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#include <iostream>
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#include <graphics.h>
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#include <string.h>
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#include <conio.h>
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#include <stdlib.h>
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#include <time.h>
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class seat
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{
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public:
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int i = 0;
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int j = 0;
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int number = 0;
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};
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class box
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{
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public:
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void draw();
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public:
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int x = 0;
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int y = 0;
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int value = -1;
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int modle = 0;
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bool isnew = false;
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COLORREF color = WHITE;
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};
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void draw();
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void init();
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seat findbestseat(int color, int c);
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void isWIN();
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void game();
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int main()
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{
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initgraph(700, 700);
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setbkcolor(WHITE);
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cleardevice();
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setbkmode(TRANSPARENT);
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while (true)
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{
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init();
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game();
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cleardevice();
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}
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}
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box BOX[19][19];
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int win = -1;
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int whoplay = 0;
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int playercolor = 0;
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int dx[4]{ 1, 0, 1, 1 };
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int dy[4]{ 0, 1, 1, -1 };
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int Score[3][5] = {
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{0, 80, 250, 500, 500}, {0, 0, 80, 250, 500}, {0, 0, 0, 80, 500} };
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int MAXxs[361];
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int MAXys[361];
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int mylength = 0;
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void box::draw()
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{
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COLORREF thefillcolor = getfillcolor();
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setlinestyle(PS_SOLID, 2);
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setfillcolor(color);
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solidrectangle(x, y, x + 30, y + 30);
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if (isnew)
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{
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setlinecolor(LIGHTGRAY);
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line(x + 1, y + 2, x + 8, y + 2);
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line(x + 2, y + 1, x + 2, y + 8);
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line(x + 29, y + 2, x + 22, y + 2);
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line(x + 29, y + 1, x + 29, y + 8);
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line(x + 2, y + 29, x + 8, y + 29);
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line(x + 2, y + 22, x + 2, y + 29);
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line(x + 29, y + 29, x + 22, y + 29);
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line(x + 29, y + 22, x + 29, y + 29);
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}
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setlinecolor(BLACK);
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switch (modle)
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{
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case 0:
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line(x + 15, y, x + 15, y + 30);
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line(x - 1, y + 15, x + 30, y + 15);
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break;
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case 1:
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line(x + 14, y + 15, x + 30, y + 15);
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setlinestyle(PS_SOLID, 3);
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line(x + 15, y, x + 15, y + 30);
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setlinestyle(PS_SOLID, 2);
