\\n candidate?: RTCIceCandidate | null;\\n url?: string | null;\\n}\\n\\ninterface RTCRTPStreamStats extends RTCStats {\\n associateStatsId?: string;\\n codecId?: string;\\n firCount?: number;\\n isRemote?: boolean;\\n mediaTrackId?: string;\\n mediaType?: string;\\n nackCount?: number;\\n pliCount?: number;\\n sliCount?: number;\\n ssrc?: string;\\n transportId?: string;\\n}\\n\\ninterface RTCRtcpFeedback {\\n parameter?: string;\\n type?: string;\\n}\\n\\ninterface RTCRtcpParameters {\\n cname?: string;\\n reducedSize?: boolean;\\n}\\n\\ninterface RTCRtpCapabilities {\\n codecs: RTCRtpCodecCapability[];\\n headerExtensions: RTCRtpHeaderExtensionCapability[];\\n}\\n\\ninterface RTCRtpCodecCapability {\\n channels?: number;\\n clockRate: number;\\n mimeType: string;\\n sdpFmtpLine?: string;\\n}\\n\\ninterface RTCRtpCodecParameters {\\n channels?: number;\\n clockRate: number;\\n mimeType: string;\\n payloadType: number;\\n sdpFmtpLine?: string;\\n}\\n\\ninterface RTCRtpCodingParameters {\\n rid?: string;\\n}\\n\\ninterface RTCRtpContributingSource {\\n audioLevel?: number;\\n source: number;\\n timestamp: number;\\n}\\n\\ninterface RTCRtpDecodingParameters extends RTCRtpCodingParameters {\\n}\\n\\ninterface RTCRtpEncodingParameters extends RTCRtpCodingParameters {\\n active?: boolean;\\n codecPayloadType?: number;\\n dtx?: RTCDtxStatus;\\n maxBitrate?: number;\\n maxFramerate?: number;\\n priority?: RTCPriorityType;\\n ptime?: number;\\n scaleResolutionDownBy?: number;\\n}\\n\\ninterface RTCRtpFecParameters {\\n mechanism?: string;\\n ssrc?: number;\\n}\\n\\ninterface RTCRtpHeaderExtension {\\n kind?: string;\\n preferredEncrypt?: boolean;\\n preferredId?: number;\\n uri?: string;\\n}\\n\\ninterface RTCRtpHeaderExtensionCapability {\\n uri?: string;\\n}\\n\\ninterface RTCRtpHeaderExtensionParameters {\\n encrypted?: boolean;\\n id: number;\\n uri: string;\\n}\\n\\ninterface RTCRtpParameters {\\n codecs: RTCRtpCodecParameters[];\\n headerExtensions: RTCRtpHeaderExtensionParameters[];\\n rtcp: RTCRtcpParameters;\\n}\\n\\ninterface RTCRtpReceiveParameters extends RTCRtpParameters {\\n encodings: RTCRtpDecodingParameters[];\\n}\\n\\ninterface RTCRtpRtxParameters {\\n ssrc?: number;\\n}\\n\\ninterface RTCRtpSendParameters extends RTCRtpParameters {\\n degradationPreference?: RTCDegradationPreference;\\n encodings: RTCRtpEncodingParameters[];\\n transactionId: string;\\n}\\n\\ninterface RTCRtpSynchronizationSource extends RTCRtpContributingSource {\\n voiceActivityFlag?: boolean;\\n}\\n\\ninterface RTCRtpTransceiverInit {\\n direction?: RTCRtpTransceiverDirection;\\n sendEncodings?: RTCRtpEncodingParameters[];\\n streams?: MediaStream[];\\n}\\n\\ninterface RTCRtpUnhandled {\\n muxId?: string;\\n payloadType?: number;\\n ssrc?: number;\\n}\\n\\ninterface RTCSessionDescriptionInit {\\n sdp?: string;\\n type: RTCSdpType;\\n}\\n\\ninterface RTCSrtpKeyParam {\\n keyMethod?: string;\\n keySalt?: string;\\n lifetime?: string;\\n mkiLength?: number;\\n mkiValue?: number;\\n}\\n\\ninterface RTCSrtpSdesParameters {\\n cryptoSuite?: string;\\n keyParams?: RTCSrtpKeyParam[];\\n sessionParams?: string[];\\n tag?: number;\\n}\\n\\ninterface RTCSsrcRange {\\n max?: number;\\n min?: number;\\n}\\n\\ninterface RTCStats {\\n id: string;\\n timestamp: number;\\n type: RTCStatsType;\\n}\\n\\ninterface RTCStatsEventInit extends EventInit {\\n report: RTCStatsReport;\\n}\\n\\ninterface RTCStatsReport {\\n}\\n\\ninterface RTCTrackEventInit extends EventInit {\\n receiver: RTCRtpReceiver;\\n streams?: MediaStream[];\\n track: MediaStreamTrack;\\n transceiver: RTCRtpTransceiver;\\n}\\n\\ninterface RTCTransportStats extends RTCStats {\\n activeConnection?: boolean;\\n bytesReceived?: number;\\n bytesSent?: number;\\n localCertificateId?: string;\\n remoteCertificateId?: string;\\n rtcpTransportStatsId?: string;\\n selectedCandidatePairId?: string;\\n}\\n\\ninterface RegistrationOptions {\\n scope?: string;\\n type?: WorkerType;\\n updateViaCache?: ServiceWorkerUpdateViaCache;\\n}\\n\\ninterface RequestInit {\\n /**\\n * A BodyInit object or null to set request\'s body.\\n */\\n body?: BodyInit | null;\\n /**\\n * A string indicating how the request will interact with the browser\'s cache to set request\'s cache.\\n */\\n cache?: RequestCache;\\n /**\\n * A string indicating whether credentials will be sent with the request always, never, or only when sent to a same-origin URL. Sets request\'s credentials.\\n */\\n credentials?: RequestCredentials;\\n /**\\n * A Headers object, an object literal, or an array of two-item arrays to set request\'s headers.\\n */\\n headers?: HeadersInit;\\n /**\\n * A cryptographic hash of the resource to be fetched by request. Sets request\'s integrity.\\n */\\n integrity?: string;\\n /**\\n * A boolean to set request\'s keepalive.\\n */\\n keepalive?: boolean;\\n /**\\n * A string to set request\'s method.\\n */\\n method?: string;\\n /**\\n * A string to indicate whether the request will use CORS, or will be restricted to same-origin URLs. Sets request\'s mode.\\n */\\n mode?: RequestMode;\\n /**\\n * A string indicating whether request follows redirects, results in an error upon encountering a redirect, or returns the redirect (in an opaque fashion). Sets request\'s redirect.\\n */\\n redirect?: RequestRedirect;\\n /**\\n * A string whose value is a same-origin URL, \\"about:client\\", or the empty string, to set request\'s referrer.\\n */\\n referrer?: string;\\n /**\\n * A referrer policy to set request\'s referrerPolicy.\\n */\\n referrerPolicy?: ReferrerPolicy;\\n /**\\n * An AbortSignal to set request\'s signal.\\n */\\n signal?: AbortSignal | null;\\n /**\\n * Can only be null. Used to disassociate request from any Window.\\n */\\n window?: any;\\n}\\n\\ninterface ResponseInit {\\n headers?: HeadersInit;\\n status?: number;\\n statusText?: string;\\n}\\n\\ninterface RsaHashedImportParams extends Algorithm {\\n hash: HashAlgorithmIdentifier;\\n}\\n\\ninterface RsaHashedKeyAlgorithm extends RsaKeyAlgorithm {\\n hash: KeyAlgorithm;\\n}\\n\\ninterface RsaHashedKeyGenParams extends RsaKeyGenParams {\\n hash: HashAlgorithmIdentifier;\\n}\\n\\ninterface RsaKeyAlgorithm extends KeyAlgorithm {\\n modulusLength: number;\\n publicExponent: BigInteger;\\n}\\n\\ninterface RsaKeyGenParams extends Algorithm {\\n modulusLength: number;\\n publicExponent: BigInteger;\\n}\\n\\ninterface RsaOaepParams extends Algorithm {\\n label?: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | DataView | ArrayBuffer;\\n}\\n\\ninterface RsaOtherPrimesInfo {\\n d?: string;\\n r?: string;\\n t?: string;\\n}\\n\\ninterface RsaPssParams extends Algorithm {\\n saltLength: number;\\n}\\n\\ninterface SVGBoundingBoxOptions {\\n clipped?: boolean;\\n fill?: boolean;\\n markers?: boolean;\\n stroke?: boolean;\\n}\\n\\ninterface ScopedCredentialDescriptor {\\n id: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | DataView | ArrayBuffer | null;\\n transports?: Transport[];\\n type: ScopedCredentialType;\\n}\\n\\ninterface ScopedCredentialOptions {\\n excludeList?: ScopedCredentialDescriptor[];\\n extensions?: WebAuthnExtensions;\\n rpId?: string;\\n timeoutSeconds?: number;\\n}\\n\\ninterface ScopedCredentialParameters {\\n algorithm: string | Algorithm;\\n type: ScopedCredentialType;\\n}\\n\\ninterface ScrollIntoViewOptions extends ScrollOptions {\\n block?: ScrollLogicalPosition;\\n inline?: ScrollLogicalPosition;\\n}\\n\\ninterface ScrollOptions {\\n behavior?: ScrollBehavior;\\n}\\n\\ninterface ScrollToOptions extends ScrollOptions {\\n left?: number;\\n top?: number;\\n}\\n\\ninterface SecurityPolicyViolationEventInit extends EventInit {\\n blockedURI?: string;\\n columnNumber?: number;\\n documentURI?: string;\\n effectiveDirective?: string;\\n lineNumber?: number;\\n originalPolicy?: string;\\n referrer?: string;\\n sourceFile?: string;\\n statusCode?: number;\\n violatedDirective?: string;\\n}\\n\\ninterface ServiceWorkerMessageEventInit extends EventInit {\\n data?: any;\\n lastEventId?: string;\\n origin?: string;\\n ports?: MessagePort[] | null;\\n source?: ServiceWorker | MessagePort | null;\\n}\\n\\ninterface ShadowRootInit {\\n delegatesFocus?: boolean;\\n mode: ShadowRootMode;\\n}\\n\\ninterface StereoPannerOptions extends AudioNodeOptions {\\n pan?: number;\\n}\\n\\ninterface StorageEstimate {\\n quota?: number;\\n usage?: number;\\n}\\n\\ninterface StorageEventInit extends EventInit {\\n key?: string | null;\\n newValue?: string | null;\\n oldValue?: string | null;\\n storageArea?: Storage | null;\\n url?: string;\\n}\\n\\ninterface StoreExceptionsInformation extends ExceptionInformation {\\n detailURI?: string | null;\\n explanationString?: string | null;\\n siteName?: string | null;\\n}\\n\\ninterface StoreSiteSpecificExceptionsInformation extends StoreExceptionsInformation {\\n arrayOfDomainStrings?: string[];\\n}\\n\\ninterface TextDecodeOptions {\\n stream?: boolean;\\n}\\n\\ninterface TextDecoderOptions {\\n fatal?: boolean;\\n ignoreBOM?: boolean;\\n}\\n\\ninterface TextEncoderEncodeIntoResult {\\n read?: number;\\n written?: number;\\n}\\n\\ninterface TouchEventInit extends EventModifierInit {\\n changedTouches?: Touch[];\\n targetTouches?: Touch[];\\n touches?: Touch[];\\n}\\n\\ninterface TouchInit {\\n altitudeAngle?: number;\\n azimuthAngle?: number;\\n clientX?: number;\\n clientY?: number;\\n force?: number;\\n identifier: number;\\n pageX?: number;\\n pageY?: number;\\n radiusX?: number;\\n radiusY?: number;\\n rotationAngle?: number;\\n screenX?: number;\\n screenY?: number;\\n target: EventTarget;\\n touchType?: TouchType;\\n}\\n\\ninterface TrackEventInit extends EventInit {\\n track?: VideoTrack | AudioTrack | TextTrack | null;\\n}\\n\\ninterface Transformer {\\n flush?: TransformStreamDefaultControllerCallback;\\n readableType?: undefined;\\n start?: TransformStreamDefaultControllerCallback;\\n transform?: TransformStreamDefaultControllerTransformCallback;\\n writableType?: undefined;\\n}\\n\\ninterface TransitionEventInit extends EventInit {\\n elapsedTime?: number;\\n propertyName?: string;\\n pseudoElement?: string;\\n}\\n\\ninterface UIEventInit extends EventInit {\\n detail?: number;\\n view?: Window | null;\\n}\\n\\ninterface ULongRange {\\n max?: number;\\n min?: number;\\n}\\n\\ninterface UnderlyingByteSource {\\n autoAllocateChunkSize?: number;\\n cancel?: ReadableStreamErrorCallback;\\n pull?: ReadableByteStreamControllerCallback;\\n start?: ReadableByteStreamControllerCallback;\\n type: \\"bytes\\";\\n}\\n\\ninterface UnderlyingSink {\\n abort?: WritableStreamErrorCallback;\\n close?: WritableStreamDefaultControllerCloseCallback;\\n start?: WritableStreamDefaultControllerStartCallback;\\n type?: undefined;\\n write?: WritableStreamDefaultControllerWriteCallback;\\n}\\n\\ninterface UnderlyingSource {\\n cancel?: ReadableStreamErrorCallback;\\n pull?: ReadableStreamDefaultControllerCallback;\\n start?: ReadableStreamDefaultControllerCallback;\\n type?: undefined;\\n}\\n\\ninterface VRDisplayEventInit extends EventInit {\\n display: VRDisplay;\\n reason?: VRDisplayEventReason;\\n}\\n\\ninterface VRLayer {\\n leftBounds?: number[] | Float32Array | null;\\n rightBounds?: number[] | Float32Array | null;\\n source?: HTMLCanvasElement | null;\\n}\\n\\ninterface VRStageParameters {\\n sittingToStandingTransform?: Float32Array;\\n sizeX?: number;\\n sizeY?: number;\\n}\\n\\ninterface WaveShaperOptions extends AudioNodeOptions {\\n curve?: number[] | Float32Array;\\n oversample?: OverSampleType;\\n}\\n\\ninterface WebAuthnExtensions {\\n}\\n\\ninterface WebGLContextAttributes {\\n alpha?: boolean;\\n antialias?: boolean;\\n depth?: boolean;\\n desynchronized?: boolean;\\n failIfMajorPerformanceCaveat?: boolean;\\n powerPreference?: WebGLPowerPreference;\\n premultipliedAlpha?: boolean;\\n preserveDrawingBuffer?: boolean;\\n stencil?: boolean;\\n}\\n\\ninterface WebGLContextEventInit extends EventInit {\\n statusMessage?: string;\\n}\\n\\ninterface WheelEventInit extends MouseEventInit {\\n deltaMode?: number;\\n deltaX?: number;\\n deltaY?: number;\\n deltaZ?: number;\\n}\\n\\ninterface WorkerOptions {\\n credentials?: RequestCredentials;\\n name?: string;\\n type?: WorkerType;\\n}\\n\\ninterface WorkletOptions {\\n credentials?: RequestCredentials;\\n}\\n\\ninterface txAuthGenericArg {\\n content: ArrayBuffer;\\n contentType: string;\\n}\\n\\ninterface EventListener {\\n (evt: Event): void;\\n}\\n\\ntype XPathNSResolver = ((prefix: string | null) => string | null) | { lookupNamespaceURI(prefix: string | null): string | null; };\\n\\n/** The ANGLE_instanced_arrays extension is part of the WebGL API and allows to draw the same object, or groups of similar objects multiple times, if they share the same vertex data, primitive count and type. */\\ninterface ANGLE_instanced_arrays {\\n drawArraysInstancedANGLE(mode: GLenum, first: GLint, count: GLsizei, primcount: GLsizei): void;\\n drawElementsInstancedANGLE(mode: GLenum, count: GLsizei, type: GLenum, offset: GLintptr, primcount: GLsizei): void;\\n vertexAttribDivisorANGLE(index: GLuint, divisor: GLuint): void;\\n readonly VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: GLenum;\\n}\\n\\n/** A controller object that allows you to abort one or more DOM requests as and when desired. */\\ninterface AbortController {\\n /**\\n * Returns the AbortSignal object associated with this object.\\n */\\n readonly signal: AbortSignal;\\n /**\\n * Invoking this method will set this object\'s AbortSignal\'s aborted flag and signal to any observers that the associated activity is to be aborted.\\n */\\n abort(): void;\\n}\\n\\ndeclare var AbortController: {\\n prototype: AbortController;\\n new(): AbortController;\\n};\\n\\ninterface AbortSignalEventMap {\\n \\"abort\\": Event;\\n}\\n\\n/** A signal object that allows you to communicate with a DOM request (such as a Fetch) and abort it if required via an AbortController object. */\\ninterface AbortSignal extends EventTarget {\\n /**\\n * Returns true if this AbortSignal\'s AbortController has signaled to abort, and false otherwise.\\n */\\n readonly aborted: boolean;\\n onabort: ((this: AbortSignal, ev: Event) => any) | null;\\n addEventListener(type: K, listener: (this: AbortSignal, ev: AbortSignalEventMap[K]) => any, options?: boolean | AddEventListenerOptions): void;\\n addEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions): void;\\n removeEventListener(type: K, listener: (this: AbortSignal, ev: AbortSignalEventMap[K]) => any, options?: boolean | EventListenerOptions): void;\\n removeEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | EventListenerOptions): void;\\n}\\n\\ndeclare var AbortSignal: {\\n prototype: AbortSignal;\\n new(): AbortSignal;\\n};\\n\\ninterface AbstractRange {\\n /**\\n * Returns true if range is collapsed, and false otherwise.\\n */\\n readonly collapsed: boolean;\\n /**\\n * Returns range\'s end node.\\n */\\n readonly endContainer: Node;\\n /**\\n * Returns range\'s end offset.\\n */\\n readonly endOffset: number;\\n /**\\n * Returns range\'s start node.\\n */\\n readonly startContainer: Node;\\n /**\\n * Returns range\'s start offset.\\n */\\n readonly startOffset: number;\\n}\\n\\ndeclare var AbstractRange: {\\n prototype: AbstractRange;\\n new(): AbstractRange;\\n};\\n\\ninterface AbstractWorkerEventMap {\\n \\"error\\": ErrorEvent;\\n}\\n\\ninterface AbstractWorker {\\n onerror: ((this: AbstractWorker, ev: ErrorEvent) => any) | null;\\n addEventListener(type: K, listener: (this: AbstractWorker, ev: AbstractWorkerEventMap[K]) => any, options?: boolean | AddEventListenerOptions): void;\\n addEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions): void;\\n removeEventListener(type: K, listener: (this: AbstractWorker, ev: AbstractWorkerEventMap[K]) => any, options?: boolean | EventListenerOptions): void;\\n removeEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | EventListenerOptions): void;\\n}\\n\\ninterface AesCfbParams extends Algorithm {\\n iv: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | DataView | ArrayBuffer;\\n}\\n\\ninterface AesCmacParams extends Algorithm {\\n length: number;\\n}\\n\\n/** A node able to provide real-time frequency and time-domain analysis information. It is an AudioNode that passes the audio stream unchanged from the input to the output, but allows you to take the generated data, process it, and create audio visualizations. */\\ninterface AnalyserNode extends AudioNode {\\n fftSize: number;\\n readonly frequencyBinCount: number;\\n maxDecibels: number;\\n minDecibels: number;\\n smoothingTimeConstant: number;\\n getByteFrequencyData(array: Uint8Array): void;\\n getByteTimeDomainData(array: Uint8Array): void;\\n getFloatFrequencyData(array: Float32Array): void;\\n getFloatTimeDomainData(array: Float32Array): void;\\n}\\n\\ndeclare var AnalyserNode: {\\n prototype: AnalyserNode;\\n new(context: BaseAudioContext, options?: AnalyserOptions): AnalyserNode;\\n};\\n\\ninterface Animatable {\\n animate(keyframes: Keyframe[] | PropertyIndexedKeyframes | null, options?: number | KeyframeAnimationOptions): Animation;\\n getAnimations(): Animation[];\\n}\\n\\ninterface AnimationEventMap {\\n \\"cancel\\": AnimationPlaybackEvent;\\n \\"finish\\": AnimationPlaybackEvent;\\n}\\n\\ninterface Animation extends EventTarget {\\n currentTime: number | null;\\n effect: AnimationEffect | null;\\n readonly finished: Promise;\\n id: string;\\n oncancel: ((this: Animation, ev: AnimationPlaybackEvent) => any) | null;\\n onfinish: ((this: Animation, ev: AnimationPlaybackEvent) => any) | null;\\n readonly pending: boolean;\\n readonly playState: AnimationPlayState;\\n playbackRate: number;\\n readonly ready: Promise;\\n startTime: number | null;\\n timeline: AnimationTimeline | null;\\n cancel(): void;\\n finish(): void;\\n pause(): void;\\n play(): void;\\n reverse(): void;\\n updatePlaybackRate(playbackRate: number): void;\\n addEventListener(type: K, listener: (this: Animation, ev: AnimationEventMap[K]) => any, options?: boolean | AddEventListenerOptions): void;\\n addEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions): void;\\n removeEventListener(type: K, listener: (this: Animation, ev: AnimationEventMap[K]) => any, options?: boolean | EventListenerOptions): void;\\n removeEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | EventListenerOptions): void;\\n}\\n\\ndeclare var Animation: {\\n prototype: Animation;\\n new(effect?: AnimationEffect | null, timeline?: AnimationTimeline | null): Animation;\\n};\\n\\ninterface AnimationEffect {\\n getComputedTiming(): ComputedEffectTiming;\\n getTiming(): EffectTiming;\\n updateTiming(timing?: OptionalEffectTiming): void;\\n}\\n\\ndeclare var AnimationEffect: {\\n prototype: AnimationEffect;\\n new(): AnimationEffect;\\n};\\n\\n/** Events providing information related to animations. */\\ninterface AnimationEvent extends Event {\\n readonly animationName: string;\\n readonly elapsedTime: number;\\n readonly pseudoElement: string;\\n}\\n\\ndeclare var AnimationEvent: {\\n prototype: AnimationEvent;\\n new(type: string, animationEventInitDict?: AnimationEventInit): AnimationEvent;\\n};\\n\\ninterface AnimationFrameProvider {\\n cancelAnimationFrame(handle: number): void;\\n requestAnimationFrame(callback: FrameRequestCallback): number;\\n}\\n\\ninterface AnimationPlaybackEvent extends Event {\\n readonly currentTime: number | null;\\n readonly timelineTime: number | null;\\n}\\n\\ndeclare var AnimationPlaybackEvent: {\\n prototype: AnimationPlaybackEvent;\\n new(type: string, eventInitDict?: AnimationPlaybackEventInit): AnimationPlaybackEvent;\\n};\\n\\ninterface AnimationTimeline {\\n readonly currentTime: number | null;\\n}\\n\\ndeclare var AnimationTimeline: {\\n prototype: AnimationTimeline;\\n new(): AnimationTimeline;\\n};\\n\\ninterface ApplicationCacheEventMap {\\n \\"cached\\": Event;\\n \\"checking\\": Event;\\n \\"downloading\\": Event;\\n \\"error\\": Event;\\n \\"noupdate\\": Event;\\n \\"obsolete\\": Event;\\n \\"progress\\": ProgressEvent;\\n \\"updateready\\": Event;\\n}\\n\\ninterface ApplicationCache extends EventTarget {\\n /** @deprecated */\\n oncached: ((this: ApplicationCache, ev: Event) => any) | null;\\n /** @deprecated */\\n onchecking: ((this: ApplicationCache, ev: Event) => any) | null;\\n /** @deprecated */\\n ondownloading: ((this: ApplicationCache, ev: Event) => any) | null;\\n /** @deprecated */\\n onerror: ((this: ApplicationCache, ev: Event) => any) | null;\\n /** @deprecated */\\n onnoupdate: ((this: ApplicationCache, ev: Event) => any) | null;\\n /** @deprecated */\\n onobsolete: ((this: ApplicationCache, ev: Event) => any) | null;\\n /** @deprecated */\\n onprogress: ((this: ApplicationCache, ev: ProgressEvent) => any) | null;\\n /** @deprecated */\\n onupdateready: ((this: ApplicationCache, ev: Event) => any) | null;\\n /** @deprecated */\\n readonly status: number;\\n /** @deprecated */\\n abort(): void;\\n /** @deprecated */\\n swapCache(): void;\\n /** @deprecated */\\n update(): void;\\n readonly CHECKING: number;\\n readonly DOWNLOADING: number;\\n readonly IDLE: number;\\n readonly OBSOLETE: number;\\n readonly UNCACHED: number;\\n readonly UPDATEREADY: number;\\n addEventListener(type: K, listener: (this: ApplicationCache, ev: ApplicationCacheEventMap[K]) => any, options?: boolean | AddEventListenerOptions): void;\\n addEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions): void;\\n removeEventListener(type: K, listener: (this: ApplicationCache, ev: ApplicationCacheEventMap[K]) => any, options?: boolean | EventListenerOptions): void;\\n removeEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | EventListenerOptions): void;\\n}\\n\\ndeclare var ApplicationCache: {\\n prototype: ApplicationCache;\\n new(): ApplicationCache;\\n readonly CHECKING: number;\\n readonly DOWNLOADING: number;\\n readonly IDLE: number;\\n readonly OBSOLETE: number;\\n readonly UNCACHED: number;\\n readonly UPDATEREADY: number;\\n};\\n\\n/** A DOM element\'s attribute as an object. In most DOM methods, you will probably directly retrieve the attribute as a string (e.g., Element.getAttribute(), but certain functions (e.g., Element.getAttributeNode()) or means of iterating give Attr types. */\\ninterface Attr extends Node {\\n readonly localName: string;\\n readonly name: string;\\n readonly namespaceURI: string | null;\\n readonly ownerElement: Element | null;\\n readonly prefix: string | null;\\n readonly specified: boolean;\\n value: string;\\n}\\n\\ndeclare var Attr: {\\n prototype: Attr;\\n new(): Attr;\\n};\\n\\n/** A short audio asset residing in memory, created from an audio file using the AudioContext.decodeAudioData() method, or from raw data using AudioContext.createBuffer(). Once put into an AudioBuffer, the audio can then be played by being passed into an AudioBufferSourceNode. */\\ninterface AudioBuffer {\\n readonly duration: number;\\n readonly length: number;\\n readonly numberOfChannels: number;\\n readonly sampleRate: number;\\n copyFromChannel(destination: Float32Array, channelNumber: number, startInChannel?: number): void;\\n copyToChannel(source: Float32Array, channelNumber: number, startInChannel?: number): void;\\n getChannelData(channel: number): Float32Array;\\n}\\n\\ndeclare var AudioBuffer: {\\n prototype: AudioBuffer;\\n new(options: AudioBufferOptions): AudioBuffer;\\n};\\n\\n/** An AudioScheduledSourceNode which represents an audio source consisting of in-memory audio data, stored in an AudioBuffer. It\'s especially useful for playing back audio which has particularly stringent timing accuracy requirements, such as for sounds that must match a specific rhythm and can be kept in memory rather than being played from disk or the network. */\\ninterface AudioBufferSourceNode extends AudioScheduledSourceNode {\\n buffer: AudioBuffer | null;\\n readonly detune: AudioParam;\\n loop: boolean;\\n loopEnd: number;\\n loopStart: number;\\n readonly playbackRate: AudioParam;\\n start(when?: number, offset?: number, duration?: number): void;\\n addEventListener(type: K, listener: (this: AudioBufferSourceNode, ev: AudioScheduledSourceNodeEventMap[K]) => any, options?: boolean | AddEventListenerOptions): void;\\n addEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions): void;\\n removeEventListener(type: K, listener: (this: AudioBufferSourceNode, ev: AudioScheduledSourceNodeEventMap[K]) => any, options?: boolean | EventListenerOptions): void;\\n removeEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | EventListenerOptions): void;\\n}\\n\\ndeclare var AudioBufferSourceNode: {\\n prototype: AudioBufferSourceNode;\\n new(context: BaseAudioContext, options?: AudioBufferSourceOptions): AudioBufferSourceNode;\\n};\\n\\n/** An audio-processing graph built from audio modules linked together, each represented by an AudioNode. */\\ninterface AudioContext extends BaseAudioContext {\\n readonly baseLatency: number;\\n readonly outputLatency: number;\\n close(): Promise;\\n createMediaElementSource(mediaElement: HTMLMediaElement): MediaElementAudioSourceNode;\\n createMediaStreamDestination(): MediaStreamAudioDestinationNode;\\n createMediaStreamSource(mediaStream: MediaStream): MediaStreamAudioSourceNode;\\n createMediaStreamTrackSource(mediaStreamTrack: MediaStreamTrack): MediaStreamTrackAudioSourceNode;\\n getOutputTimestamp(): AudioTimestamp;\\n resume(): Promise;\\n suspend(): Promise;\\n addEventListener(type: K, listener: (this: AudioContext, ev: BaseAudioContextEventMap[K]) => any, options?: boolean | AddEventListenerOptions): void;\\n addEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions): void;\\n removeEventListener(type: K, listener: (this: AudioContext, ev: BaseAudioContextEventMap[K]) => any, options?: boolean | EventListenerOptions): void;\\n removeEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | EventListenerOptions): void;\\n}\\n\\ndeclare var AudioContext: {\\n prototype: AudioContext;\\n new(contextOptions?: AudioContextOptions): AudioContext;\\n};\\n\\n/** AudioDestinationNode has no output (as it is the output, no more AudioNode can be linked after it in the audio graph) and one input. The number of channels in the input must be between 0 and the maxChannelCount value or an exception is raised. */\\ninterface AudioDestinationNode extends AudioNode {\\n readonly maxChannelCount: number;\\n}\\n\\ndeclare var AudioDestinationNode: {\\n prototype: AudioDestinationNode;\\n new(): AudioDestinationNode;\\n};\\n\\n/** The position and orientation of the unique person listening to the audio scene, and is used in audio spatialization. All PannerNodes spatialize in relation to the AudioListener stored in the BaseAudioContext.listener attribute. */\\ninterface AudioListener {\\n readonly forwardX: AudioParam;\\n readonly forwardY: AudioParam;\\n readonly forwardZ: AudioParam;\\n readonly positionX: AudioParam;\\n readonly positionY: AudioParam;\\n readonly positionZ: AudioParam;\\n readonly upX: AudioParam;\\n readonly upY: AudioParam;\\n readonly upZ: AudioParam;\\n /** @deprecated */\\n setOrientation(x: number, y: number, z: number, xUp: number, yUp: number, zUp: number): void;\\n /** @deprecated */\\n setPosition(x: number, y: number, z: number): void;\\n}\\n\\ndeclare var AudioListener: {\\n prototype: AudioListener;\\n new(): AudioListener;\\n};\\n\\n/** A generic interface for representing an audio processing module. Examples include: */\\ninterface AudioNode extends EventTarget {\\n channelCount: number;\\n channelCountMode: ChannelCountMode;\\n channelInterpretation: ChannelInterpretation;\\n readonly context: BaseAudioContext;\\n readonly numberOfInputs: number;\\n readonly numberOfOutputs: number;\\n connect(destinationNode: AudioNode, output?: number, input?: number): AudioNode;\\n connect(destinationParam: AudioParam, output?: number): void;\\n disconnect(): void;\\n disconnect(output: number): void;\\n disconnect(destinationNode: AudioNode): void;\\n disconnect(destinationNode: AudioNode, output: number): void;\\n disconnect(destinationNode: AudioNode, output: number, input: number): void;\\n disconnect(destinationParam: AudioParam): void;\\n disconnect(destinationParam: AudioParam, output: number): void;\\n}\\n\\ndeclare var AudioNode: {\\n prototype: AudioNode;\\n new(): AudioNode;\\n};\\n\\n/** The Web Audio API\'s AudioParam interface represents an audio-related parameter, usually a parameter of an AudioNode (such as GainNode.gain). */\\ninterface AudioParam {\\n automationRate: AutomationRate;\\n readonly defaultValue: number;\\n readonly maxValue: number;\\n readonly minValue: number;\\n value: number;\\n cancelAndHoldAtTime(cancelTime: number): AudioParam;\\n cancelScheduledValues(cancelTime: number): AudioParam;\\n exponentialRampToValueAtTime(value: number, endTime: number): AudioParam;\\n linearRampToValueAtTime(value: number, endTime: number): AudioParam;\\n setTargetAtTime(target: number, startTime: number, timeConstant: number): AudioParam;\\n setValueAtTime(value: number, startTime: number): AudioParam;\\n setValueCurveAtTime(values: number[] | Float32Array, startTime: number, duration: number): AudioParam;\\n}\\n\\ndeclare var AudioParam: {\\n prototype: AudioParam;\\n new(): AudioParam;\\n};\\n\\ninterface AudioParamMap {\\n forEach(callbackfn: (value: AudioParam, key: string, parent: AudioParamMap) => void, thisArg?: any): void;\\n}\\n\\ndeclare var AudioParamMap: {\\n prototype: AudioParamMap;\\n new(): AudioParamMap;\\n};\\n\\n/** The Web Audio API events that occur when a ScriptProcessorNode input buffer is ready to be processed. */\\ninterface AudioProcessingEvent extends Event {\\n readonly inputBuffer: AudioBuffer;\\n readonly outputBuffer: AudioBuffer;\\n readonly playbackTime: number;\\n}\\n\\ndeclare var AudioProcessingEvent: {\\n prototype: AudioProcessingEvent;\\n new(type: string, eventInitDict: AudioProcessingEventInit): AudioProcessingEvent;\\n};\\n\\ninterface AudioScheduledSourceNodeEventMap {\\n \\"ended\\": Event;\\n}\\n\\ninterface AudioScheduledSourceNode extends AudioNode {\\n onended: ((this: AudioScheduledSourceNode, ev: Event) => any) | null;\\n start(when?: number): void;\\n stop(when?: number): void;\\n addEventListener(type: K, listener: (this: AudioScheduledSourceNode, ev: AudioScheduledSourceNodeEventMap[K]) => any, options?: boolean | AddEventListenerOptions): void;\\n addEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions): void;\\n removeEventListener(type: K, listener: (this: AudioScheduledSourceNode, ev: AudioScheduledSourceNodeEventMap[K]) => any, options?: boolean | EventListenerOptions): void;\\n removeEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | EventListenerOptions): void;\\n}\\n\\ndeclare var AudioScheduledSourceNode: {\\n prototype: AudioScheduledSourceNode;\\n new(): AudioScheduledSourceNode;\\n};\\n\\n/** A single audio track from one of the HTML media elements,