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@ -17,6 +17,10 @@ const isDevelopment = process.env.NODE_ENV !== "production";
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// Keep a global reference of the window object, if you don't, the window will
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// be closed automatically when the JavaScript object is garbage collected.
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let win;
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// eslint-disable-next-line no-unused-vars
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let tray;
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let willQuitApp = false;
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// ipcMain
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initIpcMain(win);
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@ -39,7 +43,7 @@ function createWindow() {
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win.setMenuBarVisibility(false);
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if (process.platform !== "darwin") {
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createTray(win);
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tray = createTray(win);
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}
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if (process.env.WEBPACK_DEV_SERVER_URL) {
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@ -60,9 +64,19 @@ function createWindow() {
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e.preventDefault();
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shell.openExternal(url);
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});
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win.on("closed", () => {
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win = null;
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win.on("close", (e) => {
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if (willQuitApp) {
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/* the user tried to quit the app */
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win = null;
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} else {
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/* the user only tried to close the window */
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e.preventDefault();
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win.hide();
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}
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});
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// win.on("closed", () => {
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// win = null;
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// });
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return win;
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}
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@ -71,7 +85,7 @@ app.on("window-all-closed", () => {
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// On macOS it is common for applications and their menu bar
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// to stay active until the user quits explicitly with Cmd + Q
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if (process.platform !== "darwin") {
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app.quit();
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// app.quit();
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}
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});
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@ -80,9 +94,16 @@ app.on("activate", () => {
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// dock icon is clicked and there are no other windows open.
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if (win === null) {
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createWindow();
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} else {
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win.show();
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}
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});
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/**
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* 'before-quit' is emitted when Electron receives the signal to exit and wants to start closing windows
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*/
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app.on("before-quit", () => (willQuitApp = true));
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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