import pygame,sys pygame.init() dots = [[221, 432],[225, 331],[133, 342],[141, 310],[51, 230],[74,217],[58,153],[114,164],[123,135],[176,190],[159,77], [193,93],[230,28],[267,93],[301,77],[284,190],[327,135],[336,164],[402,153],[386,217],[409,230],[319,310],[327,342], [233,311],[237,432]] screen = pygame.display.set_mode([640,480]) screen.fill([225,225,225]) pygame.draw.lines(screen,[255,0,0],True,dots,2) pygame.display.flip() while True: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit()