import pygame,sys,random,time from pygame.color import THECOLORS pygame.init() screen = pygame.display.set_mode([640,480]) screen.fill([255,255,255]) for i in range(100): width = random.randint(0,250) height = random.randint(0,100) top = random.randint(0,400) left = random.randint(0,500) color_name = random.choice(THECOLORS.keys()) color = THECOLORS[color_name] pygame.draw.rect(screen,color,[left,top,width,height],3) pygame.time.delay(80) pygame.display.flip() while True: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit()