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2.9 KiB

// index.js
Page({
data: {
item: 0,
tab: 0,
playlist: [
{
id: 1,
title: '热河',
singer: '李志',
src: 'http://localhost/1.mp3',
coverImgUrl: '/images/Krt.png'
},
{
id: 2,
title: '这个世界会好吗',
singer: '李志',
src: 'http://localhost/2.mp3',
coverImgUrl: '/images/Krt.png'
},
{
id: 3,
title: '关于郑州的记忆',
singer: '李志',
src: 'http://localhost/1.mp3',
coverImgUrl: '/images/Krt.png'
},
{
id: 4,
title: '妈妈',
singer: '李志',
src: 'http://localhost/2.mp3',
coverImgUrl: '/images/Krt.png'
}
],
state: 'paused',
playIndex: 0,
play: {
currentTime: '00:00',
duration: '00:00',
percent: 0,
title: '',
singer: '',
coverImgUrl: '/images/Krt.png',
}
},
changeItem: function(e) {
this.setData({
item: e.target.dataset.item,
})
},
changeTab: function(e) {
this.setData({
tab: e.detail.current
})
},
audioCtx: null,
onReady: function() {
this.audioCtx = wx.createInnerAudioContext()
this.setMusic(0)
var that = this
this.audioCtx.onError(function() {
console.log('播放失败:' + that.audioCtx.src)
})
this.audioCtx.onEnded(function() {
that.next()
})
this.audioCtx.onPlay(function() {})
this.audioCtx.onTimeUpdate(function() {
that.setData({
'play.duration': formatTime(that.audioCtx.duration),
'play.currentTime': formatTime(that.audioCtx.currentTime),
'play.percent': that.audioCtx.currentTime / that.audioCtx.duration * 100
})
})
function formatTime(time) {
var minute = Math.floor(time / 60) % 60;
var second = Math.floor(time) % 60
return (minute < 10 ? '0' + minute : minute) + ':' + (second < 10 ? '0' + second : second)
}
},
setMusic: function(index) {
var music = this.data.playlist[index]
this.audioCtx.src = music.src
this.setData({
playIndex: index,
'play.title': music.title,
'play.singer': music.singer,
'play.coverImgUrl': music.coverImgUrl,
'play.currentTime': '00:00',
'play.duration': '00:00',
'play.percent': 0
})
},
play: function() {
this.audioCtx.play()
this.setData({
state: 'running'
})
},
pause: function() {
this.audioCtx.pause()
this.setData({
state: 'paused'
})
},
next: function() {
var index = this.data.playIndex >= this.data.playlist.length - 1 ? 0 : this.data.playIndex + 1
this.setMusic(index)
if (this.data.state === 'running') {
this.play()
}
},
sliderChange: function(e) {
var second = e.detail.value * this.audioCtx.duration / 100
this.audioCtx.seek(second)
},
change: function(e) {
this.setMusic(e.currentTarget.dataset.index)
this.play()
}
})