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break;
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case 2:
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line(x - 1, y + 15, x + 15, y + 15);
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setlinestyle(PS_SOLID, 3);
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line(x + 15, y, x + 15, y + 30);
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setlinestyle(PS_SOLID, 2);
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break;
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case 3:
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line(x + 15, y + 15, x + 15, y + 30);
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setlinestyle(PS_SOLID, 3);
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line(x - 1, y + 15, x + 30, y + 15);
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setlinestyle(PS_SOLID, 2);
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break;
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case 4:
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line(x + 15, y, x + 15, y + 15);
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setlinestyle(PS_SOLID, 3);
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line(x - 1, y + 15, x + 30, y + 15);
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setlinestyle(PS_SOLID, 2);
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break;
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case 5:
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setlinestyle(PS_SOLID, 3);
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line(x + 15, y, x + 15, y + 15);
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line(x + 15, y + 15, x + 30, y + 15);
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setlinestyle(PS_SOLID, 2);
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break;
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case 6:
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setlinestyle(PS_SOLID, 3);
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line(x + 15, y, x + 15, y + 15);
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line(x - 1, y + 15, x + 15, y + 15);
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setlinestyle(PS_SOLID, 2);
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break;
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case 7:
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setlinestyle(PS_SOLID, 3);
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line(x - 1, y + 15, x + 15, y + 15);
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line(x + 15, y + 15, x + 15, y + 30);
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setlinestyle(PS_SOLID, 2);
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break;
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case 8:
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setlinestyle(PS_SOLID, 3);
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line(x + 15, y + 15, x + 30, y + 15);
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line(x + 15, y + 15, x + 15, y + 30);
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setlinestyle(PS_SOLID, 2);
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break;
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case 9:
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line(x + 15, y, x + 15, y + 30);
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line(x - 1, y + 15, x + 30, y + 15);
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setfillcolor(BLACK);
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setlinestyle(PS_SOLID, 1);
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fillcircle(x + 15, y + 15, 4);
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break;
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}
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switch (value)
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{
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case 0:
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setfillcolor(WHITE);
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setlinestyle(PS_SOLID, 1);
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fillcircle(x + 15, y + 15, 13);
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break;
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case 1:
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setfillcolor(BLACK);
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setlinestyle(PS_SOLID, 1);
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fillcircle(x + 15, y + 15, 13);
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break;
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}
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setfillcolor(thefillcolor);
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}
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void draw()
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{
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int number = 0;
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TCHAR strnum[19][3] = { _T("1"), _T("2"), _T("3"), _T("4"), _T("5"), _T("6"), _T("7"), _T("8"), _T("9"), _T("10"), _T("11"), _T("12"), _T("13"), _T("14"), _T("15"), _T("16"), _T("17"), _T("18"), _T("19") };
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TCHAR strabc[19][3] = { _T("A"), _T("B"), _T("C"), _T("D"), _T("E"), _T("F"), _T("G"), _T("H"), _T("I"), _T("J"), _T("K"), _T("L"), _T("M"), _T("N"), _T("O"), _T("P"), _T("Q"), _T("R"), _T("S") };
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LOGFONT nowstyle;
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gettextstyle(&nowstyle);
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settextstyle(0, 0, NULL);
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for (int i = 0; i < 19; i++)
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{
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for (int j = 0; j < 19; j++)
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{
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BOX[i][j].draw();
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if (BOX[i][j].isnew == true)
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{
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BOX[i][j].isnew = false;
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}
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}
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}
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for (int i = 0; i < 19; i++)
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{
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outtextxy(75 + number, 35, strnum[i]);
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outtextxy(53, 55 + number, strabc[i]);
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number += 30;
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}
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settextstyle(&nowstyle);
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}
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void init()
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{
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win = -1;
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for (int i = 0, k = 0; i < 570; i += 30)
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{
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for (int j = 0, g = 0; j < 570; j += 30)
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{
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int modle = 0;
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BOX[k][g].value = -1;
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BOX[k][g].color = RGB(255, 205, 150);
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BOX[k][g].x = 65 + j;
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BOX[k][g].y = 50 + i;
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if (k == 0 && g == 0)
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{
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modle = 8;
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}
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else if (k == 0 && g == 18)
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{
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modle = 7;
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}
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else if (k == 18 && g == 18)
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{
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modle = 6;
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}
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else if (k == 18 && g == 0)
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{
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modle = 5;
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}
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else if (k == 0)
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{
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modle = 3;
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}
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else if (k == 18)
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{
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modle = 4;
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}
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else if (g == 0)
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{
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modle = 1;
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}
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else if (g == 18)
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{
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modle = 2;
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}
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else if ((k == 3 && g == 3) || (k == 3 && g == 15) || (k == 15 && g == 3) || (k == 15 && g == 15) || (k == 3 && g == 9) || (k == 9 && g == 3) || (k == 15 && g == 9) || (k == 9 && g == 15) || (k == 9 && g == 9))
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{
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modle = 9;
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}
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else
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{
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modle = 0;
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}
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BOX[k][g].modle = modle;
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g++;
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}
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k++;
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}
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}
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seat findbestseat(int color, int c)
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{
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if (c == 0)
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{
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mylength = 0;
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}
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int MAXnumber = -1e9;
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for (int i = 0; i < 19; i++)
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{
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for (int j = 0; j < 19; j++)
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{
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if (BOX[i][j].value == -1)
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{
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int length;
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int emeny;
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int nowi = 0;
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int nowj = 0;
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int thescore = 0;
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int is = 0;
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for (int k = 0; k < 4; k++)
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{
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nowi = i;
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nowj = j;
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nowi += dx[k];
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nowj += dy[k];
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if (nowi >= 0 && nowj >= 0 && nowi <= 18 && nowj <= 18 && BOX[nowi][nowj].value != -1)
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{
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is = 1;
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break;
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}
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nowi = i;
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nowj = j;
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nowi += dx[k];
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nowj += dy[k];
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if (nowi >= 0 && nowj >= 0 && nowi <= 18 && nowj <= 18 && BOX[nowi][nowj].value != -1)
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{
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is = 1;
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break;
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}
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nowi = i;
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nowj = j;
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nowi -= dx[k];
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nowj -= dy[k];
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if (nowi >= 0 && nowj >= 0 && nowi <= 18 && nowj <= 18 && BOX[nowi][nowj].value != -1)
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{
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is = 1;
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break;
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}
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nowi = i;
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nowj = j;
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nowi -= dx[k];
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nowj -= dy[k];
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if (nowi >= 0 && nowj >= 0 && nowi <= 18 && nowj <= 18 && BOX[nowi][nowj].value != -1)
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{
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is = 1;
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break;
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}
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}
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if (!is)
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{
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continue;
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}
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BOX[i][j].value = color;
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for (int k = 0; k < 4; k++)
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{
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length = 0;
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emeny = 0;
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nowi = i;
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nowj = j;
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while (nowi <= 18 && nowj <= 18 && nowi >= 0 && nowj >= 0 && BOX[nowi][nowj].value == color)
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{
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length++;
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nowj += dy[k];
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nowi += dx[k];
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}
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if (nowi < 0 || nowj < 0 || nowi > 18 || nowj > 18 || BOX[nowi][nowj].value == !color)
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{
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emeny++;
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}
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nowi = i;
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nowj = j;
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while (nowi <= 18 && nowj <= 18 && nowi >= 0 && nowj >= 0 && BOX[nowi][nowj].value == color)
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{
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length++;
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nowj -= dy[k];
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nowi -= dx[k];
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}
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if (nowi < 0 || nowj < 0 || nowi > 18 || nowj > 18 || BOX[nowi][nowj].value == !color)
|
|
|
|
|
{
|
|
|
|
|
emeny++;
|
|
|
|
|
}
|
|
|
|
|
length -= 2;
|
|
|
|
|
if (length > 4)
|
|
|
|
|
{
|
|
|
|
|
length = 4;
|
|
|
|
|
}
|
|
|
|
|
if (Score[emeny][length] == 500)
|
|
|
|
|
{
|
|
|
|
|
BOX[i][j].value = -1;
|
|
|
|
|
return { i, j, Score[emeny][length] };
|
|
|
|
|
}
|
|
|
|
|
thescore += Score[emeny][length];
|
|
|
|
|
length = 0;
|
|
|
|
|
emeny = 0;
|
|
|
|
|
}
|
|
|
|
|
BOX[i][j].value = !color;
|
|
|
|
|
for (int k = 0; k < 4; k++)
|
|
|
|
|
{
|
|
|
|
|
length = 0;
|
|
|
|
|
emeny = 0;
|
|
|
|
|
nowi = i;
|
|
|
|
|
nowj = j;
|
|
|
|
|
while (nowi <= 18 && nowj <= 18 && nowi >= 0 && nowj >= 0 && BOX[nowi][nowj].value == !color)
|
|
|
|
|
{
|
|
|
|
|
length++;
|
|
|
|
|
nowj += dy[k];
|
|
|
|
|
nowi += dx[k];
|
|
|
|
|
}
|
|
|
|
|
if (nowi < 0 || nowj < 0 || nowi > 18 || nowj > 18 || BOX[nowi][nowj].value == color)
|
|
|
|
|
{
|
|
|
|
|
emeny++;
|
|
|
|
|
}
|
|
|
|
|
nowi = i;
|
|
|
|
|
nowj = j;
|
|
|
|
|
while (nowi <= 18 && nowj <= 18 && nowi >= 0 && nowj >= 0 && BOX[nowi][nowj].value == !color)
|
|
|
|
|
{
|
|
|
|
|
length++;
|
|
|
|
|
nowj -= dy[k];
|
|
|
|
|
nowi -= dx[k];
|
|
|
|
|
}
|
|
|
|
|
if (nowi < 0 || nowj < 0 || nowi > 18 || nowj > 18 || BOX[nowi][nowj].value == color)
|
|
|
|
|
{
|
|
|
|
|
emeny++;
|
|
|
|
|
}
|
|
|
|
|
length -= 2;
|
|
|
|
|
if (length > 4)
|
|
|
|
|
{
|
|
|
|
|
length = 4;
|
|
|
|
|
}
|
|
|
|
|
if (Score[emeny][length] == 500)
|
|
|
|
|
{
|
|
|
|
|
BOX[i][j].value = -1;
|
|
|
|
|
return { i, j, Score[emeny][length] };
|
|
|
|
|
}
|
|
|
|
|
thescore += Score[emeny][length];
|
|
|
|
|
length = 0;
|
|
|
|
|
emeny = 0;
|
|
|
|
|
}
|
|
|
|
|
BOX[i][j].value = -1;
|
|
|
|
|
if (thescore >= MAXnumber)
|
|
|
|
|
{
|
|
|
|
|
if (c < 3)
|
|
|
|
|
{
|
|
|
|
|
BOX[i][j].value = color;
|
|
|
|
|
int nowScore = thescore - findbestseat(!color, c + 1).number;
|
|
|
|
|
BOX[i][j].value = -1;
|
|
|
|
|
if (nowScore > MAXnumber)
|
|
|
|
|
{
|
|
|
|
|
MAXnumber = nowScore;
|
|
|
|
|
if (c == 0)
|
|
|
|
|
{
|
|
|
|
|
mylength = 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (c == 0)
|
|
|
|
|
{
|
|
|
|
|
if (nowScore >= MAXnumber)
|
|
|
|
|
{
|
|
|
|
|
MAXxs[mylength] = i;
|
|
|
|
|
MAXys[mylength] = j;
|
|
|
|
|
mylength++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (thescore > MAXnumber)
|
|
|
|
|
{
|
|
|
|
|
MAXnumber = thescore;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (c == 0)
|
|
|
|
|
{
|
|
|
|
|
int mynum = rand() % mylength;
|
|
|
|
|
return { MAXxs[mynum], MAXys[mynum], MAXnumber };
|
|
|
|
|
}
|
|
|
|
|
return { 0, 0, MAXnumber };
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void isWIN()
|
|
|
|
|
{
|
|
|
|
|
bool isfull = true;
|
|
|
|
|
for (int i = 0; i < 19; i++)
|
|
|
|
|
{
|
|
|
|
|
for (int j = 0; j < 19; j++)
|
|
|
|
|
{
|
|
|
|
|
if (BOX[i][j].value != -1)
|
|
|
|
|
{
|
|
|
|
|
int nowcolor = BOX[i][j].value;
|
|
|
|
|
int length[4] = { 0, 0, 0, 0 };
|
|
|
|
|
for (int k = 0; k < 4; k++)
|
|
|
|
|
{
|
|
|
|
|
int nowi = i;
|
|
|
|
|
int nowj = j;
|
|
|
|
|
while (nowi <= 18 && nowj <= 18 && nowi >= 0 && nowj >= 0 && BOX[nowi][nowj].value == nowcolor)
|
|
|
|
|
{
|
|
|
|
|
length[k]++;
|
|
|
|
|
nowj += dx[k];
|
|
|
|
|
nowi += dy[k];
|
|
|
|
|
}
|
|
|
|
|
nowi = i;
|
|
|
|
|
nowj = j;
|
|
|
|
|
while (nowi <= 18 && nowj <= 18 && nowi >= 0 && nowj >= 0 && BOX[nowi][nowj].value == 1 - nowcolor)
|
|
|
|
|
{
|
|
|
|
|
length[k]++;
|
|
|
|
|
nowj -= dx[k];
|
|
|
|
|
nowi -= dy[k];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for (int k = 0; k < 4; k++)
|
|
|
|
|
{
|
|
|
|
|
if (length[k] >= 5)
|
|
|
|
|
{
|
|
|
|
|
if (nowcolor == playercolor)
|
|
|
|
|
{
|
|
|
|
|
win = playercolor;
|
|
|
|
|
}
|
|
|
|
|
if (nowcolor == 1 - playercolor)
|
|
|
|
|
{
|
|
|
|
|
win = 1 - playercolor;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
isfull = false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (isfull)
|
|
|
|
|
{
|
|
|
|
|
win = 2;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void game()
|
|
|
|
|
{
|
|
|
|
|
bool isinit;
|
|
|
|
|
int oldi = 0;
|
|
|
|
|
int oldj = 0;
|
|
|
|
|
srand(time(NULL));
|
|
|
|
|
playercolor = rand() % 2;
|
|
|
|
|
setfillcolor(RGB(255, 205, 150));
|
|
|
|
|
solidrectangle(40, 25, 645, 630);
|
|
|
|
|
settextstyle(30, 15, 0, 0, 0, 1000, false, false, false);
|
|
|
|
|
settextcolor(BLACK);
|
|
|
|
|
if (playercolor == 0)
|
|
|
|
|
{
|
|
|
|
|
isinit = 1;
|
|
|
|
|
outtextxy(150, 650, _T("玩家执白后行,电脑执黑先行"));
|
|
|
|
|
whoplay = 1;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
isinit = 0;
|
|
|
|
|
outtextxy(150, 650, _T("玩家执黑先行,电脑执白后行"));
|
|
|
|
|
whoplay = 0;
|
|
|
|
|
}
|
|
|
|
|
draw();
|
|
|
|
|
while (1)
|
|
|
|
|
{
|
|
|
|
|
NEXTPLAYER:
|
|
|
|
|
if (whoplay == 0)
|
|
|
|
|
{
|
|
|
|
|
MOUSEMSG mouse = GetMouseMsg();
|
|
|
|
|
for (int i = 0; i < 19; i++)
|
|
|
|
|
{
|
|
|
|
|
for (int j = 0; j < 19; j++)
|
|
|
|
|
{
|
|
|
|
|
if (mouse.x > BOX[i][j].x && mouse.x < BOX[i][j].x + 30 && mouse.y > BOX[i][j].y && mouse.y < BOX[i][j].y + 30 && BOX[i][j].value == -1)
|
|
|
|
|
{
|
|
|
|
|
if (mouse.mkLButton)
|
|
|
|
|
{
|
|
|
|
|
BOX[i][j].value = playercolor;
|
|
|
|
|
BOX[i][j].isnew = true;
|
|
|
|
|
oldi = -1;
|
|
|
|
|
oldj = -1;
|
|
|
|
|
whoplay = 1;
|
|
|
|
|
goto DRAW;
|
|
|
|
|
}
|
|
|
|
|
BOX[oldi][oldj].isnew = false;
|
|
|
|
|
BOX[oldi][oldj].draw();
|
|
|
|
|
BOX[i][j].isnew = true;
|
|
|
|
|
BOX[i][j].draw();
|
|
|
|
|
oldi = i;
|
|
|
|
|
oldj = j;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (isinit)
|
|
|
|
|
{
|
|
|
|
|
isinit = 0;
|
|
|
|
|
int drawi = 9;
|
|
|
|
|
int drawj = 9;
|
|
|
|
|
while (BOX[drawi][drawj].value != -1)
|
|
|
|
|
{
|
|
|
|
|
drawi--;
|
|
|
|
|
drawj++;
|
|
|
|
|
}
|
|
|
|
|
BOX[drawi][drawj].value = 1 - playercolor;
|
|
|
|
|
BOX[drawi][drawj].isnew = true;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
seat best;
|
|
|
|
|
best = findbestseat(1 - playercolor, 0);
|
|
|
|
|
BOX[best.i][best.j].value = 1 - playercolor;
|
|
|
|
|
BOX[best.i][best.j].isnew = true;
|
|
|
|
|
}
|
|
|
|
|
whoplay = 0;
|
|
|
|
|
goto DRAW;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
DRAW:
|
|
|
|
|
isWIN();
|
|
|
|
|
draw();
|
|
|
|
|
oldi = 0;
|
|
|
|
|
oldj = 0;
|
|
|
|
|
if (win == -1)
|
|
|
|
|
{
|
|
|
|
|
Sleep(500);
|
|
|
|
|
goto NEXTPLAYER;
|
|
|
|
|
}
|
|
|
|
|
settextcolor(RGB(0, 255, 0));
|
|
|
|
|
Sleep(1000);
|
|
|
|
|
if (win == 0)
|
|
|
|
|
{
|
|
|
|
|
outtextxy(320, 320, _T("白胜"));
|
|
|
|
|
}
|
|
|
|
|
if (win == 1)
|
|
|
|
|
{
|
|
|
|
|
outtextxy(320, 320, _T("黑胜"));
|
|
|
|
|
}
|
|
|
|
|
if (win == 2)
|
|
|
|
|
{
|
|
|
|
|
outtextxy(320, 320, _T("平局"));
|
|
|
|
|
}
|
|
|
|
|
Sleep(5000);
|
|
|
|
|
return;
|
|
|
|
|
}
